The WORST projectile in Smash
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- เผยแพร่เมื่อ 5 ก.พ. 2025
- Welcome to The WORST projectile in Smash. Where I talk about what I believe to be the worst projectile in Smash Ultimate (Bowser Jr Cannonball)... I hope you enjoy the video also let me know how I can improve my videos in the comments if you'd like!
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FGC Gameplay Channel: @ItsAGamer
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What's even crazier is that this move was significantly buffed since sm4sh. It was just completely unusable. At least now it falls earlier so it can cover some really weird recovery angles that most other characters couldn't really contest
Yeah for sure, I played smash 4 for fun a few months ago and my god is that move horrible in that game
When i become a bowser JR main i will be using canonball exclusively.
Damn, that's tough.
I’m a Ludwig and Hero main. The canon ball is insane when wanting to rule over space. Take the Mecha koopa and side be. A bonus is if you follow the canon ball and then continue up air or up throw Mechakoopa forcing them to come down among all projection while you run over them
If you can set it up correctly it's alright but 9/10 times you get punished for using it, especially offline. Side B is really good and mecha koopa is also quite a good move but I personally consider cannonball much worse than those 2 moves
But yeah, I have to agree to some extent. I hate how you can’t store them, I mostly use them for a surprisingly good at edge guarding because of his fast forward tilt and Mechakoopa guarding the stage, meaning they can’t get up without punish
Im a Bowser Jr Main I can say that cannonball, mechakoopa and side b together leads to insane stage control
That's fair, I think Mecha Koopa and side b are crucial to Jrs gameplan, cannonball not so much tho imo
A Bowser Jr main? That exists?
If we’re treating Kirby’s up special as a projectile then Kirby’s is the worst projectile
Yeah I responded to another comment where I started that I didn't count it as Kirby Up B also functions as a recovery
@@itsagamerfgc
I saw it
😅
@@itsagamerfgc
What about fox’s laser?
@@Chill-Noob1 oh that's a fair argument, however I believe Fox laser is good for forcing characters to approach along with his reflector this is especially really good in the context of Fox being a rushdown character that really likes fighting up close. It's not an amazing projectile by any means but I do believe it's better then Cannonball. Thanks for your comment!
@@Chill-Noob1 forces approaches with free damage across the screen and unstales moves with every shot
I still use it because I’m a masochist. Also I remember that one clip where hbox got his shield broken by the canon ball and he died instantly. Great video btw, enjoyed it :)
Haha yee I remember that, also thank you! I put a ton of effort into it!
it might be true that the move is the worst Projektile but, it has more (situational) usage. As example: in Disadvantage off stage, you can charge and fire it to hit the opponent or at least make it easier to recover. in Advantage if your opponent is trying to recover, you can jump above the ledge and charge it. the you release it right next to the ledge and you will shot the cannonball and ledge-cancel the move.The move is also good to force the Opponent to recover more Obvious or it can lead to make him use one of his resources (jump as an example) or even in a kill cuz they normally don't know when it comes down. The move has it usage, even if it's kinda niche.
Oh fair enough, some of these situations I didn't consider. Thank you!
People are giving use cases for it, and I totally agree (one of my friends plays Larry, and the shield pressure and stage control is insane), but what would replace it?
Sure, there’s situational projectiles like Kirby up b, Snake up b after release, or Link f smash at 0, but pure projectile moves are usually really good. Maybe Ridley Plasma Breath?
I would replace it with an actual charge shot like Samus or Mewtwo. I think this would give him a much better neutral especially
@ I meant what would replace it as the worst projectile in the game
Other good thing me when you get hit very hard, you throw the cannon ball up and then falls down. It uses to mantain on distance to your oponnent when you try to recover. But you are right in everything else.
True, I forgot to mention that. I also use that as a mixup sometimes. Thanks for the comment!
Cannonball has three primary use cases in my experience.
The first and most obvious is jump + uncharged/slightly charged while the opponent is recovering to cover some variety of jump, ledge hang, and slow recovery. This leads well into his very strong ledgetrapping game, and if it does hit, sets up nicely for his lingering hitboxes offstage. You can also mix up your positioning to get it to land on stage and potentially catch their normal getup and shield.
The second usage is to cover ledge after you’ve been knocked into the top corner of the blastzone. It’s free to set up against most characters and generally puts them on edge. By the time jr is near ledge, the ball is falling from above the camera so they probably can’t tell exactly where and when it’s going to fall. You also have the option of recovering high and descending with the ball to make landing easier.
Finally, it’s useful against some projectile/campy characters on stage. They’re forced to either approach or deal with it (lets you set up mecha koopa, or approach more safely). It’s especially useful for going over Steve’s wall and forcing him to stop mining. It can also beat out offstage mine cart.
Cannonball seems very weak for its commitment but its main purpose is controlling space and creating openings to charge in, rather than any major reward for hitting it (players will do anything to avoid getting hit anyway).
Yo, glad to hear someone wrote such a big comment, would love to respond when I'm not in school XD. So yea, I'll give a real response to this comment later. Either way I appreciate it
I use it against Steve quite a bit, but I didn't take matchup specific things into account. I agree that it can be used to edgeguard and for it too fall onto the opponent, which the latter I didn't cover in depth enough in my video tbh. Thanks for your comment!
I'm a Jr. main, it's not even close to worst. its very helpful for edgeguarding because the hitbox is out for a while and is pretty big, and remains active when it falls so it can hit opponents below the stage. It does a lot of damage to shields so it can be used into baiting your opponent into jumping over it, which is very predictable.
I understand why you'd think that, but usually we can't even punish the opponent for the jump directly due to the end lag that cannonball has so you have to predict what they land with which is a lot harder especially cuz most landing aerials are extremely hard to punish. But that's just my opinion on it, thanks for the comment
not trying to disagree but you cant say its not the worst and not mention what you think is the worst instead
@@Iamverykarpy Well for that you'd need to name every projectile
But Ivy neutral B is the worst
@@Avaitor_YT ok thats actually a good choice, bullet seed is a fun move but like, its just a worse gunner up air
Yet it's still not Bowser Jr's worst move
What do you think his worst move is? I'd say it's between Cannonball and Dash Attack
@itsagamerfgc Nah, i've actually "finished" combos with dash attack, I think is BY FAR Down Air. Not only is it already hard to hit someone with Down Air on it's own, but it's incredibly difficult to actually hit all the way with it, people just slip out of it. + it doesn't even spike, if u actually hit someone with Down Air all the way, it'll send them UPWARDS. Even Forward Tilt, his only "bad" tilt, it's atleast fast and somewhat safe, even Cannonball, tho pretty bad, can be use to scare opponents off stage as people r scared of it. Down Air has none that, it's pretty useless
4:39 Hmmmmmmmm I think I can make some fixes this weekend (I’m a Jr/Iggy main)
so a lot of your arguments are not wrong, it's laggy, slow, and doesn't kill, but it's strangely good at taking your opponent by surprise through B reversing. Additionally there's setups where you can camp at the ledge at cancel all the end lag frames by grabbing ledge, so he can cut off half of the recovery space forcing opponents to recover low. Cannonball sucks, but it's not THAT bad in super niche scenarios!
As someone who actually plays bowser junion I completely dissagree, it has a large variety of uses and is actually quite good. It is used for covering space and for being used with his down b to cover a lot of space
Well I understand your point about it covering space you usually get punished for using it due to the terrible frame data it has, but if you can find a use for it good on you, thanks for the comment!
Me when I lie.
I disagree. I have gotten really good at shooting it with the timing of it dropping down and hitting the opponent. It either hits them straight out because they dont anticipate or it forces them to shield
Ay you do you, I personally don't think it's a good move but if you find a use for it go ahead, that's the fun part about fighting games
I agree that Cannonball is the worst projectile in the game. Heck, even my two amiibo know how to work around it, by using their shields to defend against it.
Exactly, that's pretty wild XD. Thanks for the comment!
@@itsagamerfgc You're welcome! And yes, that's pretty crazy!
Used to main bjr and his cannon ball is a great edge guard and ledge trap tool if spaced properly
I agree with edgeguarding, don't see how it's that good for ledgetrapping when you have Mecha Koopa, and long lasting disjoints in his aerials and forward smash for example but to each their own
@@itsagamerfgc I used it similar to ptooie
One pro is that it is pretty good at confusing level 9 cpus for the achievements
Huh, that's actually really interesting. I didn't note that as it's not really a part of competitive smash ultimate but that's cool to know, thank you!
Thoughts before I watch the video:
The move kinda sucks, but it comes in very handy in some matchups. It can completely block the horizontal path back to the stage, and when combined with other moves (fair, nair, mechakoopa), can create some nasty edge guards. and some characters with poorer movement onstage can have their options limited by it sometimes cus shielding it can be risky (only use it when they’re far away though). I like shooting it so it lands behind Steve’s wall too.
That's fair, I do agree with your points. Things like shooting it behind Steve's wall is something I didn't cover as I didn't wanna get into matchup specific stuff (as the video would be like 2 hours long). Thanks for the comment!
@@itsagamerfgc fair
Thanks for the tips.
No problem!
Where is The part where you can shield break
Roughly 4:00
Thx
Also fun fact I'm a jr main
@@shaloan O nice, same here
IMO this move is tied with Byleth's Failnaught as the worst.
The arrows' startup are so slow that even MKleo couldn't consistently land them
At least it can Shield-Cancel the first half, so it's useful for B-Reverses. IMO, matching the usefulness of Clown Cannon's ability to ledge-cancel, cutting off it's lag and making it decent to condition certain recovery paths.
Pick your poison.
Ya know what, that's fair. Byleth's Nuetral B is also really bad. I personally think it's slightly better then cannonball (like very slightly) because you can actually cancel it. But I do agree with your "pick your poison" statement as they're both really bad moves. Thanks for your comment!
@@itsagamerfgc You're welcome! It does seem that even the weakest projectiles still have some valid uses. They're just situational and or not the most impactful.
@@MrGameguyC Indeed, there's very few moves in Ultimate that actually have no use in competitive play. Even moves that are pretty much considered worthless like Warlock punch have a niche as a shield break punish (It's still a horrible move tho).
@@itsagamerfgc Exactly. Ganon being one of the better Shield Breaking characters gave that move some life.
Also nice to see most of Mac's aerials get some niche focus. (Minus Bair)
As a bowser jr main it’s mostly for reflecting something and especially falling down.
Wdym by "reflecting something"?
King dededes spike ball destroying samus missiles,mario fire ball I meant to say destroying some if your close also to shoot it at them so they shield so you can get another fast attack mainly
Ahh got it, ye that's true. I was confused but it be like that. Thanks for your comment
Your welcome
Is it better than snake's box taunt
Probably, but I didn't include taunts as it's not an actual part of the moveset
You can actually very very situationally shoot above and forward tilt the opponent into it...
It still doesn't kill. Just looks cool.
Oh ye I forgot to mention that, it also works with a couple other moves like side b but it's not practical most of the time
Not a competive player but I find stuff like this interesting to watch
I'm a jr main but even as a casual jr main I find this move hard to land and this video makes it worse
Good video
Also while I'm a jr main I'm mostly a plant main
I'd like to see what you think about ptooie if you haven't made a video on it already
Hey, thanks for your comment. Funnily enough I secondary Plant while maining Jr and there's a video about Plant in the works! Ptooie isn't the only subject I cover in the video but a good amount of the video is covering ptooie, these videos do take me a lot of time due to the editing it requires but I'll publish it as soon as it's finished.
@@itsagamerfgc lol same
The ultimate video of all time
so cannonball does definitely have some uses in neutral/soft advantage since you can follow behind it for added pressure, like a budget tjolt. Still bad but definitely not useless
I dunno about neutral in a lot of cases but soft advantage I can see your point, it's not a useless projectile but just a really bad one in my opinion. Thanks for your comment
You forgot setup with mechakoopa
I mean, with mecha koopa you have so many better options like doing actual combos of it or using it as an item, I suppose you can sometimes put a mecha at ledge and edgeguard with Cannonball against slow recoveries but I don't see how Mecha Koopa helps a lot in relation to Cannonball (Mecha Koopa is a pretty good move tho). Thanks for your comment
Commenting to boost the algorithem. Great video btw!
Thanks so much! (Praying that I get more then 3 impressions from youtube)
Dont worry I put it to good use w a pocket or reflect.
But ill say villagers water is the worst projectile in the game.
I'd argue it's not a projectile as it doesn't have a hitbox, but fair enough. Thanks for your comment
@@itsagamerfgc ah np. The water can be reflected/ pocketed too if u dint kno.
Thats y i suggested it. It has no other uses besides watering tree and pushing people 3 inches.
A lot of other jr mains (like myself) have pointed out some very helpful use cases, but what about ivysaur neutral b being the worst since its basically a worthless move
Hmmm, that might be a contender ngl. I think it's close between those 2, I'd still say Cannonball because Ivy neutral b leads to more damage and has better frame data but they're both really bad. Thanks for your comment!
I literally main the Koopalings
As a bj main the way you use this projectile is to cut them off from stage
Yeah, I mention that in the video that it's a decent edgeguarding tool
Idk what you are trying to cook but this is a good projectile , can't convincr otherwise
Cool video!
Thanks, I appreciate it!
Thought that was a high boi video for a second
Who's that?
@@itsagamerfgc It's a guy who reviews movies, He probaably thought so because of the green border on the thumbnail
Ahh got it, thank you!
what about fox laser
I would say Fox laser is better, because it can force the opponent to approach depending on the matchup, and even tho it's matchup specific if you use it a lot, having the opponent approach you as Fox is insanely good for him
@@itsagamerfgc i guess yeah
I will reconsider using that move, ill stick with mecha koopas
Yea, Mecha Koopa is actually pretty good but Cannonball ain't it XD
@@itsagamerfgc reminds me of peach turnips, but incredibly buffed (walking, exploding)
Great vid!
Thanks!
I think Kirby’s up special is worse.
I think the projectile utility of the move is ye. I didn't count it because it's also a recovery move which makes it better than Cannonball imo
Two things...how did this get in my recommended. And two, how does his video have such small views and likes despite it containing quite useful information for Bowser Jr mains or Bowser Jr players in general.
PS: When I sometimes pick Bowser Jr, I never use canon ball in general because it's just....no...
Thanks so much for your comment! I think it's getting recommended more now haha, but my channel is rather new so it probably took some time before it got picked up by the algorithm.
@@itsagamerfgc Your welcome....I for some reason enjoy smaller TH-cam channels.
Bayonetta up tilt gun
2 things (no offence) 1. underrated 2. you need a mic when you can get one
Yeah that's fair, I do actually have a decent mic so I think I just messed up my settings or something. Thanks for the advice
Idc what u say man i sauce with the cannonball
as a bj main just cope fr
Other bad projectiles could Ne Diddys peanut gun just does not really do anything. Even as fully charged, it takes a lot of frames and the damage output is not good. Not to mention that his Banana projectile heavely outshines it. Unpopular opinion but I really dont like Jokers projectiles are that good if Arsend is not active. His Guns does not even shot far at all, does not flinch the target. And Joker is already fast anyways so he should just approach his enemies. Even though his other attacks are not that good or strong either. Had Joker not had his Arsend mecanic, he could have easily been a low Tier like Ganon.
As a main bowser jr i agree
🤝
banger vid
Thanks so much! I appreciate it!
Air Mac
I love Bowser j. So idk abaut you....
He's my main and favourite character in the entire game😭
@itsagamerfgc same like What....
Also my mains are
Bowser j.
Mewtwo
King K. Rool
And the purple Dragon IDK the name.....
@Kikg_of_Dreams8016 Oh awesome, I also play Mewtwo and K Rool a lot, they're both in my top 7 most played characters. Ridley is also super cool so you got good taste XD
@@itsagamerfgc hell yeah!!!
>:D
hi i'm the only junior main in existence. cannonball is cool as hell. kirby's final cutter projectile is the worst in the game because you can't use it for anything at all. bowser's fire breath, luigi's stupid fireball, rosalina's star bits, and lucas's PK thunder are also worse than GOATball.
To each their own, but I definitely think it's worse then all the projectiles you listed except Kirby Up B, which I didn't count as the move is also a recovery
Nah, gordo is much worse. Long startup, can be reflected by anything, only 50% chance of sticking to ledge
Does a lot more damage though I think
I feel like in a vacuum maybe but Dedede can still inhale his gordo for mix-ups and it has much better frame data. Either way both projectiles are pretty bad haha
Just realised the name of the move is "Clown Cannon". My day just got a little bit better. 😊 Good work! Keep making the videos 🫡
Thanks so much! Also for the feedback on discord, I really appreciate it. I'll definitely be making more videos in the future