The first bit is understandable. He overlooked the pinwheel on the door. Fair enough. But then he just *completely derped the fuck out out* when it came to the combat. And then of course he blames the creators for his stupidity. Hilariously sad.
Oh, so that's what the Game Over screen of this game looks like. I thought it was never possible, assuming how much they hold your hand in this game. PHIL IS THE TRUE GAMER OF BEING HARDCORE BY NOT USING ANY OF THESE HAND HOLDING MECHANICS...but he has the intelligence of non-existent spec, so he *should* freaking use them. Common sense, what's that?
TeirusuFX To be quite fair on my first playthrough the first main dungeon boss kicked my ass. Yes he is pretty tough for a first battle. You can't just go swinging that sword around. No you have to have precise and accurate with your swings and that boss is the reminder of how intense the combat in this game could be. I really like fighting the enemies in this game because they all have cool ways of taking them down.
He's been shown outside of his gaming videos to really be as stupid and assholish as he is inside them. Unless he's kept the act up so consistently, including at every convention and tornement he's been to, as well as when ever he's talked to anyone in Fighting game tornements. He isn't acting.
Judging from the fact that there's eyeball symbolism everywhere in practically every single Zelda game, I think it's safe to assume that a lot of puzzles in the series are mostly based around perception, as in simply having a big enough attention span and sense of curiosity to look around and find the solutions to your problems. Or, you know, being able to see what's right in front of you. So I think it's confirmed that not only does this guy have little to no intelligence, attention span, or drive to adventure, but he's also legitimately blind, as well!
I have a theory, hear me out. Phil was tired of using the sword to kill enemies, because he felt that it was too hard work. He wanted it to be like a first person shooter. So he thought he could use the bellows as a machine gun to kill enemies, cause it feels like a gun in his hands. The air coming out, PEW PEW PEW PEW...
Hang on, didn't I read somewhere that the Wii was the biggest selling console of this generation, and also the reason Sony & Microsoft introduced Move & Kinect for their consoles? You're right, Phil. Nintendo know nothing.
The Wii and Xbox Kinect followed after the PS2 Eye Toy and since the Eye Toy every Playstation console has had a camera for movement. The Move controllers are to improve accuracy and are very sensitive to the slightest movement unlike the Wii. Nintendo's latest console is a flop because everyone's Wii is packed away in a cupboard.
Wii U isn't selling well at the moment because it doesn't have that killer app yet. Once a game is released that properly demonstrates all the console's features then things might pick up. The 3DS was a bit of a slow seller to start but has picked up steam, even more now that Pokémon is out. I think that something Similar could happen with Wii U with Mario Kart 8 on the horizon.
I must admit I was surprised when the Wii did so well. It goes to show that content over graphics can work for some. I'm still not sold on the Wii or Wii U though.
It's the way Nintendo don't try to compete. They look for the gap in the market and target that. I'm all about playability over style. That's probably why I still get mileage out of my older consoles.
I always found it hilarious when he calls his haters mentally ill and there's something wrong with them while he has a video of himself washing his balls in the shower lol.
Me: This isn't gonna be one of those videos where he can't follow simple directions is it? *watches video* Me halfway into the video: Oh god no, this is WORSE than that.
Why would he think the Bellows had combat potential? It's a gust of fucking wind! Sure the Deku Leaf could stun enemies and stuff in Wind Waker, but that was more of a compressed blast.
Because he tried something and it did a desired result. Once Dsp tries something that even only slightly works then, that's it! That's exactly what he has to do, that's what everyone has to do, this is exactly what the developers had in mind, so he should try this strategy over and over again till it works and nothing else shall even be attempted! It's like he thinks everything he does is perfect and everything else is the game's fault for not forming to play style.
Jesus, is he really angry at Nintendo because he thinks they're smarter than he is? I mean, they are. They have jobs, they have talent and skill, they create things. But come on. They make a console specifically to cash in on the casual boom, and the games on that system are too smart for him?
Y'know, if you don't like Skyward Sword, then good on you. We all have different opinions, and I will acknowledge that while I loved it, it wasn't for everyone, I guess. However, even if you hate the game, you can NOT say that it is as bad as Phil claims it to be in this video! Nintendo would not be dumb enough to make a nearly unsolvable puzzle like Phil claims this one puzzle is.
watching him actually figure out something SO FUCKING EASY is like watching a toddler place a star into the star-shaped hole on their toy for the first time.
He's not going to feel like a jackass when he realizes he missed the solution. He's going to say "I didn't KNOW that! How COULD I know that" and blame the game/developers.
See, I may be on his side if the enemies were only vulnerable to bombs, or arrows, or any other item you got in a different dungeon, because of the way Zelda games work. But not trying the SWORD? The most iconic weapon in Link's arsenal? The thing he can clearly see since he lost his shield? There's just no excuse for that.
The most amazing bit to me is how he wastes 15 minutes on enemies he could clearly killed with his sword but never even attempts to take it out, and then goes through the door and immediately whips it out in response to the enemies there.
Eiji Aonuma is probably weeping in agony at the sight of this. I would be too. Aonuma is an inspiring artist when it comes to game design and DSP is defiling his works.
You know, this is actually kinda funny. I've never played this game, but I assume you have to buy bigger wallets to hold more rupees. So the guy who got through it had only 300 rupees, while DSP had over 900. So what does that tell you about DSP's priorities? :P
A problem I have with this he said he's going to be playing Legend of zelda twilight princess hd this year. There are enemy similar to these "turret" as he calls them. So how much do you want to bet that he will run around them instead of shooting them with his bow in there eye.
You need to do a "Bugged Weapon Mechanics" next when he tried to play Ratchet and Clank using only the wrench. I believe it was the tropical resort planet Pokitaru that he forgot that he had an arsenal of weapons to use.
I kinda die a little inside when the good idea ends knowing that the rest of the video is DSP complaining how buggy the mechanics are over something simple
I gotta admit I was surprised he actually made it at the end like that. It'd make for a pretty good puzzle if you actually had to pull off the whole beamos wind puzzle thing like that.
I can picture him playing Zelda 2 Adventure of Link. It would just be one video "DSP plays Adventure of Link: Part 1: Final." He would probably die constantly in the first few minutes of the game and just rage quit about the beginning of the first dungeon.
Did it seriously take DSP like 22 minutes to get through that one room? I seriously wonder how he managed to beat the game. Though probably some of his stupid fucking fans told him what to do and how to use things.
I was doubled over on the floor laughing the entire time. Phil, you're so stupid, you're hilarious. Even Fi's constant, obnoxious hints can't help you overcome the Herculean task of using the sword to cut obvious, glowing weak points and deflecting projectiles back at enemies. I'm sorry, Phil; you can't blame Nintendo for your stupidity.
This is the kind of guy that would play tetris and stack every block in a single line to the top. This is the kind of guy that would play knock-out and get beaten by Glass Joe making his record 2-0 only to find out that one other guy that was beaten by Glass Joe is 10x better than him. This is the kind of guy that would play pokemon using only sand attack and blame the game for being too difficult.
DSP did the same dumb-ass move in Wind Waker. He got the boomerang and went to a room with a lot of Peahats, not knowing that he can kill them with the item he got in the dungeon, so he kept getting interrupted and attacked. Anyone who's even heard of Zelda knows that when you get an item in a dungeon, you use the hell out of it. Phil apparently didn't get this memo, even though he claims to have played Link to the Past before...
You'd think all his snorting might loosen up a few of those trapped brain cells. Can anyone actually link me to a video where he realises that he fucked up in a section of any game?
Watching him try and do the simplest of things and failing makes me wanna slam my head into a bucket full of carpenter nails holy shit! And he doesn't even have shield WTF?
Considering how he fails at Skyward Sword and The Wind Waker it's no wonder Majora's Mask ate him alive, that's the one 3D Zelda which actually doesn't hold your hand, instead expecting you to figure things out for yourself. One can imagine how that worked out for dipshitphil..
This just appeared in my recommended, it's fucking hilarious how he hasn't changed one single bit 😂 he's trying to retcon history again, he just finished Tears of the Kingdom and he was talking about how much better "classic" Zelda is, then you watch him actually play it and he's shitting on it the whole time cause he's too dumb to figure out the mechanics 😂😂
I remember watching his review for this game, calling it a gimmick and complaining about how some things like bomb rolling didn't work. Yet, he gave it an 8/10 anyway (I think, I don't fully remember.) After seeing this and hearing bad things about his Wind Waker HD playthrough (as usual,) I'd hate to see him play Majora's Mask, or Twilight Princess.
The only way Phil realizes a enemy has a weakness is if: 1- You can just hit it like a dumbass until it dies or 2- It has neon signs and blinks bright red where you can hurt him. And even then he will manage to fuck it up somehow. And btw is this the first dungeon of the desert? And it took him 65 parts to get here? That is impossible what the hell did he do for 45 videos. I hope he plays Majora's Mask just to see him get tortured by how hard that games puzzles are.
"You really need me to hold your fucking hand" Yes, yes you do. That's the point of video games. I just don't understand what you expected to happen there.
I was not that good at stabbing in Skyward Sword, but that was literally the only hard part of the Beamos Turrets in it for me. They aren't even a puzzle enemy, it is literally the same way you "defeat" those practice dummies when you first get the sword and need to go through a REQUIRED tutorial. How does he not recognize that the blue line looks exactly the same as them?
I think DSP's just colorblind, so the glowing blue lines on the robots don't look any different to him. It has to be that. No one can really be that stupid...
I'll play devil's advocate for a second here, not knowing that the sword reflects the missiles makes sense, given that when you hit other explosives they blow up immediately, so why would it be different here? Using the Bellows to create enough force to blow the missile back is a more logical step. Of course he should've figured out what to do immediately when the bellows didn't work.
Okay, so blowing at it didn't work, what should I try next?
Blowing at it some more of course.
"Air blowing on them doesn't kill them. They must be invincible." -DSP
"ive tried nothing and im all out of ideas" -DSP
The first bit is understandable. He overlooked the pinwheel on the door. Fair enough. But then he just *completely derped the fuck out out* when it came to the combat. And then of course he blames the creators for his stupidity. Hilariously sad.
I thought I disliked DSP before but this video took it to another level.
My 8 year old sister figured out how to beat those enemies in about 10 seconds.
Oh, so that's what the Game Over screen of this game looks like. I thought it was never possible, assuming how much they hold your hand in this game.
PHIL IS THE TRUE GAMER OF BEING HARDCORE BY NOT USING ANY OF THESE HAND HOLDING MECHANICS...but he has the intelligence of non-existent spec, so he *should* freaking use them. Common sense, what's that?
TeirusuFX To be quite fair on my first playthrough the first main dungeon boss kicked my ass. Yes he is pretty tough for a first battle. You can't just go swinging that sword around. No you have to have precise and accurate with your swings and that boss is the reminder of how intense the combat in this game could be. I really like fighting the enemies in this game because they all have cool ways of taking them down.
Hero Mode is the only time i saw the game over screen alot
I saw it after failing to stop the Imprisoned during the final encounter, and it ate Impa.
I'm six years late, so happy 2020 is almost over.
Man, he didn't even learn. He just jammed a square peg into a circular hole until the hole broke.
Did he ever learn what he did wrong?
Phil doesn't 'learn' things.
Also, I love how he assumes the enemies are invincible when the only thing he tried on them was a jar of wind...
Wow. This is the absolute dumbest I've seen DSP act. It's really like he forgot he had a sword and shield.
He's been shown outside of his gaming videos to really be as stupid and assholish as he is inside them. Unless he's kept the act up so consistently, including at every convention and tornement he's been to, as well as when ever he's talked to anyone in Fighting game tornements. He isn't acting.
Calls himself a pro-gamer, but all he does is blow. :/
Judging from the fact that there's eyeball symbolism everywhere in practically every single Zelda game, I think it's safe to assume that a lot of puzzles in the series are mostly based around perception, as in simply having a big enough attention span and sense of curiosity to look around and find the solutions to your problems. Or, you know, being able to see what's right in front of you.
So I think it's confirmed that not only does this guy have little to no intelligence, attention span, or drive to adventure, but he's also legitimately blind, as well!
He’s a pretty cool guy
I have a theory, hear me out. Phil was tired of using the sword to kill enemies, because he felt that it was too hard work. He wanted it to be like a first person shooter.
So he thought he could use the bellows as a machine gun to kill enemies, cause it feels like a gun in his hands. The air coming out, PEW PEW PEW PEW...
Hang on, didn't I read somewhere that the Wii was the biggest selling console of this generation, and also the reason Sony & Microsoft introduced Move & Kinect for their consoles? You're right, Phil. Nintendo know nothing.
The Wii and Xbox Kinect followed after the PS2 Eye Toy and since the Eye Toy every Playstation console has had a camera for movement. The Move controllers are to improve accuracy and are very sensitive to the slightest movement unlike the Wii.
Nintendo's latest console is a flop because everyone's Wii is packed away in a cupboard.
Wii U isn't selling well at the moment because it doesn't have that killer app yet. Once a game is released that properly demonstrates all the console's features then things might pick up. The 3DS was a bit of a slow seller to start but has picked up steam, even more now that Pokémon is out. I think that something Similar could happen with Wii U with Mario Kart 8 on the horizon.
I must admit I was surprised when the Wii did so well. It goes to show that content over graphics can work for some. I'm still not sold on the Wii or Wii U though.
It's the way Nintendo don't try to compete. They look for the gap in the market and target that. I'm all about playability over style. That's probably why I still get mileage out of my older consoles.
I always found it hilarious when he calls his haters mentally ill and there's something wrong with them while he has a video of himself washing his balls in the shower lol.
Me: This isn't gonna be one of those videos where he can't follow simple directions is it?
*watches video*
Me halfway into the video: Oh god no, this is WORSE than that.
Here's a game infamous for handholding, and yet Phil finds a way to mess up.
OF COURSE! His brain must have a lot of bugs.
Phil at cooking class
"Why do they give me a spatula if I cant fight monsters with it???"
Why would he think the Bellows had combat potential? It's a gust of fucking wind! Sure the Deku Leaf could stun enemies and stuff in Wind Waker, but that was more of a compressed blast.
Because he tried something and it did a desired result. Once Dsp tries something that even only slightly works then, that's it! That's exactly what he has to do, that's what everyone has to do, this is exactly what the developers had in mind, so he should try this strategy over and over again till it works and nothing else shall even be attempted! It's like he thinks everything he does is perfect and everything else is the game's fault for not forming to play style.
Jesus, is he really angry at Nintendo because he thinks they're smarter than he is? I mean, they are. They have jobs, they have talent and skill, they create things. But come on. They make a console specifically to cash in on the casual boom, and the games on that system are too smart for him?
Y'know, if you don't like Skyward Sword, then good on you. We all have different opinions, and I will acknowledge that while I loved it, it wasn't for everyone, I guess. However, even if you hate the game, you can NOT say that it is as bad as Phil claims it to be in this video! Nintendo would not be dumb enough to make a nearly unsolvable puzzle like Phil claims this one puzzle is.
I'm not speaking for every gamer out there, but I'm gonna say it:
Phil, you're a disgrace to gamers.
This game is one of my favorite 3D Zelda games.
Arin from Game Grumps did this shit too with Wind Waker. Why do people think the items used to solve puzzles are effective weapons?
I suppose they're expecting versatility from the items. Which isn't unreasonable, but once you do it once you should realize its a lost cause.
BruisedMilk incompetent gamers everywhere.
"Even bombs don't hurt the turret" You didn't use any bombs!
watching him actually figure out something SO FUCKING EASY is like watching a toddler place a star into the star-shaped hole on their toy for the first time.
"There's nothing I can do" -DSP on his gaming skills
21:24 Turret air shot. I'm pretty sure only DSP could make the turret look so skilled.
You know, most people would be making fun of the glowing, blue, "fuck me" lights. Phil doesn't even realize they exist
"what are they? they're bombs! fuck this"....jumps waaaay short of the platform and dies.
He's not going to feel like a jackass when he realizes he missed the solution. He's going to say "I didn't KNOW that! How COULD I know that" and blame the game/developers.
See, I may be on his side if the enemies were only vulnerable to bombs, or arrows, or any other item you got in a different dungeon, because of the way Zelda games work.
But not trying the SWORD? The most iconic weapon in Link's arsenal? The thing he can clearly see since he lost his shield? There's just no excuse for that.
The most amazing bit to me is how he wastes 15 minutes on enemies he could clearly killed with his sword but never even attempts to take it out, and then goes through the door and immediately whips it out in response to the enemies there.
I'm not even a Nintendo/Zelda fan and this was physically painful to watch
I love that immediately after the turrets, he whips out his sword to fight the enemies.
That, and he sounds like a 7 year old, spoiled cousin
I'm starting to think these games know DSP is playing them, so they troll him. Of course, on top of the fact that DSP is bad.
Phil is the reason why games have gradually become more "casual" and "user friendly" in the last decade or so.
"Nintendo was really thinking when they made this part"
Have you been thinking any?
i think the funniest part is that he takes out his sword instantly at the next batch of enemies.
Fi was created for people like Phil
Eiji Aonuma is probably weeping in agony at the sight of this. I would be too. Aonuma is an inspiring artist when it comes to game design and DSP is defiling his works.
Not a Nintendo hater my ass! Also, it's funny how he has such as hard time believing somebody is actually smarter then him and knows better.
You know, this is actually kinda funny. I've never played this game, but I assume you have to buy bigger wallets to hold more rupees. So the guy who got through it had only 300 rupees, while DSP had over 900. So what does that tell you about DSP's priorities? :P
I'm actually kind of impressed he managed to do it his dumb way. Not that it was *that* hard, of course, but it's DSP.
If Nintendo sees this the next zelda game will be EVEN EASIER! ;_;
Oh god please no! We must try to get DSP's playthrough of Skyward Sword taken down!
DSP thinking process made me laugh so hard. Well done.
A problem I have with this he said he's going to be playing Legend of zelda twilight princess hd this year. There are enemy similar to these "turret" as he calls them. So how much do you want to bet that he will run around them instead of shooting them with his bow in there eye.
Nintendo preventing DSP from making money on this work of art truly is a crime against humanity!
You need to do a "Bugged Weapon Mechanics" next when he tried to play Ratchet and Clank using only the wrench. I believe it was the tropical resort planet Pokitaru that he forgot that he had an arsenal of weapons to use.
I kinda die a little inside when the good idea ends knowing that the rest of the video is DSP complaining how buggy the mechanics are over something simple
You can tell it's going to be good when Phill nearly falls down after two seconds of his gameplay being shown.
I gotta admit I was surprised he actually made it at the end like that. It'd make for a pretty good puzzle if you actually had to pull off the whole beamos wind puzzle thing like that.
I can picture him playing Zelda 2 Adventure of Link. It would just be one video "DSP plays Adventure of Link: Part 1: Final." He would probably die constantly in the first few minutes of the game and just rage quit about the beginning of the first dungeon.
Did it seriously take DSP like 22 minutes to get through that one room? I seriously wonder how he managed to beat the game. Though probably some of his stupid fucking fans told him what to do and how to use things.
I was doubled over on the floor laughing the entire time. Phil, you're so stupid, you're hilarious.
Even Fi's constant, obnoxious hints can't help you overcome the Herculean task of using the sword to cut obvious, glowing weak points and deflecting projectiles back at enemies.
I'm sorry, Phil; you can't blame Nintendo for your stupidity.
note how long the "bad idea" segment of the video is compared to the rest of it
This is the kind of guy that would play tetris and stack every block in a single line to the top. This is the kind of guy that would play knock-out and get beaten by Glass Joe making his record 2-0 only to find out that one other guy that was beaten by Glass Joe is 10x better than him. This is the kind of guy that would play pokemon using only sand attack and blame the game for being too difficult.
The worst part is that he never even figured out that you have to slice the robots...
DSP did the same dumb-ass move in Wind Waker. He got the boomerang and went to a room with a lot of Peahats, not knowing that he can kill them with the item he got in the dungeon, so he kept getting interrupted and attacked.
Anyone who's even heard of Zelda knows that when you get an item in a dungeon, you use the hell out of it. Phil apparently didn't get this memo, even though he claims to have played Link to the Past before...
I love how he takes out his sword AT THE FUCKING END. XD
16:11
woah man, even clod8745 himself called him out?? holy shit, that speaks volumes!
Do you know the definition of insanity? Its doing the same fucking thing, again and again, expecting shit to change.
This game shoves hints down your throat and he still manages to not know what to do...
He can't kill a fucking Beamos!! LMFAO
For a guy who "claims" (read: whines) about doing this for a living, you'd think we'd gotten better at it by now.
SO HE DID HAVE A SWORD
You know, they SHOULD have made that beamos invincible. Just to make it so 5-year-olds could also have a slight challenge.
LOL THE FUCKING WINDOWS ERROR.
Did he ever figure out that you can kill the robots in this game?
You'd think all his snorting might loosen up a few of those trapped brain cells.
Can anyone actually link me to a video where he realises that he fucked up in a section of any game?
Some guy once claimed that modern Zelda has you use the tool you find in that dungeon for everything. This is pretty much prove for opposite.
That comment about him and Dunning-Kruger was right. Phil is the perfect example of that effect in action.
Watching him try and do the simplest of things and failing makes me wanna slam my head into a bucket full of carpenter nails holy shit!
And he doesn't even have shield WTF?
super kong, navi, fi, and those other nintendo helpers need phil or they would be out of a job :)
I have to admit that DSP's playthroughs are good for one thing only: showing you how NOT to play a certain game lol.
Rule of thumb in Zelda, most projectiles can be reflected back in some way. You learn that after like 5 minutes of combat
Well at least he was thinking a little at that bit with the missile....
I came back here to visit the classic salty DSP moments.
Sadly these days we won't get this because Stream Chat holds his hand.
Am I the only having this problem where every-time I listen to this phil guy I feel my brain cells committing suicide one by one?
11:27 Phil, you don't have any place to be asking whether or not someone needs hand-holding.
you know when your actually thinking "why did this _____ come with instructions? its pretty self explanatory" this is fucking why..
Considering how he fails at Skyward Sword and The Wind Waker it's no wonder Majora's Mask ate him alive, that's the one 3D Zelda which actually doesn't hold your hand, instead expecting you to figure things out for yourself. One can imagine how that worked out for dipshitphil..
Since the wii version of Twilight Princess. They knew the majority of gamers were right-handed, so any motion game so far he's been right handed.
i think "this is so stupid" is the most said line by him
This video is basically DSP in a nutshell. I love when he does a complete 180, goes off the edge and starts blaming the game instead of himself.
Good idea: Takes 10 mins to solve the puzzle while struggling with it.
This just appeared in my recommended, it's fucking hilarious how he hasn't changed one single bit 😂 he's trying to retcon history again, he just finished Tears of the Kingdom and he was talking about how much better "classic" Zelda is, then you watch him actually play it and he's shitting on it the whole time cause he's too dumb to figure out the mechanics 😂😂
I remember watching his review for this game, calling it a gimmick and complaining about how some things like bomb rolling didn't work. Yet, he gave it an 8/10 anyway (I think, I don't fully remember.)
After seeing this and hearing bad things about his Wind Waker HD playthrough (as usual,) I'd hate to see him play Majora's Mask, or Twilight Princess.
The only way Phil realizes a enemy has a weakness is if: 1- You can just hit it like a dumbass until it dies or 2- It has neon signs and blinks bright red where you can hurt him. And even then he will manage to fuck it up somehow. And btw is this the first dungeon of the desert? And it took him 65 parts to get here? That is impossible what the hell did he do for 45 videos. I hope he plays Majora's Mask just to see him get tortured by how hard that games puzzles are.
Guys the game was bugged he had the only copy were the enemies are invincible and his controller kept sending him off the side.
9 years later and Phil is getting laughed at by the internet for his takes and inability to play zelda. Time is a flat circle.
"You really need me to hold your fucking hand"
Yes, yes you do. That's the point of video games. I just don't understand what you expected to happen there.
The only time you should get. Game over in this game is due to enemies, bosses, or dying on purpose to save time (speedruning)
ehhhhhhh if you are in hero mode yeah
meh ill give you that one
Well, he was doing okay for the first few minutes.
Think he learned about the turret's weakness with the HD release looming over the horizon?
You know... thats the first time ive seen the game over screen of this game. lol
asks link if he needs to hold his hand while he complains about the game not holding his hand. DSPlogic.
Know what? Now I wanna see him play a Kirby game. Surely he can't possibly be so stupid as to mess that up.
I was not that good at stabbing in Skyward Sword, but that was literally the only hard part of the Beamos Turrets in it for me. They aren't even a puzzle enemy, it is literally the same way you "defeat" those practice dummies when you first get the sword and need to go through a REQUIRED tutorial. How does he not recognize that the blue line looks exactly the same as them?
I think DSP's just colorblind, so the glowing blue lines on the robots don't look any different to him. It has to be that. No one can really be that stupid...
I'm almost scared to ask but...
has Phil played OoT's Water Temple?
Of course, For Phil, when it's not pressing a single buttons... it's automatically gimmicky...
I'll play devil's advocate for a second here, not knowing that the sword reflects the missiles makes sense, given that when you hit other explosives they blow up immediately, so why would it be different here? Using the Bellows to create enough force to blow the missile back is a more logical step.
Of course he should've figured out what to do immediately when the bellows didn't work.