The Callisto Protocol Is A Survival Horror Game

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  • เผยแพร่เมื่อ 30 มิ.ย. 2024
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    Outro animation by SGURK: www.artstation.com/sgurk
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    #callistoprotocol #gaming #memes
    00:00 Intro
    01:05 Story & Characters
    04:39 Visuals & Performance
    07:22 The Gameplay
    10:43 The Combat
    16:31 Combat Critique
    19:33 Overall Critique
    23:37 Outro & Amazingly Awesome Patrons
  • เกม

ความคิดเห็น • 4.3K

  • @Gggmanlives
    @Gggmanlives  ปีที่แล้ว +3401

    Hey guys I just found out that apparently they're releasing NG+ mode as free DLC next year. I still don't think that excuses it not being there on launch but it's better than nothing?

    • @ahsanumar01
      @ahsanumar01 ปีที่แล้ว +128

      What? Why a year?

    • @khailtacular
      @khailtacular ปีที่แล้ว +180

      And at least it's free, unlike the Metro DLC

    • @ironbonk11
      @ironbonk11 ปีที่แล้ว +10

      ok

    • @allenluis6995
      @allenluis6995 ปีที่แล้ว +113

      thanks ill just buy it next year then much cheaper good review man

    • @drangelice
      @drangelice ปีที่แล้ว +169

      Really dislike this trend of charging upwards of $100 (in aus) and keeping basic game functions for dlc or post launch content.

  • @WayStedYou
    @WayStedYou ปีที่แล้ว +3169

    Keeping new game plus as DLC until next year is peak 2020s gaming.

    • @mrchiefbs
      @mrchiefbs ปีที่แล้ว +67

      Free dlc

    • @IamElChapo
      @IamElChapo ปีที่แล้ว +43

      Shhh don't give the Corpos any ideas!

    • @kennypowers1945
      @kennypowers1945 ปีที่แล้ว +21

      Why even need a new game plus when you’ve already experienced the game 🤔

    • @spicydong317
      @spicydong317 ปีที่แล้ว +238

      @@kennypowers1945 Because if the game is genuinely enjoyable (this isn't) you actually want to play it more than once
      Instead of throwing it away and moving on, like a consoomer

    • @Nick-hm9rh
      @Nick-hm9rh ปีที่แล้ว +22

      @@spicydong317 i play games multiple times. Not once did i want everything unlocked from the start.

  • @dylandixon6757
    @dylandixon6757 ปีที่แล้ว +3381

    The monsters seem so damn aggressive in this game. It's like they not only want to eat you, but they're pissed off that you've been talking shit about their family or something.

    • @comet3969
      @comet3969 ปีที่แล้ว +14

      “I smelled you were talking shit.”
      “Smelled?!”
      “That’s right, you uninfected bitch. Smelled.”

    • @epgamer1145
      @epgamer1145 ปีที่แล้ว +1

      Well two head Fred’s mom had the hentai mouth, so someone has to call it out

    • @PlanetShlorpian
      @PlanetShlorpian ปีที่แล้ว +111

      Something about that made me literally lol 😆

    • @melvindoo2396
      @melvindoo2396 ปีที่แล้ว +57

      I love the vibe it gives

    • @acehood9953
      @acehood9953 ปีที่แล้ว +11

      Fav comment 🤣

  • @InquisitionL6
    @InquisitionL6 ปีที่แล้ว +2367

    I'm surprised you didn't talk about how unbelievably chill the main character was with literally everything going on.
    False arrest? Being cored? Aliens? Killer robots? Boxing out monsters?
    One hell of a pilot for sure.

    • @tinybatman9502
      @tinybatman9502 ปีที่แล้ว +261

      I'm not even half way in the game and thats all i could think of. Dude is fine like this is all normal

    • @voobooguru3046
      @voobooguru3046 ปีที่แล้ว +193

      There was a similar problem in the Dead Space games, (mainly ds2) where Isaac just sounded mildly annoyed at everything happening

    • @admiralpepper6933
      @admiralpepper6933 ปีที่แล้ว +2

      @@voobooguru3046
      I mean I get it experiencing some real fuckshit like that and getting out by the skin of your bollocks tends to do that to ya.

    • @voobooguru3046
      @voobooguru3046 ปีที่แล้ว +157

      @@admiralpepper6933 Jacob is supposed to be a hardcore transport pirate sort of dude, and he does state multiple times that he has seen some messed up stuff on the job.
      I just hope Isaac doesn't sound just as bored in the remake

    • @admiralpepper6933
      @admiralpepper6933 ปีที่แล้ว +9

      @@voobooguru3046
      Same here, but I'm sure they it got on hand for sure.

  • @LegaLImmigrnt
    @LegaLImmigrnt ปีที่แล้ว +513

    The blind enemies are weird because the moment they hear you, you can't escape them they will track your position forever but can't hear their friends being turned to paste right next to them.

    • @rathkiee
      @rathkiee ปีที่แล้ว +7

      you can actually lure them, they don't instantly know where you are. They will, however, beeline for the spot you walked at.
      If you crouch walk backwards as soon as they start moving you can avoid them aggroing, and then backstab them when they turn around to return to their patrol.

    • @LegaLImmigrnt
      @LegaLImmigrnt ปีที่แล้ว +51

      @@rathkiee I mean once you make too much noise like running or shooting they just know where you are. I've tried to sneak afterwards and they just know where I am.

    • @rathkiee
      @rathkiee ปีที่แล้ว +25

      @@LegaLImmigrnt oh yeah, once they go combat then that's it, which is kinda iffy tbh, really should be able to do something to go back to stealth.
      Imagine if you could use the GRP to activate machinery or knock stuff over to draw them away.
      This game in a nutshell, honestly, so much potential but just a little short.
      Still fun though

    • @arcticshocked
      @arcticshocked ปีที่แล้ว

      @Lil Mikey you are simping really hard for this game. Let me guess, your mom's BF is part of the dev team and he promised to get you a 4090 this christmas if you virtually sucked him off on youtube like your mom does IRL?

    • @exzobree9158
      @exzobree9158 ปีที่แล้ว +4

      "must have been the wind"

  • @hamishwalker9637
    @hamishwalker9637 ปีที่แล้ว +1237

    This game seems more "gory action game" than "survival horror", like it has a lot of the tropes of survival horror, it's wearing its skin even, but it doesnt elicit even a hint of fear or dread, just kind of a "ew gross yucky things" feeling and occasional surprise

    • @evancavalier647
      @evancavalier647 ปีที่แล้ว +55

      just like dead space

    • @StEvEn420BrUlE
      @StEvEn420BrUlE ปีที่แล้ว +37

      Callisto is far more "survival" orientated than any of the recent survival horror games. I'm constantly having to juggle my inventory and leave shit behind, as well as running out of ammo, in this game

    • @OrionDawn15
      @OrionDawn15 ปีที่แล้ว +207

      @@evancavalier647 Dead Space is scarier than this. It was at least an actual survival horror, you weren't bashing enemies heads in and quick-shotting them like fuckin' john wick.

    • @chuckgreen2274
      @chuckgreen2274 ปีที่แล้ว +9

      Disgust is a type of fear; gross things are scary.

    • @patrickbateman312
      @patrickbateman312 ปีที่แล้ว +3

      Nailed it

  • @jacobwhitehurst4983
    @jacobwhitehurst4983 ปีที่แล้ว +693

    Isaac Clark was a normal man in a horror game.
    Jacob is Kratos in a survival sim.

    • @peternehemiah1606
      @peternehemiah1606 ปีที่แล้ว

      Ikr
      It would be better if he's a actual serial killer in a prison

    • @jacobwhitehurst4983
      @jacobwhitehurst4983 ปีที่แล้ว +44

      Nah he's basically a God, endless stamina and dodging and strength.

    • @SommerSen
      @SommerSen ปีที่แล้ว

      @Jabaldaoth Demiurge the scout is a spy!

    • @ox_trueprotagonistchrisred9085
      @ox_trueprotagonistchrisred9085 ปีที่แล้ว +4

      This game can’t even have a stable 60 fps on
      PS5 performance mode. Sheeesh

    • @MisoraRyuu0921
      @MisoraRyuu0921 ปีที่แล้ว +2

      @@jacobwhitehurst4983 Well he is implied to be The Alpha

  • @bloodmancer4824
    @bloodmancer4824 ปีที่แล้ว +662

    isn't it kind of weird that you can stab an enemy in the head, and it dies instantly while sneaking but if you shoot it head off it'll be okay.

    • @shogun2215
      @shogun2215 ปีที่แล้ว +114

      That's been a gaming trope for years, it's not unique to this game.

    • @solimantaloa1112
      @solimantaloa1112 ปีที่แล้ว +14

      It’s like the evil with in two

    • @DantheAuthor
      @DantheAuthor ปีที่แล้ว +45

      Shooting 3 rounds of buckshot into a body:
      The equivalent of crushing the body beneath 4,500+ lbs of weight that cuts through and cavitates the body.
      Putting pointy thing into body:
      Big ouch.
      Being hit by an exploding truck < pointy thing

    • @SC-cx9ti
      @SC-cx9ti ปีที่แล้ว +3

      He cuts them near the gut too

    • @nemesis8626
      @nemesis8626 ปีที่แล้ว +4

      @@shogun2215 hmm not really normally if you shoot an enemy's head off it's dead only this game I can think where you shoot it clean off and it still attacks you

  • @TheTsukuyomiLight
    @TheTsukuyomiLight ปีที่แล้ว +256

    I love the robots in this game. Like...if they're patrolling and an enemy crosses their path? They do nothing. But if an enemy nearby aggros onto you, the robot is instantly alerted to your presence and starts running you down. It's hilariously messed up.

    • @Noelle_Holiday
      @Noelle_Holiday ปีที่แล้ว +60

      Wouldn't that be interesting if you could lure these robots to shoot nearby enemies and slip away undetected as both of them are too distracted from killing you? After all, these robots are literally programmed to kill everything that moves.

    • @joeywaite1365
      @joeywaite1365 ปีที่แล้ว +6

      I feel like there’s a lore reason why the robots don’t shoot them.

    • @Noelle_Holiday
      @Noelle_Holiday ปีที่แล้ว +14

      @@joeywaite1365 Wait, what? I thought it was just an oversight by the devs.

    • @LordKefka
      @LordKefka ปีที่แล้ว +1

      @@joeywaite1365 kinda like the whole thing between the robots and xenomorphs in the Alien game?

    • @jakehewitt5649
      @jakehewitt5649 ปีที่แล้ว

      its in the story - the robots arent meant to attack the ‘aliens’, they are meant to eliminate all human liabilities to help cover up what happened

  • @Indigo_Gaming
    @Indigo_Gaming ปีที่แล้ว +960

    From *Dead Space* to *Dead **_"I think we need some"_** Space.*
    A shame this spiritual successor didn't live up to its potential, but I appreciated how balanced your review was. A lot of people are completely dumping on the game right now.

    • @dearimena7466
      @dearimena7466 ปีที่แล้ว +100

      @beerrrrs this is such a dumb take

    • @spendsshanks6050
      @spendsshanks6050 ปีที่แล้ว +2

      @@beerrrrs2158 Moronic take from a retard. Imagine that

    • @Dunsly
      @Dunsly ปีที่แล้ว +70

      @beerrrrs but your experience and tolerance towards a game is not the same as another's. If someone doesn't want to experience a game that is buggy and has framerate issues at launch for more than 6 hours that doesn't make it unreasonable or illogical for said person to be angry. Some people do like polished products which is why reviewers and players point out framerate issues because it could negatively impact a players enjoyment of a game.

    • @OrionDawn15
      @OrionDawn15 ปีที่แล้ว +29

      @@beerrrrs2158 The game ISN'T broken and unplayable when you can get it to work.
      That doesn't mean the game behind those issues is really any good.

    • @flutebasket4294
      @flutebasket4294 ปีที่แล้ว

      Gallons upon gallons of heavy, wet diarrhea falling onto the game's face and chest

  • @MsHofmannsJut
    @MsHofmannsJut ปีที่แล้ว +181

    It's like the horror of Dead Space was a lucky accident. I hope for the next game they return to examine what made it so great and learn from their success.

    • @LOL-zu1zr
      @LOL-zu1zr ปีที่แล้ว +4

      Yeah they copied resident evil combat

    • @12ealDealOfficial
      @12ealDealOfficial ปีที่แล้ว +17

      Game could've been better with different enemies. Dead Space 1 had the fear of the unknown, but nothing gives me that in Callisto yet.

    • @cosmictreason2242
      @cosmictreason2242 ปีที่แล้ว +11

      @@12ealDealOfficial yeah. Dead space 1 wasn’t as good as it was because the enemies were unknown (sure it’s part of it) but because of how the level design both made the areas distinctive and also justified their inclusion in the plot. What has gone out the window in games since (IMO) halo 3 and MW2 (and fear space 1 was within a year of these) has been thought to how levels in games should be designed. Very little care is taken these days. A little bit was recovered in gears 5 and doom eternal but it still wasn’t back to where it used to be

    • @johndodo2062
      @johndodo2062 ปีที่แล้ว +1

      ​@@cosmictreason2242 dead space 1 had the most unvaried areas in the history of horror games

    • @cosmictreason2242
      @cosmictreason2242 ปีที่แล้ว +1

      @@johndodo2062 I think it’s worth distinguishing between “biome” and “environment.” There was a lot of variety in the levels to DS1 given that they all take place in the same biome. Compare halo infinite which had very little variety despite crossing much more square footage. I don’t know if that will work with you, it depends on if you disliked infinite’s campaign

  • @solaireofastora6173
    @solaireofastora6173 ปีที่แล้ว +377

    As you described this game it seems like one of many cases were the developers ignored the priority of the gameplay which it’s a shame they really tried

    • @ChristianProtossDragoon
      @ChristianProtossDragoon ปีที่แล้ว +10

      They did not.

    • @Carcosahead
      @Carcosahead ปีที่แล้ว +60

      Na bro, they didn’t even tried, they just slapped “DEAD SPACE SUCCESSOR” on the title and launched a mediocre game

    • @lipayy9852
      @lipayy9852 ปีที่แล้ว +25

      Saw the main dev talk about his scariest memory from a video game and he referred to Pyramid head from Silent Hill.....if that's not a clear indication of completely missing what made something scary I don't know what is

    • @pokespartytv8086
      @pokespartytv8086 ปีที่แล้ว +4

      @@ChristianProtossDragoon nice defense

    • @thecasualgamer9171
      @thecasualgamer9171 ปีที่แล้ว

      @@Carcosahead You try making a game and coming up with something better, you probably couldn't shit an ideas worth for one, these guys TRIED and sadly its just one of those games thats getting panned for some reason, not that it matters to you clearly "bro"

  • @gyphryphobia
    @gyphryphobia ปีที่แล้ว +881

    The necromorphs were very very interesting and kind of unique

    • @AnimosityIncarnate
      @AnimosityIncarnate ปีที่แล้ว +122

      Agreed. Perfectly simple and heavily reminiscent of the monster from The Thing. Necromorph limbs give a similar spine tingling feeling you get looking at moving spider legs: oddly shaped and pointy, they move all wierd and contorted, they sound horrendous. Keeping them human adds that extra layer of uncanny as they violently explode appendages. Such a perfect combination of viscerally appalling and uncannily familiar.
      Even inspired some of my favorite death metal album art.

    • @indianabeaulne3187
      @indianabeaulne3187 ปีที่แล้ว +32

      It’s kinda hard to make something unique nowadays

    • @mark9960
      @mark9960 ปีที่แล้ว +48

      @@indianabeaulne3187 no very hard

    • @LashknifeTalon
      @LashknifeTalon ปีที่แล้ว +29

      Agreed; more visually interesting than "walking corpse"; even with the most basic ones.

    • @SanguineGriffix
      @SanguineGriffix ปีที่แล้ว +14

      They terrified me as a kid. Even today its hard for other monsters to really give me the terror the marker and necromorphs did.

  • @BugsyFoga
    @BugsyFoga ปีที่แล้ว +2225

    It’s funny that we got not only a spiritual successor to dead space, but a remake as well.

    • @Richard-nq3rx
      @Richard-nq3rx ปีที่แล้ว +136

      An apology in the form of a remake.

    • @Tronnus
      @Tronnus ปีที่แล้ว +199

      What's so funny about that? I think it's rather sad. Creativity is dead!

    • @Phantom-kc9ly
      @Phantom-kc9ly ปีที่แล้ว +58

      I mean, in that respect we got a RE4 spiritual successor and remake of a different RE4 successor

    • @kelvins7879
      @kelvins7879 ปีที่แล้ว +24

      The remake might fk up since it's EA

    • @ohamatchhams
      @ohamatchhams ปีที่แล้ว +81

      @@Tronnus The moment there's semblance of creativity akin to Death Stranding got released, they ended up got flagged by gaymersTM regardless xdxdxd
      Go to Indie game scenes if you want to see how creativity blooms and thrives within their niches unless some got lucky enough into big hits akin to Undertale, Hollow Knight, Blasphemous, etc

  • @unknownpmc5581
    @unknownpmc5581 ปีที่แล้ว +613

    This is not a survival horror game, It's a straight up action game. I give this a 6/10

    • @gamma626
      @gamma626 ปีที่แล้ว +109

      Exactly. And frankly, the story isn’t very good either. Gotta love giving a character a dramatic backstory monologue just to kill them literally two minutes later.

    • @spartanx9293
      @spartanx9293 ปีที่แล้ว +15

      To be fair the original Dead space games were more action oriented

    • @metj6885
      @metj6885 ปีที่แล้ว +67

      @@spartanx9293 dead space 3 I’d argue was more action oriented, and some parts in two. But for the most part dead space 1 is horror. Sure there is combat but it’s primarily focused on atmospheric , and very visceral (pun intended) horror .

    • @up-fh5su
      @up-fh5su ปีที่แล้ว +49

      @@spartanx9293 deadspace 1 and 2 were horror games and 3 was a coop action shooter full of bullshit no one asked for

    • @crysosisback7115
      @crysosisback7115 ปีที่แล้ว +15

      @@up-fh5su 2 was also way more action oriented than the original. Still a good mesh if the two, compared to ...3....
      Yet still way closer to action horror than survival horror, and if we're completely honest, even the original dead space isn't a "survival horror". It definitely is horror, just not "survival". It's level based, event trigger based, barely any ressource management
      It's hard to put it into a category, like some resident evil, which kinda designed the whole genre to begin with (with silent hill).
      2 just has a better story, and more focus on creepy than 3, which makes it feel a bit more horror focused, but there's a ton of action segments :
      Train part with a turret mode at the end, when you're stuck upside down, museum part with the cinematic end, with the chase, you barely had anything like that in 1
      The 3 games are still "good to 'decent'" still
      Calisto really doesn't attracts me so far... I really hoped for something closer to DS1 ...

  • @shazmodeus2795
    @shazmodeus2795 ปีที่แล้ว +236

    This game needed the ability to shove or kick the zombie. Maybe when the reticle comes up during melee combat, instead of only being able to shoot, you could instead press Y / Triangle to spartan kick it. It would make the rooms with all of the spinning grinder traps and wall spikes more useful, since you generally run out of kinesis power after a couple enemies. Being able to line them up and then kick them back into a trap would be pretty satisfying, or at the very least, give you a couple seconds of breathing space to reload or reposition if no traps are available.

    • @ChristianProtossDragoon
      @ChristianProtossDragoon ปีที่แล้ว +3

      Agree.

    • @MrSmaII5
      @MrSmaII5 ปีที่แล้ว +12

      Heavy attacks send enemies flying back and are oh so satisfying when lined up with the various stage hazards.

    • @JakenTheGreat
      @JakenTheGreat ปีที่แล้ว +12

      In theory, That's what the heavy attack is for. Problem is it's not very good in large encounters for creating breathing room. The second an enemy moves out of "lock-on" distance, There's a good chance you'll be hit off camera by another enemy. That's also not mentioning the slow swinging animation that leaves you open to attack, though that's more or less rectified by chaining into a heavy swing

    • @DZCOSENTRY
      @DZCOSENTRY ปีที่แล้ว

      Yeah but why would you need that when the GRP is so overpowered already. Just throw everyone into a meat grinder.

    • @americangangster1911
      @americangangster1911 ปีที่แล้ว +7

      @@DZCOSENTRY Because like they said, the GRP battery runs out quickly, especially at the beginning of the game before upgrading it.

  • @khfreak5531
    @khfreak5531 ปีที่แล้ว +827

    The stuttering and the slowdowns are probably related to shader compilation. Digital foundry recently touched on this and talked about how for PC ports this may be a continual problem going forward. It’s a trending issue with a lot of developers nowadays. The more advanced games are getting, the worse it’s getting. Digital Foundry basically said that it is fixable but they won’t count on all devs to take it seriously enough to fix it every time. Which is unfortunate.

    • @mjay6245
      @mjay6245 ปีที่แล้ว +120

      Probably related to fucking Denuvo.
      Re8 was a stuttering mess on pc too until they removed Denuvo.

    • @EdgardR.
      @EdgardR. ปีที่แล้ว +133

      @@mjay6245 He wrote it right there dude: Shader compilation. Since PCs come in such wide varietys it is not possible to do fine tuned optimization. These problems do have a solution but developers have to put the work in which is something we can not count on anymore. It's been like that for a while.

    • @Memesis
      @Memesis ปีที่แล้ว +46

      @@mjay6245 re 8 never had denuvo removed, the cause of the issues in re 8 was related to capcoms own drm which they later removed, denuvo is still in the game

    • @MorrisseyMuse
      @MorrisseyMuse ปีที่แล้ว +6

      PC version sucks, shock..! lol

    • @saibamoe
      @saibamoe ปีที่แล้ว +15

      Of course it's fixable
      But the consoles don't need this fix, only the PC does.
      They take into account tine and money for 1 platform out of 3
      It's 2 againts 1 so they don't prioritise it.
      Let the PC sheeple give positive reviews if thry don't complain and continue to buy, why should they fix?

  • @Hatsworthful
    @Hatsworthful ปีที่แล้ว +932

    Honestly glad that Schofield managed to make this game not be connected to PUBG anymore. It genuinely looked like an interesting concept (if not, at worst, a bit of familiar grounds if you are into dead space) and the last thing it needed is getting fucked over because of some nonsense battle royale attempt at a storyline.

    • @cuinderblockdeer4102
      @cuinderblockdeer4102 ปีที่แล้ว +188

      Funny enough PUBG is an incredible survival horror game if you play solos. It’s legit terrifying

    • @eddie2000ad
      @eddie2000ad ปีที่แล้ว +28

      @@cuinderblockdeer4102 i second this

    • @Hatsworthful
      @Hatsworthful ปีที่แล้ว +70

      @@cuinderblockdeer4102 Calling it a survival horror is a pretty massive stretch depending on how you put it (but at least one that makes some sense unlike sifu being put in the 'best fighting game' category in the TGAs) but yeah, the tension of playing solo in a battle royale game is pretty fucking nuts in a great way.
      Even fortnite, despite being the digital equivalent of funko pops and just the rectum of the lifecycle of anything pop culture-related, can still get pretty intense in that regard.
      Makes me wonder if a BR game where ammo and guns are absolutely scarce like in an actual survival horror game would work well.

    • @cuinderblockdeer4102
      @cuinderblockdeer4102 ปีที่แล้ว +33

      @@Hatsworthful true all BR games you could make an argument but PUBG is just something else played in solos. I think it’s extra terrifying because your movement is so slow and the sound design in that game with headphones in is seriously scary. Idk if I’ve ever had a higher heart rate than playing PUBG in solos, legit thought it was going to have a heart attack a few times, scarier than most actual horror games.

    • @b8s_art
      @b8s_art ปีที่แล้ว +11

      Still intrigued how tf this was going to connect to PUBG and the whole totalitarian Battle Royale (2000 Japan) Effect overtaking the pending Imperium of Man etc. but likely better distancing itself from the cheatfest that PUBG has potatoed into atm anyway.

  • @ChaosUnfold
    @ChaosUnfold ปีที่แล้ว +294

    I was really looking forward to this game because I loved Dead Space. Guess it doesn't matter how far the technology has come, the art of making a game still requires attention to all of its details.

    • @Kittysuit
      @Kittysuit ปีที่แล้ว +17

      something that i've realized is that most games who dont use their own engine just fail and i think it is because of laziness. like for example, i have played too many games to count (both indie and AAAAAA) and all unreal engine and unity games look the same to me now. some just utilize some of the settings better to make the game look nicer. there is this 2 buck horror game called Nebraska that is visually absolutely stunning and was made by 1 guy in unreal engine. it seems that making pretty games in UE or unity isnt difficult if you know what settings to tweak. next to that, once you realize the limitations both engines have, every game not only looks the same but also starts to feel the same. the only outliers are games that have a very specific type of gameplay and a more cartoony or unique art style (think of hollow knight, astroneer, solar ash, overcooked, cuphead, and even twelve minutes).
      so it came to no surprise to me when i found out the callisto protocol was made in unreal engine.

    • @FreedomPuppy
      @FreedomPuppy ปีที่แล้ว +16

      @@Kittysuit TaleWorlds, responsible for Mount & Blade 2: Bannerlord, made their own engine. Their game is atrocious, the developers are lazy, and it took a decade to make. Nothing you said was true.

    • @jakelee7083
      @jakelee7083 ปีที่แล้ว +6

      @@FreedomPuppy Nobody said creating your own engine was a guaranteed success.
      However, it definitely helps to develop/heavily work with a certain engine to get the best performance for your gameplay.

    • @Kittysuit
      @Kittysuit ปีที่แล้ว +6

      @@FreedomPuppy if you read i said MOST and i said it is something that >>>i

    • @kommandokenny12345
      @kommandokenny12345 ปีที่แล้ว +1

      Luckily they’re remastering dead space and it will come out early next year

  • @ThePhoneBookRipper
    @ThePhoneBookRipper ปีที่แล้ว +18

    21:00 THIS! My whole experience through this game I was wondering why they didn't add manual save points. This is why manual save points rule. It's not like they can't have both autosaves and savepoints. It's not like games have never done that before.

  • @CrowScareify
    @CrowScareify ปีที่แล้ว +293

    The last of us combat wasn’t something I immediately put my finger on, but when you brought it up I was immediately like “Oh! That’s why I felt so weird but familiar with this game!”

    • @tinybatman9502
      @tinybatman9502 ปีที่แล้ว +17

      My mind was just blown. Yea definitely the last of us play style.

    • @Noelle_Holiday
      @Noelle_Holiday ปีที่แล้ว +44

      To be really honest, I think they should have stuck with the dismemberment-style combat of the original trilogy, where you progressively chop off the enemy's limbs with your weapons. Not only it would make the game a clear spiritual successor to the Dead Space franchise (instead of just being The Last of Us with a sci-fi atmosphere slapped to it), but it also makes the whole gameplay loop focused more on skill, strategy and planning ahead as opposed to simply charging at hordes of foes.

    • @ShooberTimber
      @ShooberTimber ปีที่แล้ว +29

      @@Noelle_Holiday agreed. The unga bunga on every enemy while sneaking in shots is just so lame compared to DS' combat. Killed all interest I had in Callisto after seeing it tbh

    • @sirjoey3137
      @sirjoey3137 ปีที่แล้ว +5

      At least the gunplay is more satisfying in The Last of Us.

    • @_Rick___Grimes_
      @_Rick___Grimes_ ปีที่แล้ว +1

      i immeaditly thought of last of us as well

  • @spacemanspliff7844
    @spacemanspliff7844 ปีที่แล้ว +131

    I started about an hour ago on maximum security, and then watched this video. The first thing I thought when I read the tutorial on dodging was “what? There’s no timing window? That seems absurd.” While I have enjoyed myself, knowing that you can just dodge the attacks by holding the controller seems like it lessens the tension of any encounter. Encounters sorta feel like they would in a beat ‘‘em up, rather than a horror game.

    • @norrecvizharan1177
      @norrecvizharan1177 ปีที่แล้ว +6

      On that particular note though, I can't help but try to imagine how it might be like if a skilled company tried to blend horror with fighting game mechanics. Like making your character a badass in melee combat, but then throwing in a lot of tense moments along with some enemies that you're almost completely helpless against.

    • @spacemanspliff7844
      @spacemanspliff7844 ปีที่แล้ว +6

      @@norrecvizharan1177 I’ve been having a decent time truthfully, I think some people just like to hate. It’s not revolutionary, but it’s not half bad.

    • @norrecvizharan1177
      @norrecvizharan1177 ปีที่แล้ว +8

      @@spacemanspliff7844 Certainly feels as if people focus too much on the negatives and can't seem to allow themselves to hold mixed opinions, really. Either something has to be the most amazing thing in the world, or it's absolutely terrible, and hardly ever inbetween.

    • @duran4689
      @duran4689 ปีที่แล้ว +1

      That’s facts, looked like the game could be played without for sure tension until multiple enemies came into play. It had a good team behind it and fidelity on ps5 but man I’m so disappointed it came out like this. This game seriously needed a good story and mechanics. Would’ve been a 10/10 then

    • @christianfleitas7467
      @christianfleitas7467 ปีที่แล้ว +1

      There is a timing window

  • @GGGriggs
    @GGGriggs ปีที่แล้ว +211

    I'm a grown 29-year-old man and I still laugh whenever Gman puts in those echoing fart noises in his videos...

    • @robbobbrah8953
      @robbobbrah8953 ปีที่แล้ว +22

      Farts are timeless humor. The only people that don't laugh at them do not have a sense of humor, like nazis.

    • @IskenderCaglarM41B441
      @IskenderCaglarM41B441 ปีที่แล้ว +2

      Same

    • @johndodo2062
      @johndodo2062 ปีที่แล้ว

      ​@@robbobbrah8953 you really think nazis Evergreen still exist? And when they did, they didn't laugh at farts? Wow you're a dumb one

    • @robbobbrah8953
      @robbobbrah8953 ปีที่แล้ว

      @@dilbot1512 nazis do not have a sense of humor. Did you nazi see that coming?

    • @ArthurCallahan899
      @ArthurCallahan899 ปีที่แล้ว +1

      We all do it’s ok

  • @halone4254
    @halone4254 ปีที่แล้ว +214

    The game feels more like an action game than a horror game also the enemies feel like bullet sponges

    • @monandoboi7360
      @monandoboi7360 ปีที่แล้ว +9

      Tbh that was the case with the Dead Space games too

    • @pinkworm5348
      @pinkworm5348 ปีที่แล้ว

      Shooy the leg stomp the head

    • @jamesd7678
      @jamesd7678 ปีที่แล้ว +4

      That's because it's a melee-centric game. Your bullets will do way more damage after completing a melee combo on an enemy. It's encouraging you to not just stand from afar and shoot everything.

    • @jacobwhitehurst4983
      @jacobwhitehurst4983 ปีที่แล้ว +19

      Melee centric is kinda hard for a horror survival game. Like why should I be scared if my character is a mortal kombat genius. Isaac Clark was a normal engineer who couldn't really fight, hard stomps and swinging mining equipment was the extent of melee for the first two games. It was heart racing when an enemy was close because they would rip you apart and the mining equipment and guns were the edge any normal human would have. Isaac was a normal man in a horror game, Jacob is kinda like a young Kratos in a survival sim.

    • @DetectiveMekova
      @DetectiveMekova ปีที่แล้ว +21

      ​@Lil Mikey Oh look a regular zombie dude. Time to do the same 5 hit combo that I did to kill the tankier dude, and the two headed dude, and the boss, and literally every other enemy.
      Besides:
      Sneakily stab creature in head = insta kill
      Fire a projectile with the power of god behind it and blow up the enemies head = a tickle.
      That's inconsistent and lazy gameplay. Reminds me of The Last of Us.

  • @sevenproxies4255
    @sevenproxies4255 ปีที่แล้ว +301

    One thing that I've always wondered about vent crawling in video games. Remember Aliens? When Ripley and the few surviving marines had to follow Newt through the vents in order to escape a horde of xenomorphs coming down on them? Why not use more segments like that in games?
    I mean, surely the vent crawling will be more intense and terrifying if some in-game enemy is pursuing you through the vent right?

    • @daveyjoneslocker4703
      @daveyjoneslocker4703 ปีที่แล้ว +5

      There’s plenty of vent crawling to do in this game lmao

    • @sevenproxies4255
      @sevenproxies4255 ปีที่แล้ว +63

      @@daveyjoneslocker4703 Yes, but are you ever pursued by enemies inside the vents?

    • @Shapes_Quality_Control
      @Shapes_Quality_Control ปีที่แล้ว +14

      There were a couple of crawling sections like that in RE7 and in a cool and creepy scene, after you’ve encountered the mechanic a couple of times and gotten used to it, one of the sections you have to inch your way into a room a swarm of bugs and centipedes start crawling out of the walls. With the first person perspective, claustrophobia and sound d design (wear headphones when playing that game) it’s super creepy!

    • @luminosity01
      @luminosity01 ปีที่แล้ว

      @@sevenproxies4255 no

    • @lewiswhatley687
      @lewiswhatley687 ปีที่แล้ว +10

      But what are you supposed to do whilst being chased through the vent? Oh yeah, press the button to go forwards. The devs have to make the monster slower than you or give you a big headstart, because if they didn't youd end up dying with no way to defend yourself, ergo it wouldn't be scary.

  • @domscards
    @domscards ปีที่แล้ว +376

    Only thing that bothers me is that it looks like the enemies teleport to you.

    • @V-95K
      @V-95K ปีที่แล้ว +16

      Yea it’s a coming problem in games where melee is priority, same thing happens in Ghost of Tsushima, GoW and now this, and if I’m not mistaken in Sekiro same shit but in that game I think it’s done on purpose 😅

    • @eternalfps3124
      @eternalfps3124 ปีที่แล้ว +33

      They definitely do, especially if they are scripted to jump scare you when you have to mash Y to get them off you. At one area in the beginning of chapter 1 before meeting up with Elias I was fighting a monster and knew one would jump scare me like this so I turned around before it could killed it and even tho there was no enemies behind me I got grabbed by one anyways haha I laughed because I was backed up against a wall when it happened

    • @whydidimakethischannel5545
      @whydidimakethischannel5545 ปีที่แล้ว +3

      @@V-95K blame controllers for being shit to make 3d melee combat for

    • @PlanetShlorpian
      @PlanetShlorpian ปีที่แล้ว

      @whydidimakethischannel5545 Yeah you play without the duelsense features and with the clunky controls of the keyboard anal bag.

    • @ssplif5415
      @ssplif5415 ปีที่แล้ว +10

      @@whydidimakethischannel5545 if Dmc and Bayonetta and like every other action rpg/adventure can get it right then Gow and Ghost of Tsushima should b able to get it right

  • @1cyfir387
    @1cyfir387 ปีที่แล้ว +87

    A lot of games use the vent crawling and squeezing through things as a way to have time to load things in the background like cutscenes and new areas

    • @dksndnndsjsndndn7875
      @dksndnndsjsndndn7875 ปีที่แล้ว +24

      I wish you could have been attacked in the vents. Halfway though the game I realized I was always completely safe when I was traversing them and that was a let down.

    • @wookiebandit
      @wookiebandit ปีที่แล้ว

      @@dksndnndsjsndndn7875 same

    • @Diphenhydra
      @Diphenhydra ปีที่แล้ว +2

      Recently there was discussion because some developers were saying those sections aren’t really for loading areas.

    • @wookiebandit
      @wookiebandit ปีที่แล้ว +3

      @@Diphenhydra I feel like if GOW 1/Rag can make a game without loading screens (of course with some creative uses of moments etc) any game that wants to be cinematic can. Maybe a poor generalization but we see its possible

    • @tomoakley760
      @tomoakley760 ปีที่แล้ว +5

      Then there's Alien Isolation, where the vents exist to serve as "free real estate" for the alien to hunt and devour you in.

  • @KerythDraws
    @KerythDraws ปีที่แล้ว +42

    Its like the universe forgot everything that the first 3 silent hill games did right for horror games.

    • @vincentlaw1415
      @vincentlaw1415 ปีที่แล้ว +14

      It's because very few people ever really understood what these games were about

    • @FallingPicturesProductions
      @FallingPicturesProductions ปีที่แล้ว +3

      How many people can play the original SH trilogy without emulation in the last 15 years?
      That's why the universe forgot

    • @KerythDraws
      @KerythDraws ปีที่แล้ว +1

      @@meaculpabeth Only Homecoming is on steam, one of the worst ones. Otherwise the HD collection was on PC but it was fucked up, had tons of glitches and optimization issues, fucked with the original art and they removed the original voice acting from 3 due to extreme incompetence. The only way to experience the games as they were intended is to emulate or overpay for the console disks.

  • @Chris97538
    @Chris97538 ปีที่แล้ว +256

    I remember dead space being only around 9 hours but it felt like 20 with how scary it was, Callisto definitely feels more like you're breezing through and the only time I got scared so far was 2 hours in when a shadow popped in and out and I thought it was an enemy..

    • @ZAWFUL
      @ZAWFUL ปีที่แล้ว +7

      I think this game would have been cool if it was set in the same universe as dead space then some of the similarities would make more sense. Would be fun to have an Easter egg where you get isaccs gun and maybe have some kind of crossover in the future who knows.

    • @megaalex28
      @megaalex28 ปีที่แล้ว +1

      @@ZAWFUL EA fucked over these guys I don’t think they’d wanna go back to them.

    • @ZAWFUL
      @ZAWFUL ปีที่แล้ว +4

      @@megaalex28 I know still one can wish. Dead space had to be one of my favorite games as a kid next to bioshock. :(

    • @rafterman5072
      @rafterman5072 ปีที่แล้ว +17

      @@ZAWFUL That’s not how that works though. It is EA’s IP.

    • @mrbri6463
      @mrbri6463 ปีที่แล้ว +1

      @@ZAWFUL they'd be sued to hell and back lmao.

  • @justlookification
    @justlookification ปีที่แล้ว +443

    The fact that the game is 50% melee kind kills any interest I had in it.
    Like melee in survival horror should be used as a desperation move or when the monster has been weaken, where it can't attack back.
    If you can beat up the creatures with your fists like a school yard bully trying to get lunch money then all the horror is gone.

    • @folx2733
      @folx2733 ปีที่แล้ว +154

      That and also the automatic dodging he described. This last of us trend of games basically playing themselves really needs to die. Yeah smashing the attack button and holding down left or right, what riveting gameplay lmao.
      I feel sad for the devs but no way I'm paying for this

    • @mcbeav
      @mcbeav ปีที่แล้ว +65

      @@folx2733 yeah, my main takeaway from this is the game really lacks any depth, is extremely linear, and is incredibly repetitive, which sounds boring as fuck. There is nothing to break up the main combat loop which is incredibly simple yet difficult which sounds like its frustrating, not something that takes time to master like a dead souls type of game.

    • @RED01SEA
      @RED01SEA ปีที่แล้ว +20

      Dude silent hill games all had melee combat and it didn't impact the horror a bit ?!! What are you talking about my dude

    • @GBDupree
      @GBDupree ปีที่แล้ว +103

      @@RED01SEA It had intentionally bad melee designed to instill dread in the player since it was so unreliable leading to tiny mistakes costing health (which was limited), while having plenty of opportunities to attempt to run past enemies (except some you HAVE to confront, which is important), giving a form of risk/reward to a basic gameplay element. this game has exceptionally busted and abusable melee and dodging that practically makes you invincible. that's the main difference. SH's combat is to emphasize how weak you are, while this one just gives you something to do to waste time.

    • @RED01SEA
      @RED01SEA ปีที่แล้ว +25

      @@GBDupree yeah sry I miss understood you and I didn't really check how this game melee in action long enough to form a solid take , and I think you are right this melee looks bad 😔 I was really invested in this game

  • @peteganzo6786
    @peteganzo6786 ปีที่แล้ว +3

    I think alot of what Dead Space had going for it was it's protagonist, an engineer, and his relations to the setting. Simple environmental puzzles like the centrifuge room and eerie spacewalks. On top of that how Iconic Isaac's og suit and visor was.
    And then you had the enemies, which you could recognize just by its shadows and silhouettes alone. The classic slasher, the babies, the dasher with a scorpion tail and the twitch marines. Seeing how the necromorph's could twist the host's organ's and limbs to extra appendages and weapons honestly made it feel a step above what we were seeing from Resident Evil's Viruses.
    And the icing on the cake was how minimal its story felt. Alot went down in the original Dead Space without cutscenes taking control away from us. In fact I'd dare say cutscenes give us a sense of relief and breathing room away from the terror. And Dead Space was unrelenting. I think the triple A games of today do too much to cater to the Story mode players of today, that it feels like its being held back from telling a story more organically through level design, environmental cues, and secrets. Something unique to the medium of videogames.

    • @Noelle_Holiday
      @Noelle_Holiday ปีที่แล้ว +4

      What I like about the weapons in Dead Space is that almost all of them (except for the Pulse Rifle) were modified mining and engineering tools instead of conventional firearms unlike what you would originally expect in other survival horror games. Aside from being more effective at severing the limbs of Necromorphs than blowing a hole in their bodies, it also goes to demonstrate that Isaac Clarke is essentially an ordinary person who accidentally got stuck in the wrong place at the wrong time, not a soldier with actual military experience.

    • @peteganzo6786
      @peteganzo6786 ปีที่แล้ว +2

      @@Noelle_Holiday cant believe I forgot to mention the weapons too which are entirely unique to Isaac. Isaac(silent & voiced) has to be one of the best videogame protagonist's created during the 7th gen cycle.
      And seeing this Jacob guy from Callisto holds no candle, not that it would be easy to top Isaac.

  • @bragsaint7824
    @bragsaint7824 ปีที่แล้ว +10

    For those struggling against the two-heads, stun it and then do a heavy heavy light combo, which does a stab doing insane damage, 1 stun will get you to phase two on the hardest difficulty, rinse and repeat until dead
    Hope this helps!

    • @friendlyfrenzy3498
      @friendlyfrenzy3498 ปีที่แล้ว +3

      You only have to light attack 3 times in one combo, it's not that deep

    • @bragsaint7824
      @bragsaint7824 ปีที่แล้ว

      @@friendlyfrenzy3498 dude I've been fucking hitting it with lights before I found this and it don't do shit what

  • @cmore_uk4300
    @cmore_uk4300 ปีที่แล้ว +172

    Just a quick note on the tight spaces that you have crawl through that we see a lot in modern games. I'm fairly certain their purpose is to hide loading screens and make level transitions appear seamless.

    • @VorpalSlade
      @VorpalSlade ปีที่แล้ว +18

      He does acknowledge that in the Evil West review I believe

    • @tobiasjonassen4749
      @tobiasjonassen4749 ปีที่แล้ว +42

      Nearly all of the "you move slower" segments in every game are hidden loadscreens. It's been used for over a decade now

    • @hallowseve5801
      @hallowseve5801 ปีที่แล้ว +6

      Dead Space 2 had crawling, but at least it wasn't entirely holding a singular button because you had full control of Isaac while he was in vents and plus he crawls a HELLA lot faster than Jacob does in Callisto

  • @electricmiragemedia
    @electricmiragemedia ปีที่แล้ว +533

    The fact that all of the promotional material for this game was about its graphics and gore was a major red flag for me.

    • @popcornfilms1
      @popcornfilms1 ปีที่แล้ว +20

      True

    • @NX6.2
      @NX6.2 ปีที่แล้ว +10

      So keep playing roblox then.

    • @OrionDawn15
      @OrionDawn15 ปีที่แล้ว +123

      @@NX6.2 cope

    • @Moewenfels
      @Moewenfels ปีที่แล้ว +5

      Like the cringe adverts for Dead Space 1&2, but now thats just the game.

    • @admiralpepper6933
      @admiralpepper6933 ปีที่แล้ว +63

      @@NX6.2
      Did you... Did think you _that_ is an insult? Nevermind about graphics and shit, you should go back to SPED and let your wranglers know you went out without permission.

  • @rijusnar1994
    @rijusnar1994 ปีที่แล้ว +7

    Also the biggest point you missed are the save system where manual save IS irrelevant so i have to do everything and grab loot in previous section.
    And the level design dont give you any clue when you have some secondary section and the main Road for the story and when i choose thé main Road ,thé checkpoint came so i have to backtrack to thé other section to fully understand it was the bonus section.

  • @suruthebeast4065
    @suruthebeast4065 ปีที่แล้ว +2

    8:25 - in retort to the neck issue I have actually experimented with not looking at it and it's called peripheral vision, I can clearly see, RED - YELLOW - GREEN/BLUE. That's all you really need to know even in Deadspeace I never paid attention to where the health bar was but I knew what the colors meant.
    Green/Blue - i'm fine.
    Yellow - If there is a boss I need to pop a heal kit.
    Red - Spam heal till i'm green.

  • @montysep
    @montysep ปีที่แล้ว +349

    Corridor sections aren't for hiding loading screens. Many devs have pointed out that these sections are used to intentionally cut off previous sections of the level ( e.g. going through a corridor directly into a a battle arena thus preventing any escape), put the player in a specific position for a cutscene ( e.g.. 20:00 ), atmosphere, etc. Rarely is this used for loading. Naughty dog recently commented on this a month ago

    • @na-vn5qy
      @na-vn5qy ปีที่แล้ว +5

      eg*

    • @ProGamer-lk9qw
      @ProGamer-lk9qw ปีที่แล้ว +89

      They can be used for loading, it's just not always the case.

    • @TheN9nth
      @TheN9nth ปีที่แล้ว +5

      @@na-vn5qy no, i think i.e. works fine here

    • @dipanjanghosal1662
      @dipanjanghosal1662 ปีที่แล้ว +34

      then they should just keep the corridor super short

    • @Jesse__H
      @Jesse__H ปีที่แล้ว +14

      @@TheN9nth eg fits better in this case
      eg = for example
      ie = that is to say (or just 'that is')
      The clip at 20:00 is _an example_ of what OP's taking about, so eg makes the most sense there.

  • @VelvetSky1102
    @VelvetSky1102 ปีที่แล้ว +78

    it might be a worthy pick up when its 20$ and performance issues are ironed out

    • @ridiculousaf6674
      @ridiculousaf6674 ปีที่แล้ว +1

      The day that it'd be 20$ is when pigs fly, fish walk and humans breathe in space, also when you spend more than $20 on this game

    • @cannedsquasher5923
      @cannedsquasher5923 ปีที่แล้ว +12

      @@ridiculousaf6674 If it tanks any harder that day will probably come to pass. That or it will end up on gamepass or both tbh.

    • @bliglum
      @bliglum ปีที่แล้ว +11

      @@ridiculousaf6674 What? Basically all games go on sale eventually.
      And with this one, it looks like it will work out. 6 months, to a year from now, it should be pretty well patched up, and on Steam Sale for $24.99 or so.

    • @RiverNeo
      @RiverNeo ปีที่แล้ว +1

      @@ridiculousaf6674 Oh a triggerd fanboy
      CP 2077 went 3 weeks after Launch on Sale, so its not unlikley that Callisto will be on Sale and btw xmas is coming up, so a sale is possible

    • @1roxyfan491
      @1roxyfan491 ปีที่แล้ว

      For pc

  • @Night_flight_fpv
    @Night_flight_fpv ปีที่แล้ว +4

    The absolute worst part for me in callisto protocol was unlocking crates. Once the "thing" jumps on you out of the box, this jump scare repeats itself pretty much every 2 crates

  • @R3TR0J4N
    @R3TR0J4N ปีที่แล้ว +136

    The push pull is OP and turns you into a Jedi other than a hopeless survivor...

    • @flutter8712
      @flutter8712 ปีที่แล้ว +9

      Yes it doesn't make me feel helpless, if the enemy could get away of it I would be scared

    • @northernnightmare7986
      @northernnightmare7986 ปีที่แล้ว +3

      You mean it's not a resource you have to renew? I figured it would work like the stasis in dead space. OP, but you only have a few shots until you're empty.

    • @northernnightmare7986
      @northernnightmare7986 ปีที่แล้ว +14

      @@Coyotekins Yea. I enjoyed the stasis from Dead Space. It only slowed monsters for a couple seconds, they could still damage you. And the kinesis wouldn't pick up living enemies, just objects.

    • @hannibalburgers477
      @hannibalburgers477 ปีที่แล้ว

      Rather than*

    • @Pr0m3th3us
      @Pr0m3th3us ปีที่แล้ว +5

      There is this one cutscene where you see Ferris use this technology against Jacob and upon seeing that I instantly wondered how these space zombies ever stood a chance.

  • @TheSmartboy64
    @TheSmartboy64 ปีที่แล้ว +267

    I think what kills this game for me (outside of not being able to play it because I'm on PC) is that this is made by a Dead Space team....and that team forgot what Dead Space was. Yeah Dead Space had gore. But not over the top. Dead Space had melee, but it was not a focus. They never took control of the camera away from you in combat. And when playing Dead Space I find myself backing away so much trying to keep my distance from enemies, instead of just charging them (like it seems this game wants). Dead Space did so well to build up the atmosphere and suspense, causing the scares to stick. End Rant.

    • @SoTrippie
      @SoTrippie ปีที่แล้ว +33

      It’s not made completely by the dead space team only a handful of them

    • @Noelle_Holiday
      @Noelle_Holiday ปีที่แล้ว +71

      The Callisto Protocol just feels to me like an inferior version of the Dead Space franchise (not a cheap knockoff btw), rather than a spiritual successor. It is an example of someone making a successor to something while not properly understanding the memorable design of its original predecessor alongside the elements you're supposed to reintegrate when making it.

    • @ChristianProtossDragoon
      @ChristianProtossDragoon ปีที่แล้ว +2

      @@Noelle_Holiday Meh.

    • @ilhambrewok7860
      @ilhambrewok7860 ปีที่แล้ว +56

      @@Noelle_Holiday Reminds me of how Mighty No. 9 and Back 4 Blood were initiallya advertized as "spiritual successors" made by the original developers when it's nothing more than a cheap copy.

    • @nonamenoname1942
      @nonamenoname1942 ปีที่แล้ว

      True

  • @susfringgaming4018
    @susfringgaming4018 ปีที่แล้ว +59

    I think the main thing about these types of horror games is that most of us "older" gamers who have experienced games across generations is that most scares no longer work on us. I'm very jumpy (even the night stealth missions in Call of Juarez scared me) but we all expect and know where the jump scares are. The last few games that made me deal genuine fear was night time in Dying Light, the Mimics and Poltergeists of Prey and Resident Evil 7

    • @ChristianProtossDragoon
      @ChristianProtossDragoon ปีที่แล้ว

      True.

    • @lornemacarthur4304
      @lornemacarthur4304 ปีที่แล้ว +14

      The alien in alien isolation still scares me because of its unpredictability. It feels like a real monster instead of a scripted event

    • @sirjoey3137
      @sirjoey3137 ปีที่แล้ว +23

      It has nothing to do with being an... "older gamer", I'm 21 and this shit didn't even startle me and IM very jumpy. It's way too predictable and relies only on jumpscares, no build up, no tension and honestly no scary enemies. I think what also makes it less scary than say, Dead Space, is because if the enemies get close, you just melee attack them to death. But in Dead Space if the enemies get close you're doneso.

    • @Zelldic27
      @Zelldic27 ปีที่แล้ว +9

      @@sirjoey3137 if you can just beat the shit out of the monsters then there is no terror.

    • @jaysherman2615
      @jaysherman2615 ปีที่แล้ว +3

      Suspense is key. Making you feel as though there is something always behind you that you cannot escape. That there is something around the corner and you do not want to see it.

  • @jeremyallen5974
    @jeremyallen5974 ปีที่แล้ว +8

    Metinks they were going for a "Dead Space on steroids" approach but ended up with a "Dead Space if it had been made by The Asylum" scenario

    • @massgunner4152
      @massgunner4152 ปีที่แล้ว +2

      They wanted Dead space but ended up making Walmart deaf island.

    • @jeremyallen5974
      @jeremyallen5974 5 หลายเดือนก่อน

      ​@@massgunner4152"Mom, can we have Dead Space?"
      "No, we have Dead Space at home."
      Dead Space at home:

  • @smugbowkid9919
    @smugbowkid9919 ปีที่แล้ว +226

    The game feels like it was definitely made with effort and some passion, but isn’t as fleshed out as it should have been. Still, I do love the direction they went for, at least.

    • @saibamoe
      @saibamoe ปีที่แล้ว +41

      And this is why we keep getting games like this
      People lowering tbe bar so much, that this is the level the devs are aiming for and no more

    • @MH10GD
      @MH10GD ปีที่แล้ว +3

      @@saibamoe Its a horrible game.

    • @swifty5285
      @swifty5285 ปีที่แล้ว +28

      @@MH10GD opinion

    • @swifty5285
      @swifty5285 ปีที่แล้ว +44

      @@saibamoe exactly, we can never have nice things anymore cause everyone shits on every little aspect of a video game. i see people complaining about not being scared enough when we're all older now. things are not going to be as scary as they were back when we were all 10 years old.

    • @MH10GD
      @MH10GD ปีที่แล้ว +6

      @@swifty5285 What opinion? Just look at the gameplay. I deleted the the game after 2 hours of gameplay. Its that horrible.

  • @JakeHire
    @JakeHire ปีที่แล้ว +462

    I saw this game in some ads and thought it looked interesting but didnt expect it to be a survival horror the promo made it seem like a a action game with the fast editing

    • @olivereckman9961
      @olivereckman9961 ปีที่แล้ว +15

      Dead space predecessor

    • @JawadBhuiyan
      @JawadBhuiyan ปีที่แล้ว +76

      @@olivereckman9961 You mean successor?

    • @ArkayeCh
      @ArkayeCh ปีที่แล้ว +42

      What's even funnier is the same thing happened to Dead Space 2's advertising. They went all in on edgy action oriented ads.

    • @OrionDawn15
      @OrionDawn15 ปีที่แล้ว +34

      @@olivereckman9961 Dunno, the game looks like it plays more like The Last Of Us more so than Dead Space... which is fine, but... y'know. The only similarities the two have is that they're both in space and space zombies which may or may not be due to an alien artifact that's killed countless species before humanity and may have a cult following.
      No argument here in other words, I just wouldn't call this a Dead Space successor or predecessor. More like space The Last Of Us.

    • @citizen3000
      @citizen3000 ปีที่แล้ว +5

      @@ArkayeCh Yeah. And it was quite a lot less scary than the the first game. Still a great game but that stopped it from being the classic that the first was, for me.

  • @Megametalwolf
    @Megametalwolf ปีที่แล้ว

    Absolutely fabulous editing and content. You got a sub

  • @MynamesRy
    @MynamesRy ปีที่แล้ว

    I have randomly came across your videos and I am hooked! Keep up the good work man! ^_^

    • @MynamesRy
      @MynamesRy ปีที่แล้ว

      @Contact_Real_Gmanlives I have never used that but I will get it going asap!

  • @DiscoBallGaming
    @DiscoBallGaming ปีที่แล้ว +531

    It's amazing how violent this game is, Seeing a spike shoved in his neck was horiffic. I wasn't this disgusted since I watched Saw 2 alone. The guy getting thrown into a mess of spikes was super cool though

    • @DiscoBallGaming
      @DiscoBallGaming ปีที่แล้ว +9

      @bong I'm gonna be honest, of all the horror I have watched, that Carousel trap was one of the worst things I have ever seen that wasn't on the internet. It was sitting in my head for a solid week

    • @nathancarter7020
      @nathancarter7020 ปีที่แล้ว +10

      @@DiscoBallGaming I mean saw 2 had that disgusting needle pit while not gory was still horrible

    • @SuptricLucid101
      @SuptricLucid101 ปีที่แล้ว +3

      @@nathancarter7020 when she goes
      ballistic at the end and just goes arms deep throwing the needles everywhere trying to find the key
      Or the other scene where the other girl gets here wrists stuck in the glass container trying to get the antidote and the dude just leaves as her wrists keep getting slit. Brutal shit

    • @gyphryphobia
      @gyphryphobia ปีที่แล้ว +7

      I want to call you names and say you’re weak but can’t. Im just desensitized. Im glad you enjoyed the game.

    • @kmartgoth8313
      @kmartgoth8313 ปีที่แล้ว +8

      Was a heroin addict for almost ten years, so the needle pit scene is closer to a trigger than actual horror for me personally. the Saw 2 video game was better than the Saw 2 movie I think. Also to the person who said Terrifier 2 was hella gory etc… ez agree. Especially for a film with wide theatrical release!

  • @sup3rAVATARtlafAN
    @sup3rAVATARtlafAN ปีที่แล้ว +136

    It seems like they played it safe with this game for sure, nailed certain aspects but other aspects need work. They can definitely make the dlc or sequel a much better game.

    • @daveyjoneslocker4703
      @daveyjoneslocker4703 ปีที่แล้ว +8

      The game itself is treading very familiar ground, but it does it pretty well. I’m disappointed with the lack of creativity but the most exciting thing is the potential this studio and series has.

    • @gtamike_TSGK
      @gtamike_TSGK ปีที่แล้ว +3

      I enjoyed "The Evil Within" so much more better gameplay and AI

    • @itsalwaysdarkestbeforethes1198
      @itsalwaysdarkestbeforethes1198 ปีที่แล้ว

      Very much so doubt they’re going to get the chance to make a sequel after this reception mate

    • @AdoreYouInAshXI
      @AdoreYouInAshXI ปีที่แล้ว +6

      I doubt they'll do a sequel with how lackluster this game has been received. Which is a real shame, because I totally feel like this game is getting shit on way more than it deserves. It's got flaws, but people are conditioned to believe every game that isn't a 9 or 10 out of 10 is shit. The 90's were full of games that are now classics which, at the time, weren't all the well received. Not saying this will be a classic one day, but it's better than people are giving it credit for imo. There is a lot of potential, and the game was still overall a fun game. Glen Schofield is a smart guy, and this was a completely new team of devs first attempt. I feel like they could take the criticisms and learn from them and make a great sequel, and you can tell they are actually passionate about the project unlike a lot of developers out there.

    • @sup3rAVATARtlafAN
      @sup3rAVATARtlafAN ปีที่แล้ว

      @@AdoreYouInAshXI it depends on sales the most not review figures. Getting 7s isn't the end of a franchise, plus they've put enough stock into this game to release story dlc next year

  • @shadow4126
    @shadow4126 ปีที่แล้ว

    That intro was awesome! I just saw the skill up review and you both had similar problems with the gameplay and graphics. Great review by the way.

  • @bacilluscereus1299
    @bacilluscereus1299 ปีที่แล้ว +1

    Thanks. Looking forward to any follow-up videos of yours on Callisto, if the developers make significant changes.

  • @brando3342
    @brando3342 ปีที่แล้ว +288

    Out of all the horror games, this definitely seems like one of them.

    • @MatthewCJoy
      @MatthewCJoy ปีที่แล้ว +74

      If constant jump scares and nothing else is even considered horror

    • @Cleon851
      @Cleon851 ปีที่แล้ว +11

      @@MatthewCJoy you all are such little children lmfao

    • @dediualex3554
      @dediualex3554 ปีที่แล้ว +86

      @@Cleon851 really ?? Someone saying that jumpscares are cheap is childshish ? My guy stop😂

    • @wolfkanji
      @wolfkanji ปีที่แล้ว +50

      @@Cleon851 The meat riding is real.

    • @MatthewCJoy
      @MatthewCJoy ปีที่แล้ว +45

      @@Cleon851 I'm just trying to let people know that this game has a shit ton of flaws, it ain't good. Waste your money if you want bro.

  • @o5-693
    @o5-693 ปีที่แล้ว +156

    Hyped to try the game myself, but always love to hear your opinion on these things.

    • @conorcahill5422
      @conorcahill5422 ปีที่แล้ว +11

      Don't buy it lad. I've just watched a livestream, and it has a LOT of problems. You will not like it.

    • @erttttt
      @erttttt ปีที่แล้ว +5

      @@conorcahill5422 I've played for about an hour on PC, and quit. Gonna wait for a patch.

    • @TheManWhoTypes
      @TheManWhoTypes ปีที่แล้ว +4

      I've been playing on the series x and am liking it so far

    • @swifty5285
      @swifty5285 ปีที่แล้ว +12

      @@conorcahill5422 i haven't noticed any problems besides my slightly shit pc not handling some moments of the game, and the difficulty being hard however i enjoy a challenge. i love the game so far and you should stop speaking for others

    • @sacredbeastzenon
      @sacredbeastzenon ปีที่แล้ว +3

      This game doesn't deserve your money. Just wait for the Dead Space remake it looks so much better. They actually have passion.

  • @JaykPuten
    @JaykPuten ปีที่แล้ว +4

    Thank you for this video, I was an still am excited about this game (even though I'm a lowly PS4 player) and you've made me realize that I should wait till it's on sale for at least half off
    And while you posted updates about features in a pinned comment, the actual information on the game really makes believe that it'll be better after a good deal of patches, which will coincidentally be probably around the time the game is half off
    So thank you for the review, and letting me know for the most part it's a game I *do* want after all the patches and updates and such are released...
    I appreciate this greatly GmanLives
    As while alot of games on your channel that I watch aren't available on my lowly PS4, but I still watch most every video...
    But I am really much obliged for this video
    And I even managed to make this comment without a mum joke or other expected line...
    Well I lied...
    I should wait till this is half off, cheaper is more fleshed out and be ready for stupid jump scares, like your mum

  • @mgnoodle2589
    @mgnoodle2589 3 หลายเดือนก่อน +2

    I’m playing this now and it’s quite enjoyable and can be picked up at a bargain price in second hand shops like CEX.
    If I had one complaint it is the sneaking elements. Even stealth kills seem very loud and the monsters don’t seem to notice

  • @racyagentmac
    @racyagentmac ปีที่แล้ว +231

    Seeing Sam witwer in this reminds me we need another force unleashed game 🤘🔥🤘

    • @JohnDoe-wq5eu
      @JohnDoe-wq5eu ปีที่แล้ว +8

      It would be nice but considering the previous two games have been made non-canonical I don't think Disney or LucasArts are going to be doing that or should I say allowing that since most games are made by companies who aren't them.

    • @themusicalman6196
      @themusicalman6196 ปีที่แล้ว +2

      This is the way

    • @darkriff777
      @darkriff777 ปีที่แล้ว +6

      It was awesome seeing Sam Witwer and I think he did a great job so far.

    • @sk8ermGs
      @sk8ermGs ปีที่แล้ว +1

      I need it so much

    • @luchensky1886
      @luchensky1886 ปีที่แล้ว +2

      I've be dying for a Darth maul Game voiced by him

  • @i.c.e3237
    @i.c.e3237 ปีที่แล้ว +184

    I gotta say, the environment and atmosphere is absolutely terrifying. Well done

    • @MatthewCJoy
      @MatthewCJoy ปีที่แล้ว +2

      Watch Skill Ups review, the game is terrible

    • @mrchiefbs
      @mrchiefbs ปีที่แล้ว +60

      @@MatthewCJoyhave you played it yourself yet? Lmao.

    • @timbatchelor1907
      @timbatchelor1907 ปีที่แล้ว +27

      @@MatthewCJoy its funny this guy hated evil west while skill up is the opposite and this guy enjoyed calisto although with issue and skill up hated it

    • @housewilma4904
      @housewilma4904 ปีที่แล้ว +1

      @@zackie8172 scorn at least was honest it was more a interactive art piece then a game while callipso is "hallway smasher the game" honestly the biggest issue that kills all tension is the DODGE there is no cool down and you can spawn it and dont need to recongize patterns aka it makes eveyr enemy go from threating to "time wasteing".

    • @AmelpsXett
      @AmelpsXett ปีที่แล้ว +2

      @@zackie8172 honestly didnt watch his review on scorn, but if its about how enemies are too hard - you're not supposed to fight most of them, just let them pass. And why would he shill for them if the devs knew they wont really profit from the game?

  • @MaiYass
    @MaiYass ปีที่แล้ว +15

    As someone who loves the first Dead Space it's unfortunate to see how many problems Callisto has at it's core. Even with the performance fixes and NG+ there are still glaring issues that just bring the whole experience down. Hopefully the Dead Space remake will fill the Callisto Protocol-sized hole in my heart

    • @NoahDaArk
      @NoahDaArk ปีที่แล้ว

      Talk about a comment that aged like the finest of wines

  • @domino6490
    @domino6490 ปีที่แล้ว

    I love these smile edits. Keep it up

  • @archivegaming3014
    @archivegaming3014 ปีที่แล้ว +150

    You can dodge in either direction as long as it's not the same direction twice so you don't have to track which direction your attacked

    • @andrzejsugier
      @andrzejsugier ปีที่แล้ว +64

      That makes the whole system much less interesting in my opinion.

    • @swifty5285
      @swifty5285 ปีที่แล้ว +38

      @@andrzejsugier i can agree with this lol, the dodging/combat seemed very... simple? hand-holdy? it could've been more difficult rather than just holding a key and switching to the other to avoid getting hit. we could've atleast had to time it

    • @archivegaming3014
      @archivegaming3014 ปีที่แล้ว +16

      I think you had to time and pay attention to the direction originally, and then after feedback "too hard ect" they stripped it down so its very barebones now Just I guess but I think that's what happend and I hope they add the layers back on when the higher difficulty settings drop later on

    • @archivegaming3014
      @archivegaming3014 ปีที่แล้ว +4

      @@andrzejsugier I played the attacks angles at first and it was more challenging/engaging As it is now it's a little flat

    • @MatthewCJoy
      @MatthewCJoy ปีที่แล้ว +5

      @@andrzejsugier and you dont have to time it, just hold the stick down

  • @venomsnigle44
    @venomsnigle44 ปีที่แล้ว +3

    I got to say man I've been watching other TH-camrs for years but I constantly come back to this TH-cam channel for its entertainment and knowledgeable reviews. And you just pretty awesome

  • @Eren-lg2zg
    @Eren-lg2zg ปีที่แล้ว

    The part about all the crawling through tight corridors and vents is usually made to hide loading screens. The reason for those is so the game can load all the new stuff while deloading everything behind you without having to sit through a loading screen

  • @bigwhopper6501
    @bigwhopper6501 ปีที่แล้ว +3

    Those vent crawling and sneaking through gaps parts are basically interactive loading screens.

    • @dksndnndsjsndndn7875
      @dksndnndsjsndndn7875 ปีที่แล้ว

      If they made it possible to be attacked in the vents it would have been better. Once I figured out I’d always be safe in the vents it was a let down.

  • @phant0mdummy
    @phant0mdummy ปีที่แล้ว +42

    You can move while healing in TLoU, which is why it's a slower heal. This game missed the point and gave you a slow heal that is stationary, based on what footage you showed.

    • @ilhambrewok7860
      @ilhambrewok7860 ปีที่แล้ว +4

      Really. Making the player stationary while healing slowly just makes it frustrating, not scary.

    • @gerdz101
      @gerdz101 ปีที่แล้ว +3

      I mean when I heal in real life it takes me days to months. This life is really unplayable. Uninstalled

  • @ryanmcclure8868
    @ryanmcclure8868 ปีที่แล้ว +39

    I think attachment swapping being slow is definitely intentional. Definitely made Dead Space 2 a lot less stressful when you can just run around with a big ass Contact Beam and switch to a pulse rifle in a millisecond.

    • @citizen3000
      @citizen3000 ปีที่แล้ว +20

      But if you read most reviews this is being flagged as just being poor game design in practice - it’s just too slow.

    • @ryanmcclure8868
      @ryanmcclure8868 ปีที่แล้ว +9

      @@citizen3000 Already refunded. Don't worry pal. Thank god for Steam refunds.
      If the game is forcing you to use cheesy tactics it's crap.

    • @itsGreyHat
      @itsGreyHat ปีที่แล้ว +19

      @@citizen3000 not every game needs to be super fast paced you know

    • @citizen3000
      @citizen3000 ปีที่แล้ว +20

      @@itsGreyHat I didn’t say they do. Neither did these reviews. That’s an irrelevant point. The problem here is that this specific mechanic - slow weapon switching - sounds like it just doesn’t work well in the game. It doesn’t seem to mesh well with the fast paced, aggressive combat.
      Have you read any reviews? It being slow to switch weapons and this negatively affecting combat has been cited in a a few that I’ve read.

    • @itsGreyHat
      @itsGreyHat ปีที่แล้ว +6

      @@citizen3000 my games installing in an hour, I prefer not to read any reviews before completing the game because I’m not generally a yesman

  • @AlluMan96
    @AlluMan96 ปีที่แล้ว +3

    It's always weird to me when a horror game doesn't get the "Crawling in tight spaces" thing down properly. You'd think there's good opportunities to set up some real tension in those kinds of situations. Both in narrative and gameplay, being stuck in those positions is a very compromising position. You could easily use the vulnerability in that situation to set up a really effective scare if you took the time and used it sparingly. It'd make those masked loading screens something worthwhile at least, although whatever happened to load-screen elevators?

  • @vincentmartineau2006
    @vincentmartineau2006 ปีที่แล้ว +4

    I found it funny that Max and Jacob have actually been in another game, they were in cod WW2 and it was funny to me because this isn’t the first time they’ve talked to each other

  • @r3tr0_r3dux_2
    @r3tr0_r3dux_2 ปีที่แล้ว +9

    Thanks for the review. I'm just starting the game right now and am making sure to enable those auto-complete qte's for those head snake things.

  • @thelostcrusader993
    @thelostcrusader993 ปีที่แล้ว +5

    Love your sense of humour and reviews. Keep it coming.

  • @davenic2471
    @davenic2471 8 หลายเดือนก่อน +1

    Getting this game for free on PS plus was a very pleasant surprise. I definitely enjoyed my time with it, especially going in with super low expectations.

  • @shazmodeus2795
    @shazmodeus2795 ปีที่แล้ว +3

    This was apparently originally a PUBG spin-off game, so the healing mechanic was supposed to mimic the PUBG bandaging, but futuristic.

    • @ilhambrewok7860
      @ilhambrewok7860 ปีที่แล้ว

      Oh really? That explains everything lmao.

  • @catdix_shorts9596
    @catdix_shorts9596 ปีที่แล้ว +3

    wow, i was gonna make this my first review but you've perfectly encapsulated exactly how i feel about this game. god damn nice work

  • @izzyalistair
    @izzyalistair ปีที่แล้ว +6

    Definitely gonna wait for a sale on this one, thank you for an honest and critical review. I was looking forward to this enough to buy it on launch, but I can see now I would have regretted that.

  • @blinkingred
    @blinkingred ปีที่แล้ว +4

    This is the first time i heard anyone have something good to say about this story

  • @pr1defulones
    @pr1defulones ปีที่แล้ว

    I know if you're doing a review on this I know its gonna be bad but your going to be entertaining with this review. Love your content brother!

  • @RadioNocturnus
    @RadioNocturnus ปีที่แล้ว +35

    was pretty close to pre-ordering this one but i’m glad i held out. appreciate the coverage, might have to wait for a sale or something

    • @XxTheGoOfYxX
      @XxTheGoOfYxX ปีที่แล้ว

      Man I'm saying. Was literally about to buy this this morning and saw it was unavailable in Epic then I found this video after a google search lol

    • @patrickbateman312
      @patrickbateman312 ปีที่แล้ว

      Definitely don't pay full price for this piece of shit.

    • @hemogoblin69
      @hemogoblin69 ปีที่แล้ว +1

      I bought it and I think it's great, but there's really no reason to rush especially when the dlc and ng+ won't come out for a year

    • @brandonwhitfield1278
      @brandonwhitfield1278 ปีที่แล้ว +4

      Loved the game. This is why I don't watch reviews. If you enjoyed Deadspace, you'll enjoy this.

    • @XxTheGoOfYxX
      @XxTheGoOfYxX ปีที่แล้ว +7

      @@brandonwhitfield1278 yet your here you little curious cat you :p

  • @exmaarmaca
    @exmaarmaca ปีที่แล้ว +22

    This feels like the game you can pick 1 or 2 years later when its patched up and on sale on Steam.

    • @Vagrant7z
      @Vagrant7z ปีที่แล้ว +1

      Pretty much how I make all game purchases now

  • @iDriveAhondaCivic
    @iDriveAhondaCivic ปีที่แล้ว

    Oh man do I love the arm break mechanic. So good.

  • @Dilvamp90
    @Dilvamp90 3 หลายเดือนก่อน +1

    The difference is in the last of us you can actually heal efficiently and you can hid properly because the stealth is amazing

  • @Fallen386Hero
    @Fallen386Hero ปีที่แล้ว +1

    I played through and your review is SPOOOOT on bro. Was so excited for this game.

  • @LouSassol69er
    @LouSassol69er ปีที่แล้ว +76

    Starting to understand some of the 6 or 7/10 reviews now. It's a shame. I hope this game does well enough to warrant a sequel where they can fully iron out the issues and push things forward.

    • @MatthewCJoy
      @MatthewCJoy ปีที่แล้ว +3

      Watch Skill Ups review, the game is terrible, 5/10 MAX

    • @LouSassol69er
      @LouSassol69er ปีที่แล้ว +8

      @@MatthewCJoy yeah I saw his review. I'll wait and see how Dead Space Remake fairs. Hopefully they've made a overall good improvement over the original. Would be great to see DS2 remade eventually too if there's enough buzz around the first Remake and even maybe a Remake/overhaul of DS3.

    • @sgtroach1510
      @sgtroach1510 ปีที่แล้ว

      @@MatthewCJoy lose your virginity

    • @cupriferouscatalyst3708
      @cupriferouscatalyst3708 ปีที่แล้ว +16

      @@MatthewCJoy maybe I'm just out of touch, but 5/10 being "terrible" makes no sense to me. It's halfway between the worst and the best, so to me that would be somewhere between "acceptable" and "mediocre".

    • @corvus8638
      @corvus8638 ปีที่แล้ว +9

      @@cupriferouscatalyst3708 I think a lot of people look at it similar to academia. 50% is a failing grade. You’re right tho that it’s useless unless you rate things the same as other people

  • @KaoruMzk
    @KaoruMzk ปีที่แล้ว +6

    The crawling and squeezing segments are masked loading screens. They're like the elevator segments in Metroid Prime or the spiral staircases in classic God of War.

    • @Gggmanlives
      @Gggmanlives  ปีที่แล้ว +1

      No they’re not.

    • @erikestrada7470
      @erikestrada7470 ปีที่แล้ว +2

      @@Gggmanlives Gottem! Let em know, Gman

  • @AgentAsh
    @AgentAsh ปีที่แล้ว +1

    The way people expect Callisto Protocol's combat to be like Dead Space but it turns out to be much more similar to Last of Us (down to almost identical camera angles and animations at times) reminds me of Jedi: Fallen Order. So many people kept describing it as "Sekiro with lightsabers", but the way the animations and their timings work (the fact that you can't interrupt an attack animation with a block, for example), the movement, the types of dodge moves are nothing like Sekiro, and they're a lot more similar to the combat in Witcher 3.
    Nice video!
    Also, I gotta note, your narration is a bit too quiet here compared to the clips. I had to bring my volume up noticeable to be able to hear it, but the gameplay clips in comparison were too loud.

  • @jordansloan8127
    @jordansloan8127 ปีที่แล้ว +11

    You nailed how I feel about this game. I'm a huge survival horror and dead space fan and this was a really fun experience with some decent flaws. Well said, I hate how many people are completely review bombing this.

    • @DlangWhat
      @DlangWhat ปีที่แล้ว +4

      yeah I'm really glad I played this instead of just watching/reading reviews. It definitely has flaws but I think it stands on its own

    • @ilhambrewok7860
      @ilhambrewok7860 ปีที่แล้ว +5

      I think Callisto Protocol is definitely one of the horror games ever made.

    • @robbobbrah8953
      @robbobbrah8953 ปีที่แล้ว +4

      Why? The game is extremely boring. It deserves its poor rating.

  • @johnadams9514
    @johnadams9514 ปีที่แล้ว +235

    “It’s not a spiritual successor to dead space, though it does share some similarities”
    *proceeds to describe every mechanic from dead space*

    • @Gggmanlives
      @Gggmanlives  ปีที่แล้ว +105

      “Every mechanic”

    • @paradiseyt4275
      @paradiseyt4275 ปีที่แล้ว +5

      @@Gggmanlives Frunglo

    • @henriklarssen1331
      @henriklarssen1331 ปีที่แล้ว +10

      The Last of Us parts realy killed most of my interest in the Game beside the perfromance and UI problems.
      And i played through every Dead Space Game on the highest difficulty without dying, realy love the Series, so realy a shame that we dont get that here.

    • @jd2792
      @jd2792 ปีที่แล้ว +4

      Some are not there you cant use enemies arms as wepons and they dont have stalkers

    • @LM-xk7sm
      @LM-xk7sm ปีที่แล้ว +20

      @@henriklarssen1331 The enemy design killed my interest, but the TLOU similarities definitely did it. It just sucks that Glenn Schofield is behind this project and it doesn't really surpass Dead Space and this can't really be considered his new magnum opus.

  • @davidvega462
    @davidvega462 ปีที่แล้ว +39

    It really seems like Glenn Schofield is more of an artist. Trying to create this great feeling of immersion by retconning “video game logic”. I respect him for that, but at the same time 🙃 I like my video game logic sometimes.

    • @melvindoo2396
      @melvindoo2396 ปีที่แล้ว +4

      that's not how you use that word.

    • @JohnRed
      @JohnRed ปีที่แล้ว +7

      Glenn is an ideas guy. His work with Dead Space basically boils down to him giving the team a copy of Resident Evil 4 and some screenshots from Event Horizon. He did an interview where he flat out admits it. The immersion didn't come from him, he literally showed images of Event Horizon to his artists and they came up with their interpretation.

  • @AstralPhnx
    @AstralPhnx ปีที่แล้ว

    Wonderful to see Signalis get a little mention at the start there

  • @mobilizedpanda3795
    @mobilizedpanda3795 ปีที่แล้ว +1

    Melee is a mistake for sci-fi survival horror. One of the greatest things about Dead Space is the carefully tuned availability of ammo.
    Here are the pros of that.
    -You have to scavenge ammo. This increases playtime, and encourages you to explore the environment.
    -You have to make shots count, and learn weak points on enemies.
    -Aiming down sights reduces your field of view, leading to organic jump scares if you tunnel vision.
    -The limited ammo forces you to use multiple weapons, giving greater variery to gameplay.
    -The only dodging in Dead Space is running away, which requires you to turn your back on the enemy.
    Dead Space isnt scary because of the single Necromorph youre pointing your gun at, its scary because of his 3 buddys off screen about to stab you in the back while you're shooting him.

  • @NthReview
    @NthReview ปีที่แล้ว +15

    I was impressed with how it looked and the gore system and that even though horror games don’t do anything for me at all. But then I watch this and the whole thing just looks a horrific chore. It doesn’t look fun at all.

    • @TheKaffeekatze
      @TheKaffeekatze ปีที่แล้ว

      Would an Nth Review on the Dead Space games be a possibility someday?

    • @NthReview
      @NthReview ปีที่แล้ว

      @@TheKaffeekatze I’ve thought about it but I think they give me the creeps too much. Also, what can I say that NCG hasn’t?

  • @Sanch0000
    @Sanch0000 ปีที่แล้ว +102

    Playing dead space 2 at the moment and was just hoping for a review on this! Perfect timing!

    • @raulrojas9253
      @raulrojas9253 ปีที่แล้ว +10

      Stick to dead space, this game is not good as it is right now and runs poorly on pc.

    • @sacredbeastzenon
      @sacredbeastzenon ปีที่แล้ว +13

      @Eclipze MMG
      Yes. As they should!

    • @giorgialadashvili4771
      @giorgialadashvili4771 ปีที่แล้ว +1

      Honestly Callisto feels like a remake of Dead Space 2.

    • @MatthewCJoy
      @MatthewCJoy ปีที่แล้ว

      Watch Skill Ups review, the game is terrible

    • @MatthewCJoy
      @MatthewCJoy ปีที่แล้ว

      @@r3dsnow757 dont waste your time or money on this trash, just wait for Dead Space

  • @tomoakley760
    @tomoakley760 ปีที่แล้ว +2

    16:26 that bloater execution from TLOU brought back my secondhand PTSD for Joel.

  • @FUNKCAT1
    @FUNKCAT1 ปีที่แล้ว +2

    "From the creators of Dead Space" I felt my eyes roll when I heard that.
    Literally Back 4 Blood shit.

  • @9000Dogs
    @9000Dogs ปีที่แล้ว +103

    The weapons and enemies seem so much more boring than Dead Space. Each enemy and boss in DS plays differently and has different strategies to fight it, there doesn’t seem to be that here.

    • @3eezy
      @3eezy ปีที่แล้ว +37

      This is the issue I knew was gonna be a problem. Dead space to me is the most unique sci-fi horror idea and where do you go creatively to beat that?

    • @Felix_Schmitz
      @Felix_Schmitz ปีที่แล้ว +12

      When I read "DS" I usually think of Dark Souls.
      You confused me 'cause that worked in your sentence too.

    • @portuguesxablau1127
      @portuguesxablau1127 ปีที่แล้ว +3

      @@Felix_Schmitz Yes,remind me to

    • @stormz9351
      @stormz9351 ปีที่แล้ว +24

      No they don't? You cut their limbs off. Or you shoot the glowing stuff on them that explodes. That's it. There is no "different" strategies" for each enemy.

    • @user-DrKritz115
      @user-DrKritz115 ปีที่แล้ว

      @@stormz9351 oh you poor retard

  • @i69GrzzlyBears
    @i69GrzzlyBears ปีที่แล้ว +73

    Man. I was real excited about this game. I've been in the mood for something like this, but my God. The past few hours have been a chore. The over emphasis on melee combat with enemies on the other side of the room spamming ranged attacks had been absolutely annoying to say the least.

    • @christianfleitas7467
      @christianfleitas7467 ปีที่แล้ว +4

      So by that logic every other game that has shooting mechanics is just spamming ranged attacks? Seriously. People are being too harsh with this game.

    • @romainrondeau4242
      @romainrondeau4242 ปีที่แล้ว +21

      @@christianfleitas7467 No. Counter arguing while voluntarily forget half of what he said is dirty. It would more likely be "a sniper game that has a big emphasis on shooting while being harassed by ennemies in close combat".

    • @christianfleitas7467
      @christianfleitas7467 ปีที่แล้ว

      @@romainrondeau4242 there are no rules when it comes to arguing? I didn’t forget what he said? I acknowledge what he said. It’s not supposed to be LIKE dead space, if you wanted that you but the remake, but this is it’s own thing inspired by the game. It can’t take EVERYTHING from that game, then it would just be a cheap copy of it which is why people are too harsh on it. You expect dead space, but this is completely it’s own thing
      While I get what you’re trying to say with the sniper thing. That’s not entirely what’s happening here. You have two choices guns and melee. There are times when you have to melee it’s just how the game is designed. Seriously it’s like saying dead space had an over emphasis on shooting while not having enough melee like what.

    • @christianfleitas7467
      @christianfleitas7467 ปีที่แล้ว

      @@SteambieGrimbley9110 Well frankly it doesn't matter what you think it's true there are no rules and the person looking like an idiot would be you for acting like this

    • @XmarcX92
      @XmarcX92 ปีที่แล้ว

      @@christianfleitas7467 Dude you sound like a tool.

  • @Timeneverhalt
    @Timeneverhalt ปีที่แล้ว +1

    This is a game about a guy named Jacob and the many ladders he climbs. I sang "Snake Eater" so many times. Good game, I give it "Limited inventory"/10

  • @crybirb
    @crybirb ปีที่แล้ว

    I've found that being at melee range of enemies and the core mechanic being dodging their attacks, and if you do good you end up in perfect state, being a very big nono for this game. It diminishes the entire danger element of the monsters. At Dead Space if a necro went more than 10 feet from you and they started that weird sprint it would make me panic so hard which made me start firing just to keep the thing away, and this entire games main mechanic makes this part of the inspiration being really bad.
    RE4 with insta kill grabs also made me panic being close to enemies.

  • @nsagoogle9581
    @nsagoogle9581 ปีที่แล้ว +11

    Those crawl spaces tend to be used to hide loading assets. Not much of a defense but just thought it's worth pointing out.

  • @joepwrsurge
    @joepwrsurge ปีที่แล้ว +69

    What I love about gman videos is his attitude: these are just games, not life or death.

    • @1roxyfan491
      @1roxyfan491 ปีที่แล้ว +1

      Well the internet seems to beg to differ because they're sh*ting on this game even though it doesn't look bad at all.

    • @correct_storage3766
      @correct_storage3766 ปีที่แล้ว +3

      @@1roxyfan491 a lot of people seem to be shitting on it because of one fact. The original crew for the first dead space made it. And they should have a good formula for horror by now. The problem is there audience probably is more then tough skinned against this type of horror. And the games combat system while having great potential is a little scuffed.

    • @Villadgent
      @Villadgent ปีที่แล้ว +3

      tbh i only have a console and this game still looks fun enough to play

  • @Chuck_vs._The_Comment_Section
    @Chuck_vs._The_Comment_Section ปีที่แล้ว +4

    It's remarkable how different 2 seemingly similar games from the same executive producer can be.
    Both Dead Space and CP are sci-fi horror action games with good to impressive graphics. But while DS was released largely technically flawless and even ran on a toaster at release, CP on the other hand was released as a technical wreck that doesn't even run smoothly on high-end PCs. And while DS is still considered one of the most outstanding games of its genre, CP is received as mediocre.
    With these signs, it could well be that CP, over time, ends up in the pile of "games no one crows about anymore".

    • @Noelle_Holiday
      @Noelle_Holiday ปีที่แล้ว

      I'm sure that as mediocre and lackluster as it is, Callisto Protocol may become somewhat of a cult-classic in the next 20 years later.

    • @erikestrada7470
      @erikestrada7470 ปีที่แล้ว +1

      Please dont call it CP

    • @Noelle_Holiday
      @Noelle_Holiday ปีที่แล้ว +1

      @@erikestrada7470 Cheese Pizza?

  • @nyarlath7073
    @nyarlath7073 ปีที่แล้ว

    the squeezing through vents are loading time for the new part of the map same with the door animation when you have the little quicktime event