The Unused Content of Super Mario 64

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  • เผยแพร่เมื่อ 29 ส.ค. 2023
  • Check out The Cutting Room Floor: tcrf.net/Super_Mario_64_(Nint...)
    Hello everybody! After making my original video on the Super Mario 64 iceberg, I got an idea to make a similar video about most, if not all of the content from the game that ended up going unused or being cut during development. Now obviously I didn't mention everything to the 100% because some of the things like the behavioral code (which is text only) would be REALLY boring to talk about, so I tried to talk about all of the interesting things as opposed to having a boring video on this.
    This video was pretty fun to make! The research wasn't too bad, especially considering that The Cutting Room Floor basically does the research for me. They are responsible for 95% of the narration in this video, and my only additions include reworks to some of the lines as well as my own remarks. Depending on how this video does, it will decide it I make more of these types of videos in the future.
    Not really much else to say. If you like what you saw, then please consider subscribing to the channel :)
    About Super Mario 64:
    Super Mario 64 is a 1996 platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first Super Mario game to feature 3D gameplay, combining traditional Super Mario gameplay, visual style, and characters in a large open world. In the game, Bowser, the primary antagonist of the Super Mario franchise, invades Princess Peach's castle and hides the castle's sources of protection, the Power Stars, in many different worlds inside magical paintings. As Mario, the player collects Power Stars to unlock enough of Princess Peach's castle to get to Bowser and rescue Princess Peach.
    Support me on Patreon: / gmdblue
    Footage Used:
    ButtonMasher100 - • SM64 N64 Owl Super Mar...
    camthesaxman3387 - • Super Mario 64 Title S...
    Cookie_1994_ - • Blargg In Super Mario 64
    diamondhero8154 - • The Cleanest SM64 Beta...
    frauber - • Super Mario 64: Beta T...
    jesusyoshi54 - • sm64 beta stage99
    KartKing4ever - • Backwards Long Jump SM64
    KazeClips - • I fixed Mario 64's smo...
    lilmtit424 - • New Super Mario 64 pr...
    longplayarchive - • Longplay of Super Mari...
    moonsidefan - • Super Mario 64 | Resto...
    MrGamingZone - • Super Mario 64 - Snowm...
    Nintendo64Movies - • Super Mario 64 Walkthr...
    packattack04082 - • Super Mario 64 - Full ...
    pannenkoek2012 - • SM64 - Collecting the ...
    PBGGameplay - • TWO PLAYERS! - Mario 6...
    slgb1301 - • How to get level selec...
    sonicalex500 - • motosman, hopper and o...
    succojones - • Super Mario 64 - Unuse...
    SwankyBox - • Mario's INVISIBLE SHIP...
    TheObsessiveGamer - • Beta Levels of Super M...
    UncommentatedPannen - • All Hangable Ceilings
    yoshielectron - • Gameshark code: Playin...
    ZetaSixty4 - • Delicious Cake - Super...
    Music Used:
    Super Mario 64 OST
    Super Mario 64: The Green Stars OST
    Super Mario 64: Star Road OST
    Super Mario 74 Extreme Edition OST
    Other Sources:
    The Cutting Room Floor: tcrf.net/Super_Mario_64_(Nint...)
    Socials:
    Twitter - / gmdblue
    Instagram - / gmdblue
    2nd Channel - / gmdred
    Discord: gmdblue (discords new update is terrible)
    #supermario #nintendo #gaming #videoessay #mario #sm64 #documentary #youtube #video #speedrun #iceberg #icebergexplained
  • เกม

ความคิดเห็น • 524

  • @mrmylamp3
    @mrmylamp3 8 หลายเดือนก่อน +2339

    This guy sounds like he can do an perfect impression of Carl Wheezer

  • @xXSKY64Xx
    @xXSKY64Xx 8 หลายเดือนก่อน +418

    This actually shows more models than any other video on TH-cam. Really showing EVERYTHING, not just the highlights.

    • @gmdblue
      @gmdblue  8 หลายเดือนก่อน +102

      Thanks, I still left out a lot of the 209 Mario animations, as well as things like unused trees and leftover code. Didn’t think it was interesting enough

    • @dustra5000
      @dustra5000 7 หลายเดือนก่อน +49

      @@gmdblueit’s so much appreciated, so many videos don’t even show what they’re talking about, this is a breath of fresh air

    • @jenniferdenton8601
      @jenniferdenton8601 3 หลายเดือนก่อน +6

      @@dustra5000this video is just a complete copy of The Cutting Room Floor article

    • @chocov1233
      @chocov1233 2 หลายเดือนก่อน +1

      ​@@jenniferdenton8601Aren't most of these types of videos just a concise viual and auditory translation of articles like those on The Citting Room Floor or Hidden Palace.

    • @Vulpas
      @Vulpas 11 วันที่ผ่านมา

      @@gmdblue Please do more N64 games, like Pokemon Stadium.

  • @concerneddennizen1027
    @concerneddennizen1027 8 หลายเดือนก่อน +1103

    Glad to hear Badger got back on his feet with new hobbies

    • @cream5428
      @cream5428 8 หลายเดือนก่อน +22

      Fr tho

    • @jonah2437
      @jonah2437 8 หลายเดือนก่อน +14

      LMFAO

    • @Periwinkleaccount
      @Periwinkleaccount 8 หลายเดือนก่อน +10

      Not sorry at all if this is stupid, but who is this a reference to?

    • @ksauceyt
      @ksauceyt 8 หลายเดือนก่อน +53

      @@PeriwinkleaccountA fella named Badger from the series Breaking Bad

    • @jonah2437
      @jonah2437 8 หลายเดือนก่อน +21

      @@Periwinkleaccount Badger from Breaking Bad. The channel runner has a voice that's in a similar ballpark.

  • @splurgyreal
    @splurgyreal 8 หลายเดือนก่อน +340

    Good to see Badger is still doing okay after all the shit that went down with Jesse in El Camino

  • @eathonchaney4531
    @eathonchaney4531 8 หลายเดือนก่อน +125

    That unused Mario Jump Sound at 4:07 ended up being used in Super Smash Brothers Melee for Luigi's jump sound effect and other moves

    • @T.T_CenrryTH
      @T.T_CenrryTH 8 หลายเดือนก่อน +30

      It was also reused in SM64DS

    • @catharticc
      @catharticc 8 หลายเดือนก่อน +21

      It's also in Super Mario 63, though that's just a nostalgic old fangame :)

    • @Bowlore
      @Bowlore 5 หลายเดือนก่อน +2

      ​@@catharticcnostalgia unlocked🔓

  • @JoshTheBosh64
    @JoshTheBosh64 8 หลายเดือนก่อน +180

    21:33 I should clarify that I created the behavior for the hopper enemy shown in this footage and it was not its intended behavior, hopper was a model created to test how enemy's would look on the n64 and not actually do anything

    • @chompythebeast
      @chompythebeast 8 หลายเดือนก่อน +10

      The Legendary Boshi
      Prepare your cookies

  • @Ocarinist_Drew
    @Ocarinist_Drew 8 หลายเดือนก่อน +111

    That older Wiggler model is notable for having its body segments modeled with actual 3D spheres.
    In the final version, only Wiggler's legs are 3D objects. The rest of his body is made of 2D circular spirites that create the illusion of 3D spheres. Most spherical objects in SM64 are actually just 2D sprites.

    • @axebomber2108
      @axebomber2108 7 หลายเดือนก่อน +16

      The sphere thing is pretty clever since a sphere is going to look the same from every angle so all they had to do is make sure the sphere sprite moves with the camera so you never see that it's flat.

    • @Ocarinist_Drew
      @Ocarinist_Drew 7 หลายเดือนก่อน +6

      @@axebomber2108 Yeah even once I was aware of the trick, I still struggled to see past the illusion for a while.

    • @Sashko_Dee
      @Sashko_Dee 7 หลายเดือนก่อน +16

      The illusion worked really well on CRTs. A lot more noticeable nowadays via emulation though.

  • @alieneer4044
    @alieneer4044 8 หลายเดือนก่อน +87

    One of the tcrf/gigaleak editors here. You should have gone over some of the text only stuff. The early star locations and early translation are very interesting.
    Also oshin was not meant for the hmc gas, as oshin was supposed to be an unrelated nausea environment effect, the hmc gas uses the gas prefix on animations.

  • @Yoobie
    @Yoobie 7 หลายเดือนก่อน +134

    Badger I’m glad you’ve moved beyond your past, we’ve always known you were a gamer at heart

  • @CambramAnimations
    @CambramAnimations 7 หลายเดือนก่อน +42

    This guy sounds like hed be a perfect voice actor for bottles from banjo kazooie

  • @Spicycannibal
    @Spicycannibal 6 หลายเดือนก่อน +28

    The more I listen to this, the more respect I have for the guy who made the B3313 mod.

    • @WildCharger
      @WildCharger 3 หลายเดือนก่อน +9

      It was a team of people, but definitely still impressive work regardless

  • @JimMilton-ej6zi
    @JimMilton-ej6zi 8 หลายเดือนก่อน +116

    So wait that trampoline thing would've been in the red cap stage right? I bet that means it would've acted as a level reset, letting you go high up in the air at the same height the level starts you at, having multiple chances to get those red coins, and if that's true then i would've loved that as a kid. Having to get those 8 red coins in one single attempt was so difficult for 4 year old me, and having multiple chances would've been amazing.

    • @platinumviper5354
      @platinumviper5354 หลายเดือนก่อน

      I actually never heard the theory that it would reset the player position, but that would be awesome. I could see Mario jump on the trampoline with the camera locking in place and mario flying of screen, only to transition to flying at the starting position.

  • @RoseSupreme
    @RoseSupreme 7 หลายเดือนก่อน +17

    The thumbnail looks like the Blargg has eyes.

  • @darkychao
    @darkychao 8 หลายเดือนก่อน +22

    32:44 I'm going to put my money on "the demos are using the same inputs but something about the PAL framerate makes the movement just ever so slightly different"

  • @biobak
    @biobak 7 หลายเดือนก่อน +23

    To be a bit more precise, the smoke texture at 38:34 (gameplay from Return to Yoshi's Island) has the correct format but has also been given scaling and transparency effects. If you were to simply change the format, the smoke would look like this but stay the same size the entire time it exists and disappear without an animation.

  • @Yushe_
    @Yushe_ 8 หลายเดือนก่อน +14

    Hey guys in this video I'm going to read TCRF wiki page for Super Mario 64.

  • @vervalkon
    @vervalkon 3 หลายเดือนก่อน +15

    this is just the tcrf article

  • @superdejan64
    @superdejan64 8 หลายเดือนก่อน +19

    36:25
    The middle coin of the line can be collected in game just by walking over the slope where it is, most people don't know it's collectible probably because they just don't realise it

  • @varietychan
    @varietychan 8 หลายเดือนก่อน +39

    The Japanese version has more differences, such as Spawning Displacement causes by platforms affecting Mario for 1 more frame when he enters a different area, the 999 coin limit bug due to the game accidentally setting lives to 999 instead of coins when the limit is over 999, a softlock when you die and trigger the lakitu cutscene at the start of the game, and how Poles will not force you off them if you grab them with , such as Spawning Displacement causes by platforms affecting Mario for

  • @2shy2guy52
    @2shy2guy52 7 หลายเดือนก่อน +10

    6:01 I love that the literal translation of the Chinese version implies that Mario can go through walls, just not without hurting himself.

  • @neomothdev2
    @neomothdev2 7 หลายเดือนก่อน +5

    "wanwan" for the chain chomp is (probably) a joke about how it's essential a dog on a chain with "wan" being the Japanese onomatopoeia for a dog barking (i.e. wan wan instead of bark bark)
    Thank you hit indie game developer TobyFox, creator of the legendary 2015 game UNDERTILE for being the reason i know this information.

  • @AudioEsoterixxx
    @AudioEsoterixxx 7 หลายเดือนก่อน +17

    Y’all doing bro dirty in the comments 😭😭

  • @jellywillreturn
    @jellywillreturn 3 หลายเดือนก่อน +14

    I was wondering why you were so opposed to citing your sources when clearly using footage from Pannenkoek, but as other people have pointed out, this video is blatantly just reading the game’s TCRF article out, and adding in errors where you’re paraphrasing.

    • @noxxyy
      @noxxyy หลายเดือนก่อน +3

      with DeArrow this video's just called "Near-verbatim reading of the Super Mario 64 TCRF page" which is absolutely brutal but accurate lmao

  • @Avriel_Mimiga
    @Avriel_Mimiga 8 หลายเดือนก่อน +10

    the only time ive heard the boing sound used in game was Vinesauce's Mario 64 corruptions where it replaces the "it's-a me, Mario"

  • @JRS06
    @JRS06 7 หลายเดือนก่อน +20

    I'm still fascinated by this game's development and cut content. Maybe one day we'll uncover more or even a full beta build.
    Will you be doing more of these videos? I'd love to see a deep dive into Sunshine's unused content.

  • @brawlfan
    @brawlfan 7 หลายเดือนก่อน +12

    hey so, the cutting room floor's audio player has a glitch currently where playing a sound repeats the first bit of it before it plays normally. Though the player does contain the option to download the sounds. Though I'm not sure if it happens if it's your first time playing that sound before the page is reloaded but just keep that in mind for future videos.

    • @gmdblue
      @gmdblue  7 หลายเดือนก่อน +2

      Every time I try to download videos or audio from tcrf, it doesn’t work

  • @yoshi_productions3355
    @yoshi_productions3355 7 หลายเดือนก่อน +6

    The clouds in the thumbnail makes the Dino-creature have eyes lol.

  • @Vpg001
    @Vpg001 8 หลายเดือนก่อน +9

    The placement of those clouds on this video’s thumbnail is slightly psychotic. I respect you

  • @masterowl123
    @masterowl123 8 หลายเดือนก่อน +8

    you didn't know there were bats in the game? you made a whole "ultimate" iceberg video on this game and you're surprised by this?

  • @saintbrush4398
    @saintbrush4398 7 หลายเดือนก่อน +3

    I remember hearing that third unused voice sound in Vinesauce's iconic Mario 64 corruptions vid.

  • @DOAHITMAN
    @DOAHITMAN 8 หลายเดือนก่อน +12

    if u listen closely to the unused mario jump sound it sounds similar to a high pitched link strike sound from zelda oot on the 64

  • @bad99teddy
    @bad99teddy 8 หลายเดือนก่อน +12

    You have the manliest voice ive ever heard

    • @PreziLigga
      @PreziLigga 25 วันที่ผ่านมา

      Yeah yeah whatever

  • @DumDoDoor
    @DumDoDoor 8 หลายเดือนก่อน +21

    Never stopped enjoying SM64 content. New things to learn even the ones I already knew~

    • @Curlyheart
      @Curlyheart 3 หลายเดือนก่อน +2

      Why the ~?

    • @DumDoDoor
      @DumDoDoor 3 หลายเดือนก่อน

      Cause I think it adds... p e r s o n a l i t y.@@Curlyheart

    • @TitozThing
      @TitozThing 3 หลายเดือนก่อน

      .

  • @TDRR_Gamez
    @TDRR_Gamez 7 หลายเดือนก่อน +4

    Something that wasn't mentioned, is that the trampoline has no official model. VL-Tone made the model you see in the video, based off the texture (which did remain).
    EDIT: Hm it seems that in TCRF was a mistake. Now it says the model doesn't load correctly, so I guess he did just fix that.

  • @TheInfamousLegend27
    @TheInfamousLegend27 3 หลายเดือนก่อน +20

    nice word-for-word readthrough of the tcrf SM64 pages lmao

    • @tyjay_oof
      @tyjay_oof 2 หลายเดือนก่อน +3

      Frfr?

  • @Exralol
    @Exralol 8 หลายเดือนก่อน +8

    I actually didn’t know quite a bit of this stuff. Thanks for teaching me about it

  • @Kanazzalla
    @Kanazzalla 8 หลายเดือนก่อน +6

    Never could have guessd from your posts what this video could have been but a banger

  • @erasmotamayo1937
    @erasmotamayo1937 8 หลายเดือนก่อน +7

    5:10 so for whatever reason these flowers actually appeared in Conkers Bad Fur Day (the tutorial level)

  • @SM-yr3nt
    @SM-yr3nt 8 หลายเดือนก่อน +18

    Dude this video rocks, I love hearing about obscure things and unused content in video games. And doing it all in one long video is amazing.

  • @MarcusGronkowski
    @MarcusGronkowski 7 หลายเดือนก่อน +24

    14:50 how did you NOT know there were bats in this game. Have you even played SM64? You run RIGHT into them during HMC

    • @TuffyMouseRBLX
      @TuffyMouseRBLX 3 หลายเดือนก่อน +1

      He is NOT a super player.

    • @MarcusGronkowski
      @MarcusGronkowski 3 หลายเดือนก่อน +1

      @@TuffyMouseRBLX on god he isn’t

    • @Xkeeper0
      @Xkeeper0 3 หลายเดือนก่อน +2

      he hasn't. he's just reading the article from tcrf.

  • @donaldthescotishtwin
    @donaldthescotishtwin 8 หลายเดือนก่อน +6

    22:42 That’s the animation when you’re walking in deep sand. It’s still in the final game.

    • @platinumviper5354
      @platinumviper5354 หลายเดือนก่อน

      He got it off of TCRF, so it’s probably a slightly altered version

  • @jerchannel
    @jerchannel 8 หลายเดือนก่อน +4

    I have never clicked a video this fast the moment I saw unused content and mario 64

  • @royeric5
    @royeric5 8 หลายเดือนก่อน +7

    4:07 didnt the unused mario jump sound end up being used in melee??

    • @gmdblue
      @gmdblue  8 หลายเดือนก่อน +4

      Not sure, but it might’ve been

    • @beesree39
      @beesree39 8 หลายเดือนก่อน +4

      it definitely was

    • @T.T_CenrryTH
      @T.T_CenrryTH 8 หลายเดือนก่อน +2

      I think it was also used in SM64DS in some capacity...

  • @gary_asher472
    @gary_asher472 8 หลายเดือนก่อน +1

    Fantastic commentary dude. I look forward to more videos in the future

  • @Derf77
    @Derf77 8 หลายเดือนก่อน +5

    (12:27) And on a box of Kellogg’s Frosted Mini Wheats…no really.

    • @bramnemeth565
      @bramnemeth565 8 หลายเดือนก่อน +2

      many poor cereal fans were traumatized that day
      penguin nightmares

  • @Kpsla
    @Kpsla 8 หลายเดือนก่อน +7

    I think the massive color changing cube was more likely used to test LoD models than shading.

  • @THICCTHICCTHICC
    @THICCTHICCTHICC 8 หลายเดือนก่อน +3

    The B3313 mod makes full use of a lot of the early designs

  • @lpfan4491
    @lpfan4491 7 หลายเดือนก่อน +4

    14:56 If I had to guess, that is meant to be a pun of some kind. In german, bats are called "Fledermaus" with Maus being mouse. I wouldn't be surprised if other languages like japanese have something similar going on and it just didn't translate into english at all. Or at least that is the only lead I have as to what it is supposed to mean.

  • @bighotman805
    @bighotman805 8 หลายเดือนก่อน +10

    Awesome work! This fuels my Mario brainrot

  • @Kaitri
    @Kaitri 6 หลายเดือนก่อน +2

    ive seen a "unused content" sm64 vids before a few years ago and it was also around 40min long.
    weird.
    oh well lets-a go again!

  • @foxfox1422
    @foxfox1422 8 หลายเดือนก่อน

    Love this type of content, I'll be keeping an eye on your channel!

  • @Outside998
    @Outside998 8 หลายเดือนก่อน +3

    25:06 that image is the German letter Ü.

  • @TheBester7
    @TheBester7 7 หลายเดือนก่อน +4

    17:19 actually, those are 2 different star sprites, the one on the right being rendered like this in game.
    Nice and interesting video!

  • @raztuiex5209
    @raztuiex5209 8 หลายเดือนก่อน +19

    I edited this so you'll never know what it was before 😮😮

    • @Gabe.Edits0214
      @Gabe.Edits0214 8 หลายเดือนก่อน +1

      i clicked on it when it was just 2

    • @Vortex-zs9hi
      @Vortex-zs9hi 8 หลายเดือนก่อน +1

      I Clicked on the Video When it was released 2 Minutes ago

    • @gdstar6917
      @gdstar6917 8 หลายเดือนก่อน +2

      @@Gabe.Edits0214 years old

    • @Yatagarasu1203
      @Yatagarasu1203 8 หลายเดือนก่อน

      Noice

    • @TohtoriP
      @TohtoriP 8 หลายเดือนก่อน +1

      You want a trophy?

  • @drgabi18
    @drgabi18 8 หลายเดือนก่อน +1

    I should have read the info next to that Yoshi egg graphic, I never knew it wasn't related to Yoshi just because I never read, so that's new info for me, thanks!

  • @zrro
    @zrro 8 หลายเดือนก่อน +3

    I love this style of video on something like issac, or even terraria. that would be awesome sauce

  • @Rareblin
    @Rareblin 8 หลายเดือนก่อน +3

    What room hack were you playing with the fixed smoke? It looks cool

  • @DionMendesRamosTube
    @DionMendesRamosTube 7 หลายเดือนก่อน

    This is so well done congratulations 👏🎉. Loved it

  • @Squeesquee_
    @Squeesquee_ 8 หลายเดือนก่อน +1

    I don't know why but the Blargg kind of looks like it has eyes due to the clouds in the bg almost lining up perfectly with the placement of the Blargg lmao

  • @Supervocetubeia64
    @Supervocetubeia64 8 หลายเดือนก่อน +3

    30:58 - it's the same texture but wih more repetition to make 3 stripes. A good reason for changing that is, of course, to reduce texel density and make it cheaper for the N64 to render.

  • @olds86307
    @olds86307 8 หลายเดือนก่อน +1

    yea uhhh the frozen bowser animation frame is part of a gif, but because of how it works, it doesnt actually animate until you click on it
    and its just bowser going wild so like
    not much more

  • @truebino
    @truebino 7 หลายเดือนก่อน +2

    I grew up with the alternative JRB painting because it's the one used in the DS version of the game.

  • @username5155
    @username5155 8 หลายเดือนก่อน +6

    My brain must be messed up because I heard you say “hey what’s going on guys” and for just a brief moment I was expecting Dawko’s intro. I don’t even watch him outside of when I want to see secrets in games that no one else would care about, and even then he’s not my first pick because he’s usually already seen the secret and excitedly spoils it before showing it off.

  • @aduckwalkeduptoalemonadestand
    @aduckwalkeduptoalemonadestand 7 หลายเดือนก่อน +3

    5:32 What's Delicious Cake? Judging by the backround footage it's an unused level but you said it's something to do with text that pops up after you beat a level, and if thats the case then what were the requirements to get it to show up?

  • @jthablaidd
    @jthablaidd 8 หลายเดือนก่อน +5

    Is Jesse still in Alaska?💀

    • @strife312
      @strife312 7 หลายเดือนก่อน

      I love how this can ALMOST be a FF7 remake reference.

  • @jfolmar2004
    @jfolmar2004 8 หลายเดือนก่อน +3

    9:38 Quite interesting that J and V are seemingly missing.
    Are the letters just not in the character table, or have they been moved since the creation of this debug screen?

  • @doctoreggman21
    @doctoreggman21 8 หลายเดือนก่อน +2

    why narge simton hair is freaking tall????!!

  • @daniurquhart3805
    @daniurquhart3805 8 หลายเดือนก่อน +1

    Shoutouts to Blaarg, gotta be my favorite dragon tales characters

  • @Monokumathebear
    @Monokumathebear 8 หลายเดือนก่อน +2

    carmen winstead ahh voice

  • @catharsis9789
    @catharsis9789 7 หลายเดือนก่อน +2

    the grasshopper makes me think they maybe wanted tiny huge island to have a bug theme besides its gimmick

  • @DanBottiglieri
    @DanBottiglieri 8 หลายเดือนก่อน +1

    Solid video my guy, very entertaining.

  • @Magikarp-yk7io
    @Magikarp-yk7io 7 หลายเดือนก่อน +2

    Dude the early version whomp face fucking killed me laughing I'm making it my pfp

  • @foxxyfoxagirl1854
    @foxxyfoxagirl1854 7 หลายเดือนก่อน +3

    For the first video of this type, you did a pretty good job. You really did a good job at showing pretty much everything this game has to cover. Maybe do a zelda game next? Wouldn't recommend Ocarina of Time JUUUUUST yet, since that one has so much cut content it would take a while to finish while covering everything. Maybe consider that game to be your ultimate test, haha. Maybe A Link to The Past? Majora's Mask has a fair amount of content, but I think it could still be a fair challenge. I dunno, whatever you do, I wish you the best.

  • @spookerlmao
    @spookerlmao 7 หลายเดือนก่อน +4

    Never heard a voice that sounds like a early 2010s TTS voice as someones voice before

  • @therealtom
    @therealtom 8 หลายเดือนก่อน +3

    0:55 "Monolith" tends to refer to a group that all think the same. I do not think it was the best choice in this context as you were referring to a group just being large and active. Just a small nit pick. Great video

  • @Mintiously
    @Mintiously 8 หลายเดือนก่อน +2

    where does the delicious cake background footage come from?

    • @gmdblue
      @gmdblue  8 หลายเดือนก่อน

      th-cam.com/video/Na9At4l-0QI/w-d-xo.html

  • @SuperMayrios
    @SuperMayrios 4 หลายเดือนก่อน +3

    The background to that thumbnail makes it look like raargh has eyes

  • @thehernandez7064
    @thehernandez7064 5 หลายเดือนก่อน +3

    I’m looking at these comments and I like how everyone agrees that this guy could voice act for a lot of characters 💀

  • @General12th
    @General12th 7 หลายเดือนก่อน

    This video was incredible! I loved it!

  • @RussellRadio
    @RussellRadio 7 หลายเดือนก่อน

    Really great video. Extremely thorough.

  • @d3scripted672
    @d3scripted672 8 หลายเดือนก่อน

    Great video, loved it as always

  • @concerneddennizen1027
    @concerneddennizen1027 8 หลายเดือนก่อน +5

    Great vid, do DK64 next!

  • @MatthewPherigo
    @MatthewPherigo 3 หลายเดือนก่อน +3

    Last time the SM64 community memed on a guy's voice, it was pannenkoek, who didn't do another commented video for years. You guys need to chill

  • @Sonictheoofhog4
    @Sonictheoofhog4 8 หลายเดือนก่อน +1

    Fun fact: The beta Mario model is also in Mario Artist 3D modeling studio or whatever that Mario Paint sequel was called

  • @Di1lz
    @Di1lz 8 หลายเดือนก่อน +5

    I’m loving ur non gd content

  • @joshslater2426
    @joshslater2426 7 หลายเดือนก่อน +2

    I think some Mario 64 enemies are really cool and need a comeback. Chuckya, Heave-Ho, Grindel and Snufit would be neat additions in a newer Mario game.

  • @b.clarenc9517
    @b.clarenc9517 5 หลายเดือนก่อน +2

    Since you asked for us to let you know how you did, I will criticize one aspect:
    Throughout the video you told and repeated A LOT of times that this or that item / enemy / animation is your favorite, or that you did not know about this enemy name / this trivia / this piece of information / etc. But honestly, this is not relevant information for us viewers: we are watching your video to learn objective (and interesting) stuff, we don't not need to know about your artistic tastes or about what knowledge you acquired in the making of the video. If I was to post a comment enumerating all what I just learnt, you wouldn't care, would you?
    Nevertheless, this was an enjoyable video.

  • @shashummga3477
    @shashummga3477 หลายเดือนก่อน +1

    I find it kinda strange no unused music has ever been found

  • @lemonadesnake
    @lemonadesnake 7 หลายเดือนก่อน +3

    Since Mario can actually jump into the bombs in the Bowser levels and get hurt, I assume they were reused there.

  • @homerofsteel4573
    @homerofsteel4573 8 หลายเดือนก่อน

    I just noticed that you use my video for the unused pyramid cutscene that's cool😄

  • @dylanzlol7293
    @dylanzlol7293 7 หลายเดือนก่อน +2

    In the thumbnail, the cloud behind the red unused dragon looks like its eyes

  • @GamingAllday-tm4lt
    @GamingAllday-tm4lt 7 หลายเดือนก่อน +1

    I didnt watch this video yet, but I saw the comments, and I just gotta say...this dude is the best. I mean, they even showed this lava dude from the thumbnail that NO ONE talks about! And yes, it is from super mario world.

  • @0DRONZER
    @0DRONZER 3 หลายเดือนก่อน +6

    next time do your own research instead of just reading the wiki and changing it a little bit thinking people won't notice

  • @drcj725
    @drcj725 7 หลายเดือนก่อน

    how is the beware the forest mushrooms remix from around the part where you talk about the early star called?

  • @ConsensusWeTrust
    @ConsensusWeTrust 7 หลายเดือนก่อน +1

    BADGER?? WHAT ARE YOU DOIN HERE

  • @tariqthehedgehog
    @tariqthehedgehog 7 หลายเดือนก่อน +1

    I just had to say it but the clouds on the thumbnail and the enemy in the middle kind of makes it look like the enemy has eyes

  • @limemyth
    @limemyth 2 หลายเดือนก่อน +2

    this video is a near-verbatim reading of the tcrf page

  • @Actuallyfunny1377
    @Actuallyfunny1377 8 หลายเดือนก่อน +1

    Next video should be about what kinda video game zombies are the best

  • @Lucas_pug
    @Lucas_pug 7 หลายเดือนก่อน +1

    You can throw mips if you glitch through the door where you find one in the basement and go to the deep water and when you’re in the water you can actually throw them so you can it will just probably be hard to do

  • @martasobieraj2172
    @martasobieraj2172 7 หลายเดือนก่อน +1

    The Unused Boing Sound is an Early Version of The Spring Power Up Boing Sound in Super Mario Galaxy. There is probably an Unused Springboard/Bouncepad left over in Mario 64’s files, Designed after The Springboard/Bouncepad from Super Mario World and/or Super Mario Bros. 3. That’s why this Game has an Unused Boing Sound in It’s files. The Springboard/Bouncepad, while Having a Finished Model, didn’t make it to The Final Release Build of The Game.