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MoronicRoc
เข้าร่วมเมื่อ 13 ก.ย. 2018
If you were looking for the dumbest ideas in all of gaming, you've come to the right place.
Ultrakill's most underrated weapon
Talking about the Firestarter in Ultrakill and why you should use it. That's about it, nothing fancy here.
Oh yeah, I also play this at one point: th-cam.com/video/XLzeqcOZ2Nw/w-d-xo.html
Oh yeah, I also play this at one point: th-cam.com/video/XLzeqcOZ2Nw/w-d-xo.html
มุมมอง: 15 370
วีดีโอ
(TF2) Talkin' about the 2024 Summer update
มุมมอง 999หลายเดือนก่อน
I decide to do something different for once by going on an unscripted rant about the latest #tf2 summer update mid-game. I'm probably going to lower the game audio next time I do one of these, because this video's a bit too loud on the gameplay side. (Also, there's still going to be a scripted video soon.)
I played only Scout for a month. Here's what I learned.
มุมมอง 2.2Kหลายเดือนก่อน
Inspired by peers such as Zenith and Elmaxo, I end up embarking on an insane journey to play the Scout in TF2 for 30 days, and end up learning quite a bit about the Scout along the way. 0:00 Introduction 1:04 Days 1-3 5:55 Days 4-6 10:51 Days 7-9 14:40 Days 10-12 17:50 Days 13-15 21:50 Days 16-18 23:52 Days 19-21 26:24 Days 22-24 28:56 Days 25-27 32:02 Days 28-30 33:49 Conclusion #tf2 #teamfort...
One must imagine the TF2 playerbase happy. #fixtf2
มุมมอง 742 หลายเดือนก่อน
A video displaying the absolute struggle of keeping the least bot-infested lobbies playable in TF2. This bot crisis has gone on long enough. For more information and some action you can take, visit save.tf Music used: Me and the Birds
This is NOT the last Overwatch vs. TF2 video. (A response to Big Citrus)
มุมมอง 4213 หลายเดือนก่อน
I found this Overwatch vs. TF2 video that claimed it was the last one needed to be made. Today, I'll evaluate it if he's actually telling the truth or just delusional. Also, I'm trying a new editing style out, let me know if it's good or bad. OG Video: th-cam.com/video/i7lklG8offs/w-d-xo.html
Team Fortress 2's perfect class (im)balance
มุมมอง 6K4 หลายเดือนก่อน
I talk about TF2's balance once again and how some classes are weaker or stronger than others and why it's a good thing. I don't know what else to put here.
(TF2) Bulletproof glass is a lot cooler than you think
มุมมอง 1124 หลายเดือนก่อน
I made a video about glass because I'm stupid. Also apparently it's an important map element that provides interesting gameplay and social interactions.
Ranking every Ultrakill level because why not
มุมมอง 2.4K5 หลายเดือนก่อน
Local insane man ranks every level in Ultrakill, more at 11. Except for the secret levels, they don't really fall under Ultrakill's main gameplay.
Skill expression is important, here's why
มุมมอง 4535 หลายเดือนก่อน
Another game design talk about how we need more skill expression in games. Also, I talk bad about modern gaming again, so that's something.
Why I use the Default Piercer in Ultrakill
มุมมอง 3.1K6 หลายเดือนก่อน
One of the most questionable parts of my Ultrakill gameplay has to be my weapon choice. Today I go out of my way to try to prove the haters wrong and show why you should give the default piercer a chance. #ultrakill
The backwards nature of modern matchmaking
มุมมอง 1146 หลายเดือนก่อน
A lot of people talk about SBMM, but most people who do are ignorant COD players or ignorant people who don't play FPS games that much. Today, someone who actually knows what he's talking about will explain the flaws of modern matchmaking systems and provide better alternatives. Videos referenced: th-cam.com/video/d07v5fJXXgM/w-d-xo.html th-cam.com/video/Be6km65CuuM/w-d-xo.html I used this Saja...
The true genius of TF2's movement
มุมมอง 1596 หลายเดือนก่อน
TF2's movement gets a lot of praise, but not enough for the entire system. Today I look how TF2's movement design is simple yet genius (hey, that's what the thumbnail says!).
A lore breakdown of Violence (ULTRAKILL)
มุมมอง 2.3K7 หลายเดือนก่อน
Violence has a ton of cool lore that's not really being explored, so we're going to go cover a lot of it. This contains a lot of stuff that's been confirmed, but there's also still a bit of speculation and interpretations I have to offer.
"______ needs to change"
มุมมอง 8077 หลายเดือนก่อน
Basically talking about times some idiots attempt to try to shape games to their liking without having an appreciation for what makes said game great in the first place. I also have some spicy opinions on gatekeeping at the end. Also, #savetf2 .
How Ultrakill's level design evolved
มุมมอง 18K7 หลายเดือนก่อน
Basically another dumb video where I analyze how Ultrakill's level design changed from layer to layer. Does anyone even read these? 0:00 Intro 0:54 Prelude 2:15 Limbo 4:01 Lust 4:35 Gluttony 5:27 Greed 6:18 Wrath 7:24 Heresy 8:16 Violence 11:02 Closing Statements
Class based vs hero shooters: What's the difference?
มุมมอง 1.8K8 หลายเดือนก่อน
Class based vs hero shooters: What's the difference?
The biggest missed opportunity in FPS games
มุมมอง 1048 หลายเดือนก่อน
The biggest missed opportunity in FPS games
I talk about dumb stuff over TF2 gameplay
มุมมอง 2219 หลายเดือนก่อน
I talk about dumb stuff over TF2 gameplay
How OneShot makes inventory puzzles actually good
มุมมอง 589 หลายเดือนก่อน
How OneShot makes inventory puzzles actually good
How Skill Gaps reduce sweat (and more!)
มุมมอง 2.3K9 หลายเดือนก่อน
How Skill Gaps reduce sweat (and more!)
How TF2's pacing is expertly crafted
มุมมอง 2.2K10 หลายเดือนก่อน
How TF2's pacing is expertly crafted
A patient Potemkin can come back from anything
มุมมอง 2.3K10 หลายเดือนก่อน
A patient Potemkin can come back from anything
It's my goto weapon in the beggining of each wave in cybergrind
I definitely didnt know how to use the firestarter before this vid, thats the reason i never used this absolute fiery rocket laucher
I dont use it because why would i? Time in UK is almost a defined resource, similar to health and defined by it, so, the more time you have, the better combo you can do, my personal favourite is a triple magnet kickstart overheat nail spam. The electricity travels across magnets and the 2 overheats can kill guttermen and tanks and boosting the damage significantly. I dont use the firestarter because it takes a bit less time for a lot less effect, and also, its hecka unreliable, a swordsmachine can run away from the fire or instantly die to the Kickstarter, the choice you take though is yours
0:44 with gluttony soon to follow..
Why don't use any of the alt weapons
I found it easier dealing with 2 mindflayers compared to 4 cerberi. My strategy for them is like maurice: grapple and shotgun swapping. Occasional ricoshots or screwdriver if I want to deal with maurices or virtues first, then mindflayer is just really easy afterwards. But even if I don't use the screwdriver they're easy. For me at least.
i use it a lot for cerberi, some bosses, carcasses, and if i'm playing on brutal then i also use it for guttermen and guttertanks
Also if you're a hammer junkie like me you can grenade boost a rocket to achieve the same effect as a core nuke, just with less damage and not a red explosion, this will do the trick though.
I thought it was proven that the firestarter doesn't deal extra damage? The extra damage comes from the fire, not by increasing the damage taken. Hakita himself said that he didn't want to make it do the extra damage thing because it would make optimal gameplay not as fun
Why is everything you’re able to do in this game so damn cool
so uhhh, when will all these people realise that this weapon isnt underrated its literally used in speedrunning and brutal cg lmfao, everybody knows about it no one is not reconising its power
Dawg you need a tissue? It sounds like you need to blow your nose 😭😭😭
as a wise man once said "its not arson, its my son"
you sound like you play ultrakill
I am truly sorry but..."☝️🤓" (awesome video tho)
I have been praising the firestarter ever since I unlocked it
you sound like you know math well (no offense)
I actually use this as my main rocket launcher, it’s pretty effective.
ive heard burning enemies from the firestarter also have their damage intake increased to 150%, is this true?? I've used this to my advantage in bosses, and it seems like it is true. It could just be placebo effect playing tricks on me though
I actually use it, I don't use green rocket or red shotgun though
I used to use it before they nerfed it’s underwater abilities. While it did need a nerf, reducing the number of explosions makes it feel so weak (it has a far weaker controller vibration now and is quieter due to there being half as many explosions, weak feedback makes it feel like it barely did anything). I still think they should have halved the explosion damage rather than halve the number of explosions. Anyways, while I agree that it could be strong if used correctly, and there are definitely people that will use it well, it doesn’t really fit with my playstyle that well unfortunately. I usually only use rocket launchers for drones, sometimes cerberus, or punching the cannonball at something, and also never rocket ride (would be stuck in the fire) or core nuke. Good video though, hope it convinces more people who can fit this into their playstyle to try using it
what are you talking about, i use the Firestarter way not than the Marksman
cool vid my guy, next time put on some background music that switches when appropriate.
you forgot to say how you can just nullify the rocket launcher greatest weakness... having to aim, by just taping m2 and m1 on the floor you can hit enemies more easily.
Pyro tf2 dream (of cruelty)
i dont use this in cg for area coverage because thats just not how i roll in fact, i dont use anything for area coverage (because the only one i know for area is nuking and core sniping and i fucking suck at the game) still got to wave 53 though
its ok lol, ultrakill is just about having fun, congrats on your pb btw and what difficulty was it on
@@josephsiddiqui6472 standard im scared of violent even thought a played a few levels on it and found it mildly boring
@@josephsiddiqui6472 standard sorry for late reply i was on a trip
Personally I use the firestarter plenty, it's especially good for big bosses because of how the voxel system works. Spread the oil all over them and it does massive damage.
preach, also 666 subs
3:15 ☠☠☠
people genuinely sleep on this weapon a lot, but i cant blame them since i used to as well, but since running nails ive relied on this a lot for my AOE besides explosions, and it does absolutely great at it too. i can even just pull it out in quickswap combos randomly (fs on one lol) and just overall this weapon genuinely is just free ass damage, and i love it
You have the firestarter on 1?
@@danielhanna19 yep, why do you ask?
I use this thing plenty. Good when waiting between waves to throw gas down on the most traveled-through area of the map. Also great against Insurrectionists, as they take a ton of bonus damage when on fire and keeping it lit is really beneficial
I dont use this weapon cuz my fat ass fingers cant reach the 5 key comfortably
yeah its annoying, i reccomend changing your keybind. The only keybind i have ever changed after 2 years of playing is changing rocket launcher to c
No alt shot and rev CRINGE
I use it
Problem: Streetcleaners aren’t doing enough flamenverpping. Solution: “Fine then, I’ll do it myself.”
"easily one of the best crowd clear options" you have better crowd clear by holding left click, right clicking and releasing left click with the jackhammer, or better yet, right clicking and pressing 4 once. The firestarter is in desperate need of a buff. Its pathetic. each tick deals less damage damage than a feedbacker punch. The only actual use for people who prefer a more hands on approach than spamming attacks from a range while rocket riding is oiling a malicious face to make it vulnerable to explosions for easy instakills and making a guttertank slip. Insurrectionists dont burn for a noticably longer amount of time while oiled. Its a worthless variant that is overshadowed by every other weapon.
Nah, it's goated for using between combos because it fires so quickly. It also helps melt insurrs.
@@Chair-530 it doesn't not fire quickly, I'm pretty sure the rocket launcher fires 3rd slowest of all weapons (2nd to the alt pistols and the railcannon)
@@McHaletheScott dude are you trolling????? railcannon is literally frame 1 ?
@@McHaletheScott or did you mean firing shots consecutively? in which yeah rocket is kind slow but i was talking about firing it from the moment you pull it out
@@Chair-530 I'm considering the reload speed.
So what your saying is I should light up the Cybergrind arena
i really like using it in the cybergrind, it kills a lot of husks and street clearners easly
i love the firestarter basically the only rocket launcher i use
The biggest problem with this weapon is that there are way better and stilish-er ways to get rid of a group of enemies
So is it like a 2nd sawtrap?
You should have emphesized the fact that enemies that are burning from the firestarter take increased damage overall, making it an excellent weapon to switch to every now and then with high healt targets to apply a free damage multiplier upon said target.
incorrect only enemies that naturally could be set on fire (small husks, insurrectionist) take more damage when being set on oil fire
@@surytrap I did not know that. Thanks for the correction! Just goes to show that you can always learn something new in the beautiful mess that is ULTRAKILL.
true
nah i BEEN using this one bro
its ok
Personally I just don't like the idea of accidentally flying through the flames when I'm at 10 HP and combusting. The thing kind of encourages you to empty the entire tank into a room and that's a LOT of stage hazards you're making there.
It took me some warming up to include the Firestarter into my gameplay & its an actual game-changer. In a game where you can clear rooms as fast as possible, the Firestarter is like a particle accelerator
No I use it all the time I'm not even joking
For me personally, i dont use it because i just cant be asked to relearn my rocket launcher muscle memory. Even though it hurts me to know that im missing out on a big damage boost.
ngl i will never understand the "rewrite muscle memory!", you realise you're muscle memory will be rewritten if you just try it lol
I use it all the time
correction: ultrakills' most underrated weapon is the S.R.S cannon, because be honest
LMFAOOO BRO WHAT? Mate the SRS cannon is adored by the speedrunning community, i dont think there are many speedruns where its not used. it is literally just a LOT of damage instantly
well, i don't like it, and my opinion is objectively the only correct one