Saving in Video Games

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  • เผยแพร่เมื่อ 12 มี.ค. 2023
  • Today I wanted to talk about Saving in Video Games.
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ความคิดเห็น • 314

  • @rushnerd
    @rushnerd ปีที่แล้ว +422

    Shoutouts to the floppy disk for STILL being the universal save icon!

    • @stoplookingatthisyougleepy
      @stoplookingatthisyougleepy ปีที่แล้ว +23

      Hee hee. Shall I help you SAVE?
      No! I shant! I haven't the faintest idea of what that is!

    • @ATTENTIONseekinggaming
      @ATTENTIONseekinggaming ปีที่แล้ว +5

      the og pc gaming

    • @Snurrbulle
      @Snurrbulle ปีที่แล้ว +1

      ​@@stoplookingatthisyougleepy 🎉

    • @ladyibis580
      @ladyibis580 ปีที่แล้ว +5

      Gotta love that classic skeuomorphism.

  • @star7communicator434
    @star7communicator434 ปีที่แล้ว +826

    If I had a nickel for every time I lost my progress on Sonic 2 turning off the SEGA Genesis because my dad wanted to watch The X-Files on the big TV, I'd have enough to buy a house in the market his generation ruined

    • @aclstudios
      @aclstudios ปีที่แล้ว +15

      Just use level select code

    • @Sydney_Angelyt
      @Sydney_Angelyt ปีที่แล้ว +118

      @@aclstudios boy that sure is useful 30 years after it released

    • @Fryman2599
      @Fryman2599 ปีที่แล้ว +99

      ​@@aclstudios Thanks, I'll do that 30 years ago

    • @stormhought
      @stormhought ปีที่แล้ว +11

      Just use the small tv

    • @star7communicator434
      @star7communicator434 ปีที่แล้ว +17

      @@stormhought "mom you don't understand 😭"

  • @Prauwlet213
    @Prauwlet213 ปีที่แล้ว +429

    Password saving is actually an interesting part of video game history. Really interesting seeing something that was a standard for such a long time, then just disappeared off the face of the earth when battery saving and flash memory saving came into play

    • @wariolandgoldpiramid
      @wariolandgoldpiramid ปีที่แล้ว +28

      It's weird that even on the Gameboy Advance, there were quite a few games with a password system. You'd think by that point all games would have a battery save.

    • @Prauwlet213
      @Prauwlet213 ปีที่แล้ว +7

      @@wariolandgoldpiramid easier to develop maybe

    • @awii.neocities
      @awii.neocities ปีที่แล้ว +12

      @@Prauwlet213 Yeah, to save money.

    • @Prauwlet213
      @Prauwlet213 ปีที่แล้ว +7

      @@wariolandgoldpiramid by the gba era most games saved using flash memory too

    • @NottJoeyOfficial
      @NottJoeyOfficial ปีที่แล้ว

      That's what happens when it was a standard because it had to be and not because people liked it

  • @FreedomDaveX
    @FreedomDaveX ปีที่แล้ว +166

    I have wondered if the warp zones in Super Mario Bros and Super Mario Bros 3 were actually intended to allow players a way to return close to where they left off if they weren’t able to complete the game in one sitting.

    • @michaelsavich1423
      @michaelsavich1423 ปีที่แล้ว +39

      yes, it is believed that that was the intent

    • @ibozz9187
      @ibozz9187 ปีที่แล้ว +15

      There’s also the a+start trick

    • @arandomdude._.
      @arandomdude._. 10 หลายเดือนก่อน +1

      ​@@ibozz9187Pretty sure A+Start only works if you run out of lives, when the NES powers off its ram becomes empty, so the game can't detect what world you were in.

    • @ibozz9187
      @ibozz9187 10 หลายเดือนก่อน

      @@arandomdude._. yeah but maybe you had the nes running in the background

  • @RucadiDev
    @RucadiDev ปีที่แล้ว +58

    Passwords usually ARE saving your game, it is just that the storage is yourself.
    Usually the password is the internal representation of the region of memory that stores your progress + a checksum

    • @ladyibis580
      @ladyibis580 ปีที่แล้ว +3

      So the storage was the neurons we activated along the way. :D

    • @livenishikireaction
      @livenishikireaction ปีที่แล้ว

      and if you ask your friend to remember it for you, then you can make the Original Joke™

  • @GamingintheAM0801
    @GamingintheAM0801 ปีที่แล้ว +79

    A cool thing Suikoden II did if you had data from the first game on your memory card: when you met returning party members, their levels and equipment would be (partially) carried over from the first game. So if Flik was Level 99 in the first game, you'd meet him at Level 40 in the sequel. And man was it awesome to have him plow through enemy mobs in single attacks while the new characters are still struggling to do decent damage. It was just really neat to have all your hard work from the first game carry over into the second in some way.
    It also unlocked a sidequest where you could recruit the main character of the first game, and he'd even have the exact same name you gave him. So that was cool too.

    • @squidiskool
      @squidiskool ปีที่แล้ว +3

      Acrobatics

    • @tomas_iss7469
      @tomas_iss7469 ปีที่แล้ว +5

      Now that’s one of the few ways where it’s worth it to break game balancing

  • @foxxarie
    @foxxarie ปีที่แล้ว +72

    As someone who was obsessed over saving my game progress any chance I got when I was younger, this resonated with me on a greater level. Great video!

  • @SEB1991SEB
    @SEB1991SEB ปีที่แล้ว +42

    I don’t like automatic saves. Like sometimes I’ll want to have a laugh and just run through a dangerous area really quickly and take a lot of risks, just for the fun of it. If I lose a load of health/ammo it doesn’t matter, because I’ll just make sure not to save it afterwards. But with automatic saves I can’t do that, because then it’ll save, ruining my playthrough.

    • @DrRank
      @DrRank ปีที่แล้ว +3

      Autosave provides more benefits in some games than others. In Crash Twinsanity for example, you get an autosave whenever you break a World Crate, allowing you to continue from that specific World Crate. But because the game doesn't have fast travel, you may have to sit through an entire level in order to get back to a Gem you missed.
      That said, in general I prefer having them than not.

    • @SEB1991SEB
      @SEB1991SEB ปีที่แล้ว +1

      @@DrRank Yeah I remember having to replay a load of levels to have another go at getting a gem in Crash Twinsanity alright. Still a great game though.

    • @Eddy-xc4ni
      @Eddy-xc4ni ปีที่แล้ว +6

      Autosaves are fine as long as you get a manual save as well so you can go back if the autos are gets you in a bad spot

    • @markvo3137
      @markvo3137 ปีที่แล้ว +1

      that or i wanna check dialogue, ttyd doesn't have autosave but my god is it annoying having to go to and fro from a save bIock after resetting your gamecube just to check each partner's specific cutscene diaIogue

    • @ProbNotCross
      @ProbNotCross ปีที่แล้ว

      I remember softlocking my self in cod ww2, I threw a grenade on my team, and it saved when I threw the explosive. So whenever I tried to continue the game, I would throw the grenade automatically at my team and the game would restart because I killed some of my team members.

  • @lewis9s
    @lewis9s ปีที่แล้ว +39

    Everytime I defeat a difficult boss in a videogame I have only one thing on my mind “LEMME SAVE!!!”

    • @fatcat1250
      @fatcat1250 ปีที่แล้ว +2

      Tfw you didn't actually beat the boss but just had a stroke of luck that you're not sure you'll ever get again.

  • @DrRank
    @DrRank ปีที่แล้ว +11

    The original Crash Bandicoot on the PS1 has one of the most awkward save systems I've ever seen. There are only three scenarios that let you save:
    1. Reaching the end of a Tawna Bonus Round. This saves your level completion progress, but you can only attempt it once per playthrough of the level.
    2. Reaching the end of a Cortex Bonus Round and obtaining its Key. This saves the fact that the Key was collected, but again, you only get one attempt without having to restart the level.
    3. Collecting a Gem, which requires you to break every box in the level without dying. This saves the fact that the Gem was collected, but outside of the secret levels, it doesn't save your level completion progress.

    • @PSXDRIVERPLAYERBSTH
      @PSXDRIVERPLAYERBSTH ปีที่แล้ว +1

      Finally I see someone other than me who gets exactly how it works. It saves when there's something to save, basically. And for reaching 100% you don't even have to visit any Tawna Bonus Rounds. But they are nice to get that level progression saved.
      Plus you never run out of save opportunities anyway, despite some people having that idea. When 100%, every level is unlocked to play, even that Cortex boss map, when under that, it saves up to The Lab no matter what - plus you need gems and keys for that anyway, it jumps from 35% to 100% in that case.

  • @ethanhawkins3391
    @ethanhawkins3391 10 หลายเดือนก่อน +2

    Loved the Save Blocks in Paper Mario: The Thousand Year Door (also in Super Paper Mario) as not only did they fit in universe with the jumping to “break” the block, but they usually signified shit was about to go down in the next area once saving was complete.

  • @BAIGAMING
    @BAIGAMING ปีที่แล้ว +24

    I forget if it was Xenogears or Xenosaga, but there was one scene where you go into a factory where they were making save points and you could use most of them.

    • @eyoshinthemaximum
      @eyoshinthemaximum หลายเดือนก่อน

      It’s probably Xenogears, as I remember the game having actual lore for the save points, though I don’t know for sure

  • @schmecklin377
    @schmecklin377 ปีที่แล้ว +19

    I love it when a sequel continues where the last one left off and let's you bring over your save. Feels like the journey is continuing. The Nier series also does some interesting things concerning game saves.

    • @leftysheppey
      @leftysheppey ปีที่แล้ว +6

      Golden Sun was the first one that I really remember this from

  • @ItzAdminPlayz
    @ItzAdminPlayz ปีที่แล้ว +48

    I've always wanted a video talking about this, great job man!

    • @kirotalksyt
      @kirotalksyt  ปีที่แล้ว +10

      Appreciate it! I have a ton of random things about video games I want to talk about in the future.

  • @leftysheppey
    @leftysheppey ปีที่แล้ว +8

    I'm a big fan of 90s era JRPGs, so the whole saving when you can I really feel on a spiritual level. Breath of fire, which was featured in this video, is a game I played a LOT of

  • @kainestacy
    @kainestacy ปีที่แล้ว +19

    notification gang

  • @tomico9154
    @tomico9154 ปีที่แล้ว +7

    Massive respect for blurring the P5 spoiler.

    • @renakunisaki
      @renakunisaki ปีที่แล้ว

      I was wondering why there was a blur.

    • @tomico9154
      @tomico9154 ปีที่แล้ว

      @@renakunisaki It was blocking the objective and if I remember right its pretty late game too.

  • @KakkaRotSRL
    @KakkaRotSRL ปีที่แล้ว +13

    this guy has a great channel

  • @dwightmanfreddi
    @dwightmanfreddi ปีที่แล้ว +3

    Interesting rec. I recently played my gamecube and it instantly brought back memories of getting to those save points after making progression in a game. Been replaying a lot of my old games catalogs and it's nice to come back to it. I kinda am tried with modern games as well, so this is a great diversion at the moment. Thanks youtube for this cool recommendation.

  • @tylertriezenberg1399
    @tylertriezenberg1399 ปีที่แล้ว +2

    I have a distinct memory of my dad frustratingly driving us to Toys R Us on a Friday night so we could get a Ps1 memory card because he and I were tired of not being able to finish Crash Bandicoot 2

  • @BlaudracheLP
    @BlaudracheLP ปีที่แล้ว +1

    I love Kingdom Comes savior schnaps saving mechanic. If you "quick save" before a fight you have to deal with the debuff that is the effect of alcohol on Henry.

  • @zackbiggins2022
    @zackbiggins2022 ปีที่แล้ว +19

    I can't remember how I found your channel, but it gives me major Scott the Woz vibes and I absolutely love it. Keep up the quality videos

  • @emc-em4ut
    @emc-em4ut ปีที่แล้ว

    First time seeing your channel, good video. keep up the nice work

  • @ddsbo
    @ddsbo ปีที่แล้ว +1

    i LOVE this channel, short videos but very very entertaining, especially appreciate the flashing lights warning u do for every video

  • @matieyes7695
    @matieyes7695 5 หลายเดือนก่อน

    Simple, to the point and highly enjoyable. That was a good video.

  • @renesylvian7916
    @renesylvian7916 ปีที่แล้ว +6

    Sonic Mega Collection Plus also had an interesting mechanic if you had save data from other games. It would unlock extra games for you to play.
    I think If you had Sonic Heroes data you would get Comix Zone and The Ooze. And boy, did I love Comix Zone x)

  • @superfandesonic1
    @superfandesonic1 ปีที่แล้ว +3

    Amazing video!!
    Made me remember those weekends where I would leave my cheap knock off nes on at night because I couldn't finish mario, and in the morning it would be all hot xD

  • @daemonastari
    @daemonastari ปีที่แล้ว

    great content keep it up g

  • @maccamachine
    @maccamachine ปีที่แล้ว

    Saving in metroid is always cool and the save rooms in resident evil are a nice break with some chill music great video and interesting topic man!

  • @andyrajendra3103
    @andyrajendra3103 ปีที่แล้ว

    I love saving in Kiseki/Trails games that gets carried over to future games, seeing all the changed minor dialogues depending on your choices in previous games and getting some freebies from your bracer/detective/academy points was nice

  • @fedorakirby2250
    @fedorakirby2250 ปีที่แล้ว +6

    I’ve been going down a bit of a rabbit hole on video game hardware and system mechanics, so this was a very fortuitous upward!
    It’s always fun hearing you talk about random video game stuff.

  • @genemelendez8157
    @genemelendez8157 ปีที่แล้ว +2

    Ratchet and Clank had probably the coolest bonuses for having save data
    In the first game, you’re told by the CEO of Gadgetron that you have to be with the company for two years to get a discount when buying their weapons.
    Two years after the first game, you get the third game Up Your Arsenal. If you have save data for after you get the discount from the first game, you get to actually use the discount and buy weapons earlier than intended.
    Not just that, but if you have save data from the first or second game, some of the weapons you unlocked in that game will be free in their respective sequels

  • @ellocherry1421
    @ellocherry1421 ปีที่แล้ว +2

    Nice vid also I always wondered what the canonical reason was for saving like for kingdom hearts was there just a random save there and everyone was like “ehh okay”

  • @RyanStorey1231
    @RyanStorey1231 ปีที่แล้ว +2

    My favorite example of games giving you bonuses for having an existing save file from another game is Ratchet & Clank: Going Commando.
    If you have an existing save file of Ratchet & Clank 1, then you can access most of your weapons from that game. Those weapons aren't that useful in Going Commando, but it's still a cool feature.

  • @davidguthriemusic
    @davidguthriemusic ปีที่แล้ว +1

    super informative and cool video!! never knew about how password saves worked; they're almost like "legal" cheat codes! also the Metroid password goofs are highly entertaining LOL

  • @clydu91
    @clydu91 ปีที่แล้ว +2

    The coolest way to save has always been, and will always be, having to go to church and confess our sins to save in the Dragon Quest games.

  • @VexAcer
    @VexAcer ปีที่แล้ว +2

    There's a personal favorite PS2 RPG of mine called Breath of Fire Dragon Quarter that integrated saving into the gameplay as a risk/reward system.
    In short the game is meant to be replayed multiple times and you get ranked in the end. Saving ties into this ranking and you also have a limited number of saves via save tokens. If you want the best rank you want to beat the whole game without saving once. Getting good ranks is incentivised as it opens up more parts of the game/story on future playthroughs.
    That said it still has a quick save feature. It doesn't count as a "save" in terms of your rank as it just lets you quit the game/turn off your PS2. It goes away once it's loaded so you can't use it to continue if you die.

  • @Sly88Frye
    @Sly88Frye ปีที่แล้ว

    The thing you mentioned about how your leftover save data from the first game allows you to continue the second game with what you had from the first game is something I have actually thought about since I was a kid in the '90s. I always thought it would be so cool if in a game's sequel you would continue with exactly what you had left from the previous game.
    One thing I thought was really cool about how some games access save data from other games is in metal gear solid when psychomantis will read your mind but what he's doing is actually reading your memory card to make it appear as if he knows exactly what you like in real life. I didn't play it on the PlayStation but I remember playing metal gear Solid the twin snakes on GameCube and even though I was a young teenager at the time it just shocked me so much when psychomantis said that I love playing Super smash Bros Melee of course for me to realize not too long after it's because the game is reading my memory card.

  • @dima_keller
    @dima_keller ปีที่แล้ว

    TH-cam's recommendations got actually good? Lol
    Subscribed!

  • @Minochu96
    @Minochu96 8 หลายเดือนก่อน

    sometimes you can see a combination were you can eater save or use the password system
    the original Rayman did exactly that (least the PS1 version does)
    however if a game today has the option for you to manually save, even with the auto-save I still manually save, sometimes up to multiple times in a row, just to make sure it's saved

  • @revaryk6868
    @revaryk6868 ปีที่แล้ว +2

    I generally make sure to save all the time when playing a video game, though it's hasn't taken me until relatively recently to keep multiple saves. You never know what might happen!
    In the Dragon Quest series, your usual save points are churches. Sometimes they'll let you save after major story moments as well. This series didn't get a proper auto-save until Dragon Quest 11 (technically 10, but that's a Japan-only MMO). And yet I still always save at churches in 11 on instinct despite there being an auto save.

  • @ilypo
    @ilypo ปีที่แล้ว

    My favorite thing about the Memory cards was the games that allowed you to play with your character oj your friend's system, like in Digimon World 4

  • @f1lt3r
    @f1lt3r ปีที่แล้ว

    JUSTIN BAILEY and then a bunch of hyphens is the Metroid one I used that gave you all the stuff with the Zero Suit, I never realized there were others that did the same thing!

  • @bobbobby5200
    @bobbobby5200 ปีที่แล้ว +2

    I cant remeber how much progress I lost as I kid because I always hated taking the time to save, mainly in final fantasy games. I hated the fact that I had to stop playing for a couple of seconds.

  • @Cyberian_Khatru
    @Cyberian_Khatru ปีที่แล้ว +1

    The thing about Resident Evil is that originally it was more about exploration than combat or getting resources or any other type of progression. It was what you *knew* about the mansion and its secrets. Once you know the jumpscare or the puzzle solution, that isn't leaving your brain even if you have to load a point 20 minutes earlier. Even then, what took you 20 minutes might only take you 3 minutes now with your new knowledge. Combat is only a failsafe for not knowing where you are, or you use it to get rid of obstacles like bosses or zombies in commonly used hallways. This is why in REmake they redid most of the puzzles and added crimsonheads.
    I like to think about ink ribbons like a weird mix of a roguelite mechanic in a metroidvania.
    Speaking of which, odd that savescumming wasn't touched upon like in crpgs where you f5 -> roll dice -> f9 ad nauseum, or dark soul's infamous save system that tries to make you live with your mistakes. And what about devs who go out of their way to make save editing as cryptic as possible.What about exploits in games involving save/reloading. There's honestly a lot but I don't expect an 8 minute video to cover all of it and I respect that.

  • @JamietheEmperor
    @JamietheEmperor ปีที่แล้ว

    I love old saving screens

  • @chrisdrown5866
    @chrisdrown5866 ปีที่แล้ว +2

    One game that used saving in a really interesting way is Nier: Automata. It used it to enhance the experience which is something games don't usually do as it's such a mundane thing.

  • @meat7490
    @meat7490 ปีที่แล้ว +1

    Metroid prime 2 had save rooms like other Metroid games, but much like RE4 it had this whole “safe haven” vibe. Those are my favorites as from a narrative standpoint and as a play both Samus and I feel relieved to endure dark aether’s atmosphere

  • @duckymouth
    @duckymouth ปีที่แล้ว +1

    My favourite way a game has done saving is tales of berseria, where you still have save points as checkpoints where you can make infinite saves but you also can quicksave but quick saves only have 1 slot so it will always overwrite your previous quicksave, so then you can use save points as normal saves but if you need to do something and exit the game you can quicksave to exit the game and the quicksave also doesn't get deleted upon loading.

    • @pinkie723
      @pinkie723 ปีที่แล้ว

      I was confused about how it was different until that last part, that is actually cool! A quick save that doesn't delete itself as soon as you load it!

  • @McCaroni_Sup
    @McCaroni_Sup หลายเดือนก่อน

    About save data carrying over, the best example in my opinion is the Kiseki series. The games are structured in such a way that all the games are connected. The series is divided into multiple arcs, and each arc has multiple games. The games in each arc take place immediately after the events of the preceding game, and recognize your previous save files. So if you helped an NPC in the previous game, the next game acknowledges it through dialogue. You also get item bonuses and carry over your level.
    It gets insane when the 10th game, Trails into Reverie, counts save data from the past SIX WHOLE GAMES on PC, since it serves as the finale for those games. Keep in mind, these six games have been building up since 2010 all the way up to 2020. So literally a decades worth of clear data.
    And thats not even mentioning that the series has an overarching plot that has been going on since 2004. You won't understand the plot if you haven't played all the previous games. This means that Nihon Falcom probably has the most loyal fanbase in gaming. Like imagine sticking with a series for that long lol, its been 20 years.

  • @Gorilla_Butt
    @Gorilla_Butt 8 หลายเดือนก่อน

    Haven't watched the video yet but this man the goat 🐐

  • @charlzthedrummer
    @charlzthedrummer ปีที่แล้ว +1

    Believe me, I can go on and on for hours about how genius the saving in Zelda majoras mask is.

  • @leeartlee915
    @leeartlee915 หลายเดือนก่อน

    As someone who started gaming in the 80s, I still have this tendency to say to people who are in my house “I just gotta save real fast and then we can go”. It’s like hardwired into my brain.

  • @juliannocartagena2007
    @juliannocartagena2007 ปีที่แล้ว +2

    One cool thing is that in Denpa Men 2 and 3 you could transfer the hero from the original first game and the Denpa Men you caught (excluding Crystal, Jasper and Amber).

    • @jakkurinjactenderjakala4129
      @jakkurinjactenderjakala4129 11 หลายเดือนก่อน

      Have enjoyed the Denpa Men demos as a child but never got the full games

    • @juliannocartagena2007
      @juliannocartagena2007 11 หลายเดือนก่อน

      @@jakkurinjactenderjakala4129 Well the transfer thing only works with the full games. Not the demo versions…

    • @jakkurinjactenderjakala4129
      @jakkurinjactenderjakala4129 11 หลายเดือนก่อน

      @@juliannocartagena2007 I just wanted to say I played the demos as a child but okay anyways

  • @SterbsMcGurbs
    @SterbsMcGurbs ปีที่แล้ว +1

    When I was a young warthog playing Twilight Princess, I would forget to save regularly and just keep my console on for weeks at the time. Well, I went on a trip with my grandparents and my dad saw my GameCube was left on so he did the dad thing to do and turned it off. I was on the City in the Sky dungeon but I hadn't saved since Lakebed Temple. Even though that's one of my favorite games of all time, I never played it again.
    I've got another one where we had a family PS2. I was playing Final Fantasy X and had gotten all the way to the Bevelle Temple. My brother didn't have enough space on the memory card to save a different game of his so he deleted my save file. Never played that game again either.

  • @greatspaceadventure
    @greatspaceadventure ปีที่แล้ว +1

    I was hoping you were going to talk a bit about save rotation for games with multiple story paths, and also perpetual saving as popularized by Souls (aka real time saving, or no do-overs). There’s also the interesting case of using saves as a metanarrative device, like the indie game Oneshot.
    There’s also the odd case of roguelites/likes, which record different “levels” of progress. You usually have at least 3: game feature unlocks/permanent progress upgrades, which are always permanent, consumables that are maintained between runs but are ultimately discarded if not used (Rogue Legacy comes to mind), and one-time saves, which “pause” the game but don’t let you rewind. You did cover the last one though!

  • @swoomyswoom3455
    @swoomyswoom3455 ปีที่แล้ว +2

    It was really weird playing Yakuza from 0 to current day because first you had to go find a phone booth to aave and then all if a sudden they were gone and you could just save in the menu

  • @dudeat1320
    @dudeat1320 ปีที่แล้ว

    Makes me think of:
    Majora's Mask owl statues (quick saves)
    Golden Sun's save transfer to it's sequel
    Alien: Isolation manual saving in a modern game for extra player tension

  • @Ronezkj15
    @Ronezkj15 ปีที่แล้ว +7

    I gotta admit that whole pizza time bit felt like it'd transition to a sponsor at any minute lol
    Great video!

    • @nixel1324
      @nixel1324 ปีที่แล้ว

      I had my finger hovering over the L button the whole time too.

  • @ennard9638
    @ennard9638 ปีที่แล้ว

    I clicked on this video randomly and didn't expected to see Joueur du grenier in it

  • @teo2805
    @teo2805 ปีที่แล้ว

    Ratchet 2 and 3 have bonuses for playing previous game. In 3 you can get an "employee discount" promised during Ratchet 2, pretty funny if you ask me. You also get some weapons even from 1 and 2.

  • @yousoron.3699
    @yousoron.3699 ปีที่แล้ว +1

    In Yakuza 0 you can only save in the phone booths. Makes sense with the setting in the 80's... really cool.

  • @MimiBrightwell
    @MimiBrightwell ปีที่แล้ว

    I just KNEW Persona 5 was gonna come up on the cool music save room part

  • @SRJplayGAMES
    @SRJplayGAMES ปีที่แล้ว +1

    that ps2 memory card hurt my soul 0:33

  • @thepolacek
    @thepolacek ปีที่แล้ว

    My childhood copy of Zelda 1 for nes still has a functioning battery. It is 35 years old.

  • @pensuls7595
    @pensuls7595 ปีที่แล้ว

    seeing that crow in lisa was always a sigh of relief 😮‍💨

  • @R2bball
    @R2bball ปีที่แล้ว +2

    I love your videos fam

    • @kirotalksyt
      @kirotalksyt  ปีที่แล้ว +1

      Thanks for the support! Keep grinding with the basketball training videos, man.

    • @lamiatorchani7648
      @lamiatorchani7648 ปีที่แล้ว

      ​​@@kirotalksyt please talk about Super Smash Bros next time

  • @potflower5118
    @potflower5118 ปีที่แล้ว +1

    Plants vs Zombies: Garden Warfare 2 is an interesting case as it’s an online multiplayer shooter so it obviously has auto saving but there is option to make a manual save in the game.
    I appreciate having that manual save after an hours long play session, it feels satisfying to wrap up the game with a final stop to the save button. It feels less satisfying when it’s a online game with only auto saving, and you just awkwardly quit the game and just trust your progress is saved.

  • @thewindysage1538
    @thewindysage1538 ปีที่แล้ว

    The record for save files for me is the trails in the sky trilogy,which gives you 1000 independent save files on the steam version

  • @legospacememe8468
    @legospacememe8468 ปีที่แล้ว +3

    Legend of the Mystical Ninja had an obscene password system

  • @daphne1065
    @daphne1065 7 หลายเดือนก่อน

    damn this is a chill channel when high

  • @ArcadianLegend
    @ArcadianLegend ปีที่แล้ว +1

    The Japanese version of Metroid on the Famicom's Disk System add-on has an actual save feature just like Zelda. Playable suitless Samus is only available in the NES version though.

  • @BCZ21
    @BCZ21 ปีที่แล้ว +1

    Good old save points

  • @parttimelazy4593
    @parttimelazy4593 ปีที่แล้ว +2

    And even after all of this, I still manually save after the auto save.
    It's a matter of trust and betrayal.

  • @themetalmario77
    @themetalmario77 ปีที่แล้ว

    Pizza Tower jumpscare got me

  • @samtii777
    @samtii777 ปีที่แล้ว

    great video great channel

  • @mrsuprpotato526
    @mrsuprpotato526 ปีที่แล้ว

    Well said.

  • @Artenesama
    @Artenesama ปีที่แล้ว +4

    I never trust when the game has auto save, I am never sure if I will lose what I did even thought the game tell me that the last save was X secs ago. Just an habit from playing so many games where you need to manually save.

  • @NottJoeyOfficial
    @NottJoeyOfficial ปีที่แล้ว

    My favorite example of save files doing something in other games is Mario Galaxy save data making it very easy to unlock Rosalina in Mario Kart Wii. It's almost impossible to get her without that save data, but stupid easy to get her with it.

  • @user-nm9yd4wq4s
    @user-nm9yd4wq4s ปีที่แล้ว +3

    I like those immersive save points. Whether it be requiring items or changing the time of day or progressing the story along. I also like unique game difficulties that limit or change saving in games as well. Very unique game mechanic

  • @ShadowCringelord
    @ShadowCringelord ปีที่แล้ว

    Who are you and why is this video amazing. I’m subscribed

  • @yungalucard9139
    @yungalucard9139 ปีที่แล้ว

    I always appreciated games that let you save from the pause-main menu.

  • @sem_aki
    @sem_aki ปีที่แล้ว

    Steams cloud saves are so good, I started doing some side quests in Yakuza 0 again and saw that the saves from 4 years ago were still backed up there.

  • @sacred_needle
    @sacred_needle ปีที่แล้ว

    i was expecting Silent Hill 4 being mentioned but surprised it wasnt

  • @coolbrotherf127
    @coolbrotherf127 ปีที่แล้ว

    As a kid, memory cards were a pain because many parents just never bought them. I played so many games from the beginning over and over again just because I and many of my friends didn't own memory cards for our consoles. It's not like they were very expensive but for whatever reason I just didn't really understand how important they were.

  • @planetox1940
    @planetox1940 ปีที่แล้ว

    broo the save song on the gamecube version of animal crossing!!! *chefkiss🥵🤩

  • @makeouth1ll
    @makeouth1ll ปีที่แล้ว

    good video!

  • @fgfhjfhjfbhfghf5771
    @fgfhjfhjfbhfghf5771 ปีที่แล้ว +1

    I love that you say "these batteries could last decades" while showing the game infamous for barely lasting 5 years

  • @JesusProtects
    @JesusProtects ปีที่แล้ว

    0:34 Not even Psycho Mantis would be able to read that memory card.

  • @pvtests8248
    @pvtests8248 ปีที่แล้ว

    so fkn good

  • @Swampert_Tube
    @Swampert_Tube ปีที่แล้ว

    5:34 the switch pokemon games let you have more than one save but on a different switch profile

  • @evilspidey2000
    @evilspidey2000 ปีที่แล้ว

    I see that senses fail reference at 5:06 👀

  • @theluigifan1
    @theluigifan1 ปีที่แล้ว +3

    Then there are games like Undertale and Deltarune that integrate the act of saving into the lore

  • @xyannail4678
    @xyannail4678 ปีที่แล้ว

    2:38 The greatest game of all time Blue Sphere, Werster called and wants his line back.

  • @KE-yq2eg
    @KE-yq2eg ปีที่แล้ว

    I saved this video to watch later.

  • @darkbrightflow9406
    @darkbrightflow9406 ปีที่แล้ว

    Save points makes such a great feeling, but can make me have anxiety, especially when it comes to a game console that’s aged, jailbreaked, can crash at any moment

  • @renakunisaki
    @renakunisaki ปีที่แล้ว

    There's also differences in what exactly gets saved. Pokémon where you restart in the exact same spot, vs Ocarina of Time where you can save anywhere but will restart at certain spots. Mario games that saved progress but not lives/powerups, etc.

  • @videogames8261
    @videogames8261 ปีที่แล้ว

    i was not expecting that abrupt cut to pizza tower

    • @videogames8261
      @videogames8261 ปีที่แล้ว

      you could say it was of unexpectancy

  • @lysime
    @lysime ปีที่แล้ว

    2:08 You really used a Joueur du Grenier video? That blows my mind!

  • @sotsubreivaj
    @sotsubreivaj ปีที่แล้ว

    I remember Alien 3 for the SNES having password saving. That annoyed me since I'd already played some games with proper saving. But even worst, a magazine published all saving passwords for that game, spoiling everyone.