It additionally works really well as the reward for completing Far Future, as the player spends the entire world playing around the mechanic of it, and now gives you the opportunity to create their own with what they've learned.
tile turnip is the best final plant of any world because not only does it fit thematically for the world you get it from but also this, the only other plant that comes close is gold leaf but you never get to use it after unlocking it
@@justanleo4800’DJ tile turnip changed dance floors with his underground hit “Turnip the Beet”. What’s his latest mix? When he lays it down, you’ll feel the power’
A neat little tip from an endless zone grinder is that you should place the free turnip on your first sun producer if it isn't moonflower. Linking a sun producer to an offensive plant is better than two turnips on two offensives, since two offenses getting fooded is overkill in the early game, and lets you snowball earlier from the sun bursts, which in turn can let you plant even more turnips
Not to mention that the Tile Turnip's weakness is circumvented since, if you're playing correctly, you should be going into each level with max plant food banked, so you don't have to worry about whether or not a level contains much plant food.
It encourages you to be creative with the plants’ Plant Food powers you have. It gives you an idea that in the end makes you think… “Clever… why didn’t I think of that?” That feeling makes me feel so good, coming from someone who likes to play strategy games.
Tile Turnip + A.K.E.E is an insane combo. AKEE’s plant food is already kinda ridiculous, and Tile Turnip, let’s you double that. Two of AKEE’s Plant Food can clear our entire screens of Zombies, and you can do that with one Plant Food.
My favorite use for Tile Turnip is mixing it with Snapdragon or Cold Snapdragon, the AOE damage is enough to completely wipe an entire hoard of zombies and heavily damage a Gangantuar, and you only need 2 tiles to make it work
Kernel-pult and shadowshroom + tile turnip is an absolutely devious combination. Gargantuars have a lot of health, so they can still advance quite a bit before they die to the poison, but if you stop them with the butter they just die right where they are and all of your plants will remain intact
Wanna make that combo more powerful? Throw a Shrinking Violet to the mix! Gargantuars are still tough when they’re still big, but shrink them down and watch them explode from the spammed poison bursts.
I used turnip with magnifying grass a second time after I saw people saying how good it was when spamming sun producers,and I dont think I've ever underestimated 2 plants like I did because holy crap together they are good
One thing that makes Tile Turnip stand out is unlike other support plants built around a world mechanic, it can be used anywhere and that makes its versatility really great. Gold Leaf, Grave Buster, Perfume Shroom, Lily Pad, etc. are essentials for their respective worlds, but unusable anywhere else.
Hey creeps btw, idk if youll read here but i feel making a video on split pea would be very interesting and could spark discussion. Hes considered very weak by most, yet he counters many ambushes and the entirety of jurrasic marsh with ease. Just an idea ofc, keep doing what you love! Loving the content keep it up
"Entirety of Jurassic Marsh" is a stretch, no way is one gonna defeat a carried-over Fossilhead, even with Plant Food. But yeah he's not as bad as people think
@@fortnitesexmanthe lineup that i found to be very good against pterodactyl is attacker on the back (i like red stinger due to how cheap it is) and then celery stalker on 2nd from back. Its actually enough to beat all jurassic marsh stages
As someone who used him to try and counter the pterodactyls in Jurassic Marsh I can safely say that he is absolute abysmal. He doesn’t deal enough damage on either side of him to justify using, even as a support. In addition he is completely outclassed by Celery Stalker (an already niche plant) in his main role.
I like both positive and negative videos. Positive videos show plants that are already pretty sick and make me think of fun things to do with them, while the negative ones are fun challenges of hearing all of a plant's downsides and finding some niche it can fit in.
1:58 though not a correction, it's worth noting that the Upgrade Plants in PvZ1's Survival Endless also increase 50 sun per planting I would know, since I tried to get through it by relying on Upgrade Plants
Personally, I never thought Turnip was a bad plant, but I generally try to avoid plant food use in the game, and I suspect much of the player base has varying views on plant food as a whole, which does directly impact the overall popularity of the plant. I think of it in a similar camp as bowling bulb, spore shroom, and others, where the concept is super unique and fun, but it’s held back by either viability or in the case of turnip, mechanics and balance of the games function as a whole (think laser bean or pirate seas, where the level design or plant design causes wave spam). I think people would be more open to turnip if power lily was more available overall, or if PF effects had a massive overhaul, where PF power scales much more with sun cost. I just personally don’t think PF is well designed, and I think tile turnip suffers from it.
i agree, because plant food really does change a plant’s perspective. I usually use pf in situations I REALLY need to use it. Sometimes i will use turnip but other then that i avoid pf
For a lot of maps, I end up using Plant Food because... there is too much of it. Lightning Reed maps end up dealing with swarms very well, so you have the early parts of the level dealt with reasonably. Which then leads to a bit of stock for plant food. Then since Lightning Reed is such a low cost plant... the only option if you aren't using Tile Turnip left is to either replace them with stronger plants on some rows, or full field flood -- which full field flood becomes inefficient since some of them are too close to the front and get eaten. About 3~4 rows of lightning reed are necessary, at max. Which is where you end up having more sun than you know what to do with, so you stock for Tile Turnips. Since you only really need plant food for the heavy hitter enemies... you just end up with excess of plant food early on, so you drop one or two -- which then steamrolls, since lightning reed PF effects last awhile. Some maps get especially bad where you're left with 3 PF floating around while having full stock >
@@gaerekxenos Completely agree, pf is far too plentiful. I don't use lightning reed much so I can't really comment on it, but it just feels wrong to let pf despawn (like not picking up a diamond/coin). Usually if the pf bar is full I'll resort to using an effect that has little impact on the game, i.e. sun boost or a seed packet recharge. That being said, I can see its value as a late game option when you're completely overflowing with sun, but at that point you've likely already won the round, and picking it won't make much difference between winning/losing (other than maybe endless modes)
My favorite memories with PvZ2 was with this one TH-cam channel named “Captain Hack” and he hacked his game so he could have infinite sun and no recharge time and what he did was have tile turnip on every tile, plant a bunch of plants, and watch the insanity as the game lags to all hell and back. It was great and I loved seeing how far you can push the engine of the game.
As someone who pretty much only plays PvZ 1, I really like to see you talk about something positively. I know what plants I should use rather than what not to choose.
A fix for the plant food problem is just bringing power lily. By the time you get your plant food and use it you usually won’t need another one until it is refreshed. And the only time where you won’t get plant food is in mods, and many mods allow premium plants to be unlocked for free,(such as the newly released reflourished mod), which is great for f2p players like me.
Love this "X plant is a great plant" series. By the community feedback i think you see it too but its amazing medium size content thats easily enjoyable. Thanks for making content for all of us and keep the great work ! ❤
positive negative and anywhere inbetween, i love all of them, even the cabbage pult video, cause cabbage pult is one of the most interesting plants by being one of the least interesting plants
I’m a really big fan of Tile turnip as a hyper farming strat. It takes 750 sun to plant 3 tile turnips, and your first plant food will produce 550 extra sun if you’re using 3 primal sunflowers. By the second plantfood you’ll have made a profit of 350 sun! Of course not just a profit of 350 sun of course you also get the 3 power tiles to get more sun, or to go into your powerful insta effects. I really like how tile turnip gives a plant food sink to strats that just don’t need plant food (like magni glass)
I love him as a plant and have used him a lot, with his best uses from my experience, typically being longer levels like the later ones in the final few world, endless zones and ESPECIALLY arena thanks to its higher sun production, though unfortunately i've not been using him much recently since i no longer play much arena
I may not like plant food as a concept, but the combos you can pull off with it are great and I have to respect that (doesn’t mean I have to like it though)
@@undefind3426 yeah, it's honestly a really cool concept, some zombies giving an item that can superpower most plants for a limited amount of time, not too plentiful that it makes this already easy game a total breeze, but not so rare that it doesn't seem like a mechanic that is utilized well
@@muffins901 Not too plentiful that makes this already easy game a total breeze? Yeah, no. Too many times have I finished a world where my plant food meter is full and there's either one or two plant food still floating on the screen. Plant Food is an easy out of jail card, every time that one of my lane had even a minor sign of a slight problem, the problem just disappeared as soon as I use a plant food, it makes the game easy where you already had so many things that makes you nigh untouchable like Power Ups, Lawn Mowers, Leveled plants, Premium plants, Zen Garden Boost, etc.
@@spookyscarylamppost3431 That's just because you're skilled, a lot of vanilla/common players finish vanilla levels with not a lot of plant food, if anything my only issue with plant food is that you can buy more of them with coins.
@@RaphielShiraha64 Fair enough, glad people can enjoy what I don't, but my main point was there are reasons to hate plant food in term of gameplay and design wise. PvZ and PvZ2 already gave you an extra life with lawnmowers on every lane, letting the player have an essential lane/board clear that you get mid round multiple time on top of that is just plain dumb. It's essentially what makes PvZ and PvZ2 different, being one is a casual strategy game that still keeps you on your toes and the other is a "spam everything until you win and if that don't work just pay Popcap to level up your plant to be broken and spam again," game respectively.
I appreciate the variety, so this was a nice change. It's interesting to listen to what you find make a plant well designed or poorly designed and how you explain it.
Talking about plant food: I think a better design for it would be making it as a "tactical consumable" which is something more like upgrade or alter the plant behavior. I mean, most of the effects we currently have are "Nuke this" options and that is it. I think adding more different types of plant food effects that changes some strategies used on cactus or infi-nut would benefit it more. Plants having multiple plant food effects you can choose before starting a level which definetly gonna change a way plant is used in a positive way if strategy is involved. That is just my oppinion tho. I think plant food is heavily under-utilized mechanic...
I remember before leveling was added I cruised through so much of the game with just tile turnip, snapdragon, and infininut. You can clear a few columns with 2 snapdragons instantly then have full lane defense with infininut for just 1 plant food.
@@absolutezerochill2700 Nah, it just sounds like a xbox gamertag made by a kid that is smart enough to not put "XXX" in their names. A lot of other channels are like this; Penguinz etc. Not an insult
Legitimately one of my favorite plants. I absolutely love combining it with Zoy-Bean Pod and just spamming Green Giant Gargantuars and watching them just Rip and Tear through the zombies.
That’s one of my favorite combos, aside from Homing Thistle + Shrinking Violet, Shadow Shroom + Shrinking Violet, Fume Shroom + Shrinking Violet, etc. (I know, Shrinking Violet is part of every one of my Tile Turnip combos, because I rather destroy zombies quickly by lowering their defenses and… if they survive, lower their offense.) Zoybean Pods are pretty cool to combo, but I wonder how damaging the zombies are to the gargantuars… but I rather shrink them down to minimize my gargantuan’s damage intake.
@@chiliarchy8902 Shrinking Violet, Imp Pear or Shadow Shroom work really work well with Tile Turnip too yeah. Turning them into potential screen nukes.
I mostly just love the fact TIle Turnip can also be used within other levels, bringing the Power Tile gimick from Far Future into other worlds, allowing you to play around and create setups with it; I just wish some other plants like Gold Leaf and or Thyme Warp were world-unlocked, allowing you to use them in other levels, stuff like how Reflourished unlocked Thyme Warp, but nerfed it to accompany it, it makes it a great veristile plant that allows you to try to recover from a mistake and gives just enough time to put up a defense or another attack in the way, while not completely destroying the pace of the game, and Golf Leaf, despite not remembering much about it (been a while since I played), could make it better if it was just allowed in other worlds, allowing a secondary sun producer to help in levels that some player's might struggle with like "Produce x amount of sun", Gold Leaf could help in regards of levels like that instead of trying to stall for time.
I 100% believe that if the god awful level up mechanic didnt exist in this game, tile turnip would still be one of the best top tier plants in the game, I will fight anyone telling me I’m wrong
Oooh. I’m a fan of using Shrinking Violet in my Tile Turnip synergies. Try spamming Shadow Shroom plant food effects with Shrinking Violet. If you have poisoned zombies on the field, they’ll be cured for burst damage, so perhaps have an odd number of Shadow Shrooms if you want them to stay poisoned. Regardless, the Shrinking Violet will ensure the poison bursts do a complete team wipe in your favor. I forgot how powerful this is to gargantuars, since they are shrunk with no imp to throw… but try Shrinking Violet with 3 or 5 Shadow Shrooms. (That’s assuming you can afford the sun, which… is a problem to me too.)
Seeing the background footage inspired me to try loads of sun plants and try to use tile turnip. Before I saw this video, I used it in arena, and it crushed it. Using it with loads of melons absolutely wrecks house.
I prefer positive plant ratings because I love the new setup ideas. If I had played PVZ2 in the last couple years(technically I played Eclise in early 2021 but I got tired of it and quit) I'd definitely use the ideas you've given me
Putting down all 5 power tiles feels like yugi pulling out exodia. Especially if you use it with something like laser bean where 5 tiles means you can just clear out everything.
from my experience, Tile Turnip honestly gets quite a bit of love already you tend to see him in Penny's Pursuit or Arena strats relatively often (not every week but still)
I definitely enjoy the videos where you talk positively about plants more than the negative ones, talking about underrated plants is more interesting to me
Tile turnip has huge fun value, the "problem" with it is that there is just better options for plants, the only time I see myself using tile turnip is in the endless zones and sometimes on weird gimmick levels, but overall I really enjoy tile turnip, just wish there were more opportunities for me to use him
I have always liked tile turnip, but never used it much since I usually want a stable defense. But it was a plant I picked a lot when I wanted to mess around. This video did convince me I should try it more, I never really thought much on combing plant food effects, more so stacking the same one (unless it’s infi-nut)
well, you could always place a turnip under an infinut. That way, you get to clear the board with your offensive plants and at the same time refresh your wall without feeling bad for "wasting" a plant food on a defensive plant.
The absolute best combo I have found is imp pear on 2, then shrinking violet on 1. Total of 800 sun cost, and one plant food clears out 70% of the ENTIRE lawn.
It acts as a great 8th plant when you go back and replay worlds. Since it gives you a nice sun outlet, you aren't needing to keep open extra titles to make it work. You can even bring in other plants to see synergies since you would only realistically need about four plants to beat any given level. A good example of powercreep since it doesn't invalidate other plants yet instead further strengthens them and their powers.
I think you should talk about more plants positively. Videos like these help me, at least, build my strategy and have a better time with the game. I often don’t know how good certain plants are unless their use is explained to me. But I can usually tell when a plant sucks, and I don’t need a whole video to tell me why it sucks. I get more out of your videos when they’re about why a plant is good and how to use it properly. And, honestly, I enjoy these videos a lot more too :)
ive always loved tile turnip; the variety is a lot of fun. you can use it for sun; stuns; defence; offense; spectacle; levelling it in vanilla is really overpowered but definitely adds to the spectacle at least
I was never into PvZ2 but your videos scratches that itch on my back when it comes to nerdy videos going indepth in some mechanics that I really appreciate.
The only reason I barely use Tile Turnip is that it kinda requires having a good sun economy and Me with sun economy is the equivalent of the Great Depression
Turnip is one of the few plants that take an Enviromental Gimmick from a world and make it into a tool for anywhere and thats really cool to me. Would be nice if more things do that with player aiding gimmicks. A plant to make Rails to shift plants around from Wild west or a plant that changes other plant to suit the current enviroment from Modern day, like truning a peashooter into Ice or Fire in frozenland, or a Cannon into a Bannana launcher in the Beach world.
Didn't realize so many people thought Turnip was bad or weak. Tile is one of the strongest plants in both Penny's Pursuit and Arena in my experience. Repeater and Tile do absurd boss damage and Primal Potato and Tile Turnip spam is one of the best strategies in most arena levels. It's always been one of my favorite plants in the game!
Exactly. I didn't even think people disliked tile turnip because it's the main plant I use in Penny's pursuit (specifically boss battles) and it's super strong.
I love tile turnip cuz if you plant it on Sun-shroom or Primal Sunflower and feed it with plant food, you’ll farm a lot of sun. Seconds, if you plant it on Laser Bean, Citron, Primal potato mine, Powered Shadow-shroom, etc. and feed it with plant food, every zombie will instantly be erased from existence. Tile turnip with Winter Melon or other lobbing plants will instantly create a deadly rain of projectiles. But, the only disadvantage is that it gets more expensive every time you plant it. It’s 100% recommended to stock up on a lot of sun for tile turnip. Also (idk if it works but) use imitater to use it twice.
If you got the whole board covered in tile turnips then just used potato mines you should in theory have the winning strategy, you have enough potato mines you can wait as long as it takes to get another plant food, then with just one plant food you should be able to fill up the whole board with new potato mines.
I remember I was trying to outdo the inflation on them once by placing them exclusively on my sun producers, it didn't quite work out. But it was worth a shot!
I find it funny you mention the possibility of no plant food making it useless and then how vanilla levels almost always have it. I don't think the devs cared too much if someone made a mod that made one of their plants sub optimal.
I love the way you talk about plants possitively and negatively. It give more consideration for what plants to bring despite the game being very casual.
my personal strategy most games is to link up a bunch of sun shrooms with this because I really like using magnifying grass and it helps keep my sun arsenal stocked
I recently started using Tile Turnip and now I understand it’s true power. Probably one of my new favorite plants and will definitely be using it much more
Thanks to this video, I use Tile Turnip alot, specifically Iceberg Lettuce and Spring Bean for maximum stalling for sun production or preventing zombies from eating plants, honestly a really fun combo to pop off
Another person who has found spring bean to not be completely useless, thats a surprise, seriously even outside of pirate seas its a great stall when paired with tiles, and in pirate seas, its uh, potent.
@@Quilquala spring bean isnt really that good of a stall imo. Yeah, it can knock zombies back a few tiles, but that is really not anything special. There is PF that can stall zombies way better like Iceberg lettuce PF or kernel PF. kernel PF is also really good for eliminating any zombies that are one-shotted by it and lasts a decent while. iceberg lettuce pf is also very decent. springbean however, is only really decent when it's pf is used. the other plants can still stall fairly decently without pf, but springbeans 2 tile knockback is a literal joke. iceberg lettuce and butter stall for way longer than it takes a zombie to walk 2 tiles and they are also just overall better than springbean. iceberg lettuce is inedible and springbean suffers from being overwhelmed very easily in crowds. kernel pult can actually damage zombies and has better pf. it's odds to fire butter are low but with enough of them you can quite easily permastall gargs, whereas springbeans can't really team up due to how they function. you can only really use one springbean every lane whereas you can use a lot of kernel pults to just stall and kill high damage targets. Springbean is only ever semi-decent in Pirate Seas, but the spammy nature of the game means springbean is only useful with it's pf and perhaps for slowing down earlygame. but clearing the entire board while fairly useful, might not justify bringing springbean enough. a cherry bomb even though it cant clear the whole board can usually just kill most land zombies due to pirate seas often having three connected lanes be the only planks, with the others only having threats that springbean either cant handle or doesnt matter like imp cannon, seagulls and the pelicans. the only thing springbean can really do is kinda kill the imps from imp cannon but it's recovery time isnt great, and kill swashbucklers but often they get spammed hard enough to slaughter any springbeans in their way. and anything paired with tiles is decent really. personally i find that iceberg lettuce or kernel on tiles paired with plants that deal high damage to everything on the board is a much better combo. for example, just a few tiles on some winter melons and you can nuke the entire screen while freezing it in place. or perhaps you could just combine debuff plants like shrinking violet with plantfood that targets the entire screen, and instead of pushing everything back you just kill all of it.
@@flightyavian4580 the video is literally on tile turnip, its in relation to that, with tile turnip spring bean isn't completely useless, I never said it was good, just not useless.
Fun fact: you can break the hard limit by reaching the sun cap then collecting enough sun off the ground and spending it before it reaches your sun bank. I used to do it a lot in endless mode by putting the tile turnips on sunflowers with vines so they also wiped the board
I remembered using Tile Turnips to combo Shrinking Violet and then spam Shadow Shroom’s global poison. Every time Shadow Shroom’s Plant Food effect hits a poisoned target, it clears them and deals burst damage… but if you got an odd number of them, the poison is left. However, the Shrinking Violet leaves the zombies vulnerable to the poison (damage over time + burst damage) that only 1 Shadow Shroom is what you need for regular zombies (it goes through head armor). Try placing more than 3 if there is a shrunken gargantuan. Of course, you can compliment this global kill combo with what you will, like Iceberg Lettuce or Kernel Pult.
I love all your analysis vids, positive or negative, however I do prefer the positive, as most people do the negative commentary for so many other things. Its nice to hear what DOES work, instead of being told that every plant in existence is bollocks, and theres no hope for the game
On the question you put at the end of the video I do like you talking about plants positively as it can help people like me understand overlooked plants in a new and positive light
Tile turnip my favorite strat is one on a wintermelon (or early game plant that will later be a turnip), one on sun, then one on an infinutt, put on sun producers and when necessary replace the sun producers with a shrink, second wintermelon, and more infinutt.
I've been watching Wolfy play the game and one of his favorite strategies is... Magnifying Grass/Tile Turnip/The best sun producer he can get his hands on... So if he places enough down...he can use 1 plant food to delete all or most zombies on screen... When I use Tile Turnip I usually use it with Lightning Reed, Rotabaga, any Peashooter, Primal or normal Potato Mine, and maybe an Infi-Nut if I can get another one...
It additionally works really well as the reward for completing Far Future, as the player spends the entire world playing around the mechanic of it, and now gives you the opportunity to create their own with what they've learned.
Yeah, that’s a good way of looking at it.
Unlike some Leaves I know
Goddamn leave
tile turnip is the best final plant of any world because not only does it fit thematically for the world you get it from but also this, the only other plant that comes close is gold leaf but you never get to use it after unlocking it
@@devilbowser253i think 2nd best simply because of cherry bomb but it comes close
As someone with no bias to this plant whatsoever, I can't believe you didn't even mention how excellent the almanac entry is
Dj tile turnip with the unbiased report about tile turnip like always!
lmao
I was looking for your comment, there was no chance you wouldn't say anything lol
Definitely not bias
What the entry say?
@@justanleo4800’DJ tile turnip changed dance floors with his underground hit “Turnip the Beet”. What’s his latest mix? When he lays it down, you’ll feel the power’
A neat little tip from an endless zone grinder is that you should place the free turnip on your first sun producer if it isn't moonflower. Linking a sun producer to an offensive plant is better than two turnips on two offensives, since two offenses getting fooded is overkill in the early game, and lets you snowball earlier from the sun bursts, which in turn can let you plant even more turnips
not to mention you can just replace the sunflower later in the level when you don't need sun as much
Not to mention that the Tile Turnip's weakness is circumvented since, if you're playing correctly, you should be going into each level with max plant food banked, so you don't have to worry about whether or not a level contains much plant food.
Actually genius.
I usually put two turnips on my sun plants and one on ice if I have it, then go for the line of offense. usually laser beans tbh.
on endless it is extremely powerful.
A plant I really want you to talk about is the Spore Shroom, its a very interesting plant
I like Spore Shroom
I know it's not that good but I like him
@@snakesmartyt4433 spore shroom is fun over function imo
Spore shroom my favorites
@@questionmarkquestionmarkques nah tbh I think the issue is that you get him SUPER late
Spore-Shroom is below average tier in tier list vid
honestly, tile turnip is fun to mess around with, yet somewhat useful and strategic, a perfect balance
💙
It encourages you to be creative with the plants’ Plant Food powers you have. It gives you an idea that in the end makes you think… “Clever… why didn’t I think of that?” That feeling makes me feel so good, coming from someone who likes to play strategy games.
Tile Turnip + A.K.E.E is an insane combo. AKEE’s plant food is already kinda ridiculous, and Tile Turnip, let’s you double that. Two of AKEE’s Plant Food can clear our entire screens of Zombies, and you can do that with one Plant Food.
You know I thought tile turnip was able to be used more than 7 times but I guess I was wrong.
My favorite use for Tile Turnip is mixing it with Snapdragon or Cold Snapdragon, the AOE damage is enough to completely wipe an entire hoard of zombies and heavily damage a Gangantuar, and you only need 2 tiles to make it work
I love doing that too
Have you mixed that with infinut if not you should
Tile Turnip works hilariously well and i really appreciate his usages honestly
Wtf its the 23rd President
Kernel-pult and shadowshroom + tile turnip is an absolutely devious combination. Gargantuars have a lot of health, so they can still advance quite a bit before they die to the poison, but if you stop them with the butter they just die right where they are and all of your plants will remain intact
Wanna make that combo more powerful? Throw a Shrinking Violet to the mix! Gargantuars are still tough when they’re still big, but shrink them down and watch them explode from the spammed poison bursts.
I used turnip with magnifying grass a second time after I saw people saying how good it was when spamming sun producers,and I dont think I've ever underestimated 2 plants like I did because holy crap together they are good
0:02 THERE THEY SAID IT ITS ABOUT TIME AS IN PLANTS VS ZOMBIES BECAUSE THEY TIME TRAV
One thing that makes Tile Turnip stand out is unlike other support plants built around a world mechanic, it can be used anywhere and that makes its versatility really great. Gold Leaf, Grave Buster, Perfume Shroom, Lily Pad, etc. are essentials for their respective worlds, but unusable anywhere else.
Dya ever think in a comedic sense in universe that Tile Turnip constantly gets annoyed by the plants you just mentioned because of it?
pk
Hey creeps btw, idk if youll read here but i feel making a video on split pea would be very interesting and could spark discussion. Hes considered very weak by most, yet he counters many ambushes and the entirety of jurrasic marsh with ease. Just an idea ofc, keep doing what you love! Loving the content keep it up
"Entirety of Jurassic Marsh" is a stretch, no way is one gonna defeat a carried-over Fossilhead, even with Plant Food. But yeah he's not as bad as people think
@@GNVS300 Agree
@@GNVS300 it also only really counters one of the dinosaurs
@@fortnitesexmanthe lineup that i found to be very good against pterodactyl is attacker on the back (i like red stinger due to how cheap it is) and then celery stalker on 2nd from back. Its actually enough to beat all jurassic marsh stages
As someone who used him to try and counter the pterodactyls in Jurassic Marsh I can safely say that he is absolute abysmal. He doesn’t deal enough damage on either side of him to justify using, even as a support. In addition he is completely outclassed by Celery Stalker (an already niche plant) in his main role.
I like both positive and negative videos. Positive videos show plants that are already pretty sick and make me think of fun things to do with them, while the negative ones are fun challenges of hearing all of a plant's downsides and finding some niche it can fit in.
hello shock micro
1:58 though not a correction, it's worth noting that the Upgrade Plants in PvZ1's Survival Endless also increase 50 sun per planting
I would know, since I tried to get through it by relying on Upgrade Plants
You still need to rely on upgrade plants for survival endless though (mainly winter-melon, cob cannon and gloom shroom come to mind)
@@KPoWasTaken Yeah, plus you can grind sun to 9990 early game by spamming sunflowers everywhere on the lawn the first few flags.
Doesn't upgrade plants only increases sun cost per flag?
Personally, I never thought Turnip was a bad plant, but I generally try to avoid plant food use in the game, and I suspect much of the player base has varying views on plant food as a whole, which does directly impact the overall popularity of the plant. I think of it in a similar camp as bowling bulb, spore shroom, and others, where the concept is super unique and fun, but it’s held back by either viability or in the case of turnip, mechanics and balance of the games function as a whole (think laser bean or pirate seas, where the level design or plant design causes wave spam). I think people would be more open to turnip if power lily was more available overall, or if PF effects had a massive overhaul, where PF power scales much more with sun cost. I just personally don’t think PF is well designed, and I think tile turnip suffers from it.
i agree, because plant food really does change a plant’s perspective. I usually use pf in situations I REALLY need to use it. Sometimes i will use turnip but other then that i avoid pf
For a lot of maps, I end up using Plant Food because... there is too much of it. Lightning Reed maps end up dealing with swarms very well, so you have the early parts of the level dealt with reasonably. Which then leads to a bit of stock for plant food. Then since Lightning Reed is such a low cost plant... the only option if you aren't using Tile Turnip left is to either replace them with stronger plants on some rows, or full field flood -- which full field flood becomes inefficient since some of them are too close to the front and get eaten. About 3~4 rows of lightning reed are necessary, at max. Which is where you end up having more sun than you know what to do with, so you stock for Tile Turnips. Since you only really need plant food for the heavy hitter enemies... you just end up with excess of plant food early on, so you drop one or two -- which then steamrolls, since lightning reed PF effects last awhile. Some maps get especially bad where you're left with 3 PF floating around while having full stock >
@@gaerekxenos Completely agree, pf is far too plentiful. I don't use lightning reed much so I can't really comment on it, but it just feels wrong to let pf despawn (like not picking up a diamond/coin). Usually if the pf bar is full I'll resort to using an effect that has little impact on the game, i.e. sun boost or a seed packet recharge. That being said, I can see its value as a late game option when you're completely overflowing with sun, but at that point you've likely already won the round, and picking it won't make much difference between winning/losing (other than maybe endless modes)
Plant food is an integral and fun part of the game. Why not use it?
My favorite memories with PvZ2 was with this one TH-cam channel named “Captain Hack” and he hacked his game so he could have infinite sun and no recharge time and what he did was have tile turnip on every tile, plant a bunch of plants, and watch the insanity as the game lags to all hell and back. It was great and I loved seeing how far you can push the engine of the game.
As someone who pretty much only plays PvZ 1, I really like to see you talk about something positively. I know what plants I should use rather than what not to choose.
A fix for the plant food problem is just bringing power lily. By the time you get your plant food and use it you usually won’t need another one until it is refreshed. And the only time where you won’t get plant food is in mods, and many mods allow premium plants to be unlocked for free,(such as the newly released reflourished mod), which is great for f2p players like me.
PoV you misplaced tile turnip and now it costs -2765491039
Oh dang it not again
apoco si?
Love this "X plant is a great plant" series. By the community feedback i think you see it too but its amazing medium size content thats easily enjoyable. Thanks for making content for all of us and keep the great work ! ❤
positive negative and anywhere inbetween, i love all of them, even the cabbage pult video, cause cabbage pult is one of the most interesting plants by being one of the least interesting plants
Tangleweed is a great plant
I’m a really big fan of Tile turnip as a hyper farming strat. It takes 750 sun to plant 3 tile turnips, and your first plant food will produce 550 extra sun if you’re using 3 primal sunflowers. By the second plantfood you’ll have made a profit of 350 sun! Of course not just a profit of 350 sun of course you also get the 3 power tiles to get more sun, or to go into your powerful insta effects. I really like how tile turnip gives a plant food sink to strats that just don’t need plant food (like magni glass)
I love him as a plant and have used him a lot, with his best uses from my experience, typically being longer levels like the later ones in the final few world, endless zones and ESPECIALLY arena thanks to its higher sun production, though unfortunately i've not been using him much recently since i no longer play much arena
I may not like plant food as a concept, but the combos you can pull off with it are great and I have to respect that (doesn’t mean I have to like it though)
Shocked that people don’t like plant food
@@undefind3426 yeah, it's honestly a really cool concept, some zombies giving an item that can superpower most plants for a limited amount of time, not too plentiful that it makes this already easy game a total breeze, but not so rare that it doesn't seem like a mechanic that is utilized well
@@muffins901
Not too plentiful that makes this already easy game a total breeze? Yeah, no. Too many times have I finished a world where my plant food meter is full and there's either one or two plant food still floating on the screen.
Plant Food is an easy out of jail card, every time that one of my lane had even a minor sign of a slight problem, the problem just disappeared as soon as I use a plant food, it makes the game easy where you already had so many things that makes you nigh untouchable like Power Ups, Lawn Mowers, Leveled plants, Premium plants, Zen Garden Boost, etc.
@@spookyscarylamppost3431 That's just because you're skilled, a lot of vanilla/common players finish vanilla levels with not a lot of plant food, if anything my only issue with plant food is that you can buy more of them with coins.
@@RaphielShiraha64
Fair enough, glad people can enjoy what I don't, but my main point was there are reasons to hate plant food in term of gameplay and design wise.
PvZ and PvZ2 already gave you an extra life with lawnmowers on every lane, letting the player have an essential lane/board clear that you get mid round multiple time on top of that is just plain dumb. It's essentially what makes PvZ and PvZ2 different, being one is a casual strategy game that still keeps you on your toes and the other is a "spam everything until you win and if that don't work just pay Popcap to level up your plant to be broken and spam again," game respectively.
I appreciate the variety, so this was a nice change. It's interesting to listen to what you find make a plant well designed or poorly designed and how you explain it.
Talking about plant food: I think a better design for it would be making it as a "tactical consumable" which is something more like upgrade or alter the plant behavior. I mean, most of the effects we currently have are "Nuke this" options and that is it. I think adding more different types of plant food effects that changes some strategies used on cactus or infi-nut would benefit it more. Plants having multiple plant food effects you can choose before starting a level which definetly gonna change a way plant is used in a positive way if strategy is involved. That is just my oppinion tho. I think plant food is heavily under-utilized mechanic...
I remember before leveling was added I cruised through so much of the game with just tile turnip, snapdragon, and infininut. You can clear a few columns with 2 snapdragons instantly then have full lane defense with infininut for just 1 plant food.
I don't think it's weak I just don't like it.
Fair enough.
Plant food is a great concept, but it may be a little OP, especially with Tile Turnip
You are literally like those youtubers that makes a ""questionable"" name, grows up and sticks with it and doing AWESOME content
What's wrong with Creeps20?
Some double meaning I'm missing?
@@absolutezerochill2700 Nah, it just sounds like a xbox gamertag made by a kid that is smart enough to not put "XXX" in their names. A lot of other channels are like this; Penguinz etc.
Not an insult
3:20 Thanks for explaining what plant food does! I was so confused on the first half of the video, and that really cleared it up for me.
Hi Dolt!
“Why Electric Currant fails at everything it sets out to do”
Idk, the buff it got was pretty good
@@nicholas7743 until they nerfed it again
Legitimately one of my favorite plants. I absolutely love combining it with Zoy-Bean Pod and just spamming Green Giant Gargantuars and watching them just Rip and Tear through the zombies.
That’s one of my favorite combos, aside from Homing Thistle + Shrinking Violet, Shadow Shroom + Shrinking Violet, Fume Shroom + Shrinking Violet, etc. (I know, Shrinking Violet is part of every one of my Tile Turnip combos, because I rather destroy zombies quickly by lowering their defenses and… if they survive, lower their offense.)
Zoybean Pods are pretty cool to combo, but I wonder how damaging the zombies are to the gargantuars… but I rather shrink them down to minimize my gargantuan’s damage intake.
@@chiliarchy8902 Shrinking Violet, Imp Pear or Shadow Shroom work really work well with Tile Turnip too yeah. Turning them into potential screen nukes.
I mostly just love the fact TIle Turnip can also be used within other levels, bringing the Power Tile gimick from Far Future into other worlds, allowing you to play around and create setups with it; I just wish some other plants like Gold Leaf and or Thyme Warp were world-unlocked, allowing you to use them in other levels, stuff like how Reflourished unlocked Thyme Warp, but nerfed it to accompany it, it makes it a great veristile plant that allows you to try to recover from a mistake and gives just enough time to put up a defense or another attack in the way, while not completely destroying the pace of the game, and Golf Leaf, despite not remembering much about it (been a while since I played), could make it better if it was just allowed in other worlds, allowing a secondary sun producer to help in levels that some player's might struggle with like "Produce x amount of sun", Gold Leaf could help in regards of levels like that instead of trying to stall for time.
Great thing is that now they have added the the update where you can use these plants in the other world😊
I think you should do a plant food tier list where you rank plants by just their plantfood effect
I 100% believe that if the god awful level up mechanic didnt exist in this game, tile turnip would still be one of the best top tier plants in the game, I will fight anyone telling me I’m wrong
You know, now I'm really excited to use Tile Turnip now. Would make a great combo with Shrinking Violet!
Oooh. I’m a fan of using Shrinking Violet in my Tile Turnip synergies. Try spamming Shadow Shroom plant food effects with Shrinking Violet. If you have poisoned zombies on the field, they’ll be cured for burst damage, so perhaps have an odd number of Shadow Shrooms if you want them to stay poisoned. Regardless, the Shrinking Violet will ensure the poison bursts do a complete team wipe in your favor. I forgot how powerful this is to gargantuars, since they are shrunk with no imp to throw… but try Shrinking Violet with 3 or 5 Shadow Shrooms. (That’s assuming you can afford the sun, which… is a problem to me too.)
Seeing the background footage inspired me to try loads of sun plants and try to use tile turnip. Before I saw this video, I used it in arena, and it crushed it. Using it with loads of melons absolutely wrecks house.
Bro your vids are such a joy to watch :D
The more of the tiles the more powerful you've become.
"Unlike gold leaf this guy can be used anywhere" that aged like milk
I prefer positive plant ratings because I love the new setup ideas. If I had played PVZ2 in the last couple years(technically I played Eclise in early 2021 but I got tired of it and quit) I'd definitely use the ideas you've given me
Putting down all 5 power tiles feels like yugi pulling out exodia. Especially if you use it with something like laser bean where 5 tiles means you can just clear out everything.
*I love when Creeps20 said "It's turnin' time!" and turned all over the tiles. Truly one of the videos of all time.*
from my experience, Tile Turnip honestly gets quite a bit of love already
you tend to see him in Penny's Pursuit or Arena strats relatively often (not every week but still)
I definitely enjoy the videos where you talk positively about plants more than the negative ones, talking about underrated plants is more interesting to me
Great to finally see a video on it! I remember when you mentioned it in the sun bean video (i think)
Tile turnip is one of my personal favorite. I would love to see how broken they could be in the traditional survival mode from one
Magnifying grass + sun producer spam + tile turnip has always been one of my favorite things to do in levels.
It's so satisfying when you plant food all five magnifying grasses
I too, is a tile turnip enjoyer, and this video is a really good analysis. Thanks for giving time to one of my favorite plants.
Tile turnip has huge fun value, the "problem" with it is that there is just better options for plants, the only time I see myself using tile turnip is in the endless zones and sometimes on weird gimmick levels, but overall I really enjoy tile turnip, just wish there were more opportunities for me to use him
I have always liked tile turnip, but never used it much since I usually want a stable defense. But it was a plant I picked a lot when I wanted to mess around. This video did convince me I should try it more, I never really thought much on combing plant food effects, more so stacking the same one (unless it’s infi-nut)
well, you could always place a turnip under an infinut. That way, you get to clear the board with your offensive plants and at the same time refresh your wall without feeling bad for "wasting" a plant food on a defensive plant.
"turnip dose everything every plant should do"
But I don't want my sunflower digging into the ground and turning into a tile
early and i do love the primal potato mine and tile turnip combo
Honestly. I really love using tile turnip with sun generators. Always fun using one plant food and activating 4 double sunflowers
"to duplacating plantfood no other plant gets close" *sad puffshroom noise*
The absolute best combo I have found is imp pear on 2, then shrinking violet on 1. Total of 800 sun cost, and one plant food clears out 70% of the ENTIRE lawn.
It acts as a great 8th plant when you go back and replay worlds. Since it gives you a nice sun outlet, you aren't needing to keep open extra titles to make it work.
You can even bring in other plants to see synergies since you would only realistically need about four plants to beat any given level.
A good example of powercreep since it doesn't invalidate other plants yet instead further strengthens them and their powers.
This is the best channel I’ve found in the last decade or so
I think you should talk about more plants positively. Videos like these help me, at least, build my strategy and have a better time with the game. I often don’t know how good certain plants are unless their use is explained to me. But I can usually tell when a plant sucks, and I don’t need a whole video to tell me why it sucks. I get more out of your videos when they’re about why a plant is good and how to use it properly. And, honestly, I enjoy these videos a lot more too :)
11:36 dynamite zombie: I have to go now, my planet needs me
ive always loved tile turnip; the variety is a lot of fun. you can use it for sun; stuns; defence; offense; spectacle; levelling it in vanilla is really overpowered but definitely adds to the spectacle at least
I was never into PvZ2 but your videos scratches that itch on my back when it comes to nerdy videos going indepth in some mechanics that I really appreciate.
I had so much fun with Tile Turnip, its one of my favorites, glad to hear you agree!
I don't even play PVZ2 and yet I'm here watching all your videos for some reason.
The only reason I barely use Tile Turnip is that it kinda requires having a good sun economy and Me with sun economy is the equivalent of the Great Depression
ive never really considered to use tile turnip but this really makes me wanna use it the next time i play the game lol
I don’t wanna make demands but please make more of these if you want
I can eat these style of videos for breakfast
I remember Puff Shroom has a chain plant food ability like this. That might make some shenanigans happen.
I love the "eh" between transitions
“And you can use this on any plant you want” *Cries in instant plant*
3:35
Puff-Shroom also simulates plant-food duplication.
Turnip is one of the few plants that take an Enviromental Gimmick from a world and make it into a tool for anywhere and thats really cool to me.
Would be nice if more things do that with player aiding gimmicks. A plant to make Rails to shift plants around from Wild west or a plant that changes other plant to suit the current enviroment from Modern day, like truning a peashooter into Ice or Fire in frozenland, or a Cannon into a Bannana launcher in the Beach world.
Didn't realize so many people thought Turnip was bad or weak. Tile is one of the strongest plants in both Penny's Pursuit and Arena in my experience. Repeater and Tile do absurd boss damage and Primal Potato and Tile Turnip spam is one of the best strategies in most arena levels. It's always been one of my favorite plants in the game!
Exactly. I didn't even think people disliked tile turnip because it's the main plant I use in Penny's pursuit (specifically boss battles) and it's super strong.
It doesn't seem valuable to casuals cuz they don't plant enough sun producers to get enough sun to use it
I'd probably consider using tile turnip more if there were just more seed slots.
Same
I like when speak positively
The coolest thing about tile turnip imo is that with just 2 of them you can turn scaredy shroom into a 600 sun screenwipe
Positive. Makes me know what are neat off meta or meta picks.
I love tile turnip cuz if you plant it on Sun-shroom or Primal Sunflower and feed it with plant food, you’ll farm a lot of sun. Seconds, if you plant it on Laser Bean, Citron, Primal potato mine, Powered Shadow-shroom, etc. and feed it with plant food, every zombie will instantly be erased from existence. Tile turnip with Winter Melon or other lobbing plants will instantly create a deadly rain of projectiles.
But, the only disadvantage is that it gets more expensive every time you plant it. It’s 100% recommended to stock up on a lot of sun for tile turnip. Also (idk if it works but) use imitater to use it twice.
11:37 that zombie just said " im outta here"
omg yes my favorite plant ive been waiting
also i am the person who would be mad if you didn’t include the leveling thing, so good job
I didn't ever stop using it, I never found much use for it, but I only had a few plants I was using at all so there was room for it.
If you got the whole board covered in tile turnips then just used potato mines you should in theory have the winning strategy, you have enough potato mines you can wait as long as it takes to get another plant food, then with just one plant food you should be able to fill up the whole board with new potato mines.
It's been a while since I've played, and I completely forgot about the cost going up with each you place.
I remember I was trying to outdo the inflation on them once by placing them exclusively on my sun producers, it didn't quite work out. But it was worth a shot!
To answer your question, I just like it when you talk about plants.
I find it funny you mention the possibility of no plant food making it useless and then how vanilla levels almost always have it. I don't think the devs cared too much if someone made a mod that made one of their plants sub optimal.
2 Chard Guards and an Infinut really set the line for your enemies
i like how even though it’s a positive analysis of a plant, it still mentions the plant’s shortcomings
I love the way you talk about plants possitively and negatively. It give more consideration for what plants to bring despite the game being very casual.
I love it when you talk about plants positively!
“No plant gets close to replicating”
Puffshroom
my personal strategy most games is to link up a bunch of sun shrooms with this because I really like using magnifying grass and it helps keep my sun arsenal stocked
I recently started using Tile Turnip and now I understand it’s true power. Probably one of my new favorite plants and will definitely be using it much more
Thanks to this video, I use Tile Turnip alot, specifically Iceberg Lettuce and Spring Bean for maximum stalling for sun production or preventing zombies from eating plants, honestly a really fun combo to pop off
Another person who has found spring bean to not be completely useless, thats a surprise, seriously even outside of pirate seas its a great stall when paired with tiles, and in pirate seas, its uh, potent.
@@Quilquala spring bean isnt really that good of a stall imo. Yeah, it can knock zombies back a few tiles, but that is really not anything special. There is PF that can stall zombies way better like Iceberg lettuce PF or kernel PF. kernel PF is also really good for eliminating any zombies that are one-shotted by it and lasts a decent while. iceberg lettuce pf is also very decent. springbean however, is only really decent when it's pf is used. the other plants can still stall fairly decently without pf, but springbeans 2 tile knockback is a literal joke. iceberg lettuce and butter stall for way longer than it takes a zombie to walk 2 tiles and they are also just overall better than springbean. iceberg lettuce is inedible and springbean suffers from being overwhelmed very easily in crowds. kernel pult can actually damage zombies and has better pf. it's odds to fire butter are low but with enough of them you can quite easily permastall gargs, whereas springbeans can't really team up due to how they function. you can only really use one springbean every lane whereas you can use a lot of kernel pults to just stall and kill high damage targets. Springbean is only ever semi-decent in Pirate Seas, but the spammy nature of the game means springbean is only useful with it's pf and perhaps for slowing down earlygame. but clearing the entire board while fairly useful, might not justify bringing springbean enough. a cherry bomb even though it cant clear the whole board can usually just kill most land zombies due to pirate seas often having three connected lanes be the only planks, with the others only having threats that springbean either cant handle or doesnt matter like imp cannon, seagulls and the pelicans. the only thing springbean can really do is kinda kill the imps from imp cannon but it's recovery time isnt great, and kill swashbucklers but often they get spammed hard enough to slaughter any springbeans in their way. and anything paired with tiles is decent really. personally i find that iceberg lettuce or kernel on tiles paired with plants that deal high damage to everything on the board is a much better combo. for example, just a few tiles on some winter melons and you can nuke the entire screen while freezing it in place. or perhaps you could just combine debuff plants like shrinking violet with plantfood that targets the entire screen, and instead of pushing everything back you just kill all of it.
@@flightyavian4580 the video is literally on tile turnip, its in relation to that, with tile turnip spring bean isn't completely useless, I never said it was good, just not useless.
Shrinking violet + tile turnip + impear = instant death
Fun fact: you can break the hard limit by reaching the sun cap then collecting enough sun off the ground and spending it before it reaches your sun bank. I used to do it a lot in endless mode by putting the tile turnips on sunflowers with vines so they also wiped the board
I remembered using Tile Turnips to combo Shrinking Violet and then spam Shadow Shroom’s global poison. Every time Shadow Shroom’s Plant Food effect hits a poisoned target, it clears them and deals burst damage… but if you got an odd number of them, the poison is left. However, the Shrinking Violet leaves the zombies vulnerable to the poison (damage over time + burst damage) that only 1 Shadow Shroom is what you need for regular zombies (it goes through head armor). Try placing more than 3 if there is a shrunken gargantuan. Of course, you can compliment this global kill combo with what you will, like Iceberg Lettuce or Kernel Pult.
Me who always uses Tile turnip:
Mah purple radish boi is underrated?
2:07
"I don't normally bring this up... but abunda stumbling is so strong. "Gtobundagundate"
I love all your analysis vids, positive or negative, however I do prefer the positive, as most people do the negative commentary for so many other things. Its nice to hear what DOES work, instead of being told that every plant in existence is bollocks, and theres no hope for the game
On the question you put at the end of the video I do like you talking about plants positively as it can help people like me understand overlooked plants in a new and positive light
Tile turnip my favorite strat is one on a wintermelon (or early game plant that will later be a turnip), one on sun, then one on an infinutt,
put on sun producers and when necessary replace the sun producers with a shrink, second wintermelon, and more infinutt.
I've been watching Wolfy play the game and one of his favorite strategies is...
Magnifying Grass/Tile Turnip/The best sun producer he can get his hands on...
So if he places enough down...he can use 1 plant food to delete all or most zombies on screen...
When I use Tile Turnip I usually use it with Lightning Reed, Rotabaga, any Peashooter, Primal or normal Potato Mine, and maybe an Infi-Nut if I can get another one...
Funny thing is that basically never works on Reflourished.
@@GNVS300 I've only played Vanilla so hearing that scares me...
Tile turnip is the plant that carried me threw big wave beach