Procedural Fabric Material (Blender Tutorial)

แชร์
ฝัง
  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 280

  • @RyanKingArt
    @RyanKingArt  2 ปีที่แล้ว +12

    *Purchase the project files and support the channel:*
    • Gumroad: ryankingart.gumroad.com/l/fabric
    • Patreon: www.patreon.com/posts/74057565

    • @sonu-jangir
      @sonu-jangir หลายเดือนก่อน +1

      Thank you so much for this helpful video...❤❤❤
      You are really King of the Art 🎨

  • @lolabellesims_TSM_TS3_TS4
    @lolabellesims_TSM_TS3_TS4 8 หลายเดือนก่อน +14

    How on earth did you manage to learn all this, Ryan?! I'm trying to follow along and there's, like, 400 nodes all doing something special and it is completely muddled in my head at this point. Seems like I'll never obtain an instinctual knowledge of this stuff. Your videos are so helpful and do you know why? Because you say WHY you're doing something instead of just telling people what to do. If you don't know the whys of anything how can you obtain any sort of mastery over a subject? How can you troubleshoot? How can you have an instinct of what your goals are and how to meet those goals? I'm so glad you're here on TH-cam. 🥰

    • @tsm688
      @tsm688 หลายเดือนก่อน

      think in a more result based way. just transforming data from one kind to another. you don't have to memorize what they all are, as much as look for what you want to do

  • @nussberger
    @nussberger ปีที่แล้ว +12

    Ryan is a must-subscribe on the Blender journey

  • @megabex0996
    @megabex0996 6 หลายเดือนก่อน +4

    Amazing tutorial! Quick update: In the new version of Blender (4.0) the principled BSDF changed, so in order of changing the color, we need to connect the color ramp in the tint color! (or set the weight of sheen to 0)

  • @anicepop
    @anicepop 2 ปีที่แล้ว +34

    I love your procedural material tutorials! They are always so helpful and its awesome to make so many materials that can be used for later projects! Thank you for all of the content you make!

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      Glad you like them! thanks for watching.

  • @pro246
    @pro246 ปีที่แล้ว +10

    Technically we should not be touching the Specular setting at all as it changes the way the light spreads across the object/material... What you want to do is to set the roughness accordingly and use the normal maps to fine tune it so you get a more realistic shading.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +6

      Yes, your totally right. Back when I made this I couldn't get the material as dark as I wanted, so I turned down the Specular to make it darker. but after posting the video I realized that was not the best thing to do. lol 🙂

  • @brianmagana4478
    @brianmagana4478 ปีที่แล้ว +6

    I've been following along with so many of your procedural shader tutorials and I'm starting to get the hang of how nodes work. I am so grateful for you, your channel and all of your efforts! Thank you so much!

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      thank you for watching!

  • @otofcontroll
    @otofcontroll 2 ปีที่แล้ว +13

    Very nice! I like the addition of the distorted noise for fuzziness. One suggestion I'd have is to flip the stops of the color ramp that's just before the roughness input. Dents and grooves tend to be on the rougher side, as they trap light more, not unlike ambient occlusion.

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +6

      Ahh yes your right. Thanks for the tip! 👍‍

  • @Isthatacx
    @Isthatacx 7 หลายเดือนก่อน +3

    Bro looks good at math

  • @joebuehrer
    @joebuehrer 5 หลายเดือนก่อน

    These procedural shader tutorials are a Godsend

  • @magnuswootton6181
    @magnuswootton6181 หลายเดือนก่อน

    cordoroid is the way to go, def agree with what u do. actually works with just 1 axis! this works really good with multisampling too.

  • @hrorm
    @hrorm 2 ปีที่แล้ว +6

    Hails King ! Youre great at teaching us Blender. Thank you ever so much for this lesson.

  • @shahroozleon9098
    @shahroozleon9098 ปีที่แล้ว +1

    Amazing, Last normal map nailed it.

  • @jimmiphaze5785
    @jimmiphaze5785 ปีที่แล้ว +1

    I just want to say your videos on blender are excellent you have the finest of video instruction on the internet as soon as I can afford it I'll be buying your videos

  • @SleeplessDylan64
    @SleeplessDylan64 2 ปีที่แล้ว +2

    Your tutorials always come with a surprise!

  • @vahidamini1863
    @vahidamini1863 2 ปีที่แล้ว +2

    Thank you for this clear teaching...

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      you're welcome! Thanks for watching.

  • @MrSanson
    @MrSanson 2 ปีที่แล้ว +1

    Another TOP-CLASS procedural TUTORIAL!!!!!

  • @artemaung5274
    @artemaung5274 ปีที่แล้ว +2

    I think empty spaces need to be more rough and threads - less rough. So roughness map has to be reversed. It's subtle, but it'll look more realistic, chances are - it will please the eye more.
    Also for color of threads I think underlying color has to depend on main color, but fraction of it, not just plain black. For example if fabric is white, like 255,255,255, empty spaces would need to be like a fraction of that maybe 25,25,25, but not fully black. For your dark blue material with bright blender light setup this isn't visible as much, but if fabric is made out of bright colors it'll be an important factor.

  • @ClaudioMalagrino
    @ClaudioMalagrino ปีที่แล้ว

    Thank you once again! I created several input value nodes to tweak to several types of fabric. This material is very flexible.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      thanks for watching! glad you like it.

  • @garyfink5519
    @garyfink5519 หลายเดือนก่อน

    Ooh! A fabric tutorial! Is it Ryan King? No? Skip... Ooh! A fabric tutorial! Is it Ryan King? YES! Let's watch!

    • @RyanKingArt
      @RyanKingArt  หลายเดือนก่อน

      Haha thanks

  • @antoniosousa28761
    @antoniosousa28761 2 ปีที่แล้ว +4

    Another great tutorial! If I know anything about procedural materials, it is because of u. Keep up the great work :)

  • @mikeundo2310
    @mikeundo2310 2 ปีที่แล้ว

    One of the best teacher in the blender community, :)

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      Wow, thanks so much!

  • @LarsRichterMedia
    @LarsRichterMedia ปีที่แล้ว

    a great one I will use for a workflow to generate 3D renderings from Blender for ebsynth texture synthesis that will work great with the algorithm. Handcrafted animation look here we come.

  • @mahsimasojoudi8420
    @mahsimasojoudi8420 2 ปีที่แล้ว +1

    Your tutorials are the best. Tnx🙏

  • @dorex2007
    @dorex2007 ปีที่แล้ว +1

    Thanks for all the tutorials

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      You're welcome! Glad you like them. Thank you for your super thanks! 😀

  • @bifrostyeti
    @bifrostyeti ปีที่แล้ว

    your a god send thank you mate i was busting my brain on why I couldn't use the texture i made but this looks like it'll help me out by a lot

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      thanks for watching 👍‍

  • @angelavolkov1126
    @angelavolkov1126 ปีที่แล้ว +1

    Nice, my tablecloth is looking awesome :) Thanks.

  • @savmass
    @savmass ปีที่แล้ว +1

    Awesome tutorial as usual Ryan.

  • @VitusPolikarpusSM
    @VitusPolikarpusSM 2 ปีที่แล้ว +1

    Thank you for this tutorial, I will try to practice it

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +2

      thanks for watching!

  • @tvittetoe
    @tvittetoe 11 หลายเดือนก่อน +1

    Geat tutorial, extremely thorough!

    • @RyanKingArt
      @RyanKingArt  11 หลายเดือนก่อน +1

      glad you like it!

  • @Carnifex20
    @Carnifex20 ปีที่แล้ว

    That was awesome! I'm amazed for how many things you can use the wave texture.

  • @xexodus3196
    @xexodus3196 7 หลายเดือนก่อน

    Thank you for your time very informative tutorial I'm looking forward to learn more💯

  • @mozzanth
    @mozzanth 2 ปีที่แล้ว +1

    That was a super helpful tutorial, thank you so much Ryan!

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      thank you for watching!

  • @dylanvoisard
    @dylanvoisard ปีที่แล้ว

    great lesson man-you are very straightforward and descriptive

  • @jamesdelb6885
    @jamesdelb6885 ปีที่แล้ว

    You certainly explained that really well. Thank you. I'm making a dress and this will help.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      glad it helped! thanks for watching.

  • @ramyissa20
    @ramyissa20 ปีที่แล้ว

    You're just brilliant! Easy to follow and very good results

  • @VanNguyen-mx3zd
    @VanNguyen-mx3zd ปีที่แล้ว +1

    finally found a perfect tutorial

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      thanks for watching!

  • @romanfedorkow2606
    @romanfedorkow2606 2 ปีที่แล้ว

    Thank you very much, friend. Thank you for doing a lesson on creating a fabric material.

  • @Galakyllz
    @Galakyllz ปีที่แล้ว

    Wow. Thank you for making this video. This was excellent.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      Glad you enjoyed it!

  • @SamuelFerreira-h6f
    @SamuelFerreira-h6f 2 หลายเดือนก่อน

    hey, bro. I think that you don't notice, but, in this moment 14:15 , you had to invert the color ramp values. Is just that, good work

  • @SpringBonnie3D
    @SpringBonnie3D 2 ปีที่แล้ว

    Yes just what I was looking for

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      hope you find it helpful!

  • @Severely_Distracted
    @Severely_Distracted 2 ปีที่แล้ว

    Another great tutorial! Keep banging out these hits!

  • @senseoffender9655
    @senseoffender9655 ปีที่แล้ว

    This was beyond excellence! thanks for putting out so much great content my dude!

  • @MK-fg8hi
    @MK-fg8hi ปีที่แล้ว

    Thank you so much for sharing! Awesome results 😍

  • @Aerix.3d
    @Aerix.3d ปีที่แล้ว +1

    Awesome tutorial!

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      Glad you like it! 👍‍

  • @Staflorn
    @Staflorn ปีที่แล้ว

    Man i LOVE YOU! Your guids is so vere vere good

  • @ChillieGaming
    @ChillieGaming 2 ปีที่แล้ว +4

    I was waiting for a tutorial like this for so long.
    Thank you so much💕.
    Btw can u tell me how to make clothes for characters in blender?
    Like which add on are best or any specific video for that in your channel?

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +2

      Thanks for watching!
      Thank you for the tutorial request. 👍‍

  • @dez7852
    @dez7852 11 หลายเดือนก่อน +1

    Bangin sir... bangin!

  • @crabby-boi
    @crabby-boi 5 หลายเดือนก่อน

    This is very useful, thank you!

    • @RyanKingArt
      @RyanKingArt  5 หลายเดือนก่อน

      Glad it was helpful!

  • @saphi2716
    @saphi2716 2 ปีที่แล้ว

    This is a simple and effective approch. I love it :)

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +1

      Glad you like it!

    • @saphi2716
      @saphi2716 2 ปีที่แล้ว +1

      @@RyanKingArt
      Most tutorials are only using a voronoi with a little bit of randomness. This on the other hand looks pretty real, even from up close.

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว +2

      @@saphi2716 thanks!

  • @vfxunmai4842
    @vfxunmai4842 8 หลายเดือนก่อน

    sir awesome sir . i saw one of the best blender tutorial sir... sir please some home furniture model create video sir

  • @williamsideas
    @williamsideas 2 ปีที่แล้ว

    Awesome tutorial!! It came out really well. All my attempts(out side this tutorial)kept coming out look fake and plastic looking.

  • @mahmoud_ali_963
    @mahmoud_ali_963 ปีที่แล้ว

    Thanks man really helpful tutorial

  • @andreagosto
    @andreagosto 9 หลายเดือนก่อน +1

    Many thanks!

    • @RyanKingArt
      @RyanKingArt  9 หลายเดือนก่อน +2

      thank you so much for your support!

  • @juniornxumalo3225
    @juniornxumalo3225 ปีที่แล้ว

    For those who were confused about the Object Context Menu: in edit mode, press W first and then right click

  • @dlmoRAGEgaming
    @dlmoRAGEgaming 2 ปีที่แล้ว

    brilliant looks really good.

  • @ruslandad365
    @ruslandad365 ปีที่แล้ว

    Great Tutorial
    Thanks!!!

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      You're welcome! Thanks for watching!

  • @Flazerblaster
    @Flazerblaster 9 หลายเดือนก่อน +1

    Very helpful!

    • @RyanKingArt
      @RyanKingArt  9 หลายเดือนก่อน +1

      Glad it was helpful!

  • @philipmcdonnell7168
    @philipmcdonnell7168 2 ปีที่แล้ว

    Nice video. Thanks, Ryan.

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      Thanks for watching!

  • @blenderstuffs
    @blenderstuffs 2 ปีที่แล้ว +2

    amazing 🤩🤩

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      thank you very much!

  • @xetra1155
    @xetra1155 ปีที่แล้ว

    very nice stuff! Thanks

  • @tylerwinter512
    @tylerwinter512 ปีที่แล้ว

    Amazing! Thank you so much!!!

  • @pnotstar280
    @pnotstar280 2 ปีที่แล้ว

    wow well done

  • @TIMetal
    @TIMetal ปีที่แล้ว

    Спасибо! Полезный урок

  • @tuanmemes
    @tuanmemes 2 ปีที่แล้ว

    Love it always! have you ever create floor rug material once? i would love to watch that if you make that tutorial!

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      thanks for the tutorial request!

  • @3d_hive295
    @3d_hive295 ปีที่แล้ว

    Awesome !! Thank you

  • @luizfelipefigueiredo223
    @luizfelipefigueiredo223 5 หลายเดือนก่อน

    You are the best !

    • @RyanKingArt
      @RyanKingArt  5 หลายเดือนก่อน

      Thanks : )

  • @SleeplessDylan64
    @SleeplessDylan64 2 ปีที่แล้ว +1

    Do Mantaflow next! Please!

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      thanks for the tutorial request

  • @zyous3603
    @zyous3603 8 หลายเดือนก่อน +1

    great

    • @RyanKingArt
      @RyanKingArt  8 หลายเดือนก่อน +2

      thanks!

  • @com.zootub.HuyAC.1
    @com.zootub.HuyAC.1 9 หลายเดือนก่อน

    There are 2 things i hope you will do to improve the video(s)
    1. Sometime say something funny because your videos are too serious, i know that people have no problem to watching a very serious video but for some people they will get bored so fast and close your video
    2. If you want to add something then you can show an img about that and say clearly about the thing that you want to add, old users maybe have no problem with this but the new users they do !
    Always be your fan !

    • @RyanKingArt
      @RyanKingArt  9 หลายเดือนก่อน +1

      thanks for the feedback

  • @StarvingSoul52
    @StarvingSoul52 5 หลายเดือนก่อน +1

    thanks for the tutorial,your"e fire

    • @RyanKingArt
      @RyanKingArt  5 หลายเดือนก่อน +1

      thanks : )

  • @jonathangil1215
    @jonathangil1215 3 หลายเดือนก่อน

    Thanks, awesome tutorial. One question, if I would like to use an image as a shader but also keep the fabric texture, what nodes should I use? I tried with mix material but only shows a part of the image, thanks in advance for your time.

  • @mr.lunatic3157
    @mr.lunatic3157 2 ปีที่แล้ว +1

    🔥🔥

  • @CreativeJuan_
    @CreativeJuan_ ปีที่แล้ว

    I SPEAK SPANISH AND I UNDERSTAND ALL, THANS YOUUU

  • @nikitadmitrovich6235
    @nikitadmitrovich6235 ปีที่แล้ว +2

    Really awesome tutorial, but when I extrude faces the texture on additional faces goes all finnicky, stretched. Any idea why is that?

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      you need to re-UV unwrap the object after editing it.

    • @nikitadmitrovich6235
      @nikitadmitrovich6235 ปีที่แล้ว +1

      @@RyanKingArt makes sense, thanks for the reply. Keep up the good content, really enjoy your tutorials

  • @nikAn-oo5ck
    @nikAn-oo5ck ปีที่แล้ว

    Thank you

  • @tafadzwamutamba531
    @tafadzwamutamba531 ปีที่แล้ว

    🤤 My lord such rich content

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      glad you like it 👍‍

  • @daniellinkov
    @daniellinkov 2 ปีที่แล้ว

    Thanks!

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      Thank you so much for your support!

  • @JakubLindauer
    @JakubLindauer 10 หลายเดือนก่อน +1

    Hello. Trying to do in Blender 4 and not sure how to set the Sheen, this setings have changed quite significantly. Would be possible to write there?
    Thank you.

    • @RyanKingArt
      @RyanKingArt  10 หลายเดือนก่อน +3

      open up the sheen tab, and turn the weight to maybe a .2

  • @ajavilh4140
    @ajavilh4140 ปีที่แล้ว

    so appreciate it !!!!!

  • @BenBoyle1
    @BenBoyle1 10 หลายเดือนก่อน

    Thanks

    • @RyanKingArt
      @RyanKingArt  10 หลายเดือนก่อน

      thank you for your support!!

  • @romanfedorkow2606
    @romanfedorkow2606 2 ปีที่แล้ว

    I am your loyal subscriber.)))👍

    • @RyanKingArt
      @RyanKingArt  2 ปีที่แล้ว

      thank you very much! I appreciate it.

  • @ScifiSiShredaholic
    @ScifiSiShredaholic 2 ปีที่แล้ว

    Beautiful :)

  • @SubhrajyotiAcharyyaDSB
    @SubhrajyotiAcharyyaDSB 2 ปีที่แล้ว

    this is kinda genius

  • @dalanosredalte7419
    @dalanosredalte7419 11 หลายเดือนก่อน

    Advice for you, blender-newcomer as I am:
    Shift+Spacebar to run simulation

    • @RyanKingArt
      @RyanKingArt  11 หลายเดือนก่อน +1

      what do you mean by shift spacebar? isn't just the spacebar to play the animation?

    • @dalanosredalte7419
      @dalanosredalte7419 11 หลายเดือนก่อน

      @@RyanKingArt For the newest version of Blender there is no Spacebar hotkey for triggering simulation. It wasn't working for me.
      But if you press Shift+Spacebar - cloth simulation will be triggered and your fabric plane will fall as on your video.
      (Blender 4.0)

    • @RyanKingArt
      @RyanKingArt  11 หลายเดือนก่อน

      oh ok I see.@@dalanosredalte7419

  • @hunterproductions
    @hunterproductions ปีที่แล้ว

    Can you by chance make a procedural material for jeans? Or a procedural material for pinstripes (like a pinstriped suit)?

  • @markcherry2981
    @markcherry2981 ปีที่แล้ว

    Hi Ryan, when I click the cloth modifier on the plane it flips from above the sphere to below it, is there a step that I have missed?

  • @jeffreyspinner5437
    @jeffreyspinner5437 ปีที่แล้ว

    I was wondering if you always set the Detail on the Wave and other procedural nodes that have this slider to maximize render times!? Idr where I heard it, but some creator said in an offhand comment that a major performance hit of procedural nodes that have a Detail setting is when you turn it up to over 9,000! (ok, 15)... So I tried to turn it down in a Noise Shader node in one of my setups, and fml, he was telling the truth! It was way more performant and in a non-linear way, i.e., 7 is more than half faster than 15, etc... It made me fall in love with procedural texturing again, we were having some fights because I really needed her to finish sooner than next week for some things.
    I was wondering given that was the case for me, and if you already know this, or verify it's true and I'm not imagining things, are there alternatives to the detail slider to get the effect you want without the wait? Or you're rig just laughs at a nVidia 2000 series GPU? I'm saving up for a 4090, but it's so big, I literally would have to buy a new box for it to fit, and sell my car...

  • @SFGameplays-w7f
    @SFGameplays-w7f 7 หลายเดือนก่อน

    Can you create a tutorial on how to create a blanket like material like the oddbods characters had on their clothes???
    Answer me as soon as possible.

  • @dez7852
    @dez7852 9 หลายเดือนก่อน

    Hey @ryankingart, how can I stick a logo on/in there so that it picks up the text of the weaves?

  • @fabiuszeppelin8956
    @fabiuszeppelin8956 ปีที่แล้ว

    Hey there, great video - thanks a lot! I wonder if I missed it or if you said it in another video, but which renderengine do you use in those vids?

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      I use the Cycles render engine.

  • @joerminer
    @joerminer ปีที่แล้ว

    If I wanted a stripes color pattern but same material look, so say for like red/white candy cane striped socks, I assume I would need to add another wave texture in, to control where the red goes and where the white goes…how would I best mix a third wave texture in to control that? Thanks!

  • @bivvo
    @bivvo ปีที่แล้ว

    Grazie.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว

      thanks for your support!!

  • @Braveclean
    @Braveclean ปีที่แล้ว

    I saw a cloth that was made like it spiralled a little bit or got twisted and a product within. Could you pls help with how that was done? If there is a way to send that image to you for inspection

  • @michaeljburt
    @michaeljburt ปีที่แล้ว

    This is wild, will be using this immediately. For Sheen/Sheen Tint how would you bake that for a game engine? Otherwise it looks like just the Diffuse, roughness and normal channels are used, which are standard in PBR shaders

  • @TheChosenJuanLopez
    @TheChosenJuanLopez ปีที่แล้ว

    Hey absolutely awesome video man, I'm wondering one thing though. How would I go about making the material partially translucent AND also let light properly shine through? More specifically the black spots inbetween the fabric, I'm trying to make a curtain material that still lets a bit of light through. Thank you in advance 🙏 straight to the point and simple tutorial :)

  • @krims254
    @krims254 ปีที่แล้ว

    Hello, awesome tutorial btw. Would it be possible to bake this procedural material and then export the object with this material?

  • @broljung
    @broljung ปีที่แล้ว +1

    ryan, How long time did it take for you to understand the program so good? I mean, first off I got to learn the basics. BUT when the nodes and stuff comes into play it gets too much :) especially if ur new. I use a Mac it's slightly different I suppose too.

    • @RyanKingArt
      @RyanKingArt  ปีที่แล้ว +1

      Hmm, not sure, it might take longer for some, or other people might catch on to it quicker. But just to put things into perspective for you, I have been using Blender Constantly for 7 years now, so I've had tons of practice, and I'm still learning new things all the time. 🙂

    • @broljung
      @broljung ปีที่แล้ว

      @@RyanKingArt i see. With practise comes knowledge. Yeah i Will stick with this for 2 years now, maybe i Will come out brighter then befors :) ty for awesome videos Ryan, really helipful. My viewport shading was the issue, i tried doing your mushroom but after i shade smooth, i can still see some of the edges slightly but i did not ser it on your mushroom.

  • @MichaPiekarskidesigner
    @MichaPiekarskidesigner ปีที่แล้ว

    wow

  • @No1Idle
    @No1Idle 4 หลายเดือนก่อน

    Hi, how do you adjust the sheen part in 4.1? I tried putting sheen weight and roughness to 1 (assuming they are the old sheen and sheen tint) and i put the Tint to the base color. Is that right? It seems good but i'm not expert