B3313 0.9 All Jumpscares / Horror Events
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- เผยแพร่เมื่อ 3 พ.ค. 2024
- ! Massive Spoiler Warning ! - Watch at your own risk.
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All Jumpscares/Horror events in B3313, plus some minor extras.
____________ Chapters ____________
00:00 - Trap
00:40 - Mario
01:09 - Mario 2
01:38 - Mario 3
02:05 - Mario 4
02:23 - Shadow
03:02 - Shadow 2
03:27 - Shadow 3
03:50 - Shadow 4
04:40 - Shadow 5
05:11 - Amalgam
06:11 - Amalgam 2
06:39 - Fountain of Truth
07:27 - Statue
08:15 - Trap 2
08:44 - Fire
09:04 - Minor Events
11:57 - Outtakes
The Channel:
├─ • All Edits / Highlights
Thanks for watching.
#b3313 #mario64 #romhack - เกม
whenever the game crashes its like an implication mario has met some horrible fate impossible to display on any human technology
Its either intentional or unfinished
or it implies that the game crashed
Yeah, sometimes less really is more in cases like these crashes. Makes you wonder just what could have happened.
He's met a terrible fate, hasn't he?
or yknow
the game just crashed cuz its a spooky rom hack
i find the "a-posing model approaching the player rapidly" to be funny rather than scary, it's like in tf2 casual servers when an a-posing scout is sliding directly towards you while demanding you to place a dispenser
i couldn't have said it any better myself
Need a dispenser here
@@chessecontainment THAT SOLDIER IS A BLOODY NEEDA!!
@@chessecontainment need a dispenser here
Need a dispenser here
8:55 I love this one because it's literally what a lot of people feared when they saw the fire Bowser in the basement for the first time
i think it's supposed to be the little fire ball things that drop in the mario world final boss
@@DiagonalTanooki yeah that's what the painting is based on
Ah sweet n64 rendered horrors beyond my comprehension
This is the only jumpscare I never got to find.
I literally had a nightmare like this years ago wtf
the reason these jumpscares are effective is cuz theyre so rare like i watched vinny, simpleflips and dgr play it for hours and only dgr got one jumpscare, i didnt even know this game had jumpscares
Vinny sort of got one too when he ground pounded the sun. I also think there was another in the sewers when he played again later.
@@Narofox1 And the one in the beggining of this vid too
I know Joel got spooped by the Eel jumpscare when he played 0.7, which is pretty impressive since he's usually not scared by that kind of stuff.
I remmebr Simple getting to the room of shadow 3 but did not get hit by it dont know how though?
Dude I watched simple play it and didn’t even realize it was meant to be scary
i love how b3313 doesn’t feel like a creepypasta. it never gives the feeling that the game is haunted or corrupted, it just seems evil. it feels like the game isn’t trying to torture the player, but rather its trying to torture mario (and also luigi) instead. m
m
m
m
Ma !
All those enemies he's stomped to death trapped him forever in an eternal purgatory of pain and confusion.
11:48 I always interpret this level to represent that Peach from the very start was intending to kill Mario by giving him a poisoned cake
Mario Mario Assasination
8:48 is honestly the most effective one to me just due to how sudden, specific and silent it is
It even broke my trust of the night system because before that I thought it just changed the visuals and music and added ghost Peaches
I dubbed him "Benny"
Aya !
That's honestly a good representation of how scary the Lethal Lava Land painting is for a lot of people the first time they see it
@@squiddog8933 Only for everyone to see that cute Bowser 15-Piece Puzzle.
I did NOT like this one when i saw it
@@sablesalt Ayayayaya !
I think I would legitimately die of a heart attack if I ever got jumpscared by that eel. Nothing scares me here but the eel. Thanks a lot for documenting these!
This eel was the reason I was afraid of opening the game for a whole week, holy
The eels in the dark ugh horrifying , liminal space man 😅
I want to know why so many people are scared of the eel, to me Unagi is adorable.
@@LeviathanProbablyUnagi is scary bro
@@KawaiiKemono but how?
I feel like it's impossible to be scared when mario is Mel Blanc screaming
4:23 Luigi finds the crushma
What's crushma
(this is when I get you)
@@noice__ nNOOOo
@@Vulnresaticrushma balls
The one at 8:48 was the one that caught me off guard, I went "up the slope" (next to the door you enter), and then went back into the basement from the door on the left side, didn't see him, but did see a flame sticking out the wall, thought nothing of it, ran past it, he comes out the wall and fills most of my screen with his face as it crashes.
bullworth the school
am i genuinly the only one who never thought the fire thing in the basement was scary as a kid? i've never even thought about it once
Same, it actually *should* have scared me knowing the things I was afraid of as a kid but for some reason it just didn't.
Yes, only you and you alone and not the rest of millions, if not, billions of people in this earth.
Never scared me either
Not sure if I qualify for this. But the first version I played this game was through the NDS version. Not once did I find the fire bowser painting scary also as a child.
Mainly Because I guess by that time, I already had long associated Bowser with fire, volcanoes, a tyrannical ruler in a kid-friendly version of a hellish land. So to me, I felt like that was to be expected of him really.
@@Tenshii_Artiiweirdly enough, I never found any of the paintings nor the infamous Eel to be scary nor creepy... Yet what creeped me out in SM64 DS was rather... The game itself. Not the eel or the painting just, walking around the game and having a very eerie and creepy feel as if something is watching me, feeling frozen in that fear from the back of my mind that something could jump up and attack at any moment, even in areas with NPC's it feels that way. It's a strange feeling that I don't share with the original as I generally find the DS Version a lot more eerie.
8:56 the fire fr said "nuh uh"
fym nuh uh
The virgin "nuh uh" vs the chad "yuh uh"
@@Nsodnoajdjksl The virgin "Yuh uh" vs the chad "Uh huh"
@@ohmeohmicah but it's other way around...
The Fire in the basement got me good when I played it around evening. It freaked me out when I was little and swear I had a dream like that. It's much like the friggen Sun in SMB3.
"Shhh! please walk quietly in the hallway"
Mario was always horror we just didn't look hard enough
I love the references to other horror ROMhacks, like with the eye trap, the toad monsters, but also the iceberg, i mean it is literally called internal plexus
The way they interpreted an "ai" that changes the game is insane
Eveey copy of sm64, is in fact personalised
It also references a lot and i mean A LOT of videos and images like floor 2b, the 4 floor and even one of the eel jumpscare in the video is a reference to a image LoL.
At one point when meeting the 4th shadow we can see luigi getting crushed
I don't really know but there is probably an "L is real" sign somewhere
@@Ifishbirdsin some places you can press L to play as Luigi but it doesn’t always work
It really IS! It actually CHANGES a little depending on your progress.
It makes sense that Mario would sink into the cake because it's cake and it can't handle his weight so him sinking in it is entirely his own fault for being greedy.
The one at 8:48 is great because I remember being scared of that the fire thing in the LLL painting would chase me.
sm64 fans: "wait is mario 64 a horror game now?"
3 year old me: "it always has been"
I always found these games to feel isolated, lonely and kinda creepy, so a whole mod where it feels mysterious and creepy just makes it feel so unsettling. This hack is incredible.
5:06 was the littlest jumpscare I ever seen but it still scared the ever living shit out of me
Trust me when I tell you that seeing that thing floating towards you and trying to run away it's the most terryfing stuff I've ever experienced. Specially since that part doesn't have any sound, just you pressing buttons and Mario jumping for his life.
It’s odd how the eel jumpscare at 0:21 terrified me when the eel didn’t even scare me as a kid. Probably because it’s in a dark hallway and it’s so unexpected.
For 1:27 you got to be pretty lucky to get the star before the Mario Clone gets you, and for 3:19 Shadow Mario will literally do nothing if you approach him from the sides or his back. Just putting this info out there.
Kid: I like Mario, but I also like horror scary stuff.
Dad: Hey son, I found this Mario game at a flea market.
I love the shadow 5 one its my favorite scene mario looks to be in the woods with grass almost consuming him and then after walking for a bit the shadow appears behind him with no chance for the player to react in time
very scary
I like that the Analog Horror Mario64 was referenced after Mario destroyed the Core of the AI, I mean the text even flashed "Destroy it" before Mario punched it…
Exactly
8:48
Finally, a nightmare of thousands comes true!
Specifically Vinesauce Joel
Fun Fact: At 8:48 if you try to jump into the LLL painting at night. That ghost will literally kill you IN THE LEVEL, from which you're easy pickings once you lose a life. v1.0 unabandoned somehow made that moment scarier for me
FINALLY someone made one of these!! i've been looking for a spooky moments comp for AGES now!
also, i don't know if it was intentional or not, but i LOVE how it looks like you recorded the clips using an n64 capture card or something. really adds to the spookiness!
that friggin fire one got me good
it was the last thing i was expecting while i explored the (relatively) regular looking sm64 peach's castle
and the damn thing didn't jump out at me UNTIL i was near the LLL painting
the jerk...!!
Same dude! I was trying yo trigger the jumpscare for a few minutes in the first hallway and right when i get bored and move to go to the hidden wall level the thing moves straight at me
I love how many of these are references to other horror mario media, like the second trap being a reference to the hack please come to the castle from simpleflips' creepypasta romhack comp
he HOOH
he HAWH
but most importantly, he YAHAAA
Most of the scares are ok, the only kinda cheap ones are the toad amalgam ones since its just "weird thing right in your face" + loud noise/music sting.
NOOOOOOO MY SLOWBURN AMBIENT HORROR EXPERIENCE IS RUINED 🤓
the toad amalgam looks like a meme more than something out of horror
toad amalgam looks kinda like my uncle
I actually jumped the first time in the video. The second one I expected it
@@mugpup310The wiki says it's possibly referencing the BUP 64 romhack.
(minor events) timestamps:
9:04-9:20 eel jumpscare
9:20-9:44 it wasn't your fault
9:44-10:06 AI
10:06-10:31 AI 2
10:31-10:49 HMC beta
10:49-11:12 dark TTC
11:12-11:23 peach
11:23-11:56 peach 2
(overtakes) timestamps:
11:56-12:17 pool of truth
12:17-12:29 eel jumpscare
Edit: thanks for the likes! :)))
Actually the AI 2 is the greenio tape part
@@Rario807its 07.29.95
11:56-12:17 Fountain of Truth
How do we know that the cube is the AI?
@@sboy2044 greenio
I'm sure that the possibility of that fire face getting out of the painting had scared some childrem while playing sm64
The first is just all the community fear, i really think that everyone atleast one time, has fear about swimming in a water level and then just get hit by that creature appearing from nowhere, and with that face and model, its just scary seeing that swimming right frint to you
Great video, I've missed a lot of jumpscare areas. You're missing one thing
I was playing this game 3 weeks ago late at night and I stumbled upon a large green question mark painting. There was a sign nearby saying that it was built by Magikoopa (or the Koopa Army?) for Bowser so that it can "read the future" or something like that. I entered the painting and it dumped me in this dark maze. There was another sign, but with a blue icon of Mario's face, stating that this area is undeveloped and you may experience seizures or something along those lines. I knew it was a Jumpscare/Horror area because I couldnt quick travel, the pause menu just says "Press A to AAAAAAAAAAAAA". I was running around for a solid 3 minutes . Eventually I freaked myself out and stopped playing because I've never seen anyone's playthrough about this, i recently got jumpscared by one of those Toad Amalgamate thingies during my playthrough, it was so dark I could barely see, and im not ready to see flashing lights because it was 2am at the time. i chickened out and honestly i refuse to play it, it really freaked me out despite not coming across against anything. In all likelihood this was probably a nightmare as ive been grinding at the game for a long time looking for Red Stars to finish off the final Bowser fight (never realized there wasnt enough obtainable red stars to even beat him) so i was probably dreaming of myself playing this, but it felt so real. The only reliable hint I got is that I remember the HUD resembling the final game, with much-more detailed integers. thats all i got, hope you find it!
There's 2 versions of that place - the one you found (with the seizure warning signs) doesn't really have a jumpscare (and is at 9:45) but the other version does and is at 2:05
@@OrcaHedron ohhhhh word i was supposed to look for the box, thank you!
@@OrcaHedronwhat triggers the other locale? I keep ending up in the jump scare room
@@spencerdurette2859 Random I believe
yeah that area is nowhere in the game, there's a similar area that can be accessed through the magikoopa painting but nothing like this, never saw that "blue mario" sign, dreams are weird man
(i'm just playing that area is actually in the game lol)
ok the fire one is actually pretty good lol
In terms of like jumpscare-y horror, B3313 absolutely takes the cake of having it being a punchline rather than a cheap scare.
Like all those Shadow scares are completely silent most of the time and Amaglam isn't too loud. All the other atmospheric scares are absolutely on the nugget!
I think it would be amazing if there was a Mario hack that after getting each star you would need to escape from a terrifying creature, somewhat reminiscing of the wario land series but having you to escape a monster/enemy that could kill you instantly and make you lose all your progress.
hi mugrilhos
@@daylawasherehey dayla (hope im not too late)
9:16 this one was just funny i like the way mario didn't notice in the back there where a C-creature😂
Did you think sea creature was c creature?
4:23 Damn poor luigi
First he drowned and now being crushed poor guy can't catch a break
Bro got shoved into the hydraulic press
Wonderful work on this! I love to binge some B3313
I recently just had a dream about the LLL painting. It was about an sm64 romhack about a tower where there were different variations of the painting on 3 of the floors. Then on the 4th and final floor was a dark horror version of peaches castle and in that castle was a boss fight with the flame in the painting.
That actually sounds really kickass.
I've been waiting for this. Thank you
I don’t know why, but the creepiest one for me is “it wasn’t your fault”. I don’t know why, but that dialogue is just so eerie…
Oh, awesome! I always wondered the extent of how many little spooks/scares/other secrets were hidden away in v1.0, and it's cool that I found your video. I was more obsessed with scouring every inch of the castle that I had no idea there were encounters in levels too (Specifically the third and fourth shadow encounters).
Like how the fountain of truth shows a dead/drowned luigi showing that L is real leads a bad end for him that mario was too late to save him
4:25 Seeing Luigi get crushed by a press,i think Mario met the same fate.
the one with the lethal lava land jumpscare is cruel lmao
I have a theory
So you know how when you destroy the cubes the game crashes? Well i don't think mario dies but i think we kill the internal ai in the beta that was trying to escape because of the pain of the loneliness.
I think every other horror rom hack is a part of the ai's internal plexus explaining why we can stumble upon them.😊
4:26 cbt luigi
mario: (meets the worst fate possible)
also mario: no D:
I like that Mario just says no when he dies instead of auuuugghhhhhh oof
In my opinion creepypastas that are like "x-version of y-game" shouldn't just throw around stuff to make the game scary (hyper realistic blood, dismembered body parts etc.), That doesn't even fit with the original work's aesthetic, instead, it should be slow burn, things that make you feel "There's something wrong, but I don't know what" while making use of assets in game to work the horror, and this game nails it extremely well, even the most edited parts are still possible without adding new assets to the game (The blood in the corridor trap room, which is a still of the fire sprite, and the Amalgam, who's a Bully with Toad's texture.)
tbh the amalgam looks more like a chuckya with bup textures
Good video, bud!
7:42 Why is this area so detailed compared to everything else?
That's why that place gave me the creeps. It was detailed, spacious, dark, and had that ominous bowser statue standing right there.
The most terrefiying, yet perfect masterpiece
6:05 Wouldve shat my pants tbh.
Can't wait for the updated version!
4:33 bro Shadow got beef with Luigi
Mario seeing how the pipe just teleporst him to a level with black background and no music:
Guess i die.
"You have reached an incomplete area, turn off your system now"
Mario: 10:44
he did what he was told. he turned off 😂
I bet both of those outtakes left the guy saying "well shit"
4:29 LUIGI NOO
The fire one caught me so off guard LOL it got me good, it was precisely what i was afraid of as a child
Mario: (drowning)
Mario: no.
So, forgetting all the "spooky" jumpscares and all that for a second, what is the exact lore of B3313? The only "big" forms of content I've watched related to it was Joel's streams from a year ago, and a full playthrough from a year ago by VeloxusGaming. I don't know much about it other than it being heavily exploration based, and a mix of unique and beta content. This new (to me) increase of an analog horror style to it is completely new to me as well, I don't really know anything about its significance to this hack.
I also read little snippets of the controversy around the hack, but I was too lazy to actually dig into it.
Essentially, the game bases itself on the classic creepypasta of "Every copy of Mario 64 is personalized". The idea is that the hack's version of Mario 64 has a Personalization AI built in it, and this AI, for some reason or another, started to create multiple iterations of the castle and its levels, rendering it almost infinite. The characters in the game try their best to adapt but it becomes increasingly difficult as the castle continuosly grows in size and secrets. It's why there's Toads scattered throughout the many halls (some of them faceless); they're lost. Bowser and his minions attempt to settle down in one of the deepest parts of the castle, since trying to conquer it at this point is impossible due to the castle's constant changes and increases in size. Princess Peach seems to have disappeared, and the few times she appears, it seems more like a fake version used as a taunt from the AI, or the AI creating a Peach to use as an avatar.
Because the AI can create variations of the castle, its levels and characters (considering Luigi can be found in multiple instances either dead or being tortured, even though you can play as him), this means multiple creepypastas may actually exist inside the castle due to the AI's infinite variations of creating situations, like Mr. I's maze, L is Real, and many others.
There are seemingly standout individuals and objects like the Shadowy Figure, Faceless Marios, Amalgam and the AI's Core, but their motivations are largely unknown. Some think they're manifestations of a demon using the Personalization AI to torment the brothers, but nobody really knows.
@@Michael-im1tr It's probably going to take me some time to process all of that, but I guess that makes sense.
The only other thing that really confuses me is the seemingly possessed nature of it. Since there are texts you can read that kind of make it seem like some type of spirit is trapped inside the game.
But, in theory, I guess it could also be this AI just being an asshole, basically.
0:54 ima need some context
I want to add to this, i have played it myself and i have discovered things, that werent mentioned here, things like a corrupted peachs castle, ghost princess peach, eyeless peach painting, and peach calling out for mario in a completely silent hallway
Honestly seeing what happened to me not on here makes me feel uneasy
1:00 Mf said "fuck this shit im out" 😭
Multiple stanleys
the let me out toad was just funny to me. reminds me of playing an online 3d game with friends and getting stuck in a wall
The VHS filter is a nice touch but I wish you played in a 4:3 aspect ratio to help give it more authenticity. Maybe even go the extra mile and render the game in a 320 x 240 resolution in PJ64 (you can do it by checking an option that allows you to play in the N64's original resolution or by turning resolution scale on and setting it to 1x iirc) Anyways cool video and thanks for showing all of these off.
The eel got me in the first one but the one at 9:14 is derp
The only ones of these that genuinely got me were Trap 1 and Fire.
11:57 haha I completely understand you, sometimes similar things happen to me
9:19 bro said “I wanna be in the picture”
selfie
The sunflower-field-forest scare gives off major Slender Man vibes.
9:17 Im sorry but why did I think of the rap battles Mr Beast meme when the eel just popped out 💀💀💀
Edit: Also something that I just realized is that most of the events probably don't occur often so when the player plays it for a long time or something like that they'll most likely forget about the horror event which will still make them scared/surprised of them since they'll get lost in most of the game, unless people watch this video millions of time lol
mr beast
Welcome to your final test,my name is mr.beast,we can scrap the s cause i never miss a beat,you had to cut from honey under threat of a gun blast when i come from honey when that's another check that im gonna cash
0:16 Oh? You're approaching me? Instead of running away, you're coming right to me?"
i summon my stand, eel platinum
I got a heart attack in this time 6:07
WHY WOULD YOU FREAKING SCARE ME I FREAKED THE F OUT
Are You okay?
I'm not sure I like the new direction of B3313. The old scares were effective because there were only 4 or 5 of them, and they were all pretty difficult to find. They were meant to be easter eggs more than anythings else. Adding a bunch of new ones cheapens the true horror of feeling alone in the castle because you're more likely to find this stuff earlier.
Probably the only one I'd keep is the Lethal Lava Land painting scare because of how well it plays into the nostalgic terror that everyone has of that painting coming to life. Everything else feels too intentionally edgy.
Thank you
I found both Trap and Amalgam by myself, and I can assure you when you play without lights on in fullscreen and get jumpscared you very quickly close the game 💀
11:20 I remember was playing on b3313 v0.7 it got scares off me lmao
Vhs/crt filter on this game is so cool
Idk if the wind sound effect is the same used in pizza tower or new
What is the thing at the lower right screen of the first seven frames of 12:17 eel outtake.
a blooper?
cozy game :)
Trap 2, Fountain of Truth, and the LLL fire one i ran into on complete accident
am i the only person who thought the Amalgam jumpscare looked like some kinda lost enemy with toad faces as it's texture
It looks like Chuckya (the enemies that grab you and throw you)
Eel jumpscare in 0.7 was. better
Unagis were are real Unagis (in newer versions these are just their models without any animations, while the real Unagis had their gigaleak model), there's wasn't a instant warp sound and one of the eels stays with you in there while you slowly drowning
theres also a HMC level which kills you just like that TTC one.
Oh hey its a beasty like from Bup64!
Shadow 5 was pretty creepy
The fire one is scary as hell, I was terrified of it as a kid and I would barely even go into the level if I could help it
What's the lore on the shadow Mario's and the silent hill creature with corrupted toad textures?
The Toad creature is from another horror rom hack.
poor mario need see all this eldritch horror
amalgam is the most scariest
I like the part where AI saying "it's personalizin' time'' and personalized all over the Super Mario 64