How to Make PS1 Style Objects - Blender Tutorial

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  • เผยแพร่เมื่อ 31 ม.ค. 2025

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  • @Lucas72928
    @Lucas72928 8 หลายเดือนก่อน +279

    20:07 no need to hand tweak the value nodes, just set the second scale node to one divided by the scale of the first one. You can do that with a math node, so you just have one input that perfectly sets both scales

    • @RetroPlus
      @RetroPlus  8 หลายเดือนก่อน +63

      Thank you, i was trying to figure out how to do this prior to making this video and gave up so this is very helpful 👍

    • @Lucas72928
      @Lucas72928 8 หลายเดือนก่อน +10

      @@RetroPlus Happy to help! I think the new versions just have the scale on the pixelate node itself, so in the future you won't need to use more than one node for that effect

    • @notreally-sf3df
      @notreally-sf3df 8 หลายเดือนก่อน +2

      @@Lucas72928 so are you going to thank him for actually making the video or are you just going to be an "uhm akshually"?
      They make a helpful 20m video that blows up, you correct a _tiny_ thing, yet you're saying "happy to help".

    • @elcerosunos
      @elcerosunos 8 หลายเดือนก่อน +17

      @@notreally-sf3df maybe because the rest of us can prevent a tiny mistake as amateurs? i think that's pretty useful for me and anyone else starting with blender. We don't need gatekeepers but people "happy to help" and people ready to accept constructive feedback.

    • @Goblinlikebeing
      @Goblinlikebeing 8 หลายเดือนก่อน +13

      @@notreally-sf3df Stay ignorant my man

  • @Xyoni_htklv
    @Xyoni_htklv 8 หลายเดือนก่อน +873

    The technology is so advanced now that we need guides to learn how to make graphics that look like old like this.

    • @twotamatos
      @twotamatos 8 หลายเดือนก่อน +33

      Kinda cool that n64 texturing and stuff is a aesthetic now, I’m opting to go this route and make my stuff look vintage over the unreal engine polish honestly I feel like the clean style is gonna become super forgettable and even where we are now with how realistic graphics can look 9/10 they’ll look dated in 5-10 years so making things with this style although it might be a bit more to build up a skill to make this stuff it’s not too hard once u get the basic building blocks n principals of 3D animation I feel things textured n what not to get a unique style like this it’ll age like a wine while the more clean unreal look will age like milk in some regards I don’t wanna see this style be lost to time.

    • @ANUBASS
      @ANUBASS หลายเดือนก่อน +1

      @@twotamatos unreal graphics are the worst thing to ever happen in professional gaming imo, there's the odd game where it works really well and some people manage to use it to stylize well with their toony type games but 90% of unreal realistic graphics are just over exposed eye rape, i have much more fun on games with old crappy graphics like runescape, wow, ps2 and ps1 graphic games than any of the games made in the last 10 years
      you need a 100" 4k TV and a pair of hi tech zooming goggles to even see enemies in the distance or through foilage and building windows etc on modern shooters hyper realism kills basic functionality of games most cases and ends up with 90% of the budget going on graphics and the rest of the game being trash

    • @twotamatos
      @twotamatos หลายเดือนก่อน

      @ @ANUBASS Oh yah unreal is a great engine just the ways people use it it is so awful it’s such a weird contrast cheaply made games that try to come off as if they r triple A! Not to mention many triple A games just use the same VFX or stock trees from unreal market I was just so bummed at silent hill 2s remake they used the most generic textures possible just to get it out, they needed to recreate the old textures with new maps but nah just use any generic store bought ones that have all the maps! I am atleast for the first 1-2 seasons of my 7 deadly sins show going for the retro asthetics it took me so much longer to learn it and get it down what filters how to model characters textures but it’s starting to look good I’m really proud because it’ll stand out personally I believe HD graphics for cool VR stuff is getting there but the level of technical expertise and how much work you gotta get and how much more needs to be done to those engines to get it to its peak is still a mountain we gotta climb it’s getting there but we are in a really weird state rn where stuff can looked polished but it’s super dirt cheap

    • @captainmycaptain8334
      @captainmycaptain8334 หลายเดือนก่อน

      @@ANUBASS realistic games depend too much on simply being realistic that often the writing, plot, gameplay lacks. They expect the player to go oohhhh pretty graphics and forget everything else as well, on top of the older aesthetics simply being cozy feeling and nice to look at. Modern triple A games with uber realism often are also boring to play most times.

    • @chericohill5159
      @chericohill5159 หลายเดือนก่อน

      Nah just EMFS distracting u and not letting u learn correctly . Blame evil dimensional entities that wanna be arses

  • @Bosquirri
    @Bosquirri 8 หลายเดือนก่อน +363

    The mouse texturing was pure genius

    • @zoned8673
      @zoned8673 8 หลายเดือนก่อน +53

      sad to think developers actually had to be smart, using one texture for multiple objects in creative ways. Now they just ship 150gb games with 8k textures for a pencil on the ground.

    • @emiliano6183
      @emiliano6183 8 หลายเดือนก่อน

      @@zoned8673 yea, they don't care about optimization anymore or at least not enough, everyone should take those techniques in account for game dev

    • @Meteotrance
      @Meteotrance 8 หลายเดือนก่อน +8

      Using symetrie and tile Map you can make so much more thing, back then Ram and CPU usage where so limited only few megabyte or kilobyte where avaible, the CG artist must use those kind of malicious CGI trick, with this approach and New tech you can make bigger environnement using procedural and PBR tilable textures.

    • @DavidHilton80
      @DavidHilton80 8 หลายเดือนก่อน

      Was thinking the same thing

  • @elektra81516
    @elektra81516 8 หลายเดือนก่อน +258

    I have been making PS1 style models for ages and I clicked on this out of curiosity and discovered Shoebox! That has made texturing so much easier thank you!

    • @RetroPlus
      @RetroPlus  8 หลายเดือนก่อน +17

      You're welcome. It's such a good tool, everyone should know about it

    • @elpis2
      @elpis2 5 หลายเดือนก่อน +1

      Can we contact you? I have a game idea. It's relatively simple and I think it will work. It will be my first try in this industry. You can think of it as a chill project.

    • @Codedgar
      @Codedgar 4 หลายเดือนก่อน +9

      @@elpis2 you gotta work yourself on that man, even more if it's your first game. That way you'll learn more about game design, because your ideas and flaws impact only you, and not a team

  • @conkerconk3
    @conkerconk3 8 หลายเดือนก่อน +79

    The music really hits that late 90s spot

    • @RetroPlus
      @RetroPlus  8 หลายเดือนก่อน +15

      It's authentic late 90s tracker music, some of the best ever

  • @rauggie9971
    @rauggie9971 2 หลายเดือนก่อน +11

    Thanks, man. You introduced me to Shoebox Texture Ripper's existence, which makes the whole texturing process so much more convenient for me. Honestly I'd watch a whole series of you just modeling different PS1 style objects haha.

    • @RetroPlus
      @RetroPlus  2 หลายเดือนก่อน

      I may make some shorts in the future where i model ps1 objects. What kind of things would you like to see?

  • @errormine
    @errormine 8 หลายเดือนก่อน +98

    That texture ripper tool is wonderful, thanks for sharing

    • @zelky1394
      @zelky1394 8 หลายเดือนก่อน +3

      it looks great, that link in description seemed a bit sus and idk what Adobe Air Runtime is, but when I tired to make the textures myself in Krita i noticed how much time it would save if I just downloaded that... lol

    • @DonTeriyaki
      @DonTeriyaki 8 หลายเดือนก่อน +6

      im having trouble installing shoe box any tips?

    • @Fartofdarkness
      @Fartofdarkness 8 หลายเดือนก่อน

      @@DonTeriyaki Figured it out! The link below the shoebox link in the video description works to download air. Seems to be scrubbed from the rest of the internet other than that specific link.

    • @кнем
      @кнем 6 หลายเดือนก่อน +2

      @@DonTeriyaki same here the install file isnt showing.

  • @Tanneralbert
    @Tanneralbert 8 หลายเดือนก่อน +27

    This is one of absolute favorite videos I’ve seen in a long time. The music, the cleverness of how you did several things, the nostalgia… it scratched a lot of things in just the right way. Even the little mouse spins you’d do when a step was done was just fun. Can’t wait to watch more of your stuff

    • @RetroPlus
      @RetroPlus  8 หลายเดือนก่อน +4

      Thank you for that, this is the nicest comment I've ever received. I will definitely be making more blender tutorials in the future 👍

  • @alancastillo5775
    @alancastillo5775 8 หลายเดือนก่อน +44

    Wow, that's really cool, man! I definitely want to give it a shot. Honestly, chasing after photorealism can be such a hassle, always feeling stressed about not quite hitting the mark and dealing with a slow viewport.
    So, being able to do something like this is a real breath of fresh air. It's almost therapeutic, you know? Thanks a lot for the tutorial, i learned some new things I hadn't even thought about before😅

    • @RetroPlus
      @RetroPlus  8 หลายเดือนก่อน +6

      Yeah that's one of the things that got me into learning the ps1 style, it's nice just to be able to model stuff lazily and it still turning out how I want due to how un-fussy the ps1 style is to create for. Glad the video helped you 👍

    • @shot1999
      @shot1999 6 หลายเดือนก่อน +1

      @@RetroPlus remember when you are making ps1 aesthetic there is not such thing as laziness, its just the simulation of "low technological resources" 🤣

  • @blackhole5172
    @blackhole5172 8 หลายเดือนก่อน +38

    I was seeing a lot of these PS1 type of models on social media I was wondering HOW THEY MADE IT, i thought it was an especific 3D Software never thought of Blender
    You gained 1 New Subscriber

  • @cirulishomevideo
    @cirulishomevideo 8 หลายเดือนก่อน +17

    Somehow, this is the only tutorial on this topic which is actually making this look doable. (To me at least).

  • @augustcross1329
    @augustcross1329 7 หลายเดือนก่อน +3

    Not only do I just love this style, but the ability to use the textures to make something new, like the mouse, blew my mind! So simple but so easy to do, really gets me excited to try it out!

    • @RetroPlus
      @RetroPlus  7 หลายเดือนก่อน +1

      Thank you, I'm glad i was able to inspire you 👍

  • @psychocoffeee
    @psychocoffeee 8 หลายเดือนก่อน +8

    Oh thank you so much for telling me about Shoebox! I used to manually warp the images to make them perfect for textures, but this just saved me a ton of work! And the tutorial itself is amazing. Don't stop, you've earned yourself a sub!

    • @RetroPlus
      @RetroPlus  8 หลายเดือนก่อน +2

      Thank you!

  • @cookiesforbreakfast1
    @cookiesforbreakfast1 3 หลายเดือนก่อน +1

    So, prefacing this comment by saying I’m a newbie to 3d and blender in general lol. But I just wanna say that the workflow of making the texture first and then modeling from that INSTEAD of sculpting first and having to work your textures around that model is absolute GENIUS and I’m not sure why I haven’t seen it until now

  • @BREA_______
    @BREA_______ 8 หลายเดือนก่อน +4

    I watchedthe whole tinh lke i was a movie and I loved it! Right at the beginning, you mentioned the shoebox with the texture ripper, and that alone solved a big problem for me. Thank you so much for showing me that. The rest of the tutorial was incredible and really helpful for my project. Thanks again!

  • @dreytor9871
    @dreytor9871 7 หลายเดือนก่อน +3

    This is the second time I've modeled in Blender and the first time I've used texture. I am amazed by the comparison of the cube I've made with your well-detailed monitor. The world of 3D modeling seems incredible to me, and I will keep practicing until I reach your level

    • @RetroPlus
      @RetroPlus  7 หลายเดือนก่อน +1

      You'll get there soon enough, this low poly type of modelling is very beginner friendly 👍

  • @tombuster
    @tombuster 8 หลายเดือนก่อน +6

    I've seen plenty ps1 graphics tutorials, and this one is one of my favourites! I didn't know about shoebox and I can't wait to incorporate it into my 3D workflow! Loved the soundtrack too, really brings me back to earlier internet times!
    Also, the way you recycled the texture so many times was really insightful, like using that indent line in the computer's side panel to make it look kile there's a shadow on the base of the monitor - I love seeing this sort of thing in tutorials, I would have never thought to try and use a texture this way. Overall the way you put so few textures to work in such an efficient manner is really impressive!
    Keep the great work up!

  • @gameboyjacks
    @gameboyjacks 8 หลายเดือนก่อน +2

    this video is literally perfect. im at work right now and i feel like i am gonna retain this info for when i get home. (i will not be able to and i will be back here to reference it again)

  • @tanner.mackey.mp3
    @tanner.mackey.mp3 7 หลายเดือนก่อน +1

    So I've watched and come back to this video probably a dozen or so times over the past 2 weeks, and I just thought I'd leave a comment saying that you've helped me tremendously in my Blender journey by making this video. Everything is explained very thoroughly, and because it's taught with text on the screen I can really search through the video to find exactly what I need. Thanks a lot for this tutorial.

    • @RetroPlus
      @RetroPlus  7 หลายเดือนก่อน +2

      That's excellent feedback, glad it helped you 👍

  • @DaikonDev_
    @DaikonDev_ 7 หลายเดือนก่อน +14

    You will never know how many projects you've jumpstarted, thank you

  • @yasaph2
    @yasaph2 2 หลายเดือนก่อน

    one of the best videos i've ever watched on yt

  • @LBP2monster
    @LBP2monster 8 หลายเดือนก่อน +12

    Wow this inspired me. It never really occurred to me I can kinda grab textures and stuff from images.

  • @suleiman3417
    @suleiman3417 8 หลายเดือนก่อน +2

    This was exactly what i was hoping to find. i love retro styles. Thank u forever.

  • @paolaanimator
    @paolaanimator 8 หลายเดือนก่อน +1

    I’ve been inspired by retro games and indie inspired retro games recently. I found your video and I’ve never heard of shoebox. Thanks for making this video!

  • @HomeLander_502
    @HomeLander_502 2 หลายเดือนก่อน +1

    BRO GAINED ANOTHER BROTHER!

  • @amongthesef
    @amongthesef 7 หลายเดือนก่อน +1

    This tutorial is sick!! You're super underrated man

  • @WineStrikesBack
    @WineStrikesBack 8 หลายเดือนก่อน +4

    That texture work was godlike! Thanks for the guide.

  • @Neon_developer
    @Neon_developer 7 หลายเดือนก่อน +2

    You definitely make it look easier than it actually is

  • @LordBlackTiger666
    @LordBlackTiger666 8 หลายเดือนก่อน

    I just received a huge blow on the head because the nostalgia of seeing an old PC hit me and then the graphic style of the model of this PC, the PS1 style! That’s really a lot 😭❤️

  • @TheRealSpike787
    @TheRealSpike787 7 หลายเดือนก่อน

    I can't even begin to tell you how helpful this tutorial has been. Keep up the good work!

  • @MajorTomFisher
    @MajorTomFisher 7 หลายเดือนก่อน +4

    I know this wasn't the point of the video but thank you for introducing me to a new tracker artist, I've been listening to Elwood and Skaven all day at work between calls. Gonna have to add Nighthawk to my regular listening

    • @RetroPlus
      @RetroPlus  7 หลายเดือนก่อน +1

      Absolutely, he's one of the best ever!
      I have a link to his modules here for you modarchive.org/index.php?request=view_artist_modules&query=69687

  • @crossybreed
    @crossybreed หลายเดือนก่อน

    As a UE Dev : Retro era is golden era

  • @kade7xx
    @kade7xx 2 หลายเดือนก่อน

    Great tutorial and great choice of music

  • @Vondora
    @Vondora 4 หลายเดือนก่อน

    Vertex painting is really strong if you wish to save on texture space. You could for example use the red channel for the lighting, the blue for roughness, the red for metallic and the alpha for well, alpha.
    In game engines you get one vertex layer per mesh, but in blender you can have multiple and mix them up in your material.

  • @dnm.design
    @dnm.design 8 หลายเดือนก่อน +2

    Ok this is an absolutely a gem! thanks for sharing and explain very well everything!

  • @nathanmitchell7961
    @nathanmitchell7961 8 หลายเดือนก่อน +6

    Its kinda crazy how textures are nowadays with PBR and stuff, love that these objects tell enough detail and allow you to work on other things too

  • @bilskirnir_
    @bilskirnir_ 8 หลายเดือนก่อน +1

    That tech ripper is pretty nice tech. Thanks for sharing info about it.

  • @kirshak7007
    @kirshak7007 8 หลายเดือนก่อน

    I was about to start a fan art project and so worried about how to make it retro, I can 't wait to try your tutorial, thank you so much!

  • @KingMB_XJ_Official
    @KingMB_XJ_Official 8 หลายเดือนก่อน +2

    The tutorial was great, but this music is stellar!

    • @RetroPlus
      @RetroPlus  8 หลายเดือนก่อน

      They were created by an incredible 90s tracker composer called nighthawk, the songs are listed in order of appearance in the description

  • @valeriax345
    @valeriax345 2 หลายเดือนก่อน +1

    thank you so much! this tutorial is so informative

  • @alchemlemnis
    @alchemlemnis 8 หลายเดือนก่อน

    NICE!!! I'm making a 3D webshow right now and I want it to look like a really old videogame and this is just was I was looking for!

  • @KnotJuly
    @KnotJuly 8 หลายเดือนก่อน +3

    Bro i've been serarching for this tutorial for months! I really want to start making my own objects in Ps1 style. Im a 90's kid so you know. Thank you!

  • @yohhh6715
    @yohhh6715 8 หลายเดือนก่อน +1

    Aesthetically pleasing video and music as well

  • @pixelsymbols
    @pixelsymbols 8 หลายเดือนก่อน +2

    Wow, so beautiful, fast and effortless ❤

  • @ThemisadventuresofLu
    @ThemisadventuresofLu 8 หลายเดือนก่อน +1

    Thank you for this! Really well done tutorial and easy to follow!

  • @JustCallMeElGamer
    @JustCallMeElGamer 5 หลายเดือนก่อน

    Seeing a software where you can a 3d view of a object to a really good 2d texture blew my mind

  • @bearingbearbear
    @bearingbearbear 2 หลายเดือนก่อน

    Really helpful video, thanks a lot!

  • @EmvyBeats
    @EmvyBeats 4 หลายเดือนก่อน

    I have been texturing for a while but this video just opened my tiny mind.. I can just take pictures of stuff, cut the object out, and use that as a texture.. lol

  • @blogasmortis
    @blogasmortis 8 หลายเดือนก่อน

    Damn nostalgia is a powerful emotion. Subscribed!

  • @nFyrin
    @nFyrin 8 หลายเดือนก่อน +1

    Thanks for the shoebox texture ripper it looks really useful.
    Constructive criticism: A real PS1 has screenspace vertex snapping where vertexes would snap to pixels on the output signal due to lack of subpixel processing. There could be a way to replicate this effect with geometry nodes. Also the keys on the keyboard would never be modelled in a game, unless it is extreme close up.

  • @harleydavidson3182
    @harleydavidson3182 7 หลายเดือนก่อน +1

    That's cool! Nicely done and thank you!

  • @soonnn4038
    @soonnn4038 7 หลายเดือนก่อน

    Super helpful... you really save my life😂🎉 haha Thank you Sooo much... hope you don't delete this video ever!!

  • @Dilithium1
    @Dilithium1 8 หลายเดือนก่อน +13

    i love the idea of moving the grid to make the vertexes wobble; but the ps1 vertexes only wobbled when there was camera movement or when the object was actually moving.

    • @RetroPlus
      @RetroPlus  8 หลายเดือนก่อน +7

      That's true, to achieve this effect you could tie the movement of the camera to the box using constraints

  • @Twitchy1
    @Twitchy1 7 หลายเดือนก่อน

    Great tutorial and I love the music!

  • @esat986
    @esat986 3 หลายเดือนก่อน

    Thank you for this nice tutorial :)

  • @SomeRandomPiggo
    @SomeRandomPiggo 8 หลายเดือนก่อน

    Wasn't expecting to hear Jet Lag, legendary .xm!

    • @RetroPlus
      @RetroPlus  8 หลายเดือนก่อน

      Nighthawk is a legend

  • @mariest3wart
    @mariest3wart 8 หลายเดือนก่อน

    Thanks for the helpful tutorial! Just a reminder that I am still learning how to use Blender, just because I'm a beginner at making 3D models on a computer software.

  • @Cyoteins34
    @Cyoteins34 7 หลายเดือนก่อน

    came for the tutorial,stay for the banger music and the tutorial🤠

  • @shelby5762
    @shelby5762 8 หลายเดือนก่อน

    learned so much from watching this - thank you for sharing your skills and knowledge!!

  • @Puls_r
    @Puls_r 8 หลายเดือนก่อน

    Very cool and helpful video. I never knew how to make it pixelated and wobbly like that!

    • @RetroPlus
      @RetroPlus  8 หลายเดือนก่อน +1

      Textures.com is fantastic

    • @Puls_r
      @Puls_r 8 หลายเดือนก่อน

      @@RetroPlus thanks!

  • @Nomadnetic
    @Nomadnetic 8 หลายเดือนก่อน

    This is very informative. I can't wait to try it. Thank you!

  • @YakovlevArt
    @YakovlevArt 8 หลายเดือนก่อน

    The vertex paint portion is mimicing the look of low res shadow maps from those games. That's funny!

  • @Aaronhilz
    @Aaronhilz 7 หลายเดือนก่อน

    I love the intro, I'd love it more if you made a GIF outta that, since I got old crts and VHS so I'm trying to get, like, reteo astetic gif/videos on em. So i'd be happy if ya did that man

  • @mattcootey8529
    @mattcootey8529 8 หลายเดือนก่อน +1

    This was so cool to watch

  • @Pyrozoid
    @Pyrozoid 7 หลายเดือนก่อน

    truly the only thing I want to learn

  • @DEVDLXRD
    @DEVDLXRD 8 หลายเดือนก่อน

    puppet combo needs this guy ❤

  • @yourcommander3412
    @yourcommander3412 6 หลายเดือนก่อน

    I like the idea that the model is only there to facilitate the texture.

  • @nazarshapoval2889
    @nazarshapoval2889 2 หลายเดือนก่อน

    Very nice guide, ps 1 bless u friend

  • @LAZ-org
    @LAZ-org 8 หลายเดือนก่อน +8

    Artist > adds polygons for keyboard keys. Art director > There goes the polygon budget

  • @pummeluff230
    @pummeluff230 8 หลายเดือนก่อน

    The music is sooo good! Thanks!

  • @Adamek1926
    @Adamek1926 8 หลายเดือนก่อน

    Nicely done. Though slightly bordering on the transitional PS1 to PS2 era of graphics, depending on what context it would be used in. I also like the recycling of textures, plus the Texture Ripper looks like a pretty neat tool.

  • @Coconut.Capybara
    @Coconut.Capybara 7 หลายเดือนก่อน

    Awesome tutorial!!! super helpful!!!

  • @soraaoixxthebluesky
    @soraaoixxthebluesky 7 หลายเดือนก่อน

    PS1 also utilizes 15-bit color (5 bit for each channels) so most games use dithering to simulate more colors. Anyway nice work

  • @WrenchIO
    @WrenchIO 5 หลายเดือนก่อน

    it's very useful for me😀,thanks

  • @uncomentariocomun5547
    @uncomentariocomun5547 8 หลายเดือนก่อน

    Me encantan la música de fondo. Es animada. Ahora a guardar el video en "Ver más tarde" para hacerlo dentro de 5 años. :D Gracias por el tutorial.

  • @dairygecko
    @dairygecko 8 หลายเดือนก่อน

    Thanks a lot for this, i think i may be able now to make some models for my games.

  • @KonsolKombat
    @KonsolKombat 8 หลายเดือนก่อน +1

    Amazing tutorial, thanks!

  • @QuotePilgrim
    @QuotePilgrim 3 หลายเดือนก่อน

    This is pretty good but you did the vertex snapping wrong. The object has to be moving relative to the camera for any snapping to happen. A stationary camera pointing to a stationary object will result in no wobble.

  • @commanderpanda9356
    @commanderpanda9356 8 หลายเดือนก่อน

    Holy shit texture ripper looks like great software. I've been doing similar stuff, but using photoshop to make texture maps. Gonna give texture ripper a go looks good.

  • @loquendero-vi5sp
    @loquendero-vi5sp 8 หลายเดือนก่อน

    Thank you for such a good tutorial, it is easy to understand and very entertaining, any video you can recommend on how to make accurate PS1 characters with model box?
    PS: I love Björk!

  • @Sol_11_66
    @Sol_11_66 5 วันที่ผ่านมา +1

    Hi, I don’t know if I missed something but I’m trying to render the animation and I can’t see the pixelated effect on the final result :(

  • @crito3534
    @crito3534 8 หลายเดือนก่อน

    Awesome. Thanks for sharing!

  • @SlavicPickle
    @SlavicPickle 8 หลายเดือนก่อน

    I use Shoebox all the time, such a cool but forgotten software!

  • @mackeman9149
    @mackeman9149 7 หลายเดือนก่อน

    In the intro you have a cool LSD like background playing, how did you make? Great video :)

    • @RetroPlus
      @RetroPlus  7 หลายเดือนก่อน +1

      It's a magic texture applied to the background with some animation on the distortion, thank you

  • @GatoRudeman
    @GatoRudeman 8 หลายเดือนก่อน

    Awesome guide. Thanks!

  • @Mr.Stripes
    @Mr.Stripes 8 หลายเดือนก่อน

    Where was this video 3 weeks ago when I needed it lol?

  • @janegoldberg
    @janegoldberg 17 วันที่ผ่านมา

    Very very cool.

  • @highwaywarrior0
    @highwaywarrior0 8 หลายเดือนก่อน +3

    nice tut you could have just baked the ambient occlussion into vertex colors

  • @rikkasummer2784
    @rikkasummer2784 8 หลายเดือนก่อน

    gonna use that shoebox, thanks for reminding
    heard that software once...

  • @LucioBlackwine
    @LucioBlackwine 8 หลายเดือนก่อน +1

    Thx man, that was very useful

  • @jeromyperez5532
    @jeromyperez5532 8 หลายเดือนก่อน

    This is great as low poly art. If you want it to be more accurate to the era, Id say the keyboard does not need extruded keys unless the computer was meant to be interacted with. Same thing with the disk drive. Unless a cutscene is going to be focusing on that object you can get away with way less detail there. Obviously for modern machines thats a trivial consideration, but back then it wasn't.

  • @RandomGuyOnDaFreakingNet
    @RandomGuyOnDaFreakingNet 6 หลายเดือนก่อน

    Nice chad background music for the chad tutuorial

  • @alperen194
    @alperen194 8 หลายเดือนก่อน

    Damn this Shoebox is such a nice tool!!!

  • @paint.things-paintscreen
    @paint.things-paintscreen 8 หลายเดือนก่อน +1

    Funny, it seems that this graph is more enjoyable than those extremely realistic graphs.

  • @The-E-Base
    @The-E-Base 8 หลายเดือนก่อน

    That's something.
    (By the way, it is possible to set filter size to 0.00px by manually typing it in)

    • @The-E-Base
      @The-E-Base 8 หลายเดือนก่อน

      It only works with tbe aforementioned EEVEE render engine though.

  • @otterpatt
    @otterpatt 8 หลายเดือนก่อน +2

    this is perfect! do more tutss

    • @RetroPlus
      @RetroPlus  8 หลายเดือนก่อน

      Thank you very much, what kind of tutorial would you like to see next?

  • @Скуфинатор666
    @Скуфинатор666 8 หลายเดือนก่อน

    Great tutorial, very underrated! btw, could you provide a playlist for this video please?

    • @RetroPlus
      @RetroPlus  8 หลายเดือนก่อน +1

      If you mean a music playlist, it's in the description

    • @Скуфинатор666
      @Скуфинатор666 8 หลายเดือนก่อน +1

      @@RetroPlus oh thanks!

  • @Soroosh.S83
    @Soroosh.S83 8 หลายเดือนก่อน

    Come on bro this guy is pro at these Cheers CHEERS 🔥🔥🔥🔥

  • @whimsicalwizardoh
    @whimsicalwizardoh 2 หลายเดือนก่อน +1

    will you make more tutorials like this?

    • @RetroPlus
      @RetroPlus  2 หลายเดือนก่อน

      @@whimsicalwizardoh I have two more in the works, stay tuned

    • @whimsicalwizardoh
      @whimsicalwizardoh 2 หลายเดือนก่อน

      @@RetroPlus id love to see how did you make the floating animation with colorful background in the intro

    • @RetroPlus
      @RetroPlus  2 หลายเดือนก่อน

      It's actually very simple, it's just a magic texture applied to the background with some keyframes on the distortion node

  • @dowrito4
    @dowrito4 8 หลายเดือนก่อน

    what a nice job, thank you !