Donkey Kong 64: Cut Content & History [Part 1] | Cut Content

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  • เผยแพร่เมื่อ 15 พ.ค. 2024
  • Donkey Kong 64's had a long cycle starting with the 64 Disk Drive and went through several iterations before the version we got. Today in the first of 2 parts, we shall explore the developmental history and cut content of the game!
    Sources:
    tcrf.net/Donkey_Kong_64
    tcrf.net/Prerelease:Donkey_Ko...
    www.unseen64.net/tag/donkey-k...
    / 1
    • Is the Ice Key ACTUALL...
    Footage Credits:
    • Donkey Kong 64 - Compl...
    • Klobber Hovering
    • E3 1999 RARE JET FORCE...
    • Is the Ice Key ACTUALL...
    • Banjo-Kazooie - Comple...
    • How To Install A Ninte...
    • 1999 European Computer...
    • Mega64: New Super Mari...
    • DK 64 - Rambi swimming
    Chapters:
    0:00 - Intro to Donkey Kong 64: Cut Content & History
    0:57 - Original Concepts of Donkey Kong 64
    1:52 - Early Development of Donkey Kong 64
    2:20 - Beta Character Concepts of Donkey Kong 64
    3:21 - Early 1998 build of Donkey Kong 64
    4:33 - 1999 / E3 build of Donkey Kong 64
    6:51 - Early Version and History of the DK Rap of Donkey Kong 64
    7:53 - The Early Realistic Guns of Donkey Kong 64
    8:35 - Prerelease Development of Donkey Kong 64
    8:58 - The Cut Ice Key / Stop N Swop of Donkey Kong 64
    10:12 - Extro
    #DonkeyKong #Nintendo #retrogaming
  • เกม

ความคิดเห็น • 185

  • @TheObsessiveGamer
    @TheObsessiveGamer  3 หลายเดือนก่อน +11

    If you enjoy this video, give it a like to support with with the algorithm!
    Fix Notes:
    - Mentioned within the video that the Expansion Pack was solely used for fixing that game breaking bug, but there is much more to the story as infact it was gonna be used all along for the purposes of lighting.

    • @ZipplyZane
      @ZipplyZane 3 หลายเดือนก่อน +1

      My understanding is that the memory leak bug even wound up getting fixed--possibly by fixing something else. That's why the game doesn't freeze even if you leave it on for days.

    • @Mermi
      @Mermi 2 หลายเดือนก่อน +2

      It's been confirmed by devs that this all memory leak thing is a myth. The expansion pack was use for the complex lighting found in certain area.

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +3

      @@Mermi Yep, thus the note made here

    • @Mermi
      @Mermi 2 หลายเดือนก่อน

      Wow. I'm so dumb. Great video btw!

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +1

      @@Mermi haha no worries. It was kinda hidden there. Thanks!

  • @boubayaga_
    @boubayaga_ 3 หลายเดือนก่อน +83

    The expansion pack wasn't the solution for the crash, that story came from another team at Rare and Mark Stevenson (Lead Artist) on DK64 said it was to include the expansion pack from the beginning, like it was pushed on them. When asked what they used it for he confirmed it's only on the lighting

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +33

      Thanks for letting me know. Seems this myth was a little too available still. Looked it up further too. In part 2, I'll plan to update on that fact. Thanks again!

    • @safebox36
      @safebox36 3 หลายเดือนก่อน +7

      I was just about to comment that.
      The decision to use the expansion pak was made pretty early on despite the crash bug still persisting right until the end of development.

    • @ShadowEl
      @ShadowEl 3 หลายเดือนก่อน +2

      @@safebox36 I think perhaps the MOST that may have happened is that Rare/Nintendo were prepping a "4 meg" version in addition to the 8 meg Expansion Pak SKU, and when they couldn't overcome a certain bug, the 4MB version had to be scrapped. But yes the Expansion Pak was always specced into development, going back to its early days as a 64DD title (however much development was actually done on it as a 64DD title by the DKC3 team, we still have no idea).

    • @MugiwarasNakama
      @MugiwarasNakama 3 หลายเดือนก่อน +3

      For further context. The crash was caused by a memory leak that was never fixed because it was discovered after the game was already in production. In order to prevent the leak from causing an uproar and causing them to recall the game they decided to take advantage of the extra ram from the expansion to extend the amount of time the Memory leak took to cause a crash. This made it so it would be rare for a player to encounter the crash during a standard play session which for most people would be around 2 to 3 hours. Without the expansion pack the crash would occur much sooner at around 1 to 1 and half hours which definitely would cause the game to crash within most people's play sessions with the game.

    • @ShadowEl
      @ShadowEl 3 หลายเดือนก่อน +6

      @@MugiwarasNakama this is not true

  • @jacobjude6319
    @jacobjude6319 3 หลายเดือนก่อน +15

    “With his sawed-off shotgun, that can fire in spurts. If he shoots ya, you’re gonna die HUH DK!! DONKEY KONG”

  • @pokepew
    @pokepew 3 หลายเดือนก่อน +40

    They really gave our boy a shotgun originally 😂😂

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +15

      Don't forget our other boy with two pistols :P

    • @Shagaru_Bleed
      @Shagaru_Bleed 2 หลายเดือนก่อน +3

      Coconut Gun...
      Wait... that ain't no Coconut Gun.

    • @teaoftraffic
      @teaoftraffic 7 วันที่ผ่านมา

      daw hell naw who gave dk the super shotgun from doom

  • @AlliroG98
    @AlliroG98 3 หลายเดือนก่อน +32

    Pretty sure this game has the biggest levels of most if not any 3D platformer. Wish they still made games like this

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +7

      Yeah it's level sizes are ludicrous from what I've examined lately. Comparable to even the likes modern day 3D platformers like Mario Odyssey

    • @ShadowEl
      @ShadowEl 3 หลายเดือนก่อน +2

      imo Donkey Kong 64's DNA remains in every maximalist AAA "open world" game with an overworld map completely saturated with waypoints and points of interest.
      Bigger isn't always better, and imo the Banjo sequels were a big lesson in that regard. The first game's levels are perfectly sized, Tooie it's easy to get lost in certain levels, and the Nuts & Bolts maps were so big they had to add vehicle traversal.

    • @Vulpas
      @Vulpas 3 หลายเดือนก่อน

      @@ShadowEl DK64 did it right, unlike today's devs. Only issue was the character swapping should've been on the fly, but hacks allow for it.

    • @M1XART
      @M1XART 3 หลายเดือนก่อน

      Banjo-Tooie has even bigger, and worse coz of it. Lot's of aimesly wandering around.

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +3

      Yeah DK64 would have been just fine collectable wise if not for the need to switch characters constantly. Easy fixes such as unifying collectables and quick switch between Kong's would make it very good

  • @BlazeHeartPanther
    @BlazeHeartPanther 3 หลายเดือนก่อน +12

    Even if it didn't make much sense, DK with a shotgun is pretty badass

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +4

      I mean those pesky bees alone would be reason enough for the Kongs to start buying guns after 3 games with them :P

  • @Rambi777
    @Rambi777 3 หลายเดือนก่อน +12

    DK64 has many secrets! I hope part 2 covers the scrapped giant snake boss in Angry Aztec and the gold DK statue that was originally displayed on the empty pillar in Creepy Castle, likely linked to stop n' swap!

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +6

      I indeed do plan to cover all that and more. In terms of raw cut content, that is where the true meat of this should pop in

  • @ricardocantoral7672
    @ricardocantoral7672 3 หลายเดือนก่อน +3

    Shiggy responded with stunned silence when he first saw Donkey and Diddy with realistic weapons! 😂

  • @Gruntilda-Winkybunion
    @Gruntilda-Winkybunion 3 หลายเดือนก่อน +4

    Nice Video. i love this game, the Soundtrack is one of Kirkhopes best work. i love the darker atmosphere in this game

    • @5gods
      @5gods 3 หลายเดือนก่อน

      Gruntilda ur an awesome boss

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      Honestly Kirkhope did an amazing job being his first take on the DK series. Hope he comes together with David Wise for another DK game in the future

  • @deathstinger13
    @deathstinger13 3 หลายเดือนก่อน +3

    from what this one's heard, the expansion pack didn't truly solve the crash problem, but it DID make it take far longer to trigger. Something on the order of days straight without powering down the console(or resetting, this one thinks?). Something the vast majority of players wouldn't do, but the problem did re-emerge with the VC re-release on Wii U, with suspend functions and save states making it more feasible that the game would keep running without a chance to flush RAM, resulting in the bug becoming something you could realistically encounter again. That said, it would still take days and days worth of play(probably close to or over a hundred hours) and as long as you save and reset every couple days of constant play, you'd be fine.
    at least, that's this one's understanding. it was basically a memory leak from the sounds of it.

    • @jmjedi923
      @jmjedi923 3 หลายเดือนก่อน +1

      did you refer to youself as "this one" like your a hanar from mass effect?

    • @deathstinger13
      @deathstinger13 3 หลายเดือนก่อน

      @@jmjedi923 yes this one did, but for unrelated reasons.

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      Yeah I addressed this in the pinned posts now. I also plan to further go over it in Part 2 actually. Thanks!

    • @deathstinger13
      @deathstinger13 3 หลายเดือนก่อน

      @@TheObsessiveGamer NP, any time. can't wait for Pt2.

  • @Moonstrider
    @Moonstrider 3 หลายเดือนก่อน +1

    Definitely learned alot DK64 stuff from this vid!

  • @BeIlG
    @BeIlG 3 หลายเดือนก่อน

    I cannot say how much I love thee videos!

  • @franksimmons3123
    @franksimmons3123 3 หลายเดือนก่อน

    great videeoo , cant wait for part 2

  • @jonnyogy2872
    @jonnyogy2872 3 หลายเดือนก่อน +1

    Donkey Kong 64 is one of my favorite games! Definitely top three N64 games for sure. Great video man, keep it up!

  • @SonicLink125
    @SonicLink125 3 หลายเดือนก่อน

    Been waiting for this! Looked at a lot of DK64 cut content videos that have been made previously by others and they never reveal ALL of it which is a shame. This game has SO much stuff that needs to be covered. One in particular is the original boss fight for Fungal Forest. That one has fascinated me the most, but can never find more details on it. Another is the lone pillar in Creepy Castle that potentially had a statue of DK or the Ice Key or just something the Devs put to screw with the fandom. Who knows? DK64 is a marvel of a game.

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      Yeah there is ALOT for this game which has surprised me how little people have covered. I plan to be the one to do that and wrap it in Part 2!

  • @Farkas-zy8vn
    @Farkas-zy8vn 3 หลายเดือนก่อน +4

    Another quality episode as always! I look forward to hearing more about what else was cut from this game. Not sure why it ever received the hate it got I enjoyed this all throughout my childhood and can still remember the times my brother refused to let me go into Hideout Helm because he wanted to play it first 😂😂

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      I mean the collectathon did give it a lot of hate. I don't blame people for disliking it lol But regardless got alot for the next episode. We barely have scratched the surface

  • @chrisbeach423
    @chrisbeach423 2 หลายเดือนก่อน

    Its crazy how Tiny Lanky and Chunky was just created for the sole purpose of bringing different types gameplay to the game 😂

  • @torvosheza
    @torvosheza 3 หลายเดือนก่อน

    Yay part 1, thats meaning more parts

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      Part 2 coming very soon as planned!

    • @torvosheza
      @torvosheza 3 หลายเดือนก่อน

      @@TheObsessiveGamer AWESOME!!!!

  • @mariobabjo3playroblox688
    @mariobabjo3playroblox688 3 หลายเดือนก่อน +3

    Awesome Man i really hope you do banjo kazooie or banjo tooie cut content video

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +2

      I'd really love to do one on Banjo, would be a good follow up to this. Something I definitely have in mind

    • @mariobabjo3playroblox688
      @mariobabjo3playroblox688 2 หลายเดือนก่อน

      ​@@TheObsessiveGamer awesome can't wait banjo kazooie cut content video

  • @YesterdaysMoose
    @YesterdaysMoose 2 หลายเดือนก่อน

    DK64 is my favorite N64 collect-a-thon. To me, the fact that there's so many characters and collectables make it much more engaging and challenging compared to the more straightforward game play of Banjo-Kazooie. I revisit the game every few years to get 101%.

  • @ZipplyZane
    @ZipplyZane 2 หลายเดือนก่อน

    My understanding is that Stop 'n Swop was based on the idea that contents in RAM would remain for 30 seconds after removing the cartridge, as was the case in the prototype. This wound up reduced to a couple seconds in the released console. The fact that you'd have to swap a lot quicker made it far less safe, since kids would be in a hurry to swap them out.

  • @Gator159
    @Gator159 3 หลายเดือนก่อน +3

    In retrospect the N64 expansion pack was basically the Sega 32X add-on. And if we remember a fully upgraded Sega Genesis included the Sega CD and 32x. In conclusion we could have had a fully upgraded N64. Perhaps the Japanese market not adapting the CD drive saved Nintendo the same fate as Sega. Yes I am over thinking it but I never heard anyone else make that comparison

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      Well you aren't entirely wrong but I'd compare the 64DD to it much more

    • @Gator159
      @Gator159 3 หลายเดือนก่อน

      @@TheObsessiveGamer I'm saying, if you combine the N64 expansion pack along with the N64 CD drive then you basically get the next generation of Sega Genesis combined with 32x and Sega CD.

    • @deathstinger13
      @deathstinger13 3 หลายเดือนก่อน

      not really? the expansion pack ONLY added more RAM. it let you have more things loaded but didn't itself increase fidelity. Some games did improve frame rate or fidelity(or both) using the ExPac, but that was more adjusting the code to take advantage of the increased RAM. The 32X and Sega CD instead each had their own processors(and maybe RAM?) which allowed for higher color depth, sprite scaling and rotation, and even rudimentary texture-mapped 3D at times. The Sega CD and 32X are more comperable to the 64DD; an add-on with additional hardware features(and to further comparisons between SCD and 64DD, they both eschewed cartridges in favor of spinning media.)

    • @Gator159
      @Gator159 3 หลายเดือนก่อน

      @@deathstinger13 I have to agree with you on the basis of I don't understand most of those things. I'm just over here linking the The add-ons like building blocks. Pretending there is an equivalent between the console wars. I really wanted the universe where Sega teamed up with Sony.

    • @ShadowEl
      @ShadowEl 3 หลายเดือนก่อน

      Ironically the 32X was actually quite a hefty expansion that barely any developers took advantage of. In particular it pushed the Genesis's color output into the territory of "practically infinity." It went from iirc 256 colors to some five digit number that, again, barely any devs made usage of. The advantages of the N64 expansion pak were certainly noticeable in games like Majora's Mask and Perfect Dark, but those were late generation games from two of the system's top developers.

  • @paleblank0
    @paleblank0 2 หลายเดือนก่อน

    5:00 The expansion pack was not bundled with the game to fix a game breaking bug. It was for the dynamic lighting. The devs already debunked that. The bug was something else entirely

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      Indeed. I have a pinned comment about that there

  • @Ericss2009
    @Ericss2009 3 หลายเดือนก่อน +2

    DK64 would have been so much more bearable with less collectibles.
    And without character-coded bananas.

  • @The_Real_Paul05
    @The_Real_Paul05 2 หลายเดือนก่อน

    "His Regular Gun, Can Fire Its Lead, If He Shoots Ya, You're Pretty Much Dead. HUH!"

  • @rapmetaldemon09
    @rapmetaldemon09 3 หลายเดือนก่อน

    I love that we effectively got 2 massive sequels to the effective Mario 64 sequel that was Banjo Kazooie, one of my favorite games in history. Spawning 2 absolute titans in Banjo Tooie and Donkey Kong 64. They are both absolutely huge and I love it.

  • @silveramyknux241
    @silveramyknux241 2 หลายเดือนก่อน

    For anyone wondering about the memory leak myth for DK64.
    The idea is that there is a set of data that constantly gets saved to the memory but isn’t ever cleared. Taking up the system’s memory and causing a crash.
    The problem with the Expansion Pack fix though, is that it would just add more memory for the data to take up. Causing the problem to take even longer to crash. But not a direct fix.

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      Correct. I made a pinned note on it but this explanation is even better.

  • @tslodemi
    @tslodemi 3 หลายเดือนก่อน

    Love the video! Didn't realize stop n swap was meant for dk64 too

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +2

      Yeah Rare seemingly had a whole thing planned for multiple of their games to take advantage of it. Could have worked soooo well in the modern age with save files being all you need

    • @tslodemi
      @tslodemi 3 หลายเดือนก่อน +1

      @@TheObsessiveGamer holy crap Rare was so so far ahead of their time it's mind blowing, haha! It's fascinating to see what could have been and get a glimpse into their creative process

    • @briandear1401
      @briandear1401 3 หลายเดือนก่อน

      ​@@TheObsessiveGamer I kinda wonder why Rare didn't use save files to save the stop and swop as the N64 had memory cards.

  • @ATthemusician
    @ATthemusician 3 หลายเดือนก่อน +1

    I've heard the story about the guns, but I've never seen the early footage of dk with a shotgun lol

  • @SunnyMitten
    @SunnyMitten 3 หลายเดือนก่อน

    Donkey Kong went from ghetto homie to nerf's next spinoff in that gun change. 😂

  • @DropkickNation
    @DropkickNation 3 หลายเดือนก่อน

    Best channel is back.

  • @Queenofthesevenseas
    @Queenofthesevenseas 3 หลายเดือนก่อน

    DK64 was so much fun❤ great times playing this game. A remake would be kinda fun, however I’m not sure how well that would fly today 🤔

  • @Bones1220
    @Bones1220 3 หลายเดือนก่อน

    That ice key process is absolutely bonkers

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      Crazy exploit just to make it happen

  • @M1XART
    @M1XART 3 หลายเดือนก่อน

    I think it was just easier to use improved Banjo-Kazooie engine for faster release date, rather than make platformer similar to Rayman 2.
    Jungle based custom - made weapons was one of the best changes Miyamoto has ever required to happen, i think.
    -It just makes everything more natural & actually makes sense.

  • @chrishandsome6542
    @chrishandsome6542 3 หลายเดือนก่อน

    I loved Diddy Kong Racing for the 64. You should do that one now. Or Conkers Bad Fur Day.

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      Both games i'd love to it! Banjo-Kazooie too.

  • @misadventuresofprocolink
    @misadventuresofprocolink หลายเดือนก่อน

    I don't know why but I can sense that a new donkey Kong game that it will be 3D will be coming out relatively soon when when I mean soon I would say in the next year or so I believe I very much strongly believe that a new banjo game or some kind of iteration involving banjo and donkey Kong will be either on the next switch or added soon

  • @ShadowEl
    @ShadowEl 3 หลายเดือนก่อน +1

    5:00 i believe other commenters have mentioned this but this is an urban myth spread by someone who wasnt even on the DK64 team and has since been debunked.
    also 6:56 Kirkhope actually took over from DKC3 composer Eveline Fischer. multiple sources state that she was originally attached to the project before its "change in direction" (i.e Banjo team members coming in to support the preliminary team from DKC3). She ended up being assigned to sound effects in the final game and began focusing more on voiceover work for games such as Perfect Dark and Conker's Bad Fur Day. David Wise was never attached to DK64; he moved on from the series after DKC2 in order to work on Project Dream (where of course he was ultimately replaced by...Grant Kirkhope!)

  • @5gods
    @5gods 3 หลายเดือนก่อน

    10:00 Please make a full video about Banjo’s ice key it’s so interesting

  • @IkesDaddelbox
    @IkesDaddelbox 3 หลายเดือนก่อน

    The bug was caused by memory leaks due to garbage data. The N64 had about 3 hardware revisions and the current revision at the time was causing the problem.

  • @Sensoger
    @Sensoger 3 หลายเดือนก่อน +3

    It's a shame how Microsoft destroyed Rare

  • @Kruegernator123
    @Kruegernator123 3 หลายเดือนก่อน

    6:35 Klobbers also appear in the indoor areas of Crystal Caves.

  • @Bones1220
    @Bones1220 3 หลายเดือนก่อน

    Wow can’t believe they had realistic guns in the game for so long!

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      Rare always loved going that over the top lol

  • @torvosheza
    @torvosheza 3 หลายเดือนก่อน

    Yay!!!

  • @Vulpas
    @Vulpas 3 หลายเดือนก่อน

    I remember that DK64 demo, it had the minecart section.

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      Man I wish I could remember the demo better myself

    • @M1XART
      @M1XART 3 หลายเดือนก่อน

      It actually looks cleaner than actual release. I don't think demo used AA, so that might explain it.

  • @aliastheabnormal
    @aliastheabnormal 2 หลายเดือนก่อน

    He's the leader of the bunch
    You know him well
    He's finally back... To cap some tails!
    His actual gun will fire in spurts
    If he shoots you. You'll end up dead!
    He's bigger, faster, and packing too!
    He's the first member of the DK crew.

  • @trapez77
    @trapez77 3 หลายเดือนก่อน +1

    You should make one about the cut content in all of the myst games

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      That'd be an interesting topic. Will maybe look into it in the future :)

  • @oops_player7328
    @oops_player7328 2 หลายเดือนก่อน

    Donkey Kong 64 has one glitch.
    The glitch is when Donkey Kong enter the gun shop. He's holding five bananas. Once he got a weapon. Make sure the other monkeys I have five bananas
    The weapon shop. the other monkeys will get a free weapon.
    For the glitch to work Donkey Kong have to go in first.

  • @suroguner
    @suroguner 2 หลายเดือนก่อน

    Jungle Japes always had water.

  • @agnosticgamer3122
    @agnosticgamer3122 3 หลายเดือนก่อน

    Gotta be honest. Knowing DK's family history...If guns are available to him, I wouldn't be surprised if he was packing serious heat. To be ready lest some plumber come around with ideas of abducting him.

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      I mean with how much firearms the Kremlin's carried in the DKC trilogy, it would have made a while lotta sense for them to also start carrying firearms too

  • @elisabethl6818
    @elisabethl6818 2 หลายเดือนก่อน

    I thought grant did not make the dk rap, from my knowledge? Remember him talking about it in an old gamegrumps episode

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      No he most definitely did. Which is why he was upset when the Mario Movie didn't credit him

  • @skeleton819
    @skeleton819 2 หลายเดือนก่อน

    the stop n swop idea was really ambitious and overly confident

  • @misadventuresofprocolink
    @misadventuresofprocolink หลายเดือนก่อน

    Either way though I love donkey Kong 64, 😊

  • @jonnieb4
    @jonnieb4 3 หลายเดือนก่อน

    Yay it’s this time

  • @Justinjaro
    @Justinjaro 3 หลายเดือนก่อน

    Expansion pack was for vertex lighting not for game crashes.

  • @Mike-iz6li
    @Mike-iz6li 3 หลายเดือนก่อน +2

    Nice to see rareware games. I miss rareware

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      Same! I really hope we can one day see games like those again

  • @BGNADS
    @BGNADS 2 หลายเดือนก่อน

    They removed stop n swap because the time one had to swap was different depending on what model of n64 was being used..

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +1

      It was one of the reasons which I did talk about in part 2 actually

  • @RyanReta97
    @RyanReta97 3 หลายเดือนก่อน

    Its funny how every other n64 game started on the 64dd but the world decided they didnt need the dd 😂

  • @poisondaddy
    @poisondaddy 3 หลายเดือนก่อน

    DK 🔥🔥🔥🔥🔥

  • @jiggylookback
    @jiggylookback 3 หลายเดือนก่อน

    Love DK64.

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      Very underrated game!

    • @jiggylookback
      @jiggylookback 3 หลายเดือนก่อน

      @@TheObsessiveGamer agreed, I started my channel last year to defend it from haters. I’m still waiting for it to be on Switch online. Multiplayer would be a blast!

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      @@jiggylookback Oh you've got a really nice channel. Gonna plan on checking it out!

  • @aeroon9991
    @aeroon9991 2 หลายเดือนก่อน

    Curse you, Tim Stamper... It was YOU who dragged this game down with all your fruity, color-coordinated collectibles!

  • @SussyBaka-extremlysus
    @SussyBaka-extremlysus 3 หลายเดือนก่อน

    I Really wish that a beta version was found just to explore the differences.

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      We got a Kiosk build at least that has a lot of differences still, but I know what you mean. Would have loved to play a build with the actual realistic guns especially

  • @izzyhernandez9293
    @izzyhernandez9293 3 หลายเดือนก่อน

    You think they will make a donkey Kong 64 x Banjo Kazooie rom hack?

  • @SarahConnor618
    @SarahConnor618 3 หลายเดือนก่อน +1

    so if he still had his shotgun, why were the lyrics already "coconut gun" ?

    • @donniedanko
      @donniedanko 3 หลายเดือนก่อน

      Still fires coconuts just looks like a irl shotgun

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      Looks like a shotgun, sounds like a shotgun, but sitll only shoots coconuts :P

  • @ModelsAtWar
    @ModelsAtWar 2 หลายเดือนก่อน

    They didn’t even credit George or Chris or even Grant on the Dk Rap in the Mario movie. Kinda disappointed

  • @ILOVECHICKEN698
    @ILOVECHICKEN698 3 หลายเดือนก่อน

    Part 2 please

  • @byzantineroman2407
    @byzantineroman2407 3 หลายเดือนก่อน +1

    I want to see DK and dk with real guns in Smash

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +2

      I mean if Kirby can have a gun....

    • @byzantineroman2407
      @byzantineroman2407 3 หลายเดือนก่อน

      @@TheObsessiveGamer He's the leader of the bunch, you know him well
      He's finally back to kick some tail
      His G U N can fire in spurts
      If he shoots ya, it's gonna hurt!

  • @iChannelz88
    @iChannelz88 3 หลายเดือนก่อน

    Still bothers me to this day that they added Tiny instead of Dixie

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      I guess they only did it cause Dixie canonically can't turn small?

  • @Zetchzie
    @Zetchzie 3 หลายเดือนก่อน

    I wonder if mods exist to restore most of these

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      We need a modding community for this game to restore some of these lol

  • @coryfoster747
    @coryfoster747 3 หลายเดือนก่อน +1

    i fist played dk64 win i was 13 years old aka 1993-2006 im now 30 years old

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      And then there was me who played it when like 10. Crazy how long ago that was

    • @taelrmade
      @taelrmade 3 หลายเดือนก่อน

      @@TheObsessiveGamerhow old are you

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      @@taelrmade 34 lol

  • @ShadowTraitYT
    @ShadowTraitYT 3 หลายเดือนก่อน

    Why did they change the shotgun? To keep an E rating

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      Don't think it had anything to do with age rating as E rated games are allowed to have guns. Just has to be gore-free.

  • @dedpxl
    @dedpxl 3 หลายเดือนก่อน

    he keeps glossing over the realistic guns when it's a shocking thing that I want explained.

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      There's nothing really to explain. They wanted realistic guns for the Kong's, Miyamoto didn't. That's really it.

  • @danwaleby
    @danwaleby 3 หลายเดือนก่อน

    They should've left the shotgun

  • @gabe4031
    @gabe4031 3 หลายเดือนก่อน +1

    Ooo I’m really early

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      Yep and hope you enjoyed it as such :)

  • @jasonrandom372
    @jasonrandom372 3 หลายเดือนก่อน

    When the hell will this game hit the N64 Switch online service?

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      Weird world when Banjo is there but not this game.

  • @Kawaiilolrofl
    @Kawaiilolrofl 3 หลายเดือนก่อน

    I still remember hating this game as a teenager.
    The dkc titles were so amazing and this was just a worse version of banjo kazooie with tons and tons of backtracking and awful game design

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      Yeah the game is still a rather hard sell on this alone and honestly there are so many ways to remedy the game like unifying the collectables and quick switching characters.
      Hope the game gets a remaster one day to do that. Otherwise yeah as a huge DKC fan I really wish they had stuck to the 2.5d/Crash Bandicoot style gameplay they wanted to try

  • @MyGamerDog
    @MyGamerDog 3 หลายเดือนก่อน

    Zelda 64

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      At that time it was called that, so I kept up with it.

  • @BenWillock
    @BenWillock 3 หลายเดือนก่อน

    🍌

  • @ashiasmith7394
    @ashiasmith7394 3 หลายเดือนก่อน +1

    PLZ UPLOAD MORE CUT CONTENT VIDEOS ON VIDEO GAMES EVERY WEEKEND /WEEK🤩🤩🤩😍😍🥰🥰😘😘

  • @zombifiedsquid
    @zombifiedsquid 3 หลายเดือนก่อน

    I know compiling all of this information into a video and editing clips and screenshots can be tedious, but releasing videos in to parts is unnecessary, just hold out until you have things finalized, as interested as I am into cut content of games I grew up with id rather just wait for someone to shell out the grand shebang then this. Unsubscribing. Good video, good editing and splicing, but just get it all together before showcasing.

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน

      It's just a 2 part release and for "algorithmic" purposes I can't wait toooooo long to just make a super large video, otherwise the channel can suffer as it has prior when i've tried. I do plan to compile these eventually though into one big video down the road though.

  • @theallknowingsause8940
    @theallknowingsause8940 3 หลายเดือนก่อน

    The game was not ever convinced for the n64DD what are you talking about?

    • @TheObsessiveGamer
      @TheObsessiveGamer  3 หลายเดือนก่อน +1

      www.ign.com/articles/1997/07/26/donkey-kong-swings-to-64dd

    • @theallknowingsause8940
      @theallknowingsause8940 3 หลายเดือนก่อน

      @@TheObsessiveGamer by the middle of 1997 the n64 was all over I'm pretty sure, also there were no sources of where this was said, it's just like, at what presentation, what show did they say this at?

    • @ShadowEl
      @ShadowEl 3 หลายเดือนก่อน

      @@theallknowingsause8940 "Information translated by IGN from Dengeki magazine." It literally says in the article. A Japanese magazine printed it and IGN had it translated.

    • @theallknowingsause8940
      @theallknowingsause8940 3 หลายเดือนก่อน

      @@ShadowEl yeah but like, what's the sub context, it's not saying who said it, no details, nothing. It's like if I said "Nintendo is releasing a new Mario game called "Mario Cool world" and it's releasing September 2024”