History of Nintendo's Failed Peripherals | Gaming History

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  • เผยแพร่เมื่อ 17 ก.พ. 2024
  • While Nintendo is well known for stellar hardware on the console and handheld market, there were numerous amounts of hardware that also came out that weren't so stellar. 3 of which ended up being massive failures, especially when approaching the online market. Today we explore 3 of these.
    #Nintendo #gaminghistory #retrogaming
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ความคิดเห็น • 383

  • @TheObsessiveGamer
    @TheObsessiveGamer  2 หลายเดือนก่อน +71

    So note that I use the terms "killer app" and "128 bit era" here. The reason for that is because these were terms that were commonly used in the era. Killer app for instance was used alot by game journalists then (and to an extent now too) to refer to major system sellers. 128 bit era was what Nintendo and Sony were referring to the era. So as someone from the era, I am using the terms that were commonly used then, both for some authenticity and just cause I am use to it at this point.
    Edit: Also for those that don't believe me, here is a magazine from that very era (1999) that uses "Killer App" to refer to Shenmue on Dreamcast www.reddit.com/media?url=https%3A%2F%2Fi.redd.it%2Fepje3f4b29l61.jpg

    • @AG-kb7yb
      @AG-kb7yb 2 หลายเดือนก่อน +2

      Is this a collection of your individual videos?

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +7

      @@AG-kb7yb Yep it's a seamless compilation of 3 videos. I like many others do compilations once in a while. So watch them however you deem best

    • @AG-kb7yb
      @AG-kb7yb 2 หลายเดือนก่อน +4

      @@TheObsessiveGamer You should put compilation in the title to make it clear, at least in the description.

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +3

      @@AG-kb7yb Ah good point. Yeah i'll plan to include in the description. Thanks

    • @AG-kb7yb
      @AG-kb7yb 2 หลายเดือนก่อน +1

      @@TheObsessiveGamer Ideas for the series:
      Expansion pak
      Gba link cable
      Gyro GB/A games

  • @thethirdpurseowner
    @thethirdpurseowner 2 หลายเดือนก่อน +92

    The 64DD could have been really cool if it had come out when promised. Like, that online service is almost exactly like what the Dreamcast had - imagine if Nintendo had beat them to the punch!

    • @Yixdy
      @Yixdy 2 หลายเดือนก่อน

      But, it did come out? it used stupid ass 64mb floppy disks

    • @thethirdpurseowner
      @thethirdpurseowner 2 หลายเดือนก่อน +10

      @@Yixdy Okay reread my comment. I said if it had come out _when promised_. i.e. if it had come out in 1996 like Nintendo had originally planned.

    • @jamescunningham.8294
      @jamescunningham.8294 2 หลายเดือนก่อน +6

      @@Yixdyhe said if it came out when it initially was supposed to come out. The fact that it came out so late is what really did it in.

    • @carljewett1659
      @carljewett1659 2 หลายเดือนก่อน +5

      That was the problem with a lot of Nintendo add-ons is that they waited till it was too late to bring out those add-ons and why they didn't do well.

    • @joeyreidelbach5509
      @joeyreidelbach5509 หลายเดือนก่อน +4

      The reason why 64DD didnt reach Usa cause Nintendo of American killed it cause they thought it was pointless to release an Add-on near the unvealing of Project Dolphin aka (Gamecube) for a system that was going to be replace in a few years by the Gamecube and Nintendo doesnt want to be in a Sega sitition where Sega was supporting multiple consoles plus Nintendo ran into problems with 64 DD.

  • @VrILLR
    @VrILLR 2 หลายเดือนก่อน +35

    Playing Phantasy Star Online on the Dreamcast as a kid was mindblowingly cool. Would have so many friends over after school to play, good times.

  • @brendancurry9808
    @brendancurry9808 2 หลายเดือนก่อน +28

    4:08 "such a surprise a flagship series to be on this add-on"
    I'd argue that's what you'd want for a product to be successful

  • @Gamefreak924
    @Gamefreak924 2 หลายเดือนก่อน +95

    take a shot every time he says "killer app"

    • @Bro-cx2jc
      @Bro-cx2jc 2 หลายเดือนก่อน +17

      I'm not even half done watching and I've died from alcohol poisoning

    • @caniplayzz
      @caniplayzz 2 หลายเดือนก่อน +4

      or “one” as in “one would”

  • @GingerBradMan21
    @GingerBradMan21 2 หลายเดือนก่อน +53

    kind of crazy how we went from floppy disk, to flash storage cartridges, to CD's, to Cartridges for handheld games, to CDs for hand held games and DVD and blu rays, all the while disk based hard drives were the norm the whole time only for everything to go back to cartridges as SSD's are the norm now.

    • @TOBAPNW_
      @TOBAPNW_ 2 หลายเดือนก่อน +8

      To my knowledge the only handheld that used CD was the PSP

    • @genderender
      @genderender 2 หลายเดือนก่อน +16

      @@TOBAPNW_ UMD was a slightly modified DVD format, its how it could hold almost 1GB of data per layer. a CD format in that size would only be able to hold a few hundred MB at most (see mini-disc also from Sony). as well, since its not actually a DVD it could hold a ton of movie data via h264 over DVD's mpeg2. honestly a pretty neat format that should have been used more than in a psp

    • @shalpp
      @shalpp 2 หลายเดือนก่อน +8

      Modern storage medium works differently than cartridges of old
      Those were essentially banks of data that could be tapped into like RAM at similar speeds through the cartridge bus (it's how all those fun add-ons work)
      SSDs and even switch carts now work like disks without any moving parts

  • @SGAM2020
    @SGAM2020 2 หลายเดือนก่อน +39

    So that's why it's called the dolphin emulator

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +8

      Yep . These guys knew what they were doing :P

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +7

      Yep . These guys knew what they were doing :P

  • @Gator159
    @Gator159 2 หลายเดือนก่อน +65

    I like this. An analysis video that's more broadly about a brand rather than a specific game. Would you consider doing these occasionally to spice things up a bit?

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +9

      Thanks! Yeah I plan to do more broader topics too. Got some more planned.

    • @Tazerboy10
      @Tazerboy10 2 หลายเดือนก่อน

      Yeah!

    • @spasegeek9214
      @spasegeek9214 2 หลายเดือนก่อน

      These are all over internet. Where have you been ? 🤣

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      @@spasegeek9214 they just like the documentation of this like this lol

    • @Gator159
      @Gator159 2 หลายเดือนก่อน +1

      @@spasegeek9214 it's just a different brand of documentary, particularly when it's from the same dude who presents us cut content from the '90s / 2000s of Nintendo era what he has to say about gaming history is a different perspective and perhaps more interesting. Sorry for the run on sentences, but I do my best to explain what doesn't need explaining I guess idk. I'm going back to work

  • @RestlessWandererOriginal
    @RestlessWandererOriginal 2 หลายเดือนก่อน +48

    In crazy times, childhood nostalgia is my medicine

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +8

      Nostalgia is what I like to feed lol

    • @wussup12345
      @wussup12345 2 หลายเดือนก่อน +1

      Time to grow up and face the world bro

    • @Tazerboy10
      @Tazerboy10 2 หลายเดือนก่อน

      Yup

    • @chesspunk489
      @chesspunk489 2 หลายเดือนก่อน +2

      ​@@wussup12345Why can't you be grown up while enjoying nostalgia?

  • @SuperTrainStationH
    @SuperTrainStationH 2 หลายเดือนก่อน +20

    The only thing that failed for the GBC cell phone link cable was its FCC approval in the US. I always understood the device to have been well received in Japan.
    EDIT:
    I could have swore that service was going on into the mid 2000's. Never mind.

    • @That_Handle
      @That_Handle หลายเดือนก่อน

      Wondering if that was the same for PS1's cellphone accessory.

    • @LiEnby
      @LiEnby 3 วันที่ผ่านมา

      Huh wasnt it just a link cable to a phone? Why would that need FCC approval?

    • @SuperTrainStationH
      @SuperTrainStationH 3 วันที่ผ่านมา

      @@LiEnbyThe phone is FCC certified, the Game Boy is FCC certified, if the FCC says that they don’t want the Game Boy communicating through the phone, it’s under their jurisdiction to proclaim such. Not that I agree with that

  • @meganpayette5996
    @meganpayette5996 2 หลายเดือนก่อน +10

    I still can't get over the fact that the reason the Mobile Adapter GB never
    released here overseas is because not every kid was able to own a
    cell phone. Not the case nowadays!

    • @Plaprad
      @Plaprad 29 วันที่ผ่านมา +2

      Still blows my mind that in the mid 90's we had a rich girl in my middle school class who got her own cell phone. It just blew everyone's mind. Even one of our teachers just stared when she showed it off it was such a big thing.
      Now, damn near everyone has one. I think I have three or four old ones laying around.

  • @SupremeCheesePlz
    @SupremeCheesePlz 2 หลายเดือนก่อน +8

    This was such an interesting video! I’ve been here from the start and it’s great to see how your channel grows and evolves, I love how you go all in with the information. It’s something that while other channels may cover the same topics, but they lack the all In information that your videos have.

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +1

      Thanks for the long time support! I try to be as thorough as I can while keeping it interesting

  • @PhoenixFireG5683
    @PhoenixFireG5683 2 หลายเดือนก่อน +1

    You have a new subscriber! This video thoroughly caught me up on gaming history I had missed out on through most of these past Generations. ✌️✨

  • @lunaaaaaaaaaaaaaaaaaaaa
    @lunaaaaaaaaaaaaaaaaaaaa 2 หลายเดือนก่อน +6

    Thanks for talking about the mobile adapter GB. I was looking for video content about it

  • @Engdyn
    @Engdyn 2 หลายเดือนก่อน +13

    I thank the algorithm for suggesting me this video! Really well done video

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +2

      Algorithm is doing this video wonders. Thank you very much!

  • @hectorosbert
    @hectorosbert หลายเดือนก่อน

    I thoroughly enjoyed this video and found it very informative. Hope to see more!

  • @Kaefunks
    @Kaefunks 2 หลายเดือนก่อน +4

    i love this video, i love this channel, if its okay, may u do more of these often? ^^ Because i love this video and wanna see more like this! ^^

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      Yeah I think I may with how good reception has been to this video.

  • @pumpkinplushness
    @pumpkinplushness 2 หลายเดือนก่อน +6

    Love seeing video drops from ya!!

  • @Ayrshore
    @Ayrshore หลายเดือนก่อน +2

    21:09 - what's this cart with the RCA jacks?

  • @WJCTechyman
    @WJCTechyman 2 หลายเดือนก่อน +4

    I bought the GameCube Broadband Adapter back when I was a teenager and recently bought another one for my other GameCube hoping one day to buy a copy of MarioKart Double Dash. As a Nintendo fan, I was disappointed when Nintendo released the Wii, Wii U and the first version of the Nintendo Switch without an Ethernet port. I mean, it was an option for all three with the Wii LAN adapter but only recently, over the last 20 years of Microsoft having an Ethernet port built into every console it has sold did Nintendo release the Switch OLED with an integrated Ethernet port in its revised dock.

    • @Ayrshore
      @Ayrshore หลายเดือนก่อน

      I've got 2 gamecubes and two copies of MKDD - but the ethernet adaptors are like gold dust.

  • @Triple_R_93
    @Triple_R_93 2 หลายเดือนก่อน +6

    I legit got the GameCube online adaptor today just to play PSO on a private server 🤣

    • @little_finger
      @little_finger 2 หลายเดือนก่อน +1

      you can access private servers on gamecube online?

    • @jb-br8bf
      @jb-br8bf 2 หลายเดือนก่อน +1

      @@little_finger yep. You need a modded version of the game, which means modchipping your console.

    • @mrmxypltk
      @mrmxypltk หลายเดือนก่อน

      ​@@jb-br8bfthis isn't correct. There are private servers that you can connect to with just a standard broadband adapter. No modchip required. (source, I've done it, and also the Schthack server connection guides)
      You would need a modded system if using a Wii or Wii U, but not if using a Gamecube.

    • @revengenerd1
      @revengenerd1 หลายเดือนก่อน +1

      My OG Gamecube from 2004 has its BBA still, I do regret though around 2010 when a landlord illegally evicted me I had a cib mint condition BBA, and the box for my component lead (I still have the lead luckily) I remember when I played PSO I bought a custom made cheap PS/2 to GC adapter on Ebay so used a normal PC keyboard.

  • @ShadowEclipse777
    @ShadowEclipse777 2 หลายเดือนก่อน +16

    The DD's failure was still such a massive loss imo. The only negatives I can think of if it did succeed are that Zelda 64 would have been very different from Ocarina of Time and Kirby's Air Ride not getting to live up to its potential on the Gamecube

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      Well zelda64 could have been a bigger game if it succeeded but overall at least most games were salvaged

    • @jacksonteller3973
      @jacksonteller3973 2 หลายเดือนก่อน

      @@TheObsessiveGamer Yeah and that Zelda Expansion did eventually come out on Gamecube under the name Master Quest.

    • @tubeguylee-gf1tu
      @tubeguylee-gf1tu 2 หลายเดือนก่อน +2

      Not really. The idea of expansion packs was admitedly cool as well as the internal on clock thing(which can get cooked into a cartridge anyway they did it on gameboy), but the DD failed on being a form of mass storage. These disks were only 64MB in size and it wasnt long before carts caught up to them in capacity. OoT wasnt paired down to be on cartridge, they managed to get a cart big enough for it. By the end of life the system had full on 64MB carts.
      Sure the DD had a swapout feature but the weird proprietary zip disks werent particularly cheap the way a cd was either so it wouldnt have been as cost effective to do the multidisk thing. Square didnt drop nintendo because the DD was slow to materialize, they dropped nintendo because even at it's best the medium was restrictive compared to a single CD. FFVII would take 33 of those bulky expensive zipdisks in order to fit the 3 disk game.

    • @dugger0
      @dugger0 หลายเดือนก่อน

      ​@@jacksonteller3973Master Quest and Ura Zelda (DD add-on) were different. Elements of Ura might be in master quest but they're not the same.

  • @GauBan2501
    @GauBan2501 2 หลายเดือนก่อน +2

    I do enjoy videos like this. To see items that I have in my collection getting shown off with detailed to people who may not be aware of.

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +1

      Thank you! always neat to see something like that eh

  • @natbatlightwood5288
    @natbatlightwood5288 2 หลายเดือนก่อน +13

    I kind of feel like they shouldn't have announced it before it was ready, given how ambitious the DD was for the times.
    Like i know they like to tease these things early to get the hype train going, but i feel like they should have waited until it was almost finalised and ready to go. And maybe it woulf have worked out better.

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +2

      Even if they waited, I think it would have been too little too late with how late it came out in its life cycle

  • @Milkiy-Hazard
    @Milkiy-Hazard 2 หลายเดือนก่อน +1

    I got a lot of use with the brodband. Played some PSO but recently figured out how easy it is to play LAN mode with a few computers using dolphin while I use my Gamecube on a CRT. My friends love it and I get the authentic feel of playing on real hardware.

  • @Kevintendo
    @Kevintendo 2 หลายเดือนก่อน

    Great great video!! Please consider using more relaxed music though 🙏 I’m at 11:29 and just hella overstimulated due to the repeating hype star music or whatever is playing lol

  • @ShadowTraitYT
    @ShadowTraitYT 2 หลายเดือนก่อน +207

    Nintendo never made a successful add-on. Nowadays it's like the only add-on that you can buy is the non-nintendo made Game Genie 💀

    • @Infindox
      @Infindox 2 หลายเดือนก่อน +32

      I wouldn't consider the Sateliview non-successful, however the issue with it was only Japan had it.

    • @Zinkolo
      @Zinkolo 2 หลายเดือนก่อน +76

      I mean the game boy player was pretty successful..
      As well as the expansion pack for the N64 but only because it was necessary.
      The Wii motion Plus was also pretty good and essential

    • @ArbitraryOutcome
      @ArbitraryOutcome 2 หลายเดือนก่อน +11

      @@Zinkolo Yeah but it became a lot easier to just make the Wii Remote Plus so the controllers themselves have gyroscopes.

    • @rockettaco
      @rockettaco 2 หลายเดือนก่อน +12

      ​@@Zinkolo Indeed. I remember using one on my GameCube when I was younger. All fun and games until the startup disc goes missing. xD

    • @klonoafan2012
      @klonoafan2012 2 หลายเดือนก่อน +18

      The japan only famicom disk system was pretty successful when it was released back in 1986 selling a million units however the rampant piracy and the cost of making games for a disk being more then a simple cartridge ultimate killed it

  • @joebykaeby
    @joebykaeby 2 หลายเดือนก่อน +8

    Fun drinking game: take a shot every time you hear the phrase "killer app" lol
    No but seriously I've seen longer videos about just one of these peripherals that weren't anywhere near as informative and well-done as the coverage here

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +1

      Don't actually, you 'll die lol
      But thank you :)

  • @itisliamhfjone22
    @itisliamhfjone22 2 หลายเดือนก่อน

    ok this is so cool! watched in the bg and i didnt even know it was 52 minutes lmao

  • @SicketMog
    @SicketMog 2 หลายเดือนก่อน

    What's the song playing in the background in the beginning? I know/recognize it SO well but can't think of where it's from rn. Mario Kart?
    Edit: ah yeah it was MK64 (first stage) but a bit slowed it seems?

  • @WayWardWonderer
    @WayWardWonderer 2 หลายเดือนก่อน +1

    Nearly an hour of facts and nostalgia, very nice!

  • @gamehulk
    @gamehulk 2 หลายเดือนก่อน

    Magneto Optical was a damn cool technology. We used it on ultrasound machines back in the day. A fairly large durable storage medium. We backup dozens of ultrasound cases to them and keep them in a cabinet in the cardiology department. It was hell to digitize them though because there were hundreds of the things and the MO readers were slow as heck.

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      Oh interesting, didn't realize hospitals were using that tech. Was it more the zip disk variety?

    • @gamehulk
      @gamehulk 2 หลายเดือนก่อน

      @@TheObsessiveGamer No, they were big just like the DD64 disks and held over 1GB. If you pulled the little slider on the case open it looked like a CD inside.
      Now that I'm trying to remember, these ultrasound machines were from the late 90's and had S-VHS drives on them for export and were being phased out by the time I got hired. The MO drive was actually on the server. On the "new" machines we would send to the server and the MO disks were used to archive off old cases. Zip disks were used in the consumer space, but in medical it was MO disks or magnetic tape. CD burning was never reliable enough to use for archiving.
      When they got rid of the system that used the MO discs, they put in a tape jukebox and once every few months you had to go in and remove the full tapes and swap in blank ones. Man, there's a lot of goofy old tech we used to use over the years that are dead and buried now. Good riddance lol

  • @Ultima_Atulos_Maxim
    @Ultima_Atulos_Maxim 2 หลายเดือนก่อน

    What is the video source of the clip at 2:08 and ending at 2:17?

  • @LethalBubbles
    @LethalBubbles 2 หลายเดือนก่อน +7

    Do they count as failed if they never really got a large distribution in the first place? I think in some of these cases, Nintendo would've just cancelled them, but had some obligations, such as RandNET for the N64, or with the mobile phone companies, or SEGA with the modem/BBA. So they released a very small number of them to say they did, then wrote what they could off. Well yeah I guess that's a failure from a business sense. But the thing is, the modem, and especially the 64DD had large followings of fans who would've bought more if they had been made available. With the cancellation of the N64, and the piracy concerns with the GCBBA, it makes sense why they chose what they did. But the 64DD was consistently the "Most Wanted" in Nintendo Power's list of up coming games, for like 4 years. I really wish it, and the GC's 3D monitor would've been fully released reached their full potential. Imagine LAN parties on 4 GCs hooked together with no need for TVs, or expansion packs and internet for N64. Amazing stuff.

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      Thanks and failed is subjective but it's failed as in it didn't meet Nintendos expectations when they were developing it. They expected it to be a bunch bigger deal, to launch and have mass appeal, but ultimately it wnet nowhere as they themselves weren't sure how to tackle it. Granted the 64DD only was at the top there cause both A) No one knew about its price and B) it had a large lineup of games at the time before it left the platform.

  • @josephcronin2965
    @josephcronin2965 หลายเดือนก่อน

    I had the gamecube dial up modem and I used to play the crap out of phantasy star online. Man I really liked that game. And surprisingly, there wasn't a ton of lag or anything. It was a good experience, especially since we had two phone lines. I had to get very fast to type quickly on the controller as I did not have that keyboarde controller. (I really wanted it though.)

  • @FoxyPercival714
    @FoxyPercival714 2 หลายเดือนก่อน +2

    Bruh, the adapters were everything.
    It was useful for playing PSO ep 1 and 2 on gamecube. I should know, I played that shit after the dreamcast failed and I owned that too.

  • @bshays21
    @bshays21 27 วันที่ผ่านมา

    This video has been popping up and im glad I watched it. That GBC/GBA mobile device is absolutely awesome 💯😎. I rarely got to trade with people. Nobody in my town played Pokemon back in the day, my age😅.

  • @Plaprad
    @Plaprad 29 วันที่ผ่านมา

    I do remember the thing that connected a GBA and Gamecube. On my first deployment to the desert I bought a GBA and GC. Actually still have the GBA. I wound up buying the cable for like 2 Dinars in Kuwait City.
    Yeah, it was bootleg and didn't work. Much like all those DVD's and PS2 games we bought.

  • @cliffjumper1984
    @cliffjumper1984 2 หลายเดือนก่อน +5

    being a Huge Fire Emblem fan, but not liking the n64 one bit...I would of loved a FE 64DD game

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +4

      Really would have been interesting to see how it would have looked in all its turnbased blockiness

  • @AmazinglyBadGamer
    @AmazinglyBadGamer 2 หลายเดือนก่อน +1

    The word of the day, "plethora"
    I didn't know that word could b used so much in such little time.

  • @Odelayderado
    @Odelayderado 2 หลายเดือนก่อน +3

    Imagine how much bigger super Mario 64or legend of Zelda ocarina of time could have been with discs maybe we would get Luigi and yoshi to ride in Mario and the time events and more interactive world like what was thought of in ura Zelda

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      Zelda especially. I mean Mario 64 2 was being planned for it 64DD and was to feature both of those, so may be quite on the ball there

  • @gjms
    @gjms 2 หลายเดือนก่อน

    I sooo remember dissecting each damn photo of the DD and dreaming what it could do. 😢 A valuable lesson in trust for a child.

  • @ShadowSliph
    @ShadowSliph 2 หลายเดือนก่อน +3

    I'm pretty sure the choice to use cartridges had more to do with Nintendo's _very_ public falling out with Sony, and the failure of the Phillips CD-i, along with Nintendo's licensed content on it.

  • @heymrzanzeeba
    @heymrzanzeeba 17 วันที่ผ่านมา

    It's crazy how it took Nintendo three console generations (until the Wii) to implement a standard disc format for games.

  • @Disneymagic24
    @Disneymagic24 2 หลายเดือนก่อน +1

    loved this video!

  • @JClark2600
    @JClark2600 หลายเดือนก่อน +1

    @0:45 Sure PS1 came out in 94 but so did Wing Commander 3 (PC). In WC3 the dev's had a known quantity and designed full cut scene movies well before Playstation even knew what that was. Still to this day, the WC3 (PC) game argument, why the PC is better that console holds up. Consoles are proprietary and very expensive. PC's on the other hand have economies of scale seeing they have large companies buying hardware thus driving down the cost of R&D opening them up to a better market. The only real reason to buy a console is marketing, you favorite game dev only has a license with say MS or PS.

  • @42calking53
    @42calking53 2 หลายเดือนก่อน +1

    No one is going to mention the sewing machine or the GB real sonar fish finder that actually workes in water as any other fish finder of that time

  • @GameJunctionMedia
    @GameJunctionMedia 2 หลายเดือนก่อน

    64DD just didn’t reach that level that the Satellaview did in Japan. Truly unfortunate. Still today though, the 64DD is my holy grail.

  • @Hunt4Yoshi
    @Hunt4Yoshi 2 หลายเดือนก่อน +1

    Pretty sure the 64 had cartridges because the failed snes cd contracts left cd gaming in a negative light

  • @voicebross
    @voicebross 2 หลายเดือนก่อน +1

    almost 20k views in less than 24 hours. i love it when smaller channels start to blow up cuz they just have good content.

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +1

      I never seen any of my videos explode like this and I've had several viral videos to date . Truly amazing what is being done

  • @Retrogameplayer8000
    @Retrogameplayer8000 2 หลายเดือนก่อน +1

    I think the problem was that Nintendo started way back with the disk system and created a department called add on hardware peripherals and so rather than relocate the workers they kept em together and that's how the super Nintendo play station idea came to a possibility, then when it failed they assisted Philips, then after that they had a new console and the department handled and made the 64dd. Yokoi needed a department to supervise and for three home consoles and 1 portable he got them. I read somewhere the st. Giga and wowow had gunpei Yokois grandfather on the board of directors/new products and seeing his nephews genius inventions he thought it best to team up with Yokoi and Nintendo because he couldn't hire him due to contracts as well as nepotism. Then sadly enough he got called to video game heaven and I pray he never created a virtual boy disc drive......

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      There was a team just for add-ons? That's interesting to hear. Any idea what the name of the department was? Would be neat to read up on them.

  • @mannhimself
    @mannhimself 2 หลายเดือนก่อน

    The modem and broadband adapter couldve been utilized more, sadlymitnjust wasnt. I could go for the DD addon for my 64 too if it was released in NA.

  • @Lim95
    @Lim95 หลายเดือนก่อน

    we need to bring back this stuff
    i want to be able to put a second cart slot on the bottom of my switch 2

  • @gregoryballestero4369
    @gregoryballestero4369 หลายเดือนก่อน

    Whats the name of the game shown briefly @ 4:31?

  • @Bro-cx2jc
    @Bro-cx2jc 2 หลายเดือนก่อน

    Nintendo was pretty smart using Mini DVDs to overcome load times for the GameCube as well. And while I'm not certain, I think the way the Wii used full sized DVDs also sped things up. So the guy wasn't wrong, those problems were definitely overcome lol

  • @5gods
    @5gods 2 หลายเดือนก่อน

    34:13 my favorite GBC game of all time (the blue one)

  • @Supersayainpikmin
    @Supersayainpikmin 2 หลายเดือนก่อน

    It was kinda sad seeing games like Pandora Tommorow and American Wasteland have online support for every console and PC except the GameCube. Realistically though, since a lot of 3rd party games don't sell well on GameCube, the already small install base would have to own a broadband adapter, and not buy another version of the game if they could get it on another platform, shrinking the install base further. Maybe someday with decomps someone could program in LAN or even native online modes in GameCube games.

  • @user-ex2hg5rv6p
    @user-ex2hg5rv6p 2 หลายเดือนก่อน

    I woulda definitely bought the dd drive with my own allowance money as a kid if they released it jus for Pokémon rpg. That was like year 2000 for me and games and consoles and stuff were already in game exchange for dirt cheap back then. Miss that era 😢

  • @little_finger
    @little_finger 2 หลายเดือนก่อน

    the mobile online for pokemon crystal was so innovative

  • @SKmaric
    @SKmaric 2 หลายเดือนก่อน

    The 64DD was such a strange thing to market, like here they are trying to introduce a brand new piece of hardware, and then at the same time also telling consumers to expect to pay for a significant add on in order to actually get their money's worth? I couldn't blame consumers for thinking the base N64 would end up with almost no games seeing as all of the big titles were announced for the 64DD.

  • @nr5834
    @nr5834 2 หลายเดือนก่อน

    The BBA plus PSO was pretty useful for loading isos to my gamecube *shrug*

  • @hodeyfu7617
    @hodeyfu7617 2 หลายเดือนก่อน

    I remember waiting for the DD. Sadly I’m still waiting

  • @NoahKuzel
    @NoahKuzel 2 หลายเดือนก่อน

    Fast forward to 2018 when the Nintendo Switch was released. Nintendo went back to cartridges, although I think it is closer to flash memory than anything else, and there is still load times.

  • @leviwarren6222
    @leviwarren6222 2 หลายเดือนก่อน

    Looks like Nintendo's best "add-ons" and peripherals have been console updates and upgrades. DS Lite/i, Wii Motion Plus, Switch OLED, Game Boy Color...

  • @V1VISECT6
    @V1VISECT6 2 หลายเดือนก่อน

    I remember Sony offering a peripheral allowing you to connect a ps1 to a mobile phone and download content. I don't think this ever took off,atleast outside of Japan.

  • @rionthemagnificent2971
    @rionthemagnificent2971 2 หลายเดือนก่อน

    They should have worked with HDD manufacturers, to make a flash cart style system for the 64 that contained 3x-4x the space of a n64 cart. As the 64DD disks from Nintendo + ALPS are notoriously fragile.

  • @danieljimenez1989
    @danieljimenez1989 2 หลายเดือนก่อน

    It's not true that it was a halfway point but a master of none. All of the 64MB were writable, which was a huge amount. Consider a whole ps2 memory card was usually 8MB. The DD was a pioneer of persistent storage, this is why the track editor is DD exclusive in F-Zero X, since the cart could only store some 64kB in flash.

  • @oops_player7328
    @oops_player7328 หลายเดือนก่อน +1

    Play football game on Nintendo64 and PS1. N64 load in instantly. Ps1 loading in. it's took 20 minutes to load in.
    N64 and ps1 have the same glitch sometimes couldn't pick up a football.
    When I reset N64 and ps1. N64 zero loading time. Ps1 I have to wait another 20 minutes.

  • @theendofit
    @theendofit 2 หลายเดือนก่อน

    If more modern consloles used cartridges it would drastically cut down on how much space games take up on systems. The whole reason they rake up so much space is that optical is way to slow so discs act more as a key and full game is on your system.

  • @ultimate_pleb
    @ultimate_pleb 2 หลายเดือนก่อน +1

    64DDs nuts!

  • @CreativeGeoff
    @CreativeGeoff 2 หลายเดือนก่อน

    Even if the N64 had disks, the fact that it was released nearly 2 years after the OG PlayStation was really what stunted its popularity. Still, The 64 was a beast and a staple of my childhood!

  • @Nathan-mu1pz
    @Nathan-mu1pz 14 วันที่ผ่านมา

    The video of Miyamoto playing Ocarina in the office looks like a treasure, where can I find that??

  • @suntannedduck2388
    @suntannedduck2388 2 หลายเดือนก่อน

    Link cables to Wii U continuation of the same idea. VMU to Wii U is similar. Otherwise yeah. They try. Only few ideas, end it. Some fail, some end on used up ideas. Also DD, Zip Disks.

  • @lowpolysunrise
    @lowpolysunrise 2 หลายเดือนก่อน +1

    Woooo! New video!!!

  • @SlimPickens419
    @SlimPickens419 หลายเดือนก่อน

    PlayStation and PSone are two completely different systems.
    And technically, Sega was ahead of the game with playing with others worldwide using The Sega Channel, released in 1994. You had to get a special adapter that attached to the back of the Sega that you would plug a coax cable to be provided by Time Warner Cable and TCI. If I remember correctly, the cost per month was not actually worth it however. The service was pay-to-play, allowing customers to play game demos, access Genesis games online, and get cheat codes. The Sega Channel ran until July 31, 1998.

    • @TheObsessiveGamer
      @TheObsessiveGamer  หลายเดือนก่อน

      Yes they are different. I don't get what you are trying to get at here?

  • @IceKoldKilla
    @IceKoldKilla 2 หลายเดือนก่อน +1

    Nintendo backstabbing Sony lead to the PlayStation, PlayStation 2 and Dreamcast all being threats to the N64 in its lifetime. GameCube wasn't until 2001. And then they had Xbox to deal with too. Nintendo really suffered for years. The Wii saved them. In terms of portable consoles, they never struggled. Even with PSP being huge, DS was successful.

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      Yeah Nintendo was haunted for years over that one bad decision. Glad they finally were able to pull through eventually. Switch really now feels like the modern SNES

  • @WalrusOpossum
    @WalrusOpossum 2 หลายเดือนก่อน

    So, what's the failed add-on for the Switch?

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +1

      Probably Labo is that counts lol

  • @FlameRat_YehLon
    @FlameRat_YehLon 2 หลายเดือนก่อน

    And my guess on the online service of Switch is that Nintendo was just a bit too early to the party when coming to home console level handheld. Back then Tegra was actually the only reasonable choice because of its GPU power, but its CPU was infamously bad and that ultimately lead to Nintendo dropping almost all of the systemwide features, and that includes most of the online features as well.
    But I guess ultimately it just worths to popularize the idea of playing full format games on the go. Not that it's the only choice though, as there have also been quite some mobile games that got rather close to the production quality of home console games, and the dev would expect the player to play on different platform using cross saves.

    • @catantcha99
      @catantcha99 2 หลายเดือนก่อน

      The problem with games on phones is people won't even buy games that cost more than a dollar even if it is a fully featured game like all those final fantasy games that say they only have like 10,000 downloads even though they are full games

    • @FlameRat_YehLon
      @FlameRat_YehLon 2 หลายเดือนก่อน

      @@catantcha99 giving how pricey micro transactions can be, I think the issue is more on poor marketing rather than that the market weren't there. Some people pay for mobile games because they know they will get something back, while full price games is like, nobody would ever know if the game fits them. More dedicated gamers can tolerate wasting money on unsuitable games every now and then (or, maybe all the time because actually playing the game takes quite some grind), but that's just not the case for casual gamers, which is like almost all of mobile gamers.
      And therefore it actually make no sense to charge the full price of the game up front on mobile. At least not without full refund guarantee or demo version.

  • @Retrogameplayer8000
    @Retrogameplayer8000 2 หลายเดือนก่อน

    Hey that brawl commercial might be lost media

  • @Retrogameplayer8000
    @Retrogameplayer8000 2 หลายเดือนก่อน

    1:06 did somebody forget to mention LGR was playing

  • @JerseyDevils21
    @JerseyDevils21 2 หลายเดือนก่อน

    Cartridges were cool to have in a collection, but honestly cds were the way to go

    • @holdupits420
      @holdupits420 2 หลายเดือนก่อน +1

      No loads times was actually legit tho so cartridge is best

  • @fakefakerson9444
    @fakefakerson9444 2 หลายเดือนก่อน

    The claim that Kirby 64 was moved in the 64DD shuffle and turned into Kirby Air Ride is a bit inaccurate considering Sakurai put out his dev diary video on it and basically said it was born from going "uuuuuuuh crap we need something to go with the release of the Right Back At Ya! cartoon. Let's make a racing game they're cheap and quick".
    Maybe it was inspired by that tech demo that definitely resembled Air Ride but the two seem unrelated going by Sakurai's word.

  • @G.L.999
    @G.L.999 2 หลายเดือนก่อน

    Zip Disks should've been the storage medium for the N64 at its launch if not CDs. Only increase the storage of the Zip Disks from 64mgbytes, to 128mgbytes or 256mgbytes(depending on how cheap and afforadable it would be to get extra data on the Zip Disks). And if the cartridge slot remains, have it be served for other purposes like an SNES converter to play SNES games on the N64 and add in more RAM functionalities for bigger and better games for better results!
    Or if Nintendo wanted to absolutely make cartridges the main thing of their priority, and NOT invest in any CDs or Zip Disks, another alternative they could've tried was to take all the standard cartridge chips that exist in each cartridge and placed them all inside the N64 console itself. That way, all that Nintendo and third parties had to do was focus on the ROM chip side of manufacturing; games would've been way cheaper, afforadable and easier to develope for; keeping software prices down to a reasonable level. Because of the fact that each cartridge had alot of chips inside of each cartridge sold, the more that were inside the cartridge, the higher the price of the games were. Instead starting out the introduction of the N64 with cartridge sizes from 4 to 8 to mgbytes of data at launch, we could've had game data storage from 16 to 24 to 32 mgbytes at launch. Then as time would go on, the cartridge ROM storage would greatly increase 48 to 64 to 96 to 128 and 160 mgbytes of cartridge ROM data as time would go on!

  • @KB-oh7xk
    @KB-oh7xk 26 วันที่ผ่านมา

    Nintendo having been on this nonsense from day one justifies the people who believed wii u was just an expensive tablet add on for a few games

  • @mariokart8715
    @mariokart8715 18 วันที่ผ่านมา

    The Game Boy Player required a start up disc to operate. It’s kind of an add on. Idk if that was a commercial failure.

    • @TheObsessiveGamer
      @TheObsessiveGamer  18 วันที่ผ่านมา +1

      It wasn't a commercial failure. It was quite popular and still is

  • @joonboi84
    @joonboi84 2 หลายเดือนก่อน

    39:02 is this a RECENT community update on the dreamcasts online systems? Like can you just go online still on a Dreamcast????

  • @alejandrovega7343
    @alejandrovega7343 2 หลายเดือนก่อน

    I got star wars dark forces remastered for the nintendo switch oled model I am definitely going to buy star wars battlefront classic collection and kingdom come deliverance for the nintendo switch oled also star wars force unleash

  • @25143J2
    @25143J2 2 หลายเดือนก่อน

    You do know The legeng of Zelda: Oracle of Secrets was scapped early in development right? You showed a box art of a game that almost existed but never was finished.

  • @Fr0zenNightmare
    @Fr0zenNightmare 2 หลายเดือนก่อน

    Still the best example for me is the broadband adapter for the GameCube. Iirc only the two Phantasy Star Online games could use it (Episode 1+2 and Episode 3), so why ould you really buy it? It's not a good game, even though I remember playing it for so many hours.
    And I remember an interview grom a magazine with EA, which said they won't have their next racing game or fifa (can't remember 100%) online ready on GameCube because there aren't enough broadband adapters sold... well, no shit, if next to no games can use it, why would you buy it?

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      Indeed the case. I mean PSO was popular cause it was an early online console game with a semi-mmo perspective. But yeah the EA problem there goes back to Nintendo just not giving a damn in promoting it

  • @jasongeyer2111
    @jasongeyer2111 2 หลายเดือนก่อน

    man N 64 days were awesome ❤

  • @Nytrusdeathcyde
    @Nytrusdeathcyde 2 หลายเดือนก่อน +1

    idk if i would cincidere the ethernet adapter for gc was a falure i mean phantasy star online did use it oine of the best games of that era imo

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน +1

      It's a failure in that Nintendo heavily underused it. They wanted an online landscape but didn't give a damn

  • @rai.17
    @rai.17 2 หลายเดือนก่อน

    This was so fun to listen to

  • @jdcatabas2260
    @jdcatabas2260 2 หลายเดือนก่อน

    Oh, what could have been if Super Smash Bros. Melee for the Gamecube had online connectivity.

  • @KawaiiEvoMii
    @KawaiiEvoMii 2 หลายเดือนก่อน

    The random ladies they had doing the GameCube reveal were funny to me for some reason lmao They look goofy

  • @AdamantGA
    @AdamantGA 2 หลายเดือนก่อน +1

    Drinking game: take a shot each time you hear the word “plethora”
    Jokes aside, I really enjoyed your video, keep it up

    • @TheObsessiveGamer
      @TheObsessiveGamer  2 หลายเดือนก่อน

      Lol don't, you'll die rofl.
      Thank man! Appreciate it!

  • @dun0790
    @dun0790 2 หลายเดือนก่อน

    Something i wonder there were demos of a GBA with a touchscreen at some point with Nintendos history i wonder if this was what the DS was going to be but past disasters with the DD and sony Famicom Nintendo decided this should be an all or nothing venture not just an add on to prolonge the life but a third pillar or experiment

  • @AlexAnom420
    @AlexAnom420 29 วันที่ผ่านมา

    nearest Sony use the Nintendo original gray colors for the original PlayStation because they already had that plastic in stock raw materials so they literally had to make it that color? 🤷🏼‍♂️

  • @FriendofMineralTown
    @FriendofMineralTown หลายเดือนก่อน

    Nintendo: we thought we’d test something for a niche market for fun and we never expected it to be a 10 million unit seller
    TH-camrs in the west: ALL OF NINTENDO’S FAILURES

  • @Adamtendo_player_1
    @Adamtendo_player_1 2 หลายเดือนก่อน

    At this point, Nintendo should’ve just cancelled the 64DD along with all the other failed add-ons.

  • @Astromanaught
    @Astromanaught 2 หลายเดือนก่อน

    Nintendo NEVER figured out online. even the switch absolutely sucks when it comes to online multiplayer. It's at least 3 generations behind.