Yeah like 99% of the comments are just "wow this is a neat parallel Mario 64 type thing", like is no one else pickin up vibes that there's something else here?
Super cool, I love how instead of being another beta recreation it feels more like a "what if", like how Bob-Omb Battlefield here actually has a river running through it like it was originally planned to.
@@Spoon97 Source that Bob-Omb Battlefield was supposed to have a river? No one. No one knows what was going on in Nintendo's head at that time, it could be either real that she planned it, or false.
This is the kind of uncanny valley stuff I live for. Like an alternate reality take on Mario 64 if the timeline split after Shoshinkai. Love it man, can't wait to play this one day.
I will definitely be keeping an eye on this. You have a lot of talent! This gameplay is just like the stuff I've seen in my Mario 64 dreams throughout my life. That game has a way of capturing the imagination like no other. Keep up the good work!
This really does feel like Nintendo made a new Mario 64 later in the N64’s life cycle, with more complex level geometry, slight graphical improvements, etc. while still having that retro feeling. Love it!
I'm convinced that you're just traveling through different dimensions and snatching up alternate copies of Mario 64 which you show off here. Your videos never disappoint. 💖
Looks great. The castle music gives me a sense of finality, like this is Mario’s final journey. The entire feel of the rom is like if they pulled a Majora’s Mask on mario 64
I love how official this feels, it's like a Mario 64 game that never surfaced. The custom tracks are also phenomenal, and I really love the new twist on BOB's stage theme. Absolutely amazing work from all of you!
i love the sunsetty vibes the castle has, also i like how it seems like theres less stages but theres much more character added to them im specially loving that lil clever spin of the "bowser 2's dire dire docks block", though that lil bit of unnerving vibes on the end threw me off for a sec
Insert eyes emoji here Side note, the hack itself looks amazing! Great job! I am patiently waiting the release. But I know that it's quite far away. You guys are doing awesomely and I wish you the best of luck, and that this hack goes well.
If this is the super Mario 64 we got then the entire Mario series would completely change if there’s the slightest changes to super Mario 64, because it would branches to all Mario games
I really like the new look of the castle, a blend of Beta and Retail, making a really nice evening landscape. And the way the rooms have entire murals depicting the painting's landscape, it looks so nice!
The aesthetics of this hack are downright amazing. It really does capture the feeling of a "true sequel to Super Mario 64" like you said in the description. It does genuinely feel like something you would see later in the 64s lifespan, after Mario 64 was successful and Nintendo opted to expand on 64's formula with a direct sequel, one that made use of more powerful texturing techniques and turned the Hub Castle into an interactive world with its own blockades. However, the quality and advancedness of these aesthetics don't fit with the Hud you have, given most of it is modeled after old pre-release versions of the hud. If you are taking any constructive criticism, I would advise making whole new Hud elements that match the level of quality of the environments more.
Well, took you a few months to get to work on a BtB-based hack, but I'm so glad you finally did. I don't mean to sound rude, but thankful. Looks worthy of being called "sequel". I'll kindly wait for this one.
Looks great! One nitpick I have is that the "violin" instrument for the "Bob-Omb Battlefield"ish level music is a bit overpowering from 1:44 to 2:26. It could do with maybe being lowered an octave and/or being made a tad more quiet.
Although I think the trend of mario 64 personalised is a dead horse at this point, you definitely hit new ground with the music. Especially the second floor song.
You really have a knack for creating that dreamlike atmosphere. I don't understand it. I don't really want to either, just looking forward to playing this when it's done!
Aight, I'm hoping this hack stands out from most other personalized recreations. I do mean, you're pretty much free to do whatever, and that means NO pressure from anybody. Looking forward to it while I'm busy to things, I guess.
I don't find the castle music scary, I find it more melancholy than anything. Someone earlier in the comments said that this hack has a sense of finality to it. I agree, can't wait for when it's finished!
This is how this game would look if it was released in late 1980s/early 1990s (with mid-1990s technology). It contains a lot of 1980s/1990s fashion trends, which are included in many cartoons and comic books made about 30-35 years ago and of course, the video games, e.g. Super Mario Bros. 3 and Kirby's Adventure, both for the NES. Even the final version of SM64 was released in 1996 and it was based on very modern (at that time) technology, it also featured a little amount of content based on the 80s popculture. Unfortunately, most of 80s-like content from beta version was removed, but a very few of it has survived. The best example of 80s-like content featured in the final is Dire Dire Docks soundtrack, based on Yamaha DX7 "electric piano" patch. PS Mid-1990s console technology in the late 1980s would be possible, but only on the most advanced arcade machines.
HOW!!!! HOW THE HECH TECH DID YOU GET THE NNDEMO/PEACH'S CASTLE TECH DEMO MIDI?????? I'VE BEEN TRYING TO FIGURE OUT HOW TO OPEN THE SNG FILE FOR SO LONG NOW. Could you please tell me if you did or not, I've just really wanted to get the midi of it for so long now
Looks very promising, love when "remixes" and expansions of older stages is done right! Is the Mario model intentionally implemented "wrong" or will it contain that beta preview feeling in the finished game? Don't get me wrong, I like it in context of recreating beta stuff or made up pre-launch SM64 but if this hack is aiming to be in the spirit of a sequel to SM64 then maybe that classic turn animation should be implemented in some form (sorry I barely have any knowledge in the technical side of this stuff)? Anyway, looks awesome! Do what you guys do best and it will certainty turn out to be something special :o
We’re currently not sure about the models. While we do like the current one we’re using for stylistic reasons, it may not make sense with the overall design.
@@Marionova I'm sure you will come up with something fitting later down the line! When the project nears the finish line you'll see what works best. It will be fine either way! Really enjoy that you treat the stylistic choices with such care :)
“Shh! Please walk quietly in this hallway”
*Okay, this took a sudden turn for the awesome.*
Yeah like 99% of the comments are just "wow this is a neat parallel Mario 64 type thing", like is no one else pickin up vibes that there's something else here?
@@mysteryghost7972 exactly
Super cool, I love how instead of being another beta recreation it feels more like a "what if", like how Bob-Omb Battlefield here actually has a river running through it like it was originally planned to.
what if the stairs have no infinity
what if the creepy pastas were true
It was?
source?
@@Spoon97a oficial interview with Miyamoto on the cutting room floor website
@@Spoon97 Source that Bob-Omb Battlefield was supposed to have a river?
No one. No one knows what was going on in Nintendo's head at that time, it could be either real that she planned it, or false.
This is the kind of uncanny valley stuff I live for. Like an alternate reality take on Mario 64 if the timeline split after Shoshinkai. Love it man, can't wait to play this one day.
Like that will ever happen, it's been over a year since we got news on this rom hack.
alright, this is pretty stylish. what's the scope of this hack?
The description states that they plan on making this feel like a sequel to SM64
@@iDontProgramInCpp ok
@@iDontProgramInCpp ok
@@iDontProgramInCpp ok
@@iDontProgramInCpp ok
I find these "alternate reality" hacks fascinating, I'd love to see more of this content!
Super Mario Bros - princess saved music → 0:32
I will definitely be keeping an eye on this. You have a lot of talent! This gameplay is just like the stuff I've seen in my Mario 64 dreams throughout my life. That game has a way of capturing the imagination like no other. Keep up the good work!
I love the custom themes and the colorful worlds, this truly feels like a new adventure!
same
@@QuickyGreen same
@@QuickyGreen same
@@Oweblow Oweblow
The second floor theme is so beautiful! Whatever this project grows into, that theme HAS to be in it! Love your work dude! 💙
It's from a GameCube tech demo, featuring Peach's Castle. Very fitting.
I can’t describe how it makes me feel honestly
This really does feel like Nintendo made a new Mario 64 later in the N64’s life cycle, with more complex level geometry, slight graphical improvements, etc. while still having that retro feeling. Love it!
I'm convinced that you're just traveling through different dimensions and snatching up alternate copies of Mario 64 which you show off here. Your videos never disappoint. 💖
I love how the castle upstairs theme is a remix of the tech demo's castle theme!
This looks so awesome! The castle theme sounds a little scary honestly, but other than that I can't wait to see more gameplay of this!
Sus
I hope there are some scary parts
the original was already scary
69 likes funni
Honestly the castle theme imo suits it very well considering its a castle, i wouldn't expect loud music unless its Bowser's
This kinda has bonus world vibes
Kinda like when you beat star road in Super mario world and everything changes to a whacky vibe
all the painting rooms are so unique and full of character, so cool
Looks great. The castle music gives me a sense of finality, like this is Mario’s final journey. The entire feel of the rom is like if they pulled a Majora’s Mask on mario 64
I hope we'll get a development update on this some day, it looks so cool.
I love how official this feels, it's like a Mario 64 game that never surfaced. The custom tracks are also phenomenal, and I really love the new twist on BOB's stage theme. Absolutely amazing work from all of you!
this is the kind of shit you see in a dream as a kid when you play too much sm64
it happened to me
I love how the castle music is remix of the ending music from paper mario
Your ability to make things so subtly yet so deeply unsettling is incredible and I can't wait to see how much that plays into this hack.
This already looks amazing, can’t wait to see the final product
I’m gonna miss breaking the barrier assuming it won’t be updated but DAMN this looks so much better
This could possibly be the sequel to Mario 64. Can't wait for release!
i love the sunsetty vibes the castle has, also i like how it seems like theres less stages but theres much more character added to them
im specially loving that lil clever spin of the "bowser 2's dire dire docks block", though that lil bit of unnerving vibes on the end threw me off for a sec
Woah, This really feels like a sequel of Super Mario 64, I like it!
Dude, you're awesome, so happy you're working on cool stuff like this!
you constantly have a knack for making interesting looking rom hacks, so i will definitely keep this in a specific lockbox in my head
5:35 oh didn't expect to hear that
This is so awesome, It feels dreamlike.
Thanks to everyone working on this hack, you all are insanely talented!!!
Insert eyes emoji here
Side note, the hack itself looks amazing! Great job! I am patiently waiting the release. But I know that it's quite far away. You guys are doing awesomely and I wish you the best of luck, and that this hack goes well.
👀
👀
so cool! the uncanny differences makes this feel both haunting and enticing. Cant wait to play!
10 out of 10 It really makes you feel likr NARIO
this looks like what i would see if i played mario 64 in a dream, really adds such a cool twist to the game from how it originally looked.
Finally we have playable River Mountain stage
If this is the super Mario 64 we got then the entire Mario series would completely change if there’s the slightest changes to super Mario 64, because it would branches to all Mario games
Can't wait for TPP
I really love this type of rom hacks with the beta tematic, it gives me the sensation of exploring in through the never c:
I really like the new look of the castle, a blend of Beta and Retail, making a really nice evening landscape. And the way the rooms have entire murals depicting the painting's landscape, it looks so nice!
Any where we can look for updates? I absolutely love the "refined beta" look to this!
This feels lile a true sequel to Mario 64! Let's hope nothing wrong happens unlike other projects...
This looks so cool! I hope Luigi will be playable! Can't wait to see more of this, good luck!
This gives off one of those 1995 build videos the way they just move mario around
The aesthetics of this hack are downright amazing. It really does capture the feeling of a "true sequel to Super Mario 64" like you said in the description. It does genuinely feel like something you would see later in the 64s lifespan, after Mario 64 was successful and Nintendo opted to expand on 64's formula with a direct sequel, one that made use of more powerful texturing techniques and turned the Hub Castle into an interactive world with its own blockades.
However, the quality and advancedness of these aesthetics don't fit with the Hud you have, given most of it is modeled after old pre-release versions of the hud.
If you are taking any constructive criticism, I would advise making whole new Hud elements that match the level of quality of the environments more.
I like the pre-release elements, it feels like they were repurposed for a sequel rather than outright thrown away.
@@4zy1Majora's Mask did that some
A few things of this hack i watched in B3313.
And is very good because i want some similar to B3313.
i really hope this all is somehow incorporated into b3313
This what I picture if Super Mario 64² would have been.
I love hacks that screw with vinilla levels to make them different yet the same, not sure why I love them so much
you're not the only one
Marionova this is amazing! The castle interior looks so good! And the Bob-Omb level looks so fun! Can't wait to see the full release!
I honestly thought this was the beta build of sm64 until you entered a level lmao this looks sick
This looks great! Can’t wait to check it out!
This rom hack of super Mario 64 feels like super Mario 64 2
I love how you guys added a flowing River , like how BBB had in the Pre SW betas
Well, took you a few months to get to work on a BtB-based hack, but I'm so glad you finally did. I don't mean to sound rude, but thankful. Looks worthy of being called "sequel". I'll kindly wait for this one.
This looks amazing, you are the best, congratulations
I wonder, is this hack still in development?
Looks great! One nitpick I have is that the "violin" instrument for the "Bob-Omb Battlefield"ish level music is a bit overpowering from 1:44 to 2:26. It could do with maybe being lowered an octave and/or being made a tad more quiet.
Aw man, it's not breaking the barrier, well kudos to your new mod, I still can't wait to play it
Although I think the trend of mario 64 personalised is a dead horse at this point, you definitely hit new ground with the music. Especially the second floor song.
I had a fever dream like this once.
wow the best beta themed rom hack!
This gives me the vibe of an unseen prototype for a Super Mario 64 sequel.
You really have a knack for creating that dreamlike atmosphere. I don't understand it. I don't really want to either, just looking forward to playing this when it's done!
I love it. The music is great too.
I thinked you were dead. Thank god you are here!
Astounding, ain’t it? Wonderful job!
yoo this is really epic!
this is basically an alternate universe
Aight, I'm hoping this hack stands out from most other personalized recreations. I do mean, you're pretty much free to do whatever, and that means NO pressure from anybody. Looking forward to it while I'm busy to things, I guess.
bob-ombs battlefield looks 10x more fun :o and the castle is just awesome omfg...
Bomb omb battlefield has a river now
Can't wait for the realese of this romhack! It looks fun! :D
This looks really cool! I'll definitely download it when it comes out.
I don't find the castle music scary, I find it more melancholy than anything. Someone earlier in the comments said that this hack has a sense of finality to it. I agree, can't wait for when it's finished!
I know that castle theme! - its from the Gamecube tech demo
I hope this is still being worked on, I like what I see here,
SM64 Ultra64 La Mapa Está Muy Bonito,Saludos Amigo.
Any updates?
1:45
I'm excited why it comes out
Is this still being developed? I love the idea of a hack that feels like the original game but is different
This Is Better Than The Original
Awesome
This is how this game would look if it was released in late 1980s/early 1990s (with mid-1990s technology). It contains a lot of 1980s/1990s fashion trends, which are included in many cartoons and comic books made about 30-35 years ago and of course, the video games, e.g. Super Mario Bros. 3 and Kirby's Adventure, both for the NES. Even the final version of SM64 was released in 1996 and it was based on very modern (at that time) technology, it also featured a little amount of content based on the 80s popculture. Unfortunately, most of 80s-like content from beta version was removed, but a very few of it has survived. The best example of 80s-like content featured in the final is Dire Dire Docks soundtrack, based on Yamaha DX7 "electric piano" patch.
PS Mid-1990s console technology in the late 1980s would be possible, but only on the most advanced arcade machines.
HOW!!!! HOW THE HECH TECH DID YOU GET THE NNDEMO/PEACH'S CASTLE TECH DEMO MIDI?????? I'VE BEEN TRYING TO FIGURE OUT HOW TO OPEN THE SNG FILE FOR SO LONG NOW. Could you please tell me if you did or not, I've just really wanted to get the midi of it for so long now
You know this video is good when KAZE comments.
This looks like SUPER MARIO STAR ROAD
Amazing Personalized Beta Hack!
This is like yay good old happy beta yaaay
But in the end, this is quite literally just a preservation project of Mario 64 beta, which is pretty cool
Oh crap wrong video I think
Looking forward to this one! Quick question, will Luigi be playable?
He may be hiding deep in the walls… :)
Don’t think I missed the castle music in that staircase room, nice reference ;)
;)
Amazing work, Nova ^^
This is what I call AESTHETIC 👌
Looks very promising, love when "remixes" and expansions of older stages is done right! Is the Mario model intentionally implemented "wrong" or will it contain that beta preview feeling in the finished game? Don't get me wrong, I like it in context of recreating beta stuff or made up pre-launch SM64 but if this hack is aiming to be in the spirit of a sequel to SM64 then maybe that classic turn animation should be implemented in some form (sorry I barely have any knowledge in the technical side of this stuff)?
Anyway, looks awesome! Do what you guys do best and it will certainty turn out to be something special :o
We’re currently not sure about the models. While we do like the current one we’re using for stylistic reasons, it may not make sense with the overall design.
@@Marionova I'm sure you will come up with something fitting later down the line! When the project nears the finish line you'll see what works best. It will be fine either way! Really enjoy that you treat the stylistic choices with such care :)
@@Marionova When do you release this hack
@@Marionova I said when are you gonna release this hack?
if this is a romhack, very impressive if its decomp still very impresive.
This looks interesting.
1:43 the morning bob omb battlefield
When is this coming out? Ive been looking forward for it for a while! Any updates on the project?
can wait
Hmm interesting..
If Koji Kondo listened to country music instead