The 120 Shines TAS actually manages to defeat Mecha-Bowser _and_ leave before the sprinkler, but it takes a shot at the very beginning which I think is frame-perfect. In Ricco 6, you don't have to use the blooper as soon as the red coins spawn, so you could just go for the mid-air one without touching water, then get the blooper for the other ones, leading to only one water touch. It might be possible to get all the coins without blooper or touching water, but the timer will probably make it tricky. When spawning on the plaza, you don't control Mario until he lands if you're coming out of a main level, but you can control him if you're coming from the title screen. Just save and quit after Noki 7, reload the save file, and you can hover to safety!
Wow! I've had a few of these pointed out to me, but I had no idea about the title screen mechanics for the Delfino Plaza one. That's really cool, thanks!
Isn’t there also a trick (early yoshi-go-round) that could remove some entrances to Pinna Park? I only know this game’s speedrun through AverageTrey’s videos so I could be wrong, but I think that would remove a few touches
@@deuceditton2574 Yes, I could've saved one touch that way! I misunderstood the glitch and thought that I still had to enter the level the same number of times.
I would say the boooper touching the water doesn't count as it's essentially a moving platform, and you don't count any platform that's touching the water
Yeah, not to mention the player is Mario, Mario rides the blooper, therefore Mario isn't touching the water when he rides a blooper. So as long as the turn isn't sharp enough to cause Mario to touch the water, riding a blooper is safe for the goal.
To further the case that it is just a glorified moving platform, you can be knocked off the blooper so Mario and the blooper are clearly two separate entities.
9:37 with that logic standing on a boat or the platforms from earlier also count as touching the water. I would count the blooper as if it were a small speedboat thats independant of mario instead of a part of mario in that sense.
I can understand this perspective! I think I'd agree that I wouldn't personally count the Blooper's water touches, but the main difference compared to the platforms in the water is that you're actually controlling the Blooper's movement.
If I remember correctly, one of the boxes on the left side of Sirena Beach should have a 1up in it, which would give you a single use refill during the Manta battle.
Just so you know, jumping through the leaky bathroom in Sirena 3 is not required. There's actually a tile in the entrance area to the pool that you can ground pound to take you to the room below it, where the leaky bathroom would normally take you. I don't know why they thought to put that there, especially given how hard it is to find the tile (so I can't believe kid me found that before the leaky floor jump), but you could have used that as an alternative to banana clip.
It's not a different color, because you aren't meant to use the tile to go down into the room above the bathroom. You are meant to enter into the pool room with that tile, from beneath. There is an outline above a bouncy bed on the 2nd floor to show that. THE WEIRD THING, is that there is a *_second tile,_* that has no indication of existing *_WHATSOEVER,_* in that same room. Test all of the tiles in the pool room, you'll eventually find it. If I remember correctly, its on the right side of the divider thingy (from the direction of entering the pool room from the door.)
Really amazing video! I like how you actually took the heart of the challenge seriously instead of just giving up because of Fludd or something. Really clever strategies throughout the run.
If you're allowed to pickup a nozzle to refill your water, then surely you are also allowed to pickup bottles of water? You're not touching the water itself.
I would actually exclude the roller coaster water based on the cutscene rule. You don't have control over the coaster, and the coaster is what forces you into water, not Mario, so I would count that under the same principle as cutscene water. However, if you were to do the fight too slowly and touched the water a second time on the coaster, I would count that, because that water touch would be due to a failing of Mario's, not the coaster.
I disagree. The cutscene rule is in regards to the game automating mario to touch water beyond the player's control. On the roller coaster, while it is on rails and the path is beyond the player's control, they player _is_ in control of how fast they can defeat the boss and leave. So since there is an element of player control, it doesn't fall under the same rule as cutscenes.
I hope your channel never changes - it's perfect. No live reactions, no screaming, no forced humor, no clickbait, and no sponsors (though I understand why creators do that). No timeline for videos, just solid and enjoyable content with pleasant and highly listenable narration. Thank you!
And thank _you_ for the nice comment! I can't guarantee I'll never do a sponsorship as the channel grows, but I don't plan on changing the overall style anytime soon.👍
Do you engage with TH-cam videos a lot? The algorithm isn't great, but if you like and dislike videos and comment on the ones you enjoy, you should see less mainstream content like that.
I really appreciate this video! I always hate it in those "If I touch x it changes to the next game" videos where one game is just completely skipped because of some dump technicality. Like, touching the *puddles* made by FLUDD, ok, I could see counting that, trying to avoid your own puddles could be an interesting challenge, but the water particles from the spraying animation while Mario is standing still on dry land!?!? Bruh!! It was a long time since I saw that video, but I remember being SO disappointed! I remember wondering about Sunshine leading up to it. There's so much water everywhere, you need to be in water to refill FLUDD's tank, and then he just goes "Nope! Not doing this game! Water particles!" Like dude what!?
@@wheedler Visual particles that you have to zoom in to even see. The kind that makes you skip over one of the most interesting games in the challenge over something that has nothing to do with gameplay. It's basically on the same level as counting water in a cutscene that is 100% out of your control to avoid
Did you know that during the Manta fight if you stand under the umbrellas where the coins are, you are completely safe from the mantas and the goop? They're projected from the sky like beams of light, so they can't go under anything. You could have just stood under one of those umbrellas taking potshots.
Cool video! Really loving these challenge type videos! Can't wait to see more! Personally, I'd say only 4 instances of touching the water should count. 1. The Mecha Bowser sprinkler. 2. The Noki Bay Waterfall 3. The Noki Bay Bottle 4. Entering Flooded Isle Delfino The bloopers shouldn't count. Following the logic that Mario is standing on the blooper that's in the water, anytime you touched a boat or other platform sitting in the water would also count. Just because it's thinner than everything else doesn't mean it should count. I don't think Pina Park should count either. Though, I can at least understand why someone would count it, being in water during gameplay and all. However, you enter it via an unavoidable cutscene. The act of initiating the touch wasn't really a part of the gameplay. Not to mention, touching it there doesn't really do anything for you? It doesn't refill the water tank or give you another path. The reason I count the Noki Bay bottle and Flooded Isle Delfino is that you're required to move through the water. You need to swim through the water in flooded Isle Delfino to get anywhere remotely safe, so even though you had no choice of landing there, you still needed to touch it. Same thing applies with the bottle in Noki Bay, you're actively moving through the water. Pina Park is a bit different as I would imagine you could jump out of the water and hover away without needing to walk forward through the water first.
Thanks very much! I'm glad you're liking them! For the Blooper touches, while I think I'd agree that I personally wouldn't count them, I think it's different than the boats and platforms because you're actually controlling the Blooper's movements. Your other points make sense as well, and I figured everyone might have different opinions on a lot of them, which is why I tried to accommodate those by doing the different counts at the end. Thanks for watching!
8:29 Actually, if you ask me, I wouldn't have even counted using the bloopers as touching water, since you/Mario aren't directly touching the water at all, just the Blooper is. But props for the dedication! Nevermind, you just acknowledge that seconds later, lol
You know I just realized that the goop in Sunshine could have real life applications. You could fill an hollow battery shell with water, and since goop acts like oil, layer electric goop ontop to electrify the water below, making an infinite battery via using water as a conductor. The fire goop in the mushroom village could be cleaned up and condensed for trash immolation, warmth for the homeless, even natural lighting. Normal goop could be used from anything from fuel to demolition of structures, due to its ability to create hammerspace which stores buildings.
At 13:00 you mention that you enter the course seven times. But Pinna Park is the third course in the game besides Bianco Hills and Gelato Beach that allows you to skip a shine. You only need to enter six times. The skip is called "Early Yoshi-Go-Round" or EYG for short.
True! I was actually familiar with the glitch, and even watched a tutorial on it while making this video, but I misunderstood the glitch and thought that since you re-enter the level on an older shine to do the skip, you'd still be entering the level the same number of times. It wasn't until I got some comments about it that I looked back and realized my mistake!
Riding a blooper is definitely not touching water. I think that's true for the cutscene drops and the Bowser sprinkler (while the death animating is playing). But touching frozen water is still touching water. Lol
@@ohno5559 considering being molten is a requirement of lava, no. Touching a solid rock does not count as touching a molten rock. If it was "you can't touch rock" and you touch lava, though, then yeah. That counts, since lava is rock. Define "Ice".
@@ohno5559 Let me elaborate. Lava is very specifically rock that is molten and is above the ground. A rock does not need to be solid to be a rock. In this scenario, the Water is to rock as lava is to ice (in other words, it was a false correlation you made, but an easy one to make). If you touch Ice or a cloud, you are touching water.
Great video! I love these silly little self-imposed challenges but not everyone who does them are as thorough or as consistent as I would like. For example they might come up with a lot of arbitrary exceptions to their own rules just so that they can technically complete the challenge, or they might gloss over large parts of the challenge that they don't deem interesting enough to show even though it's not obvious why they wouldn't be interesting to a regular viewer, so as a viewer you're just left feeling like the video is incomplete. However, your video was excellent imo, as you clearly established the rules you were playing with from the start, and took the time to discuss any iffy edge-cases (like cutscenes that drop you into water before gameplay) so that viewers can make their own judgement. I also appreciate that you included at least short segments of shines that weren't really a problem but still required some different thinking from a regular playthrough, like the water path at the beginning of Bianco Hills. I understand that this video was just about beating the game, but I'd also be curious about the possibility of a full 120 Shine run without touching water. If you'd be interested in making such a video then I'd definitely be interested in watching it!
Thanks very much! I definitely know what you mean, I feel like some challenge videos I've seen skip through more events than I'd like, so for my videos I like to mention a lot of what happens so it feels like a complete experience. Regarding a video doing a 100% run with these rules, I tend to do a new game in each of my videos, and I'm not really sure how I'd be able to differentiate it from this one since there would be a lot of overlap. But I'll probably do more challenges for other Mario games!
I really appreciate the transparency with riding the blooper, especially telling us that it needs to touch the water twice. I wouldn't count it, but the fact that you thought to include it speaks volumes about your integrity, and I'll definitely be subscribing.
The defeat animation is a cutscene and thus touching water during it doesn't count (to me). Sure, you can move where you're looking, but you don't actually have any meaningful control. 13:4514:27 (and many more during that level) 16:4618:10 You touched Fludd Water (obviously possible without doing that so not a huge deal just felt like mentioning) noki bay more like stinki bay >=( 22:52 Oh, wait, do you agree with my first point? Because there were 2 water touches in Noki Bay. Or is the bottle a cutscene drop? 22:55 love the use of the invisible delfino glitch for this epic visual
To address these in order: - I counted a cutscene as any point where you don't have control over Mario. Since you still have control over his aiming while the defeat animation plays, I wouldn't consider that a cutscene, but I can understand why someone might! - Yes, as I mentioned in the rules, FLUDD's water was excluded! Only diving through it to slide was banned. - Yes, the bottle counted as a cutscene, since Mario jumps into the bottle himself and you have no control over it. - Thanks! And thanks for watching!
@@MandatoryPixel - d(^v^d) - Ohhh I misunderstood that as just being the splashback and that touching water on the ground was forbidden - Ohhh OK - YW! and thanks for making!
You can also skip one of the Pinna Park water touches at the start of the level by doing the early yoshi-go-round (EYG) skip. You can only skip one level with it though since you have to have episode 4 completed and it gets you the sixth shine
I'd argue you ended with 12 unavoidable touches - but I'm not counting the blooper! Instead, I feel you clearly fly through water on the roof while clipping for the beach shine. Technically you also walked over water on the ground during many of the shadow Mario chases, too, but I'm sure those could have been avoidable so I'll let em fly ;P
They discovered arbitrary code execution that requiees you to get unlock noki and get to eel fight only. To do that you need to unlock pinna park (i dont think you have to go in it but if you do thats one water touch). Then you toich water twice in noki to get to eel then preform arbitrary code excecition that warps you to vowser and beats bowser in just one ground pound. So that should only be 2 touches (3 if you need to go into pinna park). This is tas only tho, if you do it using human methods you can skip pinna 5 reducing one water touch.
As a game developer I'd argue that being under water doesn't count as touching water, only the surface counts. So when a game spawns you "under water" you're not in the water you're under it and flying/swimming through the air.
New drinking game idea: take a shot every time Pixel says the word "water". On second thought, don't because you'd probably get sent to the hospital for obvious reasons.
Such a fun watch. Thanks for the video. Must have been so much work putting this together. I hope to see a 1/8192 hunt in the future. Some kind of ribbon master thing would be cool too
For the pina park bowser fight: the 100% TAS actually skips touching that sprinkler! You can grab the rockets early by spraying water at them, allowing you to kill bowser before the sprinkler. Then they exit course during the loadout to skip the cutscene. So in theory that's one less water touch you need to make! th-cam.com/video/CLhC_M_IDUo/w-d-xo.html
@@MandatoryPixel I couldn't find any information on it, and even the world record individual leaderboard doesn't make use of it, so it looks like it's at least precise enough that someone grinding the level over for a fast time doesn't try to bother for it. The big difference between the TAS run and the IL WR seems to be that they make a shot at mecha bowser immediately; nothing in it looks TAS specific at a glance, just that you need to aim at a specific spot really fast, and then not screw up the other parts. I haven't speedran this game myself though so I wouldn't know, but it does look possible RTA, just annoying and not worth it usually.
It doesn't. The rules at the beginning explain 0:51. Any water that comes out of Fludd doesn't count unless you gain an advantage (like using the water to slide).
Fun fact: You can actually skip Pinna 5 by unlocking Yoshi in Episode 4, then loading up an episode with Yoshi outside and glitching into the unloaded park. The trigger for the Secret for Pinna 6 is already there. So you actually only need to load into Pinna Park and touch the beach water 6 times!
Yo your channel is awesome. I hope you keep doing challenges. I'm not even much a fan of sunshine but your video was so well made I didn't even need any prior knowledge to enjoy it.
Thanks, I'm glad to hear it! I try to explain things well enough that people unfamiliar with a game can still understand things, without going overboard for those who already know it.
Damn, great video! You stuck to the challenge through thick and thin, and found so many creative ways to avoid touching water here. I'd personally say the Blooper wouldn't count as touching water personally since Mario's not the one touching the water, but that's debatable anyway. Also kinda curious what the count would be for all 120 shines, though I understand that would be a really tall order. P.S. You can just triple jump through the ferris wheel in Pinna Park chapter 5 to get the shine quickly, which skips being anywhere near the water filled platforming part of the level.
Thanks! I was initially hesitant to try a 100% run since I thought there would be a lot of overlap with this video, but it's been long enough now that it might be fun to try!
you've mentioned multiple times in the comments that you control the blooper, vs floating platforms where you truly just stand on them, but technically, since most of those platforms tilt when you weigh them down, you're technically controlling those too also, i think the noki bay water bottle and flooded isle delfino still count as touching water, because you're required to actively use the water in order to move around, vs pinna park where itd effectively be the same if you weren't touching water at all, so my total count for this video would be 4 it'd be interesting to get a sequel video on this using all the info from the comments with tricks you can use to avoid any additional water touches
Thanks! I generally try to explain things in enough detail that people who haven't played the game before will understand what's going on, without overdoing it for people familiar with it. Glad to hear that I managed to keep it interesting for you! Good luck getting to 100K, by the way! I recognized your name and was a little shocked 🤣
No. Mario is not touching the water. The blopper is. Otherwise you’d have to count every object that is in the water that Mario touches. Because the object is touching the water as well.
One could debate that moments where you spray water onto the ground and immediately march through it, or hover backwards so the streams of water touch your heels, could count as water touches. But I'm pretty sure every moment of those you showed could be circumvented just by being really slow and careful, so I'll allow it.
If I remember correctly, in the shine with the out of control ferris wheel, the ferris wheel has no collision so you can climb the scaffolding thing near the ferris wheel and hover through the wheel to defeat the electrokoopa and get the shine.
there's only 3 of the instances i'd count as unobtainable, where you get put into the bottle, where you're dropped off at the beach and where to have to jump into the waterfall.
On the big shock turtle mission at pinna park, you can dive through the fast-spinning Ferris wheel from the top. So you don’t have to do any of the obstacle course.
Intersting take, deciding to ban water bottles but still allowing other refills from nozzles and 1ups. I feel that from a mechanical standpoint, they ought to be treated the same.
That's fair enough! The way I thought about it was that the water bottles exist specifically to fill FLUDD's tank with water, while the nozzles and 1-Ups exist for other reasons. The fact that they ALSO fill your water is an unexpected bonus on top of its intended purpose.
This is an interesting game for this challenge both because its core gameplay mechanic is centered all around water and bc its one of if not the only 3D mario game that hardly allows to skip stars.
That's fair enough! I counted it the same way as the Delfino Plaza drop near the end of the game - even though you have to swim around in the water yourself, you're dropped into the water by a cutscene, so I count it as a cutscene touch.
I want one of these game challenge "can you beat this Mario game without this or that" videos but it's just a one second clip of the game with the narrator saying "no!"
I never knew that you could just use i-frames to get across the lava in The Goopy Inferno. I personally always used the skip route of following the river, but that's not exactly applicable in this run.
The 120 Shines TAS actually manages to defeat Mecha-Bowser _and_ leave before the sprinkler, but it takes a shot at the very beginning which I think is frame-perfect.
In Ricco 6, you don't have to use the blooper as soon as the red coins spawn, so you could just go for the mid-air one without touching water, then get the blooper for the other ones, leading to only one water touch. It might be possible to get all the coins without blooper or touching water, but the timer will probably make it tricky.
When spawning on the plaza, you don't control Mario until he lands if you're coming out of a main level, but you can control him if you're coming from the title screen. Just save and quit after Noki 7, reload the save file, and you can hover to safety!
Wow! I've had a few of these pointed out to me, but I had no idea about the title screen mechanics for the Delfino Plaza one. That's really cool, thanks!
Oh, someone beat me to mentioning grabbing the midair red coin then going back for the Blooper lol
Isn’t there also a trick (early yoshi-go-round) that could remove some entrances to Pinna Park? I only know this game’s speedrun through AverageTrey’s videos so I could be wrong, but I think that would remove a few touches
@@deuceditton2574 Yes, I could've saved one touch that way! I misunderstood the glitch and thought that I still had to enter the level the same number of times.
The legend speaks
the 301st Mario Sunshine runner could never have pulled this off
Nor the 299th. This is mid-180’s-tier gameplay at least.
I'm gonna imagine Mario accidentally brought his clothes that were dry clean only. And that's why he doesn't want to touch water
Wet clean only on this island
He gonna get a scolding as soon as he rescues Peach
Very sad that Mario, a 40-50 something year old man, doesn't know what dry cleaning is.
A plumber whose uniform is dry cleaning only… how ironic.
I’m gonna imagine that’s stupid
"By succeeding, I successfully beat Super Mario Sunshine"
I too am incredibly poetic
The "By succeeding" is referring to the Bowser fight 🤣
@@MandatoryPixeland it was certainly successful, huzzah and bravo
Ah yes, this success is made of success.
By doing, I did the thing to do to get it done.
This was truly a Mario Sunshine
I would say the boooper touching the water doesn't count as it's essentially a moving platform, and you don't count any platform that's touching the water
Yeah, not to mention the player is Mario, Mario rides the blooper, therefore Mario isn't touching the water when he rides a blooper. So as long as the turn isn't sharp enough to cause Mario to touch the water, riding a blooper is safe for the goal.
Also even if you did count it. You could just grab the coin you had to jump for as Mario then get the blooper after. Making it only 1 touch
To further the case that it is just a glorified moving platform, you can be knocked off the blooper so Mario and the blooper are clearly two separate entities.
Honestly, you’re right, he didn’t touch the water, the blooper did. So I agree
same if you count the boooper why not count the boat
Pinna Park entry cutscene be like "A water touch is a water touch, you can't say it's only half a water touch."
Alternative title: Mario sunshine but Mario has a job interview after this
Well he did mention having to get a job to Toadsworth in a sadly uncut line. XD
9:37 with that logic standing on a boat or the platforms from earlier also count as touching the water.
I would count the blooper as if it were a small speedboat thats independant of mario instead of a part of mario in that sense.
I can understand this perspective! I think I'd agree that I wouldn't personally count the Blooper's water touches, but the main difference compared to the platforms in the water is that you're actually controlling the Blooper's movement.
Mario is ontop of the blooper and doesn’t touch water. You are good to go.
Yeah, by your logic, he would’ve failed a good while ago, so I agree that he was perfectly fine to ride the blooper for that level
If I remember correctly, one of the boxes on the left side of Sirena Beach should have a 1up in it, which would give you a single use refill during the Manta battle.
I just checked, and yeah, you're right! That is something I wish I had known 🤣
@deero8505 I think it also refills your life meter.
Just so you know, jumping through the leaky bathroom in Sirena 3 is not required. There's actually a tile in the entrance area to the pool that you can ground pound to take you to the room below it, where the leaky bathroom would normally take you. I don't know why they thought to put that there, especially given how hard it is to find the tile (so I can't believe kid me found that before the leaky floor jump), but you could have used that as an alternative to banana clip.
That tile is completely obvious as its a different shade than the rest.
@@XenoWars Not the ones in the pool room. They're all the same color. It's just the one in the storage room that's a different color.
It's not a different color, because you aren't meant to use the tile to go down into the room above the bathroom. You are meant to enter into the pool room with that tile, from beneath. There is an outline above a bouncy bed on the 2nd floor to show that. THE WEIRD THING, is that there is a *_second tile,_* that has no indication of existing *_WHATSOEVER,_* in that same room. Test all of the tiles in the pool room, you'll eventually find it. If I remember correctly, its on the right side of the divider thingy (from the direction of entering the pool room from the door.)
It's possible to spray the tiles right by the pool room to find the one you can ground pound.
10:54
“Next up is Pinna Park!”
Mario: “Ah, So you’ve chosen death” ☠️
Really amazing video! I like how you actually took the heart of the challenge seriously instead of just giving up because of Fludd or something. Really clever strategies throughout the run.
Thank you! I'm glad you liked it!
If you're allowed to pickup a nozzle to refill your water, then surely you are also allowed to pickup bottles of water? You're not touching the water itself.
that's what i was thinking too
Well no, assuming it's osmosis, mario drinks the bottle
@@tsyumamatsuthehavenofguard32 No one is assuming its osmosis. We're assuming he pours the bottle into flood off camera.
@@tsyumamatsuthehavenofguard32why the fuck would it be osmosis
@@BhjdkMario breathes through his skin
I would actually exclude the roller coaster water based on the cutscene rule. You don't have control over the coaster, and the coaster is what forces you into water, not Mario, so I would count that under the same principle as cutscene water. However, if you were to do the fight too slowly and touched the water a second time on the coaster, I would count that, because that water touch would be due to a failing of Mario's, not the coaster.
nah thats bullshit
@@Doctorzzimnah hes got a point
I disagree. The cutscene rule is in regards to the game automating mario to touch water beyond the player's control.
On the roller coaster, while it is on rails and the path is beyond the player's control, they player _is_ in control of how fast they can defeat the boss and leave. So since there is an element of player control, it doesn't fall under the same rule as cutscenes.
I hope your channel never changes - it's perfect. No live reactions, no screaming, no forced humor, no clickbait, and no sponsors (though I understand why creators do that). No timeline for videos, just solid and enjoyable content with pleasant and highly listenable narration. Thank you!
And thank _you_ for the nice comment! I can't guarantee I'll never do a sponsorship as the channel grows, but I don't plan on changing the overall style anytime soon.👍
Do you engage with TH-cam videos a lot? The algorithm isn't great, but if you like and dislike videos and comment on the ones you enjoy, you should see less mainstream content like that.
rabies mario 💀
I really appreciate this video! I always hate it in those "If I touch x it changes to the next game" videos where one game is just completely skipped because of some dump technicality. Like, touching the *puddles* made by FLUDD, ok, I could see counting that, trying to avoid your own puddles could be an interesting challenge, but the water particles from the spraying animation while Mario is standing still on dry land!?!? Bruh!! It was a long time since I saw that video, but I remember being SO disappointed! I remember wondering about Sunshine leading up to it. There's so much water everywhere, you need to be in water to refill FLUDD's tank, and then he just goes "Nope! Not doing this game! Water particles!" Like dude what!?
So which types of water would you not count as water to save yourself from disappointment?
@@wheedler Visual particles that you have to zoom in to even see. The kind that makes you skip over one of the most interesting games in the challenge over something that has nothing to do with gameplay. It's basically on the same level as counting water in a cutscene that is 100% out of your control to avoid
Petition to name the speedrun category for this concept Dehydration%
aquagenic urticaria&
I love how you y-turned after most shines so Mario shows off his shines to IDK who
Ha, I wasn't sure how many people would be familiar with that trick!
@@MandatoryPixelI’d like to know how you did that. I know how to with the Shadow Mario shines, but not with any of the others…
Did you know that during the Manta fight if you stand under the umbrellas where the coins are, you are completely safe from the mantas and the goop? They're projected from the sky like beams of light, so they can't go under anything. You could have just stood under one of those umbrellas taking potshots.
True! I do know it works like that, but I find it harder to defeat them like that.
Play without touching grass - Don't go outside
Play without touching water - Don't bathe
Step by step, we're approaching true gamer status.
Play without meeting princess peach?
Awesome! I’d love to see a 100% run with these rules, or everything possible without touching water
0:11 NATHANIEL SCUTTLEBUG BRANDY EVERY FRICKEN TIME!
ain’t you nathaniel b???
9:52 boats are on top of water. To whoever is dumb enough to say bloopers count as water touch
this was a really funny idea, since water makes up a lot of sunshines identity
Thanks! It definitely changes things up enough to make it fun to play.
Also, because Nathaniel Bandy's video was such a cop out lmao
"7.5/10 too much water" - reviewer skill issue
There is water in the air in the form of ambient humidity. Challenge failed
6:52 You touched water.
Cool video! Really loving these challenge type videos! Can't wait to see more!
Personally, I'd say only 4 instances of touching the water should count.
1. The Mecha Bowser sprinkler.
2. The Noki Bay Waterfall
3. The Noki Bay Bottle
4. Entering Flooded Isle Delfino
The bloopers shouldn't count. Following the logic that Mario is standing on the blooper that's in the water, anytime you touched a boat or other platform sitting in the water would also count. Just because it's thinner than everything else doesn't mean it should count.
I don't think Pina Park should count either. Though, I can at least understand why someone would count it, being in water during gameplay and all. However, you enter it via an unavoidable cutscene. The act of initiating the touch wasn't really a part of the gameplay. Not to mention, touching it there doesn't really do anything for you? It doesn't refill the water tank or give you another path.
The reason I count the Noki Bay bottle and Flooded Isle Delfino is that you're required to move through the water. You need to swim through the water in flooded Isle Delfino to get anywhere remotely safe, so even though you had no choice of landing there, you still needed to touch it. Same thing applies with the bottle in Noki Bay, you're actively moving through the water. Pina Park is a bit different as I would imagine you could jump out of the water and hover away without needing to walk forward through the water first.
Thanks very much! I'm glad you're liking them!
For the Blooper touches, while I think I'd agree that I personally wouldn't count them, I think it's different than the boats and platforms because you're actually controlling the Blooper's movements. Your other points make sense as well, and I figured everyone might have different opinions on a lot of them, which is why I tried to accommodate those by doing the different counts at the end.
Thanks for watching!
League of Legends player challenge speedrun
8:29 Actually, if you ask me, I wouldn't have even counted using the bloopers as touching water, since you/Mario aren't directly touching the water at all, just the Blooper is. But props for the dedication!
Nevermind, you just acknowledge that seconds later, lol
You know I just realized that the goop in Sunshine could have real life applications. You could fill an hollow battery shell with water, and since goop acts like oil, layer electric goop ontop to electrify the water below, making an infinite battery via using water as a conductor. The fire goop in the mushroom village could be cleaned up and condensed for trash immolation, warmth for the homeless, even natural lighting. Normal goop could be used from anything from fuel to demolition of structures, due to its ability to create hammerspace which stores buildings.
At 13:00 you mention that you enter the course seven times. But Pinna Park is the third course in the game besides Bianco Hills and Gelato Beach that allows you to skip a shine. You only need to enter six times. The skip is called "Early Yoshi-Go-Round" or EYG for short.
True! I was actually familiar with the glitch, and even watched a tutorial on it while making this video, but I misunderstood the glitch and thought that since you re-enter the level on an older shine to do the skip, you'd still be entering the level the same number of times. It wasn't until I got some comments about it that I looked back and realized my mistake!
Riding a blooper is definitely not touching water. I think that's true for the cutscene drops and the Bowser sprinkler (while the death animating is playing).
But touching frozen water is still touching water. Lol
i counted the final cutscene drop into delfino
@@Avriel_Mimiga why that one?
No way does ice count, does touching a rock count as touching lava?
@@ohno5559 considering being molten is a requirement of lava, no. Touching a solid rock does not count as touching a molten rock.
If it was "you can't touch rock" and you touch lava, though, then yeah. That counts, since lava is rock.
Define "Ice".
@@ohno5559 Let me elaborate. Lava is very specifically rock that is molten and is above the ground. A rock does not need to be solid to be a rock.
In this scenario, the Water is to rock as lava is to ice (in other words, it was a false correlation you made, but an easy one to make). If you touch Ice or a cloud, you are touching water.
Great video! I love these silly little self-imposed challenges but not everyone who does them are as thorough or as consistent as I would like. For example they might come up with a lot of arbitrary exceptions to their own rules just so that they can technically complete the challenge, or they might gloss over large parts of the challenge that they don't deem interesting enough to show even though it's not obvious why they wouldn't be interesting to a regular viewer, so as a viewer you're just left feeling like the video is incomplete. However, your video was excellent imo, as you clearly established the rules you were playing with from the start, and took the time to discuss any iffy edge-cases (like cutscenes that drop you into water before gameplay) so that viewers can make their own judgement. I also appreciate that you included at least short segments of shines that weren't really a problem but still required some different thinking from a regular playthrough, like the water path at the beginning of Bianco Hills.
I understand that this video was just about beating the game, but I'd also be curious about the possibility of a full 120 Shine run without touching water. If you'd be interested in making such a video then I'd definitely be interested in watching it!
Thanks very much! I definitely know what you mean, I feel like some challenge videos I've seen skip through more events than I'd like, so for my videos I like to mention a lot of what happens so it feels like a complete experience.
Regarding a video doing a 100% run with these rules, I tend to do a new game in each of my videos, and I'm not really sure how I'd be able to differentiate it from this one since there would be a lot of overlap. But I'll probably do more challenges for other Mario games!
Mario definitely stayed dry while surfing on the blooper. I would say he only got wet 11 times.
Pixel: "The best way to gamble is to cheat!"
Police Officers: *March toward camera menacingly*
So a sprinkler a bottle and a waterfall...
I really appreciate the transparency with riding the blooper, especially telling us that it needs to touch the water twice. I wouldn't count it, but the fact that you thought to include it speaks volumes about your integrity, and I'll definitely be subscribing.
11:25 Call it half a water touch.
Touching bowsers bath water deals damage because of the anguish knowing you'll be called a simp
LOL, this is one of the best comments I've received
The defeat animation is a cutscene and thus touching water during it doesn't count (to me). Sure, you can move where you're looking, but you don't actually have any meaningful control.
13:45 14:27 (and many more during that level) 16:46 18:10 You touched Fludd Water (obviously possible without doing that so not a huge deal just felt like mentioning)
noki bay more like stinki bay >=(
22:52 Oh, wait, do you agree with my first point? Because there were 2 water touches in Noki Bay. Or is the bottle a cutscene drop?
22:55 love the use of the invisible delfino glitch for this epic visual
To address these in order:
- I counted a cutscene as any point where you don't have control over Mario. Since you still have control over his aiming while the defeat animation plays, I wouldn't consider that a cutscene, but I can understand why someone might!
- Yes, as I mentioned in the rules, FLUDD's water was excluded! Only diving through it to slide was banned.
- Yes, the bottle counted as a cutscene, since Mario jumps into the bottle himself and you have no control over it.
- Thanks!
And thanks for watching!
@@MandatoryPixel
- d(^v^d)
- Ohhh I misunderstood that as just being the splashback and that touching water on the ground was forbidden
- Ohhh OK
- YW!
and thanks for making!
Tbh Water bottles should not count, because you're touching plastic, not the water inside
drinking game:
take a sip of water each time you hear "water"
stay hydrated
Poor Mario dehydrated and dry as heck throughout this run.
You can also skip one of the Pinna Park water touches at the start of the level by doing the early yoshi-go-round (EYG) skip. You can only skip one level with it though since you have to have episode 4 completed and it gets you the sixth shine
I'd argue you ended with 12 unavoidable touches - but I'm not counting the blooper! Instead, I feel you clearly fly through water on the roof while clipping for the beach shine.
Technically you also walked over water on the ground during many of the shadow Mario chases, too, but I'm sure those could have been avoidable so I'll let em fly ;P
Loved that landing on Noki Bay!
They discovered arbitrary code execution that requiees you to get unlock noki and get to eel fight only. To do that you need to unlock pinna park (i dont think you have to go in it but if you do thats one water touch). Then you toich water twice in noki to get to eel then preform arbitrary code excecition that warps you to vowser and beats bowser in just one ground pound. So that should only be 2 touches (3 if you need to go into pinna park). This is tas only tho, if you do it using human methods you can skip pinna 5 reducing one water touch.
I never knew you could beat the blooper race by not even using the blooper! Crazy!
As a game developer I'd argue that being under water doesn't count as touching water, only the surface counts. So when a game spawns you "under water" you're not in the water you're under it and flying/swimming through the air.
Awesome vid, really liked all the considerations and workarounds
9:27: Wouldn't that same logic make using a buoy or a boat or something floating on water _also_ count as touching water?
New drinking game idea: take a shot every time Pixel says the word "water".
On second thought, don't because you'd probably get sent to the hospital for obvious reasons.
Such a fun watch. Thanks for the video. Must have been so much work putting this together. I hope to see a 1/8192 hunt in the future. Some kind of ribbon master thing would be cool too
Touched water at 6:44, 0/10 unwatchable
Jokes aside, good job on actually making it through 👍
Flood makes Mario touch water.
appreciate you out here doing it for all the hydrophobic homies ✊
it's impossible because humans are 60% water and our body is always touching the water inside it. so Mario is always touching water.
Are you suggesting that Mario is a HUMAN?
For the pina park bowser fight: the 100% TAS actually skips touching that sprinkler! You can grab the rockets early by spraying water at them, allowing you to kill bowser before the sprinkler. Then they exit course during the loadout to skip the cutscene. So in theory that's one less water touch you need to make! th-cam.com/video/CLhC_M_IDUo/w-d-xo.html
Wow, that's awesome! Do you know if it's TAS-only?
@@MandatoryPixel I couldn't find any information on it, and even the world record individual leaderboard doesn't make use of it, so it looks like it's at least precise enough that someone grinding the level over for a fast time doesn't try to bother for it.
The big difference between the TAS run and the IL WR seems to be that they make a shot at mecha bowser immediately; nothing in it looks TAS specific at a glance, just that you need to aim at a specific spot really fast, and then not screw up the other parts.
I haven't speedran this game myself though so I wouldn't know, but it does look possible RTA, just annoying and not worth it usually.
@@dimipzc3420 Interesting! Thanks for the info!
yesss new mandatorypixel video. love ur commentary on the challenges, very interesting to watch (:
Blooper doesn't count sure, but you constantly stepping in your own puddles does :)
It doesn't. The rules at the beginning explain 0:51. Any water that comes out of Fludd doesn't count unless you gain an advantage (like using the water to slide).
Fun fact: You can actually skip Pinna 5 by unlocking Yoshi in Episode 4, then loading up an episode with Yoshi outside and glitching into the unloaded park. The trigger for the Secret for Pinna 6 is already there.
So you actually only need to load into Pinna Park and touch the beach water 6 times!
Yo your channel is awesome. I hope you keep doing challenges. I'm not even much a fan of sunshine but your video was so well made I didn't even need any prior knowledge to enjoy it.
Thanks, I'm glad to hear it! I try to explain things well enough that people unfamiliar with a game can still understand things, without going overboard for those who already know it.
(Looks at the water)
That's it, I gotta replay Sunshine
Damn, great video! You stuck to the challenge through thick and thin, and found so many creative ways to avoid touching water here. I'd personally say the Blooper wouldn't count as touching water personally since Mario's not the one touching the water, but that's debatable anyway.
Also kinda curious what the count would be for all 120 shines, though I understand that would be a really tall order.
P.S. You can just triple jump through the ferris wheel in Pinna Park chapter 5 to get the shine quickly, which skips being anywhere near the water filled platforming part of the level.
Thanks! I was initially hesitant to try a 100% run since I thought there would be a lot of overlap with this video, but it's been long enough now that it might be fun to try!
@@MandatoryPixel That's fair! Doing the same thing again too quickly could burn you out after all. But it's been long enough now
you've mentioned multiple times in the comments that you control the blooper, vs floating platforms where you truly just stand on them, but technically, since most of those platforms tilt when you weigh them down, you're technically controlling those too
also, i think the noki bay water bottle and flooded isle delfino still count as touching water, because you're required to actively use the water in order to move around, vs pinna park where itd effectively be the same if you weren't touching water at all, so my total count for this video would be 4
it'd be interesting to get a sequel video on this using all the info from the comments with tricks you can use to avoid any additional water touches
Interesting video. Especially considering I've never played this game, but I've always been curious about it. Well done.
Thanks! I generally try to explain things in enough detail that people who haven't played the game before will understand what's going on, without overdoing it for people familiar with it. Glad to hear that I managed to keep it interesting for you!
Good luck getting to 100K, by the way! I recognized your name and was a little shocked 🤣
@@MandatoryPixel Thank you, I think you explained it well considering how little I knew about the game before I watched.
I'll be honest, the end stats were really cool. Only 2 actual touches seems crazy
Mario must be the most dehydrated person on this island.
It's been on year since I've watched your Paper Mario video and you're still making these videos. Impressive, keep it up my guy! :D
Thank you, I remember your comments! Thanks for sticking around!
Riding on the Blooper doesn't count in my opinion, otherwise standing on a boat which is touching the water would count for the same reason.
No. Mario is not touching the water. The blopper is. Otherwise you’d have to count every object that is in the water that Mario touches. Because the object is touching the water as well.
Great video! I'm extremely surprised you don't have more subs
One could debate that moments where you spray water onto the ground and immediately march through it, or hover backwards so the streams of water touch your heels, could count as water touches. But I'm pretty sure every moment of those you showed could be circumvented just by being really slow and careful, so I'll allow it.
I had excluded FLUDD's water in the rules! Otherwise I would have tried avoiding it.
It's impressive that you managed to beat this game!
If I remember correctly, in the shine with the out of control ferris wheel, the ferris wheel has no collision so you can climb the scaffolding thing near the ferris wheel and hover through the wheel to defeat the electrokoopa and get the shine.
there's only 3 of the instances i'd count as unobtainable, where you get put into the bottle, where you're dropped off at the beach and where to have to jump into the waterfall.
Dude, still.... Congrats on rank 300 on a HIGHLY competitive game!! I mean like highly contested.... 👍🤝
I've played this game so much but I never knew King Boo shot bubbles at you.
On the big shock turtle mission at pinna park, you can dive through the fast-spinning Ferris wheel from the top. So you don’t have to do any of the obstacle course.
Intersting take, deciding to ban water bottles but still allowing other refills from nozzles and 1ups. I feel that from a mechanical standpoint, they ought to be treated the same.
That's fair enough! The way I thought about it was that the water bottles exist specifically to fill FLUDD's tank with water, while the nozzles and 1-Ups exist for other reasons. The fact that they ALSO fill your water is an unexpected bonus on top of its intended purpose.
What a cool mix of glitches and platforming! Great job!
For pina park after defeating the big bowser you can immediately exit the stage, itll skip the cutscene and youll avoid the sprinkler
I mean, the challenge is that Mario specifically cannot touch water, so riding the Blooper doesn't count.
you're probably one of the best youtubers there are pls continue youtube
GREAT VIDEO! Interested to see what else you make man!
Thanks very much!
Great concept for a video, an dyou executed it perfectly. Great stuff, my man.
this was super entertaining I love seeing Sunshine get cool challenge videos too its a great game
Isn't there a glitch where if you pause and exit area during mecha bowser's death animation you skip it and get the shine?
This is an interesting game for this challenge both because its core gameplay mechanic is centered all around water and bc its one of if not the only 3D mario game that hardly allows to skip stars.
All these video are great work man
good video! i want to see more challenges from you!
Thanks! The channel has plenty more!
Great video! Hope to see more!
Idk how i got here, didnt even search it, nor do i speedrun this game....but here i am all about it
took a shot every time he said water, ended up in the ICU
I would think the bottle should count regardless since you are forced to play in water, rather than having the option to immediately leave
That's fair enough! I counted it the same way as the Delfino Plaza drop near the end of the game - even though you have to swim around in the water yourself, you're dropped into the water by a cutscene, so I count it as a cutscene touch.
Wow, Waterless Mario Sunshine is so cool... I wish dehydration was real.
I want one of these game challenge "can you beat this Mario game without this or that" videos but it's just a one second clip of the game with the narrator saying "no!"
I never knew that you could just use i-frames to get across the lava in The Goopy Inferno. I personally always used the skip route of following the river, but that's not exactly applicable in this run.
That's the route I usually use too, actually!
Bowser trolled you with that water remark.