Mastering 3D Modeling: Top 5 Tips for Faster & Better Results + Bonus Technique!

แชร์
ฝัง
  • เผยแพร่เมื่อ 14 ธ.ค. 2024

ความคิดเห็น • 45

  • @ДмитрийНекрасов-щ1й
    @ДмитрийНекрасов-щ1й ปีที่แล้ว +3

    Hi, I'm from Russia, I'm very glad that there are people who work and make Maya content, and then almost one bledor, thank you for having people like you!! I 'm really looking forward to new videos from you !!!

  • @JoshuaRalph
    @JoshuaRalph ปีที่แล้ว +5

    That intro gave me goosebumps, I asked ChatGPT to help me write a comment for this video (it is all 100% accurate):
    Wow, this 3D modeling tutorial is absolutely incredible! I've been searching for a comprehensive guide like this for ages, and I'm so glad I stumbled upon your video. The way you explain each step with such clarity and detail is truly commendable. Your expertise and teaching skills make it so easy for beginners like me to grasp complex concepts and techniques. I've already noticed a significant improvement in my own modeling skills after following along with your tutorials. Thank you for sharing your knowledge and helping aspiring 3D artists like me reach new heights. I can't wait to explore more of your content and continue learning from you. Keep up the fantastic work!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  ปีที่แล้ว +1

      I love this comment, Joshua! ChatGPT for the wine! Thanks for sharing!!

  • @dheganshort8126
    @dheganshort8126 29 วันที่ผ่านมา +1

    Nice tutorial 😃

  • @מיכאלעם
    @מיכאלעם 2 หลายเดือนก่อน

    Monica! you are amazing, I study in media design college, I learn Maya from you better than college, thank you for everything, and the attention to detail, and for all the wonderful tips.

  • @iamRJ_1997
    @iamRJ_1997 ปีที่แล้ว

    👏🏼♥️keep up the good work

  • @Sleeju
    @Sleeju ปีที่แล้ว

    The intro was pretty good, defiantly insightful to what the video would be like. Your videos always help me out a lot. I been modeling some goth windows for a Halloween project I'm currently working on so, I can't wait to go home and test out some of these tips. THANK YOU!

  • @eggsclusive12
    @eggsclusive12 5 หลายเดือนก่อน

    Thankyou for the time you put into making these tutorials, they are vey helpfull

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  5 หลายเดือนก่อน

      Glad you like them! Thank you for watching!

  • @GOGO-ART-u9u
    @GOGO-ART-u9u ปีที่แล้ว

    Hi, it's awesome, thankyou.

  • @BendtProductions
    @BendtProductions ปีที่แล้ว

    Thank you. You are so helpful, clear and concise. A little too fast at times but then you repeat the process again. This is one of my favorite channels. I'm indifferent on ChatGPT for what you used it for.

  • @ariesaries101
    @ariesaries101 ปีที่แล้ว

    Very very helpful

  • @reck-b6x
    @reck-b6x 6 หลายเดือนก่อน +1

    THANKS FOR THID VIDEO

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  6 หลายเดือนก่อน +1

      You are so welcome! Thank you for watching!

  • @avroracreateser
    @avroracreateser 10 หลายเดือนก่อน

    Thank You!!

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  10 หลายเดือนก่อน

      Glad you liked it! Thank you for watching 😀

  • @SheIsAdmireMemuna
    @SheIsAdmireMemuna ปีที่แล้ว

    I love your work, Monica. I have just started following you on Instagram

  • @andrescuellar939
    @andrescuellar939 ปีที่แล้ว

    Nice content, would be a bit better if you leave the material linked, like the image of the window for example

  • @dakabr1
    @dakabr1 ปีที่แล้ว +1

    Amazing tips, some I totally forgot because I didn't use in every project, so thank you😃 Now just a question: since Unreal has the Nanite technology, if I create a window like this do I still need to create the alpha channel to the geometric shapes and do all that thing of highpoly/lowpoly/UVW/baking stuff?

    • @Mr.Bumhaniya
      @Mr.Bumhaniya ปีที่แล้ว +1

      If you want to bake all that detail on a single polygon you'll need that alpha

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  ปีที่แล้ว +1

      Yes, any type of transparency needs alpha channels. Nanite tech helps render hi poly stuff, but you still need the correct shaders. Thanks for watching!

  • @super-game4bq3l
    @super-game4bq3l 4 หลายเดือนก่อน

    How did you manage to pick the face with that curve together?
    No matter how hard I tried, I could not.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  4 หลายเดือนก่อน

      Select the faces first, and then shift select the curve. That should do it!

  • @mikhailzuev
    @mikhailzuev ปีที่แล้ว

    Imho This is very, very old technique to make a meshes along curves. A lot more easier to work with sweep mesh tool (should be new maya version). It allows you to control profile of mesh, to control whole tube/rope/cable on the go. Just make a curve, select it, and use sweep mesh. It is much more convenient, than extruding the face, and there is no way back.
    Thanks for your videos, by the way.
    Wish you all the best! Peace ✌️

  • @TECHNICALSAMIMPRO
    @TECHNICALSAMIMPRO ปีที่แล้ว

    Mam please solve pink meterial problem tutorial

  • @brofx_
    @brofx_ ปีที่แล้ว

    Bro please re do video on maya turntable changing color to shader and then to wire frame export to after effects

  • @astronautpenguin
    @astronautpenguin ปีที่แล้ว

    I have a question, I have seen few people using a dummy human figure while modeling in maya, I don't know if it is for scaling purpose, but is it helpful with modeling? can we just not rescale our models later to match with human model

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  ปีที่แล้ว +1

      Hi there, You can use a dummy human figure to get the correct scale, but this is mostly for other software like Unreal/Unity that use real scale. You can always scale the models up before exporting. :)

  • @cpfantastic5576
    @cpfantastic5576 ปีที่แล้ว

    How UV Xgen hair and bring it into Substance Painter?

  • @tuncaybozkus3633
    @tuncaybozkus3633 ปีที่แล้ว

    Poligon modellemeyi seviyorum ama sanki bu modelleme tipi NURBS modellemeye daha yatkın. Hatta illüstratörden vektör çizip çizgi olarak aktarmak daha mı pratik olur bilemiyorum. O kadar çok teknik varki bazen insan karar veremiyor 😀

  • @HarshKalia-qj4kl
    @HarshKalia-qj4kl 6 หลายเดือนก่อน

    💕💕

  • @charlesselrachski34
    @charlesselrachski34 ปีที่แล้ว

    please do a curves nurbs model a dolphin,shark,blue whale

  • @jonathanbarak5718
    @jonathanbarak5718 ปีที่แล้ว

    first up! :)

    • @mattyward3471
      @mattyward3471 ปีที่แล้ว

      You are so lucky! I'm 2nd but have reported your msg for hate or something so hopefully I'll get your msg removed and I'll be 1st muahaha 😊

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  ปีที่แล้ว

      You get an award for being first! 🏆 Thanks for the support :)

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  ปีที่แล้ว

      This is such a funny comment! Here is you being second award. 😊🎖️

  • @drawm.k1941
    @drawm.k1941 ปีที่แล้ว

    What do you think, this can be much easier with sweep tool.😊

  • @mousehouse7240
    @mousehouse7240 ปีที่แล้ว

    ❤❤❤❤

  • @Himanshu-ud9sg
    @Himanshu-ud9sg ปีที่แล้ว

    😯😯😯😯

  • @sandipbari109
    @sandipbari109 ปีที่แล้ว +1

    How can I get your Instagram id to talking 🙏🙏