SPOILER This is the Tau stronghold intro movie from the game Warhammer 40k: Dark Crusade. When you attack the Tau Stronghold, this is the movie you see.
Playing this level as orks with the ork swarm mod on was great. In the cut scene here the scouts overwhelmed the tau and the tau commander was still talking proudly in the background :3
Even without the mod, the Orks were able to cut down at most of the Tau before the Kroots rushed in, and even after that they lasted longer than any other race.
I agree, this one was the hardest. Mainly because of the Tau's range ability with basic soldiers. That and the fact they sent their Knarlocs after me quite soon after I arrived.
I loved when I last played this mission as the Chaos Word Bearers and I got to watch my bloodthirster devour that ethereal. Just imagine the horror of the Tau as the bloodthirster drinks his blood.
Actually the Imperium and the Tau have had skirmish-wars since the end of the Damocles Crusade. The Tau, seeing that the Imperium's armies were being sent somewhere else (Cadian Sector), decided to attack the Imperium and took over a whole bunch of Imperial worlds into their "Third Sphere". This attracted the attention of a few space marine chapters, which led to the Tau basically getting wiped out in almost all the Imperial worlds they took over. At this point, there's a tension that's rising.
Every time I did this as the orks, the slugga Boyz took out the fire warriors before the kroot ever showed up and the shoota Boyz were good enough in melee to hold their own until the sluggas scrapped the broadside suits and came to kill the kroot, the last two seconds there are just standing there wondering what to do next. Greenskins>>>>>>>>>>>>Greyskins LMAO
Eldar are like "oh look, you're dead, and you didn't even see us" Tau are like "cool toys!!!!!!" XD or "DON'T MESS WITH US! BY US I MEAN ME, MY AWESOME TECH, AND MY BIG PLASMA GUN!" IG are like "Yeah, we have a squad for every soldier you have; and then we have tanks." SMs are like "My bolter cuts down the Emperor's enemies." Orkz are like "WAAAAAAAAAAAAAAAGH!!!!!!!!!" The Necrons don't say anything Chaos is BLOOD FOR THE BLOOD GOD!!!! and 'Nids just eat your face.
The Tau are lovely. I think the real time negates the possible annoyance that comes from the tabletop. If the Fire Warriors are shooting at you just fall back and find a flank. Or use disruptive weaponry like explosives.
I swear the Tau fortress is a real bitch to get through. They come at ya from both sides. I hope to all that read this: If you ain't prepared or ready for them, that is yo azz.
I SO love this speech,wish i could hear it without having to fight the Tau Stronghold. would be best to hear a similar one inside Victory Bay after adding the 5th Company as Gue'Vesa Auxiliaries and Killing their foolish Political Officer.
So I've conquered the city today... in three hours no less. There's got to be a way to speed-kill the Ethereal by using the servo-skull drone to worm your way all the way up to him, then deep-striking. Maybe. Well, it is a pretty fun minigame to play (evade the stealth-detection units) as a break from the usual burning the heretics, killing the mutants, purging the unclean.
@Cocarat206 Yes, because hoping to survive in a galaxy where everything else is trying to kill you is incredibly selfish. How dare the imperium not want to let the human race die off.
No matter what way you look at it, both Tau and Human have their flaws. But ultimately if we are to survive against the demonic forces of Chaos, the Souless Necrons or the mad rampage of the Tyranids, then we must compromise and work together or we will perish. Tau and Humanity are the only races that have mutual goals and such are the only races theat can have a long-term alliance. I am an Imperial, and yet I ask this of us all!
@firelord699 The Gnarloc comes with either Tower. The Killing Blow grants Crisis Suits and the Hammerhead Gunship, while the Patient Hunter grants Kroot Hounds and Krootox beasts. No matter which one you pick, though, the Gnarloc can be trained and released. I always go with the Patient Hunter for the extra Research you get for it.
I remember first time playing this I had Imperial Guard, dang hard, I was massing troops for the final push and suddenly it went to the victory cutscene. I had a pair of Vindicare Assassins sniping to weaken the defenses and the Ethereal wandered straight into the kill zone. Never got that lucky again.
i have to say, out of all the races in Dawn of War, the tau are about the only ones that aint had some major screw up in thee past, or are so pessemistic and dark. they actualy are tyin to make the galaxy a better place
@T. Poersch If anything that's just an argument that the setting has yet to mold the Tau into whatever their final form will be, from what I understand they haven't even started developing psykers yet, which means they are still almost completely disconnected from the warp and whatever affects that might have on them.
"the alies of the tau also are fearless and will kill themselves if an ethreal wishes" lol. True dat, but Tau don't have Commisars. "NO ONE ORDERED YOU TO DIE! GET UP AND FIGHT!"
Yeah, the Imperium underestimated the Tau during the Damocles Crusade. Although they took out some Tau worlds, they were forced into a stalemate at one of the sept worlds. It was unlikely they could win without additional reinforcement, Tau reinforcements would probably have arrived first, and worse, Hive Fleet Behemoth was threatening the Imperium. So they negotiated a truce. Now with the constant battles in Cadia, it doesn't look like they'll be focusing on Tau too much anytime soon.
"he protects, yet i see thousands of guardsmen die in one battle, so whos he protecting?" The IG and SM (The expression of the Emperor's will) protects the worlds and citizens of the Imperium. If not for the combined military strength of the Imperium, Humanity would have been wiped out millenia ago.
Its rumored that if the Emperor were ever allowed to truly die and completely, "pass on," he might become an actual god. He might become a presence in the warp similar to the Chaos gods.
FOR THE GREATER GOOD!!! Besides, i still like TAU... u know, even if someone deepstrikes, one just need to have the fire teams separated enough to deal with that.
@Cocarat206 The Tyranids are a hive race, so technically, there IS a soul, but only the main being would have it, the rest of the tyranids are simply extensions of it's will. (at least as i understand how souls work in WH)
An awesome speech, if you ask me! They -are- a bulwark against the selfish (Imperium, Eldar), the souless (Necrons, and in a sense, Tyranids, though not literally), and the mad (Orks, and Chaos).
My necron lord was a detector. I had him teleport over to where the stealthsuits were firing from. If you got all his melee wargear and scarab swarm he'll be able to take them himself.
The Tau have the most insane stronghold missions. The only way they could be made harder is: Add in Orca Dropship bombing attacks. Stealthsuits continually infiltrating your base. Fire Warrior SNIPERS. Kroot attacking while Fire Warriors stand back and let loose plasma rain. Drone squads buried at every junction.
That's true. If you want to get technical, the "good" races are the imperium the Tau, and the eldar. The imperium is struggling to survive, and is doing so with bravery, making them"good", the Tau wish to see peace and properity, making them "good", and the Eldar want our galaxy to be as it once was, peaceful.
They reminds me of the Neimoidians from Star Wars universe. Perhaps thats where GW draw their inspiration from. I remember they introduced the Tau into the 40k universe soon after the Phantom Menace.
I cheated a bit when I played against them with the IG. Moved an assassin into the Tau base, popped the pathfinders, found a good spot, and killed the Ethereal as he did his 200th lap around the base.
Well, they do have the Damocles Gulf Crusade burning through Tau territory right now in the canon, if I remember right. But, the new Black Crusade that took Cadica might be a bigger concern...
most of their units are slow to manevour, and if you can destroy the leader unit and any tomb spyders, you'll effectly destroy their regen abilities. and keep the flayed ones and wraiths away from your infintry, beacuse if they get in close, your grunts will die. basicly you just need speed and armor.
Well, yeah, they're very much alike; Tau have fewer people with better guns and tanks with awesome power but easy to break, while IG are many more, and with much more resistant tanks.
vindicare is awesome i killed instantly crisis and those entrenched units with him to make it easy for my infantry to attack the final base. after that killing the ethereal with the assasin was piece of cake(i spammed lightning arc to the fire warrior bodyguards just in case)
I could barely get through it as the necrons. I had to just send my monolith up into the middle of their main base and teleport all my warriors to it. The roof scouts were so annoying againt
The Tau are amoral killers. They are slightly more understanding than the Imperium but only slightly. FOR THE EMPEROR!!! lol. P.S. Yeah, the Tyranids scare the shit out of me. However, the Imperium did defeat two rather large hive fleets in the past. That's more than the Tau can say. ;)
Space Marines can pwn just about anything. However, Orks present a bit of a problem as their numbers are nearly limitless and they are very strong physically. Fortunately, Orks are also generally very poorly lead and organized. Necrons are a problem because they're made of solid metal and technically can't die. Tyranids are a pain in every one's ass because they're strong, well organized, and have the advantage of crushing numerical superiority.
@ars731 By far and away the nastiest stronghold mission. I mean, you get attacked by multiple Relic Units and heavy vehicles, and right off the bat too. Quite a challenge. Only try this one if you have a nice, big bodyguard because you need to leave a lot of forces at home while you are also out attacking. If you leave your base undefended prepare to get served.
"lol but commisars are not really that good cause a drone squade took out 5 guardsmen squads so HA!" lol. They would've pwned those drones if I'd been commanding them.
"yea im really scared. you didnt even say how. your bravado is just like any other human." I dunno...with a power sword, power fist, or hell, even a bayonett or combat knife! The Tau are horrible fighters hand-to-hand.
If you ask me Dark Crusade would have been a lot more fun if the AI could attack your Stronghold. It would have been sweet to have to defend Or'es Tash'n while playing as Tau.
"depends on the terrain too. if baneblade can see knarloc really early, then knarloc may lose. course if that dosent work, then baneblade doomed." It's all balancing.
I nearly beat the game as the Tau all I had left was chaos(Necrons got owned by chaos). I couldn't get any new areas though because they spamed me with berserkers and obliterators. Any new units I made got owned as soon as they stepped out of the turret perimeter.
LOL not helping that the only Necron detectors are the Builder Scarabs and those really fragile Wraiths. Things really are different without squad attachement... I miss my Skull Probes. XD Playing Necrons right now, I'll see what I can do about that.
Eh, make no mistake, if the Imperium decided to focus on eradicating the Tau, they would probably... eradicate the Tau. But between the numberless hordes of the Tyranids, the relentless Necrons, vile warp tainted traitors, and the green plague known as Orks, they probably figure a xenos Empire that's not even a 1/10th of their size is barely worth their attention at the moment.
*stands on soapbox* SELFISH?! Hmm... who is the race that demands on attacking Imperial worlds, and pushing their beliefs on others? (not talking about chaos.. not the imperium either, *cough cough*) *ahem* I gotta hand it to the tau though, they've been whooping our ass, even though we're trying to ignore them.
"... "of people who worship something fake" thats how u should finish sentence." Errr...the Emperor is (was) like the most powerful psyker in the known universe.
Thank God I had an Honor Guard of Kans and a Mega Armor Nob. These fuckers barely have me two minutes to set up some fortifications before they swarmed me like a pack of Zerg. 'Eavy Storm Boyz, Nobz and Shootas dropped to them like flies without their upgrades. The Kan and the Armor nob, and Gorgutz were the only ones left after a full five minutes of fighting, and it was only seven minutes in. I love facing these guys, they always give me a challange...Until I bring out the upgrades and tanks.
It's a cinematic dude. The developer don't necessarily have to use the same space marines as you get. They could have been specially modified for the cinematic.
Just did this assault as the IG, that first rush can be painful if you don't have the prepacked base unlocked
Playing this level as orks with the ork swarm mod on was great. In the cut scene here the scouts overwhelmed the tau and the tau commander was still talking proudly in the background :3
Even without the mod, the Orks were able to cut down at most of the Tau before the Kroots rushed in, and even after that they lasted longer than any other race.
@Abdul jamal shariq lequif rahman the beeg deek the 3rd :3
It pains me because their stronghold is so bloody hard to get a foothold in.
If you cannot fight against the Greater Good, you may join us.
@@METALRON I already did tau is the best
i played every race at least once. i will never again choose anything other than the Fire Caste to fight with. so i'm quite safe too.
I agree, this one was the hardest. Mainly because of the Tau's range ability with basic soldiers. That and the fact they sent their Knarlocs after me quite soon after I arrived.
I loved when I last played this mission as the Chaos Word Bearers and I got to watch my bloodthirster devour that ethereal. Just imagine the horror of the Tau as the bloodthirster drinks his blood.
i remember when i attacked the tau stronghold with the ig.that was a hell of a fight!at the end i won but i lost hundreds of guardsmen.
Another glorious day in the imperial guard
Actually the Imperium and the Tau have had skirmish-wars since the end of the Damocles Crusade. The Tau, seeing that the Imperium's armies were being sent somewhere else (Cadian Sector), decided to attack the Imperium and took over a whole bunch of Imperial worlds into their "Third Sphere". This attracted the attention of a few space marine chapters, which led to the Tau basically getting wiped out in almost all the Imperial worlds they took over. At this point, there's a tension that's rising.
Every time I did this as the orks, the slugga Boyz took out the fire warriors before the kroot ever showed up and the shoota Boyz were good enough in melee to hold their own until the sluggas scrapped the broadside suits and came to kill the kroot, the last two seconds there are just standing there wondering what to do next. Greenskins>>>>>>>>>>>>Greyskins LMAO
...Broadside Battlesuits.
...that is all.
Broadsides redeploying
Setting stabilizers... Ready to fire.
@@indrickboreale7381 Commander Boreale - enemy forces in our perimeter!
@@Fontaami Whea?
@@indrickboreale7381 Southern quadrant, but they were on the move. Current location unknown.
Eldar are like "oh look, you're dead, and you didn't even see us"
Tau are like "cool toys!!!!!!" XD
or
"DON'T MESS WITH US! BY US I MEAN ME, MY AWESOME TECH, AND MY BIG PLASMA GUN!"
IG are like "Yeah, we have a squad for every soldier you have; and then we have tanks."
SMs are like "My bolter cuts down the Emperor's enemies."
Orkz are like "WAAAAAAAAAAAAAAAGH!!!!!!!!!"
The Necrons don't say anything
Chaos is BLOOD FOR THE BLOOD GOD!!!!
and 'Nids just eat your face.
The Tau are lovely.
I think the real time negates the possible annoyance that comes from the tabletop.
If the Fire Warriors are shooting at you just fall back and find a flank. Or use disruptive weaponry like explosives.
"but they would end up taking it down nonetheless."
It still totally negates your whole, "Baneblades suck," premise.
Well then...
GET THE BANEBLADE!
I swear the Tau fortress is a real bitch to get through. They come at ya from both sides. I hope to all that read this: If you ain't prepared or ready for them, that is yo azz.
I SO love this speech,wish i could hear it without having to fight the Tau Stronghold.
would be best to hear a similar one inside Victory Bay after adding the 5th Company as Gue'Vesa Auxiliaries and Killing their foolish Political Officer.
So I've conquered the city today... in three hours no less.
There's got to be a way to speed-kill the Ethereal by using the servo-skull drone to worm your way all the way up to him, then deep-striking. Maybe. Well, it is a pretty fun minigame to play (evade the stealth-detection units) as a break from the usual burning the heretics, killing the mutants, purging the unclean.
dude you deserve a medal
@Cocarat206
Yes, because hoping to survive in a galaxy where everything else is trying to kill you is incredibly selfish. How dare the imperium not want to let the human race die off.
Luckily for me, when ever I played Campaign one of the other races defeated the Tau before I had the chance to.
yep they have the most annoying basic infantry with high damage and long range
*tableflip
i just love the fact that if your playing as the space marines on easy they win the battel in this video
No matter what way you look at it, both Tau and Human have their flaws. But ultimately if we are to survive against the demonic forces of Chaos, the Souless Necrons or the mad rampage of the Tyranids, then we must compromise and work together or we will perish. Tau and Humanity are the only races that have mutual goals and such are the only races theat can have a long-term alliance.
I am an Imperial, and yet I ask this of us all!
Bethe Sailer well...i never understood why SM must fight eldar...Tau are a unique faction
BLAM
HERESY
@@bornesone That's the word that ended up leading humanity to 5000 years of decadence.
I think when you do a stronghold battle, your actually fighting several teams all named the same so it looks like a one team is doing all this.
@firelord699 The Gnarloc comes with either Tower. The Killing Blow grants Crisis Suits and the Hammerhead Gunship, while the Patient Hunter grants Kroot Hounds and Krootox beasts. No matter which one you pick, though, the Gnarloc can be trained and released.
I always go with the Patient Hunter for the extra Research you get for it.
Yes, someone who understands the value of cooperation
I remember first time playing this I had Imperial Guard, dang hard, I was massing troops for the final push and suddenly it went to the victory cutscene. I had a pair of Vindicare Assassins sniping to weaken the defenses and the Ethereal wandered straight into the kill zone. Never got that lucky again.
i have to say, out of all the races in Dawn of War, the tau are about the only ones that aint had some major screw up in thee past, or are so pessemistic and dark. they actualy are tyin to make the galaxy a better place
check the wikipedia they are NOT good guys
@T. Poersch If anything that's just an argument that the setting has yet to mold the Tau into whatever their final form will be, from what I understand they haven't even started developing psykers yet, which means they are still almost completely disconnected from the warp and whatever affects that might have on them.
"the alies of the tau also are fearless and will kill themselves if an ethreal wishes"
lol. True dat, but Tau don't have Commisars. "NO ONE ORDERED YOU TO DIE! GET UP AND FIGHT!"
"reater knarloc, thick hide, baneblade getting close combated, it dead"
That's never the way its worked out for me. lol
Neat, I didn't know that. I figured there would still be fights, but I thought they had agreed to respect Imperial boundaries to a degree.
"1/10th of their size "
More like all tau worlds combined not having the population of a single hive world.
For the Greater Good! This vid makes me proud to be a Tau player!
11 years later and I have come to say the same thing brother. For the Greater Good!
The technology of Tau makes us strong!
Yeah, the Imperium underestimated the Tau during the Damocles Crusade. Although they took out some Tau worlds, they were forced into a stalemate at one of the sept worlds. It was unlikely they could win without additional reinforcement, Tau reinforcements would probably have arrived first, and worse, Hive Fleet Behemoth was threatening the Imperium. So they negotiated a truce. Now with the constant battles in Cadia, it doesn't look like they'll be focusing on Tau too much anytime soon.
Baneblade and Basillisk really save me here, those invisible unit really the worst plus the high ground.
"he protects, yet i see thousands of guardsmen die in one battle, so whos he protecting?"
The IG and SM (The expression of the Emperor's will) protects the worlds and citizens of the Imperium. If not for the combined military strength of the Imperium, Humanity would have been wiped out millenia ago.
Its rumored that if the Emperor were ever allowed to truly die and completely, "pass on," he might become an actual god. He might become a presence in the warp similar to the Chaos gods.
The greater good is coming to you from my bolters alien
FOR THE GREATER GOOD!!! Besides, i still like TAU... u know, even if someone deepstrikes, one just need to have the fire teams separated enough to deal with that.
and some nearby Kroot can hold the Marines in place long enough for the specific fire warrior team to pull back to a better position.
@@fotppd1475 yes, and should that not be enough, u can always rely on thr skyray's missiles.
@Cocarat206 The Tyranids are a hive race, so technically, there IS a soul, but only the main being would have it, the rest of the tyranids are simply extensions of it's will.
(at least as i understand how souls work in WH)
Yeah that Chaos Fortress was hard too. Those damn Blood Totems always there after every minute. Jeez!!!!
The fire warriors are amazing
i like the Tau so much it pains me to have to kill them while playing another race.
Just finished the campaign with Tau. Damn them Hammerheads kick some serious butt!
An awesome speech, if you ask me!
They -are- a bulwark against the selfish (Imperium, Eldar), the souless (Necrons, and in a sense, Tyranids, though not literally), and the mad (Orks, and Chaos).
I find Tau too proud and well....goody-two shoes for my taste, Kroot are fine though they look like birdies! :D
My necron lord was a detector. I had him teleport over to where the stealthsuits were firing from. If you got all his melee wargear and scarab swarm he'll be able to take them himself.
The Tau have the most insane stronghold missions.
The only way they could be made harder is:
Add in Orca Dropship bombing attacks.
Stealthsuits continually infiltrating your base.
Fire Warrior SNIPERS.
Kroot attacking while Fire Warriors stand back and let loose plasma rain.
Drone squads buried at every junction.
That's true. If you want to get technical, the "good" races are the imperium the Tau, and the eldar. The imperium is struggling to survive, and is doing so with bravery, making them"good", the Tau wish to see peace and properity, making them "good", and the Eldar want our galaxy to be as it once was, peaceful.
Tau will rule for the Greater Good.The Emperor shall fall!
Yeah, but the rest of the army... *shrugs*
At least the Necron Lord is awesomely strong once he's decked out in his gear. XD
They reminds me of the Neimoidians from Star Wars universe. Perhaps thats where GW draw their inspiration from. I remember they introduced the Tau into the 40k universe soon after the Phantom Menace.
I cheated a bit when I played against them with the IG. Moved an assassin into the Tau base, popped the pathfinders, found a good spot, and killed the Ethereal as he did his 200th lap around the base.
gonna have to say that the IG will deafeat all. they take awhile to get started but once we got our armor were unbeatable!
@ars731 Not to add that they have access to mont command post and the kroot command post while we have access to either kroot or mont,which is lame.
Well, they do have the Damocles Gulf Crusade burning through Tau territory right now in the canon, if I remember right.
But, the new Black Crusade that took Cadica might be a bigger concern...
Lol. True, but that's going to take a hell of a long time. Empires composed of millions of worlds tend to take a long time to rot.
most of their units are slow to manevour, and if you can destroy the leader unit and any tomb spyders, you'll effectly destroy their regen abilities. and keep the flayed ones and wraiths away from your infintry, beacuse if they get in close, your grunts will die. basicly you just need speed and armor.
Well, yeah, they're very much alike; Tau have fewer people with better guns and tanks with awesome power but easy to break, while IG are many more, and with much more resistant tanks.
I did this with all of the factions. THAT was a bitch and a half especially when i was setting up with the Space Marines and Chaos.
FOR THE GREATER GOOD!
FOR THE GREATER GOOD
vindicare is awesome i killed instantly crisis and those entrenched units with him to make it easy for my infantry to attack the final base. after that killing the ethereal with the assasin was piece of cake(i spammed lightning arc to the fire warrior bodyguards just in case)
I could barely get through it as the necrons. I had to just send my monolith up into the middle of their main base and teleport all my warriors to it. The roof scouts were so annoying againt
for the greater good
The Tau are amoral killers. They are slightly more understanding than the Imperium but only slightly. FOR THE EMPEROR!!! lol.
P.S. Yeah, the Tyranids scare the shit out of me. However, the Imperium did defeat two rather large hive fleets in the past. That's more than the Tau can say. ;)
Actually, they're more of a "footnote" (As in, they're barely noticed) rather than in full out work camps.
Space Marines can pwn just about anything. However, Orks present a bit of a problem as their numbers are nearly limitless and they are very strong physically. Fortunately, Orks are also generally very poorly lead and organized. Necrons are a problem because they're made of solid metal and technically can't die. Tyranids are a pain in every one's ass because they're strong, well organized, and have the advantage of crushing numerical superiority.
@ars731 By far and away the nastiest stronghold mission. I mean, you get attacked by multiple Relic Units and heavy vehicles, and right off the bat too. Quite a challenge. Only try this one if you have a nice, big bodyguard because you need to leave a lot of forces at home while you are also out attacking. If you leave your base undefended prepare to get served.
"lol but commisars are not really that good cause a drone squade took out 5 guardsmen squads so HA!"
lol. They would've pwned those drones if I'd been commanding them.
"yea im really scared. you didnt even say how. your bravado is just like any other human."
I dunno...with a power sword, power fist, or hell, even a bayonett or combat knife! The Tau are horrible fighters hand-to-hand.
how did those tacticals and marines at 1:24 live that long....did u SEE how many firewarriors, broadsides and kroot were attacking them..????
If you ask me Dark Crusade would have been a lot more fun if the AI could attack your Stronghold. It would have been sweet to have to defend Or'es Tash'n while playing as Tau.
"more like, "spread the filthy lies of the emporer around""
THE EMPEROR PROTECTS!!!
not to mention the Honor Guard Fire warriors with longer range.
@ars731 not to metion u cant see them due to their extreme distance and stealth suits and fog of war.
"Yea funny, we all clearly saw space marines get owned by fire warriors and Kroot."
Case closed.
"depends on the terrain too. if baneblade can see knarloc really early, then knarloc may lose. course if that dosent work, then baneblade doomed."
It's all balancing.
I nearly beat the game as the Tau all I had left was chaos(Necrons got owned by chaos). I couldn't get any new areas though because they spamed me with berserkers and obliterators. Any new units I made got owned as soon as they stepped out of the turret perimeter.
I HATE THE XV15 Stealth Suit Teams because when i was the Imperial Guard, they kept killing my Guardsmen. And Damaging my Baneblade
Fuckin' hated this mission. Once I dug in, I built 24 points worth of assault marines and rushed the ethereal.
LOL not helping that the only Necron detectors are the Builder Scarabs and those really fragile Wraiths. Things really are different without squad attachement... I miss my Skull Probes. XD
Playing Necrons right now, I'll see what I can do about that.
I've never try to win this battle... I only play Tau or Imperial guards, but I only finish the campaign with the tau... For dah greater Good!
Mont'Ka and Kauyon?
You're screwed, Humans.
Er... no, that's Eldar strategy. Tau are "Look at mah big gun".
Long live Aun'va! for the greater good!
ork owns
Eh, make no mistake, if the Imperium decided to focus on eradicating the Tau, they would probably... eradicate the Tau. But between the numberless hordes of the Tyranids, the relentless Necrons, vile warp tainted traitors, and the green plague known as Orks, they probably figure a xenos Empire that's not even a 1/10th of their size is barely worth their attention at the moment.
The killing blow is the one where you get the greater knarlock.. yet they has crisis battlesuits? I know it's a stronghold but.. not fair D:
The Tau's numbers are still pretty small though. The Imperium has the advantage of being entrecnched for thousands of years.
*stands on soapbox*
SELFISH?!
Hmm... who is the race that demands on attacking Imperial worlds, and pushing their beliefs on others? (not talking about chaos.. not the imperium either, *cough cough*)
*ahem*
I gotta hand it to the tau though, they've been whooping our ass, even though we're trying to ignore them.
"... "of people who worship something fake" thats how u should finish sentence."
Errr...the Emperor is (was) like the most powerful psyker in the known universe.
Duuude, Relic didn't make Soulstorm. They were busy working on DOW II, so GW handd off the project to some other company.
Thanks GW...
Thank God I had an Honor Guard of Kans and a Mega Armor Nob. These fuckers barely have me two minutes to set up some fortifications before they swarmed me like a pack of Zerg. 'Eavy Storm Boyz, Nobz and Shootas dropped to them like flies without their upgrades. The Kan and the Armor nob, and Gorgutz were the only ones left after a full five minutes of fighting, and it was only seven minutes in. I love facing these guys, they always give me a challange...Until I bring out the upgrades and tanks.
@ars731 are you joking? Be Tau, and put the game on the hardest difficulty and assault the Necron Stronghold then you will see what i mean.
oh.. and whats up with the computer when you play champagne, they always get honour guards without batteling?
@ars731
>Implying that isn't how you're supposed to play Tau.
U know for such a good race ther stronghold is probably one of the easiest to capture.
I even did it with the eldar
It is your greater good who is doomed xenos
I thought it was funny when I had Chaos Marines they managed to wipe out that attack at 1:30
It's a cinematic dude. The developer don't necessarily have to use the same space marines as you get. They could have been specially modified for the cinematic.
Khornates are BLOODFORTHEBLOODGOD, not Chaos as whole. DoW just makes such impression.