Hav0k
Hav0k
  • 105
  • 739 680
How Control Surfaces Will RESHAPE Atmospheric Combat Forever
🌌 How Control Surfaces Will RESHAPE Atmospheric Combat Forever 🌌
Welcome back to our Combat in the Verse series! In this episode, we’re diving into the future of combat in Star Citizen as we explore the exciting introduction of flight control surfaces and dynamic weather. 🚀
Join us as we discuss how these groundbreaking features will transform atmospheric combat forever! We’ll cover:
- The mechanics of flight control surfaces and their impact on maneuverability.
- How dynamic weather will add a new layer of strategy to aerial engagements.
- The potential implications for pilots and combat tactics when these changes are fully implemented.
👍 If you're as excited about these developments as we are, hit that like button, drop your thoughts in the comments, and share this video with fellow Star Citizen fans. Don't forget to subscribe to Hav0k for more clear, concise, and up-to-date content on Star Citizen, DCS, and sim gear reviews. Together, let's explore the stars! 🚀🌠
✅ Dive into Star Citizen Now and get a $5000 UEC Bonus | robertsspaceindustries.com/enlist?referral=STAR-7GK3-VHXC
✅ Stay Connected | Join Hav0k Community DISCORD NOW! - discord.gg/43ahX8yw
🛠️ MONSTERTECH | Use Code "hav0k" on checkout for -5% USA - www.mtsim.com/
🤝 Looking for an org? | Join us in ADI today! - www.adiclan.com
🟧 Support the channel | Get exclusive perks for joining! - th-cam.com/channels/mmLyOWVecwYr9FqN1eZrAg.htmljoin
🟧 Or support on Patreon - www.patreon.com/Hav0k7
❇️FOLLOW❇️
➡️ Instagram: hav0k7
➡️ Twitch: www.twitch.tv/hav0k7
➡️ Twitter: AcpHav0k
➡️ Discord: discord.gg/knHkSza9qf
#StarCitizen #Hav0k #Squadron42
มุมมอง: 4 491

วีดีโอ

The REAL Cost of Losing Your Ship | The Future of Ship Insurance
มุมมอง 5K9 ชั่วโมงที่ผ่านมา
💥 The REAL Cost of Losing Your Ship | The Future of Ship Insurance 💥 What if losing your ship in Star Citizen truly mattered? With big changes on the way, CIG plans to make insurance more impactful, adding real consequences to ship loss. In this video, we break down the future of ship insurance, from tiered coverage to UEC payouts instead of replacements. Inspired by insights from the Answer th...
Drake Cutter Giveaway WINNERS REVEALED! Could It Be YOU?!
มุมมอง 47112 ชั่วโมงที่ผ่านมา
The wait is over! I'm thrilled to announce the winners of our Drake Cutter Giveaway! Watch to see if you’re one of the lucky pilots taking home this amazing ship. Thank you to everyone who entered, and stay tuned for more exciting giveaways and updates! 👍 If you're as excited about these developments as we are, hit that like button, drop your thoughts in the comments, and share this video with ...
Squadron 42’s INSANE Cinematic Space Battle Will Blow You Away!
มุมมอง 61K16 ชั่วโมงที่ผ่านมา
Get ready to experience the most breathtaking space battle ever brought to life in Squadron 42! In this video, I’ve compiled the best cinematic moments from the Squadron 42 prologue, capturing every intense scene in one continuous, heart-pounding cut. This isn’t gameplay footage - it’s an all-out cinematic edit that brings you right into the heart of the action, showcasing massive fleet clashes...
Player Built Space Stations Will SHAPE Star Citizen's Endgame!
มุมมอง 1.9K16 ชั่วโมงที่ผ่านมา
🚀 Welcome to the future of Star Citizen! In this video, Player Built Space Stations Will SHAPE Star Citizen's Endgame, we dive deep into the transformative potential of player-built space stations. Discover how these incredible structures will redefine gameplay, offering new opportunities for exploration, trade, and community building. Whether you're a seasoned pilot or a newcomer to the 'verse...
Star Citizen 4.0 | What We’re Losing, Gaining, and Hoping For
มุมมอง 2.2Kวันที่ผ่านมา
In this video, we’re diving into the highs and lows of Star Citizen 4.0. While features like engineering gameplay, life support, and the transit refactor are delayed, crucial tech like server meshing, Pyro, and jump points are still on track to lay the foundation for a more stable universe. We’ll explore how server meshing could finally bring smoother gameplay, larger player counts, and better ...
How Genesis and Dynamic Weather Will TRANSFORM Star Citizen’s Universe
มุมมอง 2.9K14 วันที่ผ่านมา
In this video, we’re diving deep into the latest game-changing updates from CitizenCon 2954-Genesis Tech and Dynamic Weather! These revolutionary features are set to reshape the way we explore and survive in the ‘verse. With Genesis Tech introducing incredibly detailed biomes, dense forests, and realistic terrain, Star Citizen’s planets and moons will feel more alive than ever. 🌲🌋 And it doesn’...
What’s Beyond Pyro? | Star Citizen’s Universe Is About to Get Bigger!
มุมมอง 2.5K14 วันที่ผ่านมา
🚀 What’s Coming After Pyro in Star Citizen? The Verse Is About to Expand! 🚀 In this video, we dive into everything revealed in the Beyond Pyro panel at CitizenCon 2954! With Star Citizen’s universe set to eventually reach 100 systems, Pyro was never the final frontier-and now we know what’s next. From the return of Nyx to the stunning new system of Castra, we’re breaking down all the new worlds...
Why Squadron 42 Could Be the Most Important Game of the Decade
มุมมอง 12K21 วันที่ผ่านมา
"Could Squadron 42 be the game of the decade? In this video, we dive into the immense hype, incredible visuals, and powerful storytelling that have captured the gaming world’s attention. After 11 years in development and countless anticipated release dates, Squadron 42 has finally shown us what it’s capable of, and gamers are rallying behind it in a way we've rarely seen before. I’ll explore wh...
Is BASE BUILDING & Crafting The Key To Star Citizen's Future?
มุมมอง 5K21 วันที่ผ่านมา
Welcome to an exciting journey through the future of crafting and base building in Star Citizen! 🌌 In this video, we dive deep into how these two groundbreaking systems will change the game forever. Discover how crafting will evolve, allowing players to create personalized gear and items that suit their unique playstyles. We'll explore the importance of blueprints, material quality, and the cra...
RSI Zeus Mk II ES Review | The Perfect Mid-Range Explorer You NEED?
มุมมอง 6K28 วันที่ผ่านมา
In this video, we dive deep into the RSI Zeus Mk II ES, one of the most versatile and capable mid-range exploration ships in Star Citizen. Whether you're a seasoned explorer or a new player looking to find the perfect ship for your next adventure, the Zeus Mk II ES offers an incredible balance of power, efficiency, and exploration tools. We’ll break down everything from its advanced radar syste...
Server Meshing Breakthrough & 4.0 Is Coming | Last Week In The Verse
มุมมอง 5Kหลายเดือนก่อน
In this week’s episode of Last Week In The Verse, we dive into the latest server meshing breakthrough that could transform Star Citizen’s universe! We’ll break down the newest 4.0 Evocati testing reports, including how Pyro’s jump points and contested zones are shaping up, and whether CIG is getting closer to delivering the long-awaited server meshing tech. Plus, we discuss the recent 3.24.2 pa...
The Ultimate Customization System Star Citizen NEEDS: AR Lens & Drones!
มุมมอง 1.9Kหลายเดือนก่อน
Unlock the future of Star Citizen with the ultimate customization system that players have been asking for! In this video, we explore how AR Vision and drones could completely transform how we customize ships, hangars, and eventually, player apartments. From holographic previews to seamless placement of items, this system would eliminate frustrating physics issues and give players more freedom ...
HUGE Star Citizen Giveaway: Win a FREE Drake Cutter Starter Package!
มุมมอง 7Kหลายเดือนก่อน
Hey, pilots! I'm giving away TWO Drake Cutter Spooky Starter Packages to two lucky subscribers, and you don’t want to miss out on this! Whether you're a new player or a seasoned veteran, the Drake Cutter is the perfect versatile starter ship to kickstart your journey in the 'verse. How to Enter: 1️⃣ Subscribe to the channel! 2️⃣ Like this video! 3️⃣ Share this video! 4️⃣ Comment below with your...
How Master Modes & Ship Roles Could EVOLVE Combat In Star Citizen
มุมมอง 3.2Kหลายเดือนก่อน
In this video, we dive deep into the current state of master modes and ship roles in Star Citizen. While the game offers an exciting combat experience, there are several issues that need addressing to enhance gameplay. Join us as we explore innovative ideas that could revolutionize the flight model! 🚀 What You'll Discover: - An overview of the existing master modes and their impact on combat. -...
Mining in Star Citizen Could Be So Much MORE!
มุมมอง 3.6Kหลายเดือนก่อน
Mining in Star Citizen Could Be So Much MORE!
Star Citizen's Game-Changing Engineering Makes Space Disasters THRILLING
มุมมอง 2.5Kหลายเดือนก่อน
Star Citizen's Game-Changing Engineering Makes Space Disasters THRILLING
Engineering & ARMOR Updates You Can't Miss! | Last Week In The Verse
มุมมอง 2.2Kหลายเดือนก่อน
Engineering & ARMOR Updates You Can't Miss! | Last Week In The Verse
CitizenCon 2024 | The BIGGEST Reveals I'm Hoping For!
มุมมอง 10Kหลายเดือนก่อน
CitizenCon 2024 | The BIGGEST Reveals I'm Hoping For!
The TRUTH About Star Citizen In 2024 | My Honest Review
มุมมอง 16K2 หลายเดือนก่อน
The TRUTH About Star Citizen In 2024 | My Honest Review
Monstertech MTS | A GAME-CHANGER For Sim Enthusiasts?
มุมมอง 4.1K2 หลายเดือนก่อน
Monstertech MTS | A GAME-CHANGER For Sim Enthusiasts?
How Refueling, Rearming, and Repairing Might Be AMAZING in Star Citizen!
มุมมอง 3.3K2 หลายเดือนก่อน
How Refueling, Rearming, and Repairing Might Be AMAZING in Star Citizen!
Is 3.24 REALLY Worth The Delay? | Last Week In The Verse
มุมมอง 1.6K2 หลายเดือนก่อน
Is 3.24 REALLY Worth The Delay? | Last Week In The Verse
Star Citizen 4.0 Delayed Again-Here’s How CIG Can Recover
มุมมอง 2.5K2 หลายเดือนก่อน
Star Citizen 4.0 Delayed Again-Here’s How CIG Can Recover
Unfortunate DELAYS & 3.24 Coming To Live Soon? | Last Week In The Verse
มุมมอง 2.3K2 หลายเดือนก่อน
Unfortunate DELAYS & 3.24 Coming To Live Soon? | Last Week In The Verse
How Progression In Star Citizen Could Be AMAZING!
มุมมอง 1.6K2 หลายเดือนก่อน
How Progression In Star Citizen Could Be AMAZING!
My MOST HATED ISSUES In Star Citizen & How It Could Be Better
มุมมอง 2.6K2 หลายเดือนก่อน
My MOST HATED ISSUES In Star Citizen & How It Could Be Better
Still No Wave 2 For 3.24 & Fire Looks INSANE! | Last Week In The Verse
มุมมอง 8623 หลายเดือนก่อน
Still No Wave 2 For 3.24 & Fire Looks INSANE! | Last Week In The Verse
6 Upcoming Sci-Fi Games In 2024 And 2025 You SHOULDN'T MISS
มุมมอง 1.8K3 หลายเดือนก่อน
6 Upcoming Sci-Fi Games In 2024 And 2025 You SHOULDN'T MISS
The Most HIGHLY ANTICIPATED Update To Star Citizen | Alpha 4.0 Features
มุมมอง 13K3 หลายเดือนก่อน
The Most HIGHLY ANTICIPATED Update To Star Citizen | Alpha 4.0 Features

ความคิดเห็น

  • @ZaneDragonBorn
    @ZaneDragonBorn 14 นาทีที่ผ่านมา

    7:14 Unless of course the dropship disabled clouds in settings!

  • @operator9858
    @operator9858 ชั่วโมงที่ผ่านมา

    the world is not ready for this vid yet man. they dont understand how big a deal this is :)

    • @Hav0k
      @Hav0k 59 นาทีที่ผ่านมา

      It's alright. If FCS is as good as we hope, they'll be surprised for sure.

  • @hamitron
    @hamitron ชั่วโมงที่ผ่านมา

    I hope control surfaces making some more agile in atmosphere will only be for fast speeds, with those with VTOL having an advantage when requiring slow speed operations.

    • @Hav0k
      @Hav0k 58 นาทีที่ผ่านมา

      Agreed

  • @abes.4040
    @abes.4040 ชั่วโมงที่ผ่านมา

    Today you will never see two fleets fight so close. Whatever happened to long range weaponry in the future?

  • @ProjectGoMad
    @ProjectGoMad 2 ชั่วโมงที่ผ่านมา

    Cinematic is not a game.

  • @Radiance-r4q
    @Radiance-r4q 3 ชั่วโมงที่ผ่านมา

    The designers of all the ships are AMAZING.

    • @Hav0k
      @Hav0k 2 ชั่วโมงที่ผ่านมา

      Agreed!

  • @Twadfire
    @Twadfire 3 ชั่วโมงที่ผ่านมา

    It was very good-looking cinematic but boring. It was no different and just as painfully stupid as any other starwarsy spacebattle slop we see all the time. Was hoping to see competence and smarts from ALL involved in that battle, really show off why they are good at what they do. Lean into "Simulation" aspect of SC. There was very little to be found, apparently traded for cheap tropes back at port.. If that admiral is lauded as legendary or whatever.. all he really did was not choke himself with his shoelaces, wich is a grand feat of military prowess, i know. And with this everyone just come off as a bunch of sleepy idiots playing soldier (esp that gunnery guy.. is he the janitor and did the whole "fake it till you make it" thing?) ANyway, for what it is, its good. Could have been much better imo. Just too much substance was sacrificed to service the cinematic camera and create fake tension.

    • @Hav0k
      @Hav0k 3 ชั่วโมงที่ผ่านมา

      That's ironic because most of us service members, including myself, as well as some of my close friends I've served with that have seen combat, said it one of the best portrayals of military combat. It's chaotic. It's messy. And nothing ever goes perfectly.

  • @More-Space-In-Ear
    @More-Space-In-Ear 3 ชั่วโมงที่ผ่านมา

    Let me see, great graphics, great storyline, great actors all kept me enthralled to what will happen next.....and i bloody hope theres a next!

    • @Hav0k
      @Hav0k 3 ชั่วโมงที่ผ่านมา

      There definitely will be when we see it finally release.

    • @More-Space-In-Ear
      @More-Space-In-Ear 3 ชั่วโมงที่ผ่านมา

      @Hav0k love this reply 👍😉

  • @suotedremmesuovej
    @suotedremmesuovej 3 ชั่วโมงที่ผ่านมา

    Who else wants a real movie from this game ?

    • @Hav0k
      @Hav0k 2 ชั่วโมงที่ผ่านมา

      Yes please 😄

  • @doncockroft550
    @doncockroft550 3 ชั่วโมงที่ผ่านมา

    Congratulations to the winners.

  • @lupoal4113
    @lupoal4113 3 ชั่วโมงที่ผ่านมา

    the catapult to shot the spaceships in a space where there is no gravity is simply RIDICULOS! ... ridiculous like the music in background

    • @Hav0k
      @Hav0k 3 ชั่วโมงที่ผ่านมา

      You're aware that these styles of catapults are designed to launch a ship on a linear path to maximum speed without deviating? They can accelerate a ship to maximum speed quicker than a main thruster. It isn't gravity that's the issue. It's the power of the thruster to propel an object that has mass. Main thrusters or engines aren't instantaneous acceleration. They take time to spool up. An electromagnetic catapult, such as on the USS Gerald R. Ford aircraft carrier, use them to launch planes to a high enough velocity in a short distance to get them clear of the ship, off the deck and airborne. This, in my mind, is the same approach in many ways.

  • @stargeezer8427
    @stargeezer8427 3 ชั่วโมงที่ผ่านมา

    Really nice and interesting video (!) however while I would love all this to be true, to say I have my doubts would be a monumental understatement..... CIG has been talking a good game (ha!) for over a decade, but has unfortuately and consistantly crapped in this particular punchbowl repeatedly. For every ship like the Gladius, Sabre, 300-series etc that could believeably benefit in atmosphere from aerodynamics and flippy-bit control surfaces, even including ships sporting CIG's magic copium "VTOL" like many of their haulers and dropships, 'rule of cool" and marketing has created an ever increasing list of completely moronic examples like the Hawk, Yay Asymmetry! Corsair, and pretty much every alien/schmalien concept to date (just to name a few) that they can really only explain away because it's a "game". In short a realistic flight model founded on things like actually believeable physics and functional geometry etc is mostly pointless when at least half of their ships will continue to require a handwavium doctor's note to remain viable when anywhere near one of their very pretty planets (aka "balance"). Not that CIG won't keep being CIG and continue to farm daydreams, sell theorycraft, and throw piles of their time & backer-bucks at such things, at the end of the day the ships in Star Citizen will continue to "fly" as they do (or at all) only because CIG says so. And their weather effects will of course provide for some very cool and pretty atmosphere. 🍻

    • @Hav0k
      @Hav0k 2 ชั่วโมงที่ผ่านมา

      I just want the game to be fun. That's all I care about. 🤷‍♂️

  • @comradebumble5194
    @comradebumble5194 5 ชั่วโมงที่ผ่านมา

    DUDE THIS GAME LOOKS INSANE, i can't wait to play it

  • @TomLu0410
    @TomLu0410 5 ชั่วโมงที่ผ่านมา

    The thrust is so powerful that not even gravity can pull your ship to the surface of any stars and planets, so why should strong winds and bad weather bother you? 😂

    • @Hav0k
      @Hav0k 3 ชั่วโมงที่ผ่านมา

      You're aware that if a strong wind hits a ship that doesn't have a whole lot of mass, it'll still experience turbulence, right? Cause it'll still affect ships that have extremely high thrust to weight ratios.

  • @henrysanchez7977
    @henrysanchez7977 5 ชั่วโมงที่ผ่านมา

    Am closing on 70 years old ,have been a gamer since i was 14.The whole thing looks and sounds awesome , some deja vu to star wars intro scene, and Mass E3 end fight scene, tactically not a good idea to fight with what you are defending right behind you as any thing that misses you will hit the planet. will start saving for it now , this one like BG3 i will pay release price, had been 20 years since i paid full price before BG3, good on ya for this work .

  • @mizmera
    @mizmera 5 ชั่วโมงที่ผ่านมา

    Looks great. Best I have seen since ME3.

    • @Hav0k
      @Hav0k 5 ชั่วโมงที่ผ่านมา

      Agreed!

  • @derek9063
    @derek9063 5 ชั่วโมงที่ผ่านมา

    It will be really neat, just around the corner….

  • @hresvelgr7193
    @hresvelgr7193 6 ชั่วโมงที่ผ่านมา

    This is good but far from the best space battle ever

  • @AlexSteel-o9s
    @AlexSteel-o9s 6 ชั่วโมงที่ผ่านมา

    For the empire!

  • @lucasshepard6416
    @lucasshepard6416 7 ชั่วโมงที่ผ่านมา

    When they add realistic weather conditions the first thing I do is fly into the depths of Crusader to see how quickly I die

    • @Hav0k
      @Hav0k 6 ชั่วโมงที่ผ่านมา

      It would be nice to have an actual mechanic in the game that communicates the building pressure the lower you go

    • @gorrett
      @gorrett 4 ชั่วโมงที่ผ่านมา

      @@Hav0kand seeing your ship crumple lmao

    • @Hav0k
      @Hav0k 3 ชั่วโมงที่ผ่านมา

      @@gorrett yes

  • @11sHangar
    @11sHangar 7 ชั่วโมงที่ผ่านมา

    Our squad has been waiting for this forever. A few of us play DCS and what a dream it would be to have the awesome machines of SC (Arrow, Gladius, Sabre, etc) in a more realistic flight model for atmospheric combat. It will bring skill and tactics back to SC and also bring dynamic combat scenarios that will increase the interest pool for SC. My hope is that this is realized sooner than later. Awesome content my dude, Stay Frosty!

    • @Hav0k
      @Hav0k 7 ชั่วโมงที่ผ่านมา

      I really miss playing DCS. It's been too long since I've played. But I agree. I'm really looking forward to a more realistic atmospheric flight model. And it will bring a ton of skill and tactics back. Glad you liked the video! o7

  • @Captain-Bandolero
    @Captain-Bandolero 9 ชั่วโมงที่ผ่านมา

    I like your videos.

    • @Hav0k
      @Hav0k 8 ชั่วโมงที่ผ่านมา

      Glad you like the videos!

  • @jagzorz
    @jagzorz 9 ชั่วโมงที่ผ่านมา

    And there is the problem with Star Citizen. Everything is "Imagine this" "Imagine that" because they rarely deliver on what they promise, so the rest is left up to the immagination.

    • @Hav0k
      @Hav0k 8 ชั่วโมงที่ผ่านมา

      Yeah it does get a little tiring for me. But at this point it keeps me engaged because there is the potential. Just waiting for them to make things stable and add a bit more to it

  • @RealTanku
    @RealTanku 9 ชั่วโมงที่ผ่านมา

    4:55 When the news is so shocking you become a whole different person.

    • @puretalent5940
      @puretalent5940 ชั่วโมงที่ผ่านมา

      i WAS ABOUT to write the same thing! but saw your post first. lol

    • @FinixPoltergeist
      @FinixPoltergeist 55 นาทีที่ผ่านมา

      @@RealTanku war will change you.

  • @mhmm4840
    @mhmm4840 11 ชั่วโมงที่ผ่านมา

    Im pretty sure the idea of transient jump points is not only do they move around a system, they also open and close. So if you started constructing a station near one, by the time you finished it would be gone.

    • @Hav0k
      @Hav0k 11 ชั่วโมงที่ผ่านมา

      Not all transient jump points .ove actually. In the future they plan to have static ones that are hidden.

  • @nspence2854
    @nspence2854 12 ชั่วโมงที่ผ่านมา

    I hate all the big windows

  • @vilkasrex8067
    @vilkasrex8067 12 ชั่วโมงที่ผ่านมา

    Anyone else hear the puffer fish with a carrot everytime that cannon fires?

  • @MikePhilbin1966
    @MikePhilbin1966 12 ชั่วโมงที่ผ่านมา

    Love this video, thanks. :)

    • @Hav0k
      @Hav0k 11 ชั่วโมงที่ผ่านมา

      Glad you enjoyed the video! More will follow

  • @codeunknownyt
    @codeunknownyt 12 ชั่วโมงที่ผ่านมา

    Something that REALLY bugs me about all simulated small spacecraft is the need to show them banking to turn. That is a manoeuvre designed for atmospheric flight, where aerodynamic forces like lift and drag influence movement. In space, there’s no atmosphere to create those forces. I know, i know its a game and there needs to be some suspense of disbelief but its just something I see time and time again.

  • @Vioblight
    @Vioblight 14 ชั่วโมงที่ผ่านมา

    Great Video. I enjoy thinking about what could be and how to best prepare myself.

    • @Hav0k
      @Hav0k 11 ชั่วโมงที่ผ่านมา

      Glad you enjoyed the video!

  • @yowza234
    @yowza234 14 ชั่วโมงที่ผ่านมา

    I won't rise from pessimism until I hear about thruster efficiency curves

    • @Hav0k
      @Hav0k 11 ชั่วโมงที่ผ่านมา

      Yeah that would be an interesting thing to hear about.

  • @thegods2622
    @thegods2622 14 ชั่วโมงที่ผ่านมา

    I dont get why they call women officer sir in these games.

    • @Hav0k
      @Hav0k 11 ชั่วโมงที่ผ่านมา

      It's traditionally a British Military regulation. All officers are "sir" regardless of gender. They likely copied rather than modernized it.

  • @StarRaven77
    @StarRaven77 15 ชั่วโมงที่ผ่านมา

    I am also super hyped for these changes to the flight model and wheather. It will change the game so much more than we can comprehend 😊 imagine zooming through the canyons and clouds of Cascom, uh it’s going to be awesome 🤩

    • @Hav0k
      @Hav0k 10 ชั่วโมงที่ผ่านมา

      I agree. Cascom is my most anticipated location!

  • @John_Conner222
    @John_Conner222 16 ชั่วโมงที่ผ่านมา

    Even in the future you cannot escape tons of spam 2:36 Also I hate it when I get stabbed in the stomach and the blade doesn't touch my spine but somehow I lose all control of my legs. Also Also I thought this was a giant movie, didn't know there would be gamplay. This is pretty cool though.

    • @Hav0k
      @Hav0k 10 ชั่วโมงที่ผ่านมา

      There is indeed gameplay. I just cut it out to focus on the cinematics.

  • @TuxPenguino
    @TuxPenguino 16 ชั่วโมงที่ผ่านมา

    Imagine light fighter pilots adapting to a game where they don't dictate meta. (And play the game how it was originally designed at concept. Multicrew mmorpg)

  • @ScottTempler
    @ScottTempler 16 ชั่วโมงที่ผ่านมา

    That new capital ship should have it's size and weight weight against landing on a planetary air density, wind patterns, and planetary gravity, also sling shots would be nice. In ED there was a community contest finding high g planets and glide just above the planets atmosphere propelling the craft much faster similar to what NASA did with new voyager. It would remove the need to go to quantum just to get to the right side of a planet.

    • @Hav0k
      @Hav0k 10 ชั่วโมงที่ผ่านมา

      That would be interesting to see actually

    • @pirateradio8420
      @pirateradio8420 9 ชั่วโมงที่ผ่านมา

      Back in the 2.6x era of SC when Delamar was in the Stanton system we were able to set a speed and trajectory to this asteroid/moon and achieve an orbit while in decoupled mode. If you were off on your angles you would either slingshot away or crash into the ground. We would compete to see who could achieve the best orbit by how many complete orbits your ship could make without making any corrections after entry. For larger moons and planets however, our ships nav speeds are too low I think to achieve this, or slingshot in any meaningful way to traverse the system

    • @Hav0k
      @Hav0k 6 ชั่วโมงที่ผ่านมา

      I'd love for that to return tbh

  • @thediadect8914
    @thediadect8914 16 ชั่วโมงที่ผ่านมา

    Control surfacese is sucha weird topic when half the ships in game have the aerodynamic profile of a brick. They will have to fake those lol

    • @Hav0k
      @Hav0k 10 ชั่วโมงที่ผ่านมา

      They'll probably fake them a little bit. But I think the changes are really going to be interesting

    • @SandMan_86
      @SandMan_86 8 ชั่วโมงที่ผ่านมา

      Then those ships should be restricted to space, or just enough hydrogen for take off/landing

    • @Hav0k
      @Hav0k 8 ชั่วโมงที่ผ่านมา

      @@SandMan_86 i mean that would just make the game worse if those ships couldn't land on planets. I think they have a solid approach to balance it.

    • @SandMan_86
      @SandMan_86 6 ชั่วโมงที่ผ่านมา

      @@Hav0k why? It would create better game loops and emergent gameplay imo

    • @Hav0k
      @Hav0k 6 ชั่วโมงที่ผ่านมา

      @@SandMan_86 because it pigeon-holes people to have specific ships and will make the gameplay very limiting.

  • @Frank-costanza
    @Frank-costanza 16 ชั่วโมงที่ผ่านมา

    I can't wait for atmospheric flight to be a thing. All the low flying videos just look so unrealistic.

    • @Hav0k
      @Hav0k 10 ชั่วโมงที่ผ่านมา

      That's what I'm saying!

  • @BGIANAKy
    @BGIANAKy 17 ชั่วโมงที่ผ่านมา

    I just don’t know if this will ever get implemented. They keep saying it will

  • @lexwaldez
    @lexwaldez 17 ชั่วโมงที่ผ่านมา

    The physics on those fighters look/feel like fighter jets in atmosphere... when are we going to get Babylon 5-like or Expanse-like physics? It looks pretty but it's wrong. It's all wrong.

  • @BobWobbles
    @BobWobbles 17 ชั่วโมงที่ผ่านมา

    If MM has dumbed things down then control surfaces and weather simulation might smarten them back up again. I'm really looking forward to it.

  • @leenonolee4629
    @leenonolee4629 17 ชั่วโมงที่ผ่านมา

    Very good and good voice actors too. Love them all, but WHAT HAPPENED? Did they escape? Did they ram and destroy the King ship?

    • @Hav0k
      @Hav0k 17 ชั่วโมงที่ผ่านมา

      This is just the prologue. Unfortunately, they left it as a cliffhangar on purpose, so it's not spoiled, and people will get to experience it when it releases.

  • @GenesisDG
    @GenesisDG 18 ชั่วโมงที่ผ่านมา

    Whats insane is this is all they have to show from 700+ million in funding. Wild.

    • @Hav0k
      @Hav0k 17 ชั่วโมงที่ผ่านมา

      What's insane is that you think this is all they have to show from it. This is just the prologue of 1 of the 2 games they're making.

    • @GenesisDG
      @GenesisDG 17 ชั่วโมงที่ผ่านมา

      @@Hav0k Star Citizen, 12years and counting. Squadron 42, 10 years and counting. Its **objectively** an insane amount of money and time for a prologue to be the only thing shown. Not to mention the P.U to be in a nigh unplayable state, alpha or not is laughable.

    • @Hav0k
      @Hav0k 10 ชั่วโมงที่ผ่านมา

      It's not in an unplayable stay at all. That's definitely misinformation.

    • @GenesisDG
      @GenesisDG 4 ชั่วโมงที่ผ่านมา

      @@Hav0k it isnt though.

    • @Hav0k
      @Hav0k 3 ชั่วโมงที่ผ่านมา

      @GenesisDG it is, though. What in the world am I playing that keeps delivering hours and hours of fun? Just because you think it's in an unplayable state doesn't make it true. Your statement is a subjective reality. Not objective. The short of it is that we all hold different perspectives. Just because you see something one way doesn't make it true. It's subjective.

  • @TheStumafoo
    @TheStumafoo 18 ชั่วโมงที่ผ่านมา

    Gold standard coming ….4099

  • @harleym6555
    @harleym6555 18 ชั่วโมงที่ผ่านมา

    good prodeution, shout out to the talent team behind this.

  • @harleym6555
    @harleym6555 18 ชั่วโมงที่ผ่านมา

    @3:12 why does he address the commander as sir? Could someone explain to me how to thank you in advance?

    • @Hav0k
      @Hav0k 18 ชั่วโมงที่ผ่านมา

      Many services used the term "Sir" when addressing officers back in the day. The US army no longer does, but the British military still does. So, it's likely that CIG had a British military consultant.

    • @D3nchanter
      @D3nchanter 8 ชั่วโมงที่ผ่านมา

      @@Hav0k us army still addresses officers as sir.

    • @Hav0k
      @Hav0k 7 ชั่วโมงที่ผ่านมา

      @@D3nchanter As a current US army service member, that is 100% not true. Per regulation we are required to address female officers as "Ma'am" and male officers as "Sir".