Autodesk Maya 2019, Zbrush, Substance Painter - Stylized Minecart

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  • เผยแพร่เมื่อ 11 พ.ย. 2019
  • Autodesk Maya 2019 - Stylized Modeling, UV mapping, and Texturing in Substance Painter , and Maya 2019.
    Modular Building Tutorial : gum.co/ModularHouse
    Learn how to Make an Outdoor Environment: gum.co/OutdoorCourse
    Learn how to make the Stylized Material here : gumroad.com/l/paintertut
    This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
    Zbrush Tools : gumroad.com/a/989574259
    ------------------------------------------------------------------------------------------------------------
    Computer I use : amzn.to/2HBoE8y
    Drawing Tablet I recommend : amzn.to/2YjrwMr
    __
    Join the Patreon group for more : / 3dex
    Special Thanks to my Patreons!
    Zheng /Egemen Yildirimcan /Juan /MoMonay
    Gordon Winkelmann /sharooz /Ivan Car
    Isabella de la hoz /Steven Zhu /Joran Vergoessen
    Chuck McGee /Matei Giurgiu /Ruben Dandrea
    Tayo Figueroa /Andrey /Sasha Alexandra
    Mario Montero /Yaroslav Gorbachev /EJ Branagan
    Nico Amani /Lewis Satini /Lucas Rampaud
    Josef Furstenzeller /Seif Toktogoelov /RMN
    Terry Mosier /Gabriel Santos /David Soriano
    Brian Nicolucci /Craig Horne /Jacek Ackermann
    Seven Dots /Anthony Peacock /Sergio Peixoto
    Etienne Rabe /Yunfeng Dong /Charlie
    Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger
    Luca /Palloma Queiroz /Nelsinho Maior /Lito
    Luiz Octavio Mulula /Wesley Chase /OkonoShy
    Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado
    Genie /David Tavan /Alexander /Akira
    Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu
    MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang
    Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek
    Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet
    Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov
    Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne
    John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega
    Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski
    David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri
    Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick
    Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski
    Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy
    성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop
    John Underhearty /Benjamin Thoma /Reason /Junhua Long
    Nick /frederique loizeau /YUGO DE ARAUJO HARAGO
    Guilherme Marconi /Maxim Shish /Pavel Zelenin
    Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha
    Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández
    Даша Птицына /Schnitzmela /Renabelle /FlatLine
    Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte
    /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight /Felipe Oliveira leite/Stephanus Anggit Nugroho /Michał Parzy /Stéphanie D'oiseau /Elder /Doğukan Kengeroğlu/ Taehun Oh/ Barbatos/Angel Gimenez/ Ryan Rowe/Orhan Öziskender/Greg Hendrix/Jonna Schütt/ Neuro/ Adam Partyka/ Rita/ HarleyG/ MJ Lee/ Kevin Ketfi/ Faissel/ Charlie/ Josep Àvalos Sala/Naehyung Kim/Mathias Wingert/Angelica Visione/Ed Dulwich/kevinWu/Nikko Afable/Gorohov Dmitrij/ Peter Soer/Steven Kok Shun/Lol/Graham hayward/Wellington Anunciação/Johannes Ramirez/Robert K./Kai Harper/Franjo Badurina/Joseph Reynolds/Roberto Uribe/TomMask/James/Niels Cornette/Dustwish/Doriane Bekkouche/Caffrey
    and Counting! Your name will appear in the video credits!
    -----------------------------------------
    Learn the Fundamentals of 3D Modeling : www.amazon.com/s/ref=dp_bylin...
    __
    Here's a list of useful shortcuts used in maya.
    W- move
    E- rotate
    R- scale
    G- repeat last command
    q - exit tool
    b- soft selection
    shift + . - grow selection
    alt + b - change background color
    f - fit to selection
    ctrl + a - open attribute editor/channel box
    ctrl + delete - deletes an edge loop
    1 - standard mode
    2- subdivision mode with cage
    3- subdivision mode
    4- wireframe
    5 - shaded mode
    6- texture mode
    __Music :
    Miami Nights 1984-Sunset Cruise
    vangelis spirit with korg prologue 16 - by graal7
    Miami Nights 1984 - The Getaway
    --------------------------------------------------------------------------------------------------------------------
    #Maya2019
    #SubstancePainter
    #Stylized

ความคิดเห็น • 131

  • @3dextrude
    @3dextrude  4 ปีที่แล้ว +5

    Thank you to Huỳnh Đức Tiến , evaxe, Hoang Nguyen, randomguy, Swat. , plus116, David Ladomerszky, Martyn Dowsett, for joining the Patreon group this week!
    To join the group: www.patreon.com/3dEx

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      I don't think I would call it perfect :) , but I started in late 2011 when I took my first intro to 3d class. I have been doing 3d since then, Maya and Zbrush, and for a while photoshop for textures. Susbtance Painter wasn't a thing back then and I think I started using it in late 2016.

    • @3dextrude
      @3dextrude  2 ปีที่แล้ว

      @@VeiledInsider I mostly use the orb brush pack orb.gumroad.com/l/nOkHw ; others I sometimes use are ones I made 3dex.gumroad.com/l/stylizedbrushes

  • @user-xz3nu3ql7i
    @user-xz3nu3ql7i 4 ปีที่แล้ว

    Hey Dude, I am pretty happy to see you`r finished work, & I like You`r delightful textures.

  • @gabro766
    @gabro766 4 ปีที่แล้ว

    really cool man, looks really dope !

  • @moldysann7083
    @moldysann7083 4 ปีที่แล้ว +3

    Amazing as always man! Thank you for sharing your process. Truly inspiring what you do, Keep doing your thing!!

  • @yggrassildigital8483
    @yggrassildigital8483 4 ปีที่แล้ว +1

    great Master! thank you!
    i want to learn your mirroring technique in the UVs.. superb

  • @mainbrainart
    @mainbrainart 4 ปีที่แล้ว +7

    Dude, your work is inspiring, Huge Fan Here! xD Awesome work as always. :D

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      Thank you!

  • @manolomaru
    @manolomaru 4 ปีที่แล้ว

    Wow!!! Fantastic ✨👌😎👍

  • @roxashester6583
    @roxashester6583 4 ปีที่แล้ว

    I am currently taking a class in 3d modeling and i understood the first quarter of it! Yay.

  • @RazvanLuta
    @RazvanLuta 4 ปีที่แล้ว

    gorgeous work!

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      Thank you Raz!

  • @bearwolffish
    @bearwolffish 4 ปีที่แล้ว

    Ah man, the design on this one is superb dude.

  • @vanthulla
    @vanthulla 4 ปีที่แล้ว

    Cool and useful, I like it!

  • @Iris3dcg
    @Iris3dcg 4 ปีที่แล้ว +1

    Zblush is magic. Amazing cool

  • @ZahaX
    @ZahaX 3 ปีที่แล้ว

    Awesome

  • @ashwanipanwar3621
    @ashwanipanwar3621 4 ปีที่แล้ว

    Favourite tutorial

  • @ak497
    @ak497 3 ปีที่แล้ว +1

    I love your videos and good work and i learnt alot from your videos❤️. please show unwrapping also

  • @amjadahdab
    @amjadahdab 4 ปีที่แล้ว

    nice work

  • @mithluinluis
    @mithluinluis 4 ปีที่แล้ว +1

    This looks so much to Clash of Clans art work, this is beyond awesome!!

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      Thanks a ton!

  • @andriicgi
    @andriicgi 4 ปีที่แล้ว

    I like it!

  • @KSAIKSSS
    @KSAIKSSS 4 ปีที่แล้ว

    Тепежка классная☺️😉🙌😎

  • @pwhite102
    @pwhite102 4 ปีที่แล้ว +1

    The first song reminds me of America 2 by the midnight

  • @Earthless188
    @Earthless188 4 ปีที่แล้ว

    perfect...

  • @sylo8372
    @sylo8372 4 ปีที่แล้ว

    Very Good ,dood

  • @rikovladimir8655
    @rikovladimir8655 4 ปีที่แล้ว +1

    I'm not a fan of Autodesk, But I respect the art and craft well done

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +2

      Thank you!

  • @131Sensi
    @131Sensi 4 ปีที่แล้ว

    Ты мегакрут!!!

  • @Yardyknowwhoitis
    @Yardyknowwhoitis 4 ปีที่แล้ว +2

    hey i love your work! Im sure you’ve said it before but I wanted to ask what you use to do the final render?

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +3

      No worries, That's Marmoset Toolbag

  • @kapilsinghrawat4481
    @kapilsinghrawat4481 4 ปีที่แล้ว +1

    hii bro your work is amazing how you convert high polly to low polly please make a video on this topic please

  • @user-yj5qf8yl4h
    @user-yj5qf8yl4h 4 ปีที่แล้ว

    Very nice 😉 😍 good

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      Thank you!

  • @yati8575
    @yati8575 4 ปีที่แล้ว

    Thanks for the tutorials. Can you plz tell which software are you using for the final 360° sping render.

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      Marmoset Toolbag.

  • @movetronics
    @movetronics 4 ปีที่แล้ว

    I love you work, where do you find your concepts?

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      Work is based on concept I pay people to do for me or I just make up the model as I go.

  • @hellohell321
    @hellohell321 2 ปีที่แล้ว

    Could you make detailed tutorial for this model! Lots of tool we can't understand.. This tutorial too fast... And I've to say great work...amazing professional.😈

  • @bearwolffish
    @bearwolffish 4 ปีที่แล้ว

    What process did you use to make the 3dex Surface brush alpha, was it a modified polish? The effect is like a softer Orb Mallet, really nice.

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      I believe I made the shape in photoshop and it's applied on a standard brush. I think orb made a pdf tutorial a while back on how to do it. Am sure its still floating on the internet somewhere :)

  • @polyamilo7752
    @polyamilo7752 4 ปีที่แล้ว

    Wonderful! By the way, could you tell me which program do you use for presenting a model at the end of the video? Is this Marmoset?

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      It is

    • @polyamilo7752
      @polyamilo7752 4 ปีที่แล้ว

      @@3dextrude okay, thanks for the answer! 😎

  • @diantheegames5186
    @diantheegames5186 4 ปีที่แล้ว

    Hi, I love your tutorials and I follow them often, I only have one doubt and that is how you can make different atlases of uv's in Maya?, I mean, when I make a room and deploy the uv's I can put them in different uv's (eg: U1V1) and when exporting it to texturize in the substance the bake does it correctly.
    I'm sorry for the text and thank you for that.

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      Search for a tutorial on how to use udims in Substance Painter as that explains how that works, so yes you can do that

    • @diantheegames5186
      @diantheegames5186 4 ปีที่แล้ว

      @@3dextrude Omg, thanks so much!!, Lov u :D

  • @ImJordy
    @ImJordy 4 ปีที่แล้ว +1

    Hey! I realy love your work :) Do you have maya in "Smooth shading all" or "Flat shading all" ?

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      Flat shade

    • @ImJordy
      @ImJordy 4 ปีที่แล้ว

      @@3dextrude okay ty :D

    • @ImJordy
      @ImJordy 4 ปีที่แล้ว

      @@3dextrude i have another question tho ^^ When i use the stylized smart material, and i want to change the "Base_color", the color wont change, but when i change the "occlusion_color" it changes the color of the model. Only when i drag the "base_color" above the "occlusion_color" it affects the model. What am i doing wrong, because in your videos, when you change the "base_color" it changes the color of the model

  • @tree1177
    @tree1177 4 ปีที่แล้ว

    이거하고싶다 ㅠㅠ

  • @bugoosoogoo
    @bugoosoogoo 4 ปีที่แล้ว +3

    How did you do the mine cart light? Post effects on an emissive? 🤔

    • @ChocolateMilkMonster
      @ChocolateMilkMonster 4 ปีที่แล้ว +5

      For something like that I usually just add geometry for where I want the light shafts to be, for this a cylinder around the light. To texture it use a color to transparent gradient with the color of your light shaft. You also add the emissive to both light and light shafts. I hope that makes sense.

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +4

      Yeah, that's how I did it here.

  • @sunsakelly1647
    @sunsakelly1647 4 ปีที่แล้ว

    This is amazing can u give me download link of normal speed video ? i want to learn step by step

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      the regular speed videos are posted on Patreon, but they are not narrated. Link in description

  • @user-ty7vl8zp5q
    @user-ty7vl8zp5q 4 ปีที่แล้ว +1

    Incredible work, I look forward to a new video. Can someone tell me how to save the project in ZBrush with undo history ?)

    • @GrEeNdAyrULEs1000
      @GrEeNdAyrULEs1000 4 ปีที่แล้ว

      So when you go in "File" under "Save As" you should have a button with "UndoHistory" make sure that that button is on when you save and you'll have it :)

    • @user-ty7vl8zp5q
      @user-ty7vl8zp5q 4 ปีที่แล้ว

      @@GrEeNdAyrULEs1000 Thanks you very much :)

  • @AssesinCrit
    @AssesinCrit 4 ปีที่แล้ว

    I have a question, how you subdivide in zbrush without losing the shape and still get the smooth in the edges? Your job is great, i learn a lot from your gumroad tutorials!

    • @bearwolffish
      @bearwolffish 4 ปีที่แล้ว +2

      Looks like here he just chamfered the edges, and then chamfered the chamfered edges again (at least for the wheel).
      You could use the zmodeler brush to crease the edges then subdivide, or you can go to the Geomotry Tab > Creases.. and set the angle at which to crease edges automatically before dividing.
      Finally there, is that little "smt" (smooth) button next to "Divide". Depending on the geo and what you need from it, you can uncheck that, divide a couple of times, re check it and then divide some more to get a nice effect..

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +2

      Yeah what Bear Wolf said :)

    • @AssesinCrit
      @AssesinCrit 4 ปีที่แล้ว

      @@bearwolffish allright thanks!

    • @AssesinCrit
      @AssesinCrit 4 ปีที่แล้ว

      @@3dextrude great :)

  • @kwondilla8592
    @kwondilla8592 4 ปีที่แล้ว

    I haven't noticed, how do you make the hard edges? Do u bevel all the edges?

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      When dividing? Yes I beveled them to keep the shape.

  • @lionpeach8130
    @lionpeach8130 4 ปีที่แล้ว

    Does anyone know what's the name of this art style? Really cool!

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      I think it's just stylized art

  • @firnekburg4990
    @firnekburg4990 4 ปีที่แล้ว

    Nice work !
    Is Maya really inferior for modelling as some people say ?
    Maya's interface looks cleaner.

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      It doesn't have as many modeling tools as other programs, but you can still make models just fine.

    • @firnekburg4990
      @firnekburg4990 4 ปีที่แล้ว

      @@3dextrudeThanks for replay ; ) Love your work so much

  • @MetalxLicaxPP
    @MetalxLicaxPP 4 ปีที่แล้ว +2

    How long do pieces like this usually take you? I feel like making these kinda videos too but then realise I take 3 hours to do simple things lol

    • @TheOssie98
      @TheOssie98 4 ปีที่แล้ว

      lmao same as me

    • @user-bb3mb1wk9n
      @user-bb3mb1wk9n 4 ปีที่แล้ว

      it will definitely take you hours, or even days/weeks depends on what you want to model.

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      I purposely make things I know I can make in less than 2 hours here on the channel. So it really depends, if you are making something complex it's normal for it to take many hours or days.

  • @darkknight4353
    @darkknight4353 4 ปีที่แล้ว

    what is the polycount in the end? in zbrush. the polycounts really get high. i haven't seen you retopologized it either

    • @MetalxLicaxPP
      @MetalxLicaxPP 4 ปีที่แล้ว +2

      He doesn't need to retopo. He bakes it down onto the low mesh he makes at the start

    • @bearwolffish
      @bearwolffish 4 ปีที่แล้ว +1

      Yea as long as the changes aren't huge you can get a nice bake easily. Retopo is usually done when you start with high res, or you change the low res geo too much.

  • @psychogenie6991
    @psychogenie6991 4 ปีที่แล้ว

    How did you make the holes in the wheel see through in the final output ?

    • @JustDecentArt
      @JustDecentArt 4 ปีที่แล้ว +2

      Opacity. Renderers don't render flipped normals so it allows you to see through the wheel rather than inside it.

    • @psychogenie6991
      @psychogenie6991 4 ปีที่แล้ว

      @@JustDecentArt Thank you for the info,everyday i learn something new.

    • @Xerahim
      @Xerahim 4 ปีที่แล้ว

      Yeah that last flipped normal transparency was a pro move, nice

  • @MaDmonkey3311
    @MaDmonkey3311 2 ปีที่แล้ว

    How did u bake inside of minecart? I always have to do the explode bake, move it aside with it to bake it properly but it seems that u did not have to do that

    • @3dextrude
      @3dextrude  2 ปีที่แล้ว +1

      You can use bake by mesh name in Substance this way substance essentially explodes your mesh automatically. The key to have _low and _high for each piece so the names between the low and high match.

    • @MaDmonkey3311
      @MaDmonkey3311 2 ปีที่แล้ว +1

      @@3dextrude That's great! Thank you so much. I will try that out! :)

  • @lyledalgleish2430
    @lyledalgleish2430 4 ปีที่แล้ว

    @3DEx Can i ask where can i find the Artomatic3Dtools zplugin. I Googled it with no luck. Am i correct in thinking there is a _suffix feature?

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      here's the link gumroad.com/a/989574259

    • @lyledalgleish2430
      @lyledalgleish2430 4 ปีที่แล้ว

      @@3dextrude champion!

  • @jamesforry1832
    @jamesforry1832 4 ปีที่แล้ว

    Do you have any videos on your retopology?

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      Not currently

    • @jamesforry1832
      @jamesforry1832 4 ปีที่แล้ว

      @@3dextrude do you retop all of your models? Would love to see your workflow in the retopology. Loving your skills. Thanks for the reply!

  • @gomidasodabasioglu
    @gomidasodabasioglu 4 ปีที่แล้ว

    I do models but I do not have tablet to add details in zbrush. Should I get one ?

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      For sculpting in Zbrush, yes. It's doable with a mouse, but a lot harder and there is no pen pressure with a mouse.

  • @zanerTEEVEE
    @zanerTEEVEE 4 ปีที่แล้ว

    Can you make a tutorial on UVing please

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      Maybe :)

    • @zanerTEEVEE
      @zanerTEEVEE 4 ปีที่แล้ว

      @@3dextrude don't maybe me BRO I NEED THIS

  • @darkknight4353
    @darkknight4353 4 ปีที่แล้ว +1

    Do you use graphics tablet for zbrush?

    • @prezadent1
      @prezadent1 4 ปีที่แล้ว

      That's like asking someone if they use spoon to eat cereal.

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว

      Yes, I use a tablet

    • @DisgruntledPigumon
      @DisgruntledPigumon 4 ปีที่แล้ว +2

      @@prezadent1 You'd be surprised how many people still use napkins to eat cereal.

  • @ludmilaleb5051
    @ludmilaleb5051 4 ปีที่แล้ว

    How much cost this??

  • @gabrielguevara8436
    @gabrielguevara8436 4 ปีที่แล้ว

    how did you do the light effect

    • @gabrielguevara8436
      @gabrielguevara8436 4 ปีที่แล้ว

      I mean how did you do the headlight light effect

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      That was just a cylinder with emissive texture and transparency on the ends.

  • @ak497
    @ak497 3 ปีที่แล้ว

    How to move object after duplicating in zbrush ? i couldn't move if i try to move mesh is stretching, plz can anyone help me ?

    • @3dextrude
      @3dextrude  3 ปีที่แล้ว +1

      make sure symmetry if off before moving and make sure the object is not masked.

  • @cr0131
    @cr0131 2 ปีที่แล้ว

    9:38 how you add the light beam in the front?

    • @3dextrude
      @3dextrude  2 ปีที่แล้ว

      That's a cylinder with a texture and alpha, not the ideal way to do it, but good enough for presentation

    • @cr0131
      @cr0131 2 ปีที่แล้ว

      @@3dextrude Thanks for your swift reply. I need 3dex Stylized brush pack V1, Can I get it for free? I am your Patreon member from last 3-4 months

  • @aber6441
    @aber6441 3 ปีที่แล้ว

    your mesh have UV Unwrapping issues

  • @user-yh6zj9gt8q
    @user-yh6zj9gt8q 4 ปีที่แล้ว

    9:38 What program did you use to render?

  • @sudheeshgreenleaf
    @sudheeshgreenleaf 4 ปีที่แล้ว

    there is a mistake in big wheels (9:36_to) otherwhice Ausm work............!!!!

  • @balaturimella8953
    @balaturimella8953 4 ปีที่แล้ว

    Ur giving so many good tutorials to us... But, they are little bit fast which doesn't help freshers/beginners to learn i guess.

    • @philipbristow8243
      @philipbristow8243 4 ปีที่แล้ว

      I had the same problem this is what I do for all speeded up videos on youtube I downloaded a programme called 4K Video downloader to download the videos from youtube and then I use a editing programme called Movavi Video Suite to slow down the video and delete the music in the background I lower it to 10% so it is the same speed as a normal video.

  • @eugenbondarev4086
    @eugenbondarev4086 4 ปีที่แล้ว

    Wiederholung führt zur Vollendung

  • @betzabethcabello5004
    @betzabethcabello5004 4 ปีที่แล้ว

    1:40
    what?

  • @mizumono3720
    @mizumono3720 4 ปีที่แล้ว

    Whenever I watch MAYA videos and people hide the top part of the HUD, I always wonder if they're actually using the student version instead of a paid version, as if they're making money off these vids or anything else commercial, they're breaking the rules of terms of usage. But anyhow, amazing video as always!

    • @3dextrude
      @3dextrude  4 ปีที่แล้ว +1

      I do that because I switch to Zbrush which shows your name at the top( I haven't revealed my name that's why) and I don't want to stop the recording to change the crop.

    • @mizumono3720
      @mizumono3720 4 ปีที่แล้ว

      @@3dextrude Ah, makes sense now!

  • @amitsrivastava5911
    @amitsrivastava5911 4 ปีที่แล้ว

    Awesome