Tomb Tangler fails at its roles: here's why

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  • เผยแพร่เมื่อ 25 ส.ค. 2024

ความคิดเห็น • 854

  • @VOLATILEVOXELS
    @VOLATILEVOXELS ปีที่แล้ว +3606

    The gaining health from gravestones thing makes me think they should upgrade its default health and make it not need a grave, but give it a boost on a grave, like more tiles with the fog

    • @luccanicoletto2338
      @luccanicoletto2338 ปีที่แล้ว +73

      Hard agree

    • @KPoWasTaken
      @KPoWasTaken ปีที่แล้ว +27

      agreed

    • @recktherick4996
      @recktherick4996 ปีที่แล้ว +132

      Yeah the plants not a bad idea it just looks trash and unusable

    • @churchofeg
      @churchofeg ปีที่แล้ว +67

      Or maybe even also make it be buffed if placed on a tree plant
      Due to what its based on

    • @dayandere2669
      @dayandere2669 ปีที่แล้ว +9

      @@churchofeg What plants do we have that are based on trees...?

  • @rugbilore4869
    @rugbilore4869 ปีที่แล้ว +5837

    “It’s tomb tanglin’ time,” Tomb Tangler said. Upon saying those magnificent words, he proceeded to start his business of tomb tanglin’ and tangled the zombies into the shadow realm. Truly an amazing sight to behold, and will surely go down as one of the most insane moments in gaming history.

    • @Creeps20
      @Creeps20  ปีที่แล้ว +1193

      its moments like these i'm proud to be a gamer

    • @MisterSleep1123
      @MisterSleep1123 ปีที่แล้ว +64

      @@Creeps20 pin this one

    • @bruhbro9813
      @bruhbro9813 ปีที่แล้ว +106

      tomb tangler is basically morbius

    • @H2oEater
      @H2oEater ปีที่แล้ว +18

      @@Creeps20 yes pin it please

    • @nananakeson
      @nananakeson ปีที่แล้ว +32

      This should be the almanac entry

  • @KR_Kosmik
    @KR_Kosmik ปีที่แล้ว +687

    My favorite part of tomb tangler was when you got the unlocking cutscenes they looked directly at zomboss and said "I'm gonna tangle your tomb" and let you use it to absolutely tangle zomboss's tomb

  • @olexoz1505
    @olexoz1505 ปีที่แล้ว +1488

    How about making Tomb Tangler also an Armor Plant? Keep it at 50 sun or even increasing it, but you can plant it on another plant. Tomb Tangler gets eaten first, but while being on a plant, the plant is slowed by 40%. If used with walls, this doesn't matter and it could give Tomb Tangler a great primary usage, instead of being a weird wallnut-grave buster hybrid.

    • @pumpkin6192
      @pumpkin6192 ปีที่แล้ว +61

      Does the pumpkin not exist in pvz2?

    • @patrickbrinkworth9125
      @patrickbrinkworth9125 ปีที่แล้ว +248

      ​@@pumpkin6192 it does, but there are another like 8 plants like it, but almost all of them except pumpkin are non-defensive, mostly.

    • @pumpkin6192
      @pumpkin6192 ปีที่แล้ว +31

      @@patrickbrinkworth9125 what do they do? increase the plant's power or something?

    • @patrickbrinkworth9125
      @patrickbrinkworth9125 ปีที่แล้ว +158

      @@pumpkin6192 most of them either damage zombies in some way or multiply damage by some degree. Tomb tangler would be similar to pumpkin, but more stall-based instead of just for blocking damage.

    • @changeling6450
      @changeling6450 ปีที่แล้ว +33

      I imagine tomb tangler instead being capable of chance its location for eats graves, like a auto binded tomb Buster, and maybe instead of a one shot attack the plant maybe should bring armor to itself or other plants based in tombs hp, maybe that could be the nutrient just blow up all tombs and make armor for itself or other plants

  • @dededeletethis9940
    @dededeletethis9940 ปีที่แล้ว +67

    Once upon a time, i created a concept for the PvZ1 Grave Buster to return in PvZ2. I called him Ancient Grave Buster, and his gimmick was that when he removed graves, he would then sit there and act as a wall. Now i have learned that not only is Tomb Tangler just a better Ancient Grave Buster, but also that he is a bad plant, and i now know that i am bad at creating balanced plants

  • @Sl4ts_
    @Sl4ts_ ปีที่แล้ว +1444

    tomb tangler is certainly one of the plants of all time. that's about it

  • @Marlex-xk7od
    @Marlex-xk7od ปีที่แล้ว +1770

    love when tomb tangler said "it's tomb tangling time" and tangled all those tombs

    • @cardboardtoaster2169
      @cardboardtoaster2169 ปีที่แล้ว +85

      Little does he know, it’s pirate seas

    • @pogthroughthepain.7629
      @pogthroughthepain.7629 ปีที่แล้ว +28

      love when tomb tangler said "it's tomb tangling time" and tangled all those tombs

    • @VOLATILEVOXELS
      @VOLATILEVOXELS ปีที่แล้ว +80

      @@cardboardtoaster2169 Fun fact: pirate seas and Wild West have unused sprites for world-specific graves! They were never used, but still…

    • @Creeps20
      @Creeps20  ปีที่แล้ว +224

      actually its a bit more than that. Theres also FF graves, but later on they added LC and FC graves to the files too. In addition to minecarts for Egypt, Pirate Seas and the Future. pretty interesting stuff

    • @mustardsouls1005
      @mustardsouls1005 ปีที่แล้ว

      God if I see the same joke again I'm going to shoot myself

  • @Partiallyinteresting410
    @Partiallyinteresting410 ปีที่แล้ว +320

    I think the main reason for the backlash about it costing 40 sun was that all plants in PvZ and PvZ2 have costs that are multiples of 25 which means a 40 sun cost just feels weird

    • @DragonTheOneDZA
      @DragonTheOneDZA ปีที่แล้ว +9

      Gold leaf:

    • @jossuecabrera8611
      @jossuecabrera8611 ปีที่แล้ว +27

      ​@@DragonTheOneDZAthat's a more recent one. Everyone hasn't taken in yet that gold leaf us avaliable in all worlds

    • @alexanderelderhorst2107
      @alexanderelderhorst2107 6 หลายเดือนก่อน +1

      OCD vs zombies

  • @Humerum0
    @Humerum0 ปีที่แล้ว +335

    I could definitely see Tomb Tangler being able to plant on other plants, for an immediate wall if zombies get too far into the defence

    • @adenosine2electricboogaloo647
      @adenosine2electricboogaloo647 ปีที่แล้ว +25

      Pumpkin

    • @snappythesnapster1856
      @snappythesnapster1856 ปีที่แล้ว +10

      Maybe just a weaker version od pumpkin that can slow

    • @testerwulf3357
      @testerwulf3357 ปีที่แล้ว +8

      @@snappythesnapster1856 If it was given this purpose it'd likely be buffed, and the slowdown thing whilst taking up 0 tiles (as it's put on other plants) could fit nicely

    • @gaminggetra4570
      @gaminggetra4570 ปีที่แล้ว +7

      Escape root: *sad plants noise*

    • @garrettbates9124
      @garrettbates9124 ปีที่แล้ว +14

      I feel like an interesting option would be to make it act sort of like a parasite to whatever you plant it on. Like planting it on walls makes it tanky, planting it on damage plants makes it deadlier, etc.

  • @randompersontrying9700
    @randompersontrying9700 ปีที่แล้ว +112

    Tbh, the only times I used this plant was in Arena, where I just placed Tomb Tangler on a grave blocking a spot on the map and placing it down and shoveling it back up, and placing my desired plant.
    And besides that, I've never touched this thing in my entire life besides being forced to use it in the other game modes.

    • @ariztheackee505
      @ariztheackee505 ปีที่แล้ว +30

      The tomb tangler used as instant use plant:
      Grave buster: Am i paid?

    • @mdb45424
      @mdb45424 ปีที่แล้ว +6

      I thought this did damage... spent 3 hours grinding before I found game of it. Was so disappointed

  • @ashvelles8857
    @ashvelles8857 ปีที่แล้ว +609

    I think modders could add an interesting way to make it more interesting. Where it can be planted on graves as well as on wall type plants. Gaining their remaining hp as bonus for his own. This way tomb tangler becomes both a grave remover as well as a sizeable boost to your walls durability and stalling. Giving him some buffs as well would justify the need for 2 seed slots for him

    • @Therevengeforget
      @Therevengeforget ปีที่แล้ว +32

      Would the fog being 2 tiles in front of him be too OP?

    • @Ssjvaca
      @Ssjvaca ปีที่แล้ว +16

      would he eat walls with pumpkins stacked on it?

    • @Therevengeforget
      @Therevengeforget ปีที่แล้ว +28

      @@Ssjvaca Probably Pumpkin would persist on Tomb Tangler regardless.

    • @Ssjvaca
      @Ssjvaca ปีที่แล้ว +8

      @@Therevengeforget probably

    • @byronlee991017
      @byronlee991017 ปีที่แล้ว +35

      plus, the eating up a wall plant would be a good reference to its irl inspiration

  • @quentinnock3187
    @quentinnock3187 ปีที่แล้ว +104

    I've seen in one of these mythbusting videos that tomb tangler is actually immune to being displaced by mecha football zombies and excavators, idk if it extends to other zombies like punks or fishermen but it's an interesting trait to have nonetheless, too bad you'll never see it happen thanks to graves not existing in any of the worlds these zombies are from... I'm just hoping mods will make something out of the oddity that is this plant, it'd be nice to see more of him...

  • @megamania9393
    @megamania9393 ปีที่แล้ว +75

    Honestly I think an interesting way they could add the affect that the strangler fig does to plants in real life and allow you to plant it on top of other plants. Like they can keep the grave health gaining thing to it, but when placed on top of a plant it could inheritably weaken the plant. As in reduction to damage and to fire rate, mean while Tomb Tangler would be the one who takes all the damage before the plant its planted on does (ie: zombies kill the tomb tangler first then the plant its planted on) giving a similar effect to pumpkin, but nerfing the plant its planted on and still having it's slow down and chance to insta kill. That I believe and reducing its recharge rate could make it more viable

    • @andrewgreeb916
      @andrewgreeb916 ปีที่แล้ว +10

      So if planted on a wall nut it's basically a pumpkin?

    • @joaopedrofm1299
      @joaopedrofm1299 ปีที่แล้ว +10

      @@andrewgreeb916 with slow and instakill

    • @besquareorbethere8093
      @besquareorbethere8093 8 หลายเดือนก่อน

      Pumpkin 2, stalling boogaloo

  • @ShockMicro
    @ShockMicro ปีที่แล้ว +41

    I like the idea of Tomb Tangler being placeable on dead plants, along with a buff to Intensive Carrot (like buffing revived plants rather than cutting hp) I think it could add an interesting dynamic to letting plants die for a change. Playing around plant death is an opportunity not usually explored, so giving it more ground to stand on might make for some unique levels!

  • @rafaellmoretti7
    @rafaellmoretti7 ปีที่แล้ว +162

    I think the only good use for this plant is in arena tournaments that contain a lot of sun and plant food gravestones (especially the big ones that have so much health it's almost unbreakable) for the fact that Tomb Tangler instantly breaks them unlike Gravebuster wich takes a bit of time to destroy the gravestones, making it vulnerable to zombies (if it gets destroyed,the grave resets and you'll have to use another grave buster)

  • @lpfan4491
    @lpfan4491 ปีที่แล้ว +24

    It's always very sad when something is reasonably balanced already and then there is an extra condition placed ontop of it that makes it completely unusable.

  • @Nyghtking
    @Nyghtking ปีที่แล้ว +25

    I have an idea for what they could do, but it would probably make it a bit too powerful.
    They could turn it into a sort of trap plant that transforms into a wall.
    Basically you set it, then when a zombie walks over it it binds that zombie and becomes a wall with a combination of it's and that zombie's health.

    • @lordhellstrande2763
      @lordhellstrande2763 ปีที่แล้ว +6

      So something like Creepvine (or whatever the water insta from PvZ1 was called) but it sticks around after use? That actually sounds pretty unique and interesting

    • @denjidenji9162
      @denjidenji9162 ปีที่แล้ว +4

      @@lordhellstrande2763 tanglekelp?

    • @TrulySomeone
      @TrulySomeone 6 หลายเดือนก่อน +1

      i don’t play pvz2 but isn’t that what gum-nut or whatever does?

    • @magicaiitem1845
      @magicaiitem1845 5 หลายเดือนก่อน

      @@TrulySomeone gumnut doesn't kill the zombie

  • @barberickarc3460
    @barberickarc3460 ปีที่แล้ว +36

    I'm just recently getting back in to pvz and your videos are really helpful with catching me up thank you :d

  • @merp9610
    @merp9610 ปีที่แล้ว +25

    Idea to balance Tomb-Tangler: Make him place-able on damaged "wall" units, with him adding only 25% of their health instead of the 60% for graves. This would make him able to be used in combination with other walls as a cheaper way to replace them.

  • @togarashi6437
    @togarashi6437 ปีที่แล้ว +25

    2:21 No way that Chomper on the bottom right missed its first bite

  • @xidjav1836
    @xidjav1836 ปีที่แล้ว +27

    Tomb tangler seems to me to be played as an early game staller. The problem is a stallers needs to synergize with plants that do damage and with the limited areas it does grow on makes it almost impossible to work with other than spikes.
    I have a few ideas to buff it
    -Take more inspiration from their plant and have them be plantable on any plant and convert a percentage of their health to its own, this does 2 things as it makes him an emergency wall and hard counters displacement zombies. (The percentage health gain might be much an encourage misusing it to plant it on top of wall tall and primal nuts)
    -Make it more offensive and make all zombies that enter its fog take more damage as it would push your frontlines especially melee plants to the frontlines.
    -And for it's plant food it would simply be similar to potato mine's PF it prioritizes the right side of the garden where there's a zombie In its lane.
    -And have a degredation state to keep tabs on them for QoL
    Also some ideas I have for grave buster is that you can plant them on any obstacles nullifying their abilities and not be pushable but can be harmed.

  • @leon--osseusii4664
    @leon--osseusii4664 ปีที่แล้ว +7

    i think the reason there was a backlash about the price was because it was the final straw for many that showed how popcap doesn't care about what was the game built off of or how they dissregarded everything that made the game speciall,
    even your sun bean argumant has flaws since it could easilly be an oversight if we even consider sun bean worked previously on zombies, maximum sun production and even the previous zombies hp to sun scaling had the multiple of 25's and it giving out odd sum values may as well be the devs not thinking how zombies CV ould've allready been dammaged before eating the sun bean thus it's odd sun drops,
    or my theory is that so many previous game devs left the studio and so many freshones joined in that there was no one to tell them how or what games consistancies must be kept( and how arena and events was probably their only focus) that they just picked some random number,
    this to me tells me that if they don't even bother maintaining something simple as sun cost what makes you think they will care about the big things like fan feedback or balance?

  • @myst4608
    @myst4608 ปีที่แล้ว +7

    ive noticed that your accent gets stronger towards the end of every video and now i cant stop thinking about it

  • @beanburrito4405
    @beanburrito4405 ปีที่แล้ว +104

    It would be interesting if Tomb Tangler occasionally made graves around it in mods. This would both allow it to be cheap and strong but cause obstructions once in a while to balance it out, while allowing you to plant more of it. It would also differentiate it from Gravebuster

    • @mrnoob4274
      @mrnoob4274 ปีที่แล้ว +3

      What if the graves cannot affect plants but does to zombies

    • @9tr0n
      @9tr0n ปีที่แล้ว +14

      me: oh cool i can plant more tomb tanglers now
      popcap: Necromancy!
      me: what

  • @lekto6827
    @lekto6827 ปีที่แล้ว +12

    I think tomb tangler needs more ways to use. For example if it can be used on any object. Or. If it can be used on plants(and gain they current health). Or If it can be planted on empty tile, but if you do, it isn't a wall, it is like spike field plant, but it slows zombies above him.

  • @SubsonicH
    @SubsonicH ปีที่แล้ว +9

    I'd love to see the video on your views of each world and how well they showcase their plants and level design

  • @mystery5906
    @mystery5906 ปีที่แล้ว +5

    great video as usual! heres hoping for a video on why toadstool is the best plant in the game 🤞

    • @PeppinSpaghett.
      @PeppinSpaghett. ปีที่แล้ว +2

      Tbh magnifying grass is the best plant in the game no doubt about that.

  • @Spiney09
    @Spiney09 ปีที่แล้ว +6

    Perhaps if they went off of the IRL counterpart more and made it attach to smaller walls as a sort of power-up, by making it stall stuff in front of it? No idea if that would work, but it’s an idea.

  • @TragicaMagica
    @TragicaMagica ปีที่แล้ว +5

    I feel like Tomb Tangler should've been a mix between the Wall-Nut & Chomper, mostly because of the bottom half of the plant itself. It could have the same HP as the former, and have a functionality similar to the latter. When it finishes eating the zombie and it "burps", it can release the stunning gas (at a 100% chance) that travels across the screen, stunning zombies for about the same time as Stunion. It could also have a 10% of tangling a zombie when it enters the lane, and eat that zombie instead. It also doesn't need to be placed on a grave, giving it more utility.
    *But of course, this is EA territory here. So we can't always have nice things.*

  • @the_godbodor7026
    @the_godbodor7026 ปีที่แล้ว +27

    Could you make one of these videos on Witch Hazel? Witch Hazel is one of my favorite plants both in gameplay and in design but I want to know what others really think about it.

    • @raybies11112
      @raybies11112 ปีที่แล้ว +2

      same

    • @andrewgreeb916
      @andrewgreeb916 ปีที่แล้ว +14

      I'm more of a fan of modded witch hazel, puffshrooms are not a great thing to turn zombies into, but solar tomatoes are solid.

    • @the_godbodor7026
      @the_godbodor7026 ปีที่แล้ว +12

      @Andrew Greeb I mean, modded Witch Hazel is better, but that doesn’t change that it’s visual design is still really good and that it is interesting with its concept.

    • @andrewgreeb916
      @andrewgreeb916 ปีที่แล้ว +1

      @@the_godbodor7026 true

  • @nathanblackburn1193
    @nathanblackburn1193 ปีที่แล้ว +21

    From what I can tell the idea behind Tomb Tangler was to have a plant that can convert graves into something that benefits you instead of just destroying them

  • @caoinhnamkhanh2795
    @caoinhnamkhanh2795 ปีที่แล้ว +8

    i think tomb tangler could be potentially useful in penny's pursuit, not in arena, due to the fact that arena always has the last stand set up period, as well as the fact that the best strat in arena is to kill zombies in quick succession for the highest point multiplyer, and aggro is the best strat in arena.
    in penny's pursuit, tomb tanglers usage will be limited to tomb spam levels, which can prove useful to block threats like the zcorp consultant zombie (pushes any zombie in front of her forward by a large amount, as well as into adjacent lanes, with HIGH speed and randomly running backwards/switching lanes herself), or just general zombie spam. tomb tangler's 80% tomb stone health added could help out a TON due to how tanky tombstones are on higher difficulties. when i play with any plant, i usually consider them at the 5th level, due to how decently achievable that is without endlessly grinding (ofc that's with buying packets from shops and such), and it's speed reduction of 50%, and STACKABLE with other slow downs, could potentially help out a lot

  • @thebe_stone
    @thebe_stone ปีที่แล้ว +5

    I think it should have been an incredibly powerful offensive plant because it has a niche placement requirement. They also could have made it similar to a doom shroom but cheaper and requires a grave.

  • @hayyeh7795
    @hayyeh7795 ปีที่แล้ว +1

    I wasn't expecting the Omori OST, very nice choice of bgm

  • @therealno_one
    @therealno_one ปีที่แล้ว +2

    Tomb tangler is the BEST plant of ALL time, right after spring bean

    • @Creeps20
      @Creeps20  ปีที่แล้ว +2

      finally someone gets it

  • @cullenlatham2366
    @cullenlatham2366 ปีที่แล้ว +1

    What if it could consume any fixture? That means anything that takes up a tile can be consumed, and if we want to take it farther, tangler could gain different properties depending on what it consumes. Heck, even just allowing it to consume anything of the wall class, friend or foe would make it more consistent.
    If it can eat anything basic ideas:
    blocker/wall: increased hp
    single target: increased damage
    staller: increased stall range or effectiveness
    trap (activation on consumption): increased instant kill chance
    sun producer: generates sun on kills and own consumption
    Terrain: ignore terrain effects like tide (immunity to terrain zombies like blocking fliers and diggers?)
    AOE damage: zombies that die in fog spread a temporary fog cloud to an adjacent tile
    Multi-lane: fog covers the 3 frontal adjacent tiles
    Graves/enemy hazards: removal of obstacle and spawn a spouted (ally, think hypnoshroom) zombie (who's strength scales to the wave difficulty. not strong enough to be a full powered lawn mower, but strong enough to push the line back in the spawned row)
    nighttime unit: wake up adjacent sleeping ally units and spawn a single random purple mushroom in the front 4 columns (getting pushed back to the farthest right empty space if the front 4 columns are full)

  • @yuridc1780
    @yuridc1780 ปีที่แล้ว +24

    for me i think tomb tangler is a plant you use to turn tombs to your side or your very own tombs. he is used on the tombstones on the far right of the zombie side of the lawn as you wouldn’t necessarily use the tombs on the right side and you wouldn’t plant much on the very right side either. also i would use tomb tangler to the tombs on the right side instead of grave buster because grave would remove the tomb and give me a tile that i wouldn need much and will also risk grave buster to be eaten while destroying the tomb while tomb tangler will simply turn the tomb to your side with the high durability stalling and the rng instakill. isn’t necessarily useful but hey, turning tombs to your side with a very high hp and an extra rng instakill for 50 sun.

  • @Supergrapes
    @Supergrapes 3 หลายเดือนก่อน

    The captions on this video are amazing!

  • @thewatcher7579
    @thewatcher7579 ปีที่แล้ว +3

    I DON’T EVEN PLAY THIS GAME AND I FIND MYSELF CONSTANTLY WATCHING THESE VIDEOS WHY

  • @mr.chicken9295
    @mr.chicken9295 ปีที่แล้ว +38

    I think if they changed tomb tangler to be placeable on zombies instead of tombs, that would be more useful and accurate to the plant it’s based on.

    • @CoralReaper707
      @CoralReaper707 ปีที่แล้ว +5

      That would be insane
      I love that idea

  • @chewnip86
    @chewnip86 ปีที่แล้ว

    damn, i didn’t realize these types of videos were getting so many views. good job, you deserve it.

  • @chumisfum5337
    @chumisfum5337 ปีที่แล้ว +2

    I could kinda see it being interesting if Tomb Tangler could also be used on other walls, allowing it to still fit its weird niche, keep its weird quirks like stealing a percentage of a tombs/plants health, and let it be used in more maps. Make it overall weaker than if it were to be used on a tomb, but I'd definitely use it. Zany plants are my jam.

  • @danielflorinduta4713
    @danielflorinduta4713 ปีที่แล้ว +5

    Before every update, popcap flips a coin to decide wether the new plant will be the worst thing ever seen and literally useless or be so op that you can just plant one of them and it wins a 4 flag level alone

  • @Cool_Kid95
    @Cool_Kid95 ปีที่แล้ว

    Waking up to 1-2 of these videos every Friday makes me happy 🤗

  • @sharplosion1
    @sharplosion1 ปีที่แล้ว +3

    I think there could be 2 ways to partially fix Tomb Tangler. Both of which involve allowing it to be placed without tombs.
    1: It costs like 50-75 sun when placed on it's own, but 0-25 sun when placed on a tomb.
    2: It gains it's insta-kill specifically when placed on a tomb, and is more consistent doing it, like every 10 seconds or so. Still vulnerable to swarming.

  • @firstwaddledee9182
    @firstwaddledee9182 ปีที่แล้ว +4

    Yeah, I never understood Tomb Tangler. I knew what it did but it felt like I was missing something because it didn’t mesh with itself well. Also, while I agree the 40 sun cost was closer to what would make it balanced, I cannot describe how wrong it feels for a plant’s cost to not be an interval of 25. I really can’t.

  • @wohnbert5096
    @wohnbert5096 ปีที่แล้ว +1

    I'd like if tomb tangle would fill more niches. Maybe plantable on all sorts of bjects, like surf boards and arcades. Then polish - remove health mechanic, give it a damage indicator, make its offensive ability more reliable. Would turn this into a pretty fun niche plant that should see some use and increase variety of strats used. If you wanna make it more powerful and widely usable as a main wall, it could be planted on zombies, serving as a one zombie kill and wall. Only plantable on small, not heavily p
    Rotected zombies for a semblance of balance.

  • @me-pk2kb
    @me-pk2kb ปีที่แล้ว +3

    You know what tomb tangler was really used for? IN ARENA DESTROYING LARGE GRAVESTONES< GETTING 500 SUN, AND HAVING NO LESS THAN 41720 HEALTH.
    Let me explain: At level 8 (jade league), the zombies have 6.62 times more health, and eat 6.62 times faster. But yea, even so it would still have 6300 technical hp, and take 63 seconds to be eaten by level 8 zombies.
    Doesn't change the whole unreliable/situational aspect.

  • @kassandra_sae4563
    @kassandra_sae4563 ปีที่แล้ว

    I haven't played pvz like, ever. Idk how this channel was recommended to me, but I'm totally here for it.

    • @NeoBing
      @NeoBing ปีที่แล้ว

      join the rabbit hole

  • @tiidall
    @tiidall ปีที่แล้ว +1

    i feel like this plant wouldve worked much better in concept if you could plant it on top of other plants and not graves, or just wall items overall.
    also the instakill thing is really weird?? it wouldve made more sense to make it a slower spikeweed rather than whatever the hell that instakill attack they were going for
    also god bless boingsetta :trol:

  • @buttermanaws4693
    @buttermanaws4693 ปีที่แล้ว +3

    If I had to change the plant I would change the "grave" part of it and give it the ability to be placed on other walls but gain a ability based on the plant
    Basic wall nut makes a basic version
    Tall nut gives increased fog range
    Infini nut gives a slight hp recovery but only up to 50%
    Durian makes the insta kill happen more often
    Primal nut gives the avoid insta death but only once
    Peanut let's it fire peas
    Explodo nut makes it explode when eaten
    For me it would have weaker sub effect that the plant it leeches off of but of course have its own effects

  • @dominicthompson82
    @dominicthompson82 ปีที่แล้ว

    Oh my lord this is blowing up congrats bro

  • @SnakeCatGod
    @SnakeCatGod ปีที่แล้ว +6

    Please make a video on spore shroom, I think that he is simultaneously a good and bad plant that can work in multiple situations. Doing a full analysis would be amazing insight

    • @ncrveteranranger4454
      @ncrveteranranger4454 ปีที่แล้ว +1

      That's how I sorta feel about Spore Shroom. I remember seeing a new mushroom plant that "sounded" cool in theory, but in reality, it's just there. It's just about the only good plant in NMT because it's the only one with range, but you get it so late within the levels, and it's spore effect doesn't really work if a zombie is on a tile with a plant. Kinda wish it spawned a new Shroom a tile ahead.

    • @andrewgreeb916
      @andrewgreeb916 ปีที่แล้ว

      Spore shroom mechanics wise is overpowered, Stat wise not really.
      Unfortunately due to how overpowered the mechanic is the plant suffers.

  • @ripleyandweeds1288
    @ripleyandweeds1288 ปีที่แล้ว +1

    If I were to handle Tomb Tangler's abilities and planting requirements, I'd have it:
    A: be plantable on other plants instead of tombs, given the plant its based on parasatizes the nutrients from other plants. Tomb Tangler could take the base HP of the plant its planted on as well, meaning you could plant it on a dying wall-nut and get the wall-nut's full HP back at the cost of giving it to Tomb Tangler.
    B: have it's insta-kill ability be more consistent, maybe like how electric blueberry and caulipower's abilities work where it takes a while to charge up. Any zombie that's in its fog range could be snapped up and then the recharge could be displayed in a similar way to chomper or toadstool.

    • @terramarc
      @terramarc ปีที่แล้ว

      And it should probably have degrades, even if it has dynamic hp and they keep it not having wall but first aid. It would technically be unhelpful outside of plant food then, but it still would look nice compared to other walls

  • @Baxdronn4
    @Baxdronn4 ปีที่แล้ว +1

    I feel like there are a few potential things that could change its design to make it interesting. A few scattershot ideas I thought of while watching this:
    Make it be able to be planted on fellow plants, acting as a brief barrier that slows zombies in front, then upon being eaten, kills the nearest zombie, freeing the plant it was placed on and restoring said plant's health to full.
    A Jack-O-Lantern style plant from PvZ1, where it is just a shield that slows with a special type of slow that can stack with other slowing effects, no OHKO chance.
    Keep it as is but let it be planted anywhere, with the effect to give it more HP when planted on a grave.
    Also as a potential change to all of them, make it's ability to kill zombies consistent, by instantly killing a zombie within a tile in front of it once that zombie drops below a certain HP threshold, with a small cooldown, letting it serve as a finisher plant of sorts while being a wall and a slow.

  • @Toneshadow
    @Toneshadow ปีที่แล้ว +4

    Problem with new plants is that either broken or very bad and it keeps getting worse more they add. If people have a issue with sun cost and usage. Then the plant need to be look back and make where it stands out and be useful while not making other plants more weaker in comparison. In nutshell of what im saying is that more plants = harder balancing and people using it. Also design is another thing when it comes to it.

    • @marigold_lord
      @marigold_lord ปีที่แล้ว

      Meteor Flower is balanced (In my opinion)

  • @officersoulknight6321
    @officersoulknight6321 ปีที่แล้ว +1

    Idea: once Tomb Tangler dies, it would leave a Crater. However, you would be able to plant Tomb Tangler in Craters, making it replaceable. However, it wouldn’t get any bonus hp from the crater.

  • @chucklingcharcoal
    @chucklingcharcoal ปีที่แล้ว

    I think it would be interesting seeing a video covering forgotten plants that you don't have much to talk about, and fit them all into one vidoe explaining why they're forgotten

  • @randomdude9630
    @randomdude9630 ปีที่แล้ว +5

    ngl everything you just said makes tomb tangler sound like an OP plant thats only useable in niche senarios

  • @ILikePumpkinz
    @ILikePumpkinz ปีที่แล้ว

    OUT OF ALL THE BG MUSIC YOU CHOOSE THE ONE THAT FORCES ME TO REMEMBER

  • @yuridc1780
    @yuridc1780 หลายเดือนก่อน +1

    I GOT AN IDEA FOR TOMB TANGLER!
    HP: 2500 + 80% consumed health -> 0 + 100% consumed health
    Requirement: zombie grid items -> Zombie grid item + plants(excluding low plants, floating plants, uninteractable plants, and mobile plants)
    Instakill: by chance -> upon death
    Plant food: drags random zombies -> kills all zombies Infront + activates plant food of the consumed plant.
    Tomb tangler is now considered a vine and can be placed on top of plants(and zombie grid items as its specialty), tomb tangler will disable that plant's function in replacement of its own functions. Tomb tangler will now act as a tactical plant that synergizes with walls. deactivate the plant(but inherits their HP) in exchange for slow and death instakill for free sun cost, while the plantfood still gives purpose for the deactivated plant and tangler itself allowing for further strategy.

    • @builderbosc
      @builderbosc หลายเดือนก่อน

      Oh wow this is a really good idea

  • @Armani-rw6ss
    @Armani-rw6ss 4 หลายเดือนก่อน +1

    My favorite part is when tomb tangler said "its tomb tanglin time" and started tomb tanglin everywhere

  • @firstnamenulllastnamenull1174
    @firstnamenulllastnamenull1174 ปีที่แล้ว +1

    My fix for tomb tangler would be to have it be placed on top of another plant rather than graves. It could gain hp based on the sun/hp of the plant. It'd be interesting, because if you want a tanky tomb tangler, you'd have to decide if placing a high cost plant forwards hoping it will live is too much risk to get a big one. It would also be more thematic, as Tomb Tangler litterally steals nutrients from the plant it's put on top of.

  • @dan5992
    @dan5992 ปีที่แล้ว +1

    I had an idea, what if they changed the Tomb Tangler to be a vine plant that can also be placed on graves / zombie props instead?
    For instance, on a plant it will be beneficial similar to the pyre vine, but with a slowing effect rather than damage. This would be a great synergy with melee plants, especially with a spikerock in front of it.
    On zombie props it destroys the prop as an additional bonus, but the main function would be the slowing effect and the small chance of killing a zombie.
    Compared to other vines it would not be as powerful damage-wise, but when synergized with a melee plant & spikerocks, and maybe even a snow pea behind it it can make the absolute most out of the slowing effect it provides, with the small chance of killing a zombie as a bonus that is appreciated when it occasionally happens.

  • @galladegamerletsplays
    @galladegamerletsplays 5 หลายเดือนก่อน

    17:40
    Oh, but I caught that too. I noticed how you said "tangled" and took that as a sign you were planning on covering
    tangle kelp

  • @helpkirbyhasagun_2047
    @helpkirbyhasagun_2047 ปีที่แล้ว +1

    Thank you I have ZERO idea of this plants purpose or what it even does

  • @Slimerror
    @Slimerror 6 หลายเดือนก่อน +1

    A good rework could be having it plantable on any tile but it recieves an increased tile radius if planted on a gravestone, allowing it to become a much better stalling plant.
    Also buffing its plant food effect to slow down all units with the edition of killing 2 zombies would in my mind make it one of the best stall plants. Since all other stalling plants like it dont outright kill zombies.

  • @kaisshenanigans
    @kaisshenanigans ปีที่แล้ว +1

    tomb tangled is one of the plants its so powered

  • @LadyB_20
    @LadyB_20 ปีที่แล้ว +10

    Its currently the featured plant in arena and is only useable for the mid to last part when the tombstones come out.
    Unrelated butI I am loving bowling bulb for some reason. Mine is at level 3 and is somewhat fun with its randomness.

  • @midnamidnightwhisper7529
    @midnamidnightwhisper7529 ปีที่แล้ว

    Several different ways to improve tomb tangler - and just adding deteriorating stages helps:
    1 - Tomb tangler can be placed anywhere but can also be placed on a grave; not gaining HP if placed normally (most simple but loses charm of a grave-placed wall)
    2 - When killed, spawns a non-obstructing grave that doesn't spawn zombies is placed - can also be dug up (interesting but annoying because of levels lacking graves in the first place and you can't really custom place graves)
    3 - Tomb tangler can be placed on any plant or grave, destroying and inheriting their HP (can't be placed on a Tomb tangler and could be OP)
    4 - Can just be placed on more zombie structures; removing them and gaining HP (probably least helpful)

  • @soytrop
    @soytrop ปีที่แล้ว +2

    I've thought of Tomb Tangler being a temporary sun-producer. Placing it would drain the graves health, giving you sun depending on the health the grave had. (you'd have to remove the slow however, as a wall-sun-stall plant is a little too much)

  • @seongthongchuah8356
    @seongthongchuah8356 ปีที่แล้ว +3

    The only thing it's good at is that it instant destroy a tomb. In a level where there are a bunch of zombies, grave buster is basically useless at the front, so tomb tangler instant kill them while might be able to kill a zombie is decent but 50 sun is too much.

  • @OfficialRedOne
    @OfficialRedOne ปีที่แล้ว +1

    If I made it here’s what it would do :
    It will find gravestones and use its roots to grow on it,then as the roots grow it has three roles
    Poison shooter
    Poison bomb
    Poison punch roots
    And it’s power up grows ALL TOMBS in the whole map

  • @thatonejester3387
    @thatonejester3387 ปีที่แล้ว +2

    Tomb tangler could have been good if it did either of two things
    Be a vine plant for walnuts and such but it slowly healed the wall
    Could be like a really big chomper able to eat a lot of zombies once they approached, but once it DIED it would leave behind a gravestone, requiring you to either destroy it or leave behind a valued seed spot for gravebuster

  • @sebash2385
    @sebash2385 ปีที่แล้ว +1

    Tomb is actually usable in "5" worlds, MD, AE, DA, Big Wave(it actually can be used on surf boards), and a modded NMT(if speakers spawn naturally)

    • @Creeps20
      @Creeps20  ปีที่แล้ว +1

      no clue where you got that from, i just checked in game, it can't work on surfboards or speakers.

    • @sebash2385
      @sebash2385 ปีที่แล้ว

      Surfboards do most definitely work, I just tried it out. (granted it is level 5 tomb, but I don't recall it ever
      stating it gaining that ability.
      And some testing when it came out had NMT speakers as one of the things it can sit on, it may have been removed during the last month, but that's unlikely.

  • @CubeItself
    @CubeItself ปีที่แล้ว

    the debuff rlly plays into that stalling direction its going for

  • @_raboot_
    @_raboot_ ปีที่แล้ว +2

    LETS GO, NEW CREEPS VIDEO1!!111!!

  • @-ArdhaniChandra
    @-ArdhaniChandra ปีที่แล้ว +1

    I'm more happy if Tomb Tangler work like this
    Can be plant on normal Ground or Tombstone
    When on Ground, Tomb Tangler will burrow under ground, become Untargetable. Each 30-60 second, Tomb Tangler will drag a zombie 1 tile in front of him. When tangle zombie into the ground, he will resurface and emit gas to slow zombies in 1 tile in front of him. Tomb Tangler will burrow again when tangle ability ready and no zombie in front of him. Under cooldown of tangle, Tomb Tangler will recover HP by absorb nutrients from buried zombie
    When on Tombstone, Tomb Tangler gain extra max HP, tangle and absorb faster but never able to burrow under ground
    Plant Food
    Ground Tomb Tangler will tangle 3 zombies, leaving a gas at the tile they got tangled for some time. Tomb Tangler also drag chunk of stone on his own tile and latch on it
    Tombstone Tomb Tangler will tangle 2 zombies, leaving a gas at the tile they got tangled for some time. Tomb Tangler drag a chunk of stone prioritizing column tile and move to next tile further from house
    Chunk of Stone work like Tombstone but doesn't block plant attack

  • @PeterPeter20
    @PeterPeter20 ปีที่แล้ว

    Can't wait for you to make a video trashing every single plant on PvZ2, I dunno, it's very entertaining hearing you belittling some plants lol

  • @lamenwatch1877
    @lamenwatch1877 ปีที่แล้ว +1

    16:58
    I was about to comment that somehow, this video actually made me want to use Tomb Tangler. So yeah, I believe it.

  • @raphaelfarisihadiwijoyo6903
    @raphaelfarisihadiwijoyo6903 ปีที่แล้ว +1

    I think the best use for this plant is in arena, where they have ridiculously tough gravestones. Plus, the gravestones in arena are usually in the front lines, making taking up space for other plants not a problem.

  • @dumbleking5172
    @dumbleking5172 ปีที่แล้ว +2

    The Omori Ost caught me so off guard. I was waiting for the save to load on STALKER and this bamboozled me a bit.

  • @schmoop3660
    @schmoop3660 ปีที่แล้ว +1

    I recently just got back into the game, played a bunch of arena, ended up getting the plant… only to never touch it again after

  • @blyatfulcommunism171
    @blyatfulcommunism171 ปีที่แล้ว +1

    It does get a slight benefit when upgraded, as it can then be planted onto surfboards and imp porter tents, but only that

  • @normaleverydayman7004
    @normaleverydayman7004 ปีที่แล้ว +1

    Great video man
    I have a request for ya, make essay video about murkadamia nut

  • @yordanmitma2810
    @yordanmitma2810 ปีที่แล้ว +1

    I get a little idea for tomb tangler, that it has two stages, when you plant it alone, has the regular abilities, except for the instakill %, and when you plant in a gravestone, it's stall effect covert the entire line, change the % for a counter of seconds, and finally has a normal HP, it's like a support plant besides a tanky plant, am sorry for my english, I'm not practice a lot

  • @amirulnaim5893
    @amirulnaim5893 ปีที่แล้ว

    Thank you for explaining this thoroughly!

  • @fni4653
    @fni4653 ปีที่แล้ว

    tbh your content made me just leave my game and watch you, your that good at videos and content.

  • @galladegamerletsplays
    @galladegamerletsplays 6 หลายเดือนก่อน

    they're so unremarkable I didn't even know they existed before I saw this video

  • @ElloDere
    @ElloDere ปีที่แล้ว +1

    Idea (for modders i guess) : tomb tangler can be placed on structures, like the surfboard on beach, or the camping tent in ancient city.

  • @Null82085
    @Null82085 ปีที่แล้ว

    Aka the, “Just us a grave buster and any other wall.” Plant

  • @eggsnham.
    @eggsnham. ปีที่แล้ว +1

    I actually like it's design :P

  • @SuperPcPenguin
    @SuperPcPenguin 10 หลายเดือนก่อน +1

    it would be neat if you could plant tomb tangler on torchwood due to it being based off a plant that feeds off of trees

  • @DenajM25
    @DenajM25 ปีที่แล้ว +1

    i think they should make it be able to be added to other obsticles, ie. tents, surf bords, and also dead tomb tangler death rocks, also give his haze more range. of course visual damage taken too.

  • @officialkyteshitpost5155
    @officialkyteshitpost5155 ปีที่แล้ว +1

    Next make : what levitater do?

  • @zepplinkiwigamer8217
    @zepplinkiwigamer8217 ปีที่แล้ว

    Pokra would like to have a word with your slow stacking.

  • @ToiletWolf12
    @ToiletWolf12 ปีที่แล้ว +1

    I think the price change is so funny cause that’s like cod fans complaining about a gun having a 31 round mag instead of the standard 30

  • @leadanvil8215
    @leadanvil8215 ปีที่แล้ว

    You know what I'd like to see? Taking inspitation from what the plant's modeled after (parasitic vines), Tomb tangler turns into a 100 sun plant that overtakes graves or, more interestingly, other PLANTS, destroying what it was put on and adding it's hp to it's own. Do you put it on a wall and let it act like a bulkier wal-nut, or put it on a iceberg for a cheap staller? If you put it on a tal-nut, it can no longer block flying enemies anymore, and endurians no longer arrack what eats it, because it's not a symbiotic plant, but a parasite.

  • @Hatsune_Luigi4629
    @Hatsune_Luigi4629 4 หลายเดือนก่อน

    Tomb Tangler looks like the weird creepy uncle of Umbrella Leaf

  • @sherifrehan2020
    @sherifrehan2020 11 หลายเดือนก่อน

    Just a small detail you might've missed , you can place "Ice-Weed" instead of "Spike Rock" It CAN stack stalling which is a MASSIVE benefit , although the layout might look irregular