Why high TTK is better

แชร์
ฝัง
  • เผยแพร่เมื่อ 11 ก.ย. 2024
  • I talk about the design benefits of high TTK and why it generally works better for me.
    Street Fighter footage: • Street Fighter - Justi...

ความคิดเห็น • 49

  • @bacon-sandwich4726
    @bacon-sandwich4726 9 หลายเดือนก่อน +27

    i agree with this but blow your nose DAMN

  • @InfrayaFarbird
    @InfrayaFarbird 9 หลายเดือนก่อน +16

    If you desire to continue making commentary content, you should work towards improving how you speak, and the confidence behind your words. The script you have here is overall good, as is the video idea. It's good enough to where I'm personally completely fine sitting through the whole thing, but when it comes to others, the way you present yourself vocally will matter intently for audience retention. It will also increase your overall sharability, actual irl speaking confidence, the amount of people who are willing to stick around your channel, and your content's algorithmic placements.
    Keep it up, and work hard. There's a reason your videos get amazing results. This is likely due to your amazing scripts and ideas, and there's a reason these video's have views which don't match with the subscriber count. This is because of the inconsistencies in your voice and overall shyness/unconfidence you present your scripts with. People will often gravitate to regularly watching and listening to a certain voice when it comes to commentary content, usually a memorable one. They will most often prefer sticking to people who sound like they know what they're saying. This here is no different. Take this advice to heart, and there's big possibilities that you may grow well with what you're doing here.
    Best of luck. Boa sorte.

    • @zagrfige
      @zagrfige 9 หลายเดือนก่อน

      Yeah, and it kinda sounds like he's sick or something.

  • @domaxltv
    @domaxltv 9 หลายเดือนก่อน +11

    A low time to kill doesn't equate to a game having fast pasted combat though, in games where TTK is low you can be forced to play slow and stick to cover else you will just get eviscerated instantly. Look at Red Orchestra, Rising storm, ARMA, Squad, any games in that style. Especially the latter two are extremely slow paced if you are playing properly. Sure, they aren't """"competetive Esports ready FPS""" games but they have extremely short time to kill (in most cases a single bullet enough to put you out of the fight unless its on a limb) with gameplay much more about teamwork and coordination than just about anything else on the market

    • @ncrtrooperscout
      @ncrtrooperscout 3 หลายเดือนก่อน +1

      Good luck convincing randoms/blue berries to be cohesive and coherent.

  • @CletisTheWaterbear
    @CletisTheWaterbear 9 หลายเดือนก่อน +16

    The Genshin Impact joke was low hanging fruit but, I still bust out laughing

  • @Bigman.I.S.
    @Bigman.I.S. 9 หลายเดือนก่อน +9

    "The TTK depends on how the game is played like BRs should have a higher TTK but faster paced games and realistic games should have a lower TTK" - 🗿

    • @davidzaydullin
      @davidzaydullin 9 หลายเดือนก่อน

      actually lower ttk makes the game slower

  • @UsingGorillaLogic
    @UsingGorillaLogic 4 หลายเดือนก่อน

    I prefer high ttk because it usually gives leeway to more silly and out there weapons compared to low ttk games. In a low ttk game, you are more likely to see heavy use of automatics, rifles, and tactical explosives because in an environment where everything nearly one taps you those are the only things that can exist. In high ttk games, you get weapons like swords, fireball launchers, bows, and other dumb stuff I actually prefer over standard guns because I find them more fun.

  • @biggestenjoyerofthebiggest7796
    @biggestenjoyerofthebiggest7796 9 หลายเดือนก่อน +5

    imo some of the most fun things in videogames is good movement, unique playstyles and big team fights
    with fast ttk movement doesn't matter since you die faster than you can blink so it's just a way to get from point a to point b
    unique playstyles boil down to using an offmeta weapon in most games where you play the game normally but you just have a different gun on your screen
    big team fights are replaced with kill trading in fast ttk games which is so boring it's the main reason I don't play tactical shooters

    • @kiwi_2_official
      @kiwi_2_official 9 หลายเดือนก่อน +2

      movement is real in fast ttk games though

    • @legendary_dzik
      @legendary_dzik 9 หลายเดือนก่อน

      yeah you have skill issue 100%. Just because the game has fast ttk doesn't mean it is tactical and slow. Battlebit, only game with 127 vs 127 amazing and fast movement. Also the thing you are explaining is you just dont like tactical shooters and you blame it on fast ttk??? You just dont like tactical shooters not fast ttk

    • @John25m6
      @John25m6 9 หลายเดือนก่อน

      PING / LAG
      I love high ttk games but it's the lag who makes you hate the game like CS when you get killed by a player behind a wall before he gets out by a fraction of a sec and you know you can't do anything about it

    • @Yourantsally
      @Yourantsally 9 หลายเดือนก่อน

      Boys never heard of titanfall 2, or tribes 😂

    • @John25m6
      @John25m6 9 หลายเดือนก่อน

      @@Yourantsally yes I didn't that mean it sucks

  • @thenatron6136
    @thenatron6136 6 หลายเดือนก่อน

    I kinda agree, but more of "it depends". Low TTK has a lot of advantages like "Fast = fun" (Which includes faster TTK allowing you to make the movement faster, higher killer to filler ratio and other aspects of speed), way less chance of getting 2v1ed, feeling of power (and of glass cannon if you are into that), multikills, blah blah blah.
    I think low TTK is better for arcade shooters that look like battle in a dust cloud with movement and individual skill (and "realistic" ones), and high TTK is better for more thoughtful games teamwork and strategy. One is not better than the other.
    I am a maniac that wants to "play my keyboard like it's Moonlight sonata" so I prefer low TTK
    And my dream game does have low TTK, but that's not that important because battle outcomes are not determined by health and damage, but by movement and map utilisation. I think devs should make more shooters that are not just "shoot = kill". There is so many systems (already in some games) like range control, which is not only "shotgun pointblank kill, no pointblank - no kill", material penetration, ricochets, dodging (enemy, not bullets, but that works sometimes too), bullet deflection, but no dev afaik dares to put more than two of these in the same game

  • @John25m6
    @John25m6 9 หลายเดือนก่อน +1

    PING / LAG
    I love high ttk games but it's the lag who makes you hate the game like CS when you get killed by a player behind a wall before he gets out by a fraction of a sec and you know you can't do anything about it

  • @JoostArchives
    @JoostArchives 9 หลายเดือนก่อน +30

    Brother you gotta empty your nose and read your script without slurring over your words. I'm annoyed at your voice after just 30 seconds

    • @nono-oz4gv
      @nono-oz4gv 9 หลายเดือนก่อน

      He has 500 subs its not like hes gonna automatically be funke lol

    • @Yourantsally
      @Yourantsally 9 หลายเดือนก่อน

      ​@@nono-oz4gvthese are basic conversational things. Dudes low-key frustrating to just listen to

    • @nono-oz4gv
      @nono-oz4gv 9 หลายเดือนก่อน

      @@Yourantsally yes get angry! This surely is the best course of action!

    • @zagrfige
      @zagrfige 9 หลายเดือนก่อน

      @@nono-oz4gv Working on your voice is a pretty easy and low cost thing to do, and if you're sounding like this, it'll improve the quality of your vid immensely. It's not like we're expecting him to have really high quality editing at 500 subs or anything, just suggesting that he work on his voiceovers.

    • @Yourantsally
      @Yourantsally 9 หลายเดือนก่อน

      @@nono-oz4gv it's called constructive criticism. It's something he can actively change. If he can't handle that he has mo future creating content

  • @SooMuchSmokee
    @SooMuchSmokee 8 หลายเดือนก่อน

    Anyone else think he sounds like when rFaide is voice trolling?

  • @greenrifleman2969
    @greenrifleman2969 9 หลายเดือนก่อน +4

    I know a game that does TTK right: Bad Business on Roblox. The TTK is low enough for good players to shred enemies, but not too low to the point where movement and strategy become pointless. For the most part you can just pull out your knife and jump/slide away from situations you can't win while tanking 1-3 bullets (most of the time).
    Also the game has almost no movement penalty, making one shot weapons like snipers and shotguns more fair to fight against.

    • @Lemaxance
      @Lemaxance 9 หลายเดือนก่อน +1

      roblox player detected opinion invalidated

    • @StevenStormcloak-oy6hz
      @StevenStormcloak-oy6hz 9 หลายเดือนก่อน

      ​@@Lemaxanceshut

    • @dudemp4
      @dudemp4 9 หลายเดือนก่อน +2

      @@Lemaxance this is actually crazy

  • @kopz77
    @kopz77 9 หลายเดือนก่อน +1

    here me out, realistic games with high TTK actually makes a lot of sense, someone isn't dying just cause a bullet hit there heart, they are still kicking for a good while, they might be fucked, but they still have time to fuck you over too

  • @davitdavid7165
    @davitdavid7165 9 หลายเดือนก่อน

    I think you need to take this pronciple to the extreme.
    Og war robots.
    It has ttk msasured in seconds. Everyone has aimbot and wallhacks, the movement is slow ecs.
    It leads to a war of attrition game, where mechanical skill and the performance of your internet or device dont matter. What matters is the stratefy of your builds and gameplay as well as teamwork.

  • @disappointment7364
    @disappointment7364 9 หลายเดือนก่อน +3

    Third comment :troll:

  • @WGWP
    @WGWP 9 หลายเดือนก่อน +3

    First comment

  • @pavelmorozov6599
    @pavelmorozov6599 9 หลายเดือนก่อน +1

    i can barely understand you

  • @pepperet5216
    @pepperet5216 9 หลายเดือนก่อน

    It's hard to understand, you might want to work on your diction

  • @Archiephiu
    @Archiephiu 9 หลายเดือนก่อน +1

    The only game where I think they did low TTK right is Insurgency. The game is really fast paced but you always have to look out for enemies everywhere you go, one wrong step and you'll get punished for it, it makes the game more tense. But I agree that most of the time low TTK is an annoyance rather than a good feature

    • @KstESP
      @KstESP 9 หลายเดือนก่อน

      CS2 did it better

    • @davidzaydullin
      @davidzaydullin 9 หลายเดือนก่อน +1

      ​@@KstESPcs is one of the most boring shooter games

    • @venomousicon8855
      @venomousicon8855 9 หลายเดือนก่อน

      @@davidzaydullin cope

    • @davidzaydullin
      @davidzaydullin 9 หลายเดือนก่อน

      @@venomousicon8855 🥶

    • @KstESP
      @KstESP 9 หลายเดือนก่อน

      @@davidzaydullin my guy you play fucking TF2, if you're gonna be mad and cope do it at Valve not me