Autodesk Maya 2020, Substance Painter - Stylized Rocket

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  • เผยแพร่เมื่อ 6 ก.พ. 2025
  • Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2020, Substance Painter , and Maya 2020.
    Learn how to Make an Outdoor Environment: gum.co/Outdoor...
    Learn how to make the Stylized Material here : gumroad.com/l/...
    This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
    Maya Tools : gumroad.com/a/...
    Zbrush Tools : gumroad.com/a/...
    ------------------------------------------------------------------------------------------------------------
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    Drawing Tablet I recommend : amzn.to/2YjrwMr
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    Here's a list of useful shortcuts used in maya.
    W- move
    E- rotate
    R- scale
    G- repeat last command
    q - exit tool
    b- soft selection
    shift + . - grow selection
    alt + b - change background color
    f - fit to selection
    ctrl + a - open attribute editor/channel box
    ctrl + delete - deletes an edge loop
    1 - standard mode
    2- subdivision mode with cage
    3- subdivision mode
    4- wireframe
    5 - shaded mode
    6- texture mode
    __Music :
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    --------------------------------------------------------------------------------------------------------------------
    #Maya2020
    #SubstancePainter
    #Stylized
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ความคิดเห็น • 47

  • @3dextrude
    @3dextrude  4 ปีที่แล้ว +2

    Thank you to Corentin Gallo, Sven Pohle, Rittiron Sontimaung, kagan okudan, Lesedi, Lay Bhatt, Yaron Sass, Диана Станиславская, Gareth Maclean, Kristoff, Enric, for joining the Premium group recently!
    To join the group: 3dex.net/premiumpage/

    • @samuelc3919
      @samuelc3919 4 ปีที่แล้ว

      I'm a big friend of this channel, you make me started the amazing journey of 3D modeling, Thankyou so much for bring me to this world.
      But I have a question which is I've seen many tutorials of 3D modeling and people use different software like 3Ds, Maya or Blender.
      Which one of them you prefer to use and why did you insist to use Maya? since I always meet a lot of bugs during working with it.

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      Awesome! It's just a matter of preference; I have used Maya for so long that I am used to it. Nothing wrong the other options.

  • @StylizedStation
    @StylizedStation 4 ปีที่แล้ว +2

    Really smart projecting that texture in SP at 5:04 to give it a sculpted look without having to make a high poly. Very sneaky 👀

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      It's a way to do it for certain things :)

    • @AV63321
      @AV63321 4 ปีที่แล้ว

      @@3dextrude By projecting texture is it just a texture you add on top? I'm not too sure what you did here to give it a sculpted look like that. Is it a texture you can adjust on top?

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      @@AV63321 yeah it was a texture( that comes with Painter) that can be projected based on uvs or using triplanar mapping

  • @Stuff-3D-creations
    @Stuff-3D-creations 2 ปีที่แล้ว

    That's a pretty good job!!! I love it!❤

  • @TheGeekLegend
    @TheGeekLegend 2 ปีที่แล้ว

    Your videos always help me! Thanks for everything

    • @3dextrude
      @3dextrude  2 ปีที่แล้ว +1

      Happy to help!

  • @Sithwar777
    @Sithwar777 4 ปีที่แล้ว +1

    Simply beautiful.

  • @snirx13
    @snirx13 4 ปีที่แล้ว

    Proud to be your petron ❤️

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      Awesome! Proud to have you

  • @jjcosmio2225
    @jjcosmio2225 4 ปีที่แล้ว

    Welcome back !

  • @manolomaru
    @manolomaru 4 ปีที่แล้ว

    Simply wow like always bro!
    I like a lot 🙋🏻‍♂️✨👌🤩👍

  • @swampdert
    @swampdert 4 ปีที่แล้ว

    Looks great - good job and thanks for the video.

  • @GjRajan
    @GjRajan 4 ปีที่แล้ว +1

    awesome

  • @bhartiwadhwani5579
    @bhartiwadhwani5579 4 ปีที่แล้ว +1

    Sir your videos are amazing...we have learned a lot from your videos.... please sir can you make a tutorial on how to create a stylised material in substance painter....

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      Awesome, I made a video, it's in the video description

  • @aLeMoonArt
    @aLeMoonArt 4 ปีที่แล้ว +1

    Amazing.....

  • @yortx46
    @yortx46 4 ปีที่แล้ว +1

    Nice video! I really like watching your work and learning from it!
    Also, I would like to make a question, as i am a beginner: Why do you move the duplicated object's UV's to the next layout, if they are supposed to share the texture?
    Thanks in advance!

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +2

      Mainly because sometimes Substance Painter has issues when they are overlapping so I do the offset before importing to Painter. Later I offset them back into the 0-1 uv space

    • @Ossie_Gaming
      @Ossie_Gaming 4 ปีที่แล้ว

      @@3dextrude do you have any videos where you retopologise a dense mesh?

  • @fungypie8756
    @fungypie8756 3 ปีที่แล้ว

    Does the material in the link contain metal and wood layers?

  • @chrisa5301
    @chrisa5301 4 ปีที่แล้ว +1

    what happened at 7:58? It looks like u got rid of the normal map

    • @matibor
      @matibor 4 ปีที่แล้ว +1

      In Substance Painter you can switch your material display mode, you can cycle through different channels (like eg display diffuse only like on a video), or display full material. You get that to inspect each channel separately on the model. Hotkey [c] to cycle through channels, hotkey [m] to display full material again.

  • @ertanerdemGiza
    @ertanerdemGiza 4 ปีที่แล้ว

    very nice !

  • @fattyparis
    @fattyparis 4 ปีที่แล้ว +2

    Would you mind telling me which app do you use to make your model turn 360 degrees and how. Thank you.

    • @StylizedStation
      @StylizedStation 4 ปีที่แล้ว +2

      Marmoset Toolbag will get the job done for you

  • @ぺんぺん草のペン
    @ぺんぺん草のペン 4 ปีที่แล้ว

    かっこいい

  • @MayasMotivation
    @MayasMotivation 4 ปีที่แล้ว

    What's the reason for making the high res version of the model? I don't understand that part of the workflow.

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      so I could bake the beveled edges unto the low poly model

  • @ctfan
    @ctfan 4 ปีที่แล้ว

    question: what do you use to do your turntables?

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      Marmoset Toolbag

  • @vlad5045
    @vlad5045 4 ปีที่แล้ว +1

    where is the sanitizer model?)

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      Haha I think I had enough of current events related videos

  • @alexeykirsanov8030
    @alexeykirsanov8030 4 ปีที่แล้ว

    hey! thanks for this video, I have a small quest. how did ya do symmetry in substance painter like in zbrush?

    • @nasbee42069
      @nasbee42069 4 ปีที่แล้ว +1

      He only unwrapped half of the model. When he duplicates that half it also duplicates the UVs as well, stacking them together

    • @minhaj_khan
      @minhaj_khan 4 ปีที่แล้ว

      Also, there's an option to switch on symmetry on the top bar in substace

  • @karlostorres7745
    @karlostorres7745 4 ปีที่แล้ว

    Cuban Missile Crisis. XD

  • @GAMINGXWORLD
    @GAMINGXWORLD 4 ปีที่แล้ว

    Bro make character tailor in fortnite