*I wanna take you for a ride!* On another note, I'm glad you've played Link's Awakening. I haven't played every Zelda game, out of what I have played, he original Link's Awakening is still my favorite!
@@ExploDjinn Nice! I got it probably the birthday or Christmas after it released. Well, maybe the Easter since Game Boy games weren't as expensive as console titles back in the day. For some reason the music and story resonated with me. Also, the first Zelda title with *bomb arrows!*
The Donkey Kong Returns games are pretty tough to get into, but I didn't think it was terrible. Yet, I can seemingly only play through the first world without getting bored and dropping it for years. I guess it kind of has NSMB level and item placement design. That might be what really makes it hard to play for fans of DKC or good Mario games. I need to see more of Zelda starring Zelda. As they presented it, where you can permanently add objects to your catalogue and can make unlimited echoes, that could get rough. Is making a 1000 beds going to be a solution to every problem? Is finding and picking an object going to be an ordeal by end game? All the Metroid Prime games have problems with confusing map/room design and it's already harder to keep your bearings in first person games. I tried the first one and got stuck in a round, vertical room because I kept going back out the door I came in. Really, all Metroid spinoffs are kind of bad or rough. It works best sticking to the main series gameplay.
While I want to say there will be a limit on how much Zelda can duplicate, there is a possibility that there won't be to make things easier, like how the Princess Peach game was pretty simple to clear. I really liked the first Prime game, but I will admit that my initial playthrough was a little rough, way back when. It is the only 3D Metroid I've liked so far but I have hope for 2,3, and 4, even if 2's gotten me in the past.
*I wanna take you for a ride!*
On another note, I'm glad you've played Link's Awakening. I haven't played every Zelda game, out of what I have played, he original Link's Awakening is still my favorite!
I think I only picked it up because it was cheap and got me free shipping, but I'm really glad I did. It was so cute and whimsical.
@@ExploDjinn Nice! I got it probably the birthday or Christmas after it released. Well, maybe the Easter since Game Boy games weren't as expensive as console titles back in the day. For some reason the music and story resonated with me. Also, the first Zelda title with *bomb arrows!*
The Donkey Kong Returns games are pretty tough to get into, but I didn't think it was terrible. Yet, I can seemingly only play through the first world without getting bored and dropping it for years. I guess it kind of has NSMB level and item placement design. That might be what really makes it hard to play for fans of DKC or good Mario games.
I need to see more of Zelda starring Zelda. As they presented it, where you can permanently add objects to your catalogue and can make unlimited echoes, that could get rough. Is making a 1000 beds going to be a solution to every problem? Is finding and picking an object going to be an ordeal by end game?
All the Metroid Prime games have problems with confusing map/room design and it's already harder to keep your bearings in first person games. I tried the first one and got stuck in a round, vertical room because I kept going back out the door I came in. Really, all Metroid spinoffs are kind of bad or rough. It works best sticking to the main series gameplay.
While I want to say there will be a limit on how much Zelda can duplicate, there is a possibility that there won't be to make things easier, like how the Princess Peach game was pretty simple to clear. I really liked the first Prime game, but I will admit that my initial playthrough was a little rough, way back when. It is the only 3D Metroid I've liked so far but I have hope for 2,3, and 4, even if 2's gotten me in the past.