Motive’s Dead Space remake improves on an already excellent original, while its spiritual successor The Callisto Protocol isn’t quite in the same orbit.
EA, is everything ok at home? You just published a single player game in a niche genre with no pointless microtransactions, and we are yet to hear of crunch.
@@alexmontesdominguez3028 that’s a term in game development where the workers are forced to work mandatory overtime with no additional benefits. Forcing the devs to work long days and it’s usually a bad work environment
Calisto Protocol was not a bad game just an incomplete one. It needed more game mechanics more things to do. It really feels incomplete but it has great graphics and sound. The atmosphere is great. Not worth $70 but certainly worth $35. Dead Space in the other hand is just great.
This game was supposed to build on all of the strengths of Dead space. Even as a remake the new stuff added to dead space was more fun then a whole new IP
@@KingJohnMichael You prove a big problem in the world: people complain that they aren't getting new IPs, just remakes in the recent years, but then when a new IP releases, they complain that it isn't like an old IP... potayto, potahto if you will 😅
@@bggsz4I complain that Callisto is a snoze fest. Not that its a new IPn they set 70$+ For a boring repetetive combat loop that leaves no satisfaction.
@@rampageblackston4926 "heavy and old" well seeing as it is a engineer suit meant to handle most things and most repairmen type like go keep their tools as is. Yeah not shocked. But old visually? Nah, it still looks clean and recognizable. More than anything it looks less overdesigned.
@bruvcuzfam had no problems on pc during launch for dead space. If there were minor performance issues...it was miles better than the callisto protocol on pc
@@deweycheetumhowe Poor thing thinks nostalgia = standards 🤣 TCP never promised to be DS or outshine DS or whatever else you think the devs were obligated to give you, it isn't their fault you wanted something else, that's solely on YOU. That also doesn't make the game bad, your opinion isn't fact.
It's funny how Schofield says he's kind of bummed that he wasn't involved in the development of the remake when just a few weeks before the launch of Callisto Protocol, he claimed that he didn't want to do Dead Space again. He said that's a chapter of his life that had been closed and that while he wished the best for the remake, he wanted to look forward and not backward.
@@donkeylips8252 Because DS3 left things open and kinda… meh, I’d rather they remake 2, then retcon DS3 and reimagine it where it has literally nothing to do with anything from DS3, and then from there they can tell their own story, that’s just me though.
@@TheCheekPunisher Agreed DS3 really ruined the franchise it plays and looks nothing like the first two it’s just constant action shooting also environment and story telling was weak you can have some fun with it tho with a buddy
Also, pretty nasty and cheap to highlight Callisto Protocols shortcomings against the triple A production values of the EA title. This was the first game by a new studio, and the first game by a new publisher, so CALLISTO PROTOCOL is effectively a AAA INDIE GAME. No one has any business demanding Krafton release a title matching EA dollar for dollar.
This just shows that creating a game is a collaboration. There are uncredited people who created and polished Dead Space. It's not the work of a single individual.
Could you stop just hating on callisto protocol please? At this point it feels like you guys just juice out the last things about callisto to get extra views
Callisto protocol has some cool ideas but the implementation is terrible. The decision to focus more on melee combat with boring left right jabs was probably made to make it easier for console users but it ended up dragging the whole game down. Also, CP is very easy, pretty much everything in the game is staged and so theres no fear that a monster might jump out of nowhere and k\ll you, the whole game is pretty much a long cut scene and you dont really need to use your brain to get out of tough situations.... just do the whole left right melee thing and you will be fine.
It would have done a lot better financially and had an excuse to hire celebrities. $160m budget for Callisto Protocol is insane, where did all that money go towards? the game is a giant flop.
Well yeah, but it would always had stayed under the shadows of dead space, cuz you can bet that if theyve made a movie, EA would've made one too just to piss in their general direction lol
@@Wolfsburge How can someone be bad at Callisto when it's just taking turns with the enemy, swinging yourself left to right, which offers a 100% dodge rate no matter the directional input lol. There's even a clip of someone standing directly in front of the boss and just swinging his character left to right vice versa, without getting hit. What a "fun" combat system 😂
@@Wolfsburge "You're bad so your point is invalid." Can't believe people still make these arguments nowadays. Fun is subjective, I'm glad it was fun for you & nobody is trying to take that from ya, but objectively the melee combat is repetitive ond poorly designed.
Do you understand that The Callisto Protocol was being directed by Glen Schofield (the one who made the original Dead Space game)? Which he wasn’t trying to make a different game, but tried to recreate the success of the first Dead Space game.
Already sick of every Dead Space video punching down on another game. It's okay to like the Callisto Protocal. I've been enjoying it myself. Why is one games success another's failure...they could be isolated. 'Things Dead Space Did Right' Done!
You do understand that CP is made by one of the creators of Dead Space correct? He wasn't trying to make a different game. He was trying to recreate the success of his first game, dead space which he doesn't own the rights to anymore, by creating a very similar title. Even down to dead space's cut off the limbs compared to cut off the tentacles being virtually the same thing thematically and gameplay-wise. It's the same reason every souls like game will be compared to it's source material; dark souls. When you ride the coattails that hard, comparison is inevitable.
What this should be titled is "What EA recycled and what a broken team could do with a quarter of its staff due to unreasonable CREATIVE DIFFERENCES (A.K.A Bull S*** Business Interference)"
Is there evidence the creative differences was relating to business interference? As opposed to creative differences within the production departments?.....
Schofiled is down bad. Someone remade his original game better and it completely embarrassed his new I.P. That’s what he gets for trying to cash out. Callisto Protocol was clearly a cash grab. All the effort went into the presentation to get people to purchase. There was no effort into the gameplay and actual story. They could have started a great new franchise to replace the hole that Dead Space left but no.
The Dead Space Remake is only Nostalgia of the Original, and People would probably sided more with The Calisto Protocol if EA would have Rebooted or made a Dead Space 4. Dead Space is the kind of Game that can't be overtaken. And I'm going to give credit to the original creator for making something similar and more modern
We could have had another great Sci fi horror, a sequel to Alien Isolation. It's just a shame you couldn't give it the score it deserved because of your reviewers incompetence when he played it.
Hopefully Dead Space 2023 is successful enough that EA realizes not all games require online multiplayer and microtransactions to be successful and profitable.
Honestly with this, the ME remasters, It Takes Two, and Fallen Order, I'm wondering if this may start to mark a turning point for them. Almost like listening to genuine fan feedback, having devs actually be passionate about their games, giving them proper time and resources, and having them be transparent with their work can actually make you...more money
@@TheSpectreSeeker These games weren't made by EA, they are made by studios that are funded by EA. Same with TCP, you could say it is a Krafton game, but it isn't, it was made by Striking Distance, Krafton is just funding it. EA definitely won't change.
So true, you nailed everything! Most people are so hypocritical, complain when they don't get new IP because it is "too close to the original", complain when they do because it is "too different from the original".
Its 100% their fault for using that 160 million budget for fancy useless graphics and hollywood actors as oposed to fun game mechanics and deep level design.
@@AJ-xv7oh You talk like the best survival horror games don't have fun game mechanics and deep level design. Games like RE2 Remake, Dead Space remake, The Evil Within 2, etc., are just some examples that combine deep level design with being fun.
You hit the jackpot! All these videos don't feel like the review is authentic criticism, but that they're just doing it to get views like every other TH-camr that's doing this.
It's clear that "Original creators of Dead Space" in CP weren't important members of the original DS creative team. You know this type of person exists in your company. Or, maybe the publisher didn't allow them to anything they wanted. Either ways, great imagination and sense of humor that separated DS from other so-called horror games are completely racking from CP. You know, a jump-scare scene won't work if you didn't have a sense of humor. A gore scene would just trigger disgust if viewers weren't charmed by imaginative settings.
Callisto should not of had guns or grp and worked more on the melee and having the option to run from some encounters would of made more tense gameplay
To me having played both back to back is that Calisto seems like a heavier slower game. Isaac walks as fast as the main character for Calisto runs. The camera pan is slower and the character perspective is farther out and way better in dead space. It made it a slower sluggish experience in Calisto in my opinion. They should of also had more of a variety of enemies. The whole melee as the main way of combat added to the game feeling slower and sluggish. Calisto should of been $39.99 at best in my opinion. Definitely not $70
@@frankbasile3662 not even close to true. CP doesnt have the level design, enemy design, gun design etc etc etc not to mention the better art and environment design in dead space. theres the same number of enemies in dead space but not all of them are boring humanoid oatmeal ppl like protocol.
@@frankbasile3662 Not exactly, and especially not true considering how the enhanced versions work and how combat flow is concerned. Callisto Protocol uses its mobs as one-dimensional fodder while Necromorphs are recognizable because they serve specific purposes during combat which makes you think a little smarter and consider your options. That's not even accounting the fact there is one specific enemy that turns your greatest asset into a deadlier threat making everything more frantic with all the chaos going on in each arena.
But both where done by the original director and team of dead space and callisto was rush because of fear of the dead space remake. Like it or not it's getting compared and a lesson why you shouldn't bet everything because it's the original director and team.
@@TheLyndrock overbright areas too. Flesh looks like rubber. The little crawler things looks straight out of ps3, think they forgot to remake those lol
I'd never say that Callisto Protocol was built by the original Dead Space blokes. The game is just hot garbage every way you look at it with the exception of the graphics. But then again it's laggy as hell because of that, so yeah.
Who knew that the spiritual successor to Dead Space was, in fact, Dead Space.
LOL, it's like that Obama giving a medal to Obama meme.
Prove me how it is a spiritual successor? Who said that? Callisto Protocol is a game in itself.
♻️
@@akashbhullar watch the video, at around the 0:14 mark
Aha
EA, is everything ok at home? You just published a single player game in a niche genre with no pointless microtransactions, and we are yet to hear of crunch.
What does “we are yet to hear of crunch” even mean lmfao.
@@alexmontesdominguez3028 that’s a term in game development where the workers are forced to work mandatory overtime with no additional benefits. Forcing the devs to work long days and it’s usually a bad work environment
This is it, the sign of the apocalypse
Because the game was for the most part already done
@@JonathanGarza16 im sure the devs would disagree
Calisto Protocol was not a bad game just an incomplete one. It needed more game mechanics more things to do. It really feels incomplete but it has great graphics and sound. The atmosphere is great. Not worth $70 but certainly worth $35. Dead Space in the other hand is just great.
Yes but the lack of enemy types, weapons, puzzles, and character personalities require a complete rework, and thats only the surface to be honest
Graphics dont mean anything at all. Gameplay should be the priority for games.
so is dead space worth the 70?
so is dead space worth the 70?
@@zephaniahharrison5171 it's worth $100
IGN beating a dead horse and kicking a man when he's down.
Well… GamingBolt already jumped on beating the dead horse that is Callisto Protocol before IGN.
@@thomasfredrickson6298 stomping a dead horse
Curb stomp it till it's mush like in the game
Right, we wouldn’t even have Dead Space without the same guy who made Callisto so how about a little gratitude IGN 😂 we know it was a disappointment
"dead space still treats it like it's a suspicious looking corpse and stomps all over it" This is brutal
I've actually liked Callisto protocol ! hope they make a sequel
It sold poorly. It lost major money for the company.
Never lol
@@KingJohnMichael Nearly every game that won't get a sequel. Yes.
@@northernseeker1822 unfortunately. they had a lot of feedback after the game released. they could use it and improve a lot with a sequel.
Nice joke
Who knew that having a melee based combat without a “dismemberment system” or combining it with a RE’s headshot mechanic would be a great idea…
But tcp has dismemberment system
lmao
It does have a dismemberment system you dunce
second play through, ive been using my guns more often more specificly the assault rifle 🤣
This game was supposed to build on all of the strengths of Dead space. Even as a remake the new stuff added to dead space was more fun then a whole new IP
@@KingJohnMichael You prove a big problem in the world: people complain that they aren't getting new IPs, just remakes in the recent years, but then when a new IP releases, they complain that it isn't like an old IP... potayto, potahto if you will 😅
@@bggsz4I complain that Callisto is a snoze fest. Not that its a new IPn they set 70$+ For a boring repetetive combat loop that leaves no satisfaction.
It was smart of them to release this after calisto & before RE4 Remake.
The Dead Space Remake was in development for quite a while. It was just a coincidence that it was released after Calistro Protocol.
It's the battle between design philosophies: Do you make a fun, engaging video game? Or do you make an interactive linear movie?
The suit in dead space looks a lot better
Nah it looks heavy and old. Calllistis suit way more functional than Isaac s
@@rampageblackston4926 dead space suit is a more memorable suit
@@rampageblackston4926 "heavy and old" well seeing as it is a engineer suit meant to handle most things and most repairmen type like go keep their tools as is. Yeah not shocked.
But old visually? Nah, it still looks clean and recognizable. More than anything it looks less overdesigned.
@@rampageblackston4926 your brain is heavy and old
@@rampageblackston4926 "Heavy and old"
That doesn't say anything about functionality m8 vintage can age like fine wine
I'm playing The Callisto Protocol and I'm thoroughly enjoying it.
Still one of the best designed and integrated HUDs in gaming.
Thanks to Dead Space.
USG Ichimura just feels so satisfying to say
And yet you spelled it wrong
@@FatCatProductions 🤣
Calisto Protocol feels like that ps3 game the order 1886. It looked great and had all this potential and then was basically an unfinished game.
The Calistro Protocol feels like they made a high budget animated 3D movie than an actual game.
The Order is a PS4 game.
@Rafterman yea it was. It felt so long ago my bad
Callisto Protocol, despite had potential, has become their punching bag of how bad the launch of PC it was, and combat, linear, and etc.
Would have loved to see the helix station crew in the story
But for a lot of people are still having severe performance issues on PC with Dead Space. It's not perfect like everyone is making it out to be
@@bruvcuzfam it’s not perfect but it’s nowhere near as bad as games like Callisto on launch day
@@bruvcuzfam It's not perfect, but it was better in every single aspect when compared to Callisto.
@bruvcuzfam had no problems on pc during launch for dead space. If there were minor performance issues...it was miles better than the callisto protocol on pc
Played original dead space. Right now playing callisto second time. Yall delicate af callisto a great game.
It's called standards, which clearly you have none
@@deweycheetumhoweNah just a different opinion and guess what not everyone thinks the same as you
@@YourRealPadre You, my friend, are amazing.
@@deweycheetumhowe Poor thing thinks nostalgia = standards 🤣 TCP never promised to be DS or outshine DS or whatever else you think the devs were obligated to give you, it isn't their fault you wanted something else, that's solely on YOU. That also doesn't make the game bad, your opinion isn't fact.
It's funny how Schofield says he's kind of bummed that he wasn't involved in the development of the remake when just a few weeks before the launch of Callisto Protocol, he claimed that he didn't want to do Dead Space again. He said that's a chapter of his life that had been closed and that while he wished the best for the remake, he wanted to look forward and not backward.
What? People aren’t allowed to feel conflicted?
well dead space is his baby after all
The astronomically amounted alliteration by Tristan in this coherent comparison video gratuitously grinds my goddamn gory gears...
Makes penguinz0 look normal
writing and journalism majors be like...
@@blakepollock1888 and @Rubenz343, why do both of you have the same cat as a profile pic?
It's a bit excessive but it's a lot more fun than some other reviews, raging rapaciously with little flair.
The key thing Callisto Protocol did better than Dead Space was its visuals. As of February 1st, it’s aesthetically the best game I’ve ever played.
Ehhhh. The art style looks like a combination of Death Stranding and Dead Space.
Everything looks slimy and over saturated. Go see an optometrist.
Psssh no no no
You don't play enough games then bro.
@@pimp_floyd5024 - You might need a better TV, pimp.
Funny how everyone was bent over for Callisto Protocol and hating on the Dead Space remake and now its the opposite
Ong
Funny how the tables turn. Never trust a game that flaunts it's dev team.
Lesson learn
many of us were hoping for the opposite.
Exactly
Yer it’s actually sad 😢
Reality is often disappointing
Why would you hope for a game to fail?
it was an okay game, but the horendous performance especially on PC til now. its worst
On that note they need to give dead space 2 the same treatment as the current remake
Why not a dead space 4?
If people stop complaining
@@donkeylips8252
Because DS3 left things open and kinda… meh, I’d rather they remake 2, then retcon DS3 and reimagine it where it has literally nothing to do with anything from DS3, and then from there they can tell their own story, that’s just me though.
@@TheCheekPunisher Agreed DS3 really ruined the franchise it plays and looks nothing like the first two it’s just constant action shooting also environment and story telling was weak you can have some fun with it tho with a buddy
@@raginlemon9261 aw come on mate, the aliens were a kinda cool bit
Biggest disappointment for me in the callisto protocol was it wasn't scary at all, the whole up close combat ruined that completely
It wasn't really supposed To be scary but a gore fest horror game
it was supposed to be scary, there are developer videos about them trying to make it as scary as possible, they just didn’t manage to do it
Deadspace isn't scary either ffs
@@desacrator1 it is scary
@@desacrator1it more scary than callisto that's for sure
Still without glen making this game possible back in 2008 we get no dead space so props to him still.
The Callisto Protocol was absolutely excellent. I’ve enjoyed it more and more with each play through.
In Dead Space the characters don't call you bruv half the game
Bruv
Also, pretty nasty and cheap to highlight Callisto Protocols shortcomings against the triple A production values of the EA title. This was the first game by a new studio, and the first game by a new publisher, so CALLISTO PROTOCOL is effectively a AAA INDIE GAME. No one has any business demanding Krafton release a title matching EA dollar for dollar.
The Callisto Protocol literally had a $160 million dollar budget. That's major.
Seems perfectly fair to me considering the devs of Callisto Protocol charged AAA price for their game!
@@Carfilliot they even called it the first AAAA game. Because if its production value.
Then explain the 160 Million they burned on TCP which may actually be bigger when all final counts are tallied with marketing.
@@cirescythe But Deadspace still has a higher price tag for the base version.
This just shows that creating a game is a collaboration. There are uncredited people who created and polished Dead Space. It's not the work of a single individual.
Callisto protocol after patches is great. Love it
Could you stop just hating on callisto protocol please? At this point it feels like you guys just juice out the last things about callisto to get extra views
Moral of the story:
You can’t imitate greatness and expect the same results.
Callisto protocol has some cool ideas but the implementation is terrible. The decision to focus more on melee combat with boring left right jabs was probably made to make it easier for console users but it ended up dragging the whole game down. Also, CP is very easy, pretty much everything in the game is staged and so theres no fear that a monster might jump out of nowhere and k\ll you, the whole game is pretty much a long cut scene and you dont really need to use your brain to get out of tough situations.... just do the whole left right melee thing and you will be fine.
Devs Need to stop chasing trends.
Or better yet don't rush your project because someone remaking your original work.
Callisto graphics are insane though
Both games are great
❤
Dead Space is Terminator 2 and Callisto Protocol is Terminator: Genesis
Digital foundry has the adult review on this game. Ign no longer employs gamers. Just whiney personalities who thought these two games were comparable
Couldn't have put it better myself. Whiney personalities who dont seem to notice that IGN has been doing exclusive Callisto Protocol giveaways 🤔
Give Glen a break… he accomplished quite the game nonetheless with his 150 man team, nobody ever takes that in for a fact!
It was only 150 people? That seems small for a development team.
No, games are a product and if you have to give an industry vet and his AAA game an easy time, then something has gone wrong
Callisto protocol would have been a better movie than a game.
It would have done a lot better financially and had an excuse to hire celebrities. $160m budget for Callisto Protocol is insane, where did all that money go towards? the game is a giant flop.
Well yeah, but it would always had stayed under the shadows of dead space, cuz you can bet that if theyve made a movie, EA would've made one too just to piss in their general direction lol
Betting it all on the melee combat system and making it just the most unfun thing ever 💀
Maybe if you're bad .
Then yea it's pretty bad & ( unfun )
Yet if you know what you're doing it's honestly a blast mate .
Should have introduce better ranged weapon and maybe evasion
@@Wolfsburge How can someone be bad at Callisto when it's just taking turns with the enemy, swinging yourself left to right, which offers a 100% dodge rate no matter the directional input lol.
There's even a clip of someone standing directly in front of the boss and just swinging his character left to right vice versa, without getting hit. What a "fun" combat system 😂
@@mleong75 scary Mike Tysons punch out
@@Wolfsburge "You're bad so your point is invalid."
Can't believe people still make these arguments nowadays.
Fun is subjective, I'm glad it was fun for you & nobody is trying to take that from ya, but objectively the melee combat is repetitive ond poorly designed.
Dead space remake has revitalized my interest in gaming.
up next...Re4 remake wooohh!!
*Callisto
calisto procol is AMAZING
Why are so dedicated to crapping on Callisto like we get it flopped but this seems so unnecessary
No joke, it's like they're obsessed with it
Forspoken too
Because AAA titles need to be held to greater standards.
They are just jumping on the bandwagon of all these modern day 'gamers' who have no idea what a horror game is.
Do you understand that The Callisto Protocol was being directed by Glen Schofield (the one who made the original Dead Space game)? Which he wasn’t trying to make a different game, but tried to recreate the success of the first Dead Space game.
Already sick of every Dead Space video punching down on another game.
It's okay to like the Callisto Protocal. I've been enjoying it myself.
Why is one games success another's failure...they could be isolated.
'Things Dead Space Did Right'
Done!
You do understand that CP is made by one of the creators of Dead Space correct? He wasn't trying to make a different game. He was trying to recreate the success of his first game, dead space which he doesn't own the rights to anymore, by creating a very similar title. Even down to dead space's cut off the limbs compared to cut off the tentacles being virtually the same thing thematically and gameplay-wise. It's the same reason every souls like game will be compared to it's source material; dark souls. When you ride the coattails that hard, comparison is inevitable.
Callisto Protocol is a great game.
They should have released the two games as a bundle.
Did not even notice the protocol game was hyped for dead space and bought it right away
Who knew that a AAA remake of an already almost perfect game would be "better" than a AA new IP from a new studio?
The way you say, Isaac drives me crazy 😆
eye zack
What this should be titled is "What EA recycled and what a broken team could do with a quarter of its staff due to unreasonable CREATIVE DIFFERENCES (A.K.A Bull S*** Business Interference)"
Is there evidence the creative differences was relating to business interference? As opposed to creative differences within the production departments?.....
If the dead space remake had the visuals from Callisto, we’d have the best dead space game ever.
Schofiled is down bad. Someone remade his original game better and it completely embarrassed his new I.P. That’s what he gets for trying to cash out. Callisto Protocol was clearly a cash grab. All the effort went into the presentation to get people to purchase. There was no effort into the gameplay and actual story. They could have started a great new franchise to replace the hole that Dead Space left but no.
The post-Uranus apology.
EDIT: Name of my new sci-fi horror game franchise.
Thank you for the chuckle.
please remake 2, 3
It's like comparing apples to Ebola
IT'S (NECRO)MORPHIN TIME!!
The Dead Space Remake is only Nostalgia of the Original, and People would probably sided more with The Calisto Protocol if EA would have Rebooted or made a Dead Space 4.
Dead Space is the kind of Game that can't be overtaken. And I'm going to give credit to the original creator for making something similar and more modern
stop!stop!..its already dead. *Points at Collisto Protocol *
We could have had another great Sci fi horror, a sequel to Alien Isolation. It's just a shame you couldn't give it the score it deserved because of your reviewers incompetence when he played it.
Callisto wasn't thought all the way through. It's okay and looks amazing but Dead Space is just better
Dead Space- can *not* get one shotted
Callisto protocol- Dodge or *die*
"DODGE THIS, YOU FILTHY CASUAL"
Any monster from CP, probably
"One can only wonder how he's feeling now"... or, you could interview him for your story?
Guess im the only one who loved calisto
No you aren't
No u r not. I’m really loving it so far.
Nope
Nope, not by a long shot mate
Why they decided to go with a janky melee system I’ll never understand.
Is it not possible that they update it, fix it, make it better. the game has a season pass but who will buy it?
The only bad thing about the Dead Space remake Is being tied to EA.
Hopefully Dead Space 2023 is successful enough that EA realizes not all games require online multiplayer and microtransactions to be successful and profitable.
@@BenjaMan64 It won't.
Honestly with this, the ME remasters, It Takes Two, and Fallen Order, I'm wondering if this may start to mark a turning point for them. Almost like listening to genuine fan feedback, having devs actually be passionate about their games, giving them proper time and resources, and having them be transparent with their work can actually make you...more money
@@diegomedina9637 yea money
@@TheSpectreSeeker These games weren't made by EA, they are made by studios that are funded by EA. Same with TCP, you could say it is a Krafton game, but it isn't, it was made by Striking Distance, Krafton is just funding it. EA definitely won't change.
Resident Evil 2 Remake = Dead Space Remake
Resident Evil 3 Remake = The Callisto Protocol
Both these games have the same dad (Glen Schofield) they can’t really stomp on each other
Callisto was badass just short
And this is why we don’t get new IPs and only remakes. Gamers complain they hate remakes but consistently support them over new ones.
So true, you nailed everything! Most people are so hypocritical, complain when they don't get new IP because it is "too close to the original", complain when they do because it is "too different from the original".
Its 100% their fault for using that 160 million budget for fancy useless graphics and hollywood actors as oposed to fun game mechanics and deep level design.
Also. Who gives a character an overpowered free Dodge that works by holding down the button all the time?
'Fun' game mechanics and deep level design in a horror game... You're the reason theres barely any AAA horror games and you don't even realise it.
@@AJ-xv7oh You talk like the best survival horror games don't have fun game mechanics and deep level design. Games like RE2 Remake, Dead Space remake, The Evil Within 2, etc., are just some examples that combine deep level design with being fun.
@@AJ-xv7oh there are literally 3 triple A horror games that are coming out in the span of 3 months, are you blind or slow?
@@AJ-xv7oh Callisto was the WORST high budget horror game that came out in the last 5-6 years. 🤷♂
Two different (but great) games...
It's fun.... simple
From a gameplay perspective only, the big let down for callisto protocol was the shoddy dodge mechanic.
4:51 Uranus joke was hilarious lol 😂😂
Callisto protocol is a great game as well. Definitely looks better and runs better than Dead Space remake. Being negative gets clicks smh
You hit the jackpot! All these videos don't feel like the review is authentic criticism, but that they're just doing it to get views like every other TH-camr that's doing this.
Unfair comparison. Callisto Protocal is a new game. Dead Space is a remake. This just proves that a great classic is still a great classic.
It proves that Callisto is nothing but a worthless and boring new IP 🤷♂🤷♂
Why decide when you can play both ?
Exactly
Why would you waste your life on a mediocre snoozefest called Callisto though? 🤷♂🤷♂
@@marcuskane1040 did you actually even play it .
Calisto protocol differerence is nex gen game while dead space is ps4 game
Dead Space would have been a perfect game if it had Callisto Protocol like graphics.
Exactly!
Agreed
Come on ign, they’re already down
It's clear that "Original creators of Dead Space" in CP weren't important members of the original DS creative team. You know this type of person exists in your company. Or, maybe the publisher didn't allow them to anything they wanted.
Either ways, great imagination and sense of humor that separated DS from other so-called horror games are completely racking from CP.
You know, a jump-scare scene won't work if you didn't have a sense of humor. A gore scene would just trigger disgust if viewers weren't charmed by imaginative settings.
Callisto is like a cheat code version of DeadSpace.
It’s official if IGN says it
ALTMAN BE PRAISED
Callisto should not of had guns or grp and worked more on the melee and having the option to run from some encounters would of made more tense gameplay
Yes. If it had gone all in on melee and added options for the melee then it might have been better. The grp can stay tho.
Куда же ушли 160 миллионов, мистер Скофилд?))
Sent it off to the Ukraine comrade
Then why is the callisto protocol selling better?
sales don't equal ratings
It's been out longer for one thing. Callisto has been out for months. Dead Space hasn't even been out for a week.
@@blueflare3848 if you compare the relative sales period, the callisto protocol sells way better.
Then why is it a financial letdown still?
@@danielgeronimo5538 cause it cost like 146 mil
To me having played both back to back is that Calisto seems like a heavier slower game. Isaac walks as fast as the main character for Calisto runs. The camera pan is slower and the character perspective is farther out and way better in dead space. It made it a slower sluggish experience in Calisto in my opinion. They should of also had more of a variety of enemies. The whole melee as the main way of combat added to the game feeling slower and sluggish. Calisto should of been $39.99 at best in my opinion. Definitely not $70
Dead Space has same number of enemies, but no one complains...Both are great and worth the 70 bucks
@@frankbasile3662 not even close to true. CP doesnt have the level design, enemy design, gun design etc etc etc not to mention the better art and environment design in dead space. theres the same number of enemies in dead space but not all of them are boring humanoid oatmeal ppl like protocol.
@@frankbasile3662 Not exactly, and especially not true considering how the enhanced versions work and how combat flow is concerned. Callisto Protocol uses its mobs as one-dimensional fodder while Necromorphs are recognizable because they serve specific purposes during combat which makes you think a little smarter and consider your options. That's not even accounting the fact there is one specific enemy that turns your greatest asset into a deadlier threat making everything more frantic with all the chaos going on in each arena.
Lol damn y'all just shitting on Scofield like this? 🤣🤣🤣
Lol this looks like callisto is actually bright, because the brightness is set to max prolly for the video. But its extremely dark.
Callisto had promise but lacked depth , it was way too rushed and the Alien pathogen is way overused as a concept
Eye-zack
Callisto Protocol 💯🔥😎
Ture love it
For starters Callisto Protocol’s campaign is waaaaaaaaay too short. It’s a great game though..
Nothing great about it. Beyond mediocre in every possible way.
@@RenegadeJames If you know what you're doing, sure.
eye zach
Comparing dead space to callisto is such a smooth brain thing
Both play differently that's like Comparing Legos to minecraft
But both where done by the original director and team of dead space and callisto was rush because of fear of the dead space remake. Like it or not it's getting compared and a lesson why you shouldn't bet everything because it's the original director and team.
CP have generic jumpscares, bad combat system, don't have memorable levels, enemies, DS has everything better.
Accept for graphics Callisto actually looks next gen and it's on both current gen and last while Dead Space looks last gen and it's only current gen
@@Allaregone true story bro, do you see the textures in dark areas? Even on PC, the textures of Dead Space are like PS3 games.
@@TheLyndrock overbright areas too. Flesh looks like rubber. The little crawler things looks straight out of ps3, think they forgot to remake those lol
everything..the answer is everything
Just hated the force of close up combat in Callisto protocol...
I'd never say that Callisto Protocol was built by the original Dead Space blokes. The game is just hot garbage every way you look at it with the exception of the graphics. But then again it's laggy as hell because of that, so yeah.
Apparently the Dead Space remake still under sold less than half of the copies that The Callisto Protocol sold, though.
It's next generation only, shot themselves in the foot. Had to have ray tracing
To be fair it was released near Christmas and it was on ps4 and Xbox one as well
Callisto has been out for months. Dead Space hasn't even been out for a week.
Yikes that headline 😬