Source 2 VS... Source 2?

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  • เผยแพร่เมื่อ 27 ธ.ค. 2024

ความคิดเห็น • 688

  • @adiiose
    @adiiose ปีที่แล้ว +2993

    I can't wait for source 3

    • @kipchickensout
      @kipchickensout ปีที่แล้ว +144

      Good one

    • @Trovosity
      @Trovosity ปีที่แล้ว +80

      Lmao i already know in 3 years this WILL be the joke... i can't wait hahha

    • @chost-059
      @chost-059 ปีที่แล้ว +24

      I hope il live long enough to see that

    • @lion_brine_ninja6407
      @lion_brine_ninja6407 ปีที่แล้ว +268

      source 2 chapter 2

    • @relicscraps
      @relicscraps ปีที่แล้ว +129

      I can't wait for *Source: Alyx*

  • @GravityTrash
    @GravityTrash ปีที่แล้ว +1016

    I remember VNN covering this map. Utterly insane how Valve remade Dust 2 twice

    • @KarltheBarl
      @KarltheBarl ปีที่แล้ว +111

      Twice we know of, how many dust 2s are there

    • @darbstre2900
      @darbstre2900 ปีที่แล้ว +164

      VNN is a clown. Bro makes huge broadstatememts then acts credible when they come true.

    • @NKorru
      @NKorru ปีที่แล้ว +3

      Valve just remade Dust 2 on CS2 from latest version in CS:GO not from this prototype.

    • @Tristansfn
      @Tristansfn ปีที่แล้ว +149

      @@darbstre2900 He's so annoying. I still remember when Half-Life: Alyx was revealed and he cried tears of joy because a project he had been working on for years had finally come to fruition. As if he had any part in it at all? All he did was stalk and harass people for vague information. Of all the things he claimed, the only thing that would end up being true, was that it was a VR game. And he wasn't even the source of that information, he just reported on it. Maybe he feels like when he finds these things, he is the one to manifest them into reality?

    • @darbstre2900
      @darbstre2900 ปีที่แล้ว +30

      @@Tristansfn I missed that wtf lmao. I'm glad he's nearly universally regarded as a clown. He either reports on public information or more often just makes it up lmao.

  • @Asaski09
    @Asaski09 ปีที่แล้ว +78

    Assigning your cat a Dust 2-esque colour palette was a nice touch, as well. Good on you.

  • @bedmoot
    @bedmoot ปีที่แล้ว +331

    I wasn't expecting a room tour and I def would not have expected such a sick room!

    • @sauce7029
      @sauce7029 ปีที่แล้ว +7

      RIGHT

    • @Bella1899
      @Bella1899 ปีที่แล้ว +18

      I know right? Who would've expected Philip to be a hookah addict??

    • @angtang01
      @angtang01 ปีที่แล้ว +5

      @@Bella1899 and corona beer enjoyer ahahah

  • @HideorEscape
    @HideorEscape ปีที่แล้ว +619

    Someone should remake this realistic "scaffold" version of dust 2 in Source 2 I really like the realism.

    • @jacobgaysawyer337
      @jacobgaysawyer337 ปีที่แล้ว +8

      @@DailyShit. what you said has nothing to do with anything

    • @Billy_Wyatt
      @Billy_Wyatt ปีที่แล้ว +11

      Yeah, it's better than the full matbright CS2 has right now.

    • @jacksonelh
      @jacksonelh ปีที่แล้ว +20

      ​@@Billy_Wyattit's not better at all. it's extremely visually muddy, theres dark shadows everywhere, no cover and too much visual clutter. you wouldn't want to play a competitive game on that map. the one we see in cs2 in comparison is clean, visible, bright and visually appealing

    • @Billy_Wyatt
      @Billy_Wyatt ปีที่แล้ว +6

      @@jacksonelh it's a matter of preference.

    • @sackboy1665
      @sackboy1665 ปีที่แล้ว

      @@Billy_Wyatt *mat_fullbright

  • @Catzzye
    @Catzzye ปีที่แล้ว +17

    5:50 this colour... would love to hear more about your.. thoughts of picking this colour for your living room. brave choice indeed! also love the unique _flowerpots_ near the fireplace haha

  • @drgabi18
    @drgabi18 ปีที่แล้ว +47

    2:31 the lamp prop you're zooming in eventually made it into the dust 2 remake or alyx in the end, lots of the props have been reused

    • @jojodicus
      @jojodicus ปีที่แล้ว +5

      yup, the lamp is also in Anubis as well

    • @bshap495
      @bshap495 ปีที่แล้ว +1

      It's nowhere to be seen in HL:A. In fact, the only assets I recognize are some of the cables and electrical boxes, which were remade for the game.

    • @jujuyee2534
      @jujuyee2534 ปีที่แล้ว

      @@bshap495 you cant speak of facts if you dont really know for sure🤷🏻‍♂️

    • @bshap495
      @bshap495 ปีที่แล้ว +4

      @@jujuyee2534 I've spent enough time in the HL:A workshop tools to know that the prop they're referring to isn't there.

  • @resurgam_b7
    @resurgam_b7 ปีที่แล้ว +59

    At this point, I'm pretty sure I would happily listen to kliks describe the particularities and discrepancies between two similar pebbles and I would consider it time well spent 😂

  • @gabrieltiberius1076
    @gabrieltiberius1076 ปีที่แล้ว +41

    I wasnt expecting a video of yours about this unused map, It feels like a dream come true hehehe. Nice video!

  • @FlyMyTurtle
    @FlyMyTurtle ปีที่แล้ว +466

    The old one is better for a narrative setting. It tries to explain much more logically why the layout is the way it is.

    • @AlbertAdamsLincoln
      @AlbertAdamsLincoln ปีที่แล้ว +1

      I like early😢

    • @contra7631
      @contra7631 4 หลายเดือนก่อน +6

      That's the thing turtle rock does best.They can sometimes make very cinematic maps.I mean they worked on left 4 dead franchise.

  • @XanderNiles
    @XanderNiles ปีที่แล้ว +220

    The prototype version looks absolutely amazing. It only needed minor tweaks and slightly better lighting and it was ready to go.

    • @DeMoNELectro
      @DeMoNELectro ปีที่แล้ว +5

      If you let me 5/6 month with friend we can recreate this one or getter this one :) and rework on it

    • @Hichkuche11
      @Hichkuche11 ปีที่แล้ว

      ​@DeMoN ELectro please please please 🥹, how can we access to your map?

    • @DeMoNELectro
      @DeMoNELectro ปีที่แล้ว

      @@Hichkuche11 im saying if you let me this time i would probably make it from scratch with a friend :D

    • @SCHIZOPHAZIA404
      @SCHIZOPHAZIA404 ปีที่แล้ว

      @@DeMoNELectro THAT WOULD BE AWSOME!!!

    • @DeMoNELectro
      @DeMoNELectro ปีที่แล้ว +2

      @@SCHIZOPHAZIA404 yeah :D maybe we will have acces to this map we don't know we will see

  • @TeamTeddy666
    @TeamTeddy666 ปีที่แล้ว +70

    philip's videos are so well edited and he's very well spoken so when he slips in stuff like this you can't help but laugh 10:06

    • @cache780
      @cache780 ปีที่แล้ว

      what? It's on purpose

    • @WhatIsTheHeat
      @WhatIsTheHeat ปีที่แล้ว

      @@cache780 he said slips in not slips up

    • @cache780
      @cache780 ปีที่แล้ว

      @@WhatIsTheHeat what? It's on purpose

    • @Attewir
      @Attewir ปีที่แล้ว +2

      ​@@cache780 lets try once more.
      "Slips in" = intentional

    • @cache780
      @cache780 ปีที่แล้ว +5

      @@Attewir what? It's on purpose

  • @picklypt
    @picklypt ปีที่แล้ว +42

    Amazing alliteration 😂
    “There are 2 source2 versions of dust2 which is 2 many 2 some people. There’s this one that belongs 2 counter strike 2 which isn’t 2 dissimilar 2 the 2017 remake that we are familiar with 2day and then there’s this much earlier source2 pro2type which could have been made as far back as 2012 , well certainly over 2en years ago”

  • @fgp0032
    @fgp0032 ปีที่แล้ว +11

    The hotel was such an original and refreshing concept, it's sad it didn't make it :(

  • @PugLifeJM
    @PugLifeJM ปีที่แล้ว +13

    This comparison really highlights how the old version is full of dark and shadowed areas, while the new version is almost uniformly bright because agent skins would turn invisible otherwise.

  • @tomyamaza3657
    @tomyamaza3657 ปีที่แล้ว +4

    At 9:04 you can spot Ellis and Coach in the distance, as well as another character who looks to be in orange.

  • @kevox9933
    @kevox9933 ปีที่แล้ว +221

    I love the older Source 2, it looks more serious and CSS like. I love the dark and serious theme, like cmon Valve, this is a horror scenario.

    • @joeylucca23
      @joeylucca23 ปีที่แล้ว +29

      Yeah i agree its cs... Now it looks more cartoony

    • @osmankerimli6710
      @osmankerimli6710 ปีที่แล้ว +62

      cs is not a realistic military themed game anymore as the devs said it is not a mil sim it is a sport.

    • @Gigadweeb
      @Gigadweeb ปีที่แล้ว +86

      countar strike twoe child game.... look to cartoon grapfix to make kid player happy like children show.. countar strike twoe cartoon world with rainbow unlike countar strike source twoe prototype with dark corridorr and raelistic gun.. countar strike twoe like playhouse. countar stronke twoe playor run from csprototype fear of dark world and realism

    • @Vin50000
      @Vin50000 ปีที่แล้ว

      cs players going outside and calling the grass unrealistic for not looking like horse puke

    • @kevox9933
      @kevox9933 ปีที่แล้ว +36

      @@osmankerimli6710 It was never a milsim, cs was a kind of hardcore comp. shooter with a dark and serious theme.
      Terrorist vs Police/Anti Terror.
      Its not some sort of watergun playground, it should keep its identity and heavy impact.

  • @dignusdingus3709
    @dignusdingus3709 ปีที่แล้ว +7

    I absolutely love the visual style of that prototype Dust 2 map, wish they used it more heavily for the 2017 revamp.

  • @Witoree
    @Witoree ปีที่แล้ว +6

    5:50 "my living room looks like this"
    Shows one of the best living rooms I've ever seen

  • @timokho20
    @timokho20 ปีที่แล้ว +4

    I've never saw that older source 2 map of dust 2 before. As the developer stated, it looks so much more realistic and like an actual place than current Dust 2 looks. Its really a shame how cartoony the game has evolved, some of the screenshots of that map and the building models are extremely realistic and if we had that map with the current source 2 lighting, I am sure it would look absolutely incredible Especially the screenshot at 9:53 looking down at long A looks truly like it has come from a real place. But I can only dream what could've been.

  • @arrowtongue
    @arrowtongue ปีที่แล้ว +6

    It's worth noting the change to a Moroccan setting might be from that L4D3 was gonna have many locations there, this might've been an experiment in that.

  • @appearr7611
    @appearr7611 ปีที่แล้ว +1

    Philip can literally talk about anything related to source or cs and my ears and eyes will open wide

  • @locomotivefaox
    @locomotivefaox ปีที่แล้ว +5

    I really quite like this map, it feels very much lived in and like everything has a purpose, rather than just being closed off streets and corridors.

  • @jakepeterson6488
    @jakepeterson6488 ปีที่แล้ว +1

    Mister kliks, I've been really enjoying your videos lately. I wish you just make them longer

    • @jakepeterson6488
      @jakepeterson6488 ปีที่แล้ว

      @@3kliksphilip Generally speaking that is true. Maybe expand the topics to a larger format that can increase the runtime.
      E.g. The video of your experience playing The Talos Principle. That was a very well structured video with the perfect leinght imo

  • @dopey473
    @dopey473 ปีที่แล้ว +4

    Still disappointed we never got that old version, it looked incredible

  • @bluebell2334
    @bluebell2334 ปีที่แล้ว +3

    I love how you had to sneak Fluffykins in there :) 10:26

  • @taguwura
    @taguwura ปีที่แล้ว +7

    great video, never seen this dust2 prototype till now. seeing all the bones of l4d3 in s2 makes me kinda sad.

  • @1337Ox
    @1337Ox ปีที่แล้ว +11

    the old dust2 played sooo good, wish they would make it playable again for a weekend or something, they did that only once :(

  • @SpokenFlesh
    @SpokenFlesh หลายเดือนก่อน +2

    Source 2 Beta was Dark and Gritty

  • @zywoomeister3654
    @zywoomeister3654 ปีที่แล้ว +10

    Just wanna say you are amazing and your content is the best. thank you!

  • @brave1
    @brave1 ปีที่แล้ว +3

    that old source2 dust2 actually looks really impressive and unique even today

  • @Cosmic-Bear.
    @Cosmic-Bear. ปีที่แล้ว +1

    I'm not entirely sure if I could describe the feeling but those prototype screenshots give off huge Left 4 Dead 2 vibes, really says a lot about the era of Valve those maps were made in.

  • @nsgONE
    @nsgONE ปีที่แล้ว +4

    10:09 hahaha I love these little details. Something that could easily be mistaken as an editing flaw, but actually a struggle to pronounce a map building up to be a joke.
    So few content provide this kind of stuff that actually make my day. "Ayo what the hack, how can something so little make your day?" Idk it just does and it could even make you write a comment, apperantly.

  • @michaelplaczek9385
    @michaelplaczek9385 ปีที่แล้ว +2

    Making A and B be a hotel just makes sense

  • @kdee1428
    @kdee1428 ปีที่แล้ว +1

    Glad to here your regular voice... Hope you have recovered ❤

  • @Siiilent
    @Siiilent ปีที่แล้ว +2

    Wow that prototype looks good.🔥

  • @white_mage
    @white_mage ปีที่แล้ว +1

    this early dust 2 looks stunning and also plays differently in an interesting way. i'd love to give it a try.

  • @gman248
    @gman248 ปีที่แล้ว +1

    What is crazy is that the Dust 2 remake was done in 2017, yet it is out in the intended form only now in 2023. That is six years of improvements that could have happened. Yet it is looking timeless and as fresh as ever. I bet they have even crazier stuff cooking, that we just dont see yet and will see in a few years.

  • @schwarz1538
    @schwarz1538 ปีที่แล้ว +5

    these 10 minutes are going to be the best part of my day

  • @GerritTime
    @GerritTime ปีที่แล้ว +1

    7:47 that, "Valve please fix" genuinely caught me off-guard

  • @brunop8223
    @brunop8223 ปีที่แล้ว +2

    what music is playing at 6:50?

  • @C.A._Old
    @C.A._Old ปีที่แล้ว +2

    *2:12** Oh Hello Nicholas!*

  • @ContinueTheBloodline
    @ContinueTheBloodline ปีที่แล้ว +1

    what a good video to watch this morning

  • @gilvinzalsos8734
    @gilvinzalsos8734 ปีที่แล้ว +2

    The one with hotel/restaurant esque looks interactive to play with. One thing valorant has over cs go in maps is that their maps look alive, like people actually live and pass the places you walk on the map on a daily basis. Right now CS:GO's dust 2, mirage and overpass feels like a desolate ghost town

  • @KIoakk
    @KIoakk ปีที่แล้ว +35

    Tbh - I quite like them, they have a lot of character. Would like to see more maps like the early S2 ones

  • @julie10yamamoto
    @julie10yamamoto ปีที่แล้ว +2

    It's will be so interesting! Thanks too much!!

  • @MrJinxmaster1
    @MrJinxmaster1 ปีที่แล้ว +1

    This is realy cool to see how valve has vastly improved the quality of their mapping tools and practices.

  • @The0bsessed
    @The0bsessed ปีที่แล้ว +13

    this is why i like 3kliksphilip, if i klick on a video, it plays a video. Not like some of his brothers .... looking at you 2kliksphilip

  • @HyperMario64
    @HyperMario64 4 หลายเดือนก่อน

    I really like the lighting in Source 2. It's just more vibrant and realistic. Dust 2 is fairly stripped down but Inferno looks gorgeous in Source 2.

  • @umbrellamuffin
    @umbrellamuffin ปีที่แล้ว +1

    I wish they had gone for a middle ground with these. I always found blowing up nondescript crates really boring so the idea of the terrorists actually wanting to blow up something relevant is very much welcome

  • @S4NSE
    @S4NSE 3 หลายเดือนก่อน

    2:06 isn't that the tower that was shown in the announcement trailers when one could see how they were working in the hammer tool, I mean it's basically the mirage tower but still, maybe sus, but cant remember 100%

  • @okbuddy7962
    @okbuddy7962 ปีที่แล้ว +1

    I was so drunk watching this last night. The only thing I remember is him saying source 2

  • @qudruplem8570
    @qudruplem8570 ปีที่แล้ว +3

    I cant believe how much the style shifted, the map looks like something straight out of left for dead

    • @alanrcastro8580
      @alanrcastro8580 ปีที่แล้ว +7

      I mean it was 2012-2013, back when Valve was still playing with the idea of Call-of-Duty'ing CSGO.

    • @Vinicantstopcrying
      @Vinicantstopcrying ปีที่แล้ว

      ​@@alanrcastro8580
      CS franchise was saved by Hidden path. They literally made the whole game and handed in to valve in silver platter. Look at the Documentary of HIDDEN path devs....Valve was working on TF2 and Portal and didn't had no eagerness and time of to work on new CS game back in 2009

    • @kniazjarema8587
      @kniazjarema8587 ปีที่แล้ว +1

      @@alanrcastro8580 what do you mean by that? I mean i know what is cod, and what is csgo, but what were they doing to "call of duty" it?

    • @havoc3-243
      @havoc3-243 ปีที่แล้ว

      @@kniazjarema8587 piss filter everywhere i guess

  • @alexwilkins558
    @alexwilkins558 9 หลายเดือนก่อน +1

    Old video but there's also two offices , one for cs2 and one made by backscratch for s&box which feels like more of a remaster compared to the current cs2 version

  • @86Fallowcp
    @86Fallowcp ปีที่แล้ว

    Kinda wish we couldve gotten a little more of the old map, I like how its trying not to be a stereotypical ruined and old middle east landscape but actually a modern village, with café places and new streets being built.

  • @stevethepocket
    @stevethepocket ปีที่แล้ว +1

    I wonder where he took the inspiration from. The inside of the restaurant looks exactly how I remember the Tangierine Café at Epcot, and the red building reminds me of the Tower of Terror (which was purposely styled to blend in with the Morocco pavilion that you can see it from due to its height).

  • @Morijr-pj2cw
    @Morijr-pj2cw ปีที่แล้ว +1

    great vid as always

  • @shigekax
    @shigekax ปีที่แล้ว +1

    I can't believe how well you pronounced "aurore"

  • @MrJinxmaster1
    @MrJinxmaster1 ปีที่แล้ว

    5:50 that's a pretty well put together living room, but I can't pass judgment on half of a room as if it exists in a vaccum. I also cannot see any sign of utility as all the shelves are ornamentally occupied which might bode ill for where the utility is.

  • @formerlymax
    @formerlymax ปีที่แล้ว +1

    I liked when Phillip talked about driving a vehicle into a pole. Also what's with the two hookas?

  • @spectrobit5554
    @spectrobit5554 ปีที่แล้ว +2

    Playability aside, I much prefer Roger's artstyle.
    It really makes me wonder what CS:GO could've been were it released on the Source 2 engine instead.

  • @clydeshaw876
    @clydeshaw876 ปีที่แล้ว +1

    As a former mapper I appreciate this early Dust2 version much more than the existing one. It looks a lot more like a real place. Sadly CSGO went too competitive and now every map feels like an arena, even though the graphics are better than before.

  • @yellowskrub
    @yellowskrub ปีที่แล้ว +4

    The scaffolding is such a great idea to make the map feel more like a real place with a far more realistic layout while managing to keep the gameplay the same. Its made me think next time I make a map after I've got the layout down and I switch to making it look all pretty instead of making the ground, ground I could instead make it a bridge or scaffolding or maybe even a roof. Somehow this has completely opened my mind to an infinite amount of ideas. I sound crazy dont I? Oh well, luckily only I'll have ever been the one to read this.

    • @yellowskrub
      @yellowskrub ปีที่แล้ว +1

      You could add thin sheets (Sheets?) of wood to stop the scaffolding from being see through from below.

  • @danilalekseevic9436
    @danilalekseevic9436 ปีที่แล้ว +1

    5:49 -source2 graphics looks incredible

  • @finkitsallover
    @finkitsallover ปีที่แล้ว +1

    2:31 that asset is in T spawn on Anubis now

  • @sylfrear
    @sylfrear ปีที่แล้ว +2

    I love this old dust2 2 version its so much more moroccan than the one we have now

  • @natandirt
    @natandirt ปีที่แล้ว +1

    Meeen I'd sell my soul to play that dust 2, I love the vibe of it

  • @NY-Vice
    @NY-Vice ปีที่แล้ว +16

    Watching this made me understand why so many artists from CS:GO ended up leaving to work on Valorant. CS:GO is a no-fluff type game where everything must have a purpose, where in Valorant the maps are much more vibrant with random stuff going on in the background. Definitely sounds like a lot more fun for an artist to work on, even if I prefer the CS maps.

    • @alanrcastro8580
      @alanrcastro8580 ปีที่แล้ว +20

      or maybe it was just a matter of paycheck lol

    • @spiderjerusalem8505
      @spiderjerusalem8505 ปีที่แล้ว +9

      And also valve never having anything done.
      At some point you'll be so fed up with new projects getting scrapped you'll seek company that actually finishes them.
      Money is money, but they can't replace the sense of fulfillment you get from having your job done. But that probably mostly applies to artists lol

    • @Vinicantstopcrying
      @Vinicantstopcrying ปีที่แล้ว +10

      Some less influential Devs leaving won't do shit to Valve...Look How Turtle rock turned out ? They claimed they are tired of valve and they are gonna make left 4 dead better but only to completely embarrassed themselves with mediocre crap like back4blood

    • @HentaiSpirit
      @HentaiSpirit ปีที่แล้ว +2

      @@Vinicantstopcrying left4blood 😂

    • @Vinicantstopcrying
      @Vinicantstopcrying ปีที่แล้ว +4

      @@HentaiSpirit
      My bad but Atleast I made Someone smile

  • @JC-tg5xx
    @JC-tg5xx ปีที่แล้ว +5

    Love a good old 3klik videos explaining cs stuff

  • @Steel0079
    @Steel0079 ปีที่แล้ว +7

    This game better come out fast.

  • @luminescentlion
    @luminescentlion ปีที่แล้ว +1

    "I'd definitely drive into that." Sneak peak of next video?

  • @allenqueen
    @allenqueen ปีที่แล้ว +2

    I really would like Dota2-esque custom games in Counter Strike Source 2. Having same maps in different times of the day, different themes and maybe some adjusted layouts. I know of server browser, but an official page would bring in lot of players

    • @deltahl
      @deltahl ปีที่แล้ว +1

      They need to improve the server browser ASAP.
      If it had map thumbnails, bigger texts, a way to filter out gamemodes (without using tags), .. and it matched the game interface (instead of being an ugly gray menu) players'd play on community servers more frequently. To beginners it looks like an aircraft panel.

  • @Hubris1998
    @Hubris1998 ปีที่แล้ว +1

    9:45 looks great tho

  • @C.A._Old
    @C.A._Old ปีที่แล้ว +1

    *7:47** Ask Valve E-Mails damn it.*

  • @IsandJako
    @IsandJako ปีที่แล้ว +1

    I think valve was also mainly waiting for higher end pc's to go mainstream so they can run source 2 at all

  • @verebellus
    @verebellus ปีที่แล้ว +2

    this is amazing, someone remake it and publish it

  • @miinus8972
    @miinus8972 ปีที่แล้ว

    the video of your living room with the huge hookas hit me like a truck

  • @thejanitor9902
    @thejanitor9902 ปีที่แล้ว

    Thanks AI Philip for another trip down memory lane!

  • @qualitycontent1021
    @qualitycontent1021 ปีที่แล้ว +8

    Prototype's site A looks amazing, so much so I wouldn't mind it if it killed my FPS and was too distracting during gameplay.

    • @kniazjarema8587
      @kniazjarema8587 ปีที่แล้ว +1

      true, but there's a lack of boxes or any other thing to hide behind. It's either they haven't planned on putting anything, or completing the rest of the map was more important. maybe both.

  • @C.A._Old
    @C.A._Old ปีที่แล้ว +1

    *Early Source 2 engine Was Nostalgia feeling about Source 1 Ultra optimization Level Soul, But Now Source 2 engine is not feel anythings. Souless. and Nutshell Lighting.*

  • @idiotshittiot
    @idiotshittiot ปีที่แล้ว +5

    Holy shit the amount of corona in your living room

  • @goofygoodpasture8511
    @goofygoodpasture8511 ปีที่แล้ว

    I think a more polished version of this map would be fun, and i really hope the assets get released so the community can make it

  • @elbodomo8875
    @elbodomo8875 3 หลายเดือนก่อน +1

    I think what they meant with more realistic, could be based on graphics programming, so the shaders and materials, even when cs got more and more cartoonish, the term realistic in graphics programming is often used for the light formular for calculating light, and how close it is to the real world. Pixar for example is leading in some of those areas even when they do it in animated Movies, because even when the results look like a cartoon or not real at all the light calculation behind can be more "realistic". In cs2 and also in half life alyx we see alot of light improvements reagarding the lightcalculation especcialy whith the use of reflection probes and vulumetric lighting. Sorry for nerding out a bit, but it feels good to know sometimes something in the most random topics thanks!

  • @thatskizzle
    @thatskizzle ปีที่แล้ว +1

    5:51 BRO LIVES IN THE GOOF HOUSE WHAT

  • @eglewether5523
    @eglewether5523 ปีที่แล้ว +1

    That kitchen view looks like something from R6S

  • @n9ne
    @n9ne ปีที่แล้ว

    4:55 look at short A
    you can defend short A from ct spawn in that D2 version that's actually kinda cool but probably super op for ct's
    that entire section is open and replaced with scaffolding.

  • @alaozarmg459
    @alaozarmg459 ปีที่แล้ว +1

    Ex QA for Back4Blood here. It took me all video to find out why this guy's name sounded so familiar.

  • @KingKaleb77
    @KingKaleb77 ปีที่แล้ว +2

    My main takeaway from this video: 3kliksphillip really likes Corona

  • @noamias4897
    @noamias4897 ปีที่แล้ว

    This video just made me realize how much I prefer the old D2 over the new

  • @realbr1koo
    @realbr1koo ปีที่แล้ว

    I remember back in the early 2000's when i read in a gamemagazine about the freshly released Counter Strike: Source. Seeing pictures of the game i found it really gorgeus, but i didnt really know what its about and how is the gameplay (i only played arena shooters before that game). I have read pages about how everyone loses their minds about 1.6, and i watched the videos of lan tournaments on the discs attached to the magazines. All i remember distinctively is the glowingly yellow dust 2, and the minimalistic yellow hud. It was so different than most games at the time, the pictures about the game looked something so different and distinct from everything else back then. When CS:GO released i already felt that that era will be over, and with it the style and atmosphere the game had, and nowadays younglings wouldnt even understand how different and unique this game felt back in the days. Im really sad about the cartoonish design choice.. and im really sad that more and more games go to this direction. Even the ones i believed to resist the changing of trends..

  • @herotroll1
    @herotroll1 ปีที่แล้ว

    Seeing very early Source 2 is interesting. Looks like they improved the engine (the lighting especially) quite a bit since then.

  • @void7837
    @void7837 ปีที่แล้ว +1

    I honestly wish they sticked to the more realistic art style of source 2

  • @valt1337
    @valt1337 ปีที่แล้ว +1

    01:50 tspawn looks amazing

  • @panema0
    @panema0 ปีที่แล้ว +2

    i want someone to try recreate the source 2 DUST II in source 2

  • @TheRogurt
    @TheRogurt ปีที่แล้ว

    we need more catkliksphilip

  • @Kulei666
    @Kulei666 ปีที่แล้ว

    As someone who made half a map I can confirm that this early Source 2 version would have changed gameplay completely

  • @xtlm
    @xtlm 8 วันที่ผ่านมา

    Cool.
    They should release it in the workshop so we can do local server matches on it

  • @evgenim1
    @evgenim1 2 หลายเดือนก่อน +1

    В первом варианте реально угнетающая атмосфера. Во втором больше похоже на мультик.

  • @LearnSomethingRandom
    @LearnSomethingRandom ปีที่แล้ว

    Lol, the lamp at 2:36 is also used in Anubis (t spawn). Ancient (haha) prop!

  • @metun
    @metun ปีที่แล้ว +1

    Why did this not be released and tryed out? Looks cool.

    • @LewdSCP1471A
      @LewdSCP1471A ปีที่แล้ว +2

      Source 2 was barely functional at the time, it was still in prototyping stages.