Every Softlock in Portal

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  • เผยแพร่เมื่อ 18 พ.ย. 2024

ความคิดเห็น • 415

  • @Marblr
    @Marblr  8 ชั่วโมงที่ผ่านมา +296

    Videos like this take a lot of effort to produce, so thank you to all the channel members for supporting me and to Raycon for sponsoring the video!
    Go to buyraycon.com/marblr for up to 30% off this Black Friday.

    • @spookiboys
      @spookiboys 8 ชั่วโมงที่ผ่านมา +3

      happi happi happi!

    • @skarloeythomas5172
      @skarloeythomas5172 ชั่วโมงที่ผ่านมา +3

      Warning to all that there’s a reason raycon is ‘half the price’.

    • @thefireofthefox1
      @thefireofthefox1 21 นาทีที่ผ่านมา +1

      I appreciate you for making Marble it Up

    • @_G.C
      @_G.C 16 นาทีที่ผ่านมา

      If that's the case then I wouldn't feel pressured to make videos on one specific thing, especially overwatch

  • @That_Otaku_In_The_Corner
    @That_Otaku_In_The_Corner 7 ชั่วโมงที่ผ่านมา +774

    “If you think about it, elevators are just vertical trains”

    This may be my new favourite quote of all time

    • @raffzilla991
      @raffzilla991 3 ชั่วโมงที่ผ่านมา

      i wastet 2h to go down that hole.

    • @whynotanyting
      @whynotanyting 2 ชั่วโมงที่ผ่านมา +5

      Discord status material for sure

    • @Mooskym
      @Mooskym ชั่วโมงที่ผ่านมา +2

      Judging by your profile pic, you would know a lot about trains that go between floors.

  • @brekreney5734
    @brekreney5734 6 ชั่วโมงที่ผ่านมา +571

    note that the radios werent in the game on release, so a lot of these softlocks weren't possible back then

    • @MattTOB618
      @MattTOB618 4 ชั่วโมงที่ผ่านมา +55

      While I was getting the 'Transmission Received' achievement, I actually learned that Chamber 14 will trigger the 'door explodes' prevention if you throw the radio through the door.
      So either they only accounted for this one instance for some reason, or that prevention is just triggered by any physics object landing in that area.

    • @Lydia-l7m
      @Lydia-l7m 50 นาทีที่ผ่านมา +2

      My copy of portal on Orange box doesn't have the radios or the updated/retconned final cutscene where party escort bot drags you back into the facility :/

  • @tsthunderbird
    @tsthunderbird 5 ชั่วโมงที่ผ่านมา +119

    I love the sight of Chell getting launched through portals and flying around in an A Pose. It is truly beautiful.

    • @reptarien
      @reptarien ชั่วโมงที่ผ่านมา

      No mid-air/falling animation :)

  • @interrobang5785
    @interrobang5785 5 ชั่วโมงที่ผ่านมา +210

    Little known fact: The entire development on the sequel to Portal was completed by simply turning every instance of the variable at 15:00 to true

    • @MonkeNeuronActivated
      @MonkeNeuronActivated 3 ชั่วโมงที่ผ่านมา +6

      This is such a beautiful comment

    • @smasanomas
      @smasanomas 2 ชั่วโมงที่ผ่านมา +4

      @@MonkeNeuronActivated It took my breath away I agree

  • @arrowtongue
    @arrowtongue 7 ชั่วโมงที่ผ่านมา +385

    As a game developer it's uniquely frustrating but also relatable as to how over HALF of these softlocks could've been avoided if they simply extended trigger areas to encompass an entire room rather than an arbitrarily smaller space...

    • @jamestonjes8263
      @jamestonjes8263 5 ชั่วโมงที่ผ่านมา +30

      While that is the case, most of these are suuuuper rare edge cases if the players aren't actively trying to break the game, or just screwing around

    • @arrowtongue
      @arrowtongue 4 ชั่วโมงที่ผ่านมา +55

      @@jamestonjes8263 Oh totally, I'm just talking about things like there being a gap between the cube and the fizzler in the exit hallways of certain chambers, it's just so strange to go the extra mile to add in that softlock protection, but then have a gap for seemingly no reason! I just find it amusing

    • @polocatfan
      @polocatfan 4 ชั่วโมงที่ผ่านมา +2

      honestly. I think the fact you can softlock it and the game acknowledges it adds to the immersion.

    • @arrowtongue
      @arrowtongue 4 ชั่วโมงที่ผ่านมา +29

      @@polocatfan the game doesn't acknowledge it when you really softlock yourself though, those are the oversights

    • @MacheTheFerret
      @MacheTheFerret ชั่วโมงที่ผ่านมา +5

      @@arrowtongue i think it's very likely that, beyond some of the softlocks very much requiring the player to go out of their way to do them, some of the less than stellar anti-softlock triggers could be explained by potential older designs of the maps, like with the companion cube chamber example

  • @DrMonty-ng5fo
    @DrMonty-ng5fo 8 ชั่วโมงที่ผ่านมา +92

    In terms of softlocks that would actually happen? Less than 10, maybe even less than 5. From that perspective, bravo Valve.

  • @nadirbaitsaleem7270
    @nadirbaitsaleem7270 8 ชั่วโมงที่ผ่านมา +130

    Welcome back Marblr and with a WHAM one!

  • @Lunarcreeper
    @Lunarcreeper 4 ชั่วโมงที่ผ่านมา +45

    37:26
    Funny story about this cube, The function that creates a new cube doesn't have a function to delete the old one, so if you send this cube out of bounds, it'll rapidly spawn hundreds of thousands of cubes in the pipe and they rapidly launch out of the pipe like an explosion. your game will crash.

    • @OrigamiAhsoka
      @OrigamiAhsoka 3 ชั่วโมงที่ผ่านมา +2

      That’s extremely funny

    • @shiptoster
      @shiptoster 22 นาทีที่ผ่านมา

      @@Lunarcreeper well it crashes so it's not a softlock :shrug:

  • @ARavingLobster
    @ARavingLobster 8 ชั่วโมงที่ผ่านมา +57

    Wait I assumed this was an Msushi video at first. BLESS!

    • @SamuraiPipotchi
      @SamuraiPipotchi 7 ชั่วโมงที่ผ่านมา +1

      @@ARavingLobster Honestly, same

    • @zacqonos
      @zacqonos 2 ชั่วโมงที่ผ่านมา

      same

  • @MattTOB618
    @MattTOB618 4 ชั่วโมงที่ผ่านมา +16

    My favorite Softlock prevention in the game is the one at 25:03 because, instead of just opening the doors, they instead made this entirely unique 'escape hatch'.
    Also, I learned on my own that, in Chamber 14, the 'door explodes' prevention at 23:45 also triggers if you throw the chamber's radio through the door; no cube required (I learned this while I was getting the 'Transmission Recieved' achievement).

  • @PixelRory
    @PixelRory 8 ชั่วโมงที่ผ่านมา +79

    THE KING IS BACK

  • @Idiota_Profissional
    @Idiota_Profissional 7 ชั่วโมงที่ผ่านมา +67

    37:20 Huh, i didn’t know you were supposed to do that, I just used a chair instead.

    • @Nate-bd8fg
      @Nate-bd8fg 6 ชั่วโมงที่ผ่านมา +2

      That's amazing 😂

    • @Feezee223
      @Feezee223 5 ชั่วโมงที่ผ่านมา +7

      Same haha then I realized on my 3 playthrough how your suppose to do it

    • @AKOJ93
      @AKOJ93 4 ชั่วโมงที่ผ่านมา +1

      Haha! Was about to write the exact same thing! 😅

    • @bucket6079
      @bucket6079 3 ชั่วโมงที่ผ่านมา +1

      @@Idiota_Profissional yeah, it wasn't very clear to me either

    • @MarmolSamich470
      @MarmolSamich470 2 ชั่วโมงที่ผ่านมา

      @@Idiota_Profissional SAME i had to pause the video in shock thinking of how long i sat finicking with a chair to get up in the vent

  • @saikitonia
    @saikitonia 4 ชั่วโมงที่ผ่านมา +11

    14:33 To understand why, we need to talk about parallel universes.

  • @Pcat0
    @Pcat0 4 ชั่วโมงที่ผ่านมา +9

    35:43 I would argue that the tube platform going back down in chamber 19 is another soft lock prevention. Riding the tube again isn't normal player behavior and without the platform returning the player would be soft-locked.

  • @natotater
    @natotater 7 ชั่วโมงที่ผ่านมา +28

    "Oh awesome, Marblr made a- FORTY THREE MINUTES!!??"

    • @Vexcenot
      @Vexcenot ชั่วโมงที่ผ่านมา +1

      Fuck didn't even know it was that long his pacing so good it made time fly

  • @oliverbertrand
    @oliverbertrand 4 ชั่วโมงที่ผ่านมา +5

    28:20 I remember doing the least portals challenge and trying to stack all the cameras to get up there, and every time I got up the cube would just fling itself back. Thanks for revealing this mystery i’ve had for a long time

    • @noxbefore
      @noxbefore ชั่วโมงที่ผ่านมา

      @@oliverbertrand this exploit worked upon release and still does today. i grew up on these games and i remember doing this cuz i couldn't figure out the regular puzzle lol

  • @andreighinescu4946
    @andreighinescu4946 7 ชั่วโมงที่ผ่านมา +21

    PLEASE MORE BIG VIDS OF ESOTERIC VIDEO GAME KNOWLEDGE I LOVE MARBLR

  • @Stevoisiak
    @Stevoisiak 4 ชั่วโมงที่ผ่านมา +4

    6:15 Worth noting this radio only appears if you've beaten Portal at least once. The radio is one of several added in an update as part of an ARG for Portal 2 and is linked to the "Transmission Received" achievement. The radios are only present in the Steam and Switch versions of Portal.

  • @lillys9876
    @lillys9876 8 ชั่วโมงที่ผ่านมา +14

    I could listen to you talk for hours. ♥
    And I'm always just bewildered by the quality of your editing. Its amazing.

  • @gabororova9559
    @gabororova9559 8 ชั่วโมงที่ผ่านมา +70

    1:10 CAR 🗣️🐱🐱🐱

    • @aquicandaquak822
      @aquicandaquak822 7 ชั่วโมงที่ผ่านมา +8

      CAR🗣🐱🐱🐱

    • @EVA-PILOT-01
      @EVA-PILOT-01 6 ชั่วโมงที่ผ่านมา +8

      CAR 🗣️🐱🐱🐱

    • @lastnamefirstname8655
      @lastnamefirstname8655 5 ชั่วโมงที่ผ่านมา +8

      CAR🗣🐱🐱🐱

    • @tim3line
      @tim3line 4 ชั่วโมงที่ผ่านมา +6

      CAT🗣🚘🚘🚘

    • @Zuzu00000
      @Zuzu00000 ชั่วโมงที่ผ่านมา

      ELAVATOR 🗣️ 🚂🚂🚂

  • @dahntenutoelee9433
    @dahntenutoelee9433 7 ชั่วโมงที่ผ่านมา +1201

    Sticking out your cube for the fizzler

    • @keeb__
      @keeb__ 6 ชั่วโมงที่ผ่านมา +10

      words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning words have meaning

    • @TheRealGaminYtube
      @TheRealGaminYtube 6 ชั่วโมงที่ผ่านมา +123

      Your so wheatley

    • @raulcbarbosa4045
      @raulcbarbosa4045 6 ชั่วโมงที่ผ่านมา +66

      @@TheRealGaminYtube so potaDOS

    • @enbybunny9940
      @enbybunny9940 6 ชั่วโมงที่ผ่านมา +93

      One day you will punished for your crimes

    • @mrazbyte3150
      @mrazbyte3150 6 ชั่วโมงที่ผ่านมา +28

      @@enbybunny9940 today is not that day

  • @skunkbert
    @skunkbert 2 ชั่วโมงที่ผ่านมา +3

    the segue at 6:39 was so cool, i liked it a lot. it was very clever! i bet it must've taken some work to set up too.

  • @IcyXzavien
    @IcyXzavien 3 ชั่วโมงที่ผ่านมา +3

    The linked fixed portal stuff feels like something the devs added in case they accidentally put in the wrong portal for something.

  • @spookiboys
    @spookiboys 7 ชั่วโมงที่ผ่านมา +91

    we love any and all videos from you mister marble man!!!! everything is peak, from voice, to editing, to content :D

  • @Tjthemedic
    @Tjthemedic 2 ชั่วโมงที่ผ่านมา +2

    The section at 6:40 with the portal in Chamber 03 still being linked to the portals in Chamber 02 is really really good, I love those sorts of details.

  • @crowyo9137
    @crowyo9137 8 ชั่วโมงที่ผ่านมา +12

    I am so excited to see you return to portal! Your videos are so well done and it's always an event when u upload. Thank you for making such wonderful videos :3

  • @Carlos-Perez
    @Carlos-Perez 5 ชั่วโมงที่ผ่านมา +3

    I literally played Portal again last week and tried to softlock myself as much as possible, neat coincidence

  • @HmongHeroo
    @HmongHeroo 7 ชั่วโมงที่ผ่านมา +28

    Having so much brain rot that I keep hearin The Fizzler as a person/term rather than the gates...

  • @shuttlecrossing7084
    @shuttlecrossing7084 7 ชั่วโมงที่ผ่านมา +7

    Anyone else watching this video braced for the Riptire jumpscare?

  • @0xGRIDRUNR
    @0xGRIDRUNR 7 ชั่วโมงที่ผ่านมา +2

    its interesting to see the difference in how different gaming communities define softlock and hardlock. or more accurately, how many group the latter category into the first.
    coming from borderlands speedrunning, there were many cases where a save and quit would fix a lock in progression, and those were softlocks.
    then there were other ones where you would be in a state where you couldnt do anything to fix the issue and we referred to those as hardlocks. (for example, saving and quitting during the dialogue section when freddie betrays you, you will not be able to progress no matter what)

  • @solstice_enigma
    @solstice_enigma 2 ชั่วโมงที่ผ่านมา +1

    Thanks for the amazing 43 minute video! Really happy to see you got sponsored as well.

  • @thegaminggezer3692
    @thegaminggezer3692 8 ชั่วโมงที่ผ่านมา +15

    Peak dropped

  • @jvael
    @jvael 7 ชั่วโมงที่ผ่านมา +3

    WE ARE SO BACK.
    Edit: Elevators are just vertical trains. Man I missed you, Marblr.

  • @Mart1n192
    @Mart1n192 ชั่วโมงที่ผ่านมา +1

    VALVe trying to fill the whole damn room with the softlock detection trigger (Challenge: IMPOSSIBLE)

  • @prodigy6106
    @prodigy6106 3 ชั่วโมงที่ผ่านมา +2

    33:20 A-Posing Chell flying across the gap got me dying, no clue why

  • @OrigamiAhsoka
    @OrigamiAhsoka 3 ชั่วโมงที่ผ่านมา

    22:52 I actually did this one completely by accident, and it was so freaking cool when the anti soft lock happened. This game is awesome. Fantastic vid 🙏

  • @Mr.Taco1111
    @Mr.Taco1111 6 ชั่วโมงที่ผ่านมา

    I love how in-depth you go for this video, it's crazy

  • @SoThisisHappening5
    @SoThisisHappening5 2 ชั่วโมงที่ผ่านมา

    What a great video. My favorite bit is whenever the soft lock dectection voice line triggered past the first one, (Despite pur best efforts...) You skipped straight to the countdown.
    Its the little touches that matter most. Id love to see more of thos style, especially for games with crazy mechanics like portal.

  • @Pr0tal
    @Pr0tal 5 ชั่วโมงที่ผ่านมา

    This was a great watch, I remember finding many of these when routing the softlock% glitchless category on srdc. So glad to see someone properly covering this fun restriction

  • @maskedmajorasr
    @maskedmajorasr 3 ชั่วโมงที่ผ่านมา

    Thank you so much for making longer content like this, I always loved your style but also wanted more!!!! Love to see it, quickly becoming one of my favorite creators

  • @johnathandoe6034
    @johnathandoe6034 5 ชั่วโมงที่ผ่านมา

    Omg this video is literally everything child me wanted! The moment I first learned about the soft locking in this game, I was obsessed with trying to get stuck in any way possible (Usually unsuccessfully) and so this really feels like validation for all my hard work going nowhere ^^
    Also, 33:50 is such a smooth transition I had to mention it

  • @thotusmaximus971
    @thotusmaximus971 ชั่วโมงที่ผ่านมา

    Had no idea this was uploaded 7 hours ago, never seen your stuff before but got recommended this anyway, your voice is amazing! Bravo 👏🏼 earned a sub

  • @GiacomoNembrini
    @GiacomoNembrini 7 ชั่วโมงที่ผ่านมา +1

    I remember when I was younger I also found a few of these spots, good to see you getting them all :D

  • @ayekareads
    @ayekareads ชั่วโมงที่ผ่านมา +1

    You can also place a portal under the middle of the door at the end of chamber 9, making it really easy for anyone to pass it without a cube.

  • @DWN037
    @DWN037 ชั่วโมงที่ผ่านมา

    I can't begin to describe how much I want this continued into Portal 2

  • @strafera1109
    @strafera1109 8 ชั่วโมงที่ผ่านมา +10

    goat is back

  • @riluna3695
    @riluna3695 3 ชั่วโมงที่ผ่านมา

    In Chapter 13, putting both cubes in the starting room is considered a softlock regardless of where you're standing, even though if you're in the room with them, it not only isn't a softlock, but you have MORE tools to work with than you did when you started the level. So there exists a softlock prevention that can trigger when you're not the least bit softlocked. Triggered this myself by accident a couple years ago, and was quite confused as a result.

  • @mold1225
    @mold1225 7 ชั่วโมงที่ผ่านมา +3

    43 minutes video??? We eating good tonight

  • @icedlava7063
    @icedlava7063 ชั่วโมงที่ผ่านมา +1

    43 minute marblr video!? im dreaming..

  • @Swagpion
    @Swagpion 6 ชั่วโมงที่ผ่านมา +2

    A portal changing colors definetly counts as a glitch. But it is cool knowledge none the less

    • @iateseventeenfriesatonce
      @iateseventeenfriesatonce 5 ชั่วโมงที่ผ่านมา

      @@Swagpion yeah i agree so i think thats why establishing the ruleset at the beginning was important

    • @lobsteros
      @lobsteros 3 นาทีที่ผ่านมา

      I don't know. I mean, they specifically programmed the portals to have that behavior... there's no reason for them to code it the way they did unless they thought this might happen. So I don't think you can really call it a glitch. A weird failsafe, sure, sorta like the door in Chamber 11 just popping out of existence. But not a glitch.

  • @lilyte1884
    @lilyte1884 4 ชั่วโมงที่ผ่านมา

    I got half way through the video before realising, wait marbler is making a portal video? It just seemed so natural

  • @Cameron6226_
    @Cameron6226_ 4 ชั่วโมงที่ผ่านมา

    !! In chamber 00 you can also jump on the cube and exit sign to then place the cube way up on the camera, which traps you as well :)

  • @magronorph5029
    @magronorph5029 3 ชั่วโมงที่ผ่านมา +1

    Sat through a double ad, went 0.2 seconds with no input from me, got another double ad...

  • @jakob1536
    @jakob1536 2 ชั่วโมงที่ผ่านมา

    I love how often Chel is A-Posing in the 3rd person clip's

  • @soukuw9146
    @soukuw9146 ชั่วโมงที่ผ่านมา

    As a million people probably have told you: That dialog at the start of the video does play other places or at least something extremely similar plays. I swear I've heard it before.

  • @Solomonophone
    @Solomonophone 6 ชั่วโมงที่ผ่านมา

    This video is awesome. Editing very well and very comprehensive! Nice job! Look forward to your future work

  • @lunalumafly
    @lunalumafly 17 นาทีที่ผ่านมา

    similar to the softlock you did in chamber 10, if, before the orange portal spawns in the last room(the one you jump in), you place a blue portal on a non moving part of the wall above, it will link to the old orange portal. unless i'm mistaken, you will be unable to link to the one in the same room as you, softlocking you in that room instead, as you can't even reach your own portal to trap yourself in the other room

  • @TheMostEpicest
    @TheMostEpicest 2 ชั่วโมงที่ผ่านมา

    There's actually one more softlock in Escape 02, although it technically happens after beating the game/the speedrun ends. If you defeat GLaDOS, then open the incinerator and jump into it, you die. But because the game doesn't reload an autosave until you press a key or mouse button, you can let the ending sequence play out. You end up outside, except everything is extremely overexposed and bright white. You never get dragged away and the credits never start, so technically it prevents progressing.

  • @jotarora2254
    @jotarora2254 6 ชั่วโมงที่ผ่านมา

    Thanks for making such high quality content outside of overwatch as well, especially on the portal series which is among my favourites!

  • @someonerandom8511
    @someonerandom8511 6 ชั่วโมงที่ผ่านมา +1

    now we need someone to mod the game to add more softlock preventions, making being stuck impossible

  • @sk_slimeking
    @sk_slimeking 3 ชั่วโมงที่ผ่านมา +1

    let me out of the basement please

  • @aaronmartinez4487
    @aaronmartinez4487 3 ชั่วโมงที่ผ่านมา +1

    You and your content are absolutely goated. Very nice vid, pal.

  • @gsrandomvidz
    @gsrandomvidz 2 ชั่วโมงที่ผ่านมา

    37:12 i literally never realized you were supposed to use the rocket on the tube to get the cube. I have played Portal MANY times, and I have always grabbed a chair that I would stand on and climb into the vent 😭

  • @miralyth3088
    @miralyth3088 5 ชั่วโมงที่ผ่านมา

    love GLaDOS complimenting that tricky jump

  • @Tanz_jr
    @Tanz_jr 37 นาทีที่ผ่านมา

    Now you’re tasked with covering all the softlocks in Portal 2

  • @Waseemmmm
    @Waseemmmm 6 ชั่วโมงที่ผ่านมา

    I like how i can not know anything about portal but i will get still get what's happening thanks to his explanations

  • @goldencheeze
    @goldencheeze 28 นาทีที่ผ่านมา

    6:20
    I thought you were going to propfly, but completely glitchless I never would’ve thought about hitting that strafe by using the radio. Despite having 8000 hours in TF2 that jump looks ridiculously tight
    You know what you’re doing with this video, lol

  • @l-l
    @l-l ชั่วโมงที่ผ่านมา

    I would love to see a reaction video to these creative softlocks by the original Portal mapping team!
    Also, S tier video. I really hope to see you cover more Source engine stuff. This is my lifeblood.

  • @abdikeur6393
    @abdikeur6393 46 นาทีที่ผ่านมา

    this is a nice change of pace

  • @empressassassin9975
    @empressassassin9975 2 ชั่วโมงที่ผ่านมา

    Great video! It'd definitely be a lot of work, but it'd be cool to see a video "picking" the true softlocks via the use of glitches and to see which, if any, are well and truly unsolvable.

  • @tenthant
    @tenthant 7 ชั่วโมงที่ผ่านมา +1

    Your videos are always worth the wait.

  • @boxfigs1710
    @boxfigs1710 6 ชั่วโมงที่ผ่านมา

    The door in Chamber 11 gets deleted because it deletes the func_door it's parented to, which is the invisible brush responsible for moving the door prop. The prop is deleted along with it because killing an entity also removed any entities parented to it. This is also why buttons sometimes vanish when a softlock prevention is triggered, since buttons also use func_door to move. A better solution would have been to make the door not close after three seconds on its own, instead having it manually close when the switch timer ends.

  • @johnweber4504
    @johnweber4504 ชั่วโมงที่ผ่านมา

    You can also softlock in 00 by placing the cube under the X sign on the wall, crouch jumping off of it onto the sign, then picking the cube up and placing it on the camera, once you hop off you’re stuck

  • @clay2980
    @clay2980 7 ชั่วโมงที่ผ่านมา

    How is it you make everything so interesting? Incredible work.

  • @headshotsyouintf2
    @headshotsyouintf2 4 ชั่วโมงที่ผ่านมา

    I actually HAVE heard the chamber 0 fizzler anti softlock audio before, though, using either the gravity gun to send the cube into it, or by console spawning another, funny thing is, if the button has a cube on it when a second cube fizzles, the button temporarily deactivates, it basically is in it's unpressed state with a cube on it, you could pick up and drop the cube back on it to reset it, or you could wait for the anti softlock line to finish playing, both will cause the button to work again

  • @ticotaco1324
    @ticotaco1324 40 นาทีที่ผ่านมา +1

    Could you make one for the advanced chambers and also the bonus levels?

  • @BlazingShadowSword
    @BlazingShadowSword 6 ชั่วโมงที่ผ่านมา +1

    Perfectly balanced, as all things should be.

  • @jaquespierre2753
    @jaquespierre2753 3 ชั่วโมงที่ผ่านมา

    I've never thought so deeply about portal.

  • @marcophilip9433
    @marcophilip9433 5 ชั่วโมงที่ผ่านมา

    This is the content that gets me very excited thank you!

  • @GoodKenji
    @GoodKenji 5 ชั่วโมงที่ผ่านมา

    Your content is always so well polished and entertaining its crazy

  • @Immured4
    @Immured4 7 นาทีที่ผ่านมา

    31:37 i mean it makes sense as glados cant see in ratman's rooms, so she doesnt know you lost your cube

  • @kniickknackpattywack
    @kniickknackpattywack 58 นาทีที่ผ่านมา

    wonderful wonderful video!! definitely need to make more of these

  • @Saismee
    @Saismee ชั่วโมงที่ผ่านมา

    For chamber 09, you can actually just shoot a portal half-way under the open door and hop through it, then back through the orange portal to make it to the other side. No speed-run strats needed, much easier and consistent.

  • @melee9183
    @melee9183 2 ชั่วโมงที่ผ่านมา

    Love your content marblr. This video goes hard and would love to see more games covered on this channel.

  • @antiquaemblem
    @antiquaemblem 7 ชั่วโมงที่ผ่านมา +1

    On one hand it's not Overwatch, but on the other hand it's Marblr and therefore automatically S tier content!

  • @xelxtt
    @xelxtt 3 ชั่วโมงที่ผ่านมา

    why did bro post a portal vid while im playing portal and just soft locked myself lmao. great to see the king of informational videos back.

  • @LolO36675
    @LolO36675 4 ชั่วโมงที่ผ่านมา

    11:18 you don't need anything that complicated, you can simple shoot a portal directly under the door while it is open, jump through half of the portal sticking out, then jump back in coming out on the other side.

  • @DSMusicParodies
    @DSMusicParodies 6 ชั่วโมงที่ผ่านมา +1

    Time to use this.

  • @broboiler
    @broboiler 53 นาทีที่ผ่านมา

    Something interesting I found is that the game crash for Escape 02 got patched on the Nintendo Switch edition of Portal, you'll be spawned back into GLaDOS' room if you do die

  • @Crazyknight-bc3wi
    @Crazyknight-bc3wi 7 ชั่วโมงที่ผ่านมา

    Dude this video was super interesting to watch, thank you! I've always loved the portal games. I hope you take on the feat of portal 2.

  • @wolfcl0ck
    @wolfcl0ck 2 ชั่วโมงที่ผ่านมา

    I figure they probably moved the fizzler in 00 back because sometimes people were knocking cubes into it without even registering what it was and therefor not understanding the dialogue and potentially getting confused about fizzlers later in the game.

  • @kieran8266
    @kieran8266 5 ชั่วโมงที่ผ่านมา

    It's interesting to consider that Valve absolutely knew about this door-blocking bug, yet considered the physics to be so obviously not intentional that they just left it in the game and expected players to avoid it out of distaste -- which most did!

  • @Doggoe12
    @Doggoe12 3 ชั่วโมงที่ผ่านมา

    Hell yea! i was just struggling with what to watch for dinner, tyvm marb :3

  • @victoree6680
    @victoree6680 8 ชั่วโมงที่ผ่านมา +1

    love to see me a new Marblr vid, double so if it's Portal :3

  • @Tredenix
    @Tredenix ชั่วโมงที่ผ่านมา

    31:51 Nice camera catch!

  • @whact
    @whact 48 นาทีที่ผ่านมา +1

    i'm calling it, this video will get 2 million views

  • @ovencake523
    @ovencake523 6 ชั่วโมงที่ผ่านมา

    an unexpected surprise but a welcome one

  • @qudruplem8570
    @qudruplem8570 7 ชั่วโมงที่ผ่านมา

    very lovingly edited, big fan

  • @lastnamefirstname8655
    @lastnamefirstname8655 6 ชั่วโมงที่ผ่านมา

    great video, thanks marblr! didn't expect portal, nice!