100,000 Revenants - A Doom 2 Map

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  • เผยแพร่เมื่อ 25 ธ.ค. 2024
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ความคิดเห็น • 2K

  • @MarphitimusBlackimus
    @MarphitimusBlackimus  3 ปีที่แล้ว +190

    Happy 5 years of 100,000 Revenants! And to this very day, the WAD remains undefeated in any UV Max speedrun: dsdarchive.com/wads/100krevs
    Zero-Master? Looper? And the rest of Doom's speedrunners? All cower before the might of 100k Revs! How's _that_ for a Doom challenge deemed impossible!

    • @trslim6032
      @trslim6032 3 ปีที่แล้ว +16

      maybe decino...

    • @douglasthompson1724
      @douglasthompson1724 3 ปีที่แล้ว +5

      Truly, there is no greater glory than beating 100,000 Revenants.

    • @psyxypher3881
      @psyxypher3881 3 ปีที่แล้ว +1

      @@cobriobri2139 ...Loses?

    • @RealNovgorod
      @RealNovgorod 2 ปีที่แล้ว +1

      They're not immune to infighting, that's lame.

    • @MDLuffy1234YT
      @MDLuffy1234YT ปีที่แล้ว +5

      All you have to do is start the WAD in second gear and all of the revenants simultaneously do that weird bug in early versions of Doom that essentially makes an enemy target and infight with themselves.

  • @pikebishop_jamesbond
    @pikebishop_jamesbond 7 ปีที่แล้ว +167

    I love how elaborate the design of the opening room is. It hints at a really sophisticated techbase, a masterpiece of Doom mapping with sound enemy placement, an elegant layout and intuitive level progression.
    Then you get FIREBLU1 skies and a sh*t-ton of Revenants.

  • @comicallylargesheep8350
    @comicallylargesheep8350 5 ปีที่แล้ว +329

    “AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA”
    Music to my ears

    • @bokbliner
      @bokbliner 9 หลายเดือนก่อน

      Serious sam player are already Familliar with AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

  • @ujustgotpwned2008
    @ujustgotpwned2008 5 ปีที่แล้ว +618

    "Our missiles will blot out the sun"
    "Then we will punch in the shade".

    • @andybabb2410
      @andybabb2410 5 ปีที่แล้ว +1

      ujustgotpwned2008 😂😂😂

    • @michaelmartin9022
      @michaelmartin9022 5 ปีที่แล้ว +3

      *rip and tear your guts in the shade

    • @demogorgonzola
      @demogorgonzola 4 ปีที่แล้ว +4

      Nothing can block the mighty FIREBLU!

    • @bilalyamin
      @bilalyamin 4 ปีที่แล้ว

      THIS IS SPARTAAAA!!!

    • @andripipols2147
      @andripipols2147 3 ปีที่แล้ว +1

      So poetic, i Wish that all these spooky Boys are poetic in the game too

  • @somerandomguyontheinternet4935
    @somerandomguyontheinternet4935 7 ปีที่แล้ว +221

    4:38 that's an arch ville, I want a refund

  • @H4mmerfall
    @H4mmerfall 8 ปีที่แล้ว +513

    Did you hear that? It was as if a thousand revnants suddenly cried out in terror and were suddenly silenced...

  • @Takeshi357
    @Takeshi357 8 ปีที่แล้ว +857

    *sips coffee*
    *nods sagely*
    That's a lot of revenants.

    • @aannurag
      @aannurag 3 ปีที่แล้ว +2

      The precise feeling and emotion of playing plutonia for the first time

    • @wtfsalommy3250
      @wtfsalommy3250 3 ปีที่แล้ว

      I cackle cause im brewing me coffee on the stove rn and watch Decino while uploading that liquid gold 💪

  • @KabegamiTheGreat
    @KabegamiTheGreat 8 ปีที่แล้ว +1407

    You know what would have made this map much better? More revenants

    • @TARINunit9
      @TARINunit9 8 ปีที่แล้ว +47

      Not too many though, maybe about two cubic tons

    • @KabegamiTheGreat
      @KabegamiTheGreat 8 ปีที่แล้ว +27

      ***** Still not quite the desired revenant amount.

    • @isawadelapradera6490
      @isawadelapradera6490 7 ปีที่แล้ว +24

      There is not such thing as enough revenants

    • @Elchupanibres
      @Elchupanibres 6 ปีที่แล้ว +3

      Very true :D

    • @danielboyd1186
      @danielboyd1186 6 ปีที่แล้ว +5

      Needs more cowbell

  • @sernoddicusthegallant6986
    @sernoddicusthegallant6986 5 ปีที่แล้ว +220

    You: "100,000 Revenants"
    Me (an intellectual): "No thanks, one plutonia is enough"

    • @garrettk7166
      @garrettk7166 5 ปีที่แล้ว +19

      Ah yes, Plutonia. The land of Revenants and Revenants.

    • @imAndrei2309
      @imAndrei2309 5 ปีที่แล้ว +10

      Revetonia.

    • @Danielwarlock1
      @Danielwarlock1 4 ปีที่แล้ว +7

      Scythe 2 also...
      "Hey a monster trap!"
      "Let me guess"
      "AAAAAAAAAAAAAAAAAAAAAAA"

    • @andripipols2147
      @andripipols2147 3 ปีที่แล้ว

      No thanks, One sunlust Is enough

    • @nopasaran3561
      @nopasaran3561 3 ปีที่แล้ว

      @@imAndrei2309 Why did I even laugh out loud, literally, at this.

  • @geweldigaum
    @geweldigaum 6 ปีที่แล้ว +77

    0:40 this is what I want to do at concerts when my favorite band comes on and I want to get close to the stage

  • @getsufuma2597
    @getsufuma2597 8 ปีที่แล้ว +297

    0:42 Jesus Christ how horrifying

    • @Kaijudomage
      @Kaijudomage 8 ปีที่แล้ว +29

      +John Butch 5:22

    • @marsmidnightbars
      @marsmidnightbars 6 ปีที่แล้ว

      Getsuu Fuma Dende?

    • @juanokug4
      @juanokug4 6 ปีที่แล้ว

      Kaijudomage the revenge

    • @ura3254
      @ura3254 5 ปีที่แล้ว

      *_AAAAAH_*

    • @leoneldiaz78
      @leoneldiaz78 3 ปีที่แล้ว

      @@Kaijudomage tomb of giants be like

  • @RioGascar
    @RioGascar 8 ปีที่แล้ว +850

    To be fair, any modern game with cutting edge graphics would have a meltdown trying to process all this. Luckily sprites are low usage...but 3d models would kill any console.

    • @luciano9755
      @luciano9755 8 ปีที่แล้ว +85

      And people bash Snapmap for not making this possible. Ridiculous expectations are ridiculous. Maybe in 15 years.

    • @MrChitakifsy
      @MrChitakifsy 8 ปีที่แล้ว +111

      Well 100K Revenants is a bit overkill for new doom but the 12 monster on screen limit is pretty ridiculous.

    • @Hunne2303
      @Hunne2303 8 ปีที่แล้ว +73

      the issue is "12 visible spawns at one time/64 spawns total" not counting in any triggered spawns...no one demands 100k midpoly chars to be running around smoothly, but even that could be done with some black coding wizardry, hence you´ll never be able to see them all at once and such...
      it´s just...c´mon...12/64 is so last millenium

    • @ikagura
      @ikagura 8 ปีที่แล้ว +4

      Doom 4 sourceport when?

    • @SoldierOfFate
      @SoldierOfFate 6 ปีที่แล้ว +54

      Serious Sam 3 would like to object to that. The Serious engine, even in its modern day incarnation, is designed to handle hundreds of enemies at once.

  • @ricardoshillyshally3000
    @ricardoshillyshally3000 8 ปีที่แล้ว +386

    Those things went apeshit as soon as they saw Doomguy.

    • @jess648
      @jess648 4 ปีที่แล้ว +5

      AAAAAAAAAAAAAAA

    • @KoruKinshi
      @KoruKinshi 4 ปีที่แล้ว +6

      Well, yeah. Wouldn't you?

    • @D0OMGUY
      @D0OMGUY 4 ปีที่แล้ว +1

      AAAAAAAAAAAAAAAAAAAAAAA

    • @yoboikamil525
      @yoboikamil525 3 ปีที่แล้ว

      *AAAAAAAAA*

    • @GranddukeofWales
      @GranddukeofWales 3 ปีที่แล้ว

      *AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA*

  • @undead.rising
    @undead.rising 3 ปีที่แล้ว +40

    Friends: "What do you watch on TH-cam?"
    Me: "It's complicated."

    • @thefallenknight2354
      @thefallenknight2354 3 ปีที่แล้ว

      Not really. It’s a gaming video and it’s as simple as that.

  • @evilspoons
    @evilspoons 6 ปีที่แล้ว +65

    I realized about two minutes in the music is a MIDI version of Chris de Burgh's "Don't Pay the Ferryman".

    • @thedoomnegotiator9693
      @thedoomnegotiator9693 3 ปีที่แล้ว +1

      I'm surprised you made that out through all the screaming

    • @Metal-Josh
      @Metal-Josh 3 ปีที่แล้ว +2

      I heard it right away, I'm thinking, "'don't pay the ferryman', ....why?"

    • @JamieBainbridge
      @JamieBainbridge 3 ปีที่แล้ว +2

      Don't even fix a price.

    • @danem2215
      @danem2215 9 หลายเดือนก่อน

      I kept getting hung up on that one part that sounds like ABBA's Does Your Mother Know and figured it was some kind of custom midi.

  • @wabbit234
    @wabbit234 8 ปีที่แล้ว +281

    These skeletons appear to be very agitated.

    • @lecobra418
      @lecobra418 8 ปีที่แล้ว +1

      +Nathan Fisher Take this cookie.

    • @UTubeSL
      @UTubeSL 8 ปีที่แล้ว +1

      +Nathan Fisher HA!! That made me laugh a lot. Thank you.

    • @ypoora1
      @ypoora1 8 ปีที่แล้ว

      thank mr skeltal

    • @TheBigDaddyPrototype
      @TheBigDaddyPrototype 8 ปีที่แล้ว

      The pizza is aggressive.

    • @BennyDYT1
      @BennyDYT1 8 ปีที่แล้ว +14

      I think anyone would be if some random space guy came to them and start fisting their anus with light speed.

  • @darcgibson5099
    @darcgibson5099 8 ปีที่แล้ว +144

    So 99,000 killed each other then...

    • @jonahsoldier9736
      @jonahsoldier9736 5 ปีที่แล้ว +23

      They just couldn't handle the doom

  • @dezukan
    @dezukan 8 ปีที่แล้ว +904

    YOU ARE ABOUT TO ENTER
    THE B💀NE Z💀NE

    • @3OHT.
      @3OHT. 8 ปีที่แล้ว +13

      +Pain Doyte
      marry me

    • @jalanganje2532
      @jalanganje2532 8 ปีที่แล้ว +3

      +Pain Doyte the twilight zone?

    • @xerozero9741
      @xerozero9741 8 ปีที่แล้ว +25

      God damn it Joel.

    • @cinnamonflavord
      @cinnamonflavord 8 ปีที่แล้ว +22

      BONE SAW IS READY

    • @Firespectrum122
      @Firespectrum122 7 ปีที่แล้ว +7

      Pain Doyte I want to get off Mr. Skeltals wild ride.

  • @rodrigopinto6799
    @rodrigopinto6799 5 ปีที่แล้ว +50

    0:42 holy sh*t, i almost die of a heart attack

  • @Mimerneos
    @Mimerneos 5 ปีที่แล้ว +92

    It makes you realize just how optimized this game was

    • @boden_staendig
      @boden_staendig 4 ปีที่แล้ว +25

      It's a source port, but not all source ports are equal. Some won't run this map at all or at 1 fps at best while others, like the port used here, will show no issues.
      EDIT: OK, so I've tried this in PrBoom+, and it was barely playable which, combined with the fact the author of this video has so far refused to answer any question regarding his setup, lets me think that he probably used some supercomputer he wasn't even allowed to use. Or something like that. Or he used a 64-core Threadripper with a multithreaded Doom port that's capable of using as many threads as possible.

    • @AParticularlyConcernedCitizen
      @AParticularlyConcernedCitizen 3 ปีที่แล้ว +7

      @@boden_staendig Runs fine in ZDoom

    • @AParticularlyConcernedCitizen
      @AParticularlyConcernedCitizen 3 ปีที่แล้ว +3

      @@L0RE853 I don't alter anything. Turn off dynamic lighting and any texture filtering cause you're playing Doom, and that's about it. If you really can't run it, turn down your resolution and set it to software rendering mode.

    • @isawadelapradera6490
      @isawadelapradera6490 3 ปีที่แล้ว +2

      @@AParticularlyConcernedCitizen not BAD advice, but I doubt texture filtering is the issue. Nuts.wad has historically been a framerate killer regardless of setup because of (very) inefficient actor logic.

    • @MorphinaeMorpho
      @MorphinaeMorpho 5 หลายเดือนก่อน

      vinny had some trouble

  • @matsomo
    @matsomo 8 ปีที่แล้ว +320

    lol 90% of them died of friendly fire

    • @rpm-f9w
      @rpm-f9w 8 ปีที่แล้ว +69

      99,9 % you mean

    • @BrainSeepsOut
      @BrainSeepsOut 7 ปีที่แล้ว +77

      And that's glorious. The engine was simulating every single revenant reacting to each other's friendly fire and the player at the same time. When you have gigabytes of RAM and can stress the limits of an engine written for Intel 486 processors, that's when the magic happens.

    • @EnjoyCocaColaLight
      @EnjoyCocaColaLight 6 ปีที่แล้ว +5

      More like 99%

    • @000Krim
      @000Krim 6 ปีที่แล้ว +3

      milinm yes

    • @novaseer
      @novaseer 6 ปีที่แล้ว +4

      Doom was targeted to the 386, actually.

  • @OfficialXAF
    @OfficialXAF 8 ปีที่แล้ว +674

    4:17 i see an arch-vile. i demand this video be called "100,000 Revenants probably some Arch-Viles"

    • @MarphitimusBlackimus
      @MarphitimusBlackimus  8 ปีที่แล้ว +182

      +Crum D The Arch-Viles are being spawned by the 880 Pain Elementals which are barely visible in this video thanks to TH-cam's bit rate shenanigans. Hence, this map technically features infinite Arch-Viles.

    • @luckystardoomnjeraxivyurie5415
      @luckystardoomnjeraxivyurie5415 8 ปีที่แล้ว +116

      +MarphitimusBlackimus Pain Elementals that can spawn Arch-Viles....... my life couldn't get any worse.

    • @SkullSyker
      @SkullSyker 8 ปีที่แล้ว +50

      +luckystardoom fan That's literally the worst thing ever. I can't think of anything worse than that.

    • @luckystardoomnjeraxivyurie5415
      @luckystardoomnjeraxivyurie5415 8 ปีที่แล้ว +29

      +WOOTinator how about......... Pain Elementals that can spawn Arch-Viles and Cyberdemons (said Arch-Viles that can resurrect Cyberdemons)

    • @SkullSyker
      @SkullSyker 8 ปีที่แล้ว +27

      luckystardoom fan Pls. Stop. That'll just give me nightmares.

  • @ArrangedKarma
    @ArrangedKarma 8 ปีที่แล้ว +76

    I love the constant look of surprise on doom guys face at bottom there :P

    • @nathiopental
      @nathiopental 8 ปีที่แล้ว +7

      +ArrangedKarma he's got that O face

    • @ArrangedKarma
      @ArrangedKarma 8 ปีที่แล้ว +20

      +nathiopental Ye, and to be fair, its understandable.
      I mean, if was suddenly forced to into an arena with over 100,000 skeleton monsters with rocket launchers, and was only allowed to use my fists, which were somehow going faster than a fucking jackhammer, I'd probably make that face too :P

  • @phill80
    @phill80 6 ปีที่แล้ว +10

    Never thought that in my 37 years on this planet, i'd hear 'Chris de Burgh - Don't pay the Ferryman' as Doom music.

  • @Jc-587
    @Jc-587 6 ปีที่แล้ว +1

    Imagine waking in a seemingly endless room filled with eldtritch demons cackling and dying one by one and every step you take forward they stare at you following your every move even though they are dead

  • @ViGsT
    @ViGsT 8 ปีที่แล้ว +199

    Knee-deep in the dead...

    • @ErrorSans-uc3fm
      @ErrorSans-uc3fm 8 ปีที่แล้ว +1

      same

    • @DaRhyno
      @DaRhyno 8 ปีที่แล้ว +25

      +ViGsT More like balls-deep in the dead.
      Oh wait, that's impse.

    • @lonitewayfarer2235
      @lonitewayfarer2235 8 ปีที่แล้ว

      +DaRhyno hmmm

    • @Red_Kaiser
      @Red_Kaiser 6 ปีที่แล้ว +3

      Knee deep in *B O N E*

    • @EdBoi18
      @EdBoi18 6 ปีที่แล้ว +1

      Wonder how many of them had trumpets?

  • @Sandalssss
    @Sandalssss 8 ปีที่แล้ว +60

    That initial Revenant scream!

  • @Zelousmarineinspace
    @Zelousmarineinspace 8 ปีที่แล้ว +1719

    Sooooo.... Your thoughts on Doom 4?

    • @MarphitimusBlackimus
      @MarphitimusBlackimus  8 ปีที่แล้ว +881

      +Zelousmarineinspace Doom 4's got a fever, and the only prescription is more Revenants.

    • @usslibertyincident
      @usslibertyincident 8 ปีที่แล้ว +25

      +MarphitimusBlackimus and a better game (or at least a better beta)

    • @usslibertyincident
      @usslibertyincident 8 ปีที่แล้ว +33

      The Boss Stage1 fierce boners

    • @Zelousmarineinspace
      @Zelousmarineinspace 8 ปีที่แล้ว +22

      +MarphitimusBlackimus
      I need this prescription then: I need more Revenants in my life.
      On a more serious note, you can play as Revenants in the beta, and they are a lot more common than you think, but not THIS quite common

    • @matthewzakrzewski1797
      @matthewzakrzewski1797 8 ปีที่แล้ว +4

      not gud

  • @camfg8908
    @camfg8908 6 ปีที่แล้ว +10

    Well, this just shows how big number 100,000 actually already is. When you get that much of something in front of you.

  • @herbderbler1585
    @herbderbler1585 7 ปีที่แล้ว +17

    I hear Bender's voice coming from Doomguy after stepping through the teleporter:
    "Aw, I'm boned."

  • @G0nzA10895
    @G0nzA10895 8 ปีที่แล้ว +147

    Rest in peace bit-rate, you'll be missed

  • @Felipemelazzi
    @Felipemelazzi 8 ปีที่แล้ว +69

    This is silly. This is stupid. I'm downloading it right now.

  • @dukenukem8381
    @dukenukem8381 8 ปีที่แล้ว +788

    LOOKS EASY FOR ME

    • @cawo619
      @cawo619 8 ปีที่แล้ว +63

      +DUKE NUKEM what are you gonna use the mighty boot?

    • @xenobob2773
      @xenobob2773 8 ปีที่แล้ว +80

      +DUKE NUKEM Use a Serious Bomb!. No, wait...you're not.... nvm.

    • @Delibrium
      @Delibrium 8 ปีที่แล้ว +38

      +DUKE NUKEM but releasing a new game that's doesn't take ages to complete only to be a piling heap of pigcop shit does?

    • @jclocks2157
      @jclocks2157 8 ปีที่แล้ว +18

      One could say... it's easy as one two three.

    • @DouglasQuaid999
      @DouglasQuaid999 8 ปีที่แล้ว +31

      Wrong, Gearbox sissified you now. Get bent, Duke.

  • @ya-boi-rexo
    @ya-boi-rexo 3 ปีที่แล้ว +2

    I don't think my Windows 7 could stand such a massive amount of spoopy, scary skeletons.

  • @denstrap-9891
    @denstrap-9891 7 ปีที่แล้ว +8

    0:45
    Amazes by epicness.

  • @SoldierOfFate
    @SoldierOfFate 8 ปีที่แล้ว +340

    Hey, it's Plutonia 1 all over again!

    • @AustinJFerret
      @AustinJFerret 6 ปีที่แล้ว +6

      Or archviles.
      Edit: I take that back, there's totally an archvile dying at 4:38

    • @Mothbean
      @Mothbean 6 ปีที่แล้ว

      @@AustinJFerret There's also a couple of them at 4:36

    • @egorence2149
      @egorence2149 6 ปีที่แล้ว

      also no archviles
      Edit:wait they exist

    • @jerrytucker857
      @jerrytucker857 6 ปีที่แล้ว

      @Manek Iridius lol

    • @SmokerFace12
      @SmokerFace12 6 ปีที่แล้ว +1

      Was about to type 'plutonia 3 looks nice' then saw your comment 😆

  • @imascatmanworld
    @imascatmanworld 8 ปีที่แล้ว +53

    I appreciate the Jackson 5. Good work.

    • @MarphitimusBlackimus
      @MarphitimusBlackimus  8 ปีที่แล้ว +37

      +CommentSection Barbarian I included that track as a tribute since I heard he had recently died.
      Rest in peace, Prince of Pop.

    • @PunishedVenomDrake
      @PunishedVenomDrake 8 ปีที่แล้ว

      +MarphitimusBlackimus what was the song name?

    • @EarthwormShandy
      @EarthwormShandy 8 ปีที่แล้ว

      +Kevin Acosta ABC

    • @pinklightninggaming7353
      @pinklightninggaming7353 6 ปีที่แล้ว

      The song is don't pay the ferryman by Chris de burgh

  • @TunsaMcHaggis
    @TunsaMcHaggis 8 ปีที่แล้ว +66

    MAXIMUM DOOT

  • @samcross8532
    @samcross8532 ปีที่แล้ว +1

    I just got earraped by 100,000 revenants, the worst part is i knew it would happen, i know how doom works and yet it still got me i just got to say touche

  • @garrettk7166
    @garrettk7166 5 ปีที่แล้ว +1

    I never knew how much i needed this in my life. This spoke to me on a deep level.

  • @djdexcat
    @djdexcat 8 ปีที่แล้ว +51

    Special thanks to Cray Incorporated for providing the computer used to run this map.

  • @brunocar02
    @brunocar02 8 ปีที่แล้ว +29

    The map everyone that played the DOOM beta wanted

    • @innsj6369
      @innsj6369 7 ปีที่แล้ว +1

      brunocar Probably would have set fire to 1993 PCs.

  • @SuperShotgun300
    @SuperShotgun300 8 ปีที่แล้ว +47

    Jesus Christ, how AGITATING

  • @matek1704
    @matek1704 5 ปีที่แล้ว +14

    1:58 The fastest hand in the hell.

  • @csabaszasz4466
    @csabaszasz4466 7 ปีที่แล้ว +1

    Spooky Scary Skeletons send shivers down your spine...

  • @AgsmaJustAgsma
    @AgsmaJustAgsma 8 ปีที่แล้ว +159

    Why do the revenant growls overlapping sound like AOL dial-up?

    • @StephenBa91
      @StephenBa91 8 ปีที่แล้ว +46

      +Agsma, Just Agsma Dial-up worked by tunneling through Hell portals. If you cut a phone cable open back then and looked inside, it would look like you were teleporting in Doom 3.

    • @Inquisitor6321
      @Inquisitor6321 8 ปีที่แล้ว +8

      +Agsma, Just Agsma Basically what he did was make it so that the revenants can cause in-fighting with themselves. Every time one kills another it "activates" again. and what you are hearing is 100s of "activation" sounds happening nearly at the same time.

    • @DTSephiroth
      @DTSephiroth 6 ปีที่แล้ว +1

      They don't call it AOHell for nothing.

  • @CarolusMagnus2501
    @CarolusMagnus2501 8 ปีที่แล้ว +76

    6/10 not enough revenants- IGN

  • @JSTM2000
    @JSTM2000 8 ปีที่แล้ว +28

    I'm impressed the engine supports this many enemies without slowdown, if only modern games could do that.

    • @johnathonbeaumont8643
      @johnathonbeaumont8643 7 ปีที่แล้ว +1

      JSTM2000 You might have to wait 20+ years for that. But then they woudn't be modern by then, right?

    • @EnjoyCocaColaLight
      @EnjoyCocaColaLight 7 ปีที่แล้ว

      Close but no cigar.
      They are dormant until 'awoken' (done by visual detection or audible detection. Once detected they always know where you are.
      If they hit one another, they may enrage and begin shooting back (at the guy who hit them).

  • @mad5608
    @mad5608 4 ปีที่แล้ว +5

    hmm.. hm... *hits one revenant* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAĄ̷̧̙͓̦̲̟͙͈͚̗͖͈́̇̒̉̂̅͒̚͠͝A̶̻̯͚̲͚͖̙̫̘͌Ą̵̧̯̖̒̂̆̈́̂͗̑͆̉̕͘A̴̢̤͚̯̭͕̙̙̯͓̝̝͌̄̚͜A̵̗̜͒̔̃͋̽̈́͘͝Ą̴̛̦͉̬͔̣̳̤͙͎͐̾̽̓͒̑̈́͊̔͂Ą̸̡̼̜̯̞̻̻̫̟͎̲̻̭̘͇͍͕͍͓̮̣͚͖͎͚̞͎̰̬̥̫̥̪͙̜̖̔̈́̊͗̈́̔͑̑̌͑̑͌̀̑͘Â̷̜̱̘̫̹͕͉̘̦̹̘͎̭̫͆͂͂́̋̄̍̎̈͊̎͗̂͒͑͒̎̒̐̉̿̀̄̊̏̓̀̀̇̂͆̕̚̕͝͝͝͝͝͝ͅͅͅA̶̡̢̡̡̛̲̩̻̗̩̘̥̜͚̲̯̝̺͕͖̺͚͇͓̥͔̘̼̪̭͈̦̯̺̫̼̖̰̓̂̑́̿͊̿̍̋̐͋͆͒͐̄̄͌̄̏̍͋͌̊̌͒̿͂̅̕̕̕̚͜͜͝͝͠͠͝͝A̴̢̢̧̢̛̖͚̗̩͔̗̯̺̙̭̺̰͇̭͙̲͓̺̻̮̺̘̦̩̤̿͊̏̅͗̓̈̉̒̄͒̈́̀̎̀̍́̔̈́̅͛͋̕͜͠͠͝ͅA̵͙̤͈̹̫̗̹̜̤̩͈̪̫͚̭͔̦̘͉̲̦̓̌̀̐͋̊̈́̇͒̑͒̌̏̃̇͒̿͊͋̓̿͗̅̌̂́͑͜͝Ả̴̦̭̞͉̝͊̀̚͘͜A̴̢̨̛̛̻̪͓͓͉͉̠̖̪̜͙̖̼̤͉͕̮̖͓̜̦͚̠͉͙͎̟̗͈̼̬̫͇͒͌͐͐͐͊̄̎͋̏̊̉̒̄̅̓͒̆̎̌̐̆͑̀̈́́͛́̄̑̽̿̅̑̓̔̎̒̋̈̓͌͑̈́́̾̎͑́̔͑̔͋̐́̄̋́̓̄͆̈̀͐͊̏́̋̾̉̈͐̄̆̀̈́͌̾̋̊̔̋͑͗̾͋͊̚̚̕̚̚̚̚̚̕͠͝͝͝͝Á̸̢̨̧̨̡̨̢̨̧̢̡̧̡̧̢̢̧̧̨̢̡̧̛̘͎̬̞̻̫̤͓̻̙̦͖̺̹̲̘͓̱͉͎͚̗͇͕̯̳̼͍̺̦͉̗̪͚͓͙̜̲͇̙̠̹̥͔͍̘͖̦͇̫̹͍͚̺̥͖̣̥̪̪̲̖̩̗͓͖̜͍̼̺̞̞̙̤͍̬͓̮̗͇̺̞̖̟̤̯͎̼̪͉̜̜̹̼̝̙̩̯̦̖͈̟͖̪͓̲̙͙͚͓͙͚̼̱͍̜̮͉̬̪͓̹̲̠̦͙̻̤̮̝͕̠͈̭̫͉͎̯͈̞̠̤͎͇̜̦̞͈͔̩̲̞̖͚͖̝̜̦͍̗̺̟̣̫̳̯͓̠̮̦͈̭̦̳̻͚͓̱̯̳̣̪̖̤̳̥̬̳͍̖̮͍̼̠̪̺̭̮͍̖̀́͒̇̑͊̀̈́̅̌̄̍̔́̌͌̓̋͆̀̑͊̾̐̿̉͊͐̔̐̏͗͒̋̌̕͘͜͜͜͜͜͝͝͝͠ͅͅͅͅͅͅͅͅĄ̷̨̡̧͍̲͓͓͙̜̪̉̑̾̐̓̐̆̽̀̃̀̔̾́̄̽̃̃̏͊̈̽̆̊̃͑̓̊̑͐̈́̇̓̊̀̿̀̎̄̋̂̐͗̀̿̏̇̈́͛̍͂̓̌͒̓͒̍̃̓̐̊͐̋̅͒̓̈́̈́̆̎̋͌̿̈́͋͑̈́͗͐͂͊̄͑͌̈̋̋̎̄̀͆̓̕̚̚̚̚̚͝͝͝͝͠͝͝A̵̡̢̢̛̛̛͈͔̯̝͙̲̥̩̥̝͓̲̫̗̝̜͚̦̹̱̮̗̩̖͕͎͕̞͚̞̭̻͈̪͇͎̲̭̜̰̱͖͚̘̗̘̮̯̤̜̪̙̹͎̼̼̭̻͍̙̪̹̺͉̻̬͖͍̦͖̝̝̹̖͖̗̤̖̯̝̳̲̬̍͐̒̐̎̋̅́͐̈́̑̇̆͒̈́̑̇̒͋͛̿̋̍̐̅̊̎̉́̌̀̄̔̈́̃́̀̔̾̎͛̉̉̈́͛̇́̐̀̄̄͌̀̃̈́̿͒̍̄͛̍̾̀͊̓̂̆͋͂̏͂͊̓̂̀̈́̌̐̏́̅̓͋͗̐̃̇̃́̊͐̌͂̿̂̀̃̍͋̈́̓̐̎͋̾͆̌̐̂̂͋̈́̾́̇̃́̈́̑̒̇͐̊̃̾̃̾͗̀̓̍̄͐̒͛̊̀̈̋͛̍̊̿̄̅̔̄̍̔̌̄̇̅̀̈́͋̕̚̚͘̕͘̕͘͠͝͝͝͝͝͝͝͝͝͠͝ͅͅÄ̶̡̢̧̢̨̢̧̢̡̛̳͚̝̼̹͙̞̻̠̰͙̖̣̞̘͖̙̥̖̝̙̜̞͉̼͔̘͖̮̬͓̻̹̞͖͎̫̝̤͍̠͚̭͓̦̺͖̩̯̝̩̫̮̫͇̙̱̳̫̤͓̲͇͍̯̣̰̝̲͍̲͕̹͍̯̪̲̼̦̖̲̣́͜͜͜͜͜ͅͅA̶̢̢̧̢̡̡̧̧̨̛̛̛̛̛̛̘̥̹̮̟̼̞̟̟͔̯̬͇̱̣̼͚̯̩̯̘͓͚̦̲̭̩̘͇̥͉̱̭̦̝͖̪̣͚͕̥̞̹͚̞͈̤̺̤̭̝͎͕͎͍̖̳͓̗͎̣̠͕̦̝̫̙̞̠͎̗̻͔͉͎̩͓̭͓̣̖̰̘͈̼̗̱͎͕̰̟̹̟̭͖̼̯̠̲̪͈̻̘̓̽͊̉̆̿͋̉̌̓͆͂̆̀̑̾͛̆͑̀͆̅̈̓̓̆͌͆̈̏̆̈́͛̅̒̊̔̃͌̏̑̂̉̆̑̌̈́̅͗͊̏̊́̎̈́́͗̀̈́͛̇̀̏̋͗̔͒͛̎́̊̅̑͊̿̓͋̈́̓̀̾̈́͆͐̓̎̏͋̀͆̋̊̌̈́̾̇̋̾̅̎͌̐̈̈́̾́̋̄̓̑́̎̎̏̾̈́̉̂̎͒̍̊͗͛̒̓͐͋̈́̀́̓̆̆̄̆̅̒̀͐̉̂̓͛͒̈̿̿̑̍͌͗͒̈́̔͒̑́̋̔́̆̊̂̽̾̌̈́̎́̀̀̀͋͘͘̚̚͘͘̕̚̚͘͜͜͝͝͠͝͠͝͝͝͝͠͝͝͝͝͝

  • @JR28.
    @JR28. 2 ปีที่แล้ว +2

    The sound they made when he punched one of them jumpscared the crap out of me

  • @Pan_Z
    @Pan_Z 8 ปีที่แล้ว +20

    The face Doom guy has... I swear he's coming in his pants as he does this

  • @viliussmproductions
    @viliussmproductions 8 ปีที่แล้ว +25

    Doom II: Bullet Hell on Earth

  • @EmoryM
    @EmoryM 8 ปีที่แล้ว +70

    Amazing engine, no modern game could support 10k.

    • @Wooxie
      @Wooxie 8 ปีที่แล้ว +14

      +EmoryM Doom has no physics, no shadows, uses sprites as models and very basic hitboxes.
      processing shadows for 100k moving targets is more than any gfx card can handle so modern engines has no need for that many units.

    • @EmoryM
      @EmoryM 8 ปีที่แล้ว +3

      +Wooxie Can a modern engine handle 100k particles on the CPU?

    • @riks081
      @riks081 6 ปีที่แล้ว

      EmoryM try 100k

    • @orangestapler8729
      @orangestapler8729 6 ปีที่แล้ว +2

      +EmoryM With OpenGL I can draw around 2 million triangles per frame, and that's just on a GTX970 which is getting outdated now. A particle can be made out of two triangles (to form a rectangle/square), so my guess is it could handle at least a million particles at a reasonable frame rate.

  • @djiqs
    @djiqs 3 ปีที่แล้ว +2

    Came for the revenants stayed for the chris deburgh

  • @LokisDivinity
    @LokisDivinity 3 ปีที่แล้ว +2

    So I basically just sat for 4 minutes straight watching you fist 100,000 revenants......
    That's awesome. Best 4 minutes of my life would definitely recommend

  • @Quadraxis14
    @Quadraxis14 8 ปีที่แล้ว +58

    Don't pay the ferryman! Don't even fix a priiiiiice!

    • @riks081
      @riks081 6 ปีที่แล้ว +2

      Quadraxis14 he never made it to the other side...

    • @phillipmele8533
      @phillipmele8533 4 ปีที่แล้ว

      There were even dancing bones that jabbered and ambled on the water!
      (Seriously the floor is a water texture, what a killer touch!)

  • @glacier4286
    @glacier4286 8 ปีที่แล้ว +16

    0:41 "Consecutive Normal Punches!"

  • @pedrobelle5623
    @pedrobelle5623 8 ปีที่แล้ว +37

    ORAORAORAORAORAORAORAORAORAORAORAORAORAORAORAORAORA!

  • @ogksknkrv6738
    @ogksknkrv6738 6 ปีที่แล้ว +11

    SCREAMER/EARRAPE WARNING @ 0:42

    • @btf_flotsam478
      @btf_flotsam478 3 ปีที่แล้ว +1

      Dude, that's an invitation, thanks for the timestamp.

  • @thatguystar817
    @thatguystar817 ปีที่แล้ว +1

    Decino would love this

  • @MegaEvo
    @MegaEvo 8 ปีที่แล้ว +38

    Thanks, now i need a beast computer.
    11/10 would crash my computer again.

  • @McD_James
    @McD_James 8 ปีที่แล้ว +37

    Needs more Revenants.

  • @Kem1kal13
    @Kem1kal13 8 ปีที่แล้ว +5

    This is beautiful. Like a nostalgic hellish choir screaming in my ears. Nice touch with the Chris De Burgh midi

  • @G33kCulture
    @G33kCulture 6 ปีที่แล้ว +6

    I would love to see a top down view when all this starts. The wave of instantly dead would be a sight to see.

  • @KJ.420
    @KJ.420 3 ปีที่แล้ว

    *sips coffee*
    I think there's not enough revenants.

  • @SlySuavity
    @SlySuavity 8 ปีที่แล้ว +59

    Who needs ears, anyway? Those are so overrated.

  • @OrcishSlacker
    @OrcishSlacker 8 ปีที่แล้ว +8

    This is basically a remake of The Plutonia Experiment, distilling it into it's core concept: Revenants.

  • @blastvortex
    @blastvortex 8 ปีที่แล้ว +6

    one of the most ridiculous things i've ever seen. loved every second of it. xD

  • @markus-hermannkoch1740
    @markus-hermannkoch1740 3 ปีที่แล้ว +2

    '... and dancing bones that jabbered and a-moaned on the water!' Revenants: 'ROAR!!' 🤟

  • @blingusringus2429
    @blingusringus2429 4 ปีที่แล้ว +1

    I love that doom guy face expressed existential shock during the first half of the fight

  • @ColoqueNombreAqui
    @ColoqueNombreAqui 8 ปีที่แล้ว +104

    100.000? too few, we demand 100.000.000.000.000 >:(

  • @ArcturusMinsk
    @ArcturusMinsk 8 ปีที่แล้ว +37

    is this the true ending to dark souls 3?

    • @Psychoangel-d23
      @Psychoangel-d23 8 ปีที่แล้ว

      +incarnedine it´s bonetown. like the tomb of the giants bomb times 100000

  • @DaniloSantosVieira
    @DaniloSantosVieira 8 ปีที่แล้ว +40

    Better than the movie Revenant

    • @terminatorx8285
      @terminatorx8285 6 ปีที่แล้ว

      Nah. That movie was shockingly good.

  • @Lord_Deimos
    @Lord_Deimos 6 ปีที่แล้ว +4

    This escalated faster than a saloon fight.

  • @Ashachi
    @Ashachi 3 ปีที่แล้ว +2

    This midi of *Don't pay the ferryman* is pretty good.

  • @Optimus6128
    @Optimus6128 8 ปีที่แล้ว +28

    It's only classic Doom that can display so many enemies at once. One would say, hey it's just billboards, but I am also thinking about game logic, AI, collision detection, it's amazing this runs well (yet try this with Brutal Doom and it's gonna crawl well below 1fps). I get it, modern games and Doom 4 for example have high detail polygon models, but I am kinda missing even 1/100th of those hordes of monsters in most FPS games. Maybe Serious Sam or Painkiller are closer to what Doom was in terms of enemy numbers.

    • @ShinoSarna
      @ShinoSarna 8 ปีที่แล้ว +3

      +Optimus6128 Also, without monster infighting that map would take too much time to complete in any other game.

    • @ShinoSarna
      @ShinoSarna 8 ปีที่แล้ว

      The_Grand_Secgend I don't think Serious Sam could display 10,000 enemies at once. Plus, SS was strongly inspired by Doom in the first place.

    • @ShinoSarna
      @ShinoSarna 8 ปีที่แล้ว +1

      The_Grand_Secgend Well, I'm sure that computers at the time weren't able to display too many of those enemies at once, those mods started getting popular as PC hardware got better.

    • @Optimus6128
      @Optimus6128 8 ปีที่แล้ว +3

      +shinburner I remember when I made a level with hundreds of enemies and items, testing it in original Doom you could see some of the sprites not being rendered, invisible enemies popping up as you left others behind, so there was either a fixed or memory limitation in the original engines. Also, doing too much level detail, many unique sectors caused the game to quit with the message visplanes error.
      But still, even the original levels of Doom sometimes offered hordes of monsters, some of which were also killed very easily (like a double shotgun blast to kill 4-6 zombie soldiers), something that you don't see so much in modern FPS. Even the single player of Doom 4 seems to throw less demons at you, few of them attack in order, shotgun doesn't make much damage.

  • @DougVandegrift
    @DougVandegrift 8 ปีที่แล้ว +18

    Chris De Burgh music in Doom Lol! I love it

    • @riks081
      @riks081 6 ปีที่แล้ว

      Best choice of song for that map considering the end.

    • @oerothecookiemonster1519
      @oerothecookiemonster1519 6 ปีที่แล้ว

      Rik S what's the name of that song

    • @MannamedMiyuki
      @MannamedMiyuki 6 ปีที่แล้ว

      "Don't Pay The Ferry Man." While I agree that Chris De Burgh does make some good Doom songs, I woulda thought "Light A Fire" would have been a better choice.

  • @SeekerLancer
    @SeekerLancer 8 ปีที่แล้ว +14

    Thanks to this the 12 demon limit of SnapMap has just pissed me off more.

  • @tiporial
    @tiporial 5 ปีที่แล้ว +4

    i enjoy this map

  • @cashgrabgaming
    @cashgrabgaming 3 ปีที่แล้ว +1

    A thing of pure beauty.

  • @HairyHog77
    @HairyHog77 8 ปีที่แล้ว +14

    Literal sea of corpses.

  • @sircrumpetiii2177
    @sircrumpetiii2177 7 ปีที่แล้ว +13

    0:42 My friend when I touch his food, lol.

  • @daxican
    @daxican 8 ปีที่แล้ว +6

    I love doom Guy's face right now. He looks so determined.

  • @Casino354
    @Casino354 ปีที่แล้ว

    the infighting just makes the experience so much better

  • @SKAR__FOX
    @SKAR__FOX 6 ปีที่แล้ว +1

    Doom guys face when it starts kicking off though! Amazing haha

  • @Lazorcat6
    @Lazorcat6 8 ปีที่แล้ว +91

    MY EARS

    • @CarolusMagnus2501
      @CarolusMagnus2501 8 ปีที่แล้ว +6

      +Lazorcat Mr Skeltal loves you.

    • @Inuitman
      @Inuitman 8 ปีที่แล้ว

      your ears are dead! now get punch!

    • @zaxdrumming
      @zaxdrumming 7 ปีที่แล้ว

      not gonna lie,,,, almost had the shit scared outta me when they first started screaming

    • @DTSephiroth
      @DTSephiroth 6 ปีที่แล้ว +1

      Sorry your ears got boned.

  • @WeirdVideoGames
    @WeirdVideoGames 8 ปีที่แล้ว +25

    Did you use a patch to enable friendly fire in same monsters? I thought revenant rockets don't hurt other revenants.

    • @yourunclemario8109
      @yourunclemario8109 6 ปีที่แล้ว +11

      +Weird video games
      I believe some monsters can hurt each other, mostly of it were a melee attack. Revenants(and zombieman and shotgunguys) are the only exception that can damage each other with their projectile. Since normally, revs wouldn't be firing at each other, there would be some setup like this map that allows the reve rockets to be fired, but them hit another Reve. Causing infighting.

  • @wasteoftime5848
    @wasteoftime5848 8 ปีที่แล้ว +10

    I never knew revenants could kill each other.

    • @Jackass_of_DOOM
      @Jackass_of_DOOM ปีที่แล้ว +2

      Normally, they can't. The creator used dehacked to allow infighting among creatures of the same species. He also reduced the damage from the fireballs to 6-48 instead of 10-80, got rid of the homing missiles, and replaced most of the revenant's sounds with its alert sound (that distinctive screech).

  • @urielseptim910
    @urielseptim910 5 ปีที่แล้ว +1

    I love Doomguy's completely horrified expression for 45 seconds of the video 0:50

  • @racckoon6127
    @racckoon6127 5 ปีที่แล้ว +1

    Imagine theres just a single archvile in there, its invincible. And it's just bringing back the revenants.

    • @masonnero9038
      @masonnero9038 5 ปีที่แล้ว

      Imagine a thousand archviles with 50k revanents for each of them

  • @lieutenantyoshi5704
    @lieutenantyoshi5704 8 ปีที่แล้ว +7

    99,000 Revenants
    Fighting under in the hellish sky
    Panic bells, it's red alert
    There's something here from somewhere else
    The war machine springs to life
    Doom Guy opens up one eager eye
    Focusing it on the Revenants screaming high
    Where 99.000 Revenants are going to die.

    • @TheRogueWolf
      @TheRogueWolf 8 ปีที่แล้ว +4

      The Doom Marine springs to life
      Opens up one eager eye
      Focusing it on those guys
      As ten million fireballs go by

  • @nullsmack
    @nullsmack 8 ปีที่แล้ว +64

    Probably most died to infighting.

    • @ST1TCH916
      @ST1TCH916 6 ปีที่แล้ว

      Andy Belarus look up "Nuts Doom 2

  • @shaun2k560
    @shaun2k560 8 ปีที่แล้ว +10

    I just tried this and it tanked my PC
    11/10 - Would Nuts again

  • @Sicktoid
    @Sicktoid ปีที่แล้ว +1

    Not gonna lie, when I saw that punching speed, I laughed out loud. Also, gotta love that fire blue sky box 🤌

  • @williamsmith666
    @williamsmith666 4 ปีที่แล้ว +1

    The lost Plutonia Experiment map.

  • @EclipsianVanadis
    @EclipsianVanadis 8 ปีที่แล้ว +7

    I am really digging the level BGM. It's very 80's

  • @dejureclaims8214
    @dejureclaims8214 8 ปีที่แล้ว +12

    DiCaprio nails it.

  • @PanKarmeleq
    @PanKarmeleq 8 ปีที่แล้ว +5

    *_t h e b o n e z o n e_*

  • @medexamtoolscom
    @medexamtoolscom 7 ปีที่แล้ว

    What an amazing map. And you also turned the doomguy into the most terrifying boxer of all time. As if he wasn't already probably capable of defeating all the current militaries on Earth singlehandedly, now he can punch 10 times a second, each one with more energy than a bazooka missile. Getting into a fistfight with this version of the doomguy would be like being at ground zero of an exploding nuke.

  • @dylancangie2161
    @dylancangie2161 4 ปีที่แล้ว +1

    Content aware scale plutonia