All 54 Modifiers in Blender Explained in 10 Minutes

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  • เผยแพร่เมื่อ 14 พ.ย. 2024

ความคิดเห็น • 747

  • @teryakiisauce
    @teryakiisauce 3 ปีที่แล้ว +1008

    Timing list:
    -- Generate Modifiers --
    1. Array - 0:53
    2. Bevel - 1:03
    3. Boolean - 1:12
    4. Build - 1:23
    5. Decimate - 1:31
    6. Edge Split - 1:39
    7. Geometry Nodes - 1:51
    8. Mask - 2:06
    9. Mirror - 2:13
    10. Subdivision Surface - 2:21
    11. Multiresolution - 2:37
    12. Remesh - 2:47
    13. Screw - 2:58
    14. Skin - 3:12
    15. Solidfy - 3:29
    16. Triangulate - 3:33
    17. Volume to Mesh - 3:40
    18. Weld - 3:49
    19. Wireframe - 4:05
    -- Deform Modifiers --
    20. Armature - 4:15
    21. Cast - 4:24
    22. Curve - 4:33
    23. Displace - 4:40
    24. Hook - 4:49
    25. Laplacian Deform - 4:58
    26. Lattice - 5:15
    27. Mesh Deform - 5:32
    28. Shrinkwrap - 5:42
    29. Simple Deform - 6:00
    30. Smooth - 6:11
    31. Smooth Corrective - 6:22
    32. Smooth Laplacian - 6:34
    33. Surface Deform - 6:47
    34. Warp - 6:57
    35. Wave - 7:12
    -- Physics Modifiers --
    36. Cloth - 7:33
    37. Collision - 7:39
    38. Dynamic Paint - 7:49
    39. Explode - 8:04
    40. Fluid - 8:12
    41. Ocean - 8:18
    42. Particle System - 8:31
    43. Particle Instance - 8:43
    44. Soft Body - 8:58
    -- Modify Modifiers --
    45. Data Transfer - 9:10
    46. Mesh Cache - 9:25
    47. Mesh Seq Cache - 9:41
    48. Normal Edit - 9:50
    49. Weighted Normal - 9:58
    50. UV Warp - 10:09
    51. UV Project - 10:23
    52. Vertex Weight Edit - 10:39
    53. Vertex Weight Mix - 10:47
    54. Vertex Weight Proximity - 10:58
    -- END OF LIST --

    • @BlenderBash
      @BlenderBash  3 ปีที่แล้ว +87

      Thanks man. I'm pinning this!

    • @asleepysquishy6430
      @asleepysquishy6430 3 ปีที่แล้ว +8

      Aww! You got there first!
      Anyway, well done! I know how frustrating timestamps can get

    • @yourfriendlyneighborhoodla2091
      @yourfriendlyneighborhoodla2091 3 ปีที่แล้ว +6

      Legend

    • @teryakiisauce
      @teryakiisauce 3 ปีที่แล้ว +5

      @@BlenderBash hehe no problem! keep up your good work!

    • @shannax
      @shannax 3 ปีที่แล้ว +3

      Please let’s set the number of likes in this comment to 54!!!

  • @hunter8980
    @hunter8980 3 ปีที่แล้ว +3184

    I want to see 54 modifier features in 54 minutes. That will help a lot since it will include the actual "use case" also. Thanks !!!!! Have a LOVELY day!

    • @kuuly3334
      @kuuly3334 3 ปีที่แล้ว +47

      53 likes

    • @alfiewhitson7726
      @alfiewhitson7726 3 ปีที่แล้ว +70

      @@kuuly3334 1 like = 1 modifier lol

    • @eldiegoasecas
      @eldiegoasecas 3 ปีที่แล้ว +3

      69 likes nice

    • @nickmc4276
      @nickmc4276 3 ปีที่แล้ว +1

      @@eldiegoasecas nice

    • @sicfxmusic
      @sicfxmusic 3 ปีที่แล้ว +13

      Greedy AF

  • @gamerbossharmon
    @gamerbossharmon 7 หลายเดือนก่อน +44

    Blender tutorials, they could be over two years old and still be the most helpful thing ever

  • @Pr0duccionesM
    @Pr0duccionesM 3 ปีที่แล้ว +871

    Man this should be the introductory tutorial with blender solves many doubts in just 10 minutes! Thank you!

    • @owo600
      @owo600 3 ปีที่แล้ว +3

      "You look like MJ! Dont look like Michael Jackson."
      0:01

    • @Pr0duccionesM
      @Pr0duccionesM 3 ปีที่แล้ว +6

      @@owo600 ( Hee Hee in Michael Jackson)

    • @ThisUsernameSystemF-ckingSucks
      @ThisUsernameSystemF-ckingSucks ปีที่แล้ว +4

      And adds 1000 more questions. These "every ... in x minutes" always kinda suck.

    • @Тимми-м6л
      @Тимми-м6л 3 หลายเดือนก่อน

      @@ThisUsernameSystemF-ckingSucks if u r stupid - it's your problem. This video gives understanding of every modifier, it doesn't teach to do something with it. You must THINK further by yourself

  • @linamarcelabeltran1177
    @linamarcelabeltran1177 3 ปีที่แล้ว +380

    11 minutes ago, I didn't know anything about Blender, now thanks to you, I can stop being afraid of starting a project in this amazing tool, thank you so much!

    • @akiprox7
      @akiprox7 4 หลายเดือนก่อน +4

      Do the donut tutorial

  • @DerekElliott
    @DerekElliott 3 ปีที่แล้ว +462

    Dang this is so crazy how many I've never used but will try now!

    • @AbsalomSingagwari
      @AbsalomSingagwari 2 ปีที่แล้ว +7

      it keeps me going fact that legends havent used all 54 but still are legends...I have a Derek Elliot folder in my machine. Learning Blender based on your tutorials. Thank you for sharing

    • @dailyStewie504
      @dailyStewie504 2 ปีที่แล้ว +2

      Wow Derek!, never thought I'd see a master of blender here 😀.

  • @asymmetricfuzion970
    @asymmetricfuzion970 3 ปีที่แล้ว +136

    This is a really helpful video. You should do a 54 video playlist to accompany this breaking down each modifier. I bet a lot of people would use it as a single place for references. Great work either way! Thank you for this

    • @monogramadikt5971
      @monogramadikt5971 ปีที่แล้ว +4

      yeah man and in depth breakdown and follow along style tutorial would be an incredible learning tool for new users

  • @thefallenlime
    @thefallenlime ปีที่แล้ว +19

    As someone just learning Blender in school, knowing what these do has expanded my knowledge of what's possible and what's going to be easier to do than I'd thought. Thank you.

    • @g_pigeony4036
      @g_pigeony4036 ปีที่แล้ว

      oh which school? it was just for a project or it's a 3D school?

    • @thefallenlime
      @thefallenlime ปีที่แล้ว +2

      @@g_pigeony4036 Going to Illinois State University. Just finished my bachelor's in game design and am working on my master's in creative technologies. I was taking a class on 3D sculpting that was basically an intro to Blender. This video opened my eyes to how to do so many things.

  • @DaxMarko
    @DaxMarko 2 ปีที่แล้ว +22

    I see so much potential with almost every and each of these modifiers. They can make modelling very easy and fun, and that's the beauty of Blender.

  • @Lance_G
    @Lance_G 3 ปีที่แล้ว +84

    Absolute gem of a quick tutorial!🙌

  • @seerfree5802
    @seerfree5802 3 ปีที่แล้ว +115

    You did a great job with this tutorial, you somehow managed to make it concise without rushing, I feel like I understand each modifier well now, thank you!

  • @littlehibiscus8118
    @littlehibiscus8118 2 ปีที่แล้ว +3

    You have no idea how helpful this is. I knew seven modifiers and now I know all of them... at a base level. Thank you!

  • @BadNessie
    @BadNessie 3 ปีที่แล้ว +5

    Great overview of "what does it even do?", much appreciated!

  • @fishum6483
    @fishum6483 3 ปีที่แล้ว +3

    Never used blender, no idea what a modifier is, but God damn did I click on this video instantly without a second thought

  • @kaedenlivesey1980
    @kaedenlivesey1980 5 หลายเดือนก่อน +1

    Single most helpful video I've seen in over 3 years

  • @themihanoid5020
    @themihanoid5020 3 ปีที่แล้ว +48

    Amazing video!
    Allows you quickly look over the features that can make modelling much easier!
    Thank you!

  • @magnusm4
    @magnusm4 3 ปีที่แล้ว +12

    Learning to program a mesh and shape from scratch in Unity tells me how incredible this set of tools are.
    For it to know how to extrude and in what order to draw the faces in the right directions.
    The insane equations and logic on how to do these things.
    How does it know what a deformation in a mesh is?!
    Not just that but even if you select a few vertices, it still corrects and runs a math formula based on surrounding vertices.
    Can't imagine how it is to optimize this coding and make it run as few runs as possible. Having to not only check every single vertice's position of 3 values, but also the rotation value and scale plus running math for the other vertices for their curves.
    Knowing how much they curve based on other nearby points. So much data and having to run through it all.
    It's insane to think about from a technical perspective when you know how complicated and taxing this stuff would be.

    • @jus1t-gg
      @jus1t-gg 3 ปีที่แล้ว +1

      its free too

  • @anabsolutebreadslice3941
    @anabsolutebreadslice3941 2 ปีที่แล้ว

    Said out loud in an empty room "ooooo THAT'S what the Boolean is for" lol. I've been learning Blender for several months and heard it mentioned so many times but not seen it used or explained. Thank you very much!

  • @Juno006
    @Juno006 ปีที่แล้ว +1

    Just commenting so the algorithm can recommend this amazing video to someone else, started learning blender and just having a broad overview of all the modifiers is really really helpful, i may not insta remember everything, but i won't be so lost when looking at them

  • @rodrigosalinas3084
    @rodrigosalinas3084 2 ปีที่แล้ว +2

    man there were some modifiers that I never took the time to discover what they do until now with this brief explanation. Thanks!

  • @GGCannon
    @GGCannon ปีที่แล้ว +1

    Seeing this video just 1 week ago would have spared me so much trouble with my project.
    I just started Blender and know absolutely nothing about it, teaching myself with videos and google while working on a personal project.
    I'll definitely explore a bit more these modifiers now, when needed.

  • @francoislebois
    @francoislebois 7 หลายเดือนก่อน

    This video is way more motivating than most tutorial videos, it really gives a little enough understanding that you wanna experiment with it, I was kind of discouraged, but now I want to get back at it😊

  • @biancapetreanu
    @biancapetreanu 6 หลายเดือนก่อน +1

    Man this was pure genius I've added you to my give credit playlist and shared your video on my twitter/X account. Thanks for all the useful and FREE information!!!! I'm very GRATEFUL for it!!!

  • @kevinvandenbreemen584
    @kevinvandenbreemen584 ปีที่แล้ว +1

    This video is wonderful. It's like a visual index of the modifiers without the intimidating experience of having to sift through technical documents of what each one does to find the one you're looking for for the partifular effect you want!

  • @cs-us3jg
    @cs-us3jg ปีที่แล้ว

    This is a badass video. If I don't know how to do what I'm trying to do, I can just come and spend 10 mins seeing what my options are, and then figure out how to get more in depth with that modifier somewhere else or try to just figure it out myself. Thumbs up!

  • @boianpeev1820
    @boianpeev1820 ปีที่แล้ว +1

    You should definitely do extended series. Your way of teaching is all blender newbies need

  • @BreakerLove
    @BreakerLove ปีที่แล้ว

    We need more videos like this. "Click this and it does that" Simple and to the point.

  • @PlayVelho
    @PlayVelho 2 ปีที่แล้ว

    It's very useful video when you are modeling and you don't know how to do something you just came here and look for something that can help.

  • @helloimrobin
    @helloimrobin 2 ปีที่แล้ว

    This is the best Blender tutorial I've ever seen.

  • @TruthSurge
    @TruthSurge ปีที่แล้ว

    wow, those deformations and simulations were really cool. thx for the vid.

  • @DazzlingAction
    @DazzlingAction 3 ปีที่แล้ว

    This man is gonna explain the entirety of blender. Thank you.

  • @dinachen4602
    @dinachen4602 ปีที่แล้ว +1

    Nice Guide, I only know the subdivision surface and mirror modifier from the tutorials that I watched but nothing more. I'm glad to find this video with all of the modifiers and what they do in one video.

  • @KananHajime
    @KananHajime 11 หลายเดือนก่อน

    Alhamdullillah for this wonderful video! watched it on 8 December 2023. I'm truly grateful to have come across your content today. i enjoyed it. Thank you for sharing your ideas. I hope it fires inspiration within me to keep growing. May God bless you. Terima kasih

  • @pabloespinagosa3985
    @pabloespinagosa3985 2 ปีที่แล้ว

    I have been using blender for two years now and still didn't knew many of them. Thanks!!!

  • @annaadamant1244
    @annaadamant1244 2 ปีที่แล้ว +5

    I am just starting to learn how to use Blender to make objects for 3D worlds including Second Life, but this is a great video to show me how awesome Blender can be for creating things! Thank you so much for making this video! I have a feeling I will be able to look back at this video again six months from now and understand how to use the modifiers you have introduced me to much better!

  • @escherita
    @escherita ปีที่แล้ว

    The uv modifiers toward the end look like what I need. Thanks for this helpful survey.

  • @arsizhifenerprozhod
    @arsizhifenerprozhod ปีที่แล้ว

    Thanks dude, my game was supposed to be finished in 2106 but now maybe this saved several years.
    Yes, 2106

  • @bdhaliwal24
    @bdhaliwal24 10 หลายเดือนก่อน

    Thanks for this. It's unbelievable that something so useful yet so complex like Blender is free for us to use. It really great to see the palette of powerful features it has.

  • @nurb2kea
    @nurb2kea 3 ปีที่แล้ว +25

    Good one. Would love to see longer ones, one the not so often used Deform & Modify MODIEFIERS with basic and daily used quick examples.
    Thnaks in advance :-)

  • @N3M3SiS
    @N3M3SiS 3 ปีที่แล้ว +15

    Thanks I needed this a lot

  • @T.D.P
    @T.D.P 3 ปีที่แล้ว

    this is the one video Ive been waiting for all my life

  • @kloyster
    @kloyster 3 ปีที่แล้ว +7

    Wonderful summary, thank you.

  • @someguy1428
    @someguy1428 3 ปีที่แล้ว

    Best video ever, i have wasted lot of time editing meshes. Until I saw these modifiers can save my time

  • @SirFency
    @SirFency 2 ปีที่แล้ว

    Blender has become a beast over the years

  • @dleung4623
    @dleung4623 2 ปีที่แล้ว

    I'm thinking of getting back into modelling after almost a decade away, I learnt briefly in college and we used maya, the features explained here blew me away! I can't believe how far blender has come to make things easier for artists, and for free too!

  • @mtcpRS
    @mtcpRS 4 หลายเดือนก่อน

    This Is the most useful video i found as a Blender noob. Thanks!

  • @alexlopez1555
    @alexlopez1555 2 ปีที่แล้ว

    TNice tutorials is much more simple than I thought with you explaining it. Currently half way through and I feel like I know everytNice tutorialng already lmao

  • @brodyblox-robloxdev6905
    @brodyblox-robloxdev6905 2 ปีที่แล้ว +2

    Man I’ve been looking for someone to explain the motifiers and you did it so well and so quick

  • @spirituser7354
    @spirituser7354 2 ปีที่แล้ว

    This video should have atleast 10 million views.

  • @AA-lq5pu
    @AA-lq5pu 3 ปีที่แล้ว +5

    It never ceases to amaze me how such amazing content is free! Thank you! I just subbed!

  • @daybreakersmedia5770
    @daybreakersmedia5770 หลายเดือนก่อน

    Yo… MJ… thank you sooooooo much bro. You have no idea what you’ve done just now. 👌👌👌

  • @geekworthy7938
    @geekworthy7938 ปีที่แล้ว +1

    This video = AWESOME!

  • @exeerror6081
    @exeerror6081 ปีที่แล้ว +1

    Thank you for sharing this detailed tutorial video !

  • @S1nwar
    @S1nwar ปีที่แล้ว

    i have 800 hours in blender and havent used most of these...because it didnt know... could have saved so much time with some of them^^

  • @predater5017
    @predater5017 3 ปีที่แล้ว

    best blender video iv seen. learnt more from this than any 2 hour tutorial.

  • @JulesCalella
    @JulesCalella 2 ปีที่แล้ว

    Blender is so powerful and has so many features it can take ages to learn it all. This video is a great introduction for people looking to get past the basics.

  • @pixeldigitalarts8877
    @pixeldigitalarts8877 3 ปีที่แล้ว +8

    awesome video! Some modifiers that I never touched before this video is mind blowing useful! Thanks for sharing.

  • @creedrichards137
    @creedrichards137 ปีที่แล้ว +1

    Hmm, maybe it's time to break my 3ds max addiction. Edit: Subbed

  • @Prinkey
    @Prinkey ปีที่แล้ว

    I'm glad I found your channel, took TH-cam long enough to recommend this channel! Great video

  • @pauloygarcia
    @pauloygarcia 2 ปีที่แล้ว

    Best intro to Blender. Thanks.

  • @michaeldeloatch7461
    @michaeldeloatch7461 19 วันที่ผ่านมา

    This is golden! Thanks! PS You could describe each modifier fully in 11 seconds -- depends on the frame rate and how fast you can talk! ;-)

  • @vik2579
    @vik2579 11 หลายเดือนก่อน

    Thank you very much for the informative explanation of the modifiers functions!!

  • @eldiegoasecas
    @eldiegoasecas 3 ปีที่แล้ว

    not only liked and subscribed but also saved as bookmark

  • @AzharRoslan-i9e
    @AzharRoslan-i9e หลายเดือนก่อน

    Thank you so much. Really appreciate this video for my studies❤

  • @JCGCompositions
    @JCGCompositions 2 ปีที่แล้ว

    Very helpful. The name isn't always enough to tell what some of these are for.

  • @monogramadikt5971
    @monogramadikt5971 ปีที่แล้ว +1

    an extended series that goes into way more details on each modifier would be amazing man.. 54 chapters at half and hour per chapter would only be 27 hours of tasty content yeah :)

  • @Alex-eu6rw
    @Alex-eu6rw 2 ปีที่แล้ว

    Awesome video, I really learned alot. Here are some notes for anyone who wants to save them for later:
    Generate Modifiers
    Array - creates an array of copies of the base object being offset from the
    original object.
    Bevel - Bevels the edges of the object.
    Boolean - combines 2 separate objects using 1 of 3 different boolean operations:
    Intersect
    union
    difference
    build - causes the faces of an object to appear or disappear one after the other.
    decimate - allows you to reduce the number of faces of an object while keeping the
    same shape as much as possible.
    edge split - duplicates some or all of the edges in a mesh, breaking the links
    between the faces around those split edges. When applied, you'll be able to
    separate the faces from each other.
    geometry nodes - applies a node group which defines an object's geometry, this is
    called procedural modeling. You use the geometry node tree to edit the mesh.
    mask - allows verticies of an object to be hidden dynamically based on vertex
    groups.
    mirror - mirrors a mesh on its x, y, or z axis or multiple axis at once.
    subdivision surface - converts the faces of the mesh into smaller faces, allowing
    for a smoother model.
    multiresolution - gives you the ability to subdivide a mesh, similar to the
    subdivision modifer, but allows you to edit the new vertices in sculpt mode.
    remesh - allows the generation of new topology
    screw - takes a profile object mesh or curve to create a helex like shape.
    skin - uses vertices and edges to create quad tubes. Often used in tandem with
    subdivision surface modifer to create a base mesh for sculpting.
    solidify - adds thickness to a mesh.
    triangulate - turns all quads and endgons into triangular faces on the mesh.
    mesh to volume - allows you to create a mesh out of an existing volume object.
    like turning smoke into a solid mesh.
    weld - looks for groups of vertices within an maximum distance between each other
    and merges them. Good for when some vertices are so close together they stop other
    modifiers from working properly.
    wireframe - transforms a mesh into a wireframe by turning edges into 4 sided tubes
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    Deform Modifiers
    Armature - used for building skeleton system for animating poses of characters or
    anything else that needs to be posed.
    Cast - shifts the shape of a mesh object towards any of the predefined shapes like
    spheres or cylinders.
    Curve - deforms a mesh along a curved object.
    Displace - moves vertices in a mesh based on the intensity of a texture
    Hook - used to deform a mesh using another object, usually an empty one.
    Laplacian Deform - allows you to deform a mesh with use of a set of anchored
    vertices. When you move these hooks the modifier keeps the rest of the hooks in
    fixed positions.
    Lattice - deforms the base object according to the shape of a lattice object.
    Mesh Deform - just like the lattice modifier, it deforms the base object but
    instead of a lattice, it uses an arbitrary mesh to act as deformation cage.
    Shrinkwrap - allows an object to shrink or project to the surface of another
    targeted object. It moves each vertex to the closest position of the surface of
    the target object. useful for dressing characters or wrapping your model in foil.
    Simple Deform - applys one of the 4 simple deformations to your object.
    twist, bend, taper, stretch
    Smooth - smooths the mesh by flattening the angles between adjacent faces in it.
    Unlike subdivision it smooths the mesh without increasing the number of vertices.
    Smooth Corrective - used to reduce highly distorted areas of a mesh. Does nothing
    if there is no heavy deformations.
    Smooth Laplacian - another smooth modifier that you control with a number of
    repeat operations with the lamda values that you use to control the degree of the
    effect on faces and on holes.
    Surface Deform - allows an arbitrary mesh surface to control the deformation of
    another mesh by essentially tranferring its motion and deformation.
    Warp - deforms part of a mesh by using 2 empties.
    Wave - adds a ripple like motion to an object's geometry.
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    Most of these can be added in the physics properties panel and where you can also
    find the properties to manipulate them.
    Physics Modifiers
    Cloth - when applied to a mesh creates fabric or cloth simulation.
    Collision - provides interaction between different physic simulations
    Dynamic Paint - has 2 types: Brush and Canvas. The brush objects alter the canvas
    objects depending on what kind of canvas surface type you choose. Waves for
    example, make waves on the canvas.
    Explode - Used to alter the mesh geometry by moving and rotating its faces making
    it look as if it's being exploded.
    Fluid - A container for fluid physic simulation.
    Ocean - Used to generate and simulate and forming ocean surfaces.
    Particle System - simply adds a particle system. Can be used for an explosion or
    for creating hair.
    Particle Instance - when added to an object the mesh of this object will be
    duplicated at the location of the particles of the selected particle system.
    Soft Body - a container for soft body physic simulation.
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    Modify Modifiers
    Data Transfer - Transfers different types of data from one mesh to another. Most
    used are face normals.
    Mesh Cache - The main use is for animation. After you've created an animation, you
    can export it to an MDD or pc2 file and then later import it through the mesh
    cache modifier that gives you additional control over the animation.
    Mesh Sequence Cache - Does the same thing as Mesh Cache but with alembic files
    which are computer graphic file formats.
    Normal Edit - affects face normals. It makes them all point in the direction of
    an object you choose as the target.
    Weighted Normal - changes the default normals of a mesh. It's mostly used to make
    sharp corners geometry appear beveled and smoother without adding additional
    geometry
    UV Warp - Transforms an object's uv map based on values or another object, an
    empty in this case. Its purpose is to give you direct control over the object's
    UV in the 3d viewport.
    UV Project - very similar to UV warp and allows you to control the uv map with an
    object, also an empty in this case, that acts like a slide projector. It emits a
    UV map and projects it to the object as the light hits it.
    Vertex Weight Edit - allows you to alter the vertex fade you painted or the ones
    that you haven't painted with the use of simple sliders.
    Vertex Weight Mix - mixes a second vertex group or a simple value, in this case,
    into the affected vertex group using all these different operations you select
    from a list.
    Vertex Weight Proximity - allows you to control the vertex weights with the
    proximity of an object, in this case an empty, and also allows you to tweak other
    parameters directly from the modifier's properties panel.
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------

  • @wingston3589
    @wingston3589 3 ปีที่แล้ว +1

    this is a great video for anyone that needs a refresher thank you

  • @doubleustudios2020
    @doubleustudios2020 3 ปีที่แล้ว +4

    One of the best video summaries of modifiers. Thanks!

  • @SeonasStudio
    @SeonasStudio 3 ปีที่แล้ว +2

    Super useful video! Been using blender for 12 years and I still have so much to learn! Thanks

  • @rezamilani8235
    @rezamilani8235 2 ปีที่แล้ว

    8:00 this saved my life I've been looking for it for days now.

  • @AhmadHossam
    @AhmadHossam ปีที่แล้ว

    This is really useful for an intermediate user there r some useful midifers that i didnt know exist n otgers forgot about them thanxs

  • @m___motion5976
    @m___motion5976 ปีที่แล้ว

    oh man the ideas that flew through my mind as i was watching!! thank you sir!

  • @one.0921
    @one.0921 2 ปีที่แล้ว

    E - NOR - MOUS...... The beginner who i am will thank you a lot...Big up from France... free your soul 🤙

  • @thanhtrang6310
    @thanhtrang6310 3 ปีที่แล้ว

    Why is this video so satisfying?

  • @FrenzyyKon
    @FrenzyyKon ปีที่แล้ว

    This video is a gold mine, it pushes me to try out these modifiers in upcoming projects. So helpful!

  • @aw_darkwarior1657
    @aw_darkwarior1657 2 ปีที่แล้ว

    Thats clears some aspects for me.
    Even though I've studied 3d software for a 3 years now.
    Much obliged.
    And stay inspiered)

  • @pinklady7184
    @pinklady7184 2 ปีที่แล้ว

    This video is *GOLD.*

  • @navrgaming419
    @navrgaming419 2 ปีที่แล้ว

    not know , but just know you've affected my life, and apparently tens of thousands of others, in an imnsely positive way. Thank you

  • @victoirethondo2922
    @victoirethondo2922 ปีที่แล้ว

    That's what I was looking for, thanks man.
    Clear explanations without hesitations, you know what you're talking about and that's awesome! Have a good one 🍀

  • @abdoustube
    @abdoustube ปีที่แล้ว

    Good explanation for the juve modifier, thanks for the tutorial

  • @conscript900
    @conscript900 2 หลายเดือนก่อน

    I have to say its okay that the list isnt a tutorial in full. Just knowing what some of the basics of each part is and what its called allows people to investigate and explore full tutorials on them. (or even just figuring out what tool they need for that one particular change they need to make)

  • @NTRiGON3D
    @NTRiGON3D 7 วันที่ผ่านมา

    Great video, It show how powerful of blender can do

  • @VitusPolikarpusSM
    @VitusPolikarpusSM 2 ปีที่แล้ว

    The modifier turned out to be really awesome, I need to practice more to understand the function of this modifier

  • @tb303wpf1
    @tb303wpf1 ปีที่แล้ว

    Excellent video my friend! I saw something with a modifier that I use every day which taught me something new. It was right in front of my face all this time. Thank you! This makes my life so much easier while editing meshes.

  • @kingakinmarin8987
    @kingakinmarin8987 ปีที่แล้ว +1

    Thank you very much for this

  • @TrollProductionsMC
    @TrollProductionsMC 2 ปีที่แล้ว

    I just need to see this once to know what is possible so when I actually need to do something I could use a modifier for I will search for it and watch a tutorial on it, I learned a lot from this video

  • @Palpus_X
    @Palpus_X 11 หลายเดือนก่อน

    My man! This is pure gold! Thank you

  • @Stimpygato
    @Stimpygato 3 ปีที่แล้ว

    Believe it or not, #54 was one of the most intriguing to me. Vertex Weight Proximity. Great breakdown!

  • @GGarwan
    @GGarwan 3 ปีที่แล้ว

    I know blender for years , but i did not try it or download it too .. bt now , after i saw this video .. am gonna downlaod it right nowwwwwwwww ❤❤

  • @jayrangani
    @jayrangani 3 ปีที่แล้ว

    One of the BEST video about Blender. Thanks man.

  • @MarkRobinsonMBopo
    @MarkRobinsonMBopo 3 ปีที่แล้ว +4

    Man I needed this!

  • @Soshiplayz
    @Soshiplayz ปีที่แล้ว

    I've never subbed to any of the blender tutorial guy but you sir gets to be my first because I have a idea what to make and attempt for my future animation. but excuse me while I finish off my 6 last parts of the doughnut tutorial.

  • @jannikf2504
    @jannikf2504 7 หลายเดือนก่อน

    Didn't think I would, but I learned something. I might even have found a possible solution to a challenge in here and I want to know more about many of these modifiers

  • @mysterious_monolith_
    @mysterious_monolith_ 8 หลายเดือนก่อน

    Brilliant Blender teacher!

  • @EDOD_EseDelOtroDia
    @EDOD_EseDelOtroDia 11 หลายเดือนก่อน +1

    I just now remembered that I did try learning Blender a few years ago, but I only got a glimpse of what I did in the past. Now I'm having an existential crisis.

  • @marnbu2936
    @marnbu2936 3 ปีที่แล้ว

    I didn’t even knew there were that many modifiers but thanks that helped really good

  • @MaxL8200
    @MaxL8200 ปีที่แล้ว

    This was so helpful! It's just that I'm a kid...

  • @stevedowning3892
    @stevedowning3892 3 ปีที่แล้ว

    Holy crap, I need to watch this once a week!

  • @decklindracul
    @decklindracul ปีที่แล้ว

    Bro tf
    This channel man is fr, "oops! All bangers"
    👏