Autodesk Maya 2020, Substance Painter - Stylized Rocket
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- เผยแพร่เมื่อ 6 ก.พ. 2025
- Autodesk Maya 2020 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2020, Substance Painter , and Maya 2020.
Learn how to Make an Outdoor Environment: gum.co/Outdoor...
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This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
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Zbrush Tools : gumroad.com/a/...
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Here's a list of useful shortcuts used in maya.
W- move
E- rotate
R- scale
G- repeat last command
q - exit tool
b- soft selection
shift + . - grow selection
alt + b - change background color
f - fit to selection
ctrl + a - open attribute editor/channel box
ctrl + delete - deletes an edge loop
1 - standard mode
2- subdivision mode with cage
3- subdivision mode
4- wireframe
5 - shaded mode
6- texture mode
__Music :
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#Maya2020
#SubstancePainter
#Stylized
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I'm a big friend of this channel, you make me started the amazing journey of 3D modeling, Thankyou so much for bring me to this world.
But I have a question which is I've seen many tutorials of 3D modeling and people use different software like 3Ds, Maya or Blender.
Which one of them you prefer to use and why did you insist to use Maya? since I always meet a lot of bugs during working with it.
Awesome! It's just a matter of preference; I have used Maya for so long that I am used to it. Nothing wrong the other options.
Really smart projecting that texture in SP at 5:04 to give it a sculpted look without having to make a high poly. Very sneaky 👀
It's a way to do it for certain things :)
@@3dextrude By projecting texture is it just a texture you add on top? I'm not too sure what you did here to give it a sculpted look like that. Is it a texture you can adjust on top?
@@AV63321 yeah it was a texture( that comes with Painter) that can be projected based on uvs or using triplanar mapping
That's a pretty good job!!! I love it!❤
Your videos always help me! Thanks for everything
Happy to help!
Simply beautiful.
Proud to be your petron ❤️
Awesome! Proud to have you
Welcome back !
Thank you!
Simply wow like always bro!
I like a lot 🙋🏻♂️✨👌🤩👍
Thank you!
Looks great - good job and thanks for the video.
awesome
Sir your videos are amazing...we have learned a lot from your videos.... please sir can you make a tutorial on how to create a stylised material in substance painter....
Awesome, I made a video, it's in the video description
Amazing.....
Nice video! I really like watching your work and learning from it!
Also, I would like to make a question, as i am a beginner: Why do you move the duplicated object's UV's to the next layout, if they are supposed to share the texture?
Thanks in advance!
Mainly because sometimes Substance Painter has issues when they are overlapping so I do the offset before importing to Painter. Later I offset them back into the 0-1 uv space
@@3dextrude do you have any videos where you retopologise a dense mesh?
Does the material in the link contain metal and wood layers?
what happened at 7:58? It looks like u got rid of the normal map
In Substance Painter you can switch your material display mode, you can cycle through different channels (like eg display diffuse only like on a video), or display full material. You get that to inspect each channel separately on the model. Hotkey [c] to cycle through channels, hotkey [m] to display full material again.
very nice !
Thank you!
Would you mind telling me which app do you use to make your model turn 360 degrees and how. Thank you.
Marmoset Toolbag will get the job done for you
かっこいい
What's the reason for making the high res version of the model? I don't understand that part of the workflow.
so I could bake the beveled edges unto the low poly model
question: what do you use to do your turntables?
Marmoset Toolbag
where is the sanitizer model?)
Haha I think I had enough of current events related videos
hey! thanks for this video, I have a small quest. how did ya do symmetry in substance painter like in zbrush?
He only unwrapped half of the model. When he duplicates that half it also duplicates the UVs as well, stacking them together
Also, there's an option to switch on symmetry on the top bar in substace
Cuban Missile Crisis. XD
Lol
Bro make character tailor in fortnite