Helldivers 2 - New SMG-72 Pummeller vs Automatons - Helldive Solo Full Clear
ฝัง
- เผยแพร่เมื่อ 16 มิ.ย. 2024
- A helldive solo full clear with commentary in this Launch ICBM mission. This time we're testing out the new SMG Pummeller and see how it fares against the automatons! Overall, a fairly decent weapon and a good combination with the ballistic shield. Also, great stagger against the troopers, berserkers, and devastators.
Loadout:
Armour: FS-05 Heavy Marksman
Primary: SMG-72 Pummeller
Secondary: GP-31 Grenade Pistol
Grenade: G-23 Stun
Stratagems: Eagle Airstrike, Eagle 110M Rocket Pods, Ballistic Shield Backpack, Anti-Materiel Rifle
Time Stamps:
0:00 - Loadout
1:35 - Mission Start
2:00 - Light Outpost
3:20 - Pump Fuel to ICBM
7:35 - SEAF Artillery
10:30 - Motar Emplacement
15:15 - Rogue Research Station
18:00 - Reactive Power Generator
20:00 - Motar Emplacement
21:20 - Medium Outpost
23:05 - Medium Outpost
23:50 - Medium Outpost
25:50 - Retrieve Launch Codes
26:45 - SEAF Sam Site
29:00 - Launch ICBM
32:40 - Heavy Outpost
36:00 - Heavy Outpost
39:45 - Extraction
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#helldivers2 - เกม
Also for the SEAF shells: if you stand slightly in front of the shell, pick it up and immediately swap weapons, you can throw the shell several meters, saving some time. Great gameplay, keep it up! ❤
Good to know, thanks for the tips!
A little tip w the ballistic shield for SEAF Artillery or any package you need to pick up: if you first switch to any 2 handed weapon like your AMR, the shield will go on your back. Then you can pick up the shells without dropping the shield.
Thanks again for another helpful tip!
Nice 😊 Always glad to hear your voice. Keep going 🎉
Thank you!
I like the smg good crowd control with concussion rounds
Yeah, it works pretty well to be honest. Probably the best gun in the warbond.
Compared to the lackluster Tenderizer and the utterly disappointing Purifier, it's nice that at least one of the guns in the new Warbond are worth a damn.
So of course that means they'll likely nerf it next patch, removing the stagger so that it's what it was always meant to be - a slightly crappier version of the Defender.
😅I really do hope they take a different approach with the weapon balancing. I don't mind having nerfs, but some of them are really uncalled for.
@@xD3viLz I think they should give themselves a Personal Order for next patch: No Nerfs, only buffs. Leave the good guns alone, just buff the bad/unfun ones so they at least can fill a niche.
But in all seriousness I don't mind nerfs when they're warranted, specifically when a gun is obviously outperforming other guns even outside of it's own niche. Hot take I know but I was fine with the nerfs to the Slugger because a shotgun should not outperform a sniper rifle in it's own niche, so that was a warranted nerf. The nerfs to my beloved Eruptor... not so much, they just removed the thing that actually made the gun worth using so now it's basically useful only for closing bug nests and destroying bot fabricators... and honestly I almost always just use Eagles for that anyway
@@DelightfullyMADD Haha that would be nice! A lot of weapons do need some tweaks to get up to pair.
Haha I was kind of sad they removed the stagger on Slugger which was something shotgun should be able to do. If they didn't want it to be a "sniper" it should have much high drop off in damage and bullet trajectory. But yeah, the recent change in Eruptor is just so bad, can't even kill much considering how slow it fires.