coming back to this for practice on a glock. for some reason, my curvature isnt showing, but it did on my mp7. im on a different pc if that would make a difference, i think i have the same node setup. not sure if i need to set cycles renderer to gpu, because if i do, then uhhh. no curvature on this computer that im writing this comment on! (the computer is an old macbook)
thats a neat way to get pointiness. Thanks.
Finally some free time to watch this playlist and I have a doubt: the bevel shader node is used just on your highpoly? Elaborate more please
I use the bevel shader on the high poly and then bake it down to a normal map for the low poly so that it can be used in a game/realtime engine.
coming back to this for practice on a glock. for some reason, my curvature isnt showing, but it did on my mp7. im on a different pc if that would make a difference, i think i have the same node setup. not sure if i need to set cycles renderer to gpu, because if i do, then uhhh. no curvature on this computer that im writing this comment on! (the computer is an old macbook)
one more thing, im doing this on a slightly lower poly, (about 10k) not sure how that affects curvature as im don't work with it too often