I'm very impressed you actually reached out to Soyo Oka, and that she actually responded AND was interested in helping. It's always nice when creators are willing to interact with fans like that, particularly given the language barrier and Nintendo's usual secrecy. And I'm glad you bring light to their work like this!
17:19 This so funny to me. The original Japanese name basically means 'woof woof', but as a child, I never knew what the Chain Chomps were actually called. The closest I got to an answer was in Links Awakening for the Gameboy, where there is an NPC character who owns a Chain Chomp as a pet. The Chain Chomps name is "Bow-wow", which is another way of expressing what a dog sounds like. So all my child hood I thought Chain Chomps were actually called 'bow-wow's, akin to how their Japanese name which happens to be very similar.
I remember having like a mini strategy guide preview for Mario 64 that came with one of my magazines and it was baffling to me that it only used Japanese names for all the enemies but I don't actually remember if it said chain chomp or wanwan
I don't remember when exactly I knew that Chain Comps were supposed to be dogs. But in german they are called "Kettenhund" which would be "Chain Dog". I do remember that in SMB3 when my parents, sister and me were playing we always referred to them as "Chain Dogs". Today I will always call the Chomps :D It's just more fitting and kinda cute ^^ PS: Kettenhund is a usual word for Dogs who are (nearly) always chained up.
17:45 So, about the american chain chomp sound! The sound effects wiki has it explained, its from a library called "The General Series 6000 Sound Effects Library", it's a 43 seconds long clip of a rottweiler barking, and one snippet of it was used for the chain chomp!
Feels weird that chain-chomp has a different sound effect in the west, given the sound used is a Japanese onomatopoeia for "barking"; "wan-wan". Edit: could just be me, but the western sound effect sounds more like "wan-wan" than the original which sounds like "on-on" to me
When I heard the Japanese version, it made me realize that the Chain Chomp uses the same sound effect as a lot of enemies when they're defeated; the enemy version is just sped up.
For what it's worth, I'm half Japanese and the non-Japanese version just sounds like it was pitch shifted down a bit and maybe slightly slowed down. I could test this later. Also, it's good to note whoever made the video pronounced "wan-wan" terribly. That's not how Japanese people say it, so don't use it as a reference for how it should sound.
It's more likely that the Japanese sound was just a placeholder. As the Shindou version utilizes the American sound instead of the Japanese one, and so does every other Mario game moving foward.
2:36 I would like to mention that the first 2D mario game with an interconnected overworld was actually Super Mario World. Although it did have some zones that were separate maps, most of it was the same overworld. Also, those other maps are just like "loads" within the overworld, and they also have multiple entrances from different places.
Só, i've listened that part 3 times, i figured that the sound is similar to that BAAP that toad makes and some of scatman john bops. Maybe it was just scat
The reference to Mario Kart 64 star road music is "a subtle reference" with "only 5 notes in common" ? What ?? The very first chord that plays instantly has 5 common notes already, and every following chords all have many common notes to the original song, I recognized instantly what song it was from that alone. Thats way more than common notes, its literally the entire same song structure with a slightly adjusted melody on top lol
@@Qwerty10254I was thinking a lot of these references were pretty easy to spot as well, but I’m also a hobbyist composer who composes by ear who was practically raised on Nintendo games soooo Idk if he underestimated how easy they were to recognize or I overestimate the average- what do we call this? Ability to recognize motifs I suppose (melodies for the non music nerds lol) Still was kind of funny tho for me to know the song after the first note and he’s like “sound familiar? It’s actually a subtle reference to this” Funny, tho in an entertaining way ^.^
@@lukelcs8934 most people are tone deaf. even with the reference right infront of them, they fail to recognize the similarity. i bet you dont know the difference between the sound of a supercharged v8 vs a stock v8. i guess i overestimate the ability of everyone that isnt into cars! no. you are obviously being facetious. you are a composer, of course you will recognize something in your field you have spent a large portion of your life doing. i guarantee most people watching would fail to recognize most of the musical references if they werent deliberately told. thats why this video even exists. not everyone is into music as a hobby or profession.
@@newp0rt I said myself that what you just insisted may be true, I don't think I was being inappropriate. I don't know that either you or I can say for certain what the average for recognizing motifs is, but if it's not something you ever pay attention to, then you likely wouldn't. At least consciously. But like, most people are capable of picking up on and humming melodies, right? Like, everyone knows two or three themes from Star Wars, and they know they reappear multiple times right? I haven't watched the video in a bit, so maybe it's not a good comparison, the Star Wars themes could be WAAAAY easier to recognize. But I would guess most people have at least some understanding of motifs, and can recognize reoccurring melodies. Naturally me, and other music nerds will pick up on it way more and way better tho, like you, and I already said. Just to be 100% clear, I don't even remotely judge or think less of anyone for not picking up on reoccurring melodies I found obvious. I mean, I'm neurodivergent for crying out loud, we all have different strengths lol It's just normal that things will seem obvious to some and not to others, and I'm most certainly not always in the crowd that picks up on something. We all wind up on either side of that fence from time to time ^.^
(Literal) toilet humor aside, by Occam's Razor, he probably just knew that because of the recordings he was able to get to play in the video, and looked at the timestamps of them. But as for who recorded the track... I don't want to know.
16:16: The weird bit is that the synth you're looking for sounds *really close if not is an exact match* to one of the microphone instruments in Starbound. It may be worth asking around the Chucklefish forums?
As a pikmin fan I’m happy the 3 music boxes are included here. First one I found was the song of storms one and I smiled when I heard it. I just knew they had to include the piranha plant lullaby too and my suspicions became true once I got the music box.
11:01 that's not exactly correct. Mario Kart: Super Circuit _does_ include it. It's just arranged so much that it's harder to recognize. In other words, a "strong similarity, but not an exact match".
Letter was surprisingly good Japanese. I’m very impressed! Few improvement points (hope you see it as me trying to help a fellow learner) -textbooks teach ときどき、but I almost never hear natives use it. Consider たまに or excluding the “sometimes” qualifier altogether -なずを解く❌ 謎(なぞ)を解く⭕️ -メイル is not common spelling, recommend メール instead. You can check on your phone how common spellings are using clues like suggested emojis while typing 😉 -natives are also bad at this, but is better to choose casual ある ない format or です ます format and stick to one throughout a body of text. (I’m not saying you must be formal every time, just suggesting consistency)
The interesting thing about the Mario Kart title theme is that-- in the trailer for Home Circuit, they had an arrangement of the classic theme to end off the trailer, which doesn't exist in the in-game version... probably so they can loop it for as long as you listen to it! With Mario Kart Tour, there isn't really a title screen song. Just loading/menu music. But in some of the trailers for the game, there's a new song that mixes part of the classic theme into it. It also takes elements from Mario Kart Wii's intro cinematic. If you'd like to hear it, look up the original Mario Kart Tour trailer. It's about 45 seconds into it. I remember it most from playing in the trailers that showcased the teams of Team Rallies, but they'd usually cut off right as the music would get to the reference.
19:07 In Germany The Chain chomp ( Wan Wan ) is called ,,Kettenhund“ which translates to Chain dog so it was clear to me that its supposed to be a dog , but i feel like the Japanese version sounds like a koopa 👀
I really don't understand how you don't have a million subscribers yet! I love these videos so much, I watch them on rainy days. Glad to see your channel is still here despite the warning from TH-cam. 💖
10:37 Something I’ve noticed is that MK8 is the only game to recreate that track 1:1 All the others that have this use a sped-up version of MK64’s rendition, not the original SMK theme
This video showed me how many iconic music tracks Nintendo developed over the years. I recognized most of them the first two or three seconds and was humming along. It is cool to see how ingrained these mucical numbers are in my brain and to many others!
There are two chain chomps in Turtle Rock in The Legend of Zelda: A Link to the Past and they were specifically called Bow-Wows in English. I have always called them Bow-Wows because of this.
The Japanese version Chain Chomp -sound is MOST LIKELY the same sound that some NPCs in the game use, just pitched/warped a bit. It specifically sounds like the first two "notes" of the same sound that King Bob-Omb noise (among other characters).
@@obsidianflight8065 unless the ‘enter painting’-sound (albeit I’m a bit unsure if you mean the chime-like sound right as you jump into one, or the Mission/Star-select jingle (which is the same as the first few notes of the Super Mario Bros. theme)), is different in Japanese; then I don’t think so!
11:00 Super Circuit does use the Super Mario Kart title theme but if every other Mario Kart can be described as using the first half as it’s motif then Super Circuit can be described as using the second half.
About the Mario Kart motif, despite Tour not using it for the title screen, it was used in the game's main Trailer, it's uploaded on TH-cam from a year ago, you can hear the motif at 0:42 with an electric guitar. That same music was always used for the biweekly trailers for new waves of mii suits, but it was never played for long enough to get to the motif. What's more, we never got a clean release of that soundtrack so this version with the sound effects over it is the only one out there with it sadly.
The Mario Kart SNES theme is in Mario Kart Super Circuit. It's in the single pack multiplayer mode as the race theme! Hidden like a true musical Easter Egg.
Fun fact: In France, Chain Chomps used to be called "Toutou Bombe", which you could translate to "Bomb Doggie", or something of that effect. (Nowadays, they are called Chain Chomps there too, like in most of the world.)
Because they look so similar to Bob-Ombs and the like? I can see that. Funny to think of them that way, considering how many enemies in Mario games nowadays are very clearly variants on others, and much more blatantly.
@@dothedo3667 all i've heard her express is that she's keeping the Thomas identity for her online persona. it's very possible (and not our business) that the case might be different in her personal life.
I got so confused around the 3min mark cause you went off topic from the chain chomps sound and I wasn’t paying attention so I was like “wait huh? Am I still watching the same video-?”
The pilotwings vocal part almost reminds me of one of Toad's voicelines from MK64. The wuh-wuh-wuh-wuh-wuh-wuh, though it could as easily just be a common sound effect to make
Answer to title: -Chain Chomps are called Wan-Wan in Japanese (Japanese sound for barking) -The Japanese sound effect was meant to emulate this "wan-wan" sound -English name "Chain Chomp" doesn't connect to the enemy being a dog, which is why they changed it for a barking sound
10:00 you actually forgot Mario Kart Super Circuit, which I don't blame you for, almost nobody knows the motif is there. The second part of the Title theme in MKSC (0:33 to 0:43) plays the second part of the Super Mario Kart motif (0:10-0:18), but you can only hear it if you speed it up a bit and you can hear the resemblance. They share similar notes too. The beginning, like you said also shares a similar resemblance, but not an exact match
11:12 "Still, that's 7/11 total games, all of which include the Mario Kart motif that Soyo Oka composed way back in 1992," I thought it was 3 games that didn't use the song Soyo Oka composed, 11 - 7 = 4
In my country, me and my friends just called Chain Chomps "Dogs" lol. Similarly with any other creature in the games, we'd give them the name of the animal or thing they resemble. My grandpa fittingly called goombas "idiots" 😂
Fun Fact for you to talk about:In Pikmin 4,each enemy has a looping section that adds to the musoc when approached.But the Breadbug’s theme actually contains the Boss theme of the big breadbug
Hah, I was just thinking as you showed the world 9 song “why does it sound like Martin kart music” and then oh wait, as I realized you showed rainbow road, so cool
The Japanese Chain Chomp sound sounds like a slowed down version of one of the "heho-heho" type sounds used for Koopas and Goombas from SM64 on. It doesn't sound like "wan wan" to me. I think they just had these voice-synth samples lying around and decided to reuse them, much like how the same laugh is used for Bowser and the Boos. As a matter of fact, in this video of various Koopa sounds, at about 11 seconds in, you can hear a slowed down "hroo hroo" VERY similar to the Japanese Chain Chomp bark: th-cam.com/video/3Xub5nJoNOY/w-d-xo.html
What if the shynt used in Pilotwings was that last one you showed but it is actually written in doubble tempo and than slowed down to give it a bit of a lower tone?🤔
I must admit that as a 19 year-old that grew up during the wii, 3DS and Wii U era, this entire video made me extremely nostalgic. Thank you for reminding me of my childhood.
The Super Mario kart title theme motif plays is actually present in Siper Circuit, and it plays during races in the multiplayer mode when using a single pack
So, wait...Peach's Castle has an evil version of the SM64 theme when Bowser takes it over. But in SM64 Bowser has taken it over. That's the plot of the game! Why isn't, then, the default Peach's Castle theme already the evil version! :/
I'm very impressed you actually reached out to Soyo Oka, and that she actually responded AND was interested in helping. It's always nice when creators are willing to interact with fans like that, particularly given the language barrier and Nintendo's usual secrecy. And I'm glad you bring light to their work like this!
If I recall correctly, she no longer works at Nintendo
Honestly the sfx just sounds like toad.
wait ur the guy with all the hhp songs
@@hilariousskullnamedcatzo647 she doesn't, she's a freelancer now
The normal employees at Nintendo are not the ones who are full of secrecy
Because the chain chomps speak different languages
Haha that's funny
hahaha
japanese chain chomp
Chompanese
Joe
17:19 This so funny to me. The original Japanese name basically means 'woof woof', but as a child, I never knew what the Chain Chomps were actually called. The closest I got to an answer was in Links Awakening for the Gameboy, where there is an NPC character who owns a Chain Chomp as a pet. The Chain Chomps name is "Bow-wow", which is another way of expressing what a dog sounds like. So all my child hood I thought Chain Chomps were actually called 'bow-wow's, akin to how their Japanese name which happens to be very similar.
You know what, Bow Wow could have totally worked as a name.
I remember having like a mini strategy guide preview for Mario 64 that came with one of my magazines and it was baffling to me that it only used Japanese names for all the enemies but I don't actually remember if it said chain chomp or wanwan
I don't remember when exactly I knew that Chain Comps were supposed to be dogs. But in german they are called "Kettenhund" which would be "Chain Dog".
I do remember that in SMB3 when my parents, sister and me were playing we always referred to them as "Chain Dogs".
Today I will always call the Chomps :D It's just more fitting and kinda cute ^^
PS: Kettenhund is a usual word for Dogs who are (nearly) always chained up.
I knew it was called Wan Wan I don’t know how tho🤷♂️ We bought the big guide book I think, maybe I got it from that.
They were called Bow-Wow in The Legend of Zelda: A Link to the Past, too. Even in the English version.
Wait a little longer to hear a slowed down version of the motif on the Mario Kart Super Circuit title screen. BE PATIENT, it IS there.
17:45 So, about the american chain chomp sound!
The sound effects wiki has it explained, its from a library called "The General Series 6000 Sound Effects Library", it's a 43 seconds long clip of a rottweiler barking, and one snippet of it was used for the chain chomp!
how to own a chain chomp:
step 1: get a Rottweiler
step 2: put it on a chain
step 3: make it bite everyone
step 4: have a chain chomp
@@GabethedoggoStep 3 and step 1 are the same.
@@StormTheSquid lol
Feels weird that chain-chomp has a different sound effect in the west, given the sound used is a Japanese onomatopoeia for "barking"; "wan-wan".
Edit: could just be me, but the western sound effect sounds more like "wan-wan" than the original which sounds like "on-on" to me
Honestly it's the opposite for me. The original Japanese sound effect sounds closer to "wan-wan" while the English sounds closer to "ruff-ruff"
they pretty much sound the same to me, except one being deeper and with more reverb
When I heard the Japanese version, it made me realize that the Chain Chomp uses the same sound effect as a lot of enemies when they're defeated; the enemy version is just sped up.
For what it's worth, I'm half Japanese and the non-Japanese version just sounds like it was pitch shifted down a bit and maybe slightly slowed down.
I could test this later. Also, it's good to note whoever made the video pronounced "wan-wan" terribly. That's not how Japanese people say it, so don't use it as a reference for how it should sound.
It's more likely that the Japanese sound was just a placeholder. As the Shindou version utilizes the American sound instead of the Japanese one, and so does every other Mario game moving foward.
2:36 I would like to mention that the first 2D mario game with an interconnected overworld was actually Super Mario World. Although it did have some zones that were separate maps, most of it was the same overworld. Also, those other maps are just like "loads" within the overworld, and they also have multiple entrances from different places.
Yep, even Super Mario Land 2 had an interconnected overworld
I think she meant the first New Super Mario Bros. game, but I could be wrong.
@@thestupidnintendokidYup! You’re right. She only said: “For the first time in the new super mario bros series”
There have been studies that show how cats have different meows based on their owners' accents, so maybe it's similar for dogs in Japan.
I saw a video a few weeks ago of a husky with an Italian accent. Che cane buono!
My rescue cat learned from me how to give attitude in her meows and I positively despise it
please show me the rabbit that says pyon pyon.
@@PvtFlowersshow me the rabbit that says anything most are quite
@@McGusder they like to grunt
The fact that Soyo Oka responded was so cool!
Só, i've listened that part 3 times, i figured that the sound is similar to that BAAP that toad makes and some of scatman john bops. Maybe it was just scat
The reference to Mario Kart 64 star road music is "a subtle reference" with "only 5 notes in common" ? What ?? The very first chord that plays instantly has 5 common notes already, and every following chords all have many common notes to the original song, I recognized instantly what song it was from that alone. Thats way more than common notes, its literally the entire same song structure with a slightly adjusted melody on top lol
Chili, he's not a music nerd like you 😮
@@Qwerty10254I was thinking a lot of these references were pretty easy to spot as well, but I’m also a hobbyist composer who composes by ear who was practically raised on Nintendo games soooo
Idk if he underestimated how easy they were to recognize or I overestimate the average- what do we call this?
Ability to recognize motifs I suppose (melodies for the non music nerds lol)
Still was kind of funny tho for me to know the song after the first note and he’s like “sound familiar? It’s actually a subtle reference to this”
Funny, tho in an entertaining way ^.^
phrygian scale mode
@@lukelcs8934 most people are tone deaf. even with the reference right infront of them, they fail to recognize the similarity. i bet you dont know the difference between the sound of a supercharged v8 vs a stock v8. i guess i overestimate the ability of everyone that isnt into cars! no. you are obviously being facetious. you are a composer, of course you will recognize something in your field you have spent a large portion of your life doing. i guarantee most people watching would fail to recognize most of the musical references if they werent deliberately told. thats why this video even exists. not everyone is into music as a hobby or profession.
@@newp0rt I said myself that what you just insisted may be true, I don't think I was being inappropriate.
I don't know that either you or I can say for certain what the average for recognizing motifs is, but if it's not something you ever pay attention to, then you likely wouldn't. At least consciously.
But like, most people are capable of picking up on and humming melodies, right? Like, everyone knows two or three themes from Star Wars, and they know they reappear multiple times right?
I haven't watched the video in a bit, so maybe it's not a good comparison, the Star Wars themes could be WAAAAY easier to recognize. But I would guess most people have at least some understanding of motifs, and can recognize reoccurring melodies.
Naturally me, and other music nerds will pick up on it way more and way better tho, like you, and I already said.
Just to be 100% clear, I don't even remotely judge or think less of anyone for not picking up on reoccurring melodies I found obvious. I mean, I'm neurodivergent for crying out loud, we all have different strengths lol
It's just normal that things will seem obvious to some and not to others, and I'm most certainly not always in the crowd that picks up on something. We all wind up on either side of that fence from time to time ^.^
Piranha plant’s lullaby is just so fitting in a music box
When he said "3 music boxes" I knew one had to be pirhana plant and one had to be song of storms though I never played pikmin 2,3 or 4
"the music in the bathroom is like 10 minutes long" thomas how do you know this.
you could say he might’ve eaten a fireflower
(Literal) toilet humor aside, by Occam's Razor, he probably just knew that because of the recordings he was able to get to play in the video, and looked at the timestamps of them.
But as for who recorded the track... I don't want to know.
Hey, if ever you're sick and stuck fighting for your life in the toilet... you'll appreciate the music not looping constantly
Thomas brought Taco Bell
The opening two chords of the World 9 song at 4:40 also echo the theme song from Rainbow Road Wii, so this is truly a Rainbow Road-themed world!
He says "they sound totally different" and proceeds to play a 30% pitched version of the same sound effect
Can you hear the difference clearly?
16:16: The weird bit is that the synth you're looking for sounds *really close if not is an exact match* to one of the microphone instruments in Starbound. It may be worth asking around the Chucklefish forums?
holy cannoli I checked out the mic sounds and I was in shock how similar they are lol
As a pikmin fan I’m happy the 3 music boxes are included here. First one I found was the song of storms one and I smiled when I heard it. I just knew they had to include the piranha plant lullaby too and my suspicions became true once I got the music box.
11:01 that's not exactly correct.
Mario Kart: Super Circuit _does_ include it. It's just arranged so much that it's harder to recognize.
In other words, a "strong similarity, but not an exact match".
Letter was surprisingly good Japanese. I’m very impressed!
Few improvement points (hope you see it as me trying to help a fellow learner)
-textbooks teach ときどき、but I almost never hear natives use it. Consider たまに or excluding the “sometimes” qualifier altogether
-なずを解く❌ 謎(なぞ)を解く⭕️
-メイル is not common spelling, recommend メール instead. You can check on your phone how common spellings are using clues like suggested emojis while typing 😉
-natives are also bad at this, but is better to choose casual ある ない format or です ます format and stick to one throughout a body of text. (I’m not saying you must be formal every time, just suggesting consistency)
ive also noticed "っ" missing in なって and だったら
The interesting thing about the Mario Kart title theme is that-- in the trailer for Home Circuit, they had an arrangement of the classic theme to end off the trailer, which doesn't exist in the in-game version... probably so they can loop it for as long as you listen to it!
With Mario Kart Tour, there isn't really a title screen song. Just loading/menu music. But in some of the trailers for the game, there's a new song that mixes part of the classic theme into it. It also takes elements from Mario Kart Wii's intro cinematic. If you'd like to hear it, look up the original Mario Kart Tour trailer. It's about 45 seconds into it.
I remember it most from playing in the trailers that showcased the teams of Team Rallies, but they'd usually cut off right as the music would get to the reference.
19:07 In Germany The Chain chomp ( Wan Wan ) is called ,,Kettenhund“ which translates to Chain dog so it was clear to me that its supposed to be a dog , but i feel like the Japanese version sounds like a koopa 👀
The koopa noise was one of two women screaming (still is).
I’m just glad your channel survived that strike scare.
US chain chomp: Woof woof!
JP chain chomp: HEALP HEALP
I really don't understand how you don't have a million subscribers yet! I love these videos so much, I watch them on rainy days. Glad to see your channel is still here despite the warning from TH-cam. 💖
I was so happy to hear the OG Mario Kart theme being played by 8's band. That whole soundtrack is wonderful!
10:37
Something I’ve noticed is that MK8 is the only game to recreate that track 1:1
All the others that have this use a sped-up version of MK64’s rendition, not the original SMK theme
Super Circuit comes very close. Listen to the theme of single-pak multiplayer races!
@@cowboyluigi5275 ... okay, two games recreate it 1:1
I've never heard this track before, but yeah, it's definitely reminiscent!
I'm glad your channel is doing ok! Bummer that it had those copyright strikes
This video showed me how many iconic music tracks Nintendo developed over the years. I recognized most of them the first two or three seconds and was humming along. It is cool to see how ingrained these mucical numbers are in my brain and to many others!
Glad you were able to resolve those strikes
There are two chain chomps in Turtle Rock in The Legend of Zelda: A Link to the Past and they were specifically called Bow-Wows in English. I have always called them Bow-Wows because of this.
The Japanese version Chain Chomp -sound is MOST LIKELY the same sound that some NPCs in the game use, just pitched/warped a bit.
It specifically sounds like the first two "notes" of the same sound that King Bob-Omb noise (among other characters).
I thought it sounded like when mario jumps into a wall and bounces off although I could be misremembering since I've only ever watched the game
@@obsidianflight8065 unless the ‘enter painting’-sound (albeit I’m a bit unsure if you mean the chime-like sound right as you jump into one, or the Mission/Star-select jingle (which is the same as the first few notes of the Super Mario Bros. theme)), is different in Japanese; then I don’t think so!
@@SwedenTheHedgehog No I'm talking about when he runs into a normal wall when hes doing a dive or something
11:00 Super Circuit does use the Super Mario Kart title theme but if every other Mario Kart can be described as using the first half as it’s motif then Super Circuit can be described as using the second half.
Nope wrong
@@Aqua.man045 I…
About the Mario Kart motif, despite Tour not using it for the title screen, it was used in the game's main Trailer, it's uploaded on TH-cam from a year ago, you can hear the motif at 0:42 with an electric guitar.
That same music was always used for the biweekly trailers for new waves of mii suits, but it was never played for long enough to get to the motif. What's more, we never got a clean release of that soundtrack so this version with the sound effects over it is the only one out there with it sadly.
The Mario Kart SNES theme is in Mario Kart Super Circuit. It's in the single pack multiplayer mode as the race theme! Hidden like a true musical Easter Egg.
so silly that it's the only mainline mario kart to not have it in the title theme
5:00 its also worth noting that both songs are composed by the same person!
The mariokart theme feels like when you watch a ballet/play/opera and a character gets their own little musical leitmotif to remember them by 😊
Fun fact: In France, Chain Chomps used to be called "Toutou Bombe", which you could translate to "Bomb Doggie", or something of that effect. (Nowadays, they are called Chain Chomps there too, like in most of the world.)
Because they look so similar to Bob-Ombs and the like? I can see that. Funny to think of them that way, considering how many enemies in Mario games nowadays are very clearly variants on others, and much more blatantly.
@@BinglesP Don't know the reason. Maybe.
Thomas should totally make a compilation of her playing songs on the piano, She’s very talented at it! 👏👏🎶🎵🎶🎵
His*
@Realmariowahoo thomas came out as trans in december so she uses she/her pronouns now
@@Kebbo1992 Keeping Thomas though or thinking about changing names soon?
@@dothedo3667 all i've heard her express is that she's keeping the Thomas identity for her online persona. it's very possible (and not our business) that the case might be different in her personal life.
@@Kebbo1992got a dongle? He. Dongle removed? Dongleless he.
Another Nintendo Music Easter Egg: If you speed up the GameCube BIOS theme 10x you will get the Famicom Disk System BIOS theme
I always enjoy learning more about my people and their different languages! 🥰
Holy shit it’s mr chain chomp
Holy crap it's a gooomba!
@@basil_gamin holy shit it's basil omori
I like how much research you do into the developers, it's like you were there and telling their story somehow.
fun fact : the patron 'Cyprien Iov' at 20:13 is the 3rd biggest french youtuber, who's been around the platform since like 15 years
I got so confused around the 3min mark cause you went off topic from the chain chomps sound and I wasn’t paying attention so I was like “wait huh? Am I still watching the same video-?”
trash pfp
@@olivercharles2930 awwwww same to you🫶🫶🫶
@@olivercharles2930you don’t even have a pfp dawg
@@alondraieeAnd?
@@AJ.the_ray.jEwww
HI THOMAS *does a little dance*
Before you had even slowed down Peach's final smash, I heard it for the first time and my mind was blown.
What an interesting concept for a video! I wasn't anticipating the loads of other information included in here either, great work!
The pilotwings vocal part almost reminds me of one of Toad's voicelines from MK64. The wuh-wuh-wuh-wuh-wuh-wuh, though it could as easily just be a common sound effect to make
LETS GO YOU'RE STILL HERE
yes shes still on youtube !!
She?
@@spiritbaki108 yeah, thomas is a trans woman.
@@goofeegoofa really?? when did she say that?
@@SebsistButReal a while ago, and mentioned it in one of her last videos i think.
i checked and it looks like the video is down, it was about how she might need to quit youtube, it was between this one and the last one.
I always thought the kart driving sound was synthesized in Super Mario kart
_BUT ITS REAL!!!???!!!_
YEAH, WHY DO THEY SOUND DIFFERENT!?!?!?
I think theres a video that explains it somehwere
@@jackspielman5488 what's it called
Man, there are a ton of peach’s castle remixes in these videos.
I had a visceral reaction to that Japanese chainchomp sound at the start of the video!
In the end I mistakenly understood "myster'eggs" and honestly I think it should be more common.
Great work!
I normally don't like these types of compilation videos but you really did your homework on this one and it shows! Well done!
5:17 the same 5 notes remind me the file selector in sm64
Answer to title:
-Chain Chomps are called Wan-Wan in Japanese (Japanese sound for barking)
-The Japanese sound effect was meant to emulate this "wan-wan" sound
-English name "Chain Chomp" doesn't connect to the enemy being a dog, which is why they changed it for a barking sound
14:28 Nice landing lmao
Chain chomps already had vocal sounds in both Zelda link to the past and link’s awakening. The barking seem to be the ideal sound for them.
You are my favourite Nintendo youtuber thank you for making so many amazing videos
In Korean, we do get the dog association for ‘Wan Wan[Chain Chomp in original version] - it’s called ‘멍멍이’.
14:00
It reminds me to Toad's voice from Mario Kart 64
Torad never makes a sound in mario 64.
He’s singing his heart out
@@Chipmunkboy Oh you're right, I forgot. So where does de bop sound effect come frome, Mario Tennis?
@WaddleDeeLover it's trimmed out of a mario kart 64 voiceline
@@Chipmunkboy Oh that's right. Thank you very much!
Not gonna mention WHY the song of storms was chosen? Lol. Because the guy who teaches it to you is literally cranking a music box with that melody!
10:47 it was so obvious what that 2nd silhouette was lol
Super Circuit was also obvious the moment i didn’t see it in the list
I’m always so excited to watch your videos, they never miss
10:00 you actually forgot Mario Kart Super Circuit, which I don't blame you for, almost nobody knows the motif is there. The second part of the Title theme in MKSC (0:33 to 0:43) plays the second part of the Super Mario Kart motif (0:10-0:18), but you can only hear it if you speed it up a bit and you can hear the resemblance. They share similar notes too. The beginning, like you said also shares a similar resemblance, but not an exact match
11:12 "Still, that's 7/11 total games, all of which include the Mario Kart motif that Soyo Oka composed way back in 1992," I thought it was 3 games that didn't use the song Soyo Oka composed, 11 - 7 = 4
10:44
I turned down the volume because for some reason I instinctively thought that the Japanese version would have had a suspicious sounding recording...
I'm glad you got them strikes resolved. Happy to see new content from you.
Yayyyy!!! Thomas upload!
Happy days, a new upload from my favorite lady on the platform.
lady?
@@Shadowiann_ check her community tab
@@Shadowiann_ I think my other message didn't send, but yeah, Thomas is transgender if I'm remembering correctly.
@@Sing_LoveWRS that is correct
I just found out about this today wow
I might be wrong, but there's a very similar "LA" used on the Fairlight CMI. I recognized it from a sample pack I use.
so happy to see you're still on youtube! love your content
In my country, me and my friends just called Chain Chomps "Dogs" lol. Similarly with any other creature in the games, we'd give them the name of the animal or thing they resemble. My grandpa fittingly called goombas "idiots" 😂
Good to see you back, sis! glad to have more of these videos on my home feed. Good luck with the transition btw.
To me, the Japanese wan wan sound sounds like the other dialogue pips that enemies like koopas and bob-ombs make rather than an impression of a dog.
"sound familiar?"
Me who plays 0 Mario games and just enjoys the videos:
Fun Fact for you to talk about:In Pikmin 4,each enemy has a looping section that adds to the musoc when approached.But the Breadbug’s theme actually contains the Boss theme of the big breadbug
14:06 It's just me or does this sounds like The Pelones from Sr Pelo? lol
To me it sounds like the BUP sound from the toad meme lol
"it's an extremely subtle reference" *most obvious musical reference starts playing*
15:47 i thougt koji kondo had long finger nails for a sec
Hah, I was just thinking as you showed the world 9 song “why does it sound like Martin kart music” and then oh wait, as I realized you showed rainbow road, so cool
Yay, thanks for the upload! ❤
Glad to see you still exist, keep up the good work!
I loved the editing in this one
8:38 I knew that song sounded familiar
The Japanese Chain Chomp sound sounds like a slowed down version of one of the "heho-heho" type sounds used for Koopas and Goombas from SM64 on. It doesn't sound like "wan wan" to me. I think they just had these voice-synth samples lying around and decided to reuse them, much like how the same laugh is used for Bowser and the Boos.
As a matter of fact, in this video of various Koopa sounds, at about 11 seconds in, you can hear a slowed down "hroo hroo" VERY similar to the Japanese Chain Chomp bark: th-cam.com/video/3Xub5nJoNOY/w-d-xo.html
What's really creepy is the original Chain Chomp, Goomba and Koopa noises were of two women screaming.
Basically :
US : bark bark
Japan : bark bark (in Japanese)
6:44 I DONT NEED PTSD WHEN IM USING THE TOILET
What if the shynt used in Pilotwings was that last one you showed but it is actually written in doubble tempo and than slowed down to give it a bit of a lower tone?🤔
The one time I’ve wanted to use the restroom in a theme park
i love the current grind you've been on with your content recently! loving your new content
That sounds like a dog in Japan, btw I’m happy pikmin is here
Bot
@@Cliffordlongheadyour the bot btw you work for the boss
U THE BOT @@Jelly_shy_guy_man
@@Jelly_shy_guy_man U THE BOT
@@Cliffordlongheadno you are, and come on you just go on to your iPad and say bot uh your dumb bot
I must admit that as a 19 year-old that grew up during the wii, 3DS and Wii U era, this entire video made me extremely nostalgic.
Thank you for reminding me of my childhood.
It would been funny if the English games just called them "WoofWoofs"
I just stumbled on your channel and im loving it already! I gotta watch more lol i found a new binge watch n popcorn channel ^_^
Hi Thomas 😊
The Super Mario kart title theme motif plays is actually present in Siper Circuit, and it plays during races in the multiplayer mode when using a single pack
bilingual chain chomp
4:00 Reminded me of B33113's Plexal Lobby theme
Hi!
So, wait...Peach's Castle has an evil version of the SM64 theme when Bowser takes it over. But in SM64 Bowser has taken it over. That's the plot of the game! Why isn't, then, the default Peach's Castle theme already the evil version! :/