Half-Life series - Friendly Fire Mechanics

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  • เผยแพร่เมื่อ 7 ก.ย. 2024

ความคิดเห็น • 1K

  • @MarphitimusBlackimus
    @MarphitimusBlackimus  3 ปีที่แล้ว +2338

    I'm not following you, you evil person!

    • @Altolmah
      @Altolmah 3 ปีที่แล้ว +24

      okay

    • @dogemaster-hm2ce
      @dogemaster-hm2ce 3 ปีที่แล้ว +7

      bleargh

    • @Deagle195
      @Deagle195 3 ปีที่แล้ว +27

      Marphy is average Half-Life: Source enjoyer confirmed

    • @TheOneZytel
      @TheOneZytel 3 ปีที่แล้ว +8

      You know, I'm willing to take *so* much abuse. 😠

    • @LemoNanora
      @LemoNanora 3 ปีที่แล้ว +4

      FRIENDLY FIRE! FRIENDLY FIRE!

  • @mixererunio1757
    @mixererunio1757 3 ปีที่แล้ว +4071

    "You know nobody likes a bully"
    Shoots him down on sight.
    Otis, you're the man!

    • @SomeKindaSpy
      @SomeKindaSpy 3 ปีที่แล้ว +125

      King.

    • @GambinoTheGoat
      @GambinoTheGoat 3 ปีที่แล้ว +185

      he has to protect his booty 🍑

    • @dryued6874
      @dryued6874 3 ปีที่แล้ว +105

      *Pumped Up Kicks starts playing*

    • @connordlthegamer2980
      @connordlthegamer2980 3 ปีที่แล้ว +40

      @@GambinoTheGoat why did you have to make this comment, you easily could have kept this to yourself.

    • @scarymonsters524
      @scarymonsters524 3 ปีที่แล้ว +6

      Literally Columbine

  • @TheEngieTF2
    @TheEngieTF2 3 ปีที่แล้ว +2636

    Otis: Y'know, nobody likes a bully
    **shoots Adrian at the force of a highspeed train**

    • @peppermillers8361
      @peppermillers8361 3 ปีที่แล้ว +133

      357 Magnum is no joke

    • @FirstDagger
      @FirstDagger 3 ปีที่แล้ว +67

      @Hollow ; I do hope you know that the Desert Eagle is produced in .357 Magnum, .44 Magnum, .50 Action Express and many Wildcat cartridges.

    • @ThatGenericPyro
      @ThatGenericPyro 3 ปีที่แล้ว +13

      During a run I did for July 4th I double-blasted one and heard that as he died...
      ̶I̶ ̶d̶o̶ ̶h̶o̶p̶e̶ ̶S̶h̶e̶p̶a̶r̶d̶ ̶c̶h̶a̶n̶g̶e̶d̶ ̶f̶o̶r̶ ̶t̶h̶e̶ ̶b̶e̶t̶t̶e̶r̶ ̶a̶f̶t̶e̶r̶ ̶t̶h̶a̶t̶ ̶r̶e̶v̶e̶l̶a̶t̶i̶o̶n̶.̶.̶.̶ ̶i̶f̶ ̶h̶e̶ ̶e̶v̶e̶r̶ ̶l̶e̶a̶v̶e̶s̶ ̶s̶t̶a̶s̶i̶s̶

    • @denverbeek
      @denverbeek 3 ปีที่แล้ว +22

      “I don't wanna die a virgin!”

    • @DawidO-mg8zn
      @DawidO-mg8zn 3 ปีที่แล้ว +18

      @@FirstDagger yup
      And the one in hl1 is chambered in .357 because it shares ammo with the colt python which is a .357 magnum

  • @absolutedumbass2366
    @absolutedumbass2366 3 ปีที่แล้ว +1387

    i love how as otis says ''nobody likes a bully'' he just casually did the fucking *gunfighter ballads stance* as he one taps shepard with his big iron

    • @Djebedji
      @Djebedji 3 ปีที่แล้ว +51

      such a chad

    • @schriefabraham165
      @schriefabraham165 3 ปีที่แล้ว +59

      Is he an Arizona Ranger?

    • @ToxicBastard
      @ToxicBastard 3 ปีที่แล้ว +44

      They are pretty close to Arizona...

    • @queuedjar4578
      @queuedjar4578 3 ปีที่แล้ว +10

      @@ToxicBastard New Mexico Ranger with a deagle on his hip.

    • @ToxicBastard
      @ToxicBastard 3 ปีที่แล้ว +11

      @@queuedjar4578 Texas Orange

  • @spiderplant
    @spiderplant 3 ปีที่แล้ว +985

    Fun fact: in HL1, if you gib a dead body, friendlies around you will treat it as though you caused the original death, whether or not you did.

    • @empty5013
      @empty5013 3 ปีที่แล้ว +343

      defiling corpses isnt cool

    • @danielbedrossian5986
      @danielbedrossian5986 3 ปีที่แล้ว +51

      Tss, if teabagging was a thing back than.

    • @theaccountofalltime1
      @theaccountofalltime1 3 ปีที่แล้ว +140

      “Hey we we’re gonna eat that!”
      (proceeds to shoot gordon to death)

    • @mane8246
      @mane8246 3 ปีที่แล้ว +24

      This doesn't happen in my game

    • @mr.101.8
      @mr.101.8 3 ปีที่แล้ว +91

      It's because "dead" bodies are not dead, they're still alive but can't speak and play animation

  • @Consolethinks
    @Consolethinks 3 ปีที่แล้ว +1737

    Fun fact: HL1's console displays the message "I'm not following you, you evil person!" when you try to make a betrayed scientist follow you while the "-dev" launch parameter is added. HL: Source also does this, I think.

    • @halftime919
      @halftime919 3 ปีที่แล้ว +11

      Oh, when i test maps that happens

    • @AntoScrujo
      @AntoScrujo 3 ปีที่แล้ว +32

      Why does that sound kind of creepy to me?

    • @IsmailofeRegime
      @IsmailofeRegime 3 ปีที่แล้ว +170

      @@AntoScrujo Because it's strange and unexpected. I assume it was a debugging thing, so developers could know why a scientist was refusing to follow the player.

    • @Name_cannot_be_blank
      @Name_cannot_be_blank 3 ปีที่แล้ว +6

      do -console
      -dev is bad for playing bruh

    • @Name_cannot_be_blank
      @Name_cannot_be_blank 3 ปีที่แล้ว +6

      @@IsmailofeRegime easter egg, that simple if cant be hard, you dont need lotza debuggi for that

  • @alexandergronvall4036
    @alexandergronvall4036 3 ปีที่แล้ว +898

    3:17 "Nobody likes a bully!"
    >Whips out Desert Eagle and vaporizes Adrian with one .50 AE round.

    • @roddydykes7053
      @roddydykes7053 3 ปีที่แล้ว +35

      Eh they’re .357 in this game

    • @isaacfg6949
      @isaacfg6949 3 ปีที่แล้ว +26

      @@roddydykes7053 thankfully, there are Deagles out there chambered in 357, so I don’t need to gripe about it! :)

    • @taeliantalittia612
      @taeliantalittia612 3 ปีที่แล้ว +23

      He saved a fifty just for this occasion, maybe. Hates you so much that he ain't gonna pull the trigger twice.

    • @Mr.Twilight1
      @Mr.Twilight1 2 ปีที่แล้ว

      He didn't whip it out he was already holding it look at the clip again also shepard's health is actually low otherwise if it was full he'd need 2 shots to die

    • @jonaha502
      @jonaha502 2 ปีที่แล้ว +1

      @@isaacfg6949 yeah but i think .357 deagles hold more bullets in the mag than .50

  • @TealKuruma
    @TealKuruma 3 ปีที่แล้ว +2391

    That moment when a video game NPC from the late 90s care more about eachother than the people you meet irl

    • @CryoKeen
      @CryoKeen 3 ปีที่แล้ว +86

      Wow this hit home for me lmao

    • @Sgt.Peanut16
      @Sgt.Peanut16 3 ปีที่แล้ว +47

      I feel really bad for Otis
      Also weren't you supposed to be in gta 3? Lol

    • @RaposaCadela
      @RaposaCadela 3 ปีที่แล้ว +16

      *𝟐𝟎𝟎𝟏 𝐊𝐚𝐫𝐢𝐧 𝐊𝐮𝐫𝐮𝐦𝐚*

    • @flippedoutkyrii
      @flippedoutkyrii 3 ปีที่แล้ว +11

      Never thought I'd meet another Kuruma enthusiast in the wild!

    • @GambinoTheGoat
      @GambinoTheGoat 3 ปีที่แล้ว +8

      HEY YOUR IN THE WRONG SERIES YOU CANT EVEN SWIM

  • @bigdilfenergy6217
    @bigdilfenergy6217 3 ปีที่แล้ว +2379

    So creepy when the Vortigaunt says "Remember Black Mesa!" when shot at in the HL2 beta

    •  3 ปีที่แล้ว +480

      Yeah, there are a couple of lines of vorts talking about that, they also say they know him, or tell him to calm himself. also it seems that you were going to have ally vorts along side you in the uprising, there are lines for following the player or that the player is in the line of fire, and interactions for citizens back and forth. Its something I plan to do someday, restore all those lines in hl2 update.

    • @bl4ckrabb1t
      @bl4ckrabb1t 3 ปีที่แล้ว +9

      @ ..

    • @Web720
      @Web720 3 ปีที่แล้ว +32

      @ oh that's nice. So you're one of the devs of HL2 Update?

    • @Web720
      @Web720 3 ปีที่แล้ว +19

      Another checklist as to why the beta was better.

    •  3 ปีที่แล้ว +133

      @@Web720 No sorry, I meant as a mod.

  • @jawadibrahim2367
    @jawadibrahim2367 3 ปีที่แล้ว +662

    "I thought we were becoming friends!" 3:10
    That there is enough to break a man's heart, poor Otis.

    • @noobyboi6324
      @noobyboi6324 3 ปีที่แล้ว +54

      Then he just hip fires shepherd

    • @myth0572
      @myth0572 3 ปีที่แล้ว +110

      im too emotional to play games with dialogue like this, his line “my moms gonna be scared when i dont come home tonight” (something similar to that) made me genuinely sad

    • @jawadibrahim2367
      @jawadibrahim2367 3 ปีที่แล้ว +59

      @@myth0572 holy- that is just way too sad, truly makes you feel like they're actual people with a life outside the events of the game

    • @myth0572
      @myth0572 3 ปีที่แล้ว +22

      @@jawadibrahim2367 yeah, sometimes it even gets in the way of the game experience

    • @CallMeAsna
      @CallMeAsna 3 ปีที่แล้ว +10

      @@myth0572 i agree, it feels like these guys have actual feeling and not just an ai

  • @nottherealpaulsmith
    @nottherealpaulsmith 3 ปีที่แล้ว +1273

    3:18 some say Otis is the fastest gun in black mesa

    • @zorex.
      @zorex. 3 ปีที่แล้ว +83

      "woah, quick draw"

    • @taliyah8667
      @taliyah8667 3 ปีที่แล้ว +3

      @@zorex. xD

    • @FlymanMS
      @FlymanMS 3 ปีที่แล้ว +40

      You mean fattest

    • @Boomrainbownuke9608
      @Boomrainbownuke9608 3 ปีที่แล้ว +70

      @@FlymanMS "nobody likes a bully"

    • @Ayzahaur
      @Ayzahaur 3 ปีที่แล้ว +7

      Yeah especialy if you Play They Hunger...
      Edit not Hunter... 😑

  • @FelipeGames-py4gr
    @FelipeGames-py4gr 3 ปีที่แล้ว +939

    Moral of the story: you don't mess with Otis

    • @PerturbatorFan
      @PerturbatorFan 3 ปีที่แล้ว +35

      Otis is a god on earth, if you kill him, you will get the worst punishment ever

    • @cultri6659
      @cultri6659 3 ปีที่แล้ว +31

      Cuz yknow... He has a desert eagle... Not a glock like other guards

    • @yurionedge2199
      @yurionedge2199 3 ปีที่แล้ว +16

      and NPC Deagles do more damage than the player's

    • @agentburningbutters3655
      @agentburningbutters3655 3 ปีที่แล้ว +5

      @@yurionedge2199 the deagle like is so overpowered and it single hands everything

    • @TimDragonDeckers
      @TimDragonDeckers 3 ปีที่แล้ว +4

      Luckily he lets you mess with other guards or scientists. He doesn't turn hostile to you if you kill a scientist.

  • @gb_2_
    @gb_2_ 3 ปีที่แล้ว +920

    In Half-Life: Alyx it prevents you from firing a gun when you aim at an ally.

    • @TheEngieTF2
      @TheEngieTF2 3 ปีที่แล้ว +217

      Imagine if they're in the way and you're trying to shoot
      "Why is my gun not working?! Is this a bug?"

    • @Squiddy0912
      @Squiddy0912 3 ปีที่แล้ว +293

      1984

    • @SnipingIsAGoodJobMate
      @SnipingIsAGoodJobMate 3 ปีที่แล้ว +85

      @@Squiddy0912 literally

    • @blerygriltt206
      @blerygriltt206 3 ปีที่แล้ว +16

      @@Squiddy0912 bad take

    • @yaveker
      @yaveker 3 ปีที่แล้ว +48

      Almost like how it worked in half life 2

  • @AleksWorkshop
    @AleksWorkshop 3 ปีที่แล้ว +1389

    “Friendly fire is not tolerated!”

    • @GambinoTheGoat
      @GambinoTheGoat 3 ปีที่แล้ว +11

      Value: meh add it anyways HEY SAVE SOME FOR ME

    • @ttkftykyfts
      @ttkftykyfts 3 ปีที่แล้ว +4

      Aleks, Half Life 1 weapons reloads when?

    • @boredom5085
      @boredom5085 3 ปีที่แล้ว +14

      Friendly fire will not be tolerated

    • @tastybekonn
      @tastybekonn 3 ปีที่แล้ว +1

      same goes for lactose here

    • @CaveyMoth
      @CaveyMoth 3 ปีที่แล้ว +3

      In other words, "STAHP!"

  • @TheEngieTF2
    @TheEngieTF2 3 ปีที่แล้ว +807

    This just shows you how the AI in Half Life 1 makes the game more alive. Valve was really ambitious on their first product

    • @RolandTheJabberwocky
      @RolandTheJabberwocky 3 ปีที่แล้ว +119

      Valve is always pretty ambitious with their single player stuff, when they manage to release it.

    • @RC-mb5oh
      @RC-mb5oh 3 ปีที่แล้ว +18

      Given their current tech, knowledge and resources, imagine what they could do with the AI for HL3 when it comes out (yes "when", being hopeful :). I'd love to see more dynamic NPCs with unique personalities and richer interactions.

    • @Darkspinesupersonic8
      @Darkspinesupersonic8 3 ปีที่แล้ว +9

      @@RC-mb5oh I'd love to, if there was a chance of it not being VR. There is every chance HL3 will be, locking out a lot of the playerbase.

    • @RC-mb5oh
      @RC-mb5oh 3 ปีที่แล้ว +8

      @@Darkspinesupersonic8 The smart move by Valve would be make it flat but allow modders to add VR support, I mean they've already laid the groundwork. I love VR but there's plenty of innovation to be had outside of that, in AI, physics, etc.

    • @duderitoz6953
      @duderitoz6953 3 ปีที่แล้ว +17

      The trick is getting them to produce anything

  • @YZYE
    @YZYE 3 ปีที่แล้ว +205

    “STAPH!” Is the friendly fire you need to worry about.

  • @flek5531
    @flek5531 3 ปีที่แล้ว +89

    "Y'know, nobody likes a bully."
    **Proceeds to draw and shoot Shephard within 1 millisecond**

  • @TheRealDismantler
    @TheRealDismantler 3 ปีที่แล้ว +133

    I love how the guard immediately insults the stench of your corpse.

  • @shogun2215
    @shogun2215 3 ปีที่แล้ว +318

    Believe me, if friendly fire were a thing, Cubbage would've been liquified at a moments' notice.

    • @Madanbek_The_Dragon_Lover
      @Madanbek_The_Dragon_Lover 3 ปีที่แล้ว +4

      @Stix N' Stones But Mossman helped Gordon and Alyx at the end.

    • @Skylander_Starscream
      @Skylander_Starscream 3 ปีที่แล้ว +1

      @@Madanbek_The_Dragon_Lover but mossman brought eli to the citadel so if mossman was dead it would be great

    • @Man_Aslume
      @Man_Aslume ปีที่แล้ว +1

      ​@@stixnstones9511
      Mossman would already been dead in my playthrough

  • @Evil_water_melon
    @Evil_water_melon 3 ปีที่แล้ว +542

    Feels like this guy can endlessly find new things in Half-life to show.

  • @zurkel1098
    @zurkel1098 3 ปีที่แล้ว +133

    3:16 "And the swiftness of the Ranger is still talked about today."

    • @Nova-vk5qb
      @Nova-vk5qb 3 ปีที่แล้ว +27

      Adrian Shepherd had not cleared leather before a bullet fairly ripped.

    • @NiCoNiCoNiCola
      @NiCoNiCoNiCola 3 ปีที่แล้ว +8

      Big Ranger with a Big Iron

  • @TheEngieTF2
    @TheEngieTF2 3 ปีที่แล้ว +435

    "In Half Life 2, friendly fire is completely disabled"
    Me: **grabs explosive barrel, set it on fire using generic fire entity, throw it to the citizens and kills them**

    • @FlymanMS
      @FlymanMS 3 ปีที่แล้ว +76

      @Stix N' Stones «My goodness, it appears that I have suddenly combusted»

    • @Zontar82
      @Zontar82 3 ปีที่แล้ว +20

      just like if we need another reason why hl 1 is miles better than 2

    • @Zontar82
      @Zontar82 3 ปีที่แล้ว +8

      @Stix N' Stones never cared for Barrels to be honest and technically you still can

    • @halftime919
      @halftime919 3 ปีที่แล้ว +2

      Well, i use Grenades.

    • @kasmik5235
      @kasmik5235 3 ปีที่แล้ว +8

      I'm not following you, evil person!

  • @bowtieproductions6708
    @bowtieproductions6708 3 ปีที่แล้ว +645

    The Barney friendly fire rules are surprisingly in-depth for a character that I'm assuming most people either ignore, sacrifice, or kill for a pistol. Really shows how much attention to detail went into the game.
    Edit: eHrMaHerD sO mAnY lIkEs etc etc

    • @Zack_Wester
      @Zack_Wester 3 ปีที่แล้ว +76

      I never kill barney because friendly have unlimited ammo and in HL barnet beats grunt at long range for some reason.
      so I can get a mag and lose a companion or I can keep the companion alive and have free unlimited ammo for any encounter.
      that said I did always escort all NPC to the elevator when I can.

    • @flydrop8822
      @flydrop8822 3 ปีที่แล้ว +12

      it applies to the other security guards too i assume

    • @bowtieproductions6708
      @bowtieproductions6708 3 ปีที่แล้ว +54

      @@flydrop8822 every security guard is named Barney, that's just how it is

    • @capscaps04
      @capscaps04 3 ปีที่แล้ว +25

      I always tried to keep all the barneys with me since they are good at giving assist fire or making them fight the enemies for me.

    • @xdeathcon
      @xdeathcon 3 ปีที่แล้ว +7

      @@Zack_Wester i usually don't directly kill him, i just let him fight the zombie and see who wins. Of course, after the first barney there's no reason to kill any others since ammo is easy enough to get.

  • @umanoomgombi3842
    @umanoomgombi3842 3 ปีที่แล้ว +389

    I like how Half-Life npc's almost always turn away after killing you.

    • @dryued6874
      @dryued6874 3 ปีที่แล้ว +35

      "Harumph."

    • @EternalGruntSetsu
      @EternalGruntSetsu 3 ปีที่แล้ว +11

      @Stix N' Stones Now I'm either having deja vus, or you repeat yourself

    • @wirmaple7336
      @wirmaple7336 3 ปีที่แล้ว +3

      Otis's clone #211

    • @LaskyLabs
      @LaskyLabs 3 ปีที่แล้ว +8

      @@EternalGruntSetsu you repeat yourself you know...

    • @kristianburger6329
      @kristianburger6329 3 ปีที่แล้ว +3

      Mmmm, they must be preforming a JoJo move.

  • @RainingMetal
    @RainingMetal 3 ปีที่แล้ว +208

    You forgot to mention that destroying the corpses of allies (not entities that were already corpses) will also anger any allies present.

    • @ATP2555ify
      @ATP2555ify 3 ปีที่แล้ว +3

      You sure because I've gibbed a dead scientist in vicinity of a Barney and he started shooting me

    • @RainingMetal
      @RainingMetal 3 ปีที่แล้ว +26

      @@ATP2555ify It must have been an entity that spawned as a live scientist and then died shortly after. One example can be found in Office Complex, outside the dark room where another scientist is hiding.

  • @ZuGineeris
    @ZuGineeris 3 ปีที่แล้ว +260

    "I'm gonna kick your ass!" *starts doing the can can*

    • @Zmeeed01
      @Zmeeed01 3 ปีที่แล้ว +22

      I mean, they are a little confused but they got the spirit

    • @lostskull7467
      @lostskull7467 3 ปีที่แล้ว

      We miss you

    • @ZuGineeris
      @ZuGineeris 3 ปีที่แล้ว

      @@lostskull7467 Alright... AAAAAAAAAAAaaAAAaaaaAAAAAAAAAAAAAAAaaaAAAAaaaAAAAAAaaaAAA

    • @lostskull7467
      @lostskull7467 3 ปีที่แล้ว

      @@ZuGineeris **neck clap**

  • @spiral_iv
    @spiral_iv 3 ปีที่แล้ว +307

    *"I thought we were becoming friends..."*
    Sorry, Otis. I have orders to make

    • @medicolkie3606
      @medicolkie3606 3 ปีที่แล้ว +30

      Good soldiers follow orders, good soldiers follow orders...

    • @elusivedesert8530
      @elusivedesert8530 3 ปีที่แล้ว +1

      @@medicolkie3606 no, No. NOOOOOOOOOO!!!!!!!

    • @jessegamer2222
      @jessegamer2222 ปีที่แล้ว +4

      ​@@elusivedesert8530 and then otis fucking vaporized adrian with a .50

    • @guilhermehank4938
      @guilhermehank4938 ปีที่แล้ว +1

      Adrian doesn't even know he is there to kill people

    • @matthewjones39
      @matthewjones39 ปีที่แล้ว +1

      Adrian never got his orders.

  • @necroniic1909
    @necroniic1909 3 ปีที่แล้ว +127

    i didnt think barneys 'i can only take SO much' was so literal

  • @TheSektorz
    @TheSektorz 3 ปีที่แล้ว +54

    3:17 "How to deal with bullies 101" PSA

  • @Tuskin38
    @Tuskin38 3 ปีที่แล้ว +205

    The HL2 rebels still have their friendly fire reactions programmed in IIRC. So if you mod the game to re-enable friendly fire, those sound clips will play. There’s no vortigaunt ones though.

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 ปีที่แล้ว +1

      I know I've heard them in SMOD, at least. The civilian/rebel voice clips, that is.

    • @RarefoilB
      @RarefoilB 3 ปีที่แล้ว +4

      @Stix N' Stones I think Ross Scott modded the game for that in Freeman's Mind 2.

    • @thegamingvillager2392
      @thegamingvillager2392 3 ปีที่แล้ว +1

      i think it would work if you make player hate citizens but dont make citizens hate player, this way player can harm citizens while citizens are friendly

    • @OddlyDelta
      @OddlyDelta 3 ปีที่แล้ว +8

      in GMod if you have HL Source mounted, killing a scientist while a rebel is nearby will trigger the voice lines

    • @Chaos.A
      @Chaos.A 2 ปีที่แล้ว

      ​@Stix N' Stones There's a console command, but I forget exactly what it is

  • @mabs9503
    @mabs9503 3 ปีที่แล้ว +93

    People like to dab on Otis but he appears to be the deadliest gunslinger in the games.

    • @Hoplopfheil
      @Hoplopfheil 2 ปีที่แล้ว +1

      Hi mabs

    • @mabs9503
      @mabs9503 2 ปีที่แล้ว

      @@Hoplopfheil yoooo wtf it hop 😍

    • @guilhermehank4938
      @guilhermehank4938 ปีที่แล้ว

      He carries a magnum

  • @labenvenci1584
    @labenvenci1584 3 ปีที่แล้ว +352

    There's some info about the unfinished friendly fire systems in HL2 where apparently citizens were ment to shoot at Gordon after they say
    WE TRUSTED YOU!
    Or
    YOUR NOT THE MAN I THOUGHT YOU WERE!
    The reason friendly fire was cut in HL2 was because it completely broke sequences and felt unneeded, along with breaking story. Like if Gordon was the heart of the resistance, why would he be gunning down every Rebel he meets or purposely putting them in friendly / crossfire? And there was points where you could kill important characters and break cutscenes in early builds aswell.
    From a story standpoint, it felt dumb.

    • @Zmeeed01
      @Zmeeed01 3 ปีที่แล้ว +98

      There is even a theory to "retcon" that: since Gordon accepted G-Man's offer in the end of HL1 (under the threat of giving Gordon a battle that he has no chance of winning, though) he isn't free anymore, so any of his actions against G-Man's script simply don't affect anything.

    •  3 ปีที่แล้ว +82

      The devs also said the players got very frustrated when they accidentally killed their allies in the uprising part.

    • @Eira_
      @Eira_ 3 ปีที่แล้ว +23

      @ I wish I COULD kill the rebels during the uprising with how often they block the corridors in the apartment sections

    •  3 ปีที่แล้ว +11

      @@Eira_ Yeah, that was always annoying, and they repeated almost non stop for you to reload and they figured it out by ep1 because they removed it then.

    • @Dr_Dan_
      @Dr_Dan_ 3 ปีที่แล้ว +6

      + like, the amount of buds that you can find are way bigger than in HL, and all of them has strong weapons

  • @feelthethruth2401
    @feelthethruth2401 3 ปีที่แล้ว +118

    And as always, questionable tests are performed in questionable ethics labs

  • @1everysecond511
    @1everysecond511 3 ปีที่แล้ว +132

    Vortigaunt originally said "remember Black Mesa" on friendly fire
    Holy shit dude that's messed up

    • @isaacfg6949
      @isaacfg6949 3 ปีที่แล้ว +47

      Is he threatening him, or saying, “There’s already been enough bloodshed?”

    • @erikpng
      @erikpng 2 ปีที่แล้ว

      69

    • @acemagalor2519
      @acemagalor2519 2 ปีที่แล้ว +8

      Especially since they’re all canonically Coterminous

    • @Man_Aslume
      @Man_Aslume 10 หลายเดือนก่อน +1

      That Vortigaunt sounds more annoyed than angry

  • @TheRealLumpySpirit
    @TheRealLumpySpirit 3 ปีที่แล้ว +33

    “A single provocation is enough to betray a scientist’s trust forever.”
    The scientist: *he dancin*

  • @CaptPatrick01
    @CaptPatrick01 3 ปีที่แล้ว +38

    "If Barney takes friendly fire during combat, he assumes it's crossfire and won't retaliate."
    Better rules than most other games I've played. How many times I've had to hide in a brush during a base assault in Far Cry 3 while a Rakyat runs up and down the road yelling *"I'm going to get you JASON!"* because my allies won't stop strafing in front of my line of fire.

    • @NerfPlayeR135
      @NerfPlayeR135 3 ปีที่แล้ว +8

      The same could be said for Bethesda games. If there weren’t a yield feature in Oblivion and Skyrim, accidentally hitting civilians or escorts would be much more punishing.

  • @cheezkid2689
    @cheezkid2689 3 ปีที่แล้ว +9

    "Hey, I-I thought we were becoming friends..."
    That made me so sad. I love Otis, he's such a sweetheart.

  • @silverbeach1557
    @silverbeach1557 3 ปีที่แล้ว +12

    HL2's ammo is all blanks and the enemies just pretend to be dead so Gordon doesn't feel bad

    • @nothanks39
      @nothanks39 3 ปีที่แล้ว +7

      honor system
      if you are shot you have to lie down

  • @TinyDeskEngineer
    @TinyDeskEngineer 3 ปีที่แล้ว +83

    Odessa: "Now, who's going to be the one to carry it into combat?"
    Gordon: *gives Odessa a barrel*
    Odessa: "Ah, Gordon Freeman!"

    • @jd_the_cat
      @jd_the_cat 3 ปีที่แล้ว +8

      A barrel for a rocket launcher? Sounds like a fair trade to me.

    • @GLaDOS38
      @GLaDOS38 3 ปีที่แล้ว +3

      Gordon: *proceeds to launch the barrel at Odessa with the speed of a ThrustSSC*

  • @brothercharanus1927
    @brothercharanus1927 3 ปีที่แล้ว +25

    "Hey, I thought we were becoming friends! ;c"

  • @unr34L-
    @unr34L- 3 ปีที่แล้ว +58

    I still cannot believe you haven't made a video about the mechanics of the Gauss gun. It is hands down the most mechanical weapon I've seen in a shooter. I've been playing HL1DM for years and still don't know how the Gauss's wall banging works. It's a splash weapon at certain angles and does splash damage through penetrated walls (very hard to understand mechanic)

    • @acmeproduct3516
      @acmeproduct3516 2 ปีที่แล้ว +4

      I also don't understand bounces

  • @BigMacDavis
    @BigMacDavis 3 ปีที่แล้ว +23

    3:17 - Otis does not like bullies.

    • @joseph_bunnyman318
      @joseph_bunnyman318 3 ปีที่แล้ว +2

      Oh my god thank you for posting this comment I'm so broken right now this is a pickup.

  • @toxic_shr00m
    @toxic_shr00m 3 ปีที่แล้ว +15

    The vortigaunt saying "remember Black Mesa?" after being struck with a crowbar is very sad :(

  • @Aim_HR
    @Aim_HR 3 ปีที่แล้ว +99

    funny scientists starts dancing when they got hit

  • @milesvappa
    @milesvappa 3 ปีที่แล้ว +40

    i always felt like friendly fire off in half life 2 wasnt lore friendly, cuz when i played half life Gordon was an absolute maniac

    • @nackskott12
      @nackskott12 3 ปีที่แล้ว +14

      The story in the final game seems hinged on the idea that Gordon is lawful good. It's possible that at some point in development the idea of including friendly fire was canned because of how behind they were on making the game, and the story was changed to make it seem like less of a technical limitation and more of an artistic decision.

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 ปีที่แล้ว +6

      @@nackskott12 I doubt the story was changed to justify the removal of friendly fire everything considered, but I think you have the gist of it. I imagine friendly fire was discarded because of the logistical issues in making sure scripted sequences accounted for it, the tonal and thematic issues on Gordon the big hero of the resistance murdering innocent people, and the simple fact that, well, as fun as friendly fire is it's usually something that players just do a few times then move on; wouldn't be missed too much by most.

    • @MrSapps
      @MrSapps 3 ปีที่แล้ว

      @@nackskott12 the whole point of HL is that Freeman is "you", I think its a bad change

    • @milesvappa
      @milesvappa 3 ปีที่แล้ว +3

      @@nackskott12 i don't disagree. hl2 was retconned generally, easiest example is administrator being "classified" in hl1, implying its gman, where as in hl2 Breen being admin is given as implicit knowledge

    • @dylanzlol7293
      @dylanzlol7293 2 ปีที่แล้ว +2

      well you can use a console command in HL2 that allows you to kill friendly npcs (ent_create ai_relationship subject !player target * disposition 1 rank 99 reciprocal 0 startactive 1)

  • @kiokkiok4590
    @kiokkiok4590 3 ปีที่แล้ว +44

    Wish friendly fire was still a thing in Half-Life 2.

    • @michaelgaming1991
      @michaelgaming1991 3 ปีที่แล้ว +4

      Unfortunately, it was cut in the final release.

    • @zorex.
      @zorex. 3 ปีที่แล้ว +14

      @@michaelgaming1991 you dont say

    • @joannawood7352
      @joannawood7352 3 ปีที่แล้ว +2

      its a thing when you load HL2 through gmod if you want to play the game like that

    • @commisso3806
      @commisso3806 3 ปีที่แล้ว +7

      You won’t have that wish anymore after you play with it on for a bit.

    • @vaak2144
      @vaak2144 3 ปีที่แล้ว +1

      @@joannawood7352 yeah but citizen wont kill you if you kill a friendly npc

  • @aazkaal
    @aazkaal 3 ปีที่แล้ว +14

    They also treat gibbing dead scientists/guards in front of them as hostile actions, with predictable consequences. This does not apply to pre-placed corpses.

  • @svijj_
    @svijj_ 3 ปีที่แล้ว +12

    4:40 Damn, that Vort is really playing on Gordon's memories here

  • @MarkJones-mm3br
    @MarkJones-mm3br 2 ปีที่แล้ว +18

    5:24 surprised me and made me lol especially after all the ineffective shots before. The timing after "Ah yes, Gordon Freeman" made it even funnier. Classic comedic moment.

  • @lilacocto9103
    @lilacocto9103 3 ปีที่แล้ว +28

    This video makes me remember how absurdly advanced Half Life's AI was for the time, like holy shit. Valve thought of everything with this.

    • @suzukirider9030
      @suzukirider9030 3 ปีที่แล้ว +2

      Yeah, especially the twerking at 1:00 lol
      It was cool, but it wasn't some goddamn miracle. Our fond memories of this early game make it seem better than it really was

    • @lilacocto9103
      @lilacocto9103 3 ปีที่แล้ว

      @@suzukirider9030 Do you have to be so blunt about it?

    • @suzukirider9030
      @suzukirider9030 3 ปีที่แล้ว

      @@lilacocto9103 ...sorry :-(

    • @lilacocto9103
      @lilacocto9103 3 ปีที่แล้ว

      @@suzukirider9030 It's okay, it's just not the response I was expecting.

    • @cuttrogue
      @cuttrogue ปีที่แล้ว

      @@suzukirider9030 You're literally watching a video of how advanced the AI in HL is. What "memories"?

  • @10801283
    @10801283 3 ปีที่แล้ว +18

    "A single provocation is enough to betray a Scientist's trust forever."
    me too buddy

  • @BlueSummers
    @BlueSummers 3 ปีที่แล้ว +11

    0:30
    *_*Security force kills freeman*_*
    Also security force: Ew, what's that stench?

    • @user-wj8es7tq1u
      @user-wj8es7tq1u หลายเดือนก่อน

      He did a perfect roast

  • @unimportantcommenter4356
    @unimportantcommenter4356 3 ปีที่แล้ว +78

    Is there friendly fire between NPCs? If there is, how do they react to it?

    • @negroman275
      @negroman275 3 ปีที่แล้ว +21

      I was gonna ask the same thing, like if a scientist got shot by barney in a crossfire, would he be scared and run away from him?

    • @MarphitimusBlackimus
      @MarphitimusBlackimus  3 ปีที่แล้ว +90

      Allied NPCs are capable of inadvertently damaging each other, but they have no recognition of friendly fire in those cases. They just take the damage and shrug it off (or die).

    • @protocetid
      @protocetid 3 ปีที่แล้ว +31

      @@MarphitimusBlackimus this is why Gordon kills them, he hates their double standards

    • @rainbowwhitey9274
      @rainbowwhitey9274 3 ปีที่แล้ว +33

      @@protocetid No man, you don't get it. Gordon is simply held to higher standards. After all, he is a "HiGhLy TrAiNeD PrOfEsSiOnAl".

    • @Dafuqinator7
      @Dafuqinator7 3 ปีที่แล้ว +13

      @@rainbowwhitey9274 To be fair, they did assure the administrator that nothing would go wrong, and Gordon is tarnishing that assurance.

  • @RolandTheJabberwocky
    @RolandTheJabberwocky 3 ปีที่แล้ว +21

    Wow, I'm surprised it can tell the difference between direct and indirect friendly fire!

  • @alex342gwsturk8
    @alex342gwsturk8 3 ปีที่แล้ว +2

    5:25 i like how he said friendly fire is disabled but he absolutely DESTROYED that man with the barrel

  • @MildMisanthropeMaybeMassive
    @MildMisanthropeMaybeMassive 3 ปีที่แล้ว +9

    Half-Life was the first shooter I played where friendly NPCs would react by fleeing and fighting back to my hostility. I still remember being surprised at the end of the Hazard Course when Barney turned around, threatened me and shot back.

  • @Verticen_
    @Verticen_ 2 ปีที่แล้ว +11

    Interesting trivia that I found relating to how the ai reacts to friendly fire on other ally NPCs. In "We've got Hostiles" there is a section where you can save scientist from turrets and a fire door, who trust you. These scientist, however, loose trust in you if you shoot the g-man on the balcony. This is one of the only few times in the game you get a good shot at the g-man, and it's interesting that he's "friendly fire", and that the other scientists CAN see you shooting at the g-man.
    -> there's a cut scripted sequence here for the g-man running away when you shoot him at this location, but it seems to not be entirely removed, since other NPCs still notice him getting shot.

  • @Max-ej4oh
    @Max-ej4oh 3 ปีที่แล้ว +20

    For some reason I'm always more afraid of security guards 150% accuracy with the pestol and damage than a grunt with a semiautomatic.
    Like, as if Gordon is a werewolf and they drill straight out silver bullets at you with heatseeking accuracy.

    • @centercannothold
      @centercannothold 3 ปีที่แล้ว +7

      The pistol is amour piercing for some reason . When against human the guard always hit the torso. Plus they never miss. The moment they got sight of you if they are hostile it will be hit scan damage

    • @missingno2401
      @missingno2401 3 ปีที่แล้ว +3

      gordon is a cockroach and barney has a tank of raid

    • @Max-ej4oh
      @Max-ej4oh 3 ปีที่แล้ว +1

      Its like there's not even a bullet trajectory to at least manage some zig-zag maneuvers, the moment you hear the "PEW PEW" it already registered as damage. Lmao, I think the spark in their guns is just decoration, might as well not even have it.
      Now a grunt you can see the strafe and somewhat dodge it, it's amazing, they need to mass produce these limb tearing pistols.

    • @As567na
      @As567na 3 ปีที่แล้ว +2

      @@centercannothold that's very interesting. I never knew they always aimed for the chest, which is something taught in training (both police and military, IIRC).

  • @flippedoutkyrii
    @flippedoutkyrii 3 ปีที่แล้ว +21

    Man that last scene of Colonel Odessa Cubbage brings back memories. On the retail Xbox port, I must have spent a solid hour reloading saves when I learned you could kill everyone in the room if you aligned props and fired an energy ball at it. One time I even killed everyone in the room when I punted the metal desk at the right angle!

    • @jcdenton2187
      @jcdenton2187 2 ปีที่แล้ว +1

      I figured out you can kill rebels by shooting a hopper mine directly up in the air with the gravity gun. For some reason, the game doesn't consider it to have come from you on its way down.

  • @TheJas20
    @TheJas20 3 ปีที่แล้ว +3

    3:19 WTF Otis shot from the hip instantly, never seen that before. We got Clint Eastwood over here fellas

  • @zakazanystek861
    @zakazanystek861 3 ปีที่แล้ว +40

    2:56 how could you attack Otis?!

    • @IsmailofeRegime
      @IsmailofeRegime 3 ปีที่แล้ว +17

      Marphy was temporarily possessed by a demon from hell. That's evidently the only logical explanation.

    • @ExtraPrivatable
      @ExtraPrivatable 3 ปีที่แล้ว +7

      You know nobody likes a bully

  • @supersonicbros23
    @supersonicbros23 3 ปีที่แล้ว +14

    **Shephard fires at a dude point blank standing right beside him.**
    "Did you hear something?"

  • @blerygriltt206
    @blerygriltt206 3 ปีที่แล้ว +5

    Although it's less realistic, I think disabling all friendly fire in half life 2 was the right call. When you first play you'll try it out once, discover you can't do it, and never bother after that. When it's a possibility, the player is always tempted to let off steam on them and you'll lose some sympathy for npcs and take events less seriously, which is doubly important in 2. Think about the apartment that gets raided. It would completely take the gravity out of that moment if you had been quicksaving and shooting them yourself moments earlier.

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 ปีที่แล้ว +4

      You can't even have a gun by that apartment setpiece (unless you're cheating, in which case you probably don't care about the gravity of the situation), but... yeah, I kinda agree.
      Having to account for NPCs critical to the various scripted scenes would also be a real pain, and most of the time the player's "reward" for killing such NPCs would be just being reloaded back. There's also other tonal and thematic issues, like why is Gordon being treated as the big hero when he's killing every civilian he's able to on sight?
      There's maybe an argument to be made that HL2 shouldn't have been designed or written like this (that is, in a way that makes friendly fire both a pain to implement and a drain on the story), and I admit that some nice touches from HL1's AI were lost with the removal of friendly fire, but I think for the kind of game Valve wanted to make, this was the right decision.

    • @blerygriltt206
      @blerygriltt206 3 ปีที่แล้ว +1

      @@LonelySpaceDetective oh right, good call, you get the gun later from the metro cop in that alley. I need to actually play HL2 again.

  • @janmichaelcjamisola
    @janmichaelcjamisola 3 ปีที่แล้ว +51

    Had just been replaying Half-Life recently to hype myself up for a first play of Black Mesa, so this is wonderfully good timing. Thanks Marphy!

    • @sparkyphantom92
      @sparkyphantom92 3 ปีที่แล้ว +4

      Black Mesa's yet another fan-made mod of HL2, and everything about it definitely makes you feel like it is.

    • @Highlander741
      @Highlander741 3 ปีที่แล้ว +13

      Black Mesa is a perfect remake, they improved literally everything from the original

    • @zenx3855
      @zenx3855 3 ปีที่แล้ว +7

      @@Highlander741 except for the movement and combat the two key components to a FPS game.

    • @sparkyphantom92
      @sparkyphantom92 3 ปีที่แล้ว +2

      @@Highlander741 That's what I expect the casual observer to say.

    • @zenx3855
      @zenx3855 3 ปีที่แล้ว +10

      @@sparkyphantom92 I can’t say it’s bad though, it’s good but I’d rather play hl1 instead, I mean sometimes the game is visually stunning and it has a lot of heart put in it and I genuinely liked some things, but the slow combat and movement kinda dragged it down but it wasn’t bad.

  • @jozinek876
    @jozinek876 2 ปีที่แล้ว +2

    I remember accidentally damaging one of my squad members in Opposing Force with a grenade during a fight with female assassins. Once the fight ended another squad member came up to me speaking normally but was kicking me.

  • @ROLITO-G-243
    @ROLITO-G-243 ปีที่แล้ว +5

    1:32 dude that's great, there are many games where friendly fire is absurd, the fact that guards assume it's crossfire when they're in combat and don't turn hostile is something very useful, you don't know how many times I played fallout 4 for giving a example and my allies attack me because they get in my way and take damage by mistake

  • @nidomeister24
    @nidomeister24 3 ปีที่แล้ว +3

    The fact that I am fascinated with the mechanics of a game that came out 22 years ago is a testament to its success.

  • @blukat9903
    @blukat9903 3 ปีที่แล้ว +6

    fun fact Barney has faster firing rate and higher damge output when he starts shooting at the player and he even start firing at longer rangers

  • @emotionalsupportsheep
    @emotionalsupportsheep 3 ปีที่แล้ว +11

    3:54
    *loads gun with malicious intent*

  • @agent_sus3273
    @agent_sus3273 2 ปีที่แล้ว +10

    4:55 It’s probably a good thing that friendly fire was disabled in this game, because I’ve lost track of how many times I was playing Hl2 and mistook one of the rebels for an enemy.

  • @DrCoomer_1
    @DrCoomer_1 3 ปีที่แล้ว +4

    This AI is still more advanced than Cyberpunk

  • @nickjaquez1713
    @nickjaquez1713 3 ปีที่แล้ว +80

    3:10 ):

  • @MrLurker906
    @MrLurker906 3 ปีที่แล้ว +11

    That ending had me dying. Ragdoll physics are still funny.

    • @MrSapps
      @MrSapps 3 ปีที่แล้ว +1

      I'd rather have the huge HL1 gibbing instead of ragdolls, its been done to death

  • @RPbirdzz
    @RPbirdzz 3 ปีที่แล้ว +3

    This just proves Otis is the most powerful half-life character

  • @ethanbear360
    @ethanbear360 3 ปีที่แล้ว +1

    "You know, no one likes a bully"
    (Flicks his gun up slightly and shoots Shephard, instantly killing him)

  • @-Raylight
    @-Raylight 3 ปีที่แล้ว +12

    Scientists' *"Staph"* is all I need xD

  • @xeninterloper
    @xeninterloper 3 ปีที่แล้ว +2

    “In the final release, friendly fire was completely disabled”
    *Almost* completely.

  • @qwertyiuwg4uwtwthn
    @qwertyiuwg4uwtwthn ปีที่แล้ว +3

    4:38 "remember black mesa?" Oh my god 💔 my heart just broke into a million shattered bits

    • @THEGATESAREOPENED
      @THEGATESAREOPENED ปีที่แล้ว +1

      I think I know what he meant
      He meant that the Vortigaunts we're attacking Humans but it's because of Nihilanth and some guys who survived the incident would think that they are still hostile

  • @munchkinissweg3632
    @munchkinissweg3632 3 ปีที่แล้ว +7

    the shaking of the mouse each time they turned hostile is the best part of this video

  • @Lol184r7k
    @Lol184r7k 5 หลายเดือนก่อน +4

    4:28 I N J U R Y O R B E C O M E J E W

  • @codename.ken-z
    @codename.ken-z 3 ปีที่แล้ว +7

    3:09 i think Otis is that one kid who always got bullied

    • @Sgt.Peanut16
      @Sgt.Peanut16 3 ปีที่แล้ว +2

      I guess so
      He looks like he often got bullied

    • @codename.ken-z
      @codename.ken-z 3 ปีที่แล้ว +1

      @@Sgt.Peanut16 Just heard what he said like "Hey, i-i though we were becoming friend :(" and the other quote "You know, nobody likes some bullies"

    • @Sgt.Peanut16
      @Sgt.Peanut16 3 ปีที่แล้ว +1

      @@codename.ken-z yeah I feel bad for him, I prefer Otis more than Barney

  • @tokeezeno
    @tokeezeno 3 ปีที่แล้ว +4

    A five minute video with a boring information about 23 years old game gets 100k views. This is why Half-Life is the best video game ever made

  • @AgsmaJustAgsma
    @AgsmaJustAgsma 3 ปีที่แล้ว +25

    5:28 I can't believe that Odessa is fucking dead!

  • @RAVEVelvet
    @RAVEVelvet 3 ปีที่แล้ว +16

    He returns in the day we needed him!

  • @Rumins-ja09s
    @Rumins-ja09s 3 ปีที่แล้ว +9

    1:17 looks like someone forgot their pita bread

  • @rEd1337
    @rEd1337 3 ปีที่แล้ว +7

    Imagine some guy *accidentaly* hits you with a crowbar, whom then you kill. And It turns out you are doomed because that guy was the saviour of humanity.

  • @yejianyue
    @yejianyue 2 ปีที่แล้ว +6

    Looking at the details that went into the consideration of friendly fires, Valve developers was ahead of its time paying attention in details. The way Barney and grunts tolerates friendly fire out of crossfire consideration? That was awesome. On other hand, I still remember in Skyrim, I hated any combat scenario where there's allies involved, because you might just have accidentally sliced them and incurring wrath of the entire city.

  • @GC2TheReversed2
    @GC2TheReversed2 2 ปีที่แล้ว +9

    5:01 I think it says it all
    Where Was I?... Ah Yes.
    **Gets Shot In The Head**

  • @Palexite
    @Palexite 3 ปีที่แล้ว +2

    This game is 20 years old, and their NPC’s are still fairly good compared to what we have now in days.

  • @nozzzzy
    @nozzzzy 3 ปีที่แล้ว +12

    It never ceases to amaze me how detailed the AI in HL is for its time. Before I found this channel I didn't realize how much depth there was. Major props to the devs for making this a masterpiece, and to this channel for bringing all of this to light.

    • @cuttrogue
      @cuttrogue ปีที่แล้ว

      @Jotaro97 This corresponds with real life where you're unaware of alot of stuff unless you go out of your way. Another argument for how authentic HL is.

  • @anastasiaaugustine7774
    @anastasiaaugustine7774 2 ปีที่แล้ว +1

    Otis saying "I thought we becoming a friend" and sound like he is almost burst out of tear make me feel sad.

  • @SomeKindaSpy
    @SomeKindaSpy 3 ปีที่แล้ว +5

    These mechanics are amazing! *it's a shame black mesa doesn't have them*

  • @RarefoilB
    @RarefoilB 3 ปีที่แล้ว +5

    Otis sounded so heartbroken... :'(

  • @conf3r
    @conf3r 3 ปีที่แล้ว +62

    1:40
    Thanks for the video, Marph. How does the Barney A.I. differentiate between crossfire and intentional friendly fire? Does it have something to do with Barney firing his gun or seeing an enemy?

    • @All4Tanuki
      @All4Tanuki 3 ปีที่แล้ว +34

      I assume that Barney's AI has an "defensive" state for when he's shooting at an enemy, and while that state is active he uses those more relaxed friendly fire rules.
      When he's in his "passive" state he probably does a line of sight check to see if you were aiming directly at him for that first shot.

    • @MarphitimusBlackimus
      @MarphitimusBlackimus  3 ปีที่แล้ว +69

      If Barney is currently pursuing an enemy target, he'll ignore friendly fire until that enemy is dead.

  • @cat-nl4sv
    @cat-nl4sv 3 ปีที่แล้ว +2

    3:17 otis is more powerful than anyone of us could have imagined

  • @hallosx2
    @hallosx2 2 ปีที่แล้ว +4

    otis one-shotting with the deagle while saying that line and sending adrian flying so far back is one of the funniest things i have ever seen in half life

  • @corruptedboi9003
    @corruptedboi9003 ปีที่แล้ว +2

    5:27 that ragdoll is simply amazin.

  • @LifeOfAZSuperman01
    @LifeOfAZSuperman01 3 ปีที่แล้ว +4

    "Y'know, nobody likes a bully!"
    *Shoots them point blank*

  • @jaimdiojtar
    @jaimdiojtar 3 ปีที่แล้ว +2

    this show how dedication they did to the AI in this game, most 2021 games cant even handle AI not even at 30% of the complexity as this(excluding pathfinding)

  • @leduc6919
    @leduc6919 2 ปีที่แล้ว +3

    HL2 actually has friendly fire in Hard mode.
    It's only via explosives, but it's friendly fire technically