@Havok, *_where_* can I get this game, and is it going to be for the Xbox One/XS/PlayStation 5? Or will it only be for the PC (and yes, I've got a PC)?
@Neville60001 Squadron 42 will likely be released on consoles around the time it's released to PC in 2026. As far as Star Citizen itself, that will likely remain PC only. If you're interested in Star Citizen on PC, you can follow this link to get started. robertsspaceindustries.com/enlist?referral=STAR-7GK3-VHXC Keep in mind that it is in early access, so there are features the game lacks and also it's own issues. You can check out my Honest review here: th-cam.com/video/L46vbUFmXOE/w-d-xo.html
@@Hav0k, thanks for the response about _Star Citizen_ ( was actually interested in this _Squadron 42 game, though and want to know when _that_ will be on computers & consoles.)
this looks like a drawn out mix of 3 different Eve Online trailers... some dating back over a decade. Specifically "Dominion" and "The Prophecy" trailers. 10 and 15 year old trailers.
Yeah but she was probably likely to bleed out before they got anywhere was her thought I'm sure. Plus a good warrior wants to die in battle, not in a military hospital. ;)
As a golden ticket holder I was one of the first backers. I get excited about this every few years, then reality hits and I go back to ignoring it. Maybe one day I will have a game to play.
I think one of the best things about this battle is that we actually get to see commanders issue understandable orders and then see the effects of those orders play out. This is unlike the vast majority of Hollywood space battles where anything beyond "focus fire on that target" is little more than gobbeldygook.
It is rare to get a good look at actual tactics in this type of space battle. I think Hollywood and others could learn a lot looking at some of the military sci-fi that comes out of Japan. Legend of the Galactic Heroes is the obvious one, since it has those awesome fleet engagements. Then there is stuff like Crest of the Stars/Banner of the Stars that utilizes ftl within the tactics of a battle itself, not just at the operational or strategic levels. Audiences don't need things to be super detailed, but so many battles are the exact opposite. Relying on nothing more than the rule of cool. (and to be fair, sometimes that is all you need)
Bruh Star Imperium earned almost half a billion USD from all the whales they've been milking for the past decade+. They could've make SEVERAL movies by now if they actually cared about finishing any games LOL
I hope it has an epic single player campaign I’m not into online garbage. I don’t have the time to fight against GUYS who sit next to their mountains of Cheetos and candy bars and spend hundreds of hours perfecting their skill. I just want to go back to the old days where I can just go through a chapter or more then stop and come back for more later. I’m so over the online experience.
@@spankyjeffro5320 Hey it’s my opinion. I just don’t get into online gaming. I am a casual game right now and I am in my 50s. I’ve been gaming since the first Atari came out. I am also very busy so I don’t have all the time to perfect all the little nuances that someone that spends hours and hours and hours online perfecting. With a single player campaign, I can take my time over long period of time and never have to worry about going up against someone that has a garbage cans full of empty Cheeto bags and a Mountain of soda cans piled up because he’s done 20 hour marathons day after day on the game for months.
Squadron 42 is exactly what you're asking for :) It's only single-player, and if you decide you do want to play the online side of Star Citizen, you get rewards for it, for completing Squadron 42. From What I understand, Sq42 is going to have a nice, long, and cinematic story. I can't wait for it!
Squadron 42 was the reason I bought the game nearly a decade ago (god that's ridiculous) so I'm happy to see it's actually something finally. Honestly, I think I lost my login and password it's been so long. Which is absurd. It's crazy how the graphics aren't nearly as impressive as they were when this game was announced haha. They still look great but...
Yeah it's been a decade. But honestly after looking a 2016 footage... this game is substantially way better looking than I ever thought possible. I'm about to make a retrospective video that shows the old SQ42 footage vs new
And it's more impressive when you consider they did the motion capture back in 2014 at Andy Serkis' studio (he plays the Vanduul characters). They didn't have nearly the massive budget back then (still under $100M). I recommend watching the "Admiral Bishop Senate speech" video from CitizenCon 2015. It's a good follow-up to this video.
The first two I know, or should know, well. Mr Strong I've seen far less of. Honestly I don't think I've seen Gillian since the last X-Files movie. And I have a thing for red-heads so with her blonde I couldn't place her. :D
The company has been funded more than 700 million fucking dollars, and it's extremely obvious most of that doesn't go to actually completing their shit games. So yea, the budget is pretty good for everything else I guess.
@@Astraeus.. I'm guessing they get some phenomenal lunches, hm? No delivery truck or coin machine sandwiches for them. ;) What was it, Duke Nukem III that took them like three decades to release? Think this will break that record?
Thanks. I was watching it and said, some of these people look familiar. Didn't know their names other than Gary Oldman. The bald headed guy looked familiar because I've seen him before. I don't really play video games, but is this the first time real actors are portrayed in a video game?
Well it is a movie game. Chris Roberts worked in Hollywood for ten years, so he wanted to incorporate what he learned about attention to details into this game. I'm not quite sure if there will be less of a focus on cinematics as the game progresses though, and more focus on active cinematics where you can move around in the scene.
@@stormfire962imastarcitizen5 not to mention he is a major nerd for these type of games, his knowledge on WH40k is pretty damn up there. witcher 3 as well. henry would be a perfect candidate for anything games especially for live adaptations. hence why he left witcher series when the writers wanted to add their own ideology to the show.
@@staffsargemobuto I dunno man. I wouldn't assume anything. Ive had a license to an SaaS website called speechello since 2018 which used early implementations of AI generated speech which sounds quite natural. And there was a company called Dragon Naturally Speaking which goes back to the Windows 3.1 days.
I still got a fleet of ships from 2012-2015. Back then they said they would eventually have NPC's that would help you fly big ships. Apparently that is scraped so most of my ships will just sit in hangers forever. I have been waiting since then to install and play this game. Still seems like a tech demo to me.
You assume they will actually make a game you can FLY those ships in. I have loooong since given up any ideas that I could ever fly the ships I bought like a numnuts.
AI blades are still in the plans. They will come. Im sure you don't want to hear it but be patient. The game is progressing even if at a slower than desired pace 😊
If you still haven't played i suggest you do since you've already payed for it. Even though not complete you can have hours of fun if you can manage to look past the odd bugs that plague it People use the in game beauty to make wicked movies. Should check some of them out to get a better idea.
@michaelzvara1348 they would have to produce a game first, rather than the ship garage that I can walk around my parked ships that'll never actually fly.
@@jkutynaIve been playing it endlessly for the past 5 years, the open SC verse (not the single player campaign game) so im not sure what you mean. Fair enough, its not complete but it is what you make it. We (our org) has done many battles, taken over station, saved stanton, taken part in events and have had 10's of hours of awesome fun. Haters will be haters 😕
For the same reason the capital ships use WWII style cannons on their decks and are all arrayed like line infantry from the Napoleonic Wars despite being in space: it looks badass.
Attempts to confuse enemy counter-fire that are likely controlled by predictive algorithms. If something constantly travels in one direction, then you know where it will be and are able to hit it. More difficult in space battles when the vast distances means time has transpired between what you are seeing "over there" and what is really going on "over there". If you are constantly shifting your direction of travel, then it's much more difficult to anticipate where you will be for the arrival of the shot. You are limited to the cone of approach though. If you want to engage the enemy, you're not going to head away from them, nor even parallel. You have to get closer eventually. This narrows your options. Eliminating those options is the goal of the predictive algorithms.
dampeners that simulate flying in an atmosphere to make it easier to fly in space and ensure the pilot doesnt snap their own neck or some shit trying to manuever
@@SargeRho how can you call it a sim while also arguing that it's unrealistic because of the way it is? Sims are supposed to be realistic. That's where the name comes from. Simulator.
This looks like a love letter to all things sci-fi/space and I am here for it. I grew up on Egosoft's X3 games and later X4 + Elite Dangerous. Battlestar Galactica and The Expanse were also large parts of my childhood and my love for space centred media. I hope to see more games like this in fututre that are just as visually spectacular and cinematic. Hats off to Cloud Imperium, this game looks incredible!
As someone who grew up with Wing Commander and Privateer, I want to play this game so bad but sadly my computer just aint up to par for what's needed. Time to start saving up >.
this game is the reason i got into building PCs. i saw what Chris Roberts wanted to do and went out and learned how to build a PC to be ready for when this game was released. that was over 10 years and 4 PC upgrages ago.
he was pretty patient ill give him that, made sure his fleet wasnt going all in against an enemy they’re unsure on how much is waiting in the cloud, got them all to line up in range and baited their small fighters to go into a killzone reducing their numbers and causing disarray for squads to clean up
What else could you do? You wouldn't know how many there are, how many of which ship class and your own ships would not see anything in there as well, so it would most likely end up in a lot of collisions
@ doesnt matter cause bullets in space dont drop, they just keep going at a accelerated speed until it hits something so even of they moss the line theyll hit whatever else is hiding, the best targets are usually the ones in formation in these engagements
"Hold fire!" "Captian, we are in space.... with ballistic weapons." "Oh, right. Well, fire in that direction. Full cyclic" ffs, they could have had the smaller enemy ships cleaned out, or at least out of position if they had just sent full salvos at them as soon as they saw them.
I mean they could have come up with something better than "I held the line," but whatever. Something like this would have done better "When they ask you what you did at the Battle of Vega, you won’t just say, 'I was there.' No, you’ll say, 'I stared into the depths of hell itself, into the very eyes of the evil that stood before me. When others faltered, I held my ground. When hope seemed lost, I became the shield that turned despair into victory. I stood between chaos and hope, and together with my brothers and sisters, we turned the tide of history. I didn’t just fight - I endured, I persevered, and I triumphed.'"
Looks pretty awesome. My only complaint is I'm pretty sure in space any destroyed ships don't just drop out of frame like gravity took them or something. The ship would scatter into pieces based on the trajectory of the hit.
@@aaronangel7937There is. As all these ships being next to each other, sound is able to bounce off the surfaces. Wouldn't be extremely loud just muffled.
I’m sure the next big thing for anything Star Citizen will “blow me away.” The only thing that would blow me away is if this game is actually completed in my lifetime.
Number of things i liked about this. Its more of an old school story telling style that much of hollywood and gaming has forgotten how to do or won't allow themselves to do, which is why they suck and are dying. How the alien speech has their own language over it for a moment before it is translated is so nerdy and great. Unnecessary, really, unless you like the world and want to immerse people in it. I feel like most game companies wouldn't bother with that kind of small detail these days. I mean, who has time for things like that when there is so much DEI and social engineering to be doing.
after admiral bishops speech...........if someone would have yelled charge, i swear i would have fought....fought hard!!!!............this game is really something else, we havent had a game evoke that kinda feeling for quite a long time now
This is astonishing. I've never seen a video taken from within development hell. Didn't know it looked like space. If they hurry and fire up the afterburner, they may make it out of there in the next ten years. Btw., the graphics are (very) good, but not breathtaking.
What I love about this is it shows the general (I think that’s what he is) strategizing and managing the fight in a chess like way, not just sitting in a chair barking orders. He shows no fear or emotion and simply uses logic to defeat superior forces.
Well it better be fucking good, considering that it was supposed to be released in 2014 and that as of May 2024, SC has crowdfunded roughley 700 Million (!!!) Dollars!
crazy part is they only showed the Vanduul here, there are other alien races that we can expect to encounter, such as the Xian, Banu, Kr'Thak, and Tevarin
I think this is sarcasm, as i was shaking my head at just about all the tactical and strategic errors both sides were committing through the whole video: Humans sitting completely still in their ships, aliens flying in straight lines to the humans, aliens fighters flying in one solid blob directly towards the human capital ships. Humans had no fighter screen up front. Humans knew where the aliens would arrive but had no mines or other defenses like auto guns set up. Humans didnt use a single long range missile while the aliens slowly lumbered into range. If you can have fighters and bombers microjump into range of the enemy capital ships, you could also have other capital ships do the same: a javelin with its super size torps would have done way better than a few retaliators. Not a single human on the capital ships was wearing vacuum gear or a helmet, meaning every single hit that penetrated a ship would be instantly fatal to everyone on board.
@Scotchy_Scotch_Scotch it's almost like whoever wrote this fight has never actually read a sci fi war novel before. David Webber would be shaking his head sadly.
@@Maegnas99 In the grand scheme of things it is amazing they are even within visual range of each other let alone brawling shoulder to shoulder deep deep deep in the gravity well. Hollywood. What they haven't learned is that you don't need frenetic action where you always see the actors faces. They need to watch the old WWII films. (Tje Good Shepard made the same mistake) There is a huge amount of tension, suspense, and drama to be derived from filming in the command center, listening to voices, watching displys you don't really understand. I say this having spent days in naval operations in ships and flag combat direction centers.
ok the game has a serious engine bug! Objects even characters spawing after the scene is already drawn. Example at 23:34 or 28:45. First example is really noticeable.
@@beron22 it's a part of their object container streaming tech, it optimizes seamless performance but has the downside of sometimes having pop-ins, worth trade imo especially since they're working on fixing it
I agree, however, it makes some sense as rolling into a turn and pulling positive g is easier on the body and less disorienting than lateral g. So in reality unless they have an inertial dampener in a Star Trek sense using thrusters to simulate that movement can be argued for.
When I bought this game 5 years ago, or however log ago it was... before they even had planets to explore... I never imagined it would become this good. This is what distributed, parrellel processing can do. In people and in computers.
It really feels like whatr Wing Commander would look like if they were making it nowadays ;-) (yes, I know that's a coincidence but *this* hits the right spot)
That's not the definition of coincidence, it's 100% intended because it is the same guy who made Wing Commander. A coincidence is something that happens as a result of chance or "improbable concurrence or near-concurrence of seemingly related events or circumstances that have no causal relation"
Am closing on 70 years old ,have been a gamer since i was 14.The whole thing looks and sounds awesome , some deja vu to star wars intro scene, and Mass E3 end fight scene, tactically not a good idea to fight with what you are defending right behind you as any thing that misses you will hit the planet. will start saving for it now , this one like BG3 i will pay release price, had been 20 years since i paid full price before BG3, good on ya for this work .
I have to agree... that you are pretty much full of Shyte... The very first arcade game wasn't until 1971 which would be a year too late... the first home console, the Magnavox Odyssey, was another year later in 1972... Even the famous Atari Pong was not even released until very late 1972....Your math is not 'mathing'... unless you are more like 65 years old in which case you are barely squeaking in.
not really, these look more like ships made for atmosphere, not space ships, i wish guys that made these things where a little more well read. take a battle seen out of a good sifi book series like Dahak or troy rising or honor Harrington or something, even folmak wars would be better than this. i tuned out of this after 7 or 8 minutes cuz there was no tactics, no physics, no worth wile dialog (half of it was gibberish)
I'm not saying they look like they'd function well, I'm just saying that they look cool for the intention of looking cool, it's a video game so I'm pretty sure they hit a home run for what they were going for.
at least my child will inherit my fleet with my javelin. the game was announced when I was 29 I am 41 now. my child was one he'll probably be in his '50s when it come out.
@@Hav0k Star Citizen, 12years and counting. Squadron 42, 10 years and counting. Its **objectively** an insane amount of money and time for a prologue to be the only thing shown. Not to mention the P.U to be in a nigh unplayable state, alpha or not is laughable.
@GenesisDG it is, though. What in the world am I playing that keeps delivering hours and hours of fun? Just because you think it's in an unplayable state doesn't make it true. Your statement is a subjective reality. Not objective. The short of it is that we all hold different perspectives. Just because you see something one way doesn't make it true. It's subjective.
"Work in progress" indeed. But none the less, a good result so far... Farmiliar faces. Glitches. And strong dialog. Especially loved the Admirals speech... Honestly, and in some way, sadly enough... Far better than anything Hollywood has churned out the past decade... All in all, well bloody done...
Full video is located on CIGs Star Citizen youtube channel here:
th-cam.com/video/1H-0x4xk2Xk/w-d-xo.htmlsi=H4s_Z6v1-Uxb7yMH
@Havok, *_where_* can I get this game, and is it going to be for the Xbox One/XS/PlayStation 5? Or will it only be for the PC (and yes, I've got a PC)?
@Neville60001 Squadron 42 will likely be released on consoles around the time it's released to PC in 2026. As far as Star Citizen itself, that will likely remain PC only.
If you're interested in Star Citizen on PC, you can follow this link to get started.
robertsspaceindustries.com/enlist?referral=STAR-7GK3-VHXC
Keep in mind that it is in early access, so there are features the game lacks and also it's own issues. You can check out my Honest review here:
th-cam.com/video/L46vbUFmXOE/w-d-xo.html
@@Hav0k, thanks for the response about _Star Citizen_ ( was actually interested in this _Squadron 42 game, though and want to know when _that_ will be on computers & consoles.)
I'm so happy that my grandchildren will one day be able to enjoy this game. o7
Great Grandchildren*
You're both optimists lol.
@@arielfetters5662 lol 😁
I've been playing EVE Online for the past 13 years.
Actual Space Warfare with Aliens will be possible before this game is finished.
4:55 When the news is so shocking you become a whole different person.
i WAS ABOUT to write the same thing! but saw your post first. lol
@@RealTanku war will change you.
Exactly. Shocked me as well and I became a different person.
He was on that perc 30😂😂
let me see your war face! No, not that one. That's your bored face. Try again!
I would rather watch this than anything coming out of Hollywood.
For real
Exactly... Hollywood is nothing but woke garbage with bad actors
No doubt!!
@@SGTDread12 I've always loved The Expanse, but this would be a close second for me if it was made as a live action show.
@@Hav0k I get some Battle star Galactica vibes and I LOVE IT!!
that looked really good cant wait to play it in 25 years
Optimist
its more like 30 years maybe
You guys been saying that for 20 years lol
isnt the date 2026?
this looks like a drawn out mix of 3 different Eve Online trailers... some dating back over a decade. Specifically "Dominion" and "The Prophecy" trailers. 10 and 15 year old trailers.
“Just leave me!”
“But the escape pod is like right there.”
its literally 20 feet away, i think i can spare the time to drag our ass that far
Yeah but she was probably likely to bleed out before they got anywhere was her thought I'm sure. Plus a good warrior wants to die in battle, not in a military hospital. ;)
I was thinking how convenient lol.
The events of Squadron 42 take place in the year 2945. The same year as the planned release of the game titled "Squadron 42".
Perhaps the alpha release.
@@jimmyjuju 🤣😅😂😂😂
pre-alpha release
I reserve the right to remain unimpressed until the game I paid for like 12 years or so ago is actually released and I can play it.
Yeah, it isn't like we've never seen SC cutscenes before
As a golden ticket holder I was one of the first backers. I get excited about this every few years, then reality hits and I go back to ignoring it. Maybe one day I will have a game to play.
@@bagel4473 cause I've got a golden ticket... 🎫
I think one of the best things about this battle is that we actually get to see commanders issue understandable orders and then see the effects of those orders play out. This is unlike the vast majority of Hollywood space battles where anything beyond "focus fire on that target" is little more than gobbeldygook.
It was pretty amazing to see those scenes, I agree.
95% of SF films and TV: "Battle formation!"
Ships: continue doing exactly what they were already doing, usually clumped much too close together
Why would two fleets just face each other head on like this? It seems so strategically dumb.
It is rare to get a good look at actual tactics in this type of space battle. I think Hollywood and others could learn a lot looking at some of the military sci-fi that comes out of Japan. Legend of the Galactic Heroes is the obvious one, since it has those awesome fleet engagements. Then there is stuff like Crest of the Stars/Banner of the Stars that utilizes ftl within the tactics of a battle itself, not just at the operational or strategic levels.
Audiences don't need things to be super detailed, but so many battles are the exact opposite. Relying on nothing more than the rule of cool. (and to be fair, sometimes that is all you need)
Idk why that weapons officer wasn't relieved of duty and a replacement officer called up
My goodness. Agent Scully, Merlin, and Jim Gordon, all in one video. this is epic
Luke Skywalker and Gimli too.
don't forget superman
Mark Strong too. And Kilrathi fighters from Wing Commander 2. This game is a time machine.
The "Warning, Impact imminent" sounded like Michael Dorn aka. Warf.
If this game gets a full feature movie tie-in, then I'll definitely want to see it in cinema.
Same!
dream more..Id love a series, its time to show the "military" in a better light, I get that in this game..well done
its most likely gonna be what happened with the Old Republic games, make a movie out of the cut scenes, etc.
@adriannn1180 legit i wouldn't be against a full CGI movie lol
Bruh Star Imperium earned almost half a billion USD from all the whales they've been milking for the past decade+. They could've make SEVERAL movies by now if they actually cared about finishing any games LOL
So in 40 years from now when you're surrounded by everything and everyone you love you might be able to play this game.
lol
I hope it has an epic single player campaign I’m not into online garbage. I don’t have the time to fight against GUYS who sit next to their mountains of Cheetos and candy bars and spend hundreds of hours perfecting their skill. I just want to go back to the old days where I can just go through a chapter or more then stop and come back for more later. I’m so over the online experience.
They're making two games side by side. Squadron 42 is the single player campaign. Star Citizen is the MMO.
Thanks for the info. I appreciate it.
@@spankyjeffro5320 Hey it’s my opinion. I just don’t get into online gaming. I am a casual game right now and I am in my 50s. I’ve been gaming since the first Atari came out. I am also very busy so I don’t have all the time to perfect all the little nuances that someone that spends hours and hours and hours online perfecting. With a single player campaign, I can take my time over long period of time and never have to worry about going up against someone that has a garbage cans full of empty Cheeto bags and a Mountain of soda cans piled up because he’s done 20 hour marathons day after day on the game for months.
@JOERANSTRAIGHT the multiplayer is perfectly fine for casual players. Also majority of the backers are over the age of 40
Squadron 42 is exactly what you're asking for :) It's only single-player, and if you decide you do want to play the online side of Star Citizen, you get rewards for it, for completing Squadron 42. From What I understand, Sq42 is going to have a nice, long, and cinematic story. I can't wait for it!
Squadron 42 was the reason I bought the game nearly a decade ago (god that's ridiculous) so I'm happy to see it's actually something finally. Honestly, I think I lost my login and password it's been so long. Which is absurd. It's crazy how the graphics aren't nearly as impressive as they were when this game was announced haha. They still look great but...
Yeah it's been a decade. But honestly after looking a 2016 footage... this game is substantially way better looking than I ever thought possible. I'm about to make a retrospective video that shows the old SQ42 footage vs new
It’s something… unfinished still
As bubble gum for the brain/entertainment, I enjoyed it. The engineer in me gets in the way. Almost all the physics was atmosphere based.
@@suunto61 yeah nearly every single part of this was wrong. It's purely for entertainment and 0% realism.
THIS
Well we got hard realism games too. This was billed as a Wing Commander succesor from the get go.
There's a game called Infinity Battlescape and there's nothing that really compares to it. The developers must have been geniuses to code it.
Yeah, space battles would be 3 dimensional, not 2 dimensional...
Not even six minutes in and you already see Gillian Anderson, Gary Oldman and Mark Strong 😍 The budget for this production must be legendary.
And it's more impressive when you consider they did the motion capture back in 2014 at Andy Serkis' studio (he plays the Vanduul characters). They didn't have nearly the massive budget back then (still under $100M). I recommend watching the "Admiral Bishop Senate speech" video from CitizenCon 2015. It's a good follow-up to this video.
The first two I know, or should know, well. Mr Strong I've seen far less of. Honestly I don't think I've seen Gillian since the last X-Files movie. And I have a thing for red-heads so with her blonde I couldn't place her. :D
The company has been funded more than 700 million fucking dollars, and it's extremely obvious most of that doesn't go to actually completing their shit games. So yea, the budget is pretty good for everything else I guess.
@@Astraeus.. I'm guessing they get some phenomenal lunches, hm? No delivery truck or coin machine sandwiches for them. ;) What was it, Duke Nukem III that took them like three decades to release? Think this will break that record?
Thanks. I was watching it and said, some of these people look familiar. Didn't know their names other than Gary Oldman. The bald headed guy looked familiar because I've seen him before. I don't really play video games, but is this the first time real actors are portrayed in a video game?
Bros speech was inspiring AF
I am so inspired right now 🫡
I had to skip that sentimental rubbish 😂
@@nothingsurprisesmeanymore Then why watch it, right? 😂😂😂
Gary Oldman’s character “bring me everyone”
“Sir?”
“EVERRRYONEEEEEE..!!!”
Screw the game, I want this as a movie!
🤣🤣 I mean i still want the game, but I'd love a movie!
@@Hav0k MEE TOOOOO
Well it is a movie game. Chris Roberts worked in Hollywood for ten years, so he wanted to incorporate what he learned about attention to details into this game. I'm not quite sure if there will be less of a focus on cinematics as the game progresses though, and more focus on active cinematics where you can move around in the scene.
You can play it now as a PowerPoint presentation
Good news! Cause that's all you're going to get in your lifetime!!!!
Insane, it really mirrors the tension, the quiet before the storm. Amazing!
10+ years of cinematic. Let’s see them produce a playable game.
Henry Cavill asked to be part of this game and I understand he is a big fan of Star Citizen and I believe a backer too.
@stormfire962imastarcitizen5 he's also slated to do the Warhammer series for Amazon prime.. if it's still a go
@@stormfire962imastarcitizen5 making this up?
@@drchops No and I said "I believe" but I am not sure if he plays it. But it would make sense he does because I understand he is a big PC game player.
@@stormfire962imastarcitizen5 not to mention he is a major nerd for these type of games, his knowledge on WH40k is pretty damn up there.
witcher 3 as well.
henry would be a perfect candidate for anything games especially for live adaptations.
hence why he left witcher series when the writers wanted to add their own ideology to the show.
he is literally an actor in the game
Mark Strong is in there too. Wow, they really got a good cast for the voice acting.
That will all be AI voice replacement. They probably pay royalties to license those. The actors don't even have to be alive to use them.
@@TerenceKearns These lines were very likely recorded long before AI became as 'advanced' as it is now. So, these would all be authentic voice lines.
@@staffsargemobuto I dunno man. I wouldn't assume anything. Ive had a license to an SaaS website called speechello since 2018 which used early implementations of AI generated speech which sounds quite natural. And there was a company called Dragon Naturally Speaking which goes back to the Windows 3.1 days.
@@TerenceKearns They a mocaped actors, they show them play out the scenes in other videos.
I was in this star system back in 1994 :)
1991 for me...
@@gilgamesh7138 1983 for me. BBC model B. Got the Deadly status on Elite. For a 6 year old, not too shabby.
The game came on a tape cassette. Took about 10 min to load up 32kb. Gave you all the flashy colors and a screech like ISDN on steroids.
I still got a fleet of ships from 2012-2015. Back then they said they would eventually have NPC's that would help you fly big ships. Apparently that is scraped so most of my ships will just sit in hangers forever. I have been waiting since then to install and play this game. Still seems like a tech demo to me.
You assume they will actually make a game you can FLY those ships in. I have loooong since given up any ideas that I could ever fly the ships I bought like a numnuts.
AI blades are still in the plans. They will come. Im sure you don't want to hear it but be patient. The game is progressing even if at a slower than desired pace 😊
If you still haven't played i suggest you do since you've already payed for it. Even though not complete you can have hours of fun if you can manage to look past the odd bugs that plague it
People use the in game beauty to make wicked movies. Should check some of them out to get a better idea.
@michaelzvara1348 they would have to produce a game first, rather than the ship garage that I can walk around my parked ships that'll never actually fly.
@@jkutynaIve been playing it endlessly for the past 5 years, the open SC verse (not the single player campaign game) so im not sure what you mean. Fair enough, its not complete but it is what you make it. We (our org) has done many battles, taken over station, saved stanton, taken part in events and have had 10's of hours of awesome fun.
Haters will be haters 😕
11:11 "I thought it would be bigger"
Now we know why the actual game isn't out. Spent the last decade + putting this thing together instead.
I don't know how this came on my feed but dang this is amazing! Thousand times better than anything Hollywood has made in years!
This looks amazing. But.. why were the fighters jinking around like in atmosphere flying IN SPACE
Because rule of cool always applies
And this is not The Expanse, it's a 'classic' space sim.
For the same reason the capital ships use WWII style cannons on their decks and are all arrayed like line infantry from the Napoleonic Wars despite being in space: it looks badass.
Attempts to confuse enemy counter-fire that are likely controlled by predictive algorithms.
If something constantly travels in one direction, then you know where it will be and are able to hit it. More difficult in space battles when the vast distances means time has transpired between what you are seeing "over there" and what is really going on "over there". If you are constantly shifting your direction of travel, then it's much more difficult to anticipate where you will be for the arrival of the shot.
You are limited to the cone of approach though. If you want to engage the enemy, you're not going to head away from them, nor even parallel. You have to get closer eventually. This narrows your options. Eliminating those options is the goal of the predictive algorithms.
dampeners that simulate flying in an atmosphere to make it easier to fly in space and ensure the pilot doesnt snap their own neck or some shit trying to manuever
@@SargeRho how can you call it a sim while also arguing that it's unrealistic because of the way it is? Sims are supposed to be realistic. That's where the name comes from. Simulator.
This looks like a love letter to all things sci-fi/space and I am here for it. I grew up on Egosoft's X3 games and later X4 + Elite Dangerous. Battlestar Galactica and The Expanse were also large parts of my childhood and my love for space centred media. I hope to see more games like this in fututre that are just as visually spectacular and cinematic. Hats off to Cloud Imperium, this game looks incredible!
By the time this game comes out we will have space battles like this IRL.
As someone who grew up with Wing Commander and Privateer, I want to play this game so bad but sadly my computer just aint up to par for what's needed. Time to start saving up >.
Give it time. By the time it's out we probably won't need as powerful of a computer as we need now
this game is the reason i got into building PCs. i saw what Chris Roberts wanted to do and went out and learned how to build a PC to be ready for when this game was released. that was over 10 years and 4 PC upgrages ago.
@@MarAntTheOG where's the titanic meme when you need it? 😅
@@MarAntTheOG lol - so, whatcha saying is...I got time then ;)
Oooh Wing Commander damn I loved that game
I hear they are going to make a game based off of this movie some day.
If I was in command, I would not have waited for them to emerge from the stellar cloud.
This was awesome
he was pretty patient ill give him that, made sure his fleet wasnt going all in against an enemy they’re unsure on how much is waiting in the cloud, got them all to line up in range and baited their small fighters to go into a killzone reducing their numbers and causing disarray for squads to clean up
What else could you do? You wouldn't know how many there are, how many of which ship class and your own ships would not see anything in there as well, so it would most likely end up in a lot of collisions
@ doesnt matter cause bullets in space dont drop, they just keep going at a accelerated speed until it hits something so even of they moss the line theyll hit whatever else is hiding, the best targets are usually the ones in formation in these engagements
@ I never would have entered the cloud. I would have fire a full volley into the cloud then targeted the impacts.
lol @ "if I was in command". Yet something tells me the only thing you're in command of is your xBox live subscription.
"Hold fire!"
"Captian, we are in space.... with ballistic weapons."
"Oh, right. Well, fire in that direction. Full cyclic"
ffs, they could have had the smaller enemy ships cleaned out, or at least out of position if they had just sent full salvos at them as soon as they saw them.
i flew with68 squadron years ago. Had 320 kills. Retired now. We won by the way. This documentary brings back memories
I assumed he was gonna day " when they ask you what you did at vega... you can tell them 'we kicked their ass'."
I mean they could have come up with something better than "I held the line," but whatever.
Something like this would have done better
"When they ask you what you did at the Battle of Vega, you won’t just say, 'I was there.' No, you’ll say, 'I stared into the depths of hell itself, into the very eyes of the evil that stood before me. When others faltered, I held my ground. When hope seemed lost, I became the shield that turned despair into victory. I stood between chaos and hope, and together with my brothers and sisters, we turned the tide of history. I didn’t just fight - I endured, I persevered, and I triumphed.'"
@@Hav0k That is my headcanon now. Also, beautifully written,
@@Hav0k Pretty sure that line is straight out of Babylon 5.
@@iGame3D Never seen it. Was just something I started writing that was in my head tbh.
"Held the line" had me thinking of Captain Kirrahe from ME1 and "We held the LINE!"
Nice to see Zorg from the 5th Element is still in action!
@@Leo-lh6rh 🤣
Who needs a game when you have a couple of cinematics right?
Looks pretty awesome. My only complaint is I'm pretty sure in space any destroyed ships don't just drop out of frame like gravity took them or something. The ship would scatter into pieces based on the trajectory of the hit.
@KaptainKKD Yeah, that and the ships don't need to bank/roll to turn. Wings have no lift. Also, this would be a silent battle. No sound in space.
@@aaronangel7937 The sound is one thing I can absolutely forgive.
@@aaronangel7937There is. As all these ships being next to each other, sound is able to bounce off the surfaces. Wouldn't be extremely loud just muffled.
When its stamped with fully released, I will consider it.
That's more than some people are willing to consider.
Merlin, Commissioner Gordon and Dana Scully, those aliens don't stand a chance!
@@billcarson9565 think the ships computer voice was ‘Worf’ too
Quite the cast!! Mark Strong, Gillian Anderson, Gary Oldman, Michael Sheen.....Anyone else in there?
Mark Hamil, John Rhys-Davies, Rhona Mitra, Mark Cunningham, Ben Mendelson and i think one more, but I'm not sure
@@Hav0k I hear Worf @ 37.49. 'Warning Impact'.
Lol that's the ship computer. But it definitely isn't worf. Just someone who sounds kinda similar
@@Hav0k You forgot the king nerd, Henry Cavil
@rada660 you're right! Damn it how dare I forget the OG himself
You never wish professional warriors, "Good luck." You wish them, "Good fighting."
or "good hunting"
Is that Gillian Anderson?
Yes
Yes , and Gary Oldman and Mark Strong.
@martiedoherty5765 100%!
@martiedoherty5765 playing the good guys for a change lol 😆
@@martiedoherty5765 Hollywood leftists all...not one dime to feed the beast.
Nice to see that 650 million of the 3/4 of a billion pledged for SC bought some great cinematics.
As someone who hasn't spent a penny on this , I am amazed with the results. I was quite entertained, when does the movie come out?
I’m sure the next big thing for anything Star Citizen will “blow me away.” The only thing that would blow me away is if this game is actually completed in my lifetime.
I wish I could get excited but it's been over 10 years. We still have broken promises and dreams.
Number of things i liked about this. Its more of an old school story telling style that much of hollywood and gaming has forgotten how to do or won't allow themselves to do, which is why they suck and are dying. How the alien speech has their own language over it for a moment before it is translated is so nerdy and great. Unnecessary, really, unless you like the world and want to immerse people in it. I feel like most game companies wouldn't bother with that kind of small detail these days. I mean, who has time for things like that when there is so much DEI and social engineering to be doing.
The mythical game mode RSI promised backers about 14 years ago but never delivered on? Fascinating!
Old news, hopefully the game will release in my next incarnation.
Great convertion from the original. A joy to watch. Great editing. Thanks 👍
after admiral bishops speech...........if someone would have yelled charge, i swear i would have fought....fought hard!!!!............this game is really something else, we havent had a game evoke that kinda feeling for quite a long time now
100%! Last time a game made me really feel something like this was Mass Effect 3
Reminiscent of General Patton's speech. Still was good.
@@JohnnyMan316 100%!
Very heavy St Crispin Day from Henry 4th there. "We few, we happy few, we band of brothers!"
14 years and 700 million dollars, it'd better be good.
The fact that all those hollywood actors are in this game's cutscenes is insane. Must have cost CIG a lot of money.
This is astonishing. I've never seen a video taken from within development hell. Didn't know it looked like space. If they hurry and fire up the afterburner, they may make it out of there in the next ten years.
Btw., the graphics are (very) good, but not breathtaking.
What I love about this is it shows the general (I think that’s what he is) strategizing and managing the fight in a chess like way, not just sitting in a chair barking orders. He shows no fear or emotion and simply uses logic to defeat superior forces.
Way better than anything on TV today!!! Where are these shows??? Hat's off to the creators!!! Awesome job!!!
This is the game I have wanted for the last 20 years since Star Lancer, I guess I will have to wait 20 more.
That speech was something. Good writing and acting.
Agreed! But truthfully it's Gary Oldman thay delivers a stellar performance
Really nice CG. And really nice channel. Thank you, Hav0k
Chad Cavill as a wing commander? He def is our god emperor
Henry Cavil is a straight G.
The Emperor was always there guiding humanity, even in the early days of the Dark Age of Technology.
"Work in progress" - love the new name! ♥🤣
I cant wait to play sq42 when its finished in 10 years
Here's a 🍪 for unoriginality.
Thanks!
Pretty sure the sun will go nova before this game ever releases.
Well it better be fucking good, considering that it was supposed to be released in 2014 and that as of May 2024, SC has crowdfunded roughley 700 Million (!!!) Dollars!
Kinda jealous my grandkids will finally be able to play this on their ancient computer.
The alien species in this game look Awesome, and actually have a feel of fear to them…Well Done
They definitely are well done
crazy part is they only showed the Vanduul here, there are other alien races that we can expect to encounter, such as the Xian, Banu, Kr'Thak, and Tevarin
they look a bit like evil versions of turians from mass effect.
@ImperialDiecast yeah I can see that lol
It will blow my mind if it gets ever released.
Always a treat to see a Naval Battle fought like it is a land battle melee.
I think this is sarcasm, as i was shaking my head at just about all the tactical and strategic errors both sides were committing through the whole video:
Humans sitting completely still in their ships, aliens flying in straight lines to the humans, aliens fighters flying in one solid blob directly towards the human capital ships. Humans had no fighter screen up front. Humans knew where the aliens would arrive but had no mines or other defenses like auto guns set up. Humans didnt use a single long range missile while the aliens slowly lumbered into range. If you can have fighters and bombers microjump into range of the enemy capital ships, you could also have other capital ships do the same: a javelin with its super size torps would have done way better than a few retaliators. Not a single human on the capital ships was wearing vacuum gear or a helmet, meaning every single hit that penetrated a ship would be instantly fatal to everyone on board.
@@Maegnas99 Not to mention the exposed bridges with huge windows, prime targets for any space fighter.
@Scotchy_Scotch_Scotch it's almost like whoever wrote this fight has never actually read a sci fi war novel before. David Webber would be shaking his head sadly.
@@Maegnas99 In the grand scheme of things it is amazing they are even within visual range of each other let alone brawling shoulder to shoulder deep deep deep in the gravity well. Hollywood. What they haven't learned is that you don't need frenetic action where you always see the actors faces. They need to watch the old WWII films. (Tje Good Shepard made the same mistake) There is a huge amount of tension, suspense, and drama to be derived from filming in the command center, listening to voices, watching displys you don't really understand. I say this having spent days in naval operations in ships and flag combat direction centers.
This is basically Freespace 3 with significantly tame audio. Should have hired me CIG!
ok the game has a serious engine bug! Objects even characters spawing after the scene is already drawn. Example at 23:34 or 28:45. First example is really noticeable.
@@beron22 it's a part of their object container streaming tech, it optimizes seamless performance but has the downside of sometimes having pop-ins, worth trade imo especially since they're working on fixing it
Between 0:15 and 1:15, two ships are shown flying in the cosmic vacuum just like airplanes fly in the Earth's atmosphere. Unreal.
I agree, however, it makes some sense as rolling into a turn and pulling positive g is easier on the body and less disorienting than lateral g. So in reality unless they have an inertial dampener in a Star Trek sense using thrusters to simulate that movement can be argued for.
That was everything I ever hoped for. Reminds me of the Dominion wars in DS9. Thank you!
Just one hammerhead flown by all human players and those vanduul are toast.
hammerhead is a fighter defense not a capital hunter
Where's Maniac and Blair when you need them.
I would not be surprised if we actually had them pop up as an Easter egg or something.
This will come out just in time for our sun to go supernova!
Make this movie already, I know this is a game, but the Movie would be Awesome. A.I.
Incredibly well done. If they can get the bugs under control this has game of the year potential for sure!
Agreed!
"Work in progress" - no shit! 🤣🤣🤣
*Tries to stay calm*
"HOLY FUCKING SHIT"
*hypium overdose*
Not gonna lie, it felt like a pretty amazing moment to see it come this far.
@ The bagpipes always go hard for these scenes
@EXRAY479 some of the best bagpipes ever!
@@r25012501 I dont think you understand, I am not angry or impatient with the game, I said try to stay calm so I dont get too excited for it
Looks so much like Battlestar Galactica. 🤩
Today! WE WILL HOLD THE LINE!
When I bought this game 5 years ago, or however log ago it was... before they even had planets to explore... I never imagined it would become this good. This is what distributed, parrellel processing can do. In people and in computers.
Who else wants a real movie from this game ?
Yes please 😄
I'll tell you what would blow me away...A completed game
can you imagine if they put this kind of effort into making some kind of video game?
It is a video game. Squadron 42 coming out in 2026
@@Hav0k
And you actually believe that?
@@Nightdare yes.
@@Hav0k
See you in 2 years
To that female ship commander should say " Yes Ma'am. " Not yes sir.
It really feels like whatr Wing Commander would look like if they were making it nowadays ;-)
(yes, I know that's a coincidence but *this* hits the right spot)
Because it was the person who made wing commander also with recurring actors
your in luck, cause Chris Roberts, who made Wing Commander, is making this game
@@jordy1278 you're also not in luck, because chris roberts is behind this game
That's not the definition of coincidence, it's 100% intended because it is the same guy who made Wing Commander. A coincidence is something that happens as a result of chance or "improbable concurrence or near-concurrence of seemingly related events or circumstances that have no causal relation"
It's no coincidence
Thanks. ✌🏻👊🏼
You bet!
Am closing on 70 years old ,have been a gamer since i was 14.The whole thing looks and sounds awesome , some deja vu to star wars intro scene, and Mass E3 end fight scene, tactically not a good idea to fight with what you are defending right behind you as any thing that misses you will hit the planet. will start saving for it now , this one like BG3 i will pay release price, had been 20 years since i paid full price before BG3, good on ya for this work .
gotta call you out on this one, pong wasn't even a game in 1968 when you say you were 14 ;-p unless you're referring to snakes & ladders ;-p
I have to agree... that you are pretty much full of Shyte... The very first arcade game wasn't until 1971 which would be a year too late... the first home console, the Magnavox Odyssey, was another year later in 1972... Even the famous Atari Pong was not even released until very late 1972....Your math is not 'mathing'... unless you are more like 65 years old in which case you are barely squeaking in.
I wish they could make this a full length film.
Fall of -Cadia- Caliban
For the emperor!
Caliban stands!
Somebody got the biggest thing right that most films/games get wrong; there is NO sound in space. And this did that perfectly.
The designers of all the ships are AMAZING.
Agreed!
@@Hav0k Disagreed. Look at a wing gun pods on intro fighters, they have restricted movement by those curved wing ends for no reason.
@@Helloverlord Those are replica of Guristas ships in Eve Online
not really, these look more like ships made for atmosphere, not space ships, i wish guys that made these things where a little more well read.
take a battle seen out of a good sifi book series like Dahak or troy rising or honor Harrington or something, even folmak wars would be better than this. i tuned out of this after 7 or 8 minutes cuz there was no tactics, no physics, no worth wile dialog (half of it was gibberish)
I'm not saying they look like they'd function well, I'm just saying that they look cool for the intention of looking cool, it's a video game so I'm pretty sure they hit a home run for what they were going for.
at least my child will inherit my fleet with my javelin. the game was announced when I was 29 I am 41 now. my child was one he'll probably be in his '50s when it come out.
Whats insane is this is all they have to show from 700+ million in funding. Wild.
What's insane is that you think this is all they have to show from it. This is just the prologue of 1 of the 2 games they're making.
@@Hav0k Star Citizen, 12years and counting. Squadron 42, 10 years and counting. Its **objectively** an insane amount of money and time for a prologue to be the only thing shown. Not to mention the P.U to be in a nigh unplayable state, alpha or not is laughable.
It's not in an unplayable stay at all. That's definitely misinformation.
@@Hav0k it isnt though.
@GenesisDG it is, though. What in the world am I playing that keeps delivering hours and hours of fun? Just because you think it's in an unplayable state doesn't make it true.
Your statement is a subjective reality. Not objective.
The short of it is that we all hold different perspectives. Just because you see something one way doesn't make it true. It's subjective.
I can’t wait to play this in my next life!
"Work in progress" indeed.
But none the less, a good result so far... Farmiliar faces. Glitches. And strong dialog. Especially loved the Admirals speech...
Honestly, and in some way, sadly enough... Far better than anything Hollywood has churned out the past decade...
All in all, well bloody done...
Agreed! I can't wait to get my hands on the game