the start of the second one though my god the amount of time that jump at the start saves is insane though it defeats the point of the whole start of the fight normally
Hi ! So there is a pretty cool mechanic on multiple colossi where an animation is linked to the amount of life you remove from vital points. On Phalanx for exemple, he will initiate the closing fins and getting into the sand animation only after you removed all the life of a vital point. All his vital points have about 3 fully charged stabs of life. If you look closely at the stamina circle, you will see that on the first two vital points, the last stab isn't fully charged (2 full stabs and one charged at around 80%). Therefore never triggering the animation
@@Incep_Sean_Speedrun daaamn, how did you figure that out? i thought all these time that a 100% attack on every vital point is a MUST to defeat a collosi
@@aofimusic This has been a thing since speedruns/time attacks of the OG version in 2005 lol. Helps skip a cycle for 10th colossus as well for example in normal or hard mode.
hola amigo, ¿cómo haces para que Hydrus saque la cabeza? A mi se saca fuera del agua solo la cola. Nunca conseguí agarrarme directamente a la cabeza. Un saludo.
the start of the second one though my god the amount of time that jump at the start saves is insane though it defeats the point of the whole start of the fight normally
what the fuck did you even do to Barba?
Señores quitense el sombrero
Oque foi aquilo com o barba ?
How did you do those really big jumps?
You have to play on 30 fps, jam yourself into the pillar and spam jump
Does it work on PS3 ?
during the phalanx, isnt it suppose to close its 'fin' after every vital attack?
Hi ! So there is a pretty cool mechanic on multiple colossi where an animation is linked to the amount of life you remove from vital points.
On Phalanx for exemple, he will initiate the closing fins and getting into the sand animation only after you removed all the life of a vital point. All his vital points have about 3 fully charged stabs of life. If you look closely at the stamina circle, you will see that on the first two vital points, the last stab isn't fully charged (2 full stabs and one charged at around 80%). Therefore never triggering the animation
@@Incep_Sean_Speedrun daaamn, how did you figure that out? i thought all these time that a 100% attack on every vital point is a MUST to defeat a collosi
@@aofimusic This has been a thing since speedruns/time attacks of the OG version in 2005 lol. Helps skip a cycle for 10th colossus as well for example in normal or hard mode.
hola amigo, ¿cómo haces para que Hydrus saque la cabeza? A mi se saca fuera del agua solo la cola. Nunca conseguí agarrarme directamente a la cabeza. Un saludo.
How do you jump from Basaran's leg to his head?
its all about momentum
Вот это скорость! Умопомрачительный результат! Супер! Надо тоже попробовать приемы против колоссов
Caramba! Voce foi otimo! Great battles!
Como pueden pasatse el juego tan rapido
Aller aller t es trop fort
Morte deles
2:56
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16:31
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27:27
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38:38
43:30
48:56
53:23
1:00:42
1:05:35
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1:29:08
Bro excelente video, si puedes brindarnos tu conocimiento creo que estariamos muy agradecidos 🙏🏽
Tu l'aura ce record
Ce sera record dès que ce sera vérifié ! 👀