Helldivers 2 - New SMG-72 Pummeller vs Automatons - Helldive Solo Full Clear

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  • เผยแพร่เมื่อ 16 มิ.ย. 2024
  • A helldive solo full clear with commentary in this Launch ICBM mission. This time we're testing out the new SMG Pummeller and see how it fares against the automatons! Overall, a fairly decent weapon and a good combination with the ballistic shield. Also, great stagger against the troopers, berserkers, and devastators.
    Loadout:
    Armour: FS-05 Heavy Marksman
    Primary: SMG-72 Pummeller
    Secondary: GP-31 Grenade Pistol
    Grenade: G-23 Stun
    Stratagems: Eagle Airstrike, Eagle 110M Rocket Pods, Ballistic Shield Backpack, Anti-Materiel Rifle
    Time Stamps:
    0:00 - Loadout
    1:35 - Mission Start
    2:00 - Light Outpost
    3:20 - Pump Fuel to ICBM
    7:35 - SEAF Artillery
    10:30 - Motar Emplacement
    15:15 - Rogue Research Station
    18:00 - Reactive Power Generator
    20:00 - Motar Emplacement
    21:20 - Medium Outpost
    23:05 - Medium Outpost
    23:50 - Medium Outpost
    25:50 - Retrieve Launch Codes
    26:45 - SEAF Sam Site
    29:00 - Launch ICBM
    32:40 - Heavy Outpost
    36:00 - Heavy Outpost
    39:45 - Extraction
    If you enjoy the video, please like and subscribe. You can also follow me on twitch ( / xd3vilzx_ ) to watch me live or join me in games. Thanks for watching!
    #helldivers2
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ความคิดเห็น • 12

  • @BriggityBroocE
    @BriggityBroocE หลายเดือนก่อน

    Also for the SEAF shells: if you stand slightly in front of the shell, pick it up and immediately swap weapons, you can throw the shell several meters, saving some time. Great gameplay, keep it up! ❤

    • @xD3viLz
      @xD3viLz  หลายเดือนก่อน

      Good to know, thanks for the tips!

  • @BriggityBroocE
    @BriggityBroocE หลายเดือนก่อน

    A little tip w the ballistic shield for SEAF Artillery or any package you need to pick up: if you first switch to any 2 handed weapon like your AMR, the shield will go on your back. Then you can pick up the shells without dropping the shield.

    • @xD3viLz
      @xD3viLz  หลายเดือนก่อน

      Thanks again for another helpful tip!

  • @Mr.Switch87
    @Mr.Switch87 หลายเดือนก่อน

    Nice 😊 Always glad to hear your voice. Keep going 🎉

    • @xD3viLz
      @xD3viLz  หลายเดือนก่อน +1

      Thank you!

  • @jesse1349
    @jesse1349 หลายเดือนก่อน

    I like the smg good crowd control with concussion rounds

    • @xD3viLz
      @xD3viLz  หลายเดือนก่อน

      Yeah, it works pretty well to be honest. Probably the best gun in the warbond.

  • @DelightfullyMADD
    @DelightfullyMADD หลายเดือนก่อน

    Compared to the lackluster Tenderizer and the utterly disappointing Purifier, it's nice that at least one of the guns in the new Warbond are worth a damn.
    So of course that means they'll likely nerf it next patch, removing the stagger so that it's what it was always meant to be - a slightly crappier version of the Defender.

    • @xD3viLz
      @xD3viLz  หลายเดือนก่อน

      😅I really do hope they take a different approach with the weapon balancing. I don't mind having nerfs, but some of them are really uncalled for.

    • @DelightfullyMADD
      @DelightfullyMADD หลายเดือนก่อน

      @@xD3viLz I think they should give themselves a Personal Order for next patch: No Nerfs, only buffs. Leave the good guns alone, just buff the bad/unfun ones so they at least can fill a niche.
      But in all seriousness I don't mind nerfs when they're warranted, specifically when a gun is obviously outperforming other guns even outside of it's own niche. Hot take I know but I was fine with the nerfs to the Slugger because a shotgun should not outperform a sniper rifle in it's own niche, so that was a warranted nerf. The nerfs to my beloved Eruptor... not so much, they just removed the thing that actually made the gun worth using so now it's basically useful only for closing bug nests and destroying bot fabricators... and honestly I almost always just use Eagles for that anyway

    • @xD3viLz
      @xD3viLz  หลายเดือนก่อน

      @@DelightfullyMADD Haha that would be nice! A lot of weapons do need some tweaks to get up to pair.
      Haha I was kind of sad they removed the stagger on Slugger which was something shotgun should be able to do. If they didn't want it to be a "sniper" it should have much high drop off in damage and bullet trajectory. But yeah, the recent change in Eruptor is just so bad, can't even kill much considering how slow it fires.