The imperium row, the cards that are available to be purchased, is supposed to be 5 cards. You guys have 6 in all of the footage. No idea how you got that idea, it literally says 5 everywhere. :D
oh shoot! Aaaah, thanks for clarifying that. We kept bouncing around 5 and 6 cards in our playthroughs, somehow the 6 number stuck. Have pinned your comment :) -Ashton
17:25 that’s not the only thing that happens when you take control over a region, the rules also say, “When a Conflict card is revealed for a space that you already control, you receive a defensive bonus: you may deploy one troop from your supply to the Conflict.”.
I normally tease my more euro-minded brethern, however this one… this one just nailed it! Theme is nicely added and the game has so many options to get to your final goal! Got IX in and hoping to play next week. Then lets hope there’s another expansion on the horizon :).
I honestly can't remember the last time I got a game that came with silica bags! Can't really complain much, sure it helps all of those wooden pieces a bit -Ashton
Been playing this with the expansion on tabletop simulator and I'm hooked. Great depth, variability, meaningful choices, and like the theme as well since I loved the movie
@@Shelfside I haven't played without the expansion, but it seems like it balances the game more, the new worker placement spots are way more interesting and possibly better than the replaces spots, and more cards and characters elevates it as well. So IMO expansion seems like a quasi must buy. Unfortunately it's out of stock and I think still kind of expensive
@@NATOnova well we are 100% buying it for sure ahaha. Game already has very good replayability as is, can't wait to get my hands on the new cards/factions though -Ashton
I believe the biggest problem with ALL of Shelfside's reviews, which continues to irk me for all eternity, is all the friends they have that support them in their hobby and are enthusiastic to actually play board games with them :(((((((((((((((((((((((
mmm, good comment! A LOT of people we hang out with have little to no interest in playing anything bigger than party board games ahaha. But we have definitely roped in a few of our friends over the years! -Ashton
Holy, dune imperium!! One of my favorite games. I added an house rule after the second game. Basically the imperium row consists of 2 rows of 5 cards (10 cards total). Every time a card is bought all the cards to it's right slide to the left "fillng the spot" and the new card drew from the deck goes to the right spot of the column. After every combat we trash the 2 cards of the left of the row (which should be the least interesting, because no1 bought them) and they get replaced. This offers an actual choiche in deck building by providing more cards and by rotating them. If you try this version let me know if you found it better or worse. I hated the idea of having to build a deck and to make obliged choiches.. if I have to build my deck, I need more choiche! (Just noticed that 10 cards is like dominion, so might have hit the sweet spot without even knowing it 😆)
Sounds like a great idea, even Copycat did it back then. I wonder why the original rules kept the "cloggy market" rules artifact from Clank and Ascension The designer does seem to underestimate how much sources of randomness can limit their own means of mitigation
oh and Paul Dennen is the creative designer of Clank! so thats why its innovative since his deckbuilding expertise is suddenly merged with worker placement
I personally like games with a strong connection between theme and mechanics. The first thing I look out for in any game with cards is what these cards actually do. Dune is sadly one of many games where cards are basically just a random thing from the theme paired with a random ability. It's like making a Star Trek game, naming a card "Captain Picard" and having that card give you "+3 to Warp Speed". It's just random stuff mixed together.
Paul literally has an ability that lets him see into the future ? The top card of his deck ? Sounds pretty thematic for me . The spacing guild spaces allow one of the the largest supply of troops into your garrison and into combat . sounds about right with the books ? The art in the cards and board are bland imo too tho
Nice review! One of my favorite games. The location control rewards are marked by the flag icon in the first place slot of the conflict cards. Not sure if you missed that. I like this channel. Ashton has good taste in games. Brass B is my favorite game.
Thank you! Yep, location control rewards are there, just a teensy bit more subtle than we would like, very minor nitpick of course :) Cheers! See ya around -Ashton
I delayed trying out this game since visually it was so underwhelming for me given the Dune title. Looked so bland and not interesting. Boy, don't judge book by its cover. Game is easy to learn, fun, tense, great strategy, ease of play...Loved this game!
exactly right!? I was in the same exact boat. Didn't particularly seem like a worker placement that was stood out- but man does the card play come in GOOD. Everyone that I have showed it to so far (including non-gamers who don't know anything on dune) has requested to play again! -Ashton
New member? Great things are ahead! You guys should think about doing some more casual type vids like the dice tower does where you just talk about like your top ten or a new game you guys have played. Just an idea
Type of game, usually means it's low randomness, low player interactivity, lots of number crunching. Nowadays in the hobby the definition's a little blurred but still something to use as a point of reference. -Daniel
I recently got the Oceania wingspan expansion, which really helped open up more interaction, at least in the one play through we had. I'd be curious if y'all played it and if you found it improved the experience.
Been waiting for this one :3 Really did not expect the takenoko compression, haven't really gotten to the point of counting cards in the intrigue deck yet myself but I have taken note of how few endgame cards there actually are. I mainly play solo, and before I started using the app I always cycled the imperium row, I think I heared it reffered to as "sandworm variant", the app does add some cards that will remove two cards from the row to keep it flowing and less predictable, I think that was a good utilization of a digital tool. On the note of deckbuilding, have you played Dale of Merchants? Considering swapping dominion for it in my personal collection.
'sandworm variant' love the sound of that. The Takenoko especially surprised me, just played Takenoko recently on BGA and felt those small card feeling of changing your strategy hit decently. Haven't played dale of merchants, dominion is hot on our radar for the next expansion though! -Ashton
Dale of Merchants is a great example of how to prevent the clogginess of Ascension-style markets(via elegant cost structure & minimum buying power). Contrast with Dune: Imperium's "archaic" market
I have 2 questions: 1. Would you recommend this game even if I mostly play it with 2 players, commonly solo, & about 25% to 10% 3 players? 2. This game has been compared with Lost ruins of arnak, it seems pretty cool & I was just wondering if you will do a review of it soon.
1. I don't think its great at 2 players, but certainly not that bad either. For the greatest tension in the faction track though, you want at least 3 people. The bot just doesn't do a great job of replicating it. Same idea goes for solo play, the game works, but the bots just don't substitute humans. 2. Heard that comparison so many times too! No plans to review Arnak anytime soon, but planning on reviewing the expansion to Imperium down the line! -Ashton
Great question- they fill totally different feelings so it is a little tricky to compare. Dune Imperium is a much more epic feeling game, with a little more predictable game states with the faction tracks and conflict rewards. It feels more like a game I would normally find myself playing. It has an actual engine with the deckbuilding, conflicts feel tense, and the theme hits harder for me. Yet, Dune Conquest is something that resets my brain into: "Oh, this is just pure interactive fun, while still being a thematic game!". Conquest is awesome because I can play with pretty much anyone and have them be very involved- I can play with all sorts of non-boardgamer friends. Hope this helped! -Ashton
Excellent review, maybe I just do not agree with the idea that the game doesn't offer enough interaction and that it becomes clear after a while who is going to win. Instead I think that, although this game is quite skill based, in a competent table it can be pretty swingy, hence you might be countering the opponent that you think has the highest chance of ammassing 10 VP only to find out that another can use a set of intrigue cards to get from 2 to 3 victory points and finish it with a spice must flow(base game only, I have not tested Rise of Ix yet). Actually I think that if this game was competitive as MTG for instance, some cards and leaders should be banned because of how unpredictable and OP they can be. When it comes I personally think that the early game in the base game is broken, starting first or second in turn 1 is too important to secure the extra agent and I find the deckbuilding market too unreliable to invest in the great council early, but it is true that I have mostly played in a 3 player configuration.
Thanks for sharing this! I also agree that the game has a surprising large amount of interaction. Lots of crazy swings with how points are tallied, and yep, also agree that some of the leaders can be downright broken in the right setting, but hey, this isn't a tournament after all ahaha. Haven't ran into your 1st or 2nd turn 'brokeness' at 3p, but will have to give it a go! Super excited for rise of IX, can't wait to review it! -Ashton
What are those wooden token holders you have on the table? Looks like little magnets on the side. Would like a link/name thanks! Also, great review. Cheers.
Great review! I thought the board artwork could be a little more vibrant and the card store can stagnate as you mentioned but otherwise pretty fun! 7.5/10 for me
Now wait a second, that doesn't sound like a great sell as you describe it :) We haven't played it, not sure if we'll review it! Perhaps will give a spin on BGA one day -Ashton
@@Shelfside its fun. I like it more than dune. Ruins feels more rewarding than getting one or maybe 2 vp on a turn. Also dune has that the ending when you're like "ok i got 10 points, so i won unless someone objects and can get 3 points right now" ending. Ruins more feels like everdell. Like i get this resource, now i can trade it for this resource, which can then unlock this place, and that gives me points and more resources. And at the end you're like "i don't know who won. Grab a pen and paper and tally our points!"
Just got exposed to your channel and if you both personally are giving the game a 7 and 8, how does the "combined" score get a 9? Any background on where that is coming from would be great. Thank you :)
Recommender score isn't a combined score, it's how well we think the game does what it says it is, and in this case, Dune Imperium is a damn good worker placement deck builder -Daniel
I don't disagree with most your negatives, but really, you complain about a square rulebook, you look like bad c-list infomercial acting to try and sell the complaint lol. Also, who cares that's its not a "true" deck builder. That shouldn't be a complaint, its just a different method to take actions. It can be restrictive, but that's all the more reason to hone your focus and strategy, so you more consistently draw the cards that work for you. I do agree the market is limiting and a cycle rule may alleviate that issue. i also agree some of the player powers are a bit underwhelming. Overall, I feel your negatives were a bit of a stretch or non-issues IMO. But otherwise, great video, always appreciate your reviews.
Thanks for sharing! The square rulebook is certainly more of a nitpick :) The 'true' deckbuilding isn't the issue- its more of where the market limits that can make the game too stagnate for some. Phenomenal game overall though! Cheers! -Ashton
Hmm… I would be willing to play this, but after watching this review… I don’t think I would go out of my way to get it to the table. I think I would rather just play a more standard euro than this one. Something like Viticulture.
Sorry to say but the art being taken from the movie ... using the face of actual actors, is a BIG letdown for me. It breaks immersion. The same way like having Keanu Reeves in cyberpunk is annoying for many people. SO I wont be playing this game. Too bad...
This game had it abstracted enough for me, with a bit of art done, whereas Dune Conquest was straight screenshots that was even more unsettling. At least the expansion faction art is totally new in Dune Imperium! -Ashton
The imperium row, the cards that are available to be purchased, is supposed to be 5 cards. You guys have 6 in all of the footage. No idea how you got that idea, it literally says 5 everywhere. :D
oh shoot! Aaaah, thanks for clarifying that. We kept bouncing around 5 and 6 cards in our playthroughs, somehow the 6 number stuck. Have pinned your comment :) -Ashton
@@Shelfside 6 is better. We would not go back to 5.
@@Shelfside Clank is 6 cards. That just seems the right amount.
Great review - really enjoyed watching. This is one of my current favs. I hope you get a chance to try the expansion soon. I think you’ll like it!
Thanks Rodney! We're excited about the expansion too! Apparently it's hard to find at the moment though haha
-Daniel
Love it when we see both Ashton and Daniels score in the review. You both bring your own charm to the video. Excellent work
I'm putting 6 cards in my imperium row from now on. 1st class review and production. Massive.
ahahaha thanks, no need to put 6 cards in the row, 5 is definitely better ;) -Ashton
17:25 that’s not the only thing that happens when you take control over a region, the rules also say, “When a Conflict card is revealed for a space that you already control, you receive a defensive bonus: you may deploy one troop from your supply to the Conflict.”.
Oh wait, I think you already mentioned it on the cons section…
@@fightingkitchen7960 ahaha no problem, we kinda fiddle with rules all the time here :) -Ashton
@@Shelfside Ok.
I normally tease my more euro-minded brethern, however this one… this one just nailed it! Theme is nicely added and the game has so many options to get to your final goal! Got IX in and hoping to play next week. Then lets hope there’s another expansion on the horizon :).
Awesome, we got Ix too! Hoping to get the review out to you guys soon :) -Ashton
I got the game a few weeks ago, and I'm glad someone else also noticed all the silica bags!
I honestly can't remember the last time I got a game that came with silica bags! Can't really complain much, sure it helps all of those wooden pieces a bit -Ashton
Another great review! Your channel is easily my rip 3 best board game channels! Thanks!
Been playing this with the expansion on tabletop simulator and I'm hooked. Great depth, variability, meaningful choices, and like the theme as well since I loved the movie
Oh man, even more hyped for the expansion then! Theme really coming through for me because of the movie too. Love the art style! -Ashton
@@Shelfside I haven't played without the expansion, but it seems like it balances the game more, the new worker placement spots are way more interesting and possibly better than the replaces spots, and more cards and characters elevates it as well. So IMO expansion seems like a quasi must buy. Unfortunately it's out of stock and I think still kind of expensive
@@NATOnova well we are 100% buying it for sure ahaha. Game already has very good replayability as is, can't wait to get my hands on the new cards/factions though -Ashton
I believe the biggest problem with ALL of Shelfside's reviews, which continues to irk me for all eternity, is all the friends they have that support them in their hobby and are enthusiastic to actually play board games with them :(((((((((((((((((((((((
mmm, good comment! A LOT of people we hang out with have little to no interest in playing anything bigger than party board games ahaha. But we have definitely roped in a few of our friends over the years! -Ashton
First video I've watched on your channel. Really enjoyed it. Great stuff. Subbed.
+1 point for the authentic american Sardaukar theme song at 15:00 :D
hamburrrrrger cheeeeeeeseburger
The intro was hilarious. Didn’t expect the movie intro x McDo mashup 😂
Great in depth review, im hoping you also review rise of Ix expansion
cheers! As soon as we get our hands on it, we're going headfirst into a review :) -Ashton
Did... did you just say "Gene Besserit?"
honestly I've heard so many variations of those two words at this point I get confused which one is real -Ashton
One of my favorite board games! I love the movie and I am now reading the book!
awesome! Yeah the book writing style is a little funky to get into at first IMO, but when it starts going, is so hype! 4th book is the best! -Ashton
Holy, dune imperium!! One of my favorite games. I added an house rule after the second game. Basically the imperium row consists of 2 rows of 5 cards (10 cards total). Every time a card is bought all the cards to it's right slide to the left "fillng the spot" and the new card drew from the deck goes to the right spot of the column. After every combat we trash the 2 cards of the left of the row (which should be the least interesting, because no1 bought them) and they get replaced.
This offers an actual choiche in deck building by providing more cards and by rotating them.
If you try this version let me know if you found it better or worse. I hated the idea of having to build a deck and to make obliged choiches.. if I have to build my deck, I need more choiche! (Just noticed that 10 cards is like dominion, so might have hit the sweet spot without even knowing it 😆)
I'll give it a shot when it hits the table again.
I really like that! I would probably have 8, and fill the spots just like you said! Will have to try that after our blitz playthrough! -Ashton
Yo this sounds so cool, will definitely try it. Cheers
Sounds like a great idea, even Copycat did it back then. I wonder why the original rules kept the "cloggy market" rules artifact from Clank and Ascension
The designer does seem to underestimate how much sources of randomness can limit their own means of mitigation
@28:58 you actually captured the troublesome look of your friend having the Plans within Plans Intrigue card :)
aaaand he actually won that game LOL, playing Baron Harkonnen. Funny how it works out. -Ashton
oh and Paul Dennen is the creative designer of Clank! so thats why its innovative since his deckbuilding expertise is suddenly merged with worker placement
it is my favorite dune game for sure... also the originalgame board now looks so strange with so many expansions changing it
Saw all the Ashes expansions on the background ;)
So good! Still need to play all of them :) -Ashton
Lord Daniel becomes wiser with each passing year.
Great review guys! Loving your channel ☺️
cheers! Hopefully we get to cover then 2nd expansion one day -Ashton
Man your videos are awesome .....underrated
Just played this one. It is really interesting and fun. Really does not look like much but I was wrong on impression.
I personally like games with a strong connection between theme and mechanics. The first thing I look out for in any game with cards is what these cards actually do. Dune is sadly one of many games where cards are basically just a random thing from the theme paired with a random ability. It's like making a Star Trek game, naming a card "Captain Picard" and having that card give you "+3 to Warp Speed". It's just random stuff mixed together.
Fair! I have my mind still tingled by firm grip, and sardaukar legion, but the thematic connection is still pretty weak overall. Cheers! -Ashton
Paul literally has an ability that lets him see into the future ? The top card of his deck ? Sounds pretty thematic for me . The spacing guild spaces allow one of the the largest supply of troops into your garrison and into combat . sounds about right with the books ? The art in the cards and board are bland imo too tho
Nice review! One of my favorite games.
The location control rewards are marked by the flag icon in the first place slot of the conflict cards. Not sure if you missed that.
I like this channel. Ashton has good taste in games. Brass B is my favorite game.
Thank you! Yep, location control rewards are there, just a teensy bit more subtle than we would like, very minor nitpick of course :)
Cheers! See ya around -Ashton
Excellent detailed review. Subbed!
I am a huge fan of the Hieghliner Space... except out of all my plays, it usually gets trumped somehow lmao
11:37 I don’t know if the reverse “ bene gesserit “ was intentional or not but it was funny.
ahaha was intentional, but while playing we ended up reversing it accidentally all the time -Ashton
@@Shelfside Oh, 😆
I delayed trying out this game since visually it was so underwhelming for me given the Dune title. Looked so bland and not interesting. Boy, don't judge book by its cover. Game is easy to learn, fun, tense, great strategy, ease of play...Loved this game!
exactly right!? I was in the same exact boat. Didn't particularly seem like a worker placement that was stood out- but man does the card play come in GOOD. Everyone that I have showed it to so far (including non-gamers who don't know anything on dune) has requested to play again! -Ashton
The deluxe component upgrade is great. Check it out
New member? Great things are ahead! You guys should think about doing some more casual type vids like the dice tower does where you just talk about like your top ten or a new game you guys have played. Just an idea
This has inspired me to make something like that! Gonna get it rolling soon -Ashton
@@ShelfsideGreat I cant wait to see it. Also that's weird, I meant to comment on the how to pick a boardgames to play video...
@@arjunant9930 all good, I understand the jist :) -Ashton
Dune 2019 is awesome! Hampered by a bad rulebook so the BGG forums help with their updated compilations, but one of the best games of all time.
ahaha for sure a super unique game! Incredibly thematic with even that shield wall exploding! -Ashton
Sorry to ask but I’m new to board gaming, when he says it’s a Euro at 17:12, is that a genre of board games or is he just saying the game is European?
Type of game, usually means it's low randomness, low player interactivity, lots of number crunching. Nowadays in the hobby the definition's a little blurred but still something to use as a point of reference.
-Daniel
I recently got the Oceania wingspan expansion, which really helped open up more interaction, at least in the one play through we had. I'd be curious if y'all played it and if you found it improved the experience.
oh man, that's not gonna be anytime soon for us, our group really doesn't like wingspan ;) -Ashton
Be interested in your guys thoughts on Uprising! 🙂
"Cheeseburger" "Bigmac" hahaha xD
Gene Besserit, oh boy.
Ahaha at some point I got confused saying it out loud -Ashton
@@Shelfside Gene Besserit made my day! Keep up the great reviews!
Been waiting for this one :3
Really did not expect the takenoko compression, haven't really gotten to the point of counting cards in the intrigue deck yet myself but I have taken note of how few endgame cards there actually are. I mainly play solo, and before I started using the app I always cycled the imperium row, I think I heared it reffered to as "sandworm variant", the app does add some cards that will remove two cards from the row to keep it flowing and less predictable, I think that was a good utilization of a digital tool.
On the note of deckbuilding, have you played Dale of Merchants? Considering swapping dominion for it in my personal collection.
'sandworm variant' love the sound of that. The Takenoko especially surprised me, just played Takenoko recently on BGA and felt those small card feeling of changing your strategy hit decently.
Haven't played dale of merchants, dominion is hot on our radar for the next expansion though! -Ashton
Dale of Merchants is a great example of how to prevent the clogginess of Ascension-style markets(via elegant cost structure & minimum buying power). Contrast with Dune: Imperium's "archaic" market
omg, you're so funny!! love the review!!
haha thanks, glad to see ya here :D -Ashton
I don't know why, but I'm craving for cheeseburger now. Like, really deeply wanting cheeseburger.
gotta feed those sardaukar soldiers
@@Shelfside heard that the local Fremen-N-Out has some spicy ones.
How cold is it in your house Bruh?!? You are wearing outdoor clothes. Great video by the way. I agree this game is da bomb!
House is real real cold, and that room is especially cold! Cheers man, game is awesome! -Ashton
I have 2 questions:
1. Would you recommend this game even if I mostly play it with 2 players, commonly solo, & about 25% to 10% 3 players?
2. This game has been compared with Lost ruins of arnak, it seems pretty cool & I was just wondering if you will do a review of it soon.
1. I don't think its great at 2 players, but certainly not that bad either. For the greatest tension in the faction track though, you want at least 3 people. The bot just doesn't do a great job of replicating it. Same idea goes for solo play, the game works, but the bots just don't substitute humans.
2. Heard that comparison so many times too! No plans to review Arnak anytime soon, but planning on reviewing the expansion to Imperium down the line! -Ashton
@@Shelfside Yeah! Just a warning, I don’t think Daniel will like Arnak that much though since it has (I think) less interaction than Dune Imperium.
Which do you like to play more? Imperium or Conquest?
Great question- they fill totally different feelings so it is a little tricky to compare.
Dune Imperium is a much more epic feeling game, with a little more predictable game states with the faction tracks and conflict rewards. It feels more like a game I would normally find myself playing. It has an actual engine with the deckbuilding, conflicts feel tense, and the theme hits harder for me. Yet, Dune Conquest is something that resets my brain into: "Oh, this is just pure interactive fun, while still being a thematic game!". Conquest is awesome because I can play with pretty much anyone and have them be very involved- I can play with all sorts of non-boardgamer friends. Hope this helped! -Ashton
Excellent review, maybe I just do not agree with the idea that the game doesn't offer enough interaction and that it becomes clear after a while who is going to win. Instead I think that, although this game is quite skill based, in a competent table it can be pretty swingy, hence you might be countering the opponent that you think has the highest chance of ammassing 10 VP only to find out that another can use a set of intrigue cards to get from 2 to 3 victory points and finish it with a spice must flow(base game only, I have not tested Rise of Ix yet). Actually I think that if this game was competitive as MTG for instance, some cards and leaders should be banned because of how unpredictable and OP they can be.
When it comes I personally think that the early game in the base game is broken, starting first or second in turn 1 is too important to secure the extra agent and I find the deckbuilding market too unreliable to invest in the great council early, but it is true that I have mostly played in a 3 player configuration.
Thanks for sharing this! I also agree that the game has a surprising large amount of interaction. Lots of crazy swings with how points are tallied, and yep, also agree that some of the leaders can be downright broken in the right setting, but hey, this isn't a tournament after all ahaha.
Haven't ran into your 1st or 2nd turn 'brokeness' at 3p, but will have to give it a go! Super excited for rise of IX, can't wait to review it! -Ashton
I want to know Ashton's top 20 games.
What are those wooden token holders you have on the table? Looks like little magnets on the side. Would like a link/name thanks! Also, great review. Cheers.
They're Wyrmwood tabletop tiles! You can find them on their website :) We have the dark walnut one. Cheers! -Ashton
The only Dune board game that truly encapsulates Dune is definitely Dune 2019
Definitely agree
Preach!!!
Note the time of death by laughter at 14:56 - 15:08. If only there would have been a warning.
cheeseburgeeerrr
Have you guys played Lost ruins of Arnak? :)
have not! It's been tempting me on BGA, one day! -Ashton
Helena Richese is totally OP. won by 6 points over everyone else using her
The worm card only gives you a poor victory point when you buy the card :/
If you're talking about the spice must flow, yeah that's basically it, but man do those VP stack up if you have guild bankers :) -Ashton
Great review! I thought the board artwork could be a little more vibrant and the card store can stagnate as you mentioned but otherwise pretty fun! 7.5/10 for me
Cheers! The board is pretty basic for sure, but gets the job done! That darn imperium row never has what I need! -Ashton
Now review ruins of arnak!
And have fun trading your resources for more points and more resources.
Now wait a second, that doesn't sound like a great sell as you describe it :)
We haven't played it, not sure if we'll review it! Perhaps will give a spin on BGA one day -Ashton
@@Shelfside its fun. I like it more than dune. Ruins feels more rewarding than getting one or maybe 2 vp on a turn. Also dune has that the ending when you're like "ok i got 10 points, so i won unless someone objects and can get 3 points right now" ending.
Ruins more feels like everdell. Like i get this resource, now i can trade it for this resource, which can then unlock this place, and that gives me points and more resources. And at the end you're like "i don't know who won. Grab a pen and paper and tally our points!"
Seems like a great game.
highly recommend if you like dune and/or euros! cheers! -Ashton
Cheeseburger, Cheeseburger, Cheeseburger!!!! LOL great review!
ahaha stop, you're making me hungry -Ashton
All of these new Dune games are getting a bit confusing!
we playing dune?
@@Shelfside Only if we can play some dune after!
Best game ever
Rise of ix hurry up and get hereeee
Ashton, you're wearing what looks like 2 shirts, a sweater, a jacket, and a hat. How cold is it in your place? Are you okay? Do you need help?
ahahaha. It gets pretty chilly in that room during the winter, gotta bundle up! -Ashton
Just got exposed to your channel and if you both personally are giving the game a 7 and 8, how does the "combined" score get a 9? Any background on where that is coming from would be great.
Thank you :)
Recommender score isn't a combined score, it's how well we think the game does what it says it is, and in this case, Dune Imperium is a damn good worker placement deck builder
-Daniel
0:52 For wonderfull players
Lmao @15:00
I don't disagree with most your negatives, but really, you complain about a square rulebook, you look like bad c-list infomercial acting to try and sell the complaint lol. Also, who cares that's its not a "true" deck builder. That shouldn't be a complaint, its just a different method to take actions. It can be restrictive, but that's all the more reason to hone your focus and strategy, so you more consistently draw the cards that work for you. I do agree the market is limiting and a cycle rule may alleviate that issue. i also agree some of the player powers are a bit underwhelming. Overall, I feel your negatives were a bit of a stretch or non-issues IMO. But otherwise, great video, always appreciate your reviews.
Thanks for sharing! The square rulebook is certainly more of a nitpick :)
The 'true' deckbuilding isn't the issue- its more of where the market limits that can make the game too stagnate for some. Phenomenal game overall though! Cheers! -Ashton
@@Shelfside I agree
@@Shelfsidethanks for talking about square rulebook 🙏
Hmm… I would be willing to play this, but after watching this review… I don’t think I would go out of my way to get it to the table. I think I would rather just play a more standard euro than this one. Something like Viticulture.
I just use the app for solo play. It makes the whole thing brainless.
Gave my copy away
Pretty bland worker placement.
What are some good ones?
didn't like this game at all, it felt like three partial games that came together to make something less than the sum of their parts.
that's fair! Thanks for sharing! -Ashton
Wow. He really is a hardcore ameri trasher 😂
Sorry to say but the art being taken from the movie ... using the face of actual actors, is a BIG letdown for me. It breaks immersion. The same way like having Keanu Reeves in cyberpunk is annoying for many people. SO I wont be playing this game. Too bad...
This game had it abstracted enough for me, with a bit of art done, whereas Dune Conquest was straight screenshots that was even more unsettling. At least the expansion faction art is totally new in Dune Imperium! -Ashton
@@Shelfside I'll have another look :). Thanks for the reply.