One other thing to add: If a game does not have the option to change Screen Resolution in-game (like Outer Wilds), you can select the gear icon on the right where "Play" is at, select Properties, then lower the game resolution that way. However, it will not actually adjust until you leave the game or are out of it already first. Then FSR will activate. I set the resolution to 1024x640. In Outer Wilds, upon reaching Giant's Deep, going underwater now reaches close to 60 fps when normally it dropped to around 45 fps.
I was in fact using FSR wrong, thank you. I tried to change the resolution before toggling on FSR and after the fact that I turned it back up thinking the deck would handle the resolution on the sly, didn't realise that's not how it worked since I never use the performance overlay, at least the big one. Consider me a new subscriber =)
For black ops 3, make sure you used T7 patch, it fixes the performance, I went from 40-60 FPS to a constant 60 fps and 1-2 hours more battery life Black ops 3 is a dangerous game to play on any pc because of the RCE exploits, which can basically hack your computer. T7 patch should be required Edit: I almost forgot, on an older version of this patch on windows it broke splitscreen, I think it's fixed but be aware. it should be fine on Linux though, although I sold my LCD for a OLED and I'm waiting for it to arrive I can't test it out
Just to add aswell, the T7 patch has actually been made specifically for Linux and Deck, v.2.03, use a password and you'll be safe, the .03 version lets you 1. Use it on Linux & 2. Launch it with the game when you go to play it in gaming mode I personally play with UEM (Ultimate experience mod) & T7 and I have a great time with friends
This video was super helpful, not only because I play BO3 on Steam deck all the time (and i hope to try this trick out later) but also because i had no clue what MSR even was.
So if I hook up my deck to a TV with a bigger native resolution than the deck, say 1920x1080, and I turn FSR on in the QA menu, this will work the same way if I set my game to run at any lower than 1080p?
Another fact FSR can also save battery life. By lowering resolution to let's say 800x600 and using a FSR to upscale the graphic resolution artificially to let's say 720p. You'd not only gain performance boost but also gain way better battery life on Steam Deck. At least I do I lower the game resolution to 540p if not lower depending on how demanding the game is on the hardware. To gain better performance, making it run quieter and cooler and most importantly to gain better battery life especially on my Steam Deck LCD!
Im on gpd win mini, run all games either at 540p or 1080 at 50% scaling, most get me good quality at 60fps at like 6-10w I'd get myself a steamdeck honestly but the mini is my dream device, been drawing it as a child, it's like a dream come true, also i make all my friends to get the deck cus more gooders for gaming
Correct me if i am wrong.. But the way you show it here seems wrong aswell? Most need to be set to windowed mode in settings for FSR to actually make a difference. I saw that you had COD set to full screen. When you first lowered your resolution and went back to the game, the game was squished to the resolution because you had it running in full screen mode, so fsr did not do anything to the picture, so you have to use the scaling slider that is above the fsr slider and set it to stretched in that case so it fills the screen. Full screen adds black bars if not set to the screens aspect ratio that fsr cant work with. Some games work in full screen mode, others dont, but windowed always works in all games in my experience testing over 50 games. Anyway, i think the reason you didnt see that much difference in COD while testing here is that it was not in windowed mode, even though the overlay says fsr is on. Could you test it in windowed? The easiest way to tell if FSR is working in my experience is to just move the fsr slider to the pixel and then back and fourth gain with sharpness set to 5, it should be a huge difference in texture quality and clearity right away without looking at specs. Anyone else here have the same experience as me?
FSR, or FidelityFX Super Resolution, is a cross-platform technology that improves image quality and performance in video games and professional applications
great video! I get my steam deck this week. Question - do you have to enable FSR before starting the game? Or can you just enable it mid-game without any restarts?
Such a helpful video didn't even mention how most of the modes don't even do anything even in windowed mode why didn't steam add some kind of description for fsr and nis ? what? they just expect us to know all about it? fuck that it's bullshit worka great in some games
I was expecting you to explaing who overrides whom or how to disableit, i mean if the game is rendering below native resolution but fsr is enabled in game how does the stemdeck knows if it has to use the system wide fsr if its only parameter is the resolution. Does that men it will use double fsr potentially making it worse
The FSR that your game uses, and the FSR that's in the Deck's menu are two separate things that work independently. You can use both at the same time, and yes, subjectively it will look worse. You know when you set like a very low resolution on your computer display the image becomes very blurry? That's what a "scaling filter" does. And so when you use FSR in the Deck's menu you basically just change a kind of filter that is applied to your display.
Alright I turned it on but now I'm just getting a drop on frames and the image is worse. Found a setting called resolution scale that seems to work better.
@@Sidus666 while explaining option 2 he says that his fps jumps from 50s - 90s but the LCD (og) steam deck only goes up to 60, so it might be confusing for those that do not realize that not all the steam decks can go up to 90 fps only the oled..
@@Fufurnia I understand, but the distinction between the LCD and the OLED is would be helpful because there's no context giving as to how the steam deck is able hit fps above 60. I still got a better understanding of FSR from the video.. Great stuff👍
One other thing to add: If a game does not have the option to change Screen Resolution in-game (like Outer Wilds), you can select the gear icon on the right where "Play" is at, select Properties, then lower the game resolution that way. However, it will not actually adjust until you leave the game or are out of it already first.
Then FSR will activate. I set the resolution to 1024x640. In Outer Wilds, upon reaching Giant's Deep, going underwater now reaches close to 60 fps when normally it dropped to around 45 fps.
I was in fact using FSR wrong, thank you. I tried to change the resolution before toggling on FSR and after the fact that I turned it back up thinking the deck would handle the resolution on the sly, didn't realise that's not how it worked since I never use the performance overlay, at least the big one. Consider me a new subscriber =)
welp good thing there was a probably because I was using it correctly
For black ops 3, make sure you used T7 patch, it fixes the performance, I went from 40-60 FPS to a constant 60 fps and 1-2 hours more battery life
Black ops 3 is a dangerous game to play on any pc because of the RCE exploits, which can basically hack your computer. T7 patch should be required
Edit: I almost forgot, on an older version of this patch on windows it broke splitscreen, I think it's fixed but be aware. it should be fine on Linux though, although I sold my LCD for a OLED and I'm waiting for it to arrive I can't test it out
Just to add aswell, the T7 patch has actually been made specifically for Linux and Deck, v.2.03, use a password and you'll be safe, the .03 version lets you 1. Use it on Linux & 2. Launch it with the game when you go to play it in gaming mode
I personally play with UEM (Ultimate experience mod) & T7 and I have a great time with friends
Nice nod to Brandon Sanderson 😊
Glad you caught that!
This video was super helpful, not only because I play BO3 on Steam deck all the time (and i hope to try this trick out later) but also because i had no clue what MSR even was.
awesome! FSR BTW ;)
8:08 and the ui will be rendered at a full resolution too, so it will look the same
1:51 The W shape is for protect the thumb stick.
Bro, i had the steam deck for more than a year now and i learned about this
Better late than never! 😉
So if I hook up my deck to a TV with a bigger native resolution than the deck, say 1920x1080, and I turn FSR on in the QA menu, this will work the same way if I set my game to run at any lower than 1080p?
yep! as long as the game is running at LOWER than the TVs resolution, and FSR is on in the steam menu, it'll upscale
@sam.alexander.reviews thank you!
Another fact FSR can also save battery life. By lowering resolution to let's say 800x600 and using a FSR to upscale the graphic resolution artificially to let's say 720p. You'd not only gain performance boost but also gain way better battery life on Steam Deck.
At least I do I lower the game resolution to 540p if not lower depending on how demanding the game is on the hardware. To gain better performance, making it run quieter and cooler and most importantly to gain better battery life especially on my Steam Deck LCD!
Im on gpd win mini, run all games either at 540p or 1080 at 50% scaling, most get me good quality at 60fps at like 6-10w
I'd get myself a steamdeck honestly but the mini is my dream device, been drawing it as a child, it's like a dream come true, also i make all my friends to get the deck cus more gooders for gaming
Correct me if i am wrong.. But the way you show it here seems wrong aswell?
Most need to be set to windowed mode in settings for FSR to actually make a difference. I saw that you had COD set to full screen. When you first lowered your resolution and went back to the game, the game was squished to the resolution because you had it running in full screen mode, so fsr did not do anything to the picture, so you have to use the scaling slider that is above the fsr slider and set it to stretched in that case so it fills the screen. Full screen adds black bars if not set to the screens aspect ratio that fsr cant work with. Some games work in full screen mode, others dont, but windowed always works in all games in my experience testing over 50 games.
Anyway, i think the reason you didnt see that much difference in COD while testing here is that it was not in windowed mode, even though the overlay says fsr is on. Could you test it in windowed? The easiest way to tell if FSR is working in my experience is to just move the fsr slider to the pixel and then back and fourth gain with sharpness set to 5, it should be a huge difference in texture quality and clearity right away without looking at specs.
Anyone else here have the same experience as me?
very simple and effective explanation - thx
Glad it was helpful!
FSR, or FidelityFX Super Resolution, is a cross-platform technology that improves image quality and performance in video games and professional applications
great video! I get my steam deck this week.
Question - do you have to enable FSR before starting the game? Or can you just enable it mid-game without any restarts?
you can turn on FSR in the Quick Access Menu whenever you want, don't need to stop playing or anything
Some games require a restart but generally not for the fsr itself
Such a helpful video didn't even mention how most of the modes don't even do anything even in windowed mode why didn't steam add some kind of description for fsr and nis ? what? they just expect us to know all about it? fuck that it's bullshit worka great in some games
Can you play custom zombies on the steam deck?
Yes
ye
What is the difference in quality between upscaled via FSR and normal high quality? Is it perceptible?
yeah FSR will generally look a bit worse, but in lots of games its not noticeable (to my eye) especially on the steam deck screen
Dang man!
I was expecting you to explaing who overrides whom or how to disableit, i mean if the game is rendering below native resolution but fsr is enabled in game how does the stemdeck knows if it has to use the system wide fsr if its only parameter is the resolution. Does that men it will use double fsr potentially making it worse
ohhhh thats a good question i actually dont know, i'll check into it
The FSR that your game uses, and the FSR that's in the Deck's menu are two separate things that work independently. You can use both at the same time, and yes, subjectively it will look worse.
You know when you set like a very low resolution on your computer display the image becomes very blurry? That's what a "scaling filter" does. And so when you use FSR in the Deck's menu you basically just change a kind of filter that is applied to your display.
Any idea if this work on the Lego?
i dont have to test :(
I just turned it on in red dead but it's not working?
The in-game fsr or overlay?
Alright I turned it on but now I'm just getting a drop on frames and the image is worse. Found a setting called resolution scale that seems to work better.
@@bumholiou FSR (in game) is pretty bad on rdr2, try the overlay fsr and dropping the internal resolution
yeah you cann always try the FSR overlay and see if you like it better
Black ops 3 is just from steam store or is it a emulator?
Steam
FSR isn't doing anything if you don't do this. How is this even a video?
Is this an OLED?
If it is this is a misleading video.
Why is that?
@@Sidus666 while explaining option 2 he says that his fps jumps from 50s - 90s but the LCD (og) steam deck only goes up to 60, so it might be confusing for those that do not realize that not all the steam decks can go up to 90 fps only the oled..
the testing is done on an OLED but FSR works the same on LCD and OLED. yes the LCD is capped at 60 hz
@@TreichMulla generate less heat to play like that and less consumption
so its not misleading at all
@@Fufurnia I understand, but the distinction between the LCD and the OLED is would be helpful because there's no context giving as to how the steam deck is able hit fps above 60.
I still got a better understanding of FSR from the video..
Great stuff👍