Quickly Retopologize Booleans in Maya 2023

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  • เผยแพร่เมื่อ 2 ม.ค. 2025

ความคิดเห็น • 56

  • @airo_001
    @airo_001 2 ปีที่แล้ว +13

    Started in blender a month or so before the start of the pandemic. I don’t have a lot of experience in Maya, except for two or so small projects, but am wanting to start learning more of it and eventually switch. So happy to have found this channel!

  • @atlanteum
    @atlanteum ปีที่แล้ว +2

    There are not enough Thank You-s in the world to sufficiently Thank You for the work you do -

  • @RangerRoseworth
    @RangerRoseworth ปีที่แล้ว +2

    Amazing tutorial! I am currently enrolled in Full sail university, and this is definitely helpful

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  ปีที่แล้ว

      Glad it was helpful! Best of luck in your studies!!

    • @blueskorix8
      @blueskorix8 ปีที่แล้ว

      Me too!! Was super surprised to see this comment, hope your classes are going well :)

  • @HeyaHoyah
    @HeyaHoyah 2 ปีที่แล้ว

    Thank you Monica! Very cool!

  • @elino90
    @elino90 11 หลายเดือนก่อน +1

    Hi! Very helpful video. I'm just curious: Would using the grease pencil also help reduce the poly count if you needed to go that route?

  • @scifiguy810
    @scifiguy810 ปีที่แล้ว

    Thank you - this was super helpful!

  • @akashsadhukhan5303
    @akashsadhukhan5303 2 ปีที่แล้ว +1

    Yes .
    Please make a video ...for realistic super car modelling with glowing lights

  • @aleexander3d
    @aleexander3d 2 ปีที่แล้ว +1

    Amazing!

  • @rohitdosti
    @rohitdosti 2 ปีที่แล้ว

    Thanks, Monica, for handy tips.

  • @Eliecer92
    @Eliecer92 2 ปีที่แล้ว

    Thank you Monica it was very helpful !!

  • @xdominant786
    @xdominant786 ปีที่แล้ว

    THANK U 💗💗

  • @andriangontsa7139
    @andriangontsa7139 ปีที่แล้ว

    thank you very much!

  • @callumferguson1834
    @callumferguson1834 ปีที่แล้ว +1

    Good stuff, booleans can be frustrating in some instances, thanks!

  • @fenrirx8144
    @fenrirx8144 ปีที่แล้ว

    Thank you so much !!!

  • @hotsauce7124
    @hotsauce7124 2 ปีที่แล้ว +1

    How would we keep hard sharp edges? Would we use crease edges or something like that?

  • @MonarchGuy974
    @MonarchGuy974 ปีที่แล้ว

    Thanks!

  • @edypixel
    @edypixel 8 หลายเดือนก่อน

    “I found Blender to be generally less effective. Although I tested it alongside Maya, I found that Maya’s algorithms perform better. Even when using the Quadremesh plugin in Blender, the results were disappointing. Despite Autodesk’s increasing complexity, I don’t regret returning to Maya after a long hiatus. Unfortunately, Blender isn’t widely adopted in the industry, so using it doesn’t lead to as many job opportunities. Thank you for the video! Have you experimented with retopology hardsurface modeling?”

  • @TheGuardianofAzarath
    @TheGuardianofAzarath 2 ปีที่แล้ว +2

    Hey there Monica, have you thought about including Mudbox in your workflow?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  2 ปีที่แล้ว +2

      I'm not a fan of Mudbox. I usually texture with Substance Painter or sculpt with ZBrush.

  • @SOS_MOVIE
    @SOS_MOVIE 2 ปีที่แล้ว +4

    How to keep Hard edges?

    • @dokyeomentary8832
      @dokyeomentary8832 2 ปีที่แล้ว

      Yass

    • @raspas99
      @raspas99 2 ปีที่แล้ว +3

      you can choose edges that you want to be kept and make them hard. then when reapologizing check keep hard edges. she didn't really go into any kind of depth with this tutorial unfortunately.

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  2 ปีที่แล้ว +1

      It's a quick tutorial so I didn't go into the tool in-depth. Thanks for the helping Ghalib!

  • @KeanusReal
    @KeanusReal ปีที่แล้ว

    i love it~

  • @ইসলামিগজল-খ৪ঙ
    @ইসলামিগজল-খ৪ঙ ปีที่แล้ว

    very helpful

  • @charlesselrachski34
    @charlesselrachski34 ปีที่แล้ว +1

    I realize now this video was pretty cheezy

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  ปีที่แล้ว +2

      Someone finally said it!! Thank you!! 😁

    • @syedmohsinss43
      @syedmohsinss43 8 หลายเดือนก่อน

      @@AcademicPhoenixPlus i have tried this techniqueand it brokes the shader everytime, now do i have to unwrap the uv again from scratch?

  • @thecloud5570
    @thecloud5570 ปีที่แล้ว

    awesome

  • @star172able
    @star172able 2 ปีที่แล้ว +1

    This was very helpful thank you. I want to get substance painter since I never used it before. Do you have a beginner on TH-cam on how to use the software?

    • @AcademicPhoenixPlus
      @AcademicPhoenixPlus  2 ปีที่แล้ว +2

      You are going to LOVE Substance Painter :) Here is a whole playlist on how to use it: th-cam.com/play/PLbxLlP-Vyt--HFKdWv7aRHyChvY0yRaml.html
      I hope this helps!

    • @star172able
      @star172able 2 ปีที่แล้ว +1

      @@AcademicPhoenixPlus thank you

  • @mrshriram2831
    @mrshriram2831 2 ปีที่แล้ว

    sis please upload a video about hardsurface and edge flow work😊

  • @megharajbg9600
    @megharajbg9600 2 ปีที่แล้ว

    thanks mam

  • @lavatr8322
    @lavatr8322 ปีที่แล้ว

    such a good teacher, I primarily use blender!
    But im wondering if we can do this in ZBRUSH's , Z-remesher? _idk which one is powerful?_

    • @DoritoBot9000
      @DoritoBot9000 ปีที่แล้ว

      Maya is pretty lacking in remeshing tools. Even the one im the video is pretty rudimentary.

  • @arturperzyna5453
    @arturperzyna5453 2 ปีที่แล้ว

    What unpredictable results? '

  • @akashsadhukhan5303
    @akashsadhukhan5303 2 ปีที่แล้ว

    May I apply this technique for human character?

  • @dadangtriarsaputra3833
    @dadangtriarsaputra3833 2 ปีที่แล้ว +10

    can I request car modelling

    • @dokyeomentary8832
      @dokyeomentary8832 2 ปีที่แล้ว +1

      Yass😭😭

    • @tushar4816
      @tushar4816 2 ปีที่แล้ว +1

      Yasssss

    • @lavatr8322
      @lavatr8322 ปีที่แล้ว

      those are the hardest surfaces and forms to get... and better if done in CAD actually
      because reasons....

  • @bobifetski
    @bobifetski 2 ปีที่แล้ว

    I CANT ADD this video TO FAVOURITES in Yourube , WHY?

  • @Давид-х3ж2у
    @Давид-х3ж2у 2 ปีที่แล้ว

    In general, this function still works poorly :)