As @Jalahr77 mentioned below - NO NEED to destroy the generators - unless you accepted a Nexus mission to "Hack a Sentinel Pillar"! In that mission, the terminal is locked and you have to defeat all the sentinel waves. I have not been able (yet) to check if you must also destroy the generators.
I was in a dissonnant world and found a pillar, when there to check if there is a royal multi tool, choose disable sentinel without thought and kills every sentinel on planet, no more dissonant world, no more purple color world and my acheivement reach kills 80 sentinels 😅from 5 Sentinel.
My main tip for newcomers, don't worry too much about Sentinels, mean creatures and any other baddies in the game, you can outrun them all, just pick a direction and run and you will lose them.
I recently got into the game last month. It was difficult getting adjusted to the atmosphere and environment, I felt an unease of exploring to far due to possibly stumbling upon a threat I was not ready to fight, especially the sentinels. The only way I overcomed them was upgrading my suit, ship and armour. Which allowed me to roam more freely and thats when I discovered I could just outrun these sentinels whenever I'm Overwelmed. I feel like such an idiot😭
@@BlitzAce-pj9jr Don't feel bad, I have thousands of hours in the game and am still learning new things. It's shameful how long I played before I realized there is aim assist in ship battles
This is great advice that I discovered recently. Just keep jetpack skipping and you’ll lose them as they try to search for you. I’m like 45-50 hours in. Cool ass game but the lore/story is depressing 😂
2:28 You don't have to hide once you're in a building. You can immediately start messing with the terminal or whatever you want. If a sentinel follows you in, you can even stand right next to it staring it in the face and the alert will still time out as long as you stay in the building.
All of these suggestions are good but I have a few strats to add. 1. Make a temporary base. Don't have a building to hide in? If you have a base claim a quick prefab will do. You should delete it when done to not leave your trash around, but most sentinels take a huge aggression hit when it's your land. 2. Invis is another way to "hide" . Also, for some reason they often don't notice players in a chair. You are the chair maybe? 3. Don't JUST dig a hole, fill in the top. And do flatten a large enough area underground in case one of those invisi-dog variations ground glitches. They can off you at close quarters in a tiny tunnel. 4. Elevation! Get to the top of a sentinel pillar and enjoy the High ground. Most if their attacks become silly and the repair drones come to investigate making both them and the big guys ultra easy. As a final note I once buried a walker for giggles. Dug a hole lured him in and before he could rocket out, restored it. Unlike travelers he didn't get auto transported to the surface, so after knocking off all support drones, I just left him buried to rust in peace leaving no other reinforcements possible.
My tip is to get the scatter blaster and upgrade it with S class modules as soon as possible, sentinels love getting right up your face so its the perfect weapon to fight them, most of them go down in one or two shots, 5 waves go by in a flash and honestly the worst part is just waiting for the reinforcements or hunting a stray one if you're fighting in a planet with rough terrain or too much vegetation
And if you‘re fortunate enough to be able to play in VR, you could add a cloaking module to that strategy and feel like your cheating. Why? Because in the current state, VR lets you shoot while cloaked.
1. kill the spawner(s). 2. kill the healers. 3. fuck the shooty-shooty losers on higher levels. 4. kill the armour of the big boys first 5. always reload after killing a sentinal. 6. good luck.
Toggling the multitool cloaking device will also hide you from the Sentinels until they stand down, as long as the Searching countdown isn't higher than your cloak charge. Typically at higher alert levels you can use cloak to get out of the immediate area.
I love the way you present your information. Clear, but more importantly, interestingly. I think if you were a science teacher or something students would actually kinda like being at your lectures haha.
Thank you very much for the kind words. The reason you (usually) don't see me putting videos about new games and new features in the first hours after release is that it takes me a lot of time to come up with a script. I am not very good at this without planning what to say... So standing in front of kids...? Might go down well, but unlikely. Still, kind words are important to drive me to continue, so thank you!
Use the terrain manipulater when making a tunnel to hide from sentinels, you don't have to dig deep. Just turn around and restore the ground behind you. They cant enter a tunnel if there isnt an opening.
For #9, I've never had to destroy the generators first at the sentinel pillar. You can just access the terminal and shut them down without them attacking. Unless they changed something in the last few weeks.
Tested and found your are right. I think I know what made me think that. Either it's in survival mode, or when you do a Nexus mission to hack a sentinel pillar... I'll check and let you know. Thanks for commenting.
I think you have to destroy the three generators before accessing the pillar terminal when doing the quest for the pet sentinel and Exocraft mech upgrades. I seem to recall that being a requirement for that specific mission but no other time I'm aware of.
Sometimes the tunnel method works. I've had them follow me in, especially the robo dogs or whatever they are. Typically I dig a ways, make a 90 degree corner, tunnel, a 90 degree the other way and tunnel a bit. Even then the game's glitchy enough I've been fairly deep in a carved out tunnel nowhere near the surface angling down into the ground. And had sentinels somehow attacking and doing damage while they remain invisible, like they're charging me through the ground into the tunnel but unable to see them. And they sometimes keep following that way. Might be due to the way the surfaces and objects clip so badly.
For this, the suggestion is to go in the tunnel, look back and use the restore function to close it behind you. If they still manage to attack you and even find you at all, then it's a game glitch.
I'm a new player. I look for buildings with big glass windows in them. For some reason I haven't learned about yet, they can't shoot through glass while you can. You won't get them all, but you can chip away at them while you refresh your shields.
If I need to be on a aggresive sentinels planet for a while, I summon Minotaur, enter it, kill 5 waves with minotaur canon. Beyween waves I farm carbon to keep the canon stocked. I find it better than Minotaur AI; i never need to repair anything.
This works if you're fast enough to dodge shots and/or your shield is strong enough. In earlier stages you need to kill sentinels so you can harvest the barrels to recharge your shield.
A good bolcaster and shield (for secondary) is a very safe bet too. Quads or walker, raise the shield wait for quad to stop laser attack lower shield and bam!
it doesnt work, the timer doesnt appear. it all started in space, i entered a planet, they were there, then i digged a hole, been there for 5 mins, exited and there were no sentinels but i still had 2 star level.
@@goodguysfree oh, fixed it by leaving and joining the game. ok now guess what, got something and they got ANGRY but luckily this time the timer has appeared. ( im on an aggressive sentinel planet for a mission )
@@goodguysfree bro i need serious help. in the anomaly i talked to a person and did something with. from her or him idk what gender is that person, so then i did a mission where i had to talk to that person and get and get data? the mission says i have to get data from him and that he gets new data every day but i already got them. what do i do?? the person is helios.
Any chance you DM me on Discord? I don't follow what's going on, and I really want to help you. Another option is to DM me on X - we need a way to communicate in near-real-time...
The way you mine ore on an extreme sentinel planet is also a good way to mine ore on an extreme weather planet. Dig down far enough to where the environment stabilizes and do your mining from there.
No Man’s sky is not known for having particularly challenging combat, on the ground or in space. From the very beginning I have never felt overwhelmed by drones or ships. If you ever feel cornered by a swarm of sentinels, the terrain manipulator is your friend. Dig a hole, jump in and recover. Make lateral tunnels and exit somewhere else. Sentinels don’t know how to deal with that.
I made sentinals stand down by killing everything they sent to me. I went into the door of my base and they just ran around outside.. I kept opening the door and killing a few before going back in.. They eventually sent a giant robot and I took it out
If im out in the open and get the sentinels on me i just use the runic lens and book it. By the time the runic lens stops working, im too far for them to see me
The Minotaur AI pilot was there since the Sentinel update (see app.nmsassistant.com/catalogue-item/tech211). The Worlds part 1 update improved its behavior against biological opponents but it was very useful against sentinels from the start. And once you have a properly upgraded weapon on your multitool - 5 waves are not easy, especially if you make sure you shoot the barrels to recharge your shield.
I only have about 350 hours in NMS, but after upgrading my Minotaur with the Sentinel bits, and then the Liquidator bits, 5 waves of Sentinels is a piece of cake. The only thing you have to do is to reloaf the Minotaur cannon between waves. In space, that's more of a chore.
350 is not "only". Don't be shy. 350 is quite a bit. And yes, sentinels are easy prey like that. And in space, you need to get an Infra-Knife Accelerator with plenty of S class modules, get your damage potential above 30k, and Abby battle becomes easy.
@@goodguysfree Well, yes. But considering I got the game at launch, it's peanuts. I had about 80 hours until November last year, but it's only been in the last 6 months that I've really been playing. Liquidators was my first expedition. If only I did the previous one and got the Iron Vulture, that ship looks amazing! I'll have to wait until that expedition comes around again.
@@cycoholic or you can DM me on Discord and I can try to give you any ship you like. Iron Vulture is the easiest ship to give because I have the parts and all you need is to use the ship fabricator...
@ a lot of people miss it, or at least forget. I played for almost a year before I even started collecting cool pets and then still had to discover it by accident. To this day I still forget about it until after the battle.
Aggressive sentinels will attack/investigate even if you use scan. There are or I have had the misfortune to find sentinels who don't stop looking not on any particular planet sometimes the games bugs a little and there is no sentinels cool down.
Any tips for destroying a Sentinel Mech? I'm stuck on the Trace of Metal quest on Switch. Feel like theres something Im not getting cause no matter how much damage I hit it with it never skips a beat.
Paralysis mortar. Paralyze the mech, then destory the spawner sentinels then the healers and from time to time shooting the mech another paralysis shot. Take the barrels to recharge your shield. I think @jasperdiscovers just commented the exact same thing (minus the paralysis mortar) in another comment on this video. Check it out!
@@goodguysfree Thanks. I'm getting used to the paralysis mortar and the plasma launcher. I think I'm just bad at swarm combat. Keeping track of all the moving enemies is annoying and I'm more of a melee combat guy so shooters aren't my forte off the bat. Wish HelloGames would give us the fabled Multi-Sword. I'd love to just ram a plasma blade through sentinel circuits.
LOL. Yeah, the secret is too keep moving, paralyze the big guys while you deal with the spawners (pyramid shaped ones) then the healers (small ones that don't shoot), etc.
they get way too annoying, When im mining, And doing anything really, everything they do Annoys me, And after Destroying waves and waves probably hundreds of times already, i just turn the On foot encounters off, that way i can actually Explore!
For those of us who live for the exploration, the sentinels are just a huge nuisance. It's a good thing we can choose to disable encounters on foot like that.
@@goodguysfree but for anybody that actually likes fighting them, over and over....and over.. i picked up a few tricks: Like Putting a base on a Dissonant Dead planet, Next to Gravitino balls and Corrupt Sentinels- U put a base down and cover the area with Some type of floor panels, Sorta like an Arena! U can easily jetpack around To Maneuver quickly, or Get away if it gets too dangerous! Also if u don't feel like fighting if they're after you, just Terrain manipulate a hole underground- Deep enough, Then Repair the entrance so they can't follow you inside! Also to Abuse Stunning The Hardframe And Walker (And the Spider thing for Corrupt ones) And Blast it With Neutron cannon (Lasts longer without having to reload)
I've seen that done. Actually saw someone build a whole carnage arena, making sure NOT to kill the spawners so they can shoot more and more sentinels, leaving a whole field of barrels for harvesting...
Nothing in this game makes me afraid. It's not a test of reflexes or use cover or switch guns/ammo. That's a game to explore, fights are just a filler.
@@goodguysfree No no. All good. I just said. I'm not mad at you. I would have liked way more survival aspect. But it is what it is, and it's way better than starfield.
How the hell are people still ha ing problems with sentinals seriously in expedition 14 i was rocking two shitty upgrades and i killed everything wtf is wrong with you people
Hey - each player is different. Please remember that Worlds Part 1 brought thousands and thousands of new players to the game, and some of them simply don't know these truths yet... The No Man's Sky community is awesome because we accept that we all have a lot to learn (me too, of course, a lot!) and those newer than us simply have even more to learn, that's all. Thanks for commenting, and let's welcome all players with open arms into this amazing community.
@@goodguysfree yea but i also meet people.playing for two years straight even lacking the basic in quite large groups most of them seem braindead as hell
@@goodguysfree There's also people like me. I've been playing for over 4 1/2 years and have killed more walkers in the 6 times I did the current expedition than I did from the beginning. I normally avoid fighting. Except for the pirate nexus missions. I like them pretty good. I've also done a whole bunch of freighter battles. Enough I should be better than what I am.
I think a better video title would have been "how to run away from sentinels, OR fight them if you have tons of badass gear which I have and I'm not showing you how to get it" Soooo, this is clickbait and here comes the thumbs down.
That's understandable. In the end, check out how many have watched this video and shared what they know. I think overall people benefitted from the video. And had I used a less clickbait-y title it's likely most would but have watched, thereby missing out some information and a good interaction. If the price of that is a thumbs down from you and some others, and even some people unsubscribing, then so be it. I can live with it. Having said that, I do want to thank you for taking the time to write. I'll use it to learn and try to fine tune titles in the future.
As @Jalahr77 mentioned below - NO NEED to destroy the generators - unless you accepted a Nexus mission to "Hack a Sentinel Pillar"! In that mission, the terminal is locked and you have to defeat all the sentinel waves. I have not been able (yet) to check if you must also destroy the generators.
I was in a dissonnant world and found a pillar, when there to check if there is a royal multi tool, choose disable sentinel without thought and kills every sentinel on planet, no more dissonant world, no more purple color world and my acheivement reach kills 80 sentinels 😅from 5 Sentinel.
My main tip for newcomers, don't worry too much about Sentinels, mean creatures and any other baddies in the game, you can outrun them all, just pick a direction and run and you will lose them.
I recently got into the game last month. It was difficult getting adjusted to the atmosphere and environment, I felt an unease of exploring to far due to possibly stumbling upon a threat I was not ready to fight, especially the sentinels. The only way I overcomed them was upgrading my suit, ship and armour. Which allowed me to roam more freely and thats when I discovered I could just outrun these sentinels whenever I'm Overwelmed.
I feel like such an idiot😭
@@BlitzAce-pj9jr Don't feel bad, I have thousands of hours in the game and am still learning new things. It's shameful how long I played before I realized there is aim assist in ship battles
I am with you... I still remember my first encounter and how I felt when I realized they're actually so easy to overcome.
This is great advice that I discovered recently. Just keep jetpack skipping and you’ll lose them as they try to search for you. I’m like 45-50 hours in. Cool ass game but the lore/story is depressing 😂
I beg to differ.
2:28 You don't have to hide once you're in a building. You can immediately start messing with the terminal or whatever you want. If a sentinel follows you in, you can even stand right next to it staring it in the face and the alert will still time out as long as you stay in the building.
Tried this... You're absolutely right! Has this changes, or did I just fail to notice this before?
I've been doing it as long as I can remember.
Until a quad walks in and lasers you to death
All of these suggestions are good but I have a few strats to add.
1. Make a temporary base.
Don't have a building to hide in? If you have a base claim a quick prefab will do. You should delete it when done to not leave your trash around, but most sentinels take a huge aggression hit when it's your land.
2. Invis is another way to "hide" . Also, for some reason they often don't notice players in a chair.
You are the chair maybe?
3. Don't JUST dig a hole, fill in the top.
And do flatten a large enough area underground in case one of those invisi-dog variations ground glitches. They can off you at close quarters in a tiny tunnel.
4. Elevation! Get to the top of a sentinel pillar and enjoy the High ground.
Most if their attacks become silly and the repair drones come to investigate making both them and the big guys ultra easy.
As a final note I once buried a walker for giggles.
Dug a hole lured him in and before he could rocket out, restored it. Unlike travelers he didn't get auto transported to the surface, so after knocking off all support drones, I just left him buried to rust in peace leaving no other reinforcements possible.
LOL 😂 wonderful suggestions. Thanks!
My tip is to get the scatter blaster and upgrade it with S class modules as soon as possible, sentinels love getting right up your face so its the perfect weapon to fight them, most of them go down in one or two shots, 5 waves go by in a flash and honestly the worst part is just waiting for the reinforcements or hunting a stray one if you're fighting in a planet with rough terrain or too much vegetation
And if you‘re fortunate enough to be able to play in VR, you could add a cloaking module to that strategy and feel like your cheating. Why? Because in the current state, VR lets you shoot while cloaked.
1. kill the spawner(s).
2. kill the healers.
3. fuck the shooty-shooty losers on higher levels.
4. kill the armour of the big boys first
5. always reload after killing a sentinal.
6. good luck.
Absolutely right - just no need for the f word. Thanks for commenting. I suggested to antoher commenter to see this comment...
@@goodguysfree ah fuck, sorry mate.
LOL. Oh well...
Toggling the multitool cloaking device will also hide you from the Sentinels until they stand down, as long as the Searching countdown isn't higher than your cloak charge. Typically at higher alert levels you can use cloak to get out of the immediate area.
Good advice. Thanks!
Cloak and run.
I love the way you present your information. Clear, but more importantly, interestingly. I think if you were a science teacher or something students would actually kinda like being at your lectures haha.
Thank you very much for the kind words. The reason you (usually) don't see me putting videos about new games and new features in the first hours after release is that it takes me a lot of time to come up with a script. I am not very good at this without planning what to say... So standing in front of kids...? Might go down well, but unlikely.
Still, kind words are important to drive me to continue, so thank you!
I learned all this through trial by fire.
Use the terrain manipulater when making a tunnel to hide from sentinels, you don't have to dig deep. Just turn around and restore the ground behind you. They cant enter a tunnel if there isnt an opening.
Really cool thumbnail
For #9, I've never had to destroy the generators first at the sentinel pillar. You can just access the terminal and shut them down without them attacking.
Unless they changed something in the last few weeks.
Tested and found your are right. I think I know what made me think that. Either it's in survival mode, or when you do a Nexus mission to hack a sentinel pillar... I'll check and let you know. Thanks for commenting.
I think you have to destroy the three generators before accessing the pillar terminal when doing the quest for the pet sentinel and Exocraft mech upgrades. I seem to recall that being a requirement for that specific mission but no other time I'm aware of.
I just verified... It's when you do a Nexus mission to hack a sentinel pillar...
Could be... And definitely during the Nexus mission to hack a sentinel pillar...
Sometimes they get bugged to where you can access them at all.
And then I break out the Minotaur, and just beat on them until they tuck tail and run.
I love the way you foreshadow your own points, voice some probing questions and then answer them. Socrates would be proud... if he played video games.
😊
Sometimes the tunnel method works. I've had them follow me in, especially the robo dogs or whatever they are. Typically I dig a ways, make a 90 degree corner, tunnel, a 90 degree the other way and tunnel a bit. Even then the game's glitchy enough I've been fairly deep in a carved out tunnel nowhere near the surface angling down into the ground. And had sentinels somehow attacking and doing damage while they remain invisible, like they're charging me through the ground into the tunnel but unable to see them. And they sometimes keep following that way. Might be due to the way the surfaces and objects clip so badly.
For this, the suggestion is to go in the tunnel, look back and use the restore function to close it behind you.
If they still manage to attack you and even find you at all, then it's a game glitch.
I'm a new player. I look for buildings with big glass windows in them. For some reason I haven't learned about yet, they can't shoot through glass while you can. You won't get them all, but you can chip away at them while you refresh your shields.
That's very interesting. Thanks!
If I need to be on a aggresive sentinels planet for a while, I summon Minotaur, enter it, kill 5 waves with minotaur canon. Beyween waves I farm carbon to keep the canon stocked. I find it better than Minotaur AI; i never need to repair anything.
Also, combat supplies can be opened with mining beam. No need to exit your minotaur
Very good advice. Thank you! Just remember this depends on the player's understanding they MUST open the combat supplies to replenish the shield.
in wave 5 only focus on the walker. Ignore the rest, they will get disabled after you killed the walker.
This works if you're fast enough to dodge shots and/or your shield is strong enough. In earlier stages you need to kill sentinels so you can harvest the barrels to recharge your shield.
A good bolcaster and shield (for secondary) is a very safe bet too. Quads or walker, raise the shield wait for quad to stop laser attack lower shield and bam!
Tried and true technique. Some will swear by it, I'm sure.
Fight from a buildung, sentinel tower or your hauler, makes it easy enough most of the time.
Upgrade your Minotaur cannon set them up on the upgraded slots , they don’t stand a chance.
it doesnt work, the timer doesnt appear. it all started in space, i entered a planet, they were there, then i digged a hole, been there for 5 mins, exited and there were no sentinels but i still had 2 star level.
I've seen this happen from time to time. Not 100% sure when this happens, but it could be related to the fact that you started the fight in space.
@@goodguysfree oh, fixed it by leaving and joining the game. ok now guess what, got something and they got ANGRY but luckily this time the timer has appeared. ( im on an aggressive sentinel planet for a mission )
@@goodguysfree bro i need serious help. in the anomaly i talked to a person and did something with. from her or him idk what gender is that person, so then i did a mission where i had to talk to that person and get and get data? the mission says i have to get data from him and that he gets new data every day but i already got them. what do i do?? the person is helios.
Any chance you DM me on Discord? I don't follow what's going on, and I really want to help you.
Another option is to DM me on X - we need a way to communicate in near-real-time...
The way you mine ore on an extreme sentinel planet is also a good way to mine ore on an extreme weather planet. Dig down far enough to where the environment stabilizes and do your mining from there.
True. Excellent suggestion!
No Man’s sky is not known for having particularly challenging combat, on the ground or in space. From the very beginning I have never felt overwhelmed by drones or ships. If you ever feel cornered by a swarm of sentinels, the terrain manipulator is your friend. Dig a hole, jump in and recover. Make lateral tunnels and exit somewhere else. Sentinels don’t know how to deal with that.
I made sentinals stand down by killing everything they sent to me. I went into the door of my base and they just ran around outside.. I kept opening the door and killing a few before going back in.. They eventually sent a giant robot and I took it out
That's what we mean when we say "defeat 5 waves of sentinels". The last wave includes that giant walker... And yeah, 👍🏻
If im out in the open and get the sentinels on me i just use the runic lens and book it. By the time the runic lens stops working, im too far for them to see me
I've seen sentinel pillar only once but i was at very beginning of a game
Well, as you become stronger, you'll see more of them... When you finish destroying 5 waves of sentinels, the pillar location is revealed.
Every time there is a fight I dig a hole so nothing can shoot at me from any direction but front. Makes any fight much easier
That's how I used to do the resource depots.
I love to build a base at the Sentinel Pillar with my AI Minotaur there! Make "kill Sentinel" missions so easy!
Now that you can have autopilot AI on the Minotaur, wiping out 5 waves of sentinels is too easy.
The Minotaur AI pilot was there since the Sentinel update (see app.nmsassistant.com/catalogue-item/tech211). The Worlds part 1 update improved its behavior against biological opponents but it was very useful against sentinels from the start. And once you have a properly upgraded weapon on your multitool - 5 waves are not easy, especially if you make sure you shoot the barrels to recharge your shield.
I only have about 350 hours in NMS, but after upgrading my Minotaur with the Sentinel bits, and then the Liquidator bits, 5 waves of Sentinels is a piece of cake. The only thing you have to do is to reloaf the Minotaur cannon between waves.
In space, that's more of a chore.
350 is not "only". Don't be shy. 350 is quite a bit. And yes, sentinels are easy prey like that.
And in space, you need to get an Infra-Knife Accelerator with plenty of S class modules, get your damage potential above 30k, and Abby battle becomes easy.
@@goodguysfree Well, yes. But considering I got the game at launch, it's peanuts. I had about 80 hours until November last year, but it's only been in the last 6 months that I've really been playing. Liquidators was my first expedition. If only I did the previous one and got the Iron Vulture, that ship looks amazing! I'll have to wait until that expedition comes around again.
@@cycoholic or you can DM me on Discord and I can try to give you any ship you like. Iron Vulture is the easiest ship to give because I have the parts and all you need is to use the ship fabricator...
@@goodguysfree hmm...tempting.
Try me. I've given over 10 ships in the last month.
Did I zone out and miss the section about how the sentinels won’t attack you while riding on your pets?
No, it's more that I missed that in this video...
@ a lot of people miss it, or at least forget. I played for almost a year before I even started collecting cool pets and then still had to discover it by accident. To this day I still forget about it until after the battle.
Dig a tunnel. Dig dig a tunnel.
Indeed - just like I said. But tbh - you can usually outrun them and be done with it.
Y-you can analyze those glass?! I've been keeping stacks of them I thought they're building materials! I should thoroughly read the items oof
Yes you can, and you get really nice stuff when you do!
No fear here.I start a war with them at the pillar....lol.i don't bother with the disable button
Aggressive sentinels will attack/investigate even if you use scan. There are or I have had the misfortune to find sentinels who don't stop looking not on any particular planet sometimes the games bugs a little and there is no sentinels cool down.
I thought I saw this happen once. Interesting.
@goodguysfree Yep, doesn't stop even if you kill the walker, have to get off planet.
Any tips for destroying a Sentinel Mech? I'm stuck on the Trace of Metal quest on Switch. Feel like theres something Im not getting cause no matter how much damage I hit it with it never skips a beat.
Paralysis mortar. Paralyze the mech, then destory the spawner sentinels then the healers and from time to time shooting the mech another paralysis shot. Take the barrels to recharge your shield. I think @jasperdiscovers just commented the exact same thing (minus the paralysis mortar) in another comment on this video. Check it out!
@@goodguysfree Thanks. I'm getting used to the paralysis mortar and the plasma launcher. I think I'm just bad at swarm combat. Keeping track of all the moving enemies is annoying and I'm more of a melee combat guy so shooters aren't my forte off the bat.
Wish HelloGames would give us the fabled Multi-Sword. I'd love to just ram a plasma blade through sentinel circuits.
LOL. Yeah, the secret is too keep moving, paralyze the big guys while you deal with the spawners (pyramid shaped ones) then the healers (small ones that don't shoot), etc.
It's not fear. It's annoyance.
they get way too annoying, When im mining, And doing anything really, everything they do Annoys me, And after Destroying waves and waves probably hundreds of times already, i just turn the On foot encounters off, that way i can actually Explore!
For those of us who live for the exploration, the sentinels are just a huge nuisance. It's a good thing we can choose to disable encounters on foot like that.
@@goodguysfree but for anybody that actually likes fighting them, over and over....and over.. i picked up a few tricks:
Like Putting a base on a Dissonant Dead planet, Next to Gravitino balls and Corrupt Sentinels- U put a base down and cover the area with Some type of floor panels, Sorta like an Arena! U can easily jetpack around To Maneuver quickly, or Get away if it gets too dangerous! Also if u don't feel like fighting if they're after you, just Terrain manipulate a hole underground- Deep enough, Then Repair the entrance so they can't follow you inside! Also to Abuse Stunning The Hardframe And Walker (And the Spider thing for Corrupt ones) And Blast it With Neutron cannon (Lasts longer without having to reload)
So gay
@@danielstokker I really don't care what you think of it. This is how this community is and that's what makes it good.
Sentinel ground battles, USE your Minotaur !! And have the new staff ! Then kick A$$. ! Let him kill while you are killing ! Double attack !
That's exactly what I usually do...
I build sniper towers to take them out. Bada BOOM!
I've seen that done. Actually saw someone build a whole carnage arena, making sure NOT to kill the spawners so they can shoot more and more sentinels, leaving a whole field of barrels for harvesting...
Nothing in this game makes me afraid. It's not a test of reflexes or use cover or switch guns/ammo. That's a game to explore, fights are just a filler.
I agree - there is nothing to fear. Is the title too click-bait to your liking? Sorry about that.
@@goodguysfree No no. All good. I just said. I'm not mad at you. I would have liked way more survival aspect. But it is what it is, and it's way better than starfield.
Or play on relaxed mode and get no damage 😂
How the hell are people still ha ing problems with sentinals seriously in expedition 14 i was rocking two shitty upgrades and i killed everything wtf is wrong with you people
Hey - each player is different. Please remember that Worlds Part 1 brought thousands and thousands of new players to the game, and some of them simply don't know these truths yet... The No Man's Sky community is awesome because we accept that we all have a lot to learn (me too, of course, a lot!) and those newer than us simply have even more to learn, that's all.
Thanks for commenting, and let's welcome all players with open arms into this amazing community.
@@goodguysfree yea but i also meet people.playing for two years straight even lacking the basic in quite large groups most of them seem braindead as hell
I totally agree... It's sometimes annoying that players get stuck and stop learning, and ask stupid questions...
@@goodguysfree There's also people like me. I've been playing for over 4 1/2 years and have killed more walkers in the 6 times I did the current expedition than I did from the beginning. I normally avoid fighting. Except for the pirate nexus missions. I like them pretty good. I've also done a whole bunch of freighter battles. Enough I should be better than what I am.
I think a better video title would have been "how to run away from sentinels, OR fight them if you have tons of badass gear which I have and I'm not showing you how to get it" Soooo, this is clickbait and here comes the thumbs down.
That's understandable. In the end, check out how many have watched this video and shared what they know. I think overall people benefitted from the video. And had I used a less clickbait-y title it's likely most would but have watched, thereby missing out some information and a good interaction.
If the price of that is a thumbs down from you and some others, and even some people unsubscribing, then so be it. I can live with it.
Having said that, I do want to thank you for taking the time to write. I'll use it to learn and try to fine tune titles in the future.