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xD3viLz
เข้าร่วมเมื่อ 13 มิ.ย. 2007
Hi there, I'm a big fan of PVE shooters and am currently into World War Z Aftermath and Helldivers 2. I'll frequently post some challenge solo runs and gameplay guides for them as well. If you enjoy the videos, please like and subscribe! Thank you for the support!
WWZ Aftermath - Extreme Gunslinger No HUD Solo (One Man Army) - Tokyo 1
A solo dead bots run without HUDs using Gunslinger in one of the more popular map - Toyko 1 (with commentary)! We also turned off aim assist for this run. Without HUDs, you'll need to roughly estimate where the shots will land which should get easier with practice. You also need to keep track of your health, ammo, reload bar, and equipment.
If you enjoy the video, please like and subscribe. You can also follow me on twitch (www.twitch.tv/xd3vilzx_) to watch me live or join me in games. Thanks for watching!
Time Stamps:
0:00 - Perks
0:40 - Start
3:35 - Bus Escort
6:00 - First Defense
8:40 - Bus Escort
9:50 - Traversing
12:00 - Final Defense
19:10 - Scoreboard
World War Z Aftermath
#wwz #wwzaftermath #worldwarz
If you enjoy the video, please like and subscribe. You can also follow me on twitch (www.twitch.tv/xd3vilzx_) to watch me live or join me in games. Thanks for watching!
Time Stamps:
0:00 - Perks
0:40 - Start
3:35 - Bus Escort
6:00 - First Defense
8:40 - Bus Escort
9:50 - Traversing
12:00 - Final Defense
19:10 - Scoreboard
World War Z Aftermath
#wwz #wwzaftermath #worldwarz
มุมมอง: 557
วีดีโอ
WWZ Aftermath - Extreme Gunslinger No HUD Solo (One Man Army) - New York 1 (AK + Shorty)
มุมมอง 6787 ชั่วโมงที่ผ่านมา
As requested by a viewer, a solo dead bots run without HUDs using Gunslinger (with commentary). Went with NY1 because it is one of the easier maps that is doable with Tier 2 AK. We also turned off aim assist for this run. Without HUDs, you'll need to roughly estimate where the shots will land which should get easier with practice. You also need to keep track of your health, ammo, reload bar, an...
WWZ Aftermath - Weekly Challenge Hard Solo Guided Run - Tokyo 1
มุมมอง 4259 ชั่วโมงที่ผ่านมา
A solo guided run for the weekly challenge on hard difficulty! This week's challenge is quite straightforward since it gives you tons of heavies and ammo to deal with the big hordes in Tokyo 1. Mutators: 1) Heavy Hitters - more heavy weapon spawns 2) Gun Shortage - only heavy weapon spawns with 2x ammo 3) Treason - friendly fire deals 3x more damage If you enjoy the video, please like and subsc...
Helldivers 2 - New SMG-72 Pummeller vs Automatons - Helldive Solo Full Clear
มุมมอง 55719 ชั่วโมงที่ผ่านมา
A helldive solo full clear with commentary in this Launch ICBM mission. This time we're testing out the new SMG Pummeller and see how it fares against the automatons! Overall, a fairly decent weapon and a good combination with the ballistic shield. Also, great stagger against the troopers, berserkers, and devastators. Loadout: Armour: FS-05 Heavy Marksman Primary: SMG-72 Pummeller Secondary: GP...
World War Z Aftermath - All Weapon Perks Overview & Guide (2024)
มุมมอง 741วันที่ผ่านมา
An updated overview and guide of the weapon perks as there have been new addition of guns and perks in the past few updates. Hope this helps! This video was way longer than expected and I didn't have a script prepared so if anything is not clear or if I missed out anything, please feel free to ask in the comments. If you enjoy the video, please like and subscribe. You can also follow me on twit...
Helldivers 2 - Buffed Heavy Armour vs Automatons - Helldive Solo No Deaths
มุมมอง 770วันที่ผ่านมา
A helldive solo no death run with commentary in this Launch ICBM mission. I'm really digging this tanky setup with the supply pack, giving you so many resources to fight against the automatons. Loadout: Armour: FS-05 Heavy Marksman Primary: R-36 Eruptor Secondary: P-19 Redeemer Grenade: G-23 Stun Stratagems: Eagle 500KG, Eagle 110M Rocket Pods, Supply Pack, Anti-Materiel Rifle Time Stamps: 0:00...
Helldivers 2 - No Stratagems Post-Nerf Solo Helldive vs Terminids (With Commentary)
มุมมอง 2.5K14 วันที่ผ่านมา
Solo play has been nerfed in the recent patch (01.000.300), with more frequent patrol spawns. Based on my previous runs, there seems to be about 30% increase in bug spawns. Can we clear solo helldive missions without using any stratagems which is a big part of the gameplay mechanic? We are playing the “Purge Hatcheries” and “Launch ICBM” missions to show how it can be done. Loadout: Armour: CM-...
Helldivers 2 - Nerfed Erupter, Quasar Cannon & Rover vs Terminids - Helldive Solo (Full Clear)
มุมมอง 2.5K14 วันที่ผ่านมา
Playing the new patch (01.000.300) on the Spread Democracy mission on helldive difficulty solo with the nerfed Eruptor, Quasar Cannon, & Guard Dog Rover, together with the buffed secondary Senator (with commentary)! Solo is also harder now with the increased patrol spawn. Loadout: Armour: CM-21 Trench Paramedic Primary: R-36 Eruptor Secondary: P-4 Senator Grenade: G-10 Incendiary Stratagems: Ea...
Helldivers 2 - New Mission Order & Easiest Terminid Mission - Helldive Solo (No Deaths & Kills)
มุมมอง 26014 วันที่ผ่านมา
The new major order is out - we now have to deactivate the TCM since the bugs are resistant to it and are reproducing at an exponential rate! This is probably the easiest mission we have to-date, only requiring us to deactivate the TCM and clear the eggs, no defending or horde-clearing required. If you enjoy the video, please like and subscribe. You can also follow me on twitch (www.twitch.tv/x...
Helldivers 2 - Arc Blitzer Buff vs Terminids (Spread Democracy) - Helldive Solo (No Deaths)
มุมมอง 15K14 วันที่ผ่านมา
We are trying out the new patch (01.000.300) on the Spread Democracy mission on helldive difficulty solo with the buffed Arc Blitzer using the Arc loadout (with commentary)! And solo is supposedly harder now with the increased patrol spawns. Loadout: Armour: CE-74 Light Breaker Primary: Arc-12 Blitzer Secondary: P-19 Redeemer Grenade: G-10 Incendiary Stratagems: Eagle 500KG & Airstrike, Shield ...
Remnant 2 The Forgotten Kingdom - All Main Boss Fights with Invoker - Apocalypse, No Damage
มุมมอง 17721 วันที่ผ่านมา
The new Remnant 2 DLC The Forgotten Kingdom is here! We also have a new Invoker class which we used for the boss fights on apocalypse difficulty without taking damage! Time Stamps: 0:00 - Cinderclad Monolith 1:30 - Loadout 1:50 - Stonewarden 3:30 - Loadout 3:50 - Lydusa 6:00 - Loadout If you enjoy the video, please like and subscribe. You can also follow me on twitch (www.twitch.tv/xd3vilzx_) t...
WWZ Aftermath - Extreme Gunslinger Solo One Man Army (Dead Bots) - Jerusalem Episode with Commentary
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We are doing another playthrough of One Man Army (dead bots) runs with Gunslinger class, now onto Jerusalem! This was played live on stream so you can hear me comment about the game and responding to viewers. We have cleared this before across several game patches, with the earliest ones cleared before they revamped the weapon perks system and the addition of adrenaline/bandages. Most videos up...
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How many attempts did it took Devilz? Too many for me to count… Also way too many zombie knuckle sandwiches.
For this it was first try, that's why I only realised there was no gate timer during the bus defence and got caught off guard by gate 2 at 15:30. To be fair, I was quite lucky this run, didn't have many specials when dealing with gate 1 at the end.
Yo devilz can you upload an ultimate guide in wwz aftermath on everything that we should do like settings and class
Unfortunately that is unlikely. I still some class guides that are not yet done. You can have a look at this playlist, hopefully it helps you out th-cam.com/play/PLPWVOamXJYT-9pW3dwvxZwjTO1c3Nh2u8.html&si=2dHApImTyAI973iA
@@xD3viLz thanks man I wanted to suggest you to add a tutorial for things to improve your wwz experience, the best map to grind, you name it
@@xD3viLz also can you make a list on what is the coolest weapon skins for me because I have bought all dlcs.
@@Person819 Skins are subjective so there's not much point in doing a list for that. Also since it doesn't affect the game or stats of the guns either.
I meant like in the comment section I just need cool skins so I can put on my todo list you know
You rock! GG!!
Thanks for watching! 😄
wait can you destroy gunship fabricator with 500kg bomb?
Yes! Though due to the small AOE you'll likely need to use both, 1 for each fabricator.
where do you drop the bomb? I mean I have been trying a few times and it never work for me
@@terrencemy1563 Ah sorry disregard my last, I remembered wrong. I checked again and it doesn't work. 😅Guess only hellbomb and mini-nuke will work.
Really impressive run. I was both laughing and stressed out at 15:28 when Gate 2 came under attack but there was no on screen alert. I would've started panicking like crazy lol
Thank you! Haha yea, I was too reliant on the alerts (forgetting you don't have it without HUD) and got distracted by the bulls. Luckily, I had the multi-shot rocket launcher 😅
I play Hellraiser, Would this work with incendiary thumper? If incendiary thumper or MGL kills a zombie, would 1 shot of incendiary thumper or MGL kill a bull?
I haven't tested if the buff works for fire damage. Even without that perk, as long as the bull catches on fire from the 1 shot of fire thumper, it will die from the fire tick damage over time.
@@xD3viLz Thanks mate. Cheers
GOAT. How many hours do you have in this game?
Haha about 4k+ hours, been playing a long time now 😄
how many passive perks in the max gunslinger class ? this is my first time to see that 3rd row of passive perks
They recently added another row, so now we have a total of 8 prestige perks. You need to get to P9 to unlock all of them. I covered the new perks briefly in this video if you are interested th-cam.com/video/omXyhMpI33g/w-d-xo.htmlsi=dZKQYzpYl7V7-FWN
*Perks Used:* Class - 424 423 332 PDW - Ghost, Point Black Focus 1, Weighted Bullets T2 Shotgun - Eagle Scout, Bounty Hunter, Extended Mag T3 Shotgun - Custom Mag 2, Extended Mag, Ergonomics 2 Gunslinger class perks guide - th-cam.com/video/1BBojTMu_r0/w-d-xo.htmlsi=HiwlE1HBb1NqBOm7
I love you Ty brotha
Wow, that's very impressive. I wish I could play with you one day. Are you in North America?
Thank you! I'm in the UK but haven't been playing much WWZ lately. I still stream it from time to time so you can try to join me then 😄
Nice info bro, really interesting
Glad it helps!
bro they gotta add more perks/weapons ): game getting boring, great gameplay <3
Yeah, running out of things to do. Though it'll be a few more months before they add anything else.
Agreed
:)
Haha thank you for the idea! 😄
Fell asleep in class, woke up to a helldiver spreading democracy.
*Perks used:* Class - 223 422 332 Shorty - Dampfer, Custom Mag 2, Power T2 AK - Advanced User, Power, Ergonomics 1 Gunslinger class perks guide - th-cam.com/video/1BBojTMu_r0/w-d-xo.htmlsi=HiwlE1HBb1NqBOm7
Great, but Slasher probably won't be seen again. Goodbye Slasher class.
Yeah, sadly with Juggernaut, Slasher is now in a pretty bad spot.
I didn't know about the juggernaut being disabled by the knees!
Yeah they go down fairly quickly going for the leg below the knees. I have tested other ways to deal with Jugg here if you are interested th-cam.com/video/ExsVNa2y_H4/w-d-xo.htmlsi=iC26_zFSH7iMsVu6
Nice run
Thanks for watching!
Can i use this for horde mode too? My frd is gunslinger :)
Yes, I'd adjust the build to 424 421 332 instead. Ammo Fixer and Exterminator are usually better for horde mode though.
@@xD3viLz thank u. 😊
Yo what is the best class and melee weapon in the game?
Each class has a different role so it kind of depends on your playstyle (likewise for melee). For DPS I'd say Exterminator and Hellraiser are probably the easier classes to start with. As for melee, I personally like the light sickles for the quick pushback to reposition, since we generally don't rely on melee kills on Extreme unless you are playing Slasher.
@@xD3viLz thanks but what I was trying to say is the best to win anything in the game in any difficulty and why are light sickles good?
like I need the meta currently
@@Person819 Easiest to win will probably be masking exterminator or medic since masking is very strong, removes aggro so you can focus on hordes or objectives. Some example runs here: Medic - th-cam.com/video/0MOasW09MoY/w-d-xo.htmlsi=HC1QawPUUBfEwmha Exterminator - th-cam.com/video/RMz4VoOrDjo/w-d-xo.htmlsi=K_50kdKnHHFX1gO3
Thanks sir
It was a wonderful video with no wasted actions. Although it is impossible to imitate it, it is very helpful.
Thank you, appreciate the kind words!
Builds: Exterminator (Claymore): 434 423 332 Exterminator (Molotov): 134 433 331 Hellraiser (MGL): 242 333 232 To clarify about the strategy at 13:30, there's usually a scripted horde in that area. Generally, you don't want the horde to appear right after you open the door because you will get stuck outside due to zeke spawns and a screamer can spawn in the next area. This means you'll either need to try and push through the horde to get the screamer or wait out 3 minutes for it to despawn which is risky and takes up resources. The safer strategy is to use the machine gun to alert the horde, after which you get a bit of downtime to go through the gate and into the next area.
Sorry to hear you’ve been bummed out recently, man. It’s okay to be critical though, means even more from a player who pretty much never complains
Pretty neat build
Hope it helps! Hellraiser just does better with C4, if you like claymores, go with Exterminator.
interesting to use a "primary" as a support weapon
Haha yeah, sometimes you don't even need to use the primary.
Compared to the lackluster Tenderizer and the utterly disappointing Purifier, it's nice that at least one of the guns in the new Warbond are worth a damn. So of course that means they'll likely nerf it next patch, removing the stagger so that it's what it was always meant to be - a slightly crappier version of the Defender.
😅I really do hope they take a different approach with the weapon balancing. I don't mind having nerfs, but some of them are really uncalled for.
@@xD3viLz I think they should give themselves a Personal Order for next patch: No Nerfs, only buffs. Leave the good guns alone, just buff the bad/unfun ones so they at least can fill a niche. But in all seriousness I don't mind nerfs when they're warranted, specifically when a gun is obviously outperforming other guns even outside of it's own niche. Hot take I know but I was fine with the nerfs to the Slugger because a shotgun should not outperform a sniper rifle in it's own niche, so that was a warranted nerf. The nerfs to my beloved Eruptor... not so much, they just removed the thing that actually made the gun worth using so now it's basically useful only for closing bug nests and destroying bot fabricators... and honestly I almost always just use Eagles for that anyway
@@DelightfullyMADD Haha that would be nice! A lot of weapons do need some tweaks to get up to pair. Haha I was kind of sad they removed the stagger on Slugger which was something shotgun should be able to do. If they didn't want it to be a "sniper" it should have much high drop off in damage and bullet trajectory. But yeah, the recent change in Eruptor is just so bad, can't even kill much considering how slow it fires.
I gridded my HellRaiser until prestige10 just to realize Exterminator has more power with claymores, damn.
Yeah, Hellraiser is better with the explosive damage loadout. I have a guide here if you haven't seen it th-cam.com/video/hW9BsL4RSj8/w-d-xo.htmlsi=2caeZGnHet6HDo8q
@xD3viLz gonna check it out after, thanks, tho.
Thanks for the video. You have my like and my subscription
Appreciate the support!
Also for the SEAF shells: if you stand slightly in front of the shell, pick it up and immediately swap weapons, you can throw the shell several meters, saving some time. Great gameplay, keep it up! ❤
Good to know, thanks for the tips!
A little tip w the ballistic shield for SEAF Artillery or any package you need to pick up: if you first switch to any 2 handed weapon like your AMR, the shield will go on your back. Then you can pick up the shells without dropping the shield.
Thanks again for another helpful tip!
YO YOU MALAYSIAN OR SINGAPOREAN XD
Haha Singaporean!
Nice 😊 Always glad to hear your voice. Keep going 🎉
Thank you!
I like the smg good crowd control with concussion rounds
Yeah, it works pretty well to be honest. Probably the best gun in the warbond.
nice playing man
Thank you!
Is there going to be a class reunion?
😂I think the old class videos I have are still good enough. I still want to finish the rest though, but that'll take some time.
1:14:46 there’s aim assist for mouse and keyboard too??
Yeah, with aim assist on "default" there is a bullet magnetism effect which causes the bullets to move towards the zeke's head. See th-cam.com/video/PMrgdshmiio/w-d-xo.htmlsi=WmJ8sJPSZdw8hPmT Though on shotguns (particularly the T2) it sometimes messes up the shots instead. This magnetism effect is always on for console/controller players. The aim assist setting for console/controller gives an additional shifting in crosshair.
It’s wacky that strong aim assist doesn’t do anything though, thanks Also how does it mess up shotgun shots? Does it do the bullet magnetism effect to the body as well or something?
@@leoli4833 I think there's a slight magnetism effect for the body too, but the head seems to be the most prominent. In my experience when aiming low or when there's multiple zekes around the bullets sometimes doesn't even hit close to where you are aiming. Not sure of the exact reason, might be because it has multiple pellets which screws up the magnetism effect.
what is your criteria for picking a melee weapon
I usually go for light sickle on all classes, except Slasher (medium baton / tomahawk) and Vanguard (heavy hammer / sword). Light melee is great for doing quick pushbacks to allow you to reposition yourself. On Extreme you don't usually use melee to kill, just for pushback.
@@xD3viLz thanks!
Question about the Tier 2 SMG: Now that Medic has that new Prestige 6 Perk that kickbacks some temp health to you upon using a Stim on an ally, would you be more inclined to use Plague Doctor, or would you still prefer Incendiary Ammo for the ability to light specials on fire? Also one thing I noticed when you were talking about the XTAR-95: you mentioned using Selective Fire for Fixers. I believe that perk actually turns the gun into Full Auto, kind of like the HAMR-17 Full Auto Perk. Kind of wish the XTAR had more perks since I feel all of them are kind of weird/conditional. But anyways love the guide. I think after hearing your reasoning on some of these guns I'm going to change my own perk setup.
Tier 2 SMG - Forgot to mention, but I have tested that before and it doesn't seem to work with the P6 perk (tried it on bots looking at the friendly fire damage). Also, while the P6 perk stim is active, stimming yourself also doesn't give you the additional damage. Tier 3 Bullpup - The auto mode also works with the extra penetration perk from the Fixer class, though because of hip fire the accuracy is pretty bad. So probably only decent on ammo Fixer with the explosive ammo for body shot kills. Thank you and glad it helps! 😄
thx
Great detail for “on the fly” explanations.
This video was way longer than expected and I didn't have a script prepared so if anything is not clear or if I missed out anything, please feel free to ask/add in the comments. I do tend to use some weapons more than others, so my preference for the less-used weapons might very well change in the future. So, take it with a pinch of salt and adjust the perks according to your playstyle. I added the time stamps below to help you navigate through the weapon list more easily. Another point to add is that I also play mutators like Class Weakness on Extreme from time to time, so any additional damage perks become more beneficial. For example, a 9-powered AK can 1-tap zekes in the head with Class Weakness mutator, whereas any other configuration it cannot do that. In-Depth Overview of Specific Weapons Heavy Pistol - th-cam.com/video/4_YI1lbqPyw/w-d-xo.htmlsi=trVxNtLmBoxt5wqh Repeating Rifle - th-cam.com/video/DNHgEXSPWbI/w-d-xo.htmlsi=ExCg74pqdQMtzWMq Fire Thumper - th-cam.com/video/_x29vcXpkQg/w-d-xo.htmlsi=jmV5w0k-_5zadgas New Unique Weapon Perks - th-cam.com/video/k7srCB8m1TE/w-d-xo.htmlsi=rugATN3q-I74G_qw Time Stamps: 0:00 - Weapon Stats Overview 1:10 - Perks Overview 2:28 - Tier 1 Scout Rifle 4:30 - Tier 1 SMG 6:35 - Tier 1 Shotgun 8:50 - Tier 1 Pistol 11:05 - Tier 1 Machine Pistol 13:10 - Tier 2 Assault Rifle 15:50 - Tier 2 Sporting Carbine 17:35 - Tier 2 Classic Battle Rifle 20:00 - Tier 2 Classic Bullpup Rifle 22:15 - Tier 2 Light Automatic Weapon 24:35 - Tier 2 SMG 27:55 - Tier 2 Combat Shotgun 30:02 - Tier 2 Sniper Rifle 31:55 - Tier 2 PDW 34:00 - Tier 2 Compact Shotgun 36:00 - Tier 2 Double-Barrelled Shotgun 37:50 - Tier 2 Revolver 40:20 - Tier 3 Assault Carbine 42:35 - Tier 3 Battle Rifle 45:05 - Tier 3 Bullpup Rifle 46:50 - Tier 3 Advanced Combat Weapon 48:50 - Tier 3 Advanced SMG 51:20 - Tier 3 Special SMG 53:00 - Tier 3 Assault Shotgun 55:55 - Tier 3 Crossbow 57:00 - Tier 3 Grenade Launcher 58:25 - Tier 3 Multi-Barrelled Shotgun 59:45 - Tier 3 Repeating Rifle 1:02:00 - Tier 3 Heavy Pistol 1:03:55 - Conclusion
Man i just wanna say thank you so much for your incredible job, im new to the game and this is gold for me, also im watching your build guides to have an idea of what class fits me more ❤
@@notvelocity2844 Thank you, glad it helps! Hope you're enjoying the game!
Love how calm you are in the face of calamity
support weapons are stratagems too.
I didn't use any of them, just had to select something else you can't proceed.
The true legend, the true hero, the true helldiver
The GOAT is back at it again
Thanks for watching!
Loadout: Armour: FS-05 Heavy Marksman Primary: R-36 Eruptor Secondary: P-19 Redeemer Grenade: G-23 Stun Stratagems: Eagle 500KG, Eagle 110M Rocket Pods, Supply Pack, Anti-Materiel Rifle
does that first weapon close bug holes as well?
Nope, the last time I tried the only primary/secondary that works are the Erupter and the grenade pistol.
Great work! Your bitrate is too low though.
Thank you! Yeah, unfortunately my setup is not great. I'll see what I can do about it, thanks for the feedback!
@@xD3viLz if it’s down to performance and not something you can easily fix don’t worry about it 👍
Wow! I just fell like my Helldiver runs so slowly, like in a nightmare. Might also be that I suck at kiting.
what armor do you use?
I'm using light armour which helps since it has higher speed and stamina. Plus, in the runs I had pretty good terrain which helps to block line of sight, so they weren't really following as closely.
Change your FOV to at least 70, it will feel a lot faster!