Hi everyone, thanks for watching this video! In 2024, I've decided to really double down on Patreon - I've been making monthly bonus Patron-exclusive videos, along with regular update posts and behind the scenes peeks! TH-cam's algorithm is really up-and-down, and supporting my channel on Patreon really helps make Thomas Game Docs sustainable. And it makes me less stressed out! If you want to join, here's the link: www.patreon.com/ThomasGameDocs
It's crazy to think Charles Martinet technically voiced Mario, Bowser, and Boo all in the same game. Kinda funny how him voicing all 3 even happened in the first place as well.
Charles has voiced pretty much all Mario characters from Luigi to Wario to Donkey Kong, I wouldn't be surprised if at one point he voiced Princess Peach
This isn't uncommon with voice actors. Reminds me of how Frank Walker is usually the majority of characters whenever he's hired. I think Martinet in spite of not being very widely known is one of the best really. In Shadow of Memories he salvaged a basically impossible role, while everyone else delivered horrible performances.
Genuinely never knew about The Ballad of the Goddess / Zelda's Lullaby thing. I'm stunned by such a deliberate connection between two of the most iconic Zelda themes hiding in plain sight!
Yes, and the Song of Healing is Saria's Song backwards, and the Twilight Princess Hyrule Field theme not only has Ilia/Colin's leitmotif in it, but also the main motif for the original's overworld theme.
My favourite Mario musical Easter egg is that you can play the first phrase of “Rosalina in the Observatory” by pressing the right buttons in the pause menu on Super Mario Odyssey
The coincidence with Charles Martinet is quite insane and it’s also amazing how much musical references they’ve put in Neo Bowser city’s track. Very interesting and well-edited video, keep up the great work !
@@brycesonmoon655I think the Toad Turnpike may have been the most obscure part as while everyone knows Mario spin offs generally will remix songs like this across tracks , Toads turnpike likely wouldn't have been remembered by most people as it was known as a less than popular track (though I personally loved the music a lot, something about that night city highway groove just hit right). So Neo Bowser City using it is a fitting touch. Kind of makes me wish Neo Bowser city actually had traffic in it now that I think of it to really pay homage to Toad's turnpike. It's such an interesting track and kind of the start of Bowser having space themed stages.
12:00 2000's CBC kids also used that sound as part of it's soundscape. Mario Wonder's 1-1 theme would in general not sound out of place if it played on CBC kids during that time.
Another cool thing to note about Maple Treeway's theme is that it is remixed and slowed down for the Tranquil Pipes Teahouse theme in Paper Mario Origami King! Pretty fitting, considering the area.
Those are the best musical secrets. when a familiar song from one game is played in a completely different game in a way that's almost unnoticeable. I honestly didn't notice Bowser's theme in Strikers was the Boom boom boss theme due to the pacing of it, and same for Dry bones being the Fort theme but with a hip hop beat. Really nice touch. Though it'd be really REALLY interesting if it turned out all the songs in Strikers were references to other Mario game's music, but I don't think so. They all sound like typical themes for the styles they were going for.
I discovered Joshua Taipale's channel back in 2011 when I watched his original guitar cover of What I'm Made Of from Sonic Heroes, which was just the coolest thing. Glad to see Josh is still very much active in the community doing the same stuff.
It absolutely was an excellent track. Super cool giving Bowser this futuristic space city theme. Makes me wish they'd make a Bowser's castle theme like it in Mario bros games for once to change it up as gosh Mario hasn't platformed in a "space world" since Super Mario Land 2. Not counting Mario Galaxy/2 as the whole game takes place in space. Would love for Nintendo to play with new themes like this. Also, it's very similar to the theme for Bowser's castle in Mario Kart Arcade GP, which also sounds like a futuristic space lava castle. Though all that game's music has a charming techno sound to it. Just rare Mario games use it directly.
Mario Kart has a lot of music motifs, Good Egg Galaxy melody is heard in Wii Rainbow Road, and Cloudtop Cruise has Gusty Garden and Sky Station, Rainbow Road 7 has N64 Rainbow Road, it's just so cool.
MK7 RR not only features MK64's RR but also the credits theme. the arpeggio from MK7's RR is similar to the melody that plays at the start of MK64 credits theme.
Lorule Castle is a brilliant song aside from the Hyrule Castle callback. It does have some entirely original sections that use a few "accidental" notes to make major chords where you'd expect minor chords, the instrumentation changes and increases as you complete more of the castle, and once you're nearing the end, it adds some pretty grand-sounding key changes and a section with "Ganon's Theme" in the background.
The idea behind the two tracks is that Bowser took over maple treeway and built his castle on it, which is why there are dead trees and lava geysers at the end where there would be live trees and roots to do tricks off of They're basically the same track, down to the similar layouts
I've never heard anyone else mention it, but in the final cutscene of Bowser's Fury, part of the melody from Bowser Jr.'s theme in Super Mario Galaxy plays when Jr. approaches Mario seemingly to thank him for his help, but instead yelling at him like Bowser did.
I was waiting for him to say that. Something like "They're also the same doos from the Mario Sunshine Secret courses". Very likely the same samples given the whole song is mostly "Doos and dahs" made to sound like accapella.
I'm not sure if anybody ever mentioned this, but I've noticed that the "main theme" from both Mario Sports Mix and Mario Hoops 3-on-3 share a very similar bassline. For comparison: th-cam.com/video/CrCVPemylvA/w-d-xo.html And th-cam.com/video/EiP1g9Lwua8/w-d-xo.html In fact I'd dare to say that the 3-on-3 probably would mix great with the Sports Mix theme right after the end with the 8-bit sounds and all.
In fact, for those of you who don't know yet: MKW's Luigi Circuit's theme is also featured in the Title Screen from the same game! AND something even cooler is that MKW's Rainbow Road theme also features part of Good Egg Galaxy (from SMG)!
And last, but DEFINITELY not least, the Mario Kart 7 Title Theme, which has to be one of my Top 10 Mario Kart themes because it mixes BOTH Mario Circuit from MKDS, and Luigi Circuit from Wii! th-cam.com/video/HyKGUJog7mQ/w-d-xo.html th-cam.com/video/HyKGUJog7mQ/w-d-xo.html And of course the well known Super Mario Kart title melody which is also inspired from the MKDS rendition of it in its Title Theme th-cam.com/video/HyKGUJog7mQ/w-d-xo.html
Also, the music played after winning a battle in Paper Mario: The Thousand-Year Door is a reprise of music heard after beating a level in Super Mario World!
Toad Circuit and Mario Circuit's main melody in MK7 is also just a slowed down version of the title theme. Gotta love Nintendo's compositions, they're genius!
Found this channel a few days ago and it’s already become one of my favorites. It’s always fascinating to dig into the history of video games and pull back the curtain to see behind the scenes.
Someone pointed out that the end of Wii Bowser's Castle has a bunch of dead trees with the music hinting that Bowser may have destroyed Maple Treeway to make his castle. The theme was also remade for Super Nintendo World as the section right after the ride tutorial but before you get on the ride (MK Wii menu plays there)
That's amazing that Charles was also Boo in Mario 64 and other games! I had no idea. Bowser too! That's also amazing about the Ballad of the Goddess' Theme backwards! I forgot about that.
@@komi___Sort of, not in the same rhythm but if you line up the notes, they do have a very very similar progression. That's actually a nice touch and may explain why Maple Treeway's theme sounds so "Familiar".
I like how, in addition to playing the original songs backwards and forwards, she then gives melody examples on the actual piano and then plays the video in reverse to demonstrate.
In general, I love how SSBU uses the different verses of "Lifelight" as leitmotifs for Light and Darkness across World of Light's soundtrack. Galeem and the Light Realm's tracks use the melody from the second and third verses, and Dharkon and the Dark Realm's use the fourth verse. The final boss themes in particular bring it all together, and use the chorus to represent both.
You forgot to mention that 'Village of the Blue Maiden' from Zelda: 4 Swords Adventure is a sped up version of Kakariko Village from Link to the Past / Ocarina of Time / A Link Between Worlds
I think that one may be more obvious, but always good to share! I feel like there should be a compilation of all these music references from the clear to the really obscure.
@@MarioMastar Well I'm a huge Zelda fan and didn't know 'Village of the Blue Maiden was a sped up version of Kakariko Village until someone pointed it online, though mind you I was young when I found out
Nice video! I only knew some of these hahaha. Love leitmotifs. One of my favorite leitmotifs in Nintendo was realizing that the Chozo Ruins music from Metroid Prime uses the item room theme from Metroid as its base.
You always make content I thoroughly enjoy. THIS was one of my all time favorites by you so far! I enjoy your music content so much. keep it up my friend!
The neo bowser city uses multiple fragments of other songs is likley meant to be a reference to dance melodies or dance mixes essentially a dj or artist will take very small parts of existing songs sometimes not even dance songs and remix all the songs together into something dancable the thing that sets it apart from most melodies is that most of the time only a tiny bit of the songs are remixed
What i've realized by watching these videos is one very crucial thing... If you want to be a composer for Nintendo; All you have to do is 'borrow' melodies from old obscure music from the 70's, barely change them, somewhat deviate from them, use assets from music libraries from bargain bin CD's and then milk that one same song for decades by either just changing it's key, it's tempo, or just reverse it. Do this and you're one of the most famous composers in all of gaming lol.
Yeah. While I think reusing older melodies can be a nice callback, you can only do it so many times before it gets stale. If Nintendo reuses the old smb1 underground theme from nearly 40 years ago one more time I'm going to lose it.
5:39 Hey Thomas, I think you may have made an error here. It's commonly speculated that Charles Martinet provided the laugh clip that was used for Bowser and Boo in Mario 64, but I don't think it's confirmed. There isn't any reliable source of evidence confirming who the laughter belongs to. I think this is just one of those cases where something sounds true and it spreads like wildfire.
As an addendum to both points #3 and #5 - it’s funny you should bring up Omnisphere, as one of my favourite tidbits from 2023’s Nintendo soundtracks also revolves around one particular soundfont from that pack. The sound is called “Classical Tenor Ah - F”, and is a sustained male opera vocal, as the name would suggest. It gets featured in “A Night at Boo’s Opera” from Super Mario Wonder as King Boo’s vocals, as you can hear a little in the clip at 8:01, but you can also hear it in the track “With Flying Colours” from Splatoon 3’s story mode. Anyone who’s played Crypt of the Necrodancer will also recognise it as the patch used to make the Shopkeeper’s voice. I find it really interesting to see how a sample makes it around the musical world
10:30 This has to be the most impressive example for me. Ballad if the Goddess sounds so epic (in the traditional sense). A lot of the other backwards melodies sound to me like they have been compromised to include the reversed melody, but not Ballad of the Goddess.
some of my favorite not-easter-egg easter eggs that my brain just connects anyways include Count Bleck's Theme/Team Rocket Hideout, and Death by Glamour/Gaurdia Millenial Fair
Not Nintendo but my personal favorite is how the stage theme "Cyber Core/Zero Stage 2" from Mega Man X5 sounds like Reisen's theme "Lunatic Eyes ~ Invisible Full Moon" from Touhou Project, since I'm a hardcore fan of both franchises
Neo Bowser City having the first tracks of the current and previous Mario Karts in your own theme (Toad Circuit and Luigi Circuit respectively), along with the current game's title theme, sounds like something Bowser's ego would want. Also, being a nighttime city course, it makes sense that Neo Bower City would reference the original nighttime city course (Toad's Turnpike).
Another virtual instument or sample source nintendo uses a lot is garage band i know multiple loops which are used in nintendo that come from garageband
So many surprises in here. I THOUGHT there was something familiar about Neo Bowser City and the Toad racing tracks from the Mario Kart series; the Toad tracks tend to have a distinct urban vibe about themselves.
This is the first time i heard Dry Bones theme from the game. I immediately knew it was a reference to New Super Mario Bros. I have played Mario kart 7 since 2015 and it took me a few years to find out the references to other Mario Kart games as i got myself more into Mario Kart.
What’s even more surprising is the idea of reusing/remixing already existing songs & SFX to make it feel like it’s original, or to simply change the key to get something similar, yet different.
The Lorule Castle theme being Hyrule Castle’s theme backwards is genius and if you really think about it, the name gives that away… the opposite of High is Low. High, Hyrule; Low, Lorule!
The Mario Kart segment at the end makes me think of Undertale and how it has like 8 musical themes twisted and remixed into 100 separate tracks and still manages to be an unbelievably amazing soundtrack over all.
18:35 C'est fou il y a Cyprien Iov dans les donateurs ! (pour les non francophones, c'est l'un des youtubers français les plus connus, avec 14 millions d'abonnés)
3:00 - this music is flashing me back to the old MTV jingle when the announcer tells us what videos are playing next! Call me weird but that's what I heard! "That's one small step for Koopa... One... giant leap for koopa-kind!" 🎸🎶🎸🎶🎸🎶
Another Zelda music secret: The first part of the melody for the Lost Woods in Ocarina of Time is the first part of the melody of the Song of Healing from Majora's Mask in reverse
And a even funnier thing about the Mario strikers charges themes is that one got referenced in super Mario party jamboree, take a guess which one it was
The maple treeway/bowser's castle one reminds me of the whole Augie's Great Municipal Band/Emperor's theme thing from Star Wars. Played in a minor at a different speed with different instruments.
The second Toad Circuit reference you noticed in Neo Bowser City also reappears in Tokyo Blur from MarioKart Tour. The soundtrack of Rainbow Road from MarioKart 7 copies the entire B-section from Rainbow Road on MarioKart 64, but that’s not terribly surprising. 😄 With all the talk of “bah” sounds, I’m wondering about the “bah” sounds that appear in the original MarioKart Tour soundtrack for Los Angeles Laps (they got replaced with a saxophone in MarioKart 8’s version of the track). They sound smooth enough to have been recorded with new vocals, so that’s probably what happened. Kart Life has a really great theory of LA Laps’ soundtrack being inspired by Louis Cole (watch his Wave 5 Soundtrack Reaction video for more details, because he gives a convincing history lesson … and yes, I’m the Jonathon he mentions 😉).
1. that's cool. 2. nintendo usually remix it's music for other of their own games. 3. charles pretty much voice almost all mario characters. crazy. 4. seems right since lorule is the flip side of hyrule. kind of knew this one. 5. still cool. 6. odd. 7. that's a lot of parts merge into one. nintendo is full of genius over at japan.
Hi everyone, thanks for watching this video!
In 2024, I've decided to really double down on Patreon - I've been making monthly bonus Patron-exclusive videos, along with regular update posts and behind the scenes peeks!
TH-cam's algorithm is really up-and-down, and supporting my channel on Patreon really helps make Thomas Game Docs sustainable. And it makes me less stressed out!
If you want to join, here's the link: www.patreon.com/ThomasGameDocs
Yes
Ok
3rd
@@Jelly_shy_guy_man ha you not first CRIMINAL BOT
Awesome video
It's crazy to think Charles Martinet technically voiced Mario, Bowser, and Boo all in the same game. Kinda funny how him voicing all 3 even happened in the first place as well.
Charles has voiced pretty much all Mario characters from Luigi to Wario to Donkey Kong, I wouldn't be surprised if at one point he voiced Princess Peach
Wouldn't this also include Wario and Luigi in the ds remake?
This isn't uncommon with voice actors. Reminds me of how Frank Walker is usually the majority of characters whenever he's hired.
I think Martinet in spite of not being very widely known is one of the best really. In Shadow of Memories he salvaged a basically impossible role, while everyone else delivered horrible performances.
He voiced the bomb-omb in bomb omb battlefield
It's funny how Charles Martinet inspired the voices for both the bros. (Mario and Luigi) and their respective villains! (Bowser and King Boo)
Imagine working at a place barely half a year and suddenly you are every ghost they will make from that point on
10:30 gave me chills
I had no idea, zeldas lullaby has never sounded so triumphant
In the end of totk it sounds extremely triumphant and epic
@@CubedWatermelon-uy6ok i haven't gotten to the end yet :(
NGL I teared up
Genuinely never knew about The Ballad of the Goddess / Zelda's Lullaby thing. I'm stunned by such a deliberate connection between two of the most iconic Zelda themes hiding in plain sight!
Yes, and the Song of Healing is Saria's Song backwards, and the Twilight Princess Hyrule Field theme not only has Ilia/Colin's leitmotif in it, but also the main motif for the original's overworld theme.
I want Nintendo to compose Zelda's Lulliby just like how it sounds when Ballad of the Goddess is reversed. It's too epic to be an easter egg!
My favourite Mario musical Easter egg is that you can play the first phrase of “Rosalina in the Observatory” by pressing the right buttons in the pause menu on Super Mario Odyssey
@7AshtonMintGamer7 the opposite of the left buttons
Go top options, and press twice.
The coincidence with Charles Martinet is quite insane and it’s also amazing how much musical references they’ve put in Neo Bowser city’s track. Very interesting and well-edited video, keep up the great work !
It would make sense for Toad Circuit to be at both the beginning and the end as it allows the track to loop better
Why did he consider this a secret? It’s very obvious.
@@brycesonmoon655I think the Toad Turnpike may have been the most obscure part as while everyone knows Mario spin offs generally will remix songs like this across tracks , Toads turnpike likely wouldn't have been remembered by most people as it was known as a less than popular track (though I personally loved the music a lot, something about that night city highway groove just hit right). So Neo Bowser City using it is a fitting touch. Kind of makes me wish Neo Bowser city actually had traffic in it now that I think of it to really pay homage to Toad's turnpike. It's such an interesting track and kind of the start of Bowser having space themed stages.
12:00 2000's CBC kids also used that sound as part of it's soundscape. Mario Wonder's 1-1 theme would in general not sound out of place if it played on CBC kids during that time.
I thought it was familliar!
Another cool thing to note about Maple Treeway's theme is that it is remixed and slowed down for the Tranquil Pipes Teahouse theme in Paper Mario Origami King!
Pretty fitting, considering the area.
Those are the best musical secrets. when a familiar song from one game is played in a completely different game in a way that's almost unnoticeable. I honestly didn't notice Bowser's theme in Strikers was the Boom boom boss theme due to the pacing of it, and same for Dry bones being the Fort theme but with a hip hop beat. Really nice touch. Though it'd be really REALLY interesting if it turned out all the songs in Strikers were references to other Mario game's music, but I don't think so. They all sound like typical themes for the styles they were going for.
I discovered Joshua Taipale's channel back in 2011 when I watched his original guitar cover of What I'm Made Of from Sonic Heroes, which was just the coolest thing. Glad to see Josh is still very much active in the community doing the same stuff.
Neo Bowser City is my favorite mk song and it immediately blew my mind playing 7 for the first time
It absolutely was an excellent track. Super cool giving Bowser this futuristic space city theme. Makes me wish they'd make a Bowser's castle theme like it in Mario bros games for once to change it up as gosh Mario hasn't platformed in a "space world" since Super Mario Land 2. Not counting Mario Galaxy/2 as the whole game takes place in space. Would love for Nintendo to play with new themes like this.
Also, it's very similar to the theme for Bowser's castle in Mario Kart Arcade GP, which also sounds like a futuristic space lava castle. Though all that game's music has a charming techno sound to it. Just rare Mario games use it directly.
17:12 I think that one gap in neo Bowser city track that after toad curcit is actually the Wii mario cart menu music
17:37 the 2nd big gap sounds like N64 rainbow road.
Mario Kart has a lot of music motifs, Good Egg Galaxy melody is heard in Wii Rainbow Road, and Cloudtop Cruise has Gusty Garden and Sky Station, Rainbow Road 7 has N64 Rainbow Road, it's just so cool.
MK7 RR not only features MK64's RR but also the credits theme. the arpeggio from MK7's RR is similar to the melody that plays at the start of MK64 credits theme.
Lorule Castle is a brilliant song aside from the Hyrule Castle callback. It does have some entirely original sections that use a few "accidental" notes to make major chords where you'd expect minor chords, the instrumentation changes and increases as you complete more of the castle, and once you're nearing the end, it adds some pretty grand-sounding key changes and a section with "Ganon's Theme" in the background.
Fun fact: I watched a video about it today, so when I saw the notification I was like "Hey isn't that the maple treeway thing ?"
lol
@@aratherbritishdinosaur what....what are you doing here
@@furizasan4331 I watch this guy's videos too, duh.
@@aratherbritishdinosaur Damn, low probabilities tbh, I often don't leave comments on videos I watch
@@aratherbritishdinosaur *Woman
The idea behind the two tracks is that Bowser took over maple treeway and built his castle on it, which is why there are dead trees and lava geysers at the end where there would be live trees and roots to do tricks off of
They're basically the same track, down to the similar layouts
fun fact: omnisphere was used a lot in most of the splatoon songs.
the “doo bah” also appears in the last phase for the splatoon 2 boss battles
I've never heard anyone else mention it, but in the final cutscene of Bowser's Fury, part of the melody from Bowser Jr.'s theme in Super Mario Galaxy plays when Jr. approaches Mario seemingly to thank him for his help, but instead yelling at him like Bowser did.
Neil Bowser city seam is probably one of the only Mario kart tracks has a mashup of all the games from different console eras a really amazing piece
It’s almost like they have injected all the familiar seams and mix them together with new and not yet familiarized tracks for more interesting stuff
Neil Bowser city is probably one of the ultimate remixes ever made, and still being remembered to this day
@@redstonecommander5190 Bro made the same spelling mistake twice.
Neil bowser 😂
@@redstonecommander5190Bro, it’s “Neo”.
That "doos" from Mario Wonder also reminds me of the secret course song from Mario Sunshine. Maybe they're the same samples?
Yeah, I'm pretty sure they are
I was waiting for him to say that. Something like "They're also the same doos from the Mario Sunshine Secret courses". Very likely the same samples given the whole song is mostly "Doos and dahs" made to sound like accapella.
the nsmb2 end credits song also uses the same sampkes
I'm not sure if anybody ever mentioned this, but I've noticed that the "main theme" from both Mario Sports Mix and Mario Hoops 3-on-3 share a very similar bassline.
For comparison: th-cam.com/video/CrCVPemylvA/w-d-xo.html
And
th-cam.com/video/EiP1g9Lwua8/w-d-xo.html
In fact I'd dare to say that the 3-on-3 probably would mix great with the Sports Mix theme right after the end with the 8-bit sounds and all.
In fact, for those of you who don't know yet:
MKW's Luigi Circuit's theme is also featured in the Title Screen from the same game!
AND something even cooler is that MKW's Rainbow Road theme also features part of Good Egg Galaxy (from SMG)!
And last, but DEFINITELY not least, the Mario Kart 7 Title Theme, which has to be one of my Top 10 Mario Kart themes because it mixes BOTH Mario Circuit from MKDS, and Luigi Circuit from Wii!
th-cam.com/video/HyKGUJog7mQ/w-d-xo.html
th-cam.com/video/HyKGUJog7mQ/w-d-xo.html
And of course the well known Super Mario Kart title melody which is also inspired from the MKDS rendition of it in its Title Theme
th-cam.com/video/HyKGUJog7mQ/w-d-xo.html
Both game were made by square enxi so it's probably intentional
@@bewearstar9462 Most likely, they really put a lot of care into the soundtrack
Also, the music played after winning a battle in Paper Mario: The Thousand-Year Door is a reprise of music heard after beating a level in Super Mario World!
Conversely, Paper Mario 64's battle win jingle was (not intentionally?) copied for the 'end' of Baby Park's theme.
That is a nice touch! I didn't even notice that!
Toad Circuit and Mario Circuit's main melody in MK7 is also just a slowed down version of the title theme. Gotta love Nintendo's compositions, they're genius!
Found this channel a few days ago and it’s already become one of my favorites. It’s always fascinating to dig into the history of video games and pull back the curtain to see behind the scenes.
Someone pointed out that the end of Wii Bowser's Castle has a bunch of dead trees with the music hinting that Bowser may have destroyed Maple Treeway to make his castle. The theme was also remade for Super Nintendo World as the section right after the ride tutorial but before you get on the ride (MK Wii menu plays there)
That's amazing that Charles was also Boo in Mario 64 and other games! I had no idea. Bowser too!
That's also amazing about the Ballad of the Goddess' Theme backwards! I forgot about that.
Fun fact, GBA Bowser Castle in the beginning is just SM64 Koopa's theme
14:06 Man all the memories of playing Maple Treeway in Mario Kart Wii.
Maple Treeway’s theme is also used in Paper Mario: The Origami King, at the Shogun Studios tea house.
maple treeway theme hides another secret, is actually the theme of gcn rainbow road
Wait, really?
@@komi___Sort of, not in the same rhythm but if you line up the notes, they do have a very very similar progression. That's actually a nice touch and may explain why Maple Treeway's theme sounds so "Familiar".
I like how, in addition to playing the original songs backwards and forwards, she then gives melody examples on the actual piano and then plays the video in reverse to demonstrate.
0:18 it’s Wii bowsers castle btw. It’s also part of the end credits, or at least the major key version does
In general, I love how SSBU uses the different verses of "Lifelight" as leitmotifs for Light and Darkness across World of Light's soundtrack. Galeem and the Light Realm's tracks use the melody from the second and third verses, and Dharkon and the Dark Realm's use the fourth verse. The final boss themes in particular bring it all together, and use the chorus to represent both.
Koji Kondo used the Song of Storms melody for the castle / fortress music in Yoshi's Island.
I think there was something about SMB3 Water Land too.
My favorite Mario Kart "easter egg" is Rainbow Road 64 in Rainbow Road theme on Double Dash for GameCube.
Man all the memories of playing Maple Treeway in Mario Kart Wii.
You forgot to mention that 'Village of the Blue Maiden' from Zelda: 4 Swords Adventure is a sped up version of Kakariko Village from Link to the Past / Ocarina of Time / A Link Between Worlds
I think that one may be more obvious, but always good to share! I feel like there should be a compilation of all these music references from the clear to the really obscure.
@@MarioMastar Well I'm a huge Zelda fan and didn't know 'Village of the Blue Maiden was a sped up version of Kakariko Village until someone pointed it online, though mind you I was young when I found out
There is a interesting song being played in Wii's Moonview Highway in which it plays Kirby's Adventure's Boss theme.
thought for sure the doo sound from wonder was smooth mcgroove 😂
that was my initial thought when i first heard it when it was revealed!
Nice video! I only knew some of these hahaha. Love leitmotifs. One of my favorite leitmotifs in Nintendo was realizing that the Chozo Ruins music from Metroid Prime uses the item room theme from Metroid as its base.
When Super Mario Bros Wonder was revealed I thought it Smooth McGroove doing the "Doo" sounds lol
You always make content I thoroughly enjoy. THIS was one of my all time favorites by you so far! I enjoy your music content so much. keep it up my friend!
the charles martinet one blew my mind
The neo bowser city uses multiple fragments of other songs is likley meant to be a reference to dance melodies or dance mixes essentially a dj or artist will take very small parts of existing songs sometimes not even dance songs and remix all the songs together into something dancable the thing that sets it apart from most melodies is that most of the time only a tiny bit of the songs are remixed
It's funny in hindsight, if you know what Bowser's goal in SMB Wonder is.
Thomas is back 🎉🎉🎉
Omnisphere was notably used a lot in the Silent Hill series' soundtracks
What i've realized by watching these videos is one very crucial thing...
If you want to be a composer for Nintendo; All you have to do is 'borrow' melodies from old obscure music from the 70's, barely change them, somewhat deviate from them, use assets from music libraries from bargain bin CD's and then milk that one same song for decades by either just changing it's key, it's tempo, or just reverse it.
Do this and you're one of the most famous composers in all of gaming lol.
Yeah. While I think reusing older melodies can be a nice callback, you can only do it so many times before it gets stale. If Nintendo reuses the old smb1 underground theme from nearly 40 years ago one more time I'm going to lose it.
This was an amazing video, I always use your videos to tell my brother little fun facts, thank you Thomas
3:44
i knew this from SM64DS!
fun fact: it's also used in wario's pinball game (rec room)
I haven't even gotten a minute inand I'm loving this video concept. Please make mroe of these!
Truly wonderfull how they keep getting these Mayor Musical Variances in Vibe & feel through such Minor Changes
5:39 Hey Thomas, I think you may have made an error here. It's commonly speculated that Charles Martinet provided the laugh clip that was used for Bowser and Boo in Mario 64, but I don't think it's confirmed. There isn't any reliable source of evidence confirming who the laughter belongs to. I think this is just one of those cases where something sounds true and it spreads like wildfire.
Also if Martinet was the voice, why did they have to change Boo's voice? They had Martinet on the payroll
As an addendum to both points #3 and #5 - it’s funny you should bring up Omnisphere, as one of my favourite tidbits from 2023’s Nintendo soundtracks also revolves around one particular soundfont from that pack. The sound is called “Classical Tenor Ah - F”, and is a sustained male opera vocal, as the name would suggest. It gets featured in “A Night at Boo’s Opera” from Super Mario Wonder as King Boo’s vocals, as you can hear a little in the clip at 8:01, but you can also hear it in the track “With Flying Colours” from Splatoon 3’s story mode. Anyone who’s played Crypt of the Necrodancer will also recognise it as the patch used to make the Shopkeeper’s voice. I find it really interesting to see how a sample makes it around the musical world
16:00 I kind of wish you mentioned how it also sounded like Peach’s Castle from Arcade GP DX
I like how the logic of 'hyrule castle' and 'lorule castle' because it literally tells 'lo' for the low key and 'hy' for the high key
10:30
This has to be the most impressive example for me. Ballad if the Goddess sounds so epic (in the traditional sense). A lot of the other backwards melodies sound to me like they have been compromised to include the reversed melody, but not Ballad of the Goddess.
THEY SURE DO USE THE SAME ONE!
nice video bro!
some of my favorite not-easter-egg easter eggs that my brain just connects anyways include Count Bleck's Theme/Team Rocket Hideout, and Death by Glamour/Gaurdia Millenial Fair
Not Nintendo but my personal favorite is how the stage theme "Cyber Core/Zero Stage 2" from Mega Man X5 sounds like Reisen's theme "Lunatic Eyes ~ Invisible Full Moon" from Touhou Project, since I'm a hardcore fan of both franchises
Neo Bowser City having the first tracks of the current and previous Mario Karts in your own theme (Toad Circuit and Luigi Circuit respectively), along with the current game's title theme, sounds like something Bowser's ego would want. Also, being a nighttime city course, it makes sense that Neo Bower City would reference the original nighttime city course (Toad's Turnpike).
Another virtual instument or sample source nintendo uses a lot is garage band i know multiple loops which are used in nintendo that come from garageband
I really love watching your videos. It opens your mind a lot to how much stuff is similar and how much stuff is actually knew you were really cool.
So many surprises in here. I THOUGHT there was something familiar about Neo Bowser City and the Toad racing tracks from the Mario Kart series; the Toad tracks tend to have a distinct urban vibe about themselves.
There’s a bit of Wii Rainbow Road in Neo Bowser City as well, immediately after Wii Luigi’s Circuit.
9:40 i mean lorule and hyrule sounds like lowrule and highrule, low and high are opposites so it makes sense for it to be backwards
I think Neo Bowser City being a futuristic stage, the fact that it's theme is basically a giant remix medley makes perfect sense.
I don't know if you saw my comment about the Maple treeway/Bowser's castle thing on the last video, but thank you for including it!
This is the first time i heard Dry Bones theme from the game. I immediately knew it was a reference to New Super Mario Bros. I have played Mario kart 7 since 2015 and it took me a few years to find out the references to other Mario Kart games as i got myself more into Mario Kart.
What’s even more surprising is the idea of reusing/remixing already existing songs & SFX to make it feel like it’s original, or to simply change the key to get something similar, yet different.
18:36 « Cyprien Iov » ? I know that name wtf, if that’s him he used to be the FR TH-camr with highest subscribers count and he is still up there
Why do I hear Kamek's laugh somewhere in there in the boo laughing? Are those 2 sfx related I some way?
Another secret from Smash Ultimate is that Peaches final smash music is Coin Heaven from SMB3, but you have to slow it down to really hear it.
Oh!
I think its absolutley amazing that they are willing to play a orchestral arrangment backwards most artist dont do that
The Lorule Castle theme being Hyrule Castle’s theme backwards is genius and if you really think about it, the name gives that away… the opposite of High is Low. High, Hyrule; Low, Lorule!
The Mario Kart segment at the end makes me think of Undertale and how it has like 8 musical themes twisted and remixed into 100 separate tracks and still manages to be an unbelievably amazing soundtrack over all.
18:35 C'est fou il y a Cyprien Iov dans les donateurs ! (pour les non francophones, c'est l'un des youtubers français les plus connus, avec 14 millions d'abonnés)
you’re finally back to regular uploads omgggggg 🥹❤️
3:00 - this music is flashing me back to the old MTV jingle when the announcer tells us what videos are playing next! Call me weird but that's what I heard!
"That's one small step for Koopa... One... giant leap for koopa-kind!" 🎸🎶🎸🎶🎸🎶
The Lorule Castle theme fact was really well-known when Link Between Worlds came out, but that was also... a decade ago now, wow.
Thank you so much for your lovely videos Thomas! They always improve my days!
Oh man, the Neo Bowser City easter eggs are so cool. I never noticed any of those but it sounded so quintessential Mario. Now I know why!
You forgot to mention moonview Highways music with its secret being that *ITS A FVCKING BOP*
AMEN. I actually like the MK8DX DLC version better 😁
I love watching your videos because you always seem to tell me stuff that I never knew about Nintendo in this music one is really cool
ahh I just love being able to see the way that sound devs play with their music, it's so much fun
8:56 Also, the section after that contains the "A theme" of Hyrule Castle (slightly modified).
I knew I was hearing N64 vibes on the NeoBowser City. Toad’s Turnpike was the obvious sound, thank you!
Always excited for a new TGD video! Thanks Thomas!
I was blown away learning that the ballad of the goddess theme is just Zelda's lullaby reversed. They sound so different!
Another Zelda music secret: The first part of the melody for the Lost Woods in Ocarina of Time is the first part of the melody of the Song of Healing from Majora's Mask in reverse
And a even funnier thing about the Mario strikers charges themes is that one got referenced in super Mario party jamboree, take a guess which one it was
Out of all my years of playing MK Wii, I would’ve NEVER known that Maple Treeway and Bowser’s Castle share the same theme :0
The maple treeway/bowser's castle one reminds me of the whole Augie's Great Municipal Band/Emperor's theme thing from Star Wars. Played in a minor at a different speed with different instruments.
Smooth McGroove is doing the Doo’s.
as a bonus, Bowser's Castle is in C Minor, the relative minor of E-flat Major, the key signature of Maple Treeway!
The second Toad Circuit reference you noticed in Neo Bowser City also reappears in Tokyo Blur from MarioKart Tour.
The soundtrack of Rainbow Road from MarioKart 7 copies the entire B-section from Rainbow Road on MarioKart 64, but that’s not terribly surprising. 😄
With all the talk of “bah” sounds, I’m wondering about the “bah” sounds that appear in the original MarioKart Tour soundtrack for Los Angeles Laps (they got replaced with a saxophone in MarioKart 8’s version of the track). They sound smooth enough to have been recorded with new vocals, so that’s probably what happened. Kart Life has a really great theory of LA Laps’ soundtrack being inspired by Louis Cole (watch his Wave 5 Soundtrack Reaction video for more details, because he gives a convincing history lesson … and yes, I’m the Jonathon he mentions 😉).
Your videos are always so heccin' cozy
me after hearing you say mayrio: UhM AcTuAlLy, It'S pRoNoUnCeD mAhRiO
she did a whole video about this years ago
1. that's cool.
2. nintendo usually remix it's music for other of their own games.
3. charles pretty much voice almost all mario characters. crazy.
4. seems right since lorule is the flip side of hyrule. kind of knew this one.
5. still cool.
6. odd.
7. that's a lot of parts merge into one.
nintendo is full of genius over at japan.
Number 5's Doo sounds were actually first used in the 3D World Theme when building a level for Super Mario Maker 2.
The editing on these videos is so high quality!