How to Add TRANSPARENCY to Textures in Blender!

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  • เผยแพร่เมื่อ 6 ต.ค. 2024

ความคิดเห็น • 113

  • @TheCGEssentials
    @TheCGEssentials  2 ปีที่แล้ว +12

    Hi everyone! Let me know if you have any questions in the comments below! :)

    • @bd3902
      @bd3902 2 ปีที่แล้ว +1

      We want the intro too😭

    • @liridoncani
      @liridoncani ปีที่แล้ว

      in my model the alpha texture is making whole model transparent even though the color is still visible. am i missing something. i have put color to base color.but transparent is only from below the plane from the red face orientation.and in material preview is transparent completely

  • @DouArts
    @DouArts 2 ปีที่แล้ว +80

    The “Alpha” output slot only works on PNG images where there’s actual alpha/transparancy. The opacity map is a black and white image, so there’s no actual alpha in the image.

  • @mipe7755
    @mipe7755 2 ปีที่แล้ว +41

    It's worth mentioning that Blend Mode settings (Opaque / Alpha Clip etc.) only refer to Eevee. Cycles will render transparency properly, regardless of these settings.

    • @TheCGEssentials
      @TheCGEssentials  2 ปีที่แล้ว +2

      Yeah fair point - lol - I actually didn't even realize this until after I posted this video :)

    • @toastuwa
      @toastuwa 9 หลายเดือนก่อน

      i tried setting the texture's blend mode to alpha clip and its using eevee but still showing black background:( how to fix??

    • @mipe7755
      @mipe7755 9 หลายเดือนก่อน

      @@toastuwa are you sure you have set up blend mode, not shadow mode, and that your alpha texture image is plugged into the alpha socket in the principled BSDF? And that you're not using procedural textures instead of images? Also, which version of blender are you using? Blender 4.0 uses a new principled BSDF shader, but theoretically, it's backwards compatible, so it should work with old materials, but maybe you need to make some tweaks.

  • @craigbaker6382
    @craigbaker6382 2 ปีที่แล้ว +8

    Mind blown! This is EXACTLY the topic I was trying to figure out yesterday. SOmehow you timed this video perfectly. Thank you.

    • @TheCGEssentials
      @TheCGEssentials  2 ปีที่แล้ว

      Sounds like you were having the same problems I was having :)

  • @Alina-ve1mc
    @Alina-ve1mc 3 หลายเดือนก่อน

    THANKS! I'm slowly getting it all together :,) Tried to find out a workflow with alpha textures for an uni project but all tutorials described just a part of what I needed. I'm so happy I've found your part, so I can finally use it, as needed. Thank you so very much and have a nice weekend. :D

  • @MrSignmeout
    @MrSignmeout ปีที่แล้ว

    ive been through multiple tutorials and none of them ever mentioned an opacity map. this worked thanks

  • @carloso5599
    @carloso5599 2 ปีที่แล้ว +1

    THANK YOUUUU! been trying to make fog plates and this is exactly what i needed!

  • @violentpixelation5486
    @violentpixelation5486 2 ปีที่แล้ว +1

    The basics....still missing or forgetting some of them....Thank you, great video.

  • @friendofp.24
    @friendofp.24 3 หลายเดือนก่อน

    Thank you for the help. So much work is needed just for a damn transparent texture...

  • @arkanthor_art
    @arkanthor_art ปีที่แล้ว

    Once again you save the day! I am rushing to get a project done, and keep getting stuck on things that should be simple.
    I've followed half a dozen tutorials, and googled answers on this for about an hour. You are the first person who happened to mention Blend Mode: Alpha Clip! I knew it was something like that but had no idea where to look.

  • @soberthinking2102
    @soberthinking2102 ปีที่แล้ว

    Thank you for this tutorial. 🌞 Apha clip is just what I needed for making the sky above an image of a wall with a pointed roof transparent.

  • @jgrundman70
    @jgrundman70 4 หลายเดือนก่อน

    Thanks for the info, it was a huge help. I don't know if someone already mentioned it, but the black and white opacity map wasn't working in v4.1. However, I changed the leaf profile to black (opaque) and removed all the background (transparency) in the opacity file (PNG), then it worked. Thanks again!

  • @doctorfear9241
    @doctorfear9241 ปีที่แล้ว

    Thanks bo, this is just what i needed to finish my project, great tutorial.

  • @emmanuelmaterne5021
    @emmanuelmaterne5021 ปีที่แล้ว

    Thank you. I was trying to follow an old tutorial and couldn't figure how to use the Alpha properly (I was using a mix shader). This made things much easier.

  • @mrhollywood5285
    @mrhollywood5285 2 ปีที่แล้ว

    Definitely you exposed a number of missing parts of texturing that I missed out on. Thanks mate.

  • @nataliakrupinska925
    @nataliakrupinska925 ปีที่แล้ว +1

    You're a life saver, thank you! So easy, but never would have guessed

  • @LightsJusticeZ
    @LightsJusticeZ ปีที่แล้ว

    Thank you, the Blend Mode was exactly what I needed to make hair textures transparent.

  • @zelda2664
    @zelda2664 ปีที่แล้ว

    It's not the first time: you've been a real life saver today for me! Thank you so much!!!

  • @kanbeikurodasamurai7
    @kanbeikurodasamurai7 10 หลายเดือนก่อน

    10/10 guide helped me with a game model I had trouble trying do this for the hair

  • @sebastianvillalba9472
    @sebastianvillalba9472 2 ปีที่แล้ว

    Thank you! I´m so new to Blender. This´ll help me a lot.

  • @TamerSamy
    @TamerSamy ปีที่แล้ว

    Short and straight to the point, awesome video, thank you!

  • @Ricardo-fm5wt
    @Ricardo-fm5wt 9 หลายเดือนก่อน

    So useful! Love your tutorials dude!

  • @robwahl
    @robwahl ปีที่แล้ว

    Straight forward solution, thank you

  • @mishovy1599
    @mishovy1599 ปีที่แล้ว

    Great tutorial, thanks. I had a TARGA image with an alpha channel, but it didn't show transparency. To those with the same problem as me, all I had to do was plug the image's alpha channel into Principled BSDF's alpha channel and change the blend mode from Opaque to Alpha Clip in the Material Properties' Settings.

  • @BrannanR
    @BrannanR 2 ปีที่แล้ว +3

    What happened to "what's up guys"!? Very helpful by the way.

    • @pointblankeloquence9578
      @pointblankeloquence9578 2 ปีที่แล้ว +1

      I never understood why TH-camrs ask the audience questions like that, obviously they won't hear a reply and nobody comments what's up with them. It's a pretty meaningless piece of jargon. Better to say welcome friends! - it's genuine, it's inviting, it's gender neutral, it's authentic, and does the part of acting as an intro statement.

    • @rusername
      @rusername 2 ปีที่แล้ว

      @@pointblankeloquence9578 need comment bait

    • @BrannanR
      @BrannanR 2 ปีที่แล้ว +1

      @@pointblankeloquence9578 It was his thing though. He always did it.

    • @ninja_tony
      @ninja_tony 2 ปีที่แล้ว +1

      @@pointblankeloquence9578 Maybe English isn't your first language, and that's fine of course, but in English speaking countries, that's a very common introduction statement. I get your point, but it's just one of many ways to begin a dialogue with someone, so it makes sense to start a video that way. I never even realized that would seem weird to anyone because in the US, UK, and most western countries, it's pretty common. As for the whole gender neutral thing, I don't know if you're being serious or not, but "what's up guys" IS gender neutral lol. Again, maybe this depends on your language, but in most English speaking countries, "guys" is just a collective term for a group of people in everyday dialogue, it has absolutely nothing to do with gender at all. It's only ever an issue when hyper-sensitive groups try to claim that it's a sexist term or some nonsense, but that's not how the vast majority of people use it.

  • @cloudsyler4541
    @cloudsyler4541 11 หลายเดือนก่อน

    Thank you so much for this tutorial!!!

  • @andrecaezar
    @andrecaezar 2 ปีที่แล้ว

    Thanks for the amazing content! It's helped me solving the opacity map and the blend mode problems I've been having!

  • @StarGarnet03
    @StarGarnet03 ปีที่แล้ว

    shared with a friend! GREAT TUTORIAL!

  • @sargentskylon892
    @sargentskylon892 ปีที่แล้ว

    Awesome tutorial

  • @BarttRoman
    @BarttRoman ปีที่แล้ว

    Thank you so much!

  • @avy0010
    @avy0010 ปีที่แล้ว

    damn you're the best thanks for your tutorials it worked like charm

  • @creativecreeper6147
    @creativecreeper6147 ปีที่แล้ว

    This helped me with a Minecraft skin that had transparent pixels that were rendering as black pixels

  • @georgiosrigas8094
    @georgiosrigas8094 2 ปีที่แล้ว

    Another great tutorial from you. Thank you!

  • @fergadelics
    @fergadelics 2 ปีที่แล้ว

    Thank you being clear about this. Sorry. I have to be an ass. You’re awesome at what you’re doing. I’ve learned so much from what you’ve provided over the last year or so

  • @mercy1441
    @mercy1441 2 ปีที่แล้ว

    This is just the video I needed thank you sir!!! Right to the point

  • @ckiimyirhnski1056
    @ckiimyirhnski1056 2 ปีที่แล้ว

    Awesome, thanks dude, respect

  • @Me_Abrar
    @Me_Abrar 2 ปีที่แล้ว

    3:18 thats because the texture dont have any alpha information on it, so black and white colors work as a matte

  • @megane5728
    @megane5728 6 หลายเดือนก่อน

    Whewww!! Thank you!!!!

  • @NekuVK
    @NekuVK 2 ปีที่แล้ว

    thank you so much for the tutorial !

  • @aurimasandrijauskas2172
    @aurimasandrijauskas2172 ปีที่แล้ว

    Thank you

  • @Novamute
    @Novamute 12 วันที่ผ่านมา

    Thanks you sir.

  • @keithseymour9316
    @keithseymour9316 ปีที่แล้ว

    Perfect thanks!

  • @AngelCnderDreamer
    @AngelCnderDreamer 11 หลายเดือนก่อน

    aa Thank you so much for this. :D

  • @KillAllCommies2
    @KillAllCommies2 11 หลายเดือนก่อน

    Material properties -> Settings -> Alpha hashed

  • @hitansh3DArtist
    @hitansh3DArtist 2 ปีที่แล้ว

    Got the correct solution.

  • @Loopy300-bk2ks
    @Loopy300-bk2ks 7 หลายเดือนก่อน

    Thank you!!!!!

  • @gennavandella
    @gennavandella 5 หลายเดือนก่อน

    tysm i use the alpha blend for the hair

  • @GurHaenouasHazourem
    @GurHaenouasHazourem ปีที่แล้ว

    Thanks

  • @THUNDER_VR
    @THUNDER_VR 2 หลายเดือนก่อน

    thank you.

  • @MrVellj001
    @MrVellj001 2 ปีที่แล้ว +1

    Great tutorial as usual. I have a question on alpha masks. How do you set up one for clouds or fog videos in order to fade out the edges of the video? I use animated cloud videos as background fillers but many of the times I struggle with their positioning due to the edges. I once saw on blender secrets how he used an alpha mask to fade the edge but he did not explain how to set it up.

  • @dragonninja9908
    @dragonninja9908 ปีที่แล้ว

    Thx bro, now I can make PEAK fire textures. But one more thing, the textures look dimmer on one side of the plane than the other, how do I fix that?

  • @SPIRAL2045
    @SPIRAL2045 2 ปีที่แล้ว +1

    Can you start a beginner tutorial on animation please? If you did then send me the link

  • @keemzsley
    @keemzsley 2 ปีที่แล้ว

    Thanks 👍🏾✊🏾

  • @Crazyfunnyshorts.z
    @Crazyfunnyshorts.z 2 ปีที่แล้ว

    Thanks man being cry over this for 2days😂

  • @murrowboy
    @murrowboy 2 ปีที่แล้ว

    Holy crap, I've been trying to get rid of the black for days!! Why is it set to Opaque? It seems to do nothing. Thanks for your help! What about Shadow Mode Opaue?

  • @MaxineJarlsbo
    @MaxineJarlsbo 3 หลายเดือนก่อน

    Hi, thanks for a quick straight-up tutorial! I've followed your steps with my 3d model, its a bottle with a label in the front and back. The back one is see-through with white text. When I export it to GLB and import it to after effects the label in the back is black where its supposed to be see-through. Any idea why that could be?

  • @bagboybrown
    @bagboybrown 2 ปีที่แล้ว

    This is so close to what I'm looking for so maybe you can help figure out the rest of this! What I'm trying to do is make parts of a shader transparent and other parts not. I'll try to explain it.... Basically take a voronoi texture, run it through a color ramp, change the mode to "constant" so there's only 2 colors. And one of the colors, I want to be transparent. Can this be done?

  • @1209Artem
    @1209Artem 2 ปีที่แล้ว +1

    Thanks for vid, but how to do the same in cycles?

    • @TheCGEssentials
      @TheCGEssentials  2 ปีที่แล้ว

      What do you mean? This works in Cycles...

    • @1209Artem
      @1209Artem 2 ปีที่แล้ว

      @@TheCGEssentials sorry, looks like apparently due to the fact that Opaque I associate only with eevee, I thought that this is only for this rendering mode.

  • @dgreenspino
    @dgreenspino 9 หลายเดือนก่อน

    Hello, Thank you for your tutorial. I do have a question. Is there a way to add and control thickness to the plane after using the alpha to achieve the transparency? When I try, I get one thin layer on top of the other. Thanks in advance for any help you can offer.

  • @josephvanwyk2088
    @josephvanwyk2088 2 ปีที่แล้ว

    So, what if you need to bake multiple materials together including alpha clip, glass and normal textures in one object for example. Will the final baked texture map, have the correct bsdf settings when you reapply it to a lower poly mesh.

  • @poosywoosy5553
    @poosywoosy5553 ปีที่แล้ว

    Say if I did this same process for making a window, how can I add thickness where it’s white in the opacity. Like if I do this on a square it doesn’t map it as an enclosed fill where it’s black, but makes the inside face transparent too.

  • @littlemonster7917
    @littlemonster7917 ปีที่แล้ว

    so, what if the texture already is transparent, but changes the transparent stuff black when materials are shown?

  • @mihaistanciu464
    @mihaistanciu464 ปีที่แล้ว

    Great video !!! I got one question, how do u get an opacity map for any picture u want ? can u create it somehow ?

  • @jaredleonor3969
    @jaredleonor3969 ปีที่แล้ว

    How would I do this if my image does not have transparency channel to it? Also, what do I do if the transparent part is not colored black? Like for instance, it's blue? Sorry for my english.

  • @Marept999
    @Marept999 ปีที่แล้ว

    What if it's the opposite where the mesh is a different shape then a shape in the texture? I have a hair mesh on a creature and its made up of squares. I need to be able to apply my hair texture but get rid of the blocky square look that the mesh has.

  • @ParakeetDSi
    @ParakeetDSi 4 หลายเดือนก่อน

    as helpful as it is, is there a way to export the result of this?

  • @arwoochannel3462
    @arwoochannel3462 ปีที่แล้ว

    Thanks for your video, but I can’t export fbx format with this transparency, what setting do I need to change ?

  • @viliamkotoc6511
    @viliamkotoc6511 2 หลายเดือนก่อน

    can you use these leaves for 3d print or it will print like squere ???

  • @gatofuji7410
    @gatofuji7410 5 หลายเดือนก่อน

    My leaf material works fine as per the tutorial but If I add to that a translucent shader (that goes into a mix shader) the borders of the texture (that shoudl be transparent) are visible... Can one use translucent shader without png textures? (I am using Cycles)

  • @D3LB0Y
    @D3LB0Y 2 ปีที่แล้ว

    cool video....what if the texture is meant to have black in it ? how would i stop it from being invisible ?

    • @ImANaidemoc
      @ImANaidemoc ปีที่แล้ว

      Make it slightly lighter than full
      Black

  • @BarrelBoiInc
    @BarrelBoiInc 2 ปีที่แล้ว

    Would this work if I wanted to make 2d eyes on a 3d surface?

  • @VanDerKeelenBenny
    @VanDerKeelenBenny ปีที่แล้ว

    Fastes way to make leaves with alpha --- make alpha picture from leaves in GIMP.

  • @Mishaboy2010
    @Mishaboy2010 6 หลายเดือนก่อน

    2.51 for the info :)

  • @judofernando8298
    @judofernando8298 2 ปีที่แล้ว

    what if i wanna bring it to unreal engine.? should i bake the leaf.?

  • @Cri-oneakachrisbrown
    @Cri-oneakachrisbrown 5 หลายเดือนก่อน

    can you tell which blender how toos are ai?

  • @grae-it
    @grae-it ปีที่แล้ว

    영어 발음이 진짜 좋네요👍

  • @alperozgunyesil
    @alperozgunyesil 9 หลายเดือนก่อน

    don't know why but even though i am making the samething but evee shows some black artifacts here and there

  • @rodneykingston6420
    @rodneykingston6420 ปีที่แล้ว

    Well that's annoying (the steps, not the tutorial). Isn't there some simpler way, like in 2.79, to simply have the alpha in my image applied to the material?

  • @-CookieDev-
    @-CookieDev- 2 ปีที่แล้ว +1

    love the tutorial, but he looks like mark zuccerberg with a beard

  • @frostice961
    @frostice961 2 ปีที่แล้ว +1

    what why is there no wassap guys

  • @PuppetGTAG
    @PuppetGTAG หลายเดือนก่อน

    2:09

  • @antoniosandoval3844
    @antoniosandoval3844 ปีที่แล้ว

    4:17

  • @oldleaf3755
    @oldleaf3755 2 ปีที่แล้ว

    a+

  • @slykhajiit2
    @slykhajiit2 6 หลายเดือนก่อน

    Thank you Blender Zuckerberg

  • @IveNeverStoodUp
    @IveNeverStoodUp 11 หลายเดือนก่อน

    this guy looks like tony hawk and david portnoy combined

  • @faresMouissi
    @faresMouissi 2 ปีที่แล้ว

    where is transperncy textuer !

  • @JamesHonest-vh1bp
    @JamesHonest-vh1bp หลายเดือนก่อน

    you have been compared to mark zuck for years, people think they are funny lol when probably 40 people have made the joke, thing is youre more emotive than zuck, hes like a robot

  • @ilyalead4blade897
    @ilyalead4blade897 หลายเดือนก่อน

    thank you!

  • @peepeepoopoo2549
    @peepeepoopoo2549 2 ปีที่แล้ว

    holy shit this was useful to me. thanks for making the video!

  • @PyubX
    @PyubX 2 หลายเดือนก่อน

    Can someome sum up how do i make a mesh partially transparent?
    Im trying to make a cyllinder that is capped off with metal and has a glass body. This video didnt help

  • @alithomaga
    @alithomaga 2 ปีที่แล้ว

    Thanks for your video, explanations. That's useful for me

  • @zakiroyhan
    @zakiroyhan ปีที่แล้ว

    Thank you so much!!!

  • @edronin
    @edronin 2 ปีที่แล้ว

    Thank you