5:19 "And here are two speedy creatures trying to race each other for the title of "The One True Sonic", and look! It's another one! And, they lost track of him... *Sonic* has Won! the Race
Yeah, the misplaced motobug is funny, never knew it was there. As for the platform, probably just something that did not matter - it's not like you'd be able to go there to see it.
0:12
I like how thanks to the increased view distance you can see the funny motobug that's in the ground and dies before it usually gets on-screen.
beta leftover?
I think so
It's so cool to see how these old games handle loading and stuff like that great vid!
In the Final Zone, you see Eggman's mobile flip sideways during the fight. Based on Sonic's position, Eggman and the mobile turns around.
Oh wow, I never even noticed that. Good catch!
5:19
"And here are two speedy creatures trying to race each other for the title of "The One True Sonic", and look! It's another one! And, they lost track of him...
*Sonic* has Won! the Race
The OG metal sonic
So much swag in this run, especially in the final boss fight, dancing around the hit detection 😂
0:13 That poor Moto Bug doe...
0:55 So that’s what a level wrap looks like.
who knew i would bump into you while looking for sonic TASes lol, this is impressive ^_^
oh hey o/
WE NEED MORE OF THESE
Wow! This is cool and interesting!
I like how Sonic after destroying capsule just going to invisible wall.
6:55 WHAA?! THERES JUST A WHOLE TOP AREA UP THERE AT THE TOP RIGHT?!
Yep, you can get over there once you activate the switch. You can actually even see the platform that appears, since I didn't bother hiding it.
8:54 Robotnik minding his own business 🤣
"oop, sonic's already here. Gotta disintegrate"
just give robotnik scrambled egg cooked with the chaos emeralds and he will turn back to Kintobor lol
Excellent entertainment, thanks.
Thank you!
This is what i mean when i say i want an extended camera in the game
Same
Perfect!! Great job 😍
This makes Labyrinth Zone look fun.
Can't wait for Sonic 2 and Sonic CD 🙏🤩
Robotnik at 9:04:
Imma head out
that misplaced motobug in GHZ 1 interesting
and that platform below the bottom of GHZ 3 start, do you know the purpose?
Yeah, the misplaced motobug is funny, never knew it was there. As for the platform, probably just something that did not matter - it's not like you'd be able to go there to see it.
this is very unique
I'd really love to play it that way, just with fixed things and background
I can see the previous act 1 2 before watching this on my tv
Can you do an Any% TAS of Sonice 3 and knuckles with the map like this
Eventually, but I am focused on other projects atm
really nice
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How can I play with increased screen?
A box showing the camera would be helpful
I have tried that and it looked a bit distracting.
It would be cool if u did S2&S3
I did the ring attack for S3, and I started working on S2 but got sidetracked. Maybe I'll finish it eventually
@@Selicre Cool!
WOW!
Could this be turned into a realtime playable mod?
Not easily, but potentially yes. I'm not doing it though, I'm busy with 999 other projects
Screen scale is 0.2
Pretty cool, but what's a sega atlas?
This is what I subscribed for
Reminds me of Jazz Jackrabbit 2.
Mod??
🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗿🗡🗡🗡🗡🗡🗡
0:50 I knew this gitch
5:07 erm what the sigma
2:25
how do you do this?
"This" being what exactly? The atlas encode itself? A rust program that reads the game data at each frame and paints what it sees with OpenGL.
Start with Glitch GHZ 💀
Yeah, that's how the title screen looks in this encoder.
It would be lot faster if there was spindashes
sonic 1 is so blocky holy shit
Well, it is basically the only way to get graphics on the Genesis without running well out of video memory.
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