Subbed for showing the process without the plugin first. Using plugins to simplify repetitive workflows is great, but even greater is understanding what it's doing it.
@@InLightVFXso I don't know much about 3d and vfx . For me , you didn't do a good job explaining but still I highly respect you for showing the inside . 🙏👍😊
it is SOOOOOOO annoying to look for tutorials of stuff and then be told "so you use this random blendermarket plugin called smurgifify, it is REALLY cheap and does all the work for you" and it costs 50$ to do 1 thing.
This is some legendary deep technical work man. One of those tuts 100,000 people will watch and maybe only 100 will try. Advice to everyone who CARES about VFX...follow this tutorial, and join the course. This guys workflow is legit, and I can vouch that this is effectively the workflow all legit VFX artists will continue to adopt.
You can't imagine how much I'm thankful and happy that you explained that. I've been asking the community and experimenting a lot with how to do it since Ian explained it in one of his conferences, but I couldn't figure it out. Hats off to you, man. Thank you for the video. ♥
This is exciting, what a cool workflow! I was thinking recently "why cant we delight entire scenes for integrating CG?" And now I have the answer thanks to you, Ian, and Nathan!
Just saw this, awesome breakdown of the technique and thanks for the shout out, 3 months ago craziest thing happened and I got literally hundreds of Batch UV tools downloads I thought that somebody must have featured it and I finally found it!! Excited to see what the course looks like too!
YES. We need more videos like this that do deep dives on Ian's tips and tricks. Ian has lots of really good videos online showing how he does things but is usually too fast for a newbie to follow. Thank you
Superb technique, and brilliant explanations all throughout the video. It's crazy that we're getting this info for free, and that too being spoon-fed to us. Thank you so much for this, Jacob!
This was very well presented and I'm really glad you mentioned that this primarily works for diffuse materials/lighting in the original footage. Many people these days would have left that out and people trying this at home would quickly run into issues if their footage contains anything shiny/refractive/reflective etc.
This is the perfect addition to Ian and Nathan's work! Deconstructing what goes on behind the scenes in Compify activated the math side of my brain, and I've got a much better understanding of how this technique works now. This video also has some of the highest production value I've ever seen in a tutorial, and I commend you for the huge amount of work you put into this. I look forward to your upcoming VFX course!
Our company, back in the early 2000's, invented delighting on ultra high fidelity stills in Photoshop, by hand, for major fashion and advertising campaigns. Dozens of retouchers do some form of delighting in NYC on higher end campaigns without realizing it by locally attenuating dynamic range in an effort to manage visual distraction. It's been around for a while in still at least, but manually relighting without 3 dimensional rendering requires extreme amounts of skill and artistry in photorealism, hence why our company was pretty much unique in "delighting for relighting (in post). I knew there would be a day that it was easy to do in 3 dimensions and that's not an area that was of interest to our photography sector clients, so eventually we shifted off of it given its high cost".
Fun little technique for basic shots with no actors. I'm oveedue to sign back up for Ian's patreon. I imagine he'll have some interesting use cases on there. Nice presentation style dude. Very clear.
I guess you technically could have actors, but it would be extremely time consuming to make an exact match move animation for delighting them. of course that's assuming you're committed to the digital lighting and won't just approximate it on set.
Seeing compify on the patreon was one of those very rare "seeing the future" type moments. It's somehow so obvious and simple in hindsight that I'm genuinely surprised to have not seen this technique before. Absolutely incredible
Bro the music you made for the intro had no business going that hard 🔥🔥 I need a longer version 😂😂 I'll be jamming that all day long while working on my projects , aside from the music I'm so glad I discovered you're channel bro the quality of ur videos are as stunningly even more informative I really hope you keep up 🙌
@@zizouhani3583 haha I'm glad you like that song, Zizou. I'm going to release it on Spotify soon and I'll try to come back here and remind you when I do. Or you can follow InLightVFX on Spotify :)
This tutorial is so well put together and explained. Thankyou to everyone who helped make this possible. I have been a vfx lighter for 12 years and have always wondered how off the shelf photogrammetry programs delight. Thanks for leveling up my knowledge!
This video is beautifully made, and really informative. Thanks so much! (also Ian's (and Nathan's) work is just incredible. The taxi scene in his latest Dynamo episode is beyond words)
This tutorial is really good. Really great job explaining how dividing the footage with its lighting works. Ian also has a sort of tutorial/explanation for the Compify add on on his Patreon for those interested, but honestly this video covers what you need to know
Honestly, nobody has done more to promote VFX for the public than Ian Hubert. It's not even close. The Blender team would be the closest after that, but they're a whole company
Ian inspired me to pick up blender again after 10 years, which, in combination with the pandemic transformed our entire environmental art department into a mainly 3D/VFX oriented course. I don't think it's possible to even comprehend the butterfly effect that man has had on the entire industry.
Not to nitpick, but the explanation around 12:27 is actually backwards. Path tracing works by shooting rays from the camera to find the light source, and the rays are determine from that camera to light path. A camera ray is just a ray that shoots from the camera to a surface
Respect to Ian Hubert-he’s done more for public VFX education than anyone out there, hands down. The Blender team comes close, but they’re an entire organization. I’m also planning to break down some of his techniques soon and show how you can apply them yourself.
Okay - this is actually huge! This course is gonna be amazing for finally collecting real footage VFX making in one place! Can't wait! Will back up the kickstarter for sure! Oh yea and the technique is cool as well I guess (just playing xd this technique is freaking mindblowing 😱)
Super awesome dude. How did you rebuild the scene? Did you model it from scratch or did you use some sort of a plugin to re-model the scene while tracking?
@@max6947 I have not tried it yet, but I think so. Watching this video comparing stuff, I do not see any hurdles also doing this in Octane. Of course not automated via a plugin, but it should be doable 🙌
I only dabble in vfx as a personal hobby, but I've been watching you since 2020 to learn everything I currently know about the subject. You're such a valuable resource. Thanks for the work you put into your content, see ya on the Kickstarter!
Being someone who has never received any education in anything relevant to the making of a modeling program, I never would have imagined that the values assigned to a particular color tint could be extrapolated that way and subjected to mathematical equations to accomplish anything like this. Cool!
I'm not a VFX person, but I love watching VFX content. This stuff looks great. And the fact that it's all available in Blender is really cool. And the fact that Blender is free always blows my mind.
For sure if you dont have a 360 HDRI that match the footage you could keep a shadow catcher approach and a depht Map generator on Krita for still or DaVinci resolve i have interesting 3D conversion with that, but this delight technic is really a PBR gold standard for relighting a footage it's really interact with any PBR textured model. Thanks for sharing this.
It's so awesome to see Advancements of this nature because it helps individuals achieve their creative ideas in a way that blends with an artists brain, Rather than requiring a PhD in mathematics, computer engineering, & quantum physics (Just so an artist can craft their vision) ~i've always felt like this part of the development process is the main stuff that's roadblocking us from seeing more projects come to life, such as video games or videos
Ian and Nathan are just an Insane combination, the things they will create are so unexpected, the last Dynamo is a perfect example of this, same vibe but with an incredible leap in detail and integration.
i've been using Blender for a year and i gotta say i could only understand 20% of the tutorial instantly. A long way to go still. Thanks So much for the tutorial, it looks so promising, i just need more skill saturation myself.
Followed this channel for a few years but did you ever have an after effects channel like 2013-2015 because you seem so familiar. It’s crazy how high quality everything you do it
This technique still requires you to model the 3D scene pretty accurately, so if you're talking about compositing as time consuming, this also looks very meticulous.
Edit: The Kickstarter is over but you can now pre-order the course here: www.kickstarter.com/projects/inlightvfx/course
you're very handsome
Where do you find the music you use in your videos?
Amazing tutorial! Thank you!
Corridor in the house! Thank you guys, that means a lot!
Hey glad to see the Big guy's are here 😀
ow GOD, going to the world!
I am finally early on something! :))))
avatar
Subbed for showing the process without the plugin first. Using plugins to simplify repetitive workflows is great, but even greater is understanding what it's doing it.
Thanks for appreciating that. You gotta start with the fundamentals!
@@InLightVFXso I don't know much about 3d and vfx . For me , you didn't do a good job explaining but still I highly respect you for showing the inside . 🙏👍😊
it is SOOOOOOO annoying to look for tutorials of stuff and then be told "so you use this random blendermarket plugin called smurgifify, it is REALLY cheap and does all the work for you" and it costs 50$ to do 1 thing.
I am de-lighted with this video, and I've only just started it!
yes, thats the pun.
bahaha
as much as I love Huberts super fast tutorials, this made me understand what I was missing in his tutorials, thanks!
Those were his public TH-cam videos, but his Patreon has much longer form ones that go into a lot more detail on a lot of areas of vfx.
@@the_greck found it, wow howd i miss this thx
bro finally remembered his youtube password
@@Alphain 😂😂😂😂
😂😂😂😂 That's brutal
😂😂😂
hi there alphain
Xdd
This is some legendary deep technical work man. One of those tuts 100,000 people will watch and maybe only 100 will try. Advice to everyone who CARES about VFX...follow this tutorial, and join the course. This guys workflow is legit, and I can vouch that this is effectively the workflow all legit VFX artists will continue to adopt.
Thanks for being my hype man, Andrew :)
You can't imagine how much I'm thankful and happy that you explained that. I've been asking the community and experimenting a lot with how to do it since Ian explained it in one of his conferences, but I couldn't figure it out. Hats off to you, man. Thank you for the video. ♥
Absolutely, Kareem! Glad to hear it helped.
This is exciting, what a cool workflow! I was thinking recently "why cant we delight entire scenes for integrating CG?" And now I have the answer thanks to you, Ian, and Nathan!
Hey, thank you! That means a lot.
Just saw this, awesome breakdown of the technique and thanks for the shout out, 3 months ago craziest thing happened and I got literally hundreds of Batch UV tools downloads I thought that somebody must have featured it and I finally found it!! Excited to see what the course looks like too!
Hahah mystery solved! It's an amazing tool, thank you for making it!
@@InLightVFX thanks!
YES. We need more videos like this that do deep dives on Ian's tips and tricks. Ian has lots of really good videos online showing how he does things but is usually too fast for a newbie to follow. Thank you
Superb technique, and brilliant explanations all throughout the video. It's crazy that we're getting this info for free, and that too being spoon-fed to us. Thank you so much for this, Jacob!
Dude, I know how much time it takes to make this kind of video. It's great, thank you for all the effort.
This was very well presented and I'm really glad you mentioned that this primarily works for diffuse materials/lighting in the original footage. Many people these days would have left that out and people trying this at home would quickly run into issues if their footage contains anything shiny/refractive/reflective etc.
Amazing video but just wanna point it out, we can reduce the samples to 1 while baking and it doesnt affect it at all and will bake instantly
so well explained, im not sure if I've just spent so long researching this or not but its finally clicked
Some of the, if not the hightest quality tutorials out there. can't wait to take your course!
ONE OF THE BEST TUTORIALS OUT THERE!!! hats off for going up the standards to teach us something dope!!
This is the perfect addition to Ian and Nathan's work! Deconstructing what goes on behind the scenes in Compify activated the math side of my brain, and I've got a much better understanding of how this technique works now. This video also has some of the highest production value I've ever seen in a tutorial, and I commend you for the huge amount of work you put into this. I look forward to your upcoming VFX course!
I really appreciate it, Lonnon! Thank you for recognizing how much work goes into it :)
The man, the myth, the composer. He does it again. Nice work, Jacob!
Great video, Jacob! It's really well put together and presented, and I'm looking forward to your Kickstarter next month!
James! Thank you so much, I appreciate the encouraging words :)
Our company, back in the early 2000's, invented delighting on ultra high fidelity stills in Photoshop, by hand, for major fashion and advertising campaigns. Dozens of retouchers do some form of delighting in NYC on higher end campaigns without realizing it by locally attenuating dynamic range in an effort to manage visual distraction. It's been around for a while in still at least, but manually relighting without 3 dimensional rendering requires extreme amounts of skill and artistry in photorealism, hence why our company was pretty much unique in "delighting for relighting (in post). I knew there would be a day that it was easy to do in 3 dimensions and that's not an area that was of interest to our photography sector clients, so eventually we shifted off of it given its high cost".
Dude, your ACESCG video saved my life. Can't wait for this VFX course, your videos make it a joy to learn!
I really appreciate hearing that, Marshall. Thank you!
Fun little technique for basic shots with no actors. I'm oveedue to sign back up for Ian's patreon. I imagine he'll have some interesting use cases on there. Nice presentation style dude. Very clear.
I guess you technically could have actors, but it would be extremely time consuming to make an exact match move animation for delighting them. of course that's assuming you're committed to the digital lighting and won't just approximate it on set.
Superb work bro. I honestly feel a bit smarter after watching your videos even though i have a very vague idea about 3d nodeling/rendering and SFX
Seeing compify on the patreon was one of those very rare "seeing the future" type moments. It's somehow so obvious and simple in hindsight that I'm genuinely surprised to have not seen this technique before. Absolutely incredible
this technique isnt really new. its been used for at least a decade already, its just division
your executions are just amazing. the amount of effort you put. most underrated guy
Bro the music you made for the intro had no business going that hard 🔥🔥 I need a longer version 😂😂 I'll be jamming that all day long while working on my projects , aside from the music I'm so glad I discovered you're channel bro the quality of ur videos are as stunningly even more informative I really hope you keep up 🙌
@@zizouhani3583 haha I'm glad you like that song, Zizou. I'm going to release it on Spotify soon and I'll try to come back here and remind you when I do. Or you can follow InLightVFX on Spotify :)
@@InLightVFXI will be waiting for it too🫶🏾
Really appreciate the efforts behind that shot where you just showed all the arrows pointing towards geometry just for the sake of tutorial
hats off🙌🙌
Hey Nishit, thanks for appreciating the work it takes!
Awesome video mate, glad you decided to visit this topic!
Thank you, Mahdi!
This tutorial is so well put together and explained. Thankyou to everyone who helped make this possible. I have been a vfx lighter for 12 years and have always wondered how off the shelf photogrammetry programs delight. Thanks for leveling up my knowledge!
Thank you, Dan!
This video is beautifully made, and really informative. Thanks so much! (also Ian's (and Nathan's) work is just incredible. The taxi scene in his latest Dynamo episode is beyond words)
Totally agree, I'm endlessly inspired by those guys :)
truly amazing quality stuff you are putting out! keep up the great work man!
The tutorial is just so fun to watch! Thanks for all the work!
You literally saved me
This is what i call a breakthrough! Great Approach to explaining and blowing minds in one video.
Your production quality is always amazing. Awesome stuff man
This tutorial is really good. Really great job explaining how dividing the footage with its lighting works. Ian also has a sort of tutorial/explanation for the Compify add on on his Patreon for those interested, but honestly this video covers what you need to know
you're one of the only channels i've seen that actually has a nice recording setup in terms of lighting and aesthetic
Honestly, nobody has done more to promote VFX for the public than Ian Hubert. It's not even close. The Blender team would be the closest after that, but they're a whole company
😂😂😂
He’s like the new Andrew Kramer, which did more than After Effects
Maybe in the blender niche only.
Ian inspired me to pick up blender again after 10 years, which, in combination with the pandemic transformed our entire environmental art department into a mainly 3D/VFX oriented course. I don't think it's possible to even comprehend the butterfly effect that man has had on the entire industry.
Industry people don't need any gurus for inspiration. You know or not ..
This video is such a delight, pun intended def XD. Always impressed with the amount of effort your put in Jacob!
I appreciate you, Charan! Thanks for your help giving feedback during the editing process.
Dudethe quality and effort put into your videos is out of this world, super impressive
I've never really wanted to pay for a blender course until now. That course trailer was freaking epic!
i didn't expect the music😂😂
it was really good
@@TheHolyCornflake but was it AI generated?
@@eobet nope
I need more
WAw the production value of this video is way up there. Congrats & THANKS :)
This is probably the most mind blown I've ever been, this is honestly incredible, great video!
Not to nitpick, but the explanation around 12:27 is actually backwards. Path tracing works by shooting rays from the camera to find the light source, and the rays are determine from that camera to light path. A camera ray is just a ray that shoots from the camera to a surface
Great video! I will say, though... Going from dark shots (like Blender, the renders, and your studio) to stark white is *_BLINDING!_* XD
This course is what I need. I’m about 1 year into learning blender and I have a very scrappy approach thrown together from random TH-cam tutorials.
Just use code "free" at checkout.
For sure the highest quality tutorial I have ever watched, in every aspect. Thank you!!
Respect to Ian Hubert-he’s done more for public VFX education than anyone out there, hands down. The Blender team comes close, but they’re an entire organization. I’m also planning to break down some of his techniques soon and show how you can apply them yourself.
this is absolutely crazy, simply amazing workflow for super realistic images. amazing
Okay - this is actually huge! This course is gonna be amazing for finally collecting real footage VFX making in one place! Can't wait! Will back up the kickstarter for sure! Oh yea and the technique is cool as well I guess (just playing xd this technique is freaking mindblowing 😱)
Thank you so much for the encouraging words! See ya on the Kickstarter!
Super awesome dude. How did you rebuild the scene? Did you model it from scratch or did you use some sort of a plugin to re-model the scene while tracking?
intro music hits hard, thanks for the tutorial, the best!
@ 0:36 Bro did you just compose that fire track for an intro?!
Done by @DECODEDVFX
There's a comment in the video by him 😁 that's how I know .
amazing! bravo!! congrats on the kickstarter.... and you made a really cool song
Thank you!
the fact that this works with image sequence is mindblowing
would be cool to see you make a tutorial on how to capture environment HDRI by yourself
Great video! Thanks for showing the hard version as well. It really shows the value of good tools generally, and Compify specifically
WOW just blew my mind, this is a major upgrade and turning point in the VFX process
Wow! This was amazing!!! I really hope we'll be seeing more content from you going forward.
Thank you, Ahmed!
Saving this for when I get to blender… everything is so very clear and well explained mate, thank you
Wow, new knowledge unlocked. Thank you so much!
Also the production quality of this video is insane and inspiring. Keep up the amazing work 🙏🙌🔥
Thank you so much, Raphael! I really appreciate hearing that from someone as talented as you.
Hi Raphael, is it possible to create a similar workflow in octane?
@@max6947 I have not tried it yet, but I think so. Watching this video comparing stuff, I do not see any hurdles also doing this in Octane. Of course not automated via a plugin, but it should be doable 🙌
I'm here for the song.
Hey, thank you Rob! :)
I love that song 😁
I only dabble in vfx as a personal hobby, but I've been watching you since 2020 to learn everything I currently know about the subject. You're such a valuable resource. Thanks for the work you put into your content, see ya on the Kickstarter!
Love those graphics when you explain complicated things. Very well made video!
that intro song was enough to subscribe... wth 🔥🔥
5 minutes with suno AI gives you that :D
@@Tweedledee__I’m pretty sure he did it for real!
As always fantastic work, demystifying many vfx worlflows and creating knowledge that will be referenced for years.
Why you keep using ACES with all it's defects it has still boggles my mind though.
Being someone who has never received any education in anything relevant to the making of a modeling program, I never would have imagined that the values assigned to a particular color tint could be extrapolated that way and subjected to mathematical equations to accomplish anything like this. Cool!
The effort that went into making this video is very respectable! Thank you.
This is so well edited, cannot stop watching!! 🤤
Mighty interesting! Your tutorial videos are impressively polished too.
Thank you, Louis! I really appreciate it.
I'm not a VFX person, but I love watching VFX content. This stuff looks great. And the fact that it's all available in Blender is really cool.
And the fact that Blender is free always blows my mind.
The question is, why not? Get stuck in my friend!
Insane method and awesome tutorial! Thanks for sharing and expanding on such a cool technique!
Ace! Thank you and shout out to Ian and Nathan!
instant follow. short and concise and packed with info. great job!
Dude, this is insane. I'm definitely going to be trying this out on my next project
I agree, it's always delighting when I see Ian Hubert's work.
Jokes aside this is so damn cool!
Love this content!! Very informative and I can't wait to see what I can do with this!
dank music - great :)
ayyy thanks man!
This guy right here...This MAN right here carried me the whole freakin time!
For sure if you dont have a 360 HDRI that match the footage you could keep a shadow catcher approach and a depht Map generator on Krita for still or DaVinci resolve i have interesting 3D conversion with that, but this delight technic is really a PBR gold standard for relighting a footage it's really interact with any PBR textured model. Thanks for sharing this.
To think that such a tutorial is available for free. Thanks! Amazing work!
It's so awesome to see Advancements of this nature because it helps individuals achieve their creative ideas in a way that blends with an artists brain, Rather than requiring a PhD in mathematics, computer engineering, & quantum physics (Just so an artist can craft their vision) ~i've always felt like this part of the development process is the main stuff that's roadblocking us from seeing more projects come to life, such as video games or videos
dividing by the lighting and getting literal IRL fullbright is crazy
It will be almost like a birthday gift next month, certanly I'll be there
great video as always mate
outstanding tutorial. instant sub! and also big thanks to ian and nathan! ian is a genius.
Dude you have to make a full song of this tune it is amazing! "Use the magic of delight"
I'm gonna need a full length version of that de-light song.
Damn that delight jingle was going hard the mix
Ian and Nathan are just an Insane combination, the things they will create are so unexpected, the last Dynamo is a perfect example of this, same vibe but with an incredible leap in detail and integration.
i've been using Blender for a year and i gotta say i could only understand 20% of the tutorial instantly. A long way to go still. Thanks So much for the tutorial, it looks so promising, i just need more skill saturation myself.
Followed this channel for a few years but did you ever have an after effects channel like 2013-2015 because you seem so familiar. It’s crazy how high quality everything you do it
This technique still requires you to model the 3D scene pretty accurately, so if you're talking about compositing as time consuming, this also looks very meticulous.
I love how simple the method is with simple math we learn in high school.
This is probably the course I need to be able to create these viral VFX shots that brands post all over the internet. So happy I found this vid :)
This is a very good approach to tutorials. Open the black box and neatly pack it up again.
the process reminds me little bit of how people used to do HDR by taking a darker image and lighter one and combining to get a higher dynamic range
Great technique, I would love to see the upcoming VFX masterclass
Damn, that's an impressive plugin.
Almost makes me want to get back in to Blender.
This was like watching the Plumbus video in Rick & Morty. (Loved the video)
Welcome back, Jacob!!! We've missed you!!!