The Secrete of Using PNG Image Texture in Blender (Quick Blender Tip 36)

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  • เผยแพร่เมื่อ 25 พ.ย. 2024

ความคิดเห็น • 66

  • @raulgalets
    @raulgalets 2 ปีที่แล้ว +11

    instead of a mix shader to nothing you should really use a mix rgb node and set it to multiply or maybe multiply add, I dont quite remember. it gives you almost the same result, but it keeps the transparent parts transparent

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว +3

      Thanks for sharing this tip 😎

    • @raulgalets
      @raulgalets 2 ปีที่แล้ว +3

      @@WenboZhao you are welcome! also, if you want to just continue to use it how you do, connect a transparent shader on the mix node. if you leave it empty it will be solid black, so you are mixing your principled bsdf with pure black, which is not transparent. I give these tips cause I appreciate your work and I have learned a lot with you so I want the quality of your things to be as high as possible

  • @MrDigitalWorks
    @MrDigitalWorks 2 ปีที่แล้ว +7

    Awesome video ... for the particle system, it is easier to just uncheck the "Show Emitter" in the particle settings (Render tab) and it will not show up in the render!

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว +1

      Thanks for sharing mate

  • @NoCodeFilmmaker
    @NoCodeFilmmaker ปีที่แล้ว +6

    Bro, great tutorial. I love how you focus on simplifying everything. I seen the comments where others suggested adding a whole bunch of other nodes, but the point is that the super simple way you did it works. At the end of the day it's the final product that counts. So GREAT job and thanks for sharing 💯🙌🙏

    • @WenboZhao
      @WenboZhao  ปีที่แล้ว +1

      Thanks for your nice words mate 🥰

  • @messiah001
    @messiah001 2 ปีที่แล้ว +7

    Its really good to have you back sir!
    Congratulations on your 10K subs. We too are lucky to have you as a tutor :)

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว +1

      Thanks bro 🥰

  • @swancoffeehouse5983
    @swancoffeehouse5983 ปีที่แล้ว +3

    I think the separate label technique works quite well. I've been having problems with adding raster images of eyes to a character model via UV Mapping, but with this trick it's much more practical.

    • @D-dft
      @D-dft 11 หลายเดือนก่อน

      Nintendo does that way their games. you can find videos of they animatng Link`s eyes with that technique

  • @sidekick3rida
    @sidekick3rida ปีที่แล้ว

    One of my favorite Blender channels

  • @cartonks.2492
    @cartonks.2492 2 ปีที่แล้ว +1

    The best thing about blender is that u don't have to learn everything , i also don't know much about geometry nodes , but i am good at texturing , product visualization and animation and my clients are always satisfy with my work . Btw thnx alot for your time.

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว

      Great point! Thanks for sharing mate

  • @tomcollins6989
    @tomcollins6989 2 ปีที่แล้ว +2

    Nice work wenbo. Top quality content as always

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว

      Thanks Tom🤓

  • @milindachandrarathne8076
    @milindachandrarathne8076 2 ปีที่แล้ว +1

    Congratulations on 10K Wenbo !! Another great tutorial !!!

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว

      Thank you so much 😊

  • @writersblock8493
    @writersblock8493 ปีที่แล้ว +1

    Very resourceful Wenbo TY for sharing

    • @WenboZhao
      @WenboZhao  ปีที่แล้ว

      you’re welcome mate 🤓

  • @salamota
    @salamota ปีที่แล้ว +1

    Thank you.. but In the third method, you can click on Show emitter in particular system panel, to hide the mesh easly.

  • @IlyaAndreev-1
    @IlyaAndreev-1 2 ปีที่แล้ว +1

    Thanks for your tutorials! Very helpful

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว

      You’re so welcome 😉

  • @naenjamal4827
    @naenjamal4827 ปีที่แล้ว +1

    i agree on geometry nodes, i watch a lot of video, still have no idea of what so ever, but still interesting.

    • @WenboZhao
      @WenboZhao  ปีที่แล้ว

      yep🤦🏻‍♂️

  • @alefed
    @alefed 2 ปีที่แล้ว +1

    Thanks for your work. a thanks for useful lessons.

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว

      You’re so welcome 😉

  • @DesignerJo89
    @DesignerJo89 2 ปีที่แล้ว +1

    Thank you for your Tutorials

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว

      Thank you 😊

  • @zenarch8618
    @zenarch8618 7 หลายเดือนก่อน

    Genius techniques thank you

  • @thedesignbro
    @thedesignbro 2 ปีที่แล้ว +1

    Great man! Love your content

  • @pandurangansatish2973
    @pandurangansatish2973 ปีที่แล้ว +1

    Awesome

  • @kittyc4t679
    @kittyc4t679 2 ปีที่แล้ว +1

    after completing Derek Eliot's Tutorial playlist. im coming to you to destroy your playlist !!! I'm unstoppaaaaaable!!!

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว +1

      Ahhahahaha 😂

  • @yassinebensaid9544
    @yassinebensaid9544 2 ปีที่แล้ว +1

    I love your work ❤

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว

      Thanks buddy

  • @wellphoto3d
    @wellphoto3d ปีที่แล้ว

    Thanks for Brazil!

  • @owenlloyd2528
    @owenlloyd2528 ปีที่แล้ว +1

    Thank you

    • @WenboZhao
      @WenboZhao  ปีที่แล้ว

      You're so welcome

  • @Abdullah-nu9jb
    @Abdullah-nu9jb ปีที่แล้ว

    Can I make the image a transparent material by inserting an image?

  • @shirazigs
    @shirazigs 2 ปีที่แล้ว +1

    Nice! The color of my render preview is good, but after rendering and opening them in Photoshop looks washed-out and ugly. What can I do to have the same colors as the viewport?

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว

      This is often a color shift, some basic color adjustment layers are needed, also what color profile do you use for your photoshop

    • @shirazigs
      @shirazigs 2 ปีที่แล้ว

      @@WenboZhao I use sRGB IEC61966-2.1. I've tried different methods to solve color-shifting issues, It seems Blender can't handle that. Specifically for makeup products' colors which are so important.

    • @myztazynizta
      @myztazynizta ปีที่แล้ว

      what file format are you saving the render in? OpenEXR never looks the same in photoshop without using a plugin

  • @Ricardo-de9ju
    @Ricardo-de9ju ปีที่แล้ว

    Hey, would love to see this smoke and some powder explosions in 3D, any help is welcome. It's something really hard to achieve in photo shooting not to mention the mess.

    • @WenboZhao
      @WenboZhao  ปีที่แล้ว

      hey, try Houdini 🤓

  • @malechicu5608
    @malechicu5608 5 หลายเดือนก่อน

    Graciassssss

  • @3DGiggle
    @3DGiggle ปีที่แล้ว

    Do you have any tutorial on lightning?

    • @WenboZhao
      @WenboZhao  ปีที่แล้ว

      check out my “master one light” lighting course

    • @3DGiggle
      @3DGiggle ปีที่แล้ว

      @@WenboZhao okay thanks

  • @younesaitdabachi7968
    @younesaitdabachi7968 ปีที่แล้ว +1

    genius

    • @WenboZhao
      @WenboZhao  ปีที่แล้ว

      🥰🥰🥰🥰made my day!

  • @commodore7331
    @commodore7331 2 ปีที่แล้ว +1

    it says textrue in the thumbnail man

    • @WenboZhao
      @WenboZhao  2 ปีที่แล้ว +1

      Just changed it😉Thanks for letting me know ma te

  • @engineersquad
    @engineersquad 9 หลายเดือนก่อน

    @14:05 why not just put aplha value to zero? no need for png image here.

  • @عبدالسلامالعتيبي-ه3ج
    @عبدالسلامالعتيبي-ه3ج 2 ปีที่แล้ว +1

    you can use the slider ....

  • @abdellatifhouza
    @abdellatifhouza ปีที่แล้ว

    Thanks man This helped me a lot

  • @Charple
    @Charple ปีที่แล้ว

    no matter what i cant get the background gone. 10th video and it doesnt work anymore. new blender is broken.