Removed Five Nights at Freddy's Content

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  • เผยแพร่เมื่อ 16 พ.ค. 2024
  • Have you ever wondered what Five Nights at Freddy's content didn't make the cut? This video aims to compile every game's unused content into one video ! If you enjoy, please consider subscribing and comment what your favorite part of the video is. :)
    My socials:
    linktr.ee/minaxa
    Link to References:
    FNaF Wiki - freddy-fazbears-pizza.fandom....
    The Cutting Room Floor - tcrf.net/
    All music is official FNaF OST.
    Timestamps:
    00:00 Intro
    01:01 1
    03:46 2
    06:36 3
    07:46 4
    09:51 World
    13:34 Sister Location
    15:29 Pizzeria Simulator/UCN
    17:01 Help Wanted
    21:04 Special Delivery
    23:15 Freddy In Space 2/Fury's Rage
    25:12 Security Breach
    32:29 Outro
    #fnaf #fivenightsatfreddys #securitybreach #videoessay
  • เกม

ความคิดเห็น • 3.7K

  • @beesknowwhatyoudid
    @beesknowwhatyoudid ปีที่แล้ว +10096

    Freddy DOES look at the camera which may be the thing people could be confusing this for. It's rare but, it can happen but, as far as I know it's only Freddy

    • @Elektrizon
      @Elektrizon ปีที่แล้ว +944

      In fact, all of them can look at the camera! It’s not a Mandela effect or much of a confusion. However, the image is a little bit different from what appears in game. So yes, that image is not present in the game, but a very similar looking thing can be seen. That is the confusion.

    • @flamedramon68
      @flamedramon68 ปีที่แล้ว +236

      @@Elektrizon Why are you lying for attention bro? There's literally no text strings or a duplicate image in the files. Find something better to do with your time

    • @Elektrizon
      @Elektrizon ปีที่แล้ว +489

      @@flamedramon68 Ok so basically I saw a comment that said that so I believed it. I now realized I probably should have check to see if that was true. I didn’t intentionally lie, I just said what I heard, not thinking about the fact that the original comment could have lied. I apologize for my not-thinking in this scenario.

    • @flamedramon68
      @flamedramon68 ปีที่แล้ว +357

      @@Elektrizon Ah, I can't be mad. Sorry for being so harsh

    • @Elektrizon
      @Elektrizon ปีที่แล้ว +190

      @@flamedramon68 it’s ok, I just figured it would be good to actually tell you that I didn’t know it was incorrect.

  • @bingus9360
    @bingus9360 ปีที่แล้ว +10694

    1:10 fun fact: this wasn’t a scrapped idea! Scott intentionally removed or replaced all evidence to the existence of foxy in all promotional material. This was so players wouldn’t have the whole game spoiled for them, something he said he missed from the pre-internet days of gaming.

    • @takanamoon9907
      @takanamoon9907 ปีที่แล้ว +536

      @Unknown550 When video game cultured existed before the Internet. Think of things like playground rumors and urban legends from the N64/PS1 days.

    • @realblakelmao
      @realblakelmao ปีที่แล้ว +490

      Bonnie did look badass removing the top half of his head tho, idk why

    • @shanedawndusk3290
      @shanedawndusk3290 ปีที่แล้ว +242

      @@takanamoon9907 Playground rumors and urban legends. That’s the roots of modern day easter egg and urban legend hunting.

    • @dragonusmolamola4140
      @dragonusmolamola4140 ปีที่แล้ว +96

      @@realblakelmao withered bonnie moment

    • @realblakelmao
      @realblakelmao ปีที่แล้ว +31

      @@dragonusmolamola4140 fr

  • @PhantomEnderium
    @PhantomEnderium 11 หลายเดือนก่อน +2495

    the unused glass pressure sensor voice line is actually terrifying, considering that would mean something is pushed up against the glass watching you

    • @kurukavatar5089
      @kurukavatar5089 10 หลายเดือนก่อน +93

      Or you are pushed up against the glass

    • @PhantomEnderium
      @PhantomEnderium 10 หลายเดือนก่อน +117

      ​@@kurukavatar5089technically yes but there wouldn't be a reason too

    • @Nervisor23
      @Nervisor23 6 หลายเดือนก่อน +23

      @@PhantomEnderium maybe an animatronic pushing you up againsts it or something

    • @jesusdeputy931
      @jesusdeputy931 6 หลายเดือนก่อน +133

      @@Nervisor23 with some gay energy

    • @Lufi08
      @Lufi08 6 หลายเดือนก่อน +17

      @@jesusdeputy931 bro what lmao

  • @coopwt14
    @coopwt14 11 หลายเดือนก่อน +793

    For the “ mandela effect “ all the animatronics looking at the camera was in the original trailer in the game so yes people have seen it

    • @namesmitt
      @namesmitt 10 หลายเดือนก่อน +56

      It’s also possible that they’ve “seen it” in those videos that are just a compilation of the raw camera renders

    • @TheTallOne890
      @TheTallOne890 6 หลายเดือนก่อน +77

      And i don't have mobile fnaf anymore, but I can tell you for a fact that all three animatronics did infact look at the camera every once in a while

    • @iguanavic4834
      @iguanavic4834 6 หลายเดือนก่อน +2

      I have a ss on my copy on switch

    • @josephmuxlow2873
      @josephmuxlow2873 6 หลายเดือนก่อน +33

      It happens all the time for me on pc and console. You can see it in multiple youtuber playthroughs as well. I dont know why people think its impossible because all the proof youd need is watching markipliers playthrough of playing it themselves

    • @xxsilent19xx
      @xxsilent19xx 6 หลายเดือนก่อน +8

      @@josephmuxlow2873 I'm curious, what episode of Markiplier's FNAF series and what timestamp did it happen? I've watched his series multiple times and only ever maybe saw Freddy looking at the camera.

  • @ancientninjask1233
    @ancientninjask1233 ปีที่แล้ว +9232

    Personally, I think Mangle’s hook being absent was an intentional design choice to “child proof” the animatronic due to it constantly being played with by children. There’s also the phone guy line about Mangle being made to be more kid friendly to entertain the toddlers. Probably one of the few times the company took a somewhat smart safety precaution lmao.

    • @raseli4066
      @raseli4066 ปีที่แล้ว +413

      Well it is probably easy for a child to run head first into one of mangles side spikes or possible get tetnis by the uncared for metal

    • @flamedramon68
      @flamedramon68 ปีที่แล้ว +343

      @@raseli4066 "Now son, don't touch that mangle"

    • @ancientninjask1233
      @ancientninjask1233 ปีที่แล้ว +48

      @@ExtraTerrestrialTipTickler care to elaborate?

    • @ShaggyDabbyDank
      @ShaggyDabbyDank ปีที่แล้ว +43

      With the company's head being William Afton, they weren't exactly designing the animatronics to be 'safe' at all.

    • @ancientninjask1233
      @ancientninjask1233 ปีที่แล้ว +158

      @@ShaggyDabbyDank isn’t Afton supposed to be separate from the company by the time of fnaf 2? The toy animatronics were given facial recognition for a reason.

  • @anotherwordly
    @anotherwordly ปีที่แล้ว +4093

    4:26 Fun fact: I believe this sprite is actually loaded in game! However, it’s loaded only a frame before the Puppet’s jumpscare, it’s invisible, and it gets deloaded once the jumpscare plays.

    • @scarlettNET
      @scarlettNET ปีที่แล้ว +517

      I wonder if Scott originally intended for the jumpscare to be a still image, similar to the FNaF 1 Golden Freddy jumpscare.

    • @minaxa
      @minaxa  ปีที่แล้ว +654

      that’s really strange i didn’t even know that

    • @roby4504
      @roby4504 ปีที่แล้ว +225

      @@scarlettNET Judging from how the render looks, it was probably another animatronic you could fool with the Freddy mask.

    • @keorinkoluexl6365
      @keorinkoluexl6365 ปีที่แล้ว +108

      Those 2 sprites also have a 1/50 chance of appearing when you're stunning the Puppet with the flashlight after it leaves it's Box

    • @fink_rat
      @fink_rat ปีที่แล้ว +85

      It both spawns and despawns on the same frame

  • @Shasma_
    @Shasma_ ปีที่แล้ว +1617

    I feel like Security Breach was a game that was completely different at one point, but was scrapped and completely remade in favour of what we have now. Cut voice lines, cut dialogue, cut missions, cut locations, it all adds up to a game that was most likely wildly different to what we have today. And I would LOVE to see that older version, because it's- probably better than what we ended up getting.

    • @firstryft
      @firstryft ปีที่แล้ว +86

      Same I really wish they would’ve just took their time with it, all the extra stuff is so much more interesting than what we actually got. Hopefully with the DLC comes a big update where they add the cut content because it adds so much more to the game that we did not get in the final version. Although I’m seriously doubting that I have some little hope they would do it.

    • @talbotpassant
      @talbotpassant ปีที่แล้ว +19

      @@firstryft I don't know, the trailer for the DLC looks insanely good. Although the trailers for SB looked good as well. But I think Steel Wool has taken enough of a beating from the fandom to figure out what they did wrong in the base game. And considering the DLC cost will be about as much as the base game, it's probably going to have the same, if not more, content. Production for it began early 2022 and it's releasing mid-2023, hopefully a year and a half is enough time to get what we were promised. I'm just hoping they AT LEAST add some more lore to the game because that was the biggest thing that SB was lacking.

    • @ringer1324
      @ringer1324 11 หลายเดือนก่อน +31

      I’m pretty sure this is actually true. 6 months before the games release steel wool almost completely built it from scratch again. Removing most of what they had already promised and put into the game. As well as a complete gameplay and story overhaul

    • @WhClaus.
      @WhClaus. 11 หลายเดือนก่อน +45

      Tbh I blame alot of fans for what happened with SB. They continued to insult and threaten Steel Wool for taking too long for the game, and wanted it to be rushed so they could play it, and then complained that it was rushed lmao.

    • @leeum20real
      @leeum20real 11 หลายเดือนก่อน +2

      ​@@talbotpassant they had confirmed in that poster that it was free tho

  • @EpicGamer_SansheeFreddy
    @EpicGamer_SansheeFreddy 11 หลายเดือนก่อน +514

    *Fun fact: The “unused” closeup of the Puppet IS actually used in Fnaf 2, as a rare event.*

    • @jbmtjoy
      @jbmtjoy 8 หลายเดือนก่อน +6

      When is it seem? This image always scares the hell outta me.

    • @transfate
      @transfate 7 หลายเดือนก่อน +85

      It's a hallucination after the music box stops before the jumpscare. It will sometimes appear for a split second when in the cameras.

    • @atanaZion
      @atanaZion 6 หลายเดือนก่อน

      @@transfate No, it wont, u are confusing it with other thrre different hallucinations
      Yall stupid asf

    • @n646n
      @n646n 6 หลายเดือนก่อน +23

      Also puppet in office IS in the game, it just appears at the same time as the jumpscare so you don't see it.

    • @sixeyes2859
      @sixeyes2859 6 หลายเดือนก่อน +5

      @@n646n woah, neat! How did you know that?

  • @taavetti13
    @taavetti13 ปีที่แล้ว +2950

    I think Scott never really thought about the lore in fnaf 1 as other than "a guy kills 5 children in a pizzeria" and in fnaf 2 as "yeah the guy actually killed like 6 more children already previously in different pizzerias of the same company".
    up until when he started developing fnaf 3 I think he realised that he could make the lore something so complex and divine than it is right now

    • @breakingmad2645
      @breakingmad2645 ปีที่แล้ว +159

      i hate how people label the fnaf 4 scene the “bite of 83” like scott randomly added another bite prior to the bite of 87 💀

    • @aceywacey3211
      @aceywacey3211 ปีที่แล้ว +90

      @@breakingmad2645 …well, I believe that the 87’ bite is in fact FNAF 2 (which is just theorized, not confirmed so don’t take that part to heart) because 83’ IS FNAF 4, lol! FNAF 4 is kinda a prequel?? Yk? It’s fredbears diner and the first case of death which is why it gets shut down and why FNAF 2’s help wanted poster is what it is (brand new reopening or whatever it says!)
      Nonetheless, that’s technically just my own opinion you can have your own.
      Now, of course you can think what you will but you shouldn’t be mad about people calling FNAF 4 the bite of 83, lol!

    • @dmmpg
      @dmmpg ปีที่แล้ว +203

      ​​@@breakingmad2645 At first, everyone who saw the FNaF4 minigame said "This must be the Bite of '87!", which Scott himself replied with a "No. Look closer."
      No matter how much you may wanna disregard this, FNaF4 bite is NOT the Bite of '87

    • @Petperson17
      @Petperson17 ปีที่แล้ว +15

      He didn’t kill more kids with what we know about remanent if he reused parts from an old possesed animatronic for a new one that soul will kinda split and possess both

    • @lovenickii
      @lovenickii 11 หลายเดือนก่อน +20

      he didn't kill 11 kids. where did you get that number from? only charlie, susie, cassidy, jeremy, gabriel, & fritz.

  • @Sapalski_B
    @Sapalski_B ปีที่แล้ว +1862

    I'm a gamedev amateur and I'm pretty confident that the reason Lives were in the files of the first three games is that Scott didn't make FNaF 2 & 3 from scratch but reused the file and code from the first game.

    • @paperfishstudios3144
      @paperfishstudios3144 ปีที่แล้ว +183

      definitely, its not an uncommon practice in gamedev. early builds of sonic 2 referred to zone names from sonic 1 with remnants of its code bugging things out (calls to load bosses that were already removed n such)

    • @pkfiremain710
      @pkfiremain710 ปีที่แล้ว +61

      @@paperfishstudios3144 especially back then when making a sequel of that type was essentially a level pack with new enemies. for example, doom vs doom 2. only difference is levels, enemies, and a new weapon

    • @randomtexanguy9563
      @randomtexanguy9563 ปีที่แล้ว +27

      half life source literally just had all of half life be ported into source unchanged pretty much
      then it got neglected, and became an unplayable buggy mess... could have been the definitive way to play had it not broke so bad because source engine is cool

    • @nitro8416
      @nitro8416 ปีที่แล้ว +7

      @@randomtexanguy9563 At least we have Black Mesa now

    • @Mr_Gamer-Random
      @Mr_Gamer-Random ปีที่แล้ว +7

      @@paperfishstudios3144 also in some of the early builds for the game by doing some weird shenanigans (I'm pretty sure game genie or the level select menu) you could play Green Hill Zone from the first Sonic game

  • @DuskEalain
    @DuskEalain ปีที่แล้ว +540

    If I were to guess, those squares were development sprites.
    In a lot of 2D game development, developers use simple square (or otherwise roughly hitbox fitting) sprites as temporary placeholders to test mechanics, levels, etc. before dedicating time to making resources for them. It saves a lot of time in the long run because you can see that an idea works or doesn't before already animating characters, drawing environments, etc.

    • @namesmitt
      @namesmitt ปีที่แล้ว +17

      I did a quick check and they’re all used in the game like I’d assumed.
      Red Square or “move box” - controls the movement of the player’s shadow, used for overlapping triggers, and is the look target for enemies
      Yellow Square or “punch box” - the hitbox for your punches
      And there’s actually 4 separate Orange Squares, being “make pow 1” and “punch box 2” and “walk target 1/2” - creates pow effect, the hitbox for your uppercut/jumpkick attack, and walk targets for giant animdude

  • @synarthrose
    @synarthrose 11 หลายเดือนก่อน +301

    7:13 Former game art student, the reason the texture likely looks like this is because it's not the albedo (that's the layer with all the base colors on it), it seems to be a layer of the texture that instead defines how parts of it are rendered; for instance, if this texture showcased is supposed to be a metallic file, the lighter the yellow, the more intense the metallic shine.

    • @Ceborg1
      @Ceborg1 10 หลายเดือนก่อน +33

      To be more specific, it's actually 3 textures in one, with each colour channel being used for a different texture.
      Red is Ambient Occlusion, green is Roughness, and blue is Metallic

  • @divine-s
    @divine-s ปีที่แล้ว +2871

    FNAF has so many unused content and I find it so cool that there’s a lot to it, because it helps us know what Scott was thinking while making these games

    • @beefyblom
      @beefyblom ปีที่แล้ว +69

      "It's always.. thinking.. and it can go anywhere"
      ~Phone guy about scott (totally not about the puppet)

    • @necrolog3797
      @necrolog3797 ปีที่แล้ว +5

      About donating to terrorists, apparently.

    • @fademario2000
      @fademario2000 ปีที่แล้ว +70

      @@necrolog3797 Wow! I can't belive some people actually fell for that narrative.

    • @Real_DvD
      @Real_DvD ปีที่แล้ว

      @@necrolog3797 god damn your a fucking idiot and I feel bad

    • @ARG0T
      @ARG0T ปีที่แล้ว +33

      @@necrolog3797 Even if this was true, it'd make me like Scott even more.

  • @GalacticStudios69
    @GalacticStudios69 ปีที่แล้ว +3354

    For anybody wondering, Security breech has a whole backstage area, that was bigger than like half the map. And their were a bunch of different themed staff bots per character area. And if you used all the older unused game types, you could totally have a whole other game.

    • @Jayspd
      @Jayspd ปีที่แล้ว +31

      You did see it because I saw it to and I vividly remember it

    • @nakki7742
      @nakki7742 ปีที่แล้ว +74

      dlc might explore that perhaps

    • @FlaxXGD.-
      @FlaxXGD.- ปีที่แล้ว +15

      Ruin dlc

    • @ultimatearc4538
      @ultimatearc4538 11 หลายเดือนก่อน +5

      That’s cool

    • @yoyhue1678
      @yoyhue1678 10 หลายเดือนก่อน +7

      30:31 yeah, uh, Nuh uh

  • @RealOttawatt
    @RealOttawatt 9 หลายเดือนก่อน +159

    I would like to point out that the close-up shot of the puppet is not unused. It can be seen in-game as a hallucination while spamming the flashlight on his location.

    • @FreddyIsHere25
      @FreddyIsHere25 9 หลายเดือนก่อน +7

      people say it is unused but it is actually rarer than the other 3 images

    • @MB-ev9ix
      @MB-ev9ix 8 หลายเดือนก่อน +2

      do you know where i can find a video of this happening? :0

    • @RealOttawatt
      @RealOttawatt 8 หลายเดือนก่อน +6

      @@FreddyIsHere25 That's my point. This is a common misconception.

  • @cr103
    @cr103 9 หลายเดือนก่อน +17

    4:20 that image of the puppets face was used in the game but you'd barely notice it. It's a rare hallucination but its so transparent that you'd miss it if you weren't looking for it.

  • @TotallyNotRaven342
    @TotallyNotRaven342 ปีที่แล้ว +1914

    My take on the lives system is that he used it to test the difficulty of each night, if he lost all lives he would probably tone the difficulty down a little bit until he completed the night.

    • @flamedramon68
      @flamedramon68 ปีที่แล้ว +44

      No, you'd get three lives and if you lost all of them you'd have to start from Night 1

    • @vastolordeking6285
      @vastolordeking6285 ปีที่แล้ว +338

      @@flamedramon68 nah I would quit the game

    • @flamedramon68
      @flamedramon68 ปีที่แล้ว +67

      @@vastolordeking6285 hence why it was changed

    • @WFOnaga
      @WFOnaga ปีที่แล้ว +143

      @@flamedramon68 mate I advise re-reading the original commenters statement

    • @flamedramon68
      @flamedramon68 ปีที่แล้ว +23

      @@WFOnaga Huh, well, I bite my tongue then. Good day

  • @chefoli9530
    @chefoli9530 ปีที่แล้ว +7000

    It’s really weird to think that 2014 was nine years ago. I still remember watching Markiplier do his first playthrough when I was in primary school. Now I’m about to finish high school and move on to uni 😢
    edit: 9 woops

    • @AShatteredDragonsSpirit
      @AShatteredDragonsSpirit ปีที่แล้ว +138

      Same here. I remember watching it all unfold while I was in the early years of high school. Now I'm a boring old adult, but somehow I've never lost my love for the series.

    • @unsettledpikachu4269
      @unsettledpikachu4269 ปีที่แล้ว +63

      4 months from graduating high school right here- I miss those days 🥲

    • @sporeGAnerd
      @sporeGAnerd ปีที่แล้ว +31

      I remember being so afraid to play it back in the day and watching countless hours of lore videos, good times

    • @Kibbuster
      @Kibbuster ปีที่แล้ว +1

      Samw

    • @Kibbuster
      @Kibbuster ปีที่แล้ว +5

      Same here. I'm about to graduate high school

  • @Imirui
    @Imirui 7 หลายเดือนก่อน +15

    4:21 This is actually used in the game. When the puppet escapes the music box, this is one of the flashes on your screen. (It’s rare though) It just is that it’s so incredibly transparent that it might as well not even be there.

  • @YourCorvus
    @YourCorvus 11 หลายเดือนก่อน +117

    People often theorize that Security Breach was once a radically different game - but I've always had a personal belief that Sister Location was also meant to be a wildly different game. Hell it isn't very hard to imagine.
    I believe it started development as a standard game where you would primarily be in the main control module shocking animatronics to fight them off, you would crawl into Baby's room to either hide or fight her off. The main threats would be the smaller animatronics who you couldn't shock and would instead have to hide from - and you could also possibly hide from larger animatronics if needed, but they would have an easier time opening the door. You would go into the left or right rooms to fix power issues or whatever other gameplay loops could happen - and the night minigames would become part of the normal gameplay loop - sneaking past Balora and Foxy and fighting off Freddy as needed. The audio logs of activity in the vents would be the player's main warning that something was approaching and they had a few seconds to dive into the northern vent to get into the hiding spot before they were attacked.
    It honestly comes out as an amazing game and I wish there was a remake that followed this theme. It would be a deeply complicated game where each night is a constant desperate fight for survival where a moment of laxity would result in one animatronic or another breaking through your defenses.

    • @Sr.Anonimo-bk1uz
      @Sr.Anonimo-bk1uz 8 หลายเดือนก่อน +10

      I think this could fit perfectly with some critiques that have been made against Sister Location, for lacking content and gameplay, which, maybe Scott decided to not prioritize in favor of the scripted story, which in of itself breaks the idea of a gameplay loop
      Also, just a little nitpic for your comment. To me is kinda funny when you refer to survive an animatronic as "fighting it", it makes me imagine Michael throwing hands with them

    • @deusdamnit
      @deusdamnit 7 หลายเดือนก่อน +7

      Arguably, the big and worthwhile distinction to make here is that Scott was still developing the game with Sister Location - but he played a minor role in Security Breach's development.
      Where Security Breach likely fell prey to the whims of a publisher demanding results and/or a generally incompetent team of developers, Sister Location told the story Scott wanted to tell in a way that broke the mold for the franchise.
      Sure, a version of Sister Location where you're directly engaged with animatronics is interesting, but the end result would be anticlimactic. You'd either fend them off bravely, destroy them, or be killed. There's no real tension or suspense - and one of the consistent things that have kept the franchise going is the mystery and suspense behind everything.

    • @toxic_shr00m
      @toxic_shr00m 3 วันที่ผ่านมา

      >Describes a fictional game
      >"It honestly comes out as an amazing game"
      ???

  • @bananabanana1
    @bananabanana1 ปีที่แล้ว +1582

    The characters looking at the camera on the stage is the only Mandela Effect that I've ever fallen for. I coulda sworn that I saw it at least once. But, I guess when it comes to the science of how the brain works: What most likely happened was that my brain had seen the trailer of the animatronics looking at the camera. Well, Freddy is the only one who actually can look at the camera. I guess my brain melted the 2 images together to form a pretty convincing Mandela Effect
    Edit: It DOES EXIST!! However, it's only in the gamefiles and there is no trigger for that png to be loaded during gameplay. So, that screen is true-ish

    • @Thy_Guardian
      @Thy_Guardian ปีที่แล้ว +312

      I don't even know what to think anymore, I'm a veteran of FNAF, I played every fnaf multiples times, I even drew every map with every routes the animatronics can take. And I'm sure at 100% all the animatronics looking at me already happened to me, it's just pretty rare and I'm sure I saw youtubers got it too, wtf

    • @RedoOkay
      @RedoOkay ปีที่แล้ว +247

      I'm 100% certain they do look at the cameras. It's just a small chance of it happening. It's an Easter egg

    • @lawl_4llie
      @lawl_4llie ปีที่แล้ว +96

      I also saw it, I'm not joking at all. I knew I saw them staring at me. Call me crazy I guess-

    • @waluigisbizzareadventuresi1430
      @waluigisbizzareadventuresi1430 ปีที่แล้ว +47

      Plenty of animations have the head thing happen, so that might be a factor.

    • @miningmo1585
      @miningmo1585 ปีที่แล้ว +126

      i think its exclusive to the original mobile port, that's the version i used to play

  • @peabyshops
    @peabyshops ปีที่แล้ว +1008

    16:40 the bonnet animation is actually used in game, she is one of the secret characters spawned by deedee and basically works the same way like she did in sister location

    • @jjrobotnik
      @jjrobotnik ปีที่แล้ว +120

      Yes but that animation is unused because the one in the final game has different lighting

    • @djdjbeje
      @djdjbeje ปีที่แล้ว +20

      Dear comrade, I am hear to calmly educate you that, although the character named "Bonnet" - originally coming from Five Nights at Freddy's: Sister Location - was, indeed, in the game Ultimate Custom Night, she does not present a defeated animation and simply slides to the bottom of the screen. That animation was also extracted from Five Nights at Freddy's: Sister Location, as you can see the lighting in Bonnet being radically different from the one in Ultimate Custom Night.
      also everyone knows bonnet is in ucn so stfu

    • @Jackgalaga
      @Jackgalaga ปีที่แล้ว +32

      bonnet has no lowering animation, she just slides to the bottom of the screen

    • @ghoultooth
      @ghoultooth ปีที่แล้ว +12

      @@djdjbeje Literally zero reason to be rude

    • @xajaga5308
      @xajaga5308 ปีที่แล้ว

      @@ghoultooth it wasn't rude, you just appear to be a sensitive snowflake.

  • @Ben-gn5ow
    @Ben-gn5ow 9 หลายเดือนก่อน +14

    The guidelines are a cool feature. You’re not censoring anyone or making it difficult to leave a review. 10/10 new feature and also 10/10 video. I love this game and it’s always nice to see people still digging and finding new things of what was. Keep it up!

  • @BigMommaGart
    @BigMommaGart ปีที่แล้ว +15

    4:20 nah the close up on the puppet is actually used while hallucinating the puppet during gameplay. its has a very low opacity and time on screen but its there

  • @sunsetshot4515
    @sunsetshot4515 ปีที่แล้ว +5316

    Your voice is very clear, the editing was good and the music used for ambience between each section of the video was great attention to detail, as well as the comments from scott, to aid your research. Very well done.

    • @Ismenug.S
      @Ismenug.S ปีที่แล้ว +14

      but the voice is so quiet (edit)This was a test people THATS HOW MUCH A PERSONAL OPINOIN CAN MAKE PEOPLE REPLY XD IT WORKED

    • @kian_5733
      @kian_5733 ปีที่แล้ว +3

      Goated TH-camr

    • @nakd_baby5932
      @nakd_baby5932 ปีที่แล้ว +56

      @@Ismenug.S bro what 💀

    • @dmclsl03
      @dmclsl03 ปีที่แล้ว +48

      @@Ismenug.S turn the volume up bro

    • @alexbutalt
      @alexbutalt ปีที่แล้ว

      @@Ismenug.S r/wooosh is used for people who miss obvious jokes, and there's no sign at all of your comment being a joke

  • @TheNickofTime
    @TheNickofTime ปีที่แล้ว +566

    13:57 This image in particular really creeps me out for some reason. I’m thoroughly desensitized to FNaF, and Sister Location isn’t even very horror-focused anyway, but this render evokes in me that same feel of understated dread that I remember from the early games. I can picture it perfectly as part of the existing game over screen, with that barely audible white noise and static.
    It reminds me of something out of a nightmare, not in the sense of being super frightening or anything, but in the sense of having this inexplicably uneasy emotion attached to it for no rational reason.

    • @g.williams2047
      @g.williams2047 ปีที่แล้ว +31

      It’s definitely a masterpiece of a dreadful image. If it was used earlier in the game it would be a great tell that the ending was not going to go the way you’d expect.

    • @fdding
      @fdding ปีที่แล้ว +12

      Bro that was my same thought like I'm not scared of anything FNAF anymore but I used to be very unsettled or frightened by the unknown factor or terrified of FNAF 4 when it was new but for some reason that image is so unsettling and it never won't be

    • @hextheprotogenfox
      @hextheprotogenfox ปีที่แล้ว +7

      Could have sworn I saw that exact render of a red circus baby in the print version of the game AKA sister location mature

    • @g.williams2047
      @g.williams2047 ปีที่แล้ว +3

      @@hextheprotogenfox Might have been a discolored version you saw. I'm pretty sure one of the in game flickering images on the title screen was this but in the bluish color.

    • @Adrian_1114
      @Adrian_1114 ปีที่แล้ว +11

      This and the original freddy picture are the most disturbing to me because the designs are objectively appealing (shocker) but the slight downward nod, Sinister smile and uncomfortable lighting just make the animatronics uncanny.
      Any animatronic after fnaf 3, with a few exceptions, do not phase me at all because they are over the top with sharp teeth and too much grime on them to look like characters kids are supposed to like.

  • @dxllika
    @dxllika 10 หลายเดือนก่อน +2

    Thank you so much for reminding me about the unused ice cave ost.. I feel like you just unlocked the version of myself that had nothing else to worry about except for FNAF lore, Easter eggs and everything.. it's amazing

  • @kinorris1709
    @kinorris1709 ปีที่แล้ว +16

    I remember playing the first on a samsung tablet years ago. I never beat it, because the mobile version is actually significantly harder than the PC version since the nights are shorter, meaning the power drains quicker and the animatronics are significantly more aggressive at mid to high levels. Also, the lights toggle rather than being a hold and release system.

  • @TimeWisely
    @TimeWisely ปีที่แล้ว +642

    If I had to guess, he removed the all-stare picture, because it would be kind of pointless, because it would be too common. You would see it way to often, when the camera is flipped, it's a 20% chance of it showing, so you can imagine how it would lose it's charm at the end of the day, so they removed it and replaced it with only freddy staring.

    • @clawcakes
      @clawcakes ปีที่แล้ว +100

      i'd guess it was removed because just freddy staring is creepier (it means the other two have left the stage)

    • @IDontReallyWantAYoutubeHandle
      @IDontReallyWantAYoutubeHandle ปีที่แล้ว +63

      I would disagree, it's not like the picture would have to be 20%. I'd imagine it would act more like the Golden Freddy poster or the Bonnie up to the camera in storage. Probably make it so it couldn't appear in night 1 but from then on have it be something like ~2% everytime you check in

    • @Yqe-
      @Yqe- ปีที่แล้ว +35

      @@IDontReallyWantATH-camHandle Bonnie standing right infront of the Backstage camera is actually a 10% chance (though Bonnie has to be there of course).
      The Golden Freddy poster always appears when Golden Freddy is set to attack, which can be set at any second with a 0.001% chance (unless Bonnie is there of course). This means that Golden Freddy appearing grows higher when you go later in the night, since there's been more time for the flag to be set.

    • @IDontReallyWantAYoutubeHandle
      @IDontReallyWantAYoutubeHandle ปีที่แล้ว +17

      @@Yqe- That's very interesting about Golden Freddy, I had no clue. I also assumed the Bonnie backstage event was a lot more rarer, but maybe that's just because YTers stop checking in that area as nights get more hectic and the hallways become more important.
      Either way, revising my previous comment, it'd then be more in-line with backstage Bonnie, just rarer :)

    • @silversheep4605
      @silversheep4605 ปีที่แล้ว +8

      I thought I seen this in the game though.

  • @spooklass3588
    @spooklass3588 ปีที่แล้ว +340

    9:44 In this version you can hear all of the previous jumpscares. The breathy noise is 3, you can hear a slight bit of 2, and obviously the end is 1.

    • @Blanko_nopico
      @Blanko_nopico 6 หลายเดือนก่อน +2

      I hear it! That’s so cool

  • @heartgraveyard
    @heartgraveyard 11 หลายเดือนก่อน +1

    it’s so cool that fnaf special delivery was released on my birthday 2019! i had no idea and i was heavily into fnaf then, that’s so interesting

  • @Remhad
    @Remhad 10 หลายเดือนก่อน +31

    Everything about the games have never ceased to blow me away. The music, the atmosphere, the characters, the story, the symbolism, secrets, you name it, it has it. I love you, FnAF. ♥️

  • @thatone_awesome
    @thatone_awesome ปีที่แล้ว +631

    I think the lives counters being in the files was used so Scott could test certain nights without having to go through all the nights again. Hence their removal when released.

    • @defaultprofilepictureguy2526
      @defaultprofilepictureguy2526 ปีที่แล้ว +59

      this is probably not true, if he did need to test nights, he could just make it so that he could respawn on the night he needed to test, so the lives mechanic seems useless during debugging the game

    • @thatone_awesome
      @thatone_awesome ปีที่แล้ว +11

      @@defaultprofilepictureguy2526 true true but it was my guess

    • @OctaHeart
      @OctaHeart ปีที่แล้ว +12

      @@defaultprofilepictureguy2526 hell, in the first few fnaf games (I wanna say up to 3?) there's a night skip code to instantly jump to 6 AM by holding C D and Num+ on your keyboard.

    • @flamedramon68
      @flamedramon68 ปีที่แล้ว +10

      The lives feature was part of the original idea. You'd get 3 lives then when you ran out, you'd start from Night 1

    • @thatone_awesome
      @thatone_awesome ปีที่แล้ว +4

      @@flamedramon68i mean, i knew that but ok.

  • @TRHCorp
    @TRHCorp ปีที่แล้ว +291

    I remember in 2014 learning about the game from school kids, I just randomly heard their conversation by luck and when I got home decided to search it. It's been such a quick time honestly, I miss the older times and wish I could replay 'em, honestly!

    • @ABlueyFan
      @ABlueyFan ปีที่แล้ว +11

      The good days when games were good and fun. Now they use ads that don’t show real gameplay and most of them are just quick cash grab’s.

    • @JackJarrell-gt2vz
      @JackJarrell-gt2vz 6 หลายเดือนก่อน +1

      @ABlueyFan you can still play those games

    • @maggie3060
      @maggie3060 6 หลายเดือนก่อน +1

      I learned about it cause they needed a girl to play chica and then they got mad cause i didnt know what fnaf was and was 'out of character'.

  • @yunosants
    @yunosants ปีที่แล้ว

    The start of a it all. Ever since this video, I’ve been watching all of you videos. Keep up the great work

  • @dumbmonkey1313
    @dumbmonkey1313 9 หลายเดือนก่อน +2

    So cool how the unused paths between roxy raceway-fazerblast and monty golf-daycare are repurposed for Ruin

  • @TwiliPaladin
    @TwiliPaladin ปีที่แล้ว +294

    20:41 Thought I'd let you know that the Spring Bonnie render was literally just removed because it was a fan render that Steel Wool used by mistake, and they didn't want to get into legal trouble.

    • @Jesko425
      @Jesko425 ปีที่แล้ว +2

      İt's not fanmade

    • @theperplexedcat
      @theperplexedcat ปีที่แล้ว +4

      ​@@Jesko425 it was dude

    • @thatcattieroguy
      @thatcattieroguy ปีที่แล้ว +21

      the render wasn't fan-made, the spring bonnie model steel wool made was seemingly based on a fan-made design, more specifically from Popgoes (2016) iirc

    • @theperplexedcat
      @theperplexedcat ปีที่แล้ว +6

      @@thatcattieroguy they based it on a fan render so technically fan design

    • @elsienova4269
      @elsienova4269 ปีที่แล้ว +53

      Im so fucking sick of people keep spreading misinformation about this situation.
      As everyone is likely aware, the fan community of fnaf spent most of their time making 3d models, trying to get them to be as accurate as Scott's, but they often had small details that made them not the same. SteelWool, when taking reference images for making their own game models, didn't realize that these models (which were made with the express intent of copying Scott's models mind you) were fanmade, so when SteelWool made the designs after them as a reference, people realized from the imperfections that they were based on those fan 3d models.
      The models weren't stolen, they weren't copied in an attempt of lazy work, there was just a mishandling of reference images involved in the creation of the 3d models which were fully created by SW themselves.

  • @sunshinelastname1813
    @sunshinelastname1813 ปีที่แล้ว +255

    The German voice lines for Funtime Freddy in sister location where just exploratory. They recorded extra lines in a German accent because the voice actor could, and they ended up not liking it for the character.
    I do not remember my source sorry, but I believe there was an interview with the voice actor himself.

    • @Naiko-tekinaShinjukukumin
      @Naiko-tekinaShinjukukumin ปีที่แล้ว +23

      I can just imagine a killing machine having a Berliner accent.

    • @poggersman
      @poggersman ปีที่แล้ว +9

      I actually like his Demo voice more than his actual one

    • @sunshinelastname1813
      @sunshinelastname1813 ปีที่แล้ว +9

      @@poggersman I do too! I think the German accent is fun!

    • @wezerd
      @wezerd ปีที่แล้ว +1

      Spaßzeit Fuchsi

    • @lotuxel1707
      @lotuxel1707 ปีที่แล้ว +1

      @@aliboroy9973 im german and i think it sounds frensh, not german xD

  • @flowwxzy
    @flowwxzy ปีที่แล้ว +7

    I read all the deleted emails and the lore that connects to Vanny from Security Breach is absolutely crazy. My jaw was on the floor the whole entire time i was reading it i’m so stunned. And the virus that got into their system that was so obviously Glitchtrap is insane

  • @diabolicgamer2454
    @diabolicgamer2454 21 วันที่ผ่านมา +1

    I absolutely love any Fnaf curse of dreadbear content so thank you for including that

  • @lemongrab9044
    @lemongrab9044 ปีที่แล้ว +723

    Fun Fact: JJs voice actor is Amber Lee Connors
    who has done a lot of anime roles for English dub. Those being Shoko Komi(Komi san cant communicate), Gwess(JoJo bizarre adventure), Delta(Boruto), Mei Mei(jujutsu kaisen) Pieck(attack on Titan) and many others. She also voiced android 18 in dragon ball z abridged(which is peak fiction/comedy) and voiced Chica in 2 other fnaf games

  • @afosandstufflol
    @afosandstufflol ปีที่แล้ว +208

    Fun lil' Facts:
    (FNaF One)
    Scott confirmed that bonnie running down the hall was to hide foxy. (I believe in the Dawko Interview or on a Stream discussion?)
    Many of FNAF Trailers show cinematic bits that arent really apart of gameplay, including bonnie taking off his mask and most likely all the animatronics staring at you.
    I think scott said he removed the lives counter because it was too challenging or something? I think that was also in the Dawko Interview.
    Scott changed the phone number cause stupid timmy called up chuck e cheese
    The mobile loading render of freddy is never truly used itself. A teaser like it was up on scottgames once, but had endoskeletons in the backgrounds.
    The "old endoskeleton" has alot of history to it, but mostly on steam greenlight. It was believed to be a part of a alpha-kind or earlier build that was intended to be more horror. Now it is just a old model of the endoskeleton.
    The screenshots on steam are from demo-builds I think. That or were purposefully removed/updated.
    This is too long! Ill end it at fnaf 1!!!

    • @afosandstufflol
      @afosandstufflol ปีที่แล้ว +20

      Last Funfact: Toy chica was going to function like a copy of toy bonnie (as does chica in fnaf 1) but she had her office-render removed cause it was too much for clickteam as.

    • @fdding
      @fdding ปีที่แล้ว +1

      @@afosandstufflol I'm interested I'm gonna have to watch that interview

  • @nerysshadow3664
    @nerysshadow3664 9 วันที่ผ่านมา +1

    Thank you so much for not being one of THOSE youtubers who draws out cut content reveals for an hour just to pad run time. Your video is a list bullet pointed cut content that is presented in a short, sweet and to the point way which I appreciate so much because most youtubers, again, beat around the bush so much. Like, I didn't come here for build up, I came here for facts. Loved the video! Keep up the good work!

  • @condensedmilk4288
    @condensedmilk4288 9 หลายเดือนก่อน +5

    14:34 I've actually heard that first one before. It was when handunit shuts down in the second night right before Baby's first dialogue in the Circus Control room.

    • @namesmitt
      @namesmitt 9 หลายเดือนก่อน +1

      That one’s an interesting one because the whole reason it doesn’t play is because of a game engine bug. Sister Location’s last update was in 2016, with the fix being in late 2017. The mobile/console ports however started releasing in 2019, so they would have the fix that allowed the sound to play without them even having to change anything about it.

  • @sketchywav7741
    @sketchywav7741 ปีที่แล้ว +205

    It’s crazy how popular fnaf still is even after almost a decade. I remember being so obsessed with this game when I was 12 back in 2014.

    • @dxllika
      @dxllika 10 หลายเดือนก่อน

      Same :')) it's so fascinating to think about now

  • @m0002856
    @m0002856 ปีที่แล้ว +177

    The Halloween update open box that went unused is killer to me. :(
    I’ve been down a rabbit hole of FNaF lore lately, and I desperately want to know what Scott’s original vision for FNaF 4 was. I know the story has changed since then, but I still want that confirmation :(

    • @AShatteredDragonsSpirit
      @AShatteredDragonsSpirit ปีที่แล้ว +52

      If my memory serves me right, Scott was trying to end the game series at 4. So personally, I've always believed that the box was a red herring. The inability to open it would leave a kind of painful closure, not laying any lore out straight, just leaving people to guess what the true story was. As the quote says above it, "Some things are better left unanswered". And that would serve as a way to keep people talking about the game. "What's in the box???" There's nothing in it. Never has been. I think it's super smart, but that's just always been my theory on it.

    • @m0002856
      @m0002856 ปีที่แล้ว +22

      @@AShatteredDragonsSpirit
      I don’t know if I fully believe it.
      He mentioned that he did have something in mind. I do think that box was meant to be opened at some point, and I do think he had a vision for what the FNaF 4 story all meant.
      I think his goal was hoping the community would figure out the story, be hyped that they thought they figured it out, and then the box would reveal the final proof… but, since he felt the community wouldn’t accept his vision for FNaF 4’s original story ending, he scrapped it keeping the box shut forever.

    • @atanaZion
      @atanaZion ปีที่แล้ว +7

      There is a lot of original stuff we will never get an asnwer for

  • @epicsnake21
    @epicsnake21 6 หลายเดือนก่อน +1

    Dude, great job. You've put so much effort into this and it really shows!

  • @Grunglegorb
    @Grunglegorb 20 วันที่ผ่านมา +1

    That intro is so good! It really gives me the chills with that music and your voice combination 🥶

  • @emilyjones9787
    @emilyjones9787 ปีที่แล้ว +312

    This list is such a pleasing way to look back at the series

    • @RoshuWater
      @RoshuWater ปีที่แล้ว +3

      @@burgerkingfries4941 Yikes 😬

    • @hollowayJunior
      @hollowayJunior ปีที่แล้ว

      @@RoshuWater Yikes 😬

  • @christopherjohnson3155
    @christopherjohnson3155 ปีที่แล้ว +77

    I will always believe that German fun time Freddy will make a grand return. It’s too iconic

  • @Datboioioi
    @Datboioioi ปีที่แล้ว +34

    Fun fact: the 3 animatronics staring at you was in the first version of the FNAF 1 mobile port. But that was a deleted version and can only be accessed by old devices and only on mobile devices. So it really was in the game at some point

    • @Jasonwithadot
      @Jasonwithadot 6 หลายเดือนก่อน +4

      @@josephmuxlow2873 Mandela Effect is strong with this one

  • @asterion5145
    @asterion5145 ปีที่แล้ว +2

    20:42, I believe I remember hearing this somewhere where the model was actually a fan-made one, and caused the ad to be taken down because they accidentally though it was just a normal springtrap suit.
    Technically counts as removed content but more of a woopsies on their part.

  • @EnshadowedMagician
    @EnshadowedMagician ปีที่แล้ว +326

    Surprised that you didn't talk about the "Mike" sprite that was supposedly found in the FNAF2 files, definitely one of the oddest pieces of unused content in the series.

    • @xharerae
      @xharerae ปีที่แล้ว +76

      heard a theory somewhere that every animatronic has a similar color-square, which detects on what camera they are right now. and then there's a mike square, which could display player/nightguard. also proves jeremy-is-michael theory

    • @bananabus.
      @bananabus. ปีที่แล้ว +10

      it also looks like froggit from undertale, strangely.

    • @EnshadowedMagician
      @EnshadowedMagician ปีที่แล้ว +19

      @@bananabus. I doubt Scott would reference an enemy from what at the time was a kickstarter demo, so it's most likely just a coincidence.

    • @lovenickii
      @lovenickii 11 หลายเดือนก่อน

      @@xharerae jeremy isn't micheal. it's two different security guards. you play as micheal in fnaf1 & after jeremy passes in fnaf2

    • @xharerae
      @xharerae 11 หลายเดือนก่อน

      @@lovenickii yeah then explain how did micheal see the phantoms of fnaf 2 animatronics in fnaf 3 location if he wasn't there?

  • @thepersonwiththepanels5351
    @thepersonwiththepanels5351 ปีที่แล้ว +205

    Nothing in this universe could have prepared me for German Funtime Freddy, I am so glad you shared this iconic bit of FNAF history

    • @definitely_pie
      @definitely_pie 6 หลายเดือนก่อน +6

      Dude German Freddy caught me SO off guard. I’m so glad I got to hear this haha

    • @user-us1it7ft6j
      @user-us1it7ft6j 6 หลายเดือนก่อน +4

      Richtofen confirmed in the FNAF universe?

  • @nhoxgalaxy
    @nhoxgalaxy ปีที่แล้ว +3

    14:40 the glass motion is the baby jumpscare but got remove for some reason. If u see trailer for sister location u can see flashing light at baby room, that when baby or a bunch of baby minion stare at you in the glass and it start cracking, but i think scott cant animated that scene so he remove it

  • @evelyns5258
    @evelyns5258 9 หลายเดือนก่อน +5

    28:52 chica’s feeding frenzy is in Ruin!

  • @mako403
    @mako403 ปีที่แล้ว +35

    10:10 I’m sure someone has already said this, but I believe the JJ “kick your ass” cut line is a nod to Luffy from One Piece because I believe JJ and Luffy share the same voice actor for the English dub of One Piece. Great video by the way!

    • @flamedramon68
      @flamedramon68 ปีที่แล้ว +4

      SCOTT WATCHES ANIME CONFIRMED?!

  • @kolonarulez5222
    @kolonarulez5222 ปีที่แล้ว +85

    Those old teasers for 2 really brought back memories and how much fun it all was in the start

    • @minaxa
      @minaxa  ปีที่แล้ว +16

      fr, i was still in middle school back then

  • @user-qx8kf3st8t
    @user-qx8kf3st8t 10 หลายเดือนก่อน +2

    1:17. I remember when I downloaded the pirated version of the game to my tablet, I often looked at Easter eggs. To see them, it was enough to click on the same camera often. And I definitely remember that shot there. I can hardly prove it (the game may still be installed, but I do not know where the tablet is). I can't say exactly which version I downloaded, but at that time even the 5th part of the game seemed to have already been released

  • @emma2205
    @emma2205 9 หลายเดือนก่อน +6

    30:50 NO WAY NO FUCKING WAY ITS THE FUCKING MIMIC

  • @Blanko_nopico
    @Blanko_nopico ปีที่แล้ว +68

    The animatronics looking into the camera is one of the most terrifying things ever in the FNAF games in my opinion, idk why either it just REALLY makes me uncomfortable and uneasy

  • @cynveil
    @cynveil ปีที่แล้ว +58

    I’m pretty sure bonnie running down the hallway was intentional to make foxys mechanics unknown (at least from what I've heard from others)

  • @ChuuCHuuster
    @ChuuCHuuster 8 หลายเดือนก่อน +3

    24:18 i thought it was gonna be really bad but its just a drawing of them but u can see certain body parts more than others 😭

  • @nobodyspecial742
    @nobodyspecial742 ปีที่แล้ว

    That was a long ride but the video was very nice to watch and it surely was time consuming to make. A great job indeed

  • @muhammadfaizmohdnasiruddin9854
    @muhammadfaizmohdnasiruddin9854 ปีที่แล้ว +46

    Even after all these years, Scott's default thumbs-up picture still makes me laugh.

  • @jassongranda8250
    @jassongranda8250 ปีที่แล้ว +139

    I’m never going to be convinced that the very first “Mandela effect” is true cuz I remember playing in school, and getting in trouble after my first run, when I leave my game open on night 1 straight looking at the animatronics. After like 2 minutes of just looking at them the screen flickers and suddenly they all looking at you 😭

    • @meowiezowie
      @meowiezowie ปีที่แล้ว +17

      wait that’s not a real thing I swear I’ve seen it before in my game too

    • @flamedramon68
      @flamedramon68 ปีที่แล้ว +39

      @@meowiezowie It's literally impossible for you to get that. There's no coding for it

    • @meowiezowie
      @meowiezowie ปีที่แล้ว +5

      @@flamedramon68 WHAT 😭😭

    • @flamedramon68
      @flamedramon68 ปีที่แล้ว +31

      @@meowiezowie If you look in the files with a decompiler you can find that the image isn't used in any coding strings. Meaning unless you alter the game you cannot trigger that image

    • @xendra1724
      @xendra1724 ปีที่แล้ว +16

      @@flamedramon68 its in old mobile builds of the game for sure

  • @mineboidrive1704
    @mineboidrive1704 8 หลายเดือนก่อน

    i dont know why, but putting on fnaf videos like this in the background relaxes me a lot

  • @hewi9541
    @hewi9541 6 หลายเดือนก่อน +1

    I remember the fnaf 1 light clicking sound and also the random images you get after Completing a night / starting the game

  • @andrewmooney3464
    @andrewmooney3464 ปีที่แล้ว +36

    14:33 the motion trigger voice that says “motion trigger, technician control” is used in the mobile version of sister location, when the hand unit deactivates the power, and you hear all the motion tiggers go off, you hear the “technician control” as well

    • @jaydenuribe4426
      @jaydenuribe4426 5 หลายเดือนก่อน

      I thought I was only one realizing that…

  • @kin4386
    @kin4386 ปีที่แล้ว +142

    It's so wild to me that the first game gives me legitimate nostalgia. It feels like it really wasn't that long ago where every TH-camr made their first lets play episode on it, MatPat made his first theory, and everything was so fresh. Simpler times, man. I miss 2014.

  • @ELee9285
    @ELee9285 ปีที่แล้ว +12

    26:38 Freddy is confirmed a material girl😂

  • @wazzdawg
    @wazzdawg 8 หลายเดือนก่อน +1

    17:18 The texture looks like this as it's a way of packing multiple texture sets into one image (using RGB channels - you can pack Metallic, Roughness and Ambient Occlusion).

  • @weathereport
    @weathereport ปีที่แล้ว +213

    Dude this is actually amazing, I thought you would’ve had wayyy more subs, with content like this you definitely earned them

  • @silverstar8868
    @silverstar8868 ปีที่แล้ว +118

    I think we should note that the trailers were probably animated outside the game to be more cinematic. Maybe that's why we see events and movements in them that aren't really in the games.

  • @wyattgamingandsign2.0ok76
    @wyattgamingandsign2.0ok76 10 หลายเดือนก่อน +1

    I can’t wait for this I’ve been obsessed with this game since I was like 4 or 5 now I’m 13 can’t wait

  • @hubster3055
    @hubster3055 9 หลายเดือนก่อน +1

    Working on my own mod for FNaF 1 and I was able to add that image of everyone looking at the camera back in the game

  • @Rey_Palpatine
    @Rey_Palpatine ปีที่แล้ว +55

    I went "oh boy" when I saw how much longer the Security Breach section was going to be. Not surprising tho, that game really is a mess and you can easily just tell a lot of stuff got scrapped/changed around

  • @railfanmaximstill7279
    @railfanmaximstill7279 ปีที่แล้ว +57

    1:26 it actually was a thing in the final game but it's extremely rare. It's an Easter egg in game.

    • @temp4444
      @temp4444 ปีที่แล้ว +3

      i don't believe you, but okay

    • @_catulus
      @_catulus ปีที่แล้ว +6

      It happened to me twice.

    • @VULCA_TL
      @VULCA_TL ปีที่แล้ว +9

      Yes Markiplier had it happen I believe?

    • @_catulus
      @_catulus ปีที่แล้ว +2

      @@VULCA_TL I believe I remember that too.

    • @amelia7438
      @amelia7438 ปีที่แล้ว +4

      i even have a screenshot of this

  • @something1135
    @something1135 11 หลายเดือนก่อน +1

    20:45 fun fact, the fan made cupcake model is still in the game (at least in the quest 2 version.) It shows up when you first unlock the cupcake as a prize

  • @wh0sc4nd1ce
    @wh0sc4nd1ce 9 หลายเดือนก่อน +1

    them looking at the camera could theoretically happen but all the animatronics move so fast at the begging it probably won’t because it takes a while before they do the *thing*.

  • @nesciomusic
    @nesciomusic ปีที่แล้ว +49

    1:17 I am 100% certain I have seen this in the mobile game. It randomly happened when flicking up the cameras. Not sure if the other versions don't have it or if it was removed from the mobile version at some point but I HAVE seen it in game.

    • @m0002856
      @m0002856 ปีที่แล้ว +11

      Mandela effect for sure.
      People have dug into the source code and that image is there in the game files but has no way of triggering its appearance.

    • @VinoV
      @VinoV ปีที่แล้ว +2

      man, I saw this in a video as well as playing the game, this is not possible

    • @raeleelol
      @raeleelol ปีที่แล้ว +1

      It was in the trailer. That’s what everyone remembers it from.

    • @crystalartz5090
      @crystalartz5090 ปีที่แล้ว +2

      Oh nah I've actually had them all staring at me
      It's really rare
      At the start of a night
      Put the camera on them then open and close it until you hear music start to play
      Then keep doing it
      And there's a chance that they'll stare at you
      But it is very easy to miss

    • @sheepercal1374
      @sheepercal1374 ปีที่แล้ว +5

      @@crystalartz5090 me when i purposefully spread misinformation over the internet

  • @OhNoTheFace
    @OhNoTheFace ปีที่แล้ว +29

    I love Freddy assuring Gregory that the ad was not him. Still, out of the whole game, the most fun thing was his interactions with Gregory, I think

  • @em-kie
    @em-kie ปีที่แล้ว +1

    Two models from the cover of help wanted had to be removed (one of Funtime foxy and spring trap) because fan modes were used

  • @Lemonkey1919
    @Lemonkey1919 9 หลายเดือนก่อน +1

    bro i saw the unused camera where they were looking at you yesterday seriously

  • @athrixxs
    @athrixxs ปีที่แล้ว +165

    The reason the lives counter, demo text, ect. are left throughout the different games are because Scott probably had a framework of basic features from the first game and he just reused them to save time while working on later games (game developers are lazy yet efficient) and he probably forgot those files existed.

    • @prorandocopier7945
      @prorandocopier7945 ปีที่แล้ว +3

      Source spaghetti would probably be sn example of that lmao

    • @theitalianmexican1035
      @theitalianmexican1035 11 หลายเดือนก่อน +11

      “Efficiency is just clever laziness”
      - Echo from Rainbow Six Siege.

    • @Sr.Anonimo-bk1uz
      @Sr.Anonimo-bk1uz 8 หลายเดือนก่อน +6

      "Lazy but effective" is what you call being resourceful. Still, I do have the theory that maybe he did implement that feature in the earlier games to test their difficulty or something like that

  • @Punykirby
    @Punykirby ปีที่แล้ว +38

    16:40 Bonnet appears in Dee Dee's Roster for UCN, but for some reason, when booped, her sprite just lowers, instead of having the reaction sprite
    If it was to save space, I don't know why the unused sprite would still be in the files
    20:35 Spring Bonnie was removed because it was a fan render, along with the Funtime Foxy used

  • @MonkeMan2.0
    @MonkeMan2.0 ปีที่แล้ว +2

    The first game Mandela effect kind of got to me, I remember seeing footage or gameplay of that, but now I’m starting to think they were edited or the person somehow got that into the game because I’ve never really saw it from the people that have legitimately played it aside from channels that try to get the “rare screens” or list them. But the other thing is that this “Mandela effect” thing is getting old in general.
    Sure you may have thought you saw something, but it’s literally the same explanation people have; they swear up and down that they’ve seen it, they don’t seem to believe it’s just a false memory or mistaking it for another similar footage or an edited one, and they’ll just say it in a way where it “haunts them to this day,” like that’s cap, I don’t remember myself freaking out over a logo of a cereal/candy and all. At the end of the day, it has an easy explanation.

    • @chantaloneill8548
      @chantaloneill8548 ปีที่แล้ว

      The 3 staring at the camera was in the original version of the game. It's not a Mandela effect

    • @MonkeMan2.0
      @MonkeMan2.0 ปีที่แล้ว +1

      It was never in the game, even when it was released. Unless you have proof, I’m not gonna believe that it was in the game, the only thing that was ever explained is that the files are in the game, but there’s no way for that to even proc, nor are there any sort of conditions for it to activate.
      And besides whatever you were told about it, was probably just a lie. I seen channels that’ll include “all rare screens” in the game and include that one which again, CANT BE PROC.
      And yes it is pal, it’s literally another Mandela effect that never really existed in the first place.

  • @FreddyFazbear2000
    @FreddyFazbear2000 11 หลายเดือนก่อน +2

    I would love if someone makes some modded version of the games which adds again back the unused stuff.

  • @calebduarte7836
    @calebduarte7836 ปีที่แล้ว +32

    15:05 Is it me or does German Funtime Freddy sound funny.

    • @bettercallriggy
      @bettercallriggy 2 หลายเดือนก่อน

      Hellooooo little children💀

  • @TabbyVee
    @TabbyVee ปีที่แล้ว +26

    15:38 this version of the tape recorder actually appears in the opening scene of the game when you are faced with Scrap Baby, which also had you physically look down at the check list, rather than just bringing the paper up to your face like a camera in fnaf 1/2.

  • @baldfloppa394
    @baldfloppa394 9 หลายเดือนก่อน +1

    For the seal vent button in fnaf 3 its actually used in the xbox/playstation versions of the game as you obviously cannot click

  • @shieldlesscap6124
    @shieldlesscap6124 ปีที่แล้ว +4

    4:43 idk if this ever got changed, but I distinctly remember there was a point where in the mobile version of FNAF 2, Toy Bonnie and Toy Chica swapped roles, so Toy Chica would move across the office and Toy Bonnie wouldn't.

  • @centius3563
    @centius3563 ปีที่แล้ว +43

    9:15 I haven't seen this one, but it looks cool. So much nostalgia in this video, especially the music in the background. It reminds me of the times when everyone made theories about the game, and now you look at it all and understand how long ago it was and how far fnaf went

  • @Kaneland2014
    @Kaneland2014 ปีที่แล้ว +119

    Thank you for the jumpscare warnings and keeping them mostly out of the video! I'm in an odd place where I like watching deepdives into FNAF, but pretty much always on edge in case one happens since I'm terrible with them.

  • @Jalbesbe
    @Jalbesbe 9 หลายเดือนก่อน +1

    It is interesting to see what was cut out of Security Breach and then later used in the RUIN DLC

  • @Superwaffle-ez9ct
    @Superwaffle-ez9ct 9 หลายเดือนก่อน +1

    one of the unused puppet sprites is used in the give cake minigame.

  • @BADMAN121able
    @BADMAN121able ปีที่แล้ว +21

    15:24 sounds like Edward rictofen from Black ops 1 if he was stuffed in a Suit himself

    • @somedude1742
      @somedude1742 ปีที่แล้ว +1

      “i need to find some ammunition ahhh hu ahhh”

    • @The_AmazingRoger
      @The_AmazingRoger ปีที่แล้ว +1

      Umm he wasnt in black ops 1

    • @BADMAN121able
      @BADMAN121able ปีที่แล้ว

      Yes he was, in Zombies! And the very first map that is Kino der toten and also DLC maps

    • @The_AmazingRoger
      @The_AmazingRoger ปีที่แล้ว +1

      @@BADMAN121able oh,damn i didnt know that

  • @Star60WasTaken
    @Star60WasTaken ปีที่แล้ว +68

    17:13 I can explain why this looks like that, Most video games use 3 textures for their characters: an Albedo map, a ORM map and a Normal map. Albedo maps are what give the model its colour, for Spring Bonnie this would be yellow on the body, purple on the bowtie ect. The normal map gives the model a bumpy look, or a worn look with scratches and marks in places where the model should look more bunged up, these exist so modellers can add more detail to the character without increasing the poly count to an absurd amount, these are usually a bright blue colour. Finally what you're looking at is an ORM map with ORM meaning Occlusion Roughness Metalic, they're a little complex but it uses the three colour channels (RGB) to dictate if the model should be darker, look rough or look metalic, this is what gives ORM maps their odd appearance, the red or lack there of dictates how dark the model is in places, the green or lack there of dictates how rough the model is and you've probably guessed but the blue or lack there of dictates how shiny/metalic the model appears.
    TL:DR, This is an ORM map, it's used to give a model added shading/roughness/metalic detailing. Every file relating to Spring Bonnie was deleted but this so there's a good chance it was hidden in a spot the Developers didn't think to look.

  • @yesseru
    @yesseru 5 หลายเดือนก่อน +1

    I can with 100% assurance say that i have seen freddy look at the camera with ghost eyes when the rest of the animatronics are not on stage.

  • @joltedjon
    @joltedjon ปีที่แล้ว +1

    I think most people watched some easter egg video (including me) that probably mentioned all 3 of them staring at the camera, hence why people think it shows up in the game