How to Use Material Displacements in Blender (Tutorial)

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  • เผยแพร่เมื่อ 30 ก.ย. 2024

ความคิดเห็น • 124

  • @mateot7911
    @mateot7911 7 หลายเดือนก่อน +9

    Appreciate this video so much. I was scratching my head for hours wondering why the displacement I've baked looked dark and flat like it was just a normal map. Didn't know about the 3 options and that it is on Bump by default. Thank you very much.

    • @RyanKingArt
      @RyanKingArt  7 หลายเดือนก่อน +1

      Glad it helped!

  • @Grimstore
    @Grimstore ปีที่แล้ว +16

    You are a hardworking fella, and your work is definitely helping out the community. Keep that in mind and keep up the good work. Thank you !

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +2

      thank you very much!

  • @nishilbhartiya
    @nishilbhartiya ปีที่แล้ว +7

    Your procedural texture tutorials might be one of the best things for any blender user. Very helpful and flowing, easy to follow and most importantly easy to understand and learn the "why does this thing do that?". Love it!

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      Glad it was helpful!

  • @TOjoe1strow
    @TOjoe1strow ปีที่แล้ว +2

    will this apply to stls exported ? im trying to export a mesh with a woodgrain teexture

  • @romanfedorkow2606
    @romanfedorkow2606 ปีที่แล้ว +2

    again beautiful numbers) congratulations on three nines).

  • @yasser_gg2276
    @yasser_gg2276 8 วันที่ผ่านมา +1

    DUDE YOU ARE KING ALL YOUR MATIRYAL TUTORIAL ARE JUST SIMPLE AMAZING AND PRETY EZ

  • @CoolRubiksCube
    @CoolRubiksCube ปีที่แล้ว +2

    I'm following another of your tutorials right now lol.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Cool! Thank you for watching my videos 😀

  • @SapiensVirtus
    @SapiensVirtus หลายเดือนก่อน

    between this two methods, image texture and procedural texture with displacement, the procedural way could be more convenient if I have a not so powerful GPU? I've tried with image texturing and I am always running out of GPU memory (also decreased noise threshold, samples, render size, etc). thanks for this great video!

  • @barriejones1461
    @barriejones1461 ปีที่แล้ว +1

    Thank you for your excellent informative and easy to follow tutorials. Is it possible to convert a very detailed image such as a fractal to a mesh object using your displacement method as demonstrated in this video? I am using photoshop to convert a fractal to greyscale .png file but so far I haven't found a way to produce a reasonable mesh. My goal is to convert the mesh to .stl suitable for 3D printing. If displacement is not the right approach could you please suggest another blender strategy. Thank you.

    • @scottanderson6309
      @scottanderson6309 ปีที่แล้ว

      I am trying to do the same - Hoping to get from an image to creating a textured surface on selected faces of part.

  • @AloisPedrono
    @AloisPedrono 2 หลายเดือนก่อน

    Your tutorial is amazing and easy to follow, and I would like to know if there is a possibility to apply this to a vertex group as in the displacement modifier ?

  • @pablog.511
    @pablog.511 6 หลายเดือนก่อน

    Hey bro a little question, when I apply the modifier with the adaptative subdivision it just dissappear all the subd and let my objet flat again, any suggestion???

  • @charlielac9453
    @charlielac9453 ปีที่แล้ว +2

    Glad this was under 10 minutes!

  • @mrdixioner
    @mrdixioner ปีที่แล้ว +1

    I'm really looking forward to when they make support for displace in Eevee.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      I just released a video on how to use the displacement modifier, and that does work in eevee! : )

  • @marcusancell4416
    @marcusancell4416 ปีที่แล้ว +2

    Great to see this explained correctly for a change.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      glad you like it! hope it was helpful!

  • @SleeplessDylan64
    @SleeplessDylan64 ปีที่แล้ว +1

    2 minutes!

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      2 minutes until what?

    • @SleeplessDylan64
      @SleeplessDylan64 ปีที่แล้ว

      @@RyanKingArt Oh, 2 minutes since uploaded.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      @@SleeplessDylan64 Oh yeah 😄

  • @wilsemoldo800
    @wilsemoldo800 6 หลายเดือนก่อน

    Hi, thanks for the tutorial. Here an issue that I'm trying to fix, the displacement works perfect in the render shader in 3d viewport, but is gone when I press f12 or just simply doesnt work properly, only happens with f12 render. Do you know what could be my error ? I have tried everything I saw in this tutorial and so many others without success. Maybe I miss something ? Thanks for your support and your time ! 🙏

    • @CharlesBalbont
      @CharlesBalbont 4 หลายเดือนก่อน

      I have the same problem sadly. Works perfectly in the viewport, but I get a lot of artifacts when I render with F12... can't figure out solution yet (I use Blender 4.1)

  • @maciekbrzozowski8391
    @maciekbrzozowski8391 ปีที่แล้ว +1

    I use blender mainly for 3d printing, as a replacement for cad programs, so this video isn't much help, but you have such an amazing teaching gift that I watch many of your videos with interest without scrolling. I wish I had such teachers in school ;)

    • @mr.lunatic3157
      @mr.lunatic3157 ปีที่แล้ว +1

      But for 3d printing organic models this is awesome..

  • @MonderMurshed
    @MonderMurshed 2 หลายเดือนก่อน

    Hey Ryan! sorry to bother you but i have a question, can these shadings exported to unreal engine 5 without any error ? because everytime i learn something new in the shading editor i relize later that it doesn't work correctly with unreal. Thanks again for these awesome tutorials.

    • @RyanKingArt
      @RyanKingArt  2 หลายเดือนก่อน

      In order to use a procedural material in a game engine or another 3d software, you will need to bake the material out to texture maps. Check out my tutorial on how to do that here: th-cam.com/video/B2kFeMBBBjc/w-d-xo.html

  • @issolomissolom3589
    @issolomissolom3589 ปีที่แล้ว +1

    Your tutorials are just amazing
    Hopefully you can make more about geometry nodes 👍👍

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      Yeah I'd like to make more Geometry node tutorials. Did you see the one I made on the alien orb?

  • @BlenderUnrealMaya-cx1mu
    @BlenderUnrealMaya-cx1mu ปีที่แล้ว

    Hi bro, im not seeing slot1, material.001 etc in my texture node editor !! can you pl guide me on how to see Material.001 in the texture node editor...
    (im using Blender ver 5.1)

  • @PhantomWondo
    @PhantomWondo ปีที่แล้ว +1

    Can you make a tutorial on how to create a Robot/Mech?

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      I actually already have a tutorial on that: th-cam.com/video/JWlX22IBTPo/w-d-xo.html

  • @PatrickDaniels
    @PatrickDaniels ปีที่แล้ว +1

    I love dis place you created for high quality Blender tutorials. Keep 'em coming!

  • @antoniosousa28761
    @antoniosousa28761 ปีที่แล้ว +1

    Excellent tutorial! Would love to see a geometry nodes teaching the basics and most important nodes, like you did with compositing. Keep up!

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      thanks for the tutorial idea!

  • @andreiiaroslavtsev2556
    @andreiiaroslavtsev2556 6 หลายเดือนก่อน

    blender 4 dont have displacement in material setting

    • @RyanKingArt
      @RyanKingArt  6 หลายเดือนก่อน

      yes it does. Make sure you're using the Cycles render engine. Its not there in Eevee.

  • @AgwuAma
    @AgwuAma 2 หลายเดือนก่อน

    AMAZING THANK YOU FOR THIS TUTORIAL SO MUCH MATE

    • @RyanKingArt
      @RyanKingArt  2 หลายเดือนก่อน

      you are welcome!

  • @siddheshbhagat6485
    @siddheshbhagat6485 6 หลายเดือนก่อน

    Cant see displacement and bump option under settings

    • @RyanKingArt
      @RyanKingArt  6 หลายเดือนก่อน +1

      make sure you are using cycles render engine

  • @recyclingglobaltech3731
    @recyclingglobaltech3731 ปีที่แล้ว +1

    Congrats! Ryan, 100K🤩

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +2

      Yes I just reached it!! Thanks!

  • @DavidVanstone
    @DavidVanstone 8 หลายเดือนก่อน

    I'm new to blender and don't have the bump options in settings (blender 4)

    • @RyanKingArt
      @RyanKingArt  8 หลายเดือนก่อน

      make sure your in cycles render engine

    • @DavidVanstone
      @DavidVanstone 8 หลายเดือนก่อน

      @@RyanKingArt I am a complete beginner, I've no idea what you mean. All I need to do is add a leather 3d texture to an STL to 3d print, but bump only etc isn't there.

  • @veryupstandinguy
    @veryupstandinguy ปีที่แล้ว

    Hey,great video as always! i was just wondering if you can make a video on how to make models look detailed in the renderrer but not in the viewport if you get what i mean

  • @tomcollins6989
    @tomcollins6989 ปีที่แล้ว

    Damn. Your good. Good pace. Good info. Sounds small but it’s a game changer. Thank you sir.

  • @aalmutairi6604
    @aalmutairi6604 ปีที่แล้ว

    thank you for all tutorial you make
    I wech in the future you make a tutorial of archviz eevee interior and exterior for small house. real time render and walk navegation inside and around the small house.

  • @channelname8623
    @channelname8623 ปีที่แล้ว

    is it possible to randomize the mortar topography or make the pattern parallel to the bricks rather than perpendicular?

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Well that would depend on the image texture that your using.

  •  ปีที่แล้ว

    Thank you. If you can prepare adaptive displacement tutorial in a scene with UV mapped objects, it would be a very worthwhile tutorial. Example: House from rock, cultural heritage artifacts made of limestone, wooden inlaid works that are handicraft products.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      thanks for the idea!

  • @dorikorama
    @dorikorama ปีที่แล้ว

    Thanks for the info! That this whole time I have put the wrong socket that I put it into normal instead height.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      Ahh ok. hope the video helped!

  • @slamm2808
    @slamm2808 ปีที่แล้ว

    I see no displacement settings in the material section.... do you have to activate these?

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      make sure your using the cycles render engine.

  • @Senkaii596
    @Senkaii596 ปีที่แล้ว +1

    CLOSE TO 100K

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      yes very close! I only need like 15 more subscribers!

    • @Senkaii596
      @Senkaii596 ปีที่แล้ว +1

      You should make 100k cake next video! I will watch from start to finish!

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      @@Senkaii596 thanks! I just reached 100k!

    • @Senkaii596
      @Senkaii596 ปีที่แล้ว +1

      Congrats! Now we gotta see where the future will take us now because this is just the beggining. Also get ready for that silver play button to come in lol.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      @@Senkaii596 Yes!

  • @ocbarrio
    @ocbarrio ปีที่แล้ว

    So useful!! Thank you so much... Inspiring as always...

  • @riotechmod
    @riotechmod ปีที่แล้ว

    There is guy who was using Displacement in EvE, but after beaking texture and plunin in all on replacement of nodes

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      what do you mean by beaking texture?

    • @riotechmod
      @riotechmod ปีที่แล้ว

      @@RyanKingArtit's baking 😅..

  • @wTom59778
    @wTom59778 ปีที่แล้ว

    As always extremely helpful breakdown! thanks for covering such a wide range of topics!

  • @Nortic111
    @Nortic111 ปีที่แล้ว

    100,000 subscribers reached! Congratulations Ryan, you've very much earned them after all your hard work!

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      Thank you very much! 😀

  • @danteciecko2870
    @danteciecko2870 3 หลายเดือนก่อน

    Thank You :)

    • @RyanKingArt
      @RyanKingArt  3 หลายเดือนก่อน

      You're welcome!

  • @lesdeliresdarthur1985
    @lesdeliresdarthur1985 7 หลายเดือนก่อน

    it doesnt work

    • @RyanKingArt
      @RyanKingArt  7 หลายเดือนก่อน +1

      are you in the cycles render engine?

  • @eviction.notice
    @eviction.notice ปีที่แล้ว

    when I add the modifer and change to bump and displacment nothing happens to my plane.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      did you make sure to turn on the Displacement and Bump in the materials settings like I go over in the video? Also make sure your in Cycles render.

    • @eviction.notice
      @eviction.notice ปีที่แล้ว +1

      @@RyanKingArt yes I did, I’ve been using blender couple months, not a pro but I’m not that lost 🤣

  • @shehankavinda8865
    @shehankavinda8865 2 หลายเดือนก่อน

    What a chad

  • @flashgordonrocks
    @flashgordonrocks 5 หลายเดือนก่อน

    thank you

    • @RyanKingArt
      @RyanKingArt  5 หลายเดือนก่อน

      You're welcome

  • @mahdidaraei4185
    @mahdidaraei4185 ปีที่แล้ว

    Thanks a lot for your tutorial. Today is the day that you are going to reach 100k subs. May I ask you, if you have any special tutorial for the milestone?

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Yes I should reach 100k today! I will be posting a 100K thank you video soon.

    • @mahdidaraei4185
      @mahdidaraei4185 ปีที่แล้ว +1

      @@RyanKingArt Amazing, Ryan. You deserve it 👏. Congrats in advance

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      @@mahdidaraei4185 thanks!

  • @name3099
    @name3099 ปีที่แล้ว

    Do i need to uv unwrap a mesh if i create procedural materials?

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      no, you don't have to, you could use the object coordinates instead.

    • @name3099
      @name3099 ปีที่แล้ว +1

      @@RyanKingArt thank you

  • @simonsaysgray
    @simonsaysgray ปีที่แล้ว

    thanks for the tutorial! was a great help!

  • @ComradeMajor575
    @ComradeMajor575 ปีที่แล้ว

    I want the same job in Eevee (((

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      I will soon be posting a tutorial on how to do this in Eevee with the displacement modifier.

  • @ДенисАлмаший
    @ДенисАлмаший ปีที่แล้ว

    Opaa, 100k subs soon!

  • @andrewphoto4750
    @andrewphoto4750 ปีที่แล้ว

    You’re a blessing

  • @sayg4393
    @sayg4393 ปีที่แล้ว

    best tutorials ever

  • @sparktech4104
    @sparktech4104 ปีที่แล้ว

    Thank you!

  • @riotechmod
    @riotechmod ปีที่แล้ว

    Great 🙌

  • @theaccout4458
    @theaccout4458 ปีที่แล้ว

    Nice

  • @KionLionGuardOfficial
    @KionLionGuardOfficial ปีที่แล้ว

    nice tips!

  • @blenderstuffs
    @blenderstuffs ปีที่แล้ว

    Amazing 🤩🤩

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      Thank you 👍‍👍‍

  • @cekconi1773
    @cekconi1773 ปีที่แล้ว

    👍👍👍