Why I'm playing Monster Hunter: Rise over World

แชร์
ฝัง
  • เผยแพร่เมื่อ 21 พ.ค. 2024
  • I ramble about Monster Hunter Rise and try to justify why I'm not playing World like everyone else right now.

ความคิดเห็น • 761

  • @camil3545
    @camil3545 6 หลายเดือนก่อน +707

    As a MH fan, all i can say is You do You and play whichever games you enjoy.

    • @joshz7712
      @joshz7712 6 หลายเดือนก่อน +50

      I agree with this take. But still, World>Rise lol.

    • @Hyper_Steel
      @Hyper_Steel 6 หลายเดือนก่อน +64

      ​@@joshz7712I agree with this take, but still world = rise. (In my opinion. They got different aspects that make both enjoyable for me)

    • @benmoran4
      @benmoran4 6 หลายเดือนก่อน +2

      Facts

    • @flamennight
      @flamennight  6 หลายเดือนก่อน +35

      I hope that sentiment came across because I do agree that you should play what you enjoy

    • @user-ux1iv6mb9d
      @user-ux1iv6mb9d 6 หลายเดือนก่อน +2

      Amen

  • @aurachanneler8396
    @aurachanneler8396 6 หลายเดือนก่อน +28

    Personally, I'm glad that Rise runs on the potato that is the Switch, because it also runs on the potato that is my laptop.

  • @JoyTuub
    @JoyTuub 5 หลายเดือนก่อน +211

    Hot take: there is no bad Monster Hunter game. Play the one you want to play.

    • @robby_or_rob_or_robert_or_8585
      @robby_or_rob_or_robert_or_8585 3 หลายเดือนก่อน +9

      Lukewarm take

    • @torkicks2670
      @torkicks2670 2 หลายเดือนก่อน +1

      no, world good rise BAD

    • @seanbingham6923
      @seanbingham6923 2 หลายเดือนก่อน +3

      From a vet, This is a cold take. They are all fantastic games

    • @judehebert847
      @judehebert847 2 หลายเดือนก่อน +3

      MH4U and Double Cross... so good. Multiplayer heaven.

    • @spongebobswindow7472
      @spongebobswindow7472 หลายเดือนก่อน +1

      I've played the first MH on ps2 and i have to say, that one is pretty bad. It's playable and can be fun but the controls were really awkward

  • @pcdeltalink036
    @pcdeltalink036 5 หลายเดือนก่อน +143

    As a mostly solo hunter Sunbreak introducing AI hunting companions (and they are actually competent companions) is absolutely amazing.

    • @mikesanders5433
      @mikesanders5433 5 หลายเดือนก่อน +5

      Yeah lots of fun with the AI companions.
      CC tend to bring the best of the last game over in some form to the next in the series so I’m really hoping the AI system makes some kind of return. Or some kind of system for training buddy’s but for our new Mount or mounts

    • @TheUruse
      @TheUruse 5 หลายเดือนก่อน +1

      They didn't only bring Espinas from Frontier but also AI companion.

  • @deadx0092
    @deadx0092 6 หลายเดือนก่อน +200

    World was my first MH game and it made me fall in love the series and community, it was my best gaming experience since Sonic games when I was little. But Rise's combat does it more for me, I have so many options and its really fast wich I love.
    I still come back to MH World every now and then because its just so immersive and sometimes it gives me nostalgia cause my life has changed so much since I got it for my birthday that it feels like a lifetime ago.

    • @saiter6010
      @saiter6010 6 หลายเดือนก่อน +4

      yes, when i played world for the first time my life was very diferent for now and sometimes it's like going back in time playing world.

    • @felismenari
      @felismenari 6 หลายเดือนก่อน +2

      As a CB main, going from World to Rise is a bit of a disappointment, having to choose between what was a basic function (Condensed Element Slash), and the chainsaw added with Iceborne (Spinning Element Slash in Rise). And the SES in Rise *deactivates* if you sheathe your weapon. It only deactivates in World if you run out of phials, making for a more interesting and enjoyable gameplay experience.

    • @mrROAR104
      @mrROAR104 5 หลายเดือนก่อน

      ​@@felismenariyeah, CB in rise was a disappointment due to the moveset being cut in half

    • @moomanchu608
      @moomanchu608 5 หลายเดือนก่อน +1

      @@mrROAR104that’s a exaggeration lol. The only thing “removed” was savage axe and is now a switch skill. Everything else intact

    • @Drogash
      @Drogash 5 หลายเดือนก่อน +1

      Monster Hunter Tri will always be the best Monster Hunter and 2nd was Monster Hunter Online, Monster Hunter Online was one of the greatest Monster hunter games ever made, its gone now sadly but with the english patch it was the Best Monster Hunter game ever made and Monster Hunter Online should come back for everyone

  • @Hyper_Steel
    @Hyper_Steel 6 หลายเดือนก่อน +113

    I can understand the point of "not knowing where you are" in world, everyone does😂 but for me, after hours... I finally know where everything is. (except ancient forest ofc). To me, it felt like a challenge, and i felt accomplished finally being able to know where everything is... idk if thats bad but oh well... anyway, im not trying to cover and say world is better , I like them both equally.
    I enjoy the slowness of world AND fast pace of rise. If it works it works in my opinion.

    • @stuffandthings617
      @stuffandthings617 5 หลายเดือนก่อน +6

      I ran so many times a wrong way in the ancient forest.... thats a real maze they built there...

    • @abyssalrayz9499
      @abyssalrayz9499 5 หลายเดือนก่อน

      It’s crazy bc I’ve memorized ancient forest. But as a Metroid fan i have a knack for memorizing confusing maps lol

    • @stuffandthings617
      @stuffandthings617 5 หลายเดือนก่อน

      @@abyssalrayz9499 I love the Metroid series and can maneuver super metroid nearly blind xD

    • @Mirawaru
      @Mirawaru หลายเดือนก่อน +1

      I personally think the Hoarfrost Reach and Coral Highlands are well designed and easy to navigate, as long as you stay in the maps the monsters follow.
      Ancient Forest and Rotten Vale are just terrible however.

  • @asnor7588
    @asnor7588 6 หลายเดือนก่อน +107

    Problem is: slapping world good rise bad = views and approval from part of the community. Besides world has a bigger fanbase and it's safer to throw shit at rise.
    Sunbreak should be considered an alternative to world cause it has unique qualities, instead people act like returning to world is the only right choice.

    • @xSchockZz
      @xSchockZz 5 หลายเดือนก่อน +2

      U sound like its all just numbers and rise is just the better game. The better game makes numbers bro. I loves MHW and played the shit out of it. I was so happy when they announced MH Rise and instantly bought it. Played my fair share, but it didnt catch me. Not saying its a bad game, but it wasnt as good as MHW. Maybe being on switch was part of the reason. Im happy the new MH game will be on next gen again!

    • @Thomazbr
      @Thomazbr 5 หลายเดือนก่อน +15

      @@xSchockZz I don't think appeal to popularity is the truth, unless we consider Avatar to be the pinnacle of the movie business

    • @xSchockZz
      @xSchockZz 5 หลายเดือนก่อน

      @@Thomazbr avatar was the pinnacle of cinema movies because it was the first movie that did give the viewers an impressive 3D immersion. U cant deny that that played a huge role. A lot people were only there for the 3D.

    • @xSchockZz
      @xSchockZz 5 หลายเดือนก่อน

      @@Thomazbr and also i dont know what truth ur searching for. Its not that mhw is just straight up better in every aspect. Both were great games. But mhw for me was one of the greatest games the past years. And majority of people seem to agree with that, thats why i say that mhw is better.

    • @Thomazbr
      @Thomazbr 5 หลายเดือนก่อน +14

      ​@@xSchockZz Hey, I just don't think popularity=quality, which I don't think it's a controversial take to have

  • @Crazycoyoteify
    @Crazycoyoteify 6 หลายเดือนก่อน +73

    As much as I love both World and Rise, I really want to go back to 4U and maybe play some Gen again. 4U is the game I started with almost 10 years ago and I honestly wouldn't mind playing through it again for the third time to gold crown. The thing that's rough though is the gameplay difference going backwards. Rise offers a lot of verticality and movement that I've gotten really used to from playing it a lot; world has the clutch claw and the slinger (I miss the slinger in Rise tbh); generations has the different hunting styles and being able to play as a palico (I just found it funny); and 4U introduces the mounting system along with insect glaive. Similarly with weapons we lose some things that are just fun to have going to previous games like the gunlance movesets that my friend enjoys a lot in Rise.
    If I had it, I definitely would play more 3U because the underwater combat system albeit difficult at first was just fun to have and I want to fight the Great Ceadus that my brother loves as one of his favorite monsters.
    All in all, I think it's just preferential on what monster hunter game to play and enjoy. They're all good.

    • @thebulletkin8393
      @thebulletkin8393 5 หลายเดือนก่อน +2

      Might be time to wake up 3ds up from its century long slumber to play that again

    • @seeker2657
      @seeker2657 4 หลายเดือนก่อน

      @@thebulletkin8393 the tri game is back online via dolphin...perhaps put the 3ds down.

    • @ronnieoliveiraviana5642
      @ronnieoliveiraviana5642 3 หลายเดือนก่อน +2

      4U is the best game for me. Started with 3U, which is a GREAT game, but I love 4U to death.

    • @YungMidLord909
      @YungMidLord909 3 หลายเดือนก่อน +2

      Im currently running 4u before online runs out on 3ds, that shit is crack holy fuck i missed it. My intro to the series

    • @ronnieoliveiraviana5642
      @ronnieoliveiraviana5642 3 หลายเดือนก่อน

      @@YungMidLord909 I'm playing it light now on Citra, since my 3DS is old and the battery is kinda busted. It has online play too

  • @Electrobyte9797
    @Electrobyte9797 5 หลายเดือนก่อน +39

    Great video! Personally, my view of it is this: World, as one of the mainline games, is made more to be an experience. Something you sit down and get immersed into. Rise, as one of the portable games, has a more arcade feel. It's streamlined for you to get into the action quicker, and that action is more over the top. Both have their merits and I find myself alternating between them.

    • @crono4995
      @crono4995 5 หลายเดือนก่อน +6

      Problem is with the massive newcomers from Gen 5, Hunters aren't aware of this.

    • @TheEscapePlan01
      @TheEscapePlan01 5 หลายเดือนก่อน +1

      ​​​@@crono4995meh even as a world newcomer, i learned about this split between the portable and mainline games pretty early on but maybe thats just me. i tend to watch a lot of videos and like researching tips and actually learning about the games i play so who knows maybe others just arent like that.

    • @crono4995
      @crono4995 5 หลายเดือนก่อน +4

      @@TheEscapePlan01 trust me most don't but it's awesome that there are still ppl like you that do their research

    • @shock6228
      @shock6228 5 หลายเดือนก่อน +1

      The split between the mainline and portable teams doesn’t exist anymore btw. The two teams merged when they were creating MH Rise. That doesn’t mean that there are not different affinities within that huge team and thus not every developer worked on both Iceborne and Rise, but it does mean that the split team philosophy doesn’t exist anymore in the form people think of.

    • @Hypno_BPM
      @Hypno_BPM 4 หลายเดือนก่อน +2

      Rise combat with Worlds maps would be the best mix imo.

  • @firetools
    @firetools 6 หลายเดือนก่อน +58

    Very bold(and based) of you to say you prefer Rise over World while everyone else is proudly saying they dropped Rise to go back.
    Honeslty for me I like both games equally, seems like I'm one of the few that can enjoy the fast paced arcade-y gameplay of Rise and the more immersive, grounded and weighty feel of World on even footing. I look forward to MH6, knowing that it might be closer to World in feel than Rise.
    So at this point it's just preference, and for me the biggest reason I prefer Rise over World is the monster roster. Rise has a far more diverse selection of monsters to hunt, I like its original cast of yokai and horror themed monsters more than World's originals, and it brought back old monsters I like that didnt make it to World, such as Miztsune, Astalos, the Magala family, Amatsu, and my favorite monster, Valstrax. Also can't forget the surprise inclusion of Espinas.

    • @RED_XLR
      @RED_XLR 6 หลายเดือนก่อน +5

      I agree with him tho, I don't think I could go back to slow ass world, as better as it is. I like the wirebug and switch skills too much.

  • @tahaelhour690
    @tahaelhour690 6 หลายเดือนก่อน +31

    bro actually decided to start a war, kinda based.

    • @asianartist1
      @asianartist1 3 หลายเดือนก่อน +2

      he didn't start this shit dude... this began when rise was announced...

  • @federicogiuriato7185
    @federicogiuriato7185 4 หลายเดือนก่อน +13

    I dont know what to say, I agree on everything you said. When I started playing world I felt overwhelmed and decided to quit rapidly, Rise let me enter the world of MH in a more accessible way and i finally understood why everyone loves this game so much. Now you made me wanna hop back into the game so bad ahahahah Ill definetely be playing some Rise again

  • @The_Scronkle
    @The_Scronkle 4 หลายเดือนก่อน +5

    you gonna get a lot of hate but I agree. World just does not respect the player's time and that's what I love about Rise.

    • @supersoupy4709
      @supersoupy4709 หลายเดือนก่อน +1

      thats kind of what im scared about going into mh wilds. i feel like its going to take a lot more from world than it is rise. that’s great for most but rise is MY monster hunter and the idea of not seeing something like it again makes me wary

  • @_Tzer
    @_Tzer 6 หลายเดือนก่อน +5

    My reason for not playing rise constantly over world right now: after getting to anomaly rank 300 is a chore and it kinda burnt me out of rise's combat. after killing over 50 risen shagaru it kinda burnt me out even tho the magala's are my favorite line of monsters. switched to rise after finishing maxing out my kulve taroth weapons too so it's a cycle of being burnt out by one game then switching for me.Also
    6:51 may i suggest rocksteady and temporal mantle in this trying time?

    • @docholiday9513
      @docholiday9513 4 หลายเดือนก่อน

      As a hbg main anomaly 200+ was damn near impossible and I felt burnt out so I added a follower mod and infinite ammo mod and it’s still super hard but it’s fun and keeps me playing so I suggest adding mods if you feel like you don’t want to play anymore.

    • @guardian0740
      @guardian0740 3 หลายเดือนก่อน

      May I suggest an egg in this trying time?

    • @_Tzer
      @_Tzer 3 หลายเดือนก่อน

      @@guardian0740 BUT MY crimson fatalis egg questline ptsd

  • @ShutoStriker
    @ShutoStriker 6 หลายเดือนก่อน +64

    World was my first, and I thoroughly enjoyed my first and only play through and grind events prob had around 400 hours, but I could not imagine doing it all over again. I got Rise & Sunbreak recently and I like that it's more straightforward with quicker hunts, less story, and faster combat. The silkbinds are cool it helps weapons feel more dynamic / personalized. Combat is the real draw for me I'm enjoying it learning bow.

    • @zosonte129
      @zosonte129 5 หลายเดือนก่อน +18

      It has less story but it's better than World's too. The Primordial Malzeno stuff was the best story MH ever had, props to it

    • @superduperkid3143
      @superduperkid3143 5 หลายเดือนก่อน +1

      400hrs is nothing for world lol

    • @ShutoStriker
      @ShutoStriker 5 หลายเดือนก่อน

      @@superduperkid3143 i stopped playing right before fatalis and the other final dlc boss released. Otherwise done lots of kulve taroth, safo or xeni jiva, arch tempered elders etc. felt like i experienced the game enough by then to move on

    • @leepard726
      @leepard726 5 หลายเดือนก่อน

      @@ShutoStriker How you gonna quit before killing fatalis and alatreon

    • @ShutoStriker
      @ShutoStriker 5 หลายเดือนก่อน +1

      @@leepard726 Had to delete to make room on my PS4, and I quit playing few weeks before they released didn't know. Maybe I'll go back and check it out sometime but was feeling burned out.

  • @himomhey3437
    @himomhey3437 4 หลายเดือนก่อน +12

    As an adult with lesser time to play but still wants to delve into this franchise, after researching, I find Rise to be the better option for me as it requires lesser grind commitment but still experience the MH experience.

    • @itsagabe
      @itsagabe 4 หลายเดือนก่อน +1

      MHW doesn't require that much grinding, tbf. You can wear the same armor set up until late high rank, when it might be a good idea to switch to something with skills that better suit your weapon and playstyle. Some people keep the defender set equipped up until Iceborne, which is the point when you really need to get better gear. I went through all of the base game with little to no grinding and now that I'm in Iceborne, I still find that I don't need to scout for specific materials all that much thanks to a plethora of features that streamline the process (safaris, the Argosy, the plunderblade, melding, etc.). Playing with others can also make the quests go by in an instant, which is very easy to get into thanks to the SOS system.
      World might be slow and methodical, but that doesn't mean it's a slog 😆

  • @Jeremus717
    @Jeremus717 5 หลายเดือนก่อน +11

    I have played every single game since Monster Hunter frontier back in the early PSP days. While I completely agree with your take on rise versus world personally, one of the things that series veterans will always tell you is that every installment is different, and each of them has its good and bad points. My fond hope is that the internet vitriol in this debate does not discourage the developers from continuing to take risks and try new things to evolve the series with each new release.

    • @Flubbadon
      @Flubbadon 5 หลายเดือนก่อน

      You’re a hero for wording this so well. My thoughts exactly.

  • @aidenmclaughlin1076
    @aidenmclaughlin1076 6 หลายเดือนก่อน +30

    I adore them both, and I flip flop between them because there are weapons I prefer to play in World (believe it or not, plus we just started a new save) but Rise’s quick and fun combat will always draw me back. My buddies and I kinda just play whichever one we want. Not to mention we started MHGU a couple months ago! I love this series too much man. Cheers from another CB main!

  • @FromZerotoHeroBolivia
    @FromZerotoHeroBolivia 4 หลายเดือนก่อน +3

    Loved your video and your content bro! I'm also a MH fan that started actually on Rise, and can't wait to test World, new sub!

  • @randallboriel5224
    @randallboriel5224 6 หลายเดือนก่อน +36

    I love monster hunter rise. The combat is amazing. After having so many options in the way you play your weapon in rise, i just cant go back...

    • @iggyig420
      @iggyig420 5 หลายเดือนก่อน +2

      Rise/Sunbreak is honestly amazing man. If MH6 isn't out by the time I'm done with my second playthrough of world/iceborne. I'll go back to Sunbreak and finally grind out the anomaly quests lol.

    • @randallboriel5224
      @randallboriel5224 4 หลายเดือนก่อน

      Good for you bro. Imma go back to mh generations to pass the time myself...

  • @hash6680
    @hash6680 4 หลายเดือนก่อน +1

    I don't think the wirebug's cooldown should be longer, but I do think it need some balancing. Making specific focused builds like dmg, speed, and cd would be a nice implementation in the next game(if it ever stays).

  • @zosonte129
    @zosonte129 5 หลายเดือนก่อน +11

    The combat in Risebreak is the best it's ever been. People can enjoy the slower combat of World and the other games, but the switch skills in particular just give the combat so much depth and risk/reward. Learning a weapon is like learning a character action game now, and I hope they keep going with this philosophy. I can't go back (I've tried several times) and I don't mind. Also Fiorayne

    • @PsychoSpiral
      @PsychoSpiral 5 หลายเดือนก่อน

      what i like about Rise/SB is the comabt too. It made me try out various weapons and feels a bit more fun to do. The smaller maps does help in not getting lost but it does feel constraining at times. MHW is i feel the gathering/hunting has more "weight" to it. But if MH6 comes out, I wonder if they'll combine both good features of each game (both were made by two different teams).

  • @coasteraddict10
    @coasteraddict10 6 หลายเดือนก่อน +12

    My problem with World and why I won't go back (much) is just how much I HATE the clutch claw and tenderizing nonsense.

  • @SexxStar
    @SexxStar 6 หลายเดือนก่อน +4

    Thanks for not adding to the Rise hate

  • @superduperkid3143
    @superduperkid3143 5 หลายเดือนก่อน +11

    I think the issue is with switch skills making the game much easier. Rise is so so so much more forgiving with the amount of mobility you have to correct your mistakes. World is so much more punishing and makes you put more thought into the actions you make because recovery from them is very hard if you mess up.

    • @flamennight
      @flamennight  5 หลายเดือนก่อน

      Fair point

    • @strider7198
      @strider7198 5 หลายเดือนก่อน

      Yeah, Rise is honestly just too easy with like you said on the forgiving mobility options, allowing safe healing and collecting yourself. Even placing traps is fast as hell. Rise is a perfect game for newcomers to the series, but too simple for experienced players

    • @abyssalrayz9499
      @abyssalrayz9499 5 หลายเดือนก่อน +6

      They both like that. Worldborne is piss easy. Only 2 hard monsters in that game lol

    • @shirez1654
      @shirez1654 5 หลายเดือนก่อน +3

      See the "put more thought into your actions" doesn't quite apply when you basically approach the monster the same mind set in world.
      Find a open area, trap it, beat it to death. There's no actual skills like hunter arts or switch skills so you'll be doing the basic combat loop over and over. (This is coming from 120 hour world player) also having to time I frames isn't fun either, unlike MHGU which allowed you to do a perfect dodge on some weapons and hunter styles.

    • @strider7198
      @strider7198 5 หลายเดือนก่อน

      @@shirez1654 Doing the same basic loop combo tho is most of the mh series tho lol, tho I will say MHGU is a perfect combo of what world and rise try to accomplish. GU has variety in its move sets, yet the movement itself is still clunky, forcing you to still think about your positioning and when to push for the attack. It also has its hunter arts abilities that are strong but you have to work for them by attacking the monster and build up it's meter, instead of waiting for a cool down like for the mantles or wirebugs. Even then, the hunter arts themselves are clunky and lock you in place of the animation, again making you think when to actually use the ability and positioning. You can also only use a certain amount of arts depending on your fighting style, so it's not too OP or overwhelming with all those skills like rise does.

  • @luckysgi-5karrow378
    @luckysgi-5karrow378 6 หลายเดือนก่อน +10

    Newbie started with Rise here. I actually think all the menus were very intuitive somehow maybe it's due to massive experience of the devs from 2 decades of work. There was a ton of stuff to assault my eyes, but not much of it was overwhelming. Many things were simple to grasp at a glance and just needed a bit of time to learn. It felt like deja vu. Then again I really like hardcore games and am used to this stuff in other games I play.
    My friends who got me into MH tried getting me into World but after seeing some gameplay from newbie to pro, I just couldn't get into how slow it felt. Rise came out with much more mobility and definitely caught my attention. I can't get into exploring huge maps but not have much in the way of traversal skills. Rise is a plus with the traversal stuff being helpful in combat also, including the lovable palamutes. Plus (from friends) hearing the QoL of Rise over the older games is great. It really sounded like Pokemon (gee another monster game) syndrome where old games' tedium are improved to make way for newer things... And didn't make much sense to have them be as tedious as they were in a actuality.

    • @elk3407
      @elk3407 6 หลายเดือนก่อน +2

      The tedium of the older games was actually more like animal crossing. It was cozy and relaxing, juxtaposed with the fights which were punishing and strategic.... but also meditative
      I actually really don't like how fast Rise is because it's too much. I want my meditative experience back, where it felt like dancing. Rise is like Generations Ultimate, fun but in a sugar rush way. Too much rots your teeth and makes you feel sick.

    • @gamewarrior9107
      @gamewarrior9107 5 หลายเดือนก่อน

      you just summed it up. Rise is like brainrotted ADHD Monster Hunter.@@elk3407

    • @tofuteh2348
      @tofuteh2348 5 หลายเดือนก่อน

      there is a fine line between 'removing tedium' and removing mechanics integral to the franchise. I'd say things like instant/ faster gathering is a clear example of removing tedium, but removing the gathering and hunt preparation aspect of the game is just removing core mechanics and watering the game down.
      and keep in mind Rise is not responsible for the vast majority of QOL changes from traditional MH to new MH, that was MHW.
      Rise just made the hunter more overpowered than they already were in World.

    • @elk3407
      @elk3407 5 หลายเดือนก่อน +1

      @tofuteh2348 I have to disagree on one point. Fast gathering WAS removing tedium with World. Rise took it a step too far, and now certain things like mining are EXTREAMLY unsatisfying. It legitimately feels worse even though technically it's less work. If they were gonna do what they did, they needed to change the animations for mining.
      Also, I disagree about removing prep. I've never properly prepared in any Monster Hunter title outside of endgame Frontier and 2nd generation. I legitimately didn't use mega potions in 3U until the end of G rank because I was too lazy to farm honey, and I didn't need them. Sure, maybe the lower end of average and below average player preps less in 5th gen... but genuinely, I think it was the right call to make it easier for the lower end of the skill range have an easier time with World introducing MH to a mass audience, while not affecting those of us on the higher end of the skill range since those elements had already been watered down by 3rd and 4th gen. Well, thats as long as MH Wilds does what I think its doing and brings back more of a gen 2 vibe with a focus on the preparation and hunting. I genuinely don't think that the World hunter was any more OP than 3U or 4U, and most of that vibe can simply be attributed to proper scaling.... which actually made anything more than duo harder than 3U and 4U, while making solo easier.

    • @tofuteh2348
      @tofuteh2348 5 หลายเดือนก่อน

      @@elk3407 i think you misread- i said faster gathering removed tedium, or am i misunderstanding something?
      World hunter was OP to me because of just the abundance of stuff you had to deal with the monster. And dont get me wrong, its not bad on paper but I feel like it allowed newbies to just brute force their way through LR and HR and not needing to fully learn their weapon or the monster. Mantles essentially becoming free buffs like temporal just being a 'press square to get free dodges' button, in addition to already existing mechanics like toppling the monster by hitting the legs, mounting, flinching, add on new things like environmental traps that give you yet another free topple and then clutch claw giving you ANOTHER topple. Then you have the healing issue where you virtually never run out of potions or even use them on a quest because theres just so much other stuff that heals you on the map and your palico. On the very rare occassion that you do actually run out of potions you can just fly back to camp and infinitely restock your items like nobody's business, making gathering pointless. But most importantly, my issue with World is less about difficulty and more about how the game muddies the great combat of traditional MH (and then Rise tries to be a different game entirely)
      Ive been playing since FU and im still not as good at the game as other veterans, so even when 4U, GU and World came out the lowrank village quests were still challenging for me- but in World I realized I could just cheese my way through so many of the fights by not learning the monster. The only monster in the base game i can think of that forced me to learn a monster's moveset was nergigante

  • @wingedhussar1453
    @wingedhussar1453 3 หลายเดือนก่อน +3

    Graphics are easier on the eyes on rise.

  • @cyanobakterie
    @cyanobakterie 6 หลายเดือนก่อน +14

    The beautiful thing about Monster Hunter is that there's a whole decade worth of games. Yes, Rise and World are the latest titles, but there's also the crazy hunting styles of GU, the water combat of 3(U), the amazing maps and story telling of 4U and so much more. There's so much to explore or revisit and each generation has its charme. I still go back to my original PSP save, that I have cared for well over ten years now.
    Play what you want and don't be afraid to go back in time and see what the older generations had to offer. They're masterworks all, you can't go wrong.

    • @mikeesteves8427
      @mikeesteves8427 5 หลายเดือนก่อน +5

      no way bro hit em with the iconic dragons dogma waifu line

  • @Celestialalal
    @Celestialalal 5 หลายเดือนก่อน +11

    I too thought it was isnane how it seemed like everyone loved World and hated Rise for... Whatever reason, I've been seeing these videos appear since like a few months after base Rise got it's final update, and now I see them in the recommendations again
    Rise was my first (and the one where I have the Master Rank expansion), so maybe I'm a little biased but even after completing World, minus Behemoth full hunt, I still like it more
    I feel like this whole thing is kinda like the Baldurs Gate 3 vs Spiderman 2 thing rn, they're different games made for different audiences, or in MH case made with different things in mind. So its just a thing of playing what you enjoy more.
    Rise is my favourite, I like dogs, the sick wirebug attacks and the fast paced combat makes my Dead Cells addict brain really happy

    • @gazz3867
      @gazz3867 4 หลายเดือนก่อน

      I don't hate one or the other but as a 100% noob to the series Rise looks like it's 5 years *older* than World. Like it came out decently successful with cheesier graphics and partial content present so you get to grind the same monster over and over to Get Bigger Number. (like in Diablo 4 or New World)
      Then some years later World would come out and offer the full experience with tracking, meaningful movement and a coherent well... world. That it's actually the other way around does not compute.

  • @warbird333
    @warbird333 4 หลายเดือนก่อน +1

    I enjoyed your defense of Rise and I loved watching your Charge Blade game play. I enjoy both game can decide what I like more wirebug and palamut riding or scout fly investigation and being able to use Charge Blade's condensed elemental slash and power ax mode without having to remember the switch skill switching.

  • @tcchip
    @tcchip 5 หลายเดือนก่อน +2

    As a newcomer to the series, I started with World. I enjoyed World, but I jumped to Rise when I picked up a Switch. I faced the same issues you faced in World: confusing levels, and eventually it gets frustrating when you need to keep tracking and chasing down monsters. It's not terrible, but again, as a newcomer to the series it add another layer of challenge on a game that's never easy to begin with.
    Rise was a lot more accessible, and the improvement to mobility and combat was huge (and even more in Sunbreak). I've finished the base game and am just grinding MR levels to unlock the last few monster variants. I will go back to World and Generations Ultimate now that I've clocked in over 250 hours into Rise on PC and Switch, and the post-game challenges are starting to feel rather unfair and not fun (when getting up to Gaismagorm was a really nice balance between fun and challenge). I'm actually starting to feel competent fairly confident as a hunter, unlike in World where I always felt I barely scraped by. As a place to start the series, Rise was perfect.

  • @gusblacksmith9
    @gusblacksmith9 6 หลายเดือนก่อน +2

    omg that gathering hub song in the background is just magical. time to go back to MHR. and MHW!
    EDIT: loved your style. +1 subscriber!

  • @masonengland306
    @masonengland306 5 หลายเดือนก่อน +1

    Do keep in mind that technically rise are part of different branches of the series. So the next monster hunter game will likely do away with wire bugs and switch skills, but the next portable team game might bring them back in some form

  • @YuhBoiPepe
    @YuhBoiPepe 5 หลายเดือนก่อน +1

    World was my first game in the series and I played it for a little bit and didn't hate it but it did feel really slow. Having played rise/sunbreak on both switch and ps5 and with a new understanding of the series and how weapons work and with a different mindset and expectations I'm going to give world another shot her soon, especially with a year+ wait until wilds.

  • @n3rdst0rm
    @n3rdst0rm 4 หลายเดือนก่อน

    Is stun any better to deal with in mhr? As i quit mhw over the crap fest that is being stunlocked and dont want to spend money on something that will end the same.

  • @SeCcUzInGame
    @SeCcUzInGame 6 หลายเดือนก่อน +41

    Im a MH veteran from MHFU, and also played world and the things i miss the most is the challenge in gathering, hunting that the game used to have before all the QoL changes, they sure makes the game a lot more comfy but takes away a lot of the accoplishment of making progress into the game, i didnt played rise for the only reason that the game style shifted into destroying monster rather then hunting them, by saying this i mean there is a lot of mechanics that makes the hunter very agile but doesnt match the challenge of the monsters, sure in the endgame there might be some challenge but the slow peace that MHFU was more appealing because you had to grind a bit each time the difficulty increased to match the armor to the monster difficulty and from what i felt from MHW and from what i could tell, all the latest MH is that the time you need to build an armorset or weapon is not rewarding as it was in the older generations, mainly because there wasnt so munch affordable mistakes like now, no infinite potions, no drinking while moving, sharpness was a struggle but it felt like a human trying to fight a monster and not a DMC style action game, but i mean these are just taste tho i wish they could remake MHFU remastered with the graphics of world and i could play it for ever i swear.

    • @arapaimagold8088
      @arapaimagold8088 6 หลายเดือนก่อน +4

      Dial further back to OG MH, and you will understand that Kaname literally reimagined his first game with Worldborne.
      And also, anyone can choose by the own will to stop walking while drinking potion. Its on the players and not the game.

    • @pucci405
      @pucci405 6 หลายเดือนก่อน +5

      Play monster hunter 4 ultimate!

    • @fredv7349
      @fredv7349 6 หลายเดือนก่อน +1

      I definitely agree, my last MH game was 4U and then rise, currently trying world. And there's so much comfort that takes away from the game. I know devs wanted to make the game more appealing to newcomers but at what cost?

    • @SeCcUzInGame
      @SeCcUzInGame 6 หลายเดือนก่อน +3

      @@arapaimagold8088 I mean i wont be consistant as having an animation going on like old MH its not really the same, maybe if there was an option to disable it, that would be great but otherwise how am i supposted to have fun when i have to force myself to do this? like saying everytime u drink a potion stand still for 2.5 seconds then u might roll? or every 5 time is use the whetstone i must walk back to the acampment to simulate myself picking it from the chest? sry but that just RPing lol there is no real reason to do that, you can play the way u want but if MH teached me when i played it for the first time is to be efficient and i cannot force myself to do otherwise, if the game gives me the chance to make the most out of it i'll do , if it gives me nothing i'l try something else, give me back my tigrex at the starter mission to scare the fk out of novice hunters.

    • @SeCcUzInGame
      @SeCcUzInGame 6 หลายเดือนก่อน +1

      @@fredv7349 the dev should just make a simple story with some weak monster and call it an end, then make the whole endgame full of challenges and make people think is optional stuff so they wont bother as munch as they already "finished" the game, everyone is happy and capcom gets the big cash

  • @ryokensan
    @ryokensan 3 หลายเดือนก่อน +1

    Nice perspective. I have to say I enjoy rise more than world myself as well. I totally get the strengths of each, but I find that I can get more hunts completed in the same time in rise over world. When trying to find a specific low drop rate part, I want to clear hunts fast. The first time I am encountering a monster or mission, it is fun to experience the build up and flow in it's entirety. On subsequent runs though I kinda just wanna get to the good stuff. Rise does a good job on the first run, but makes repeat runs much more streamlined.

  • @doejersey
    @doejersey 4 หลายเดือนก่อน +1

    I’m glad you made this. I think for me, and I promise I’m not trying to pick a fight, but the things you’ve mentioned are why I like world. But I am just sorta starting out. I ended up settling on SnS so mhw plays pretty fast for me. ❤ but now I finally understand what the actual difference between these two versions as a complete noob.

    • @flamennight
      @flamennight  4 หลายเดือนก่อน

      Welcome to the franchise! I really do think both games are great and hope you enjoy your time with World!

  • @kinderunterhaltung5571
    @kinderunterhaltung5571 หลายเดือนก่อน +3

    Was a hard time trying to not become gay while I watched that video. I am agreeing 101% with everything you said brother

  • @cbarbs1730
    @cbarbs1730 5 หลายเดือนก่อน +37

    While I do prefer World over Rise, I respect anyone that thinks otherwise. Both games have incredible vibes and their own unique mechanics. I’ve put 1,800 hours into World/Iceborne and 1,200 into Rise/Sunbreak so I love both games, although they both have some major downsides, namely clutch claw in World and wyvern riding in Rise. World just does it for me though. First MH game I played with friends since starting with Tri. Anyway, good vid!

    • @joshuaknox2724
      @joshuaknox2724 5 หลายเดือนก่อน +4

      i just miss the size of the monsters in world and interactions they have with the environment, that alone is good reason to prefer world and the food looked SOOO GOOD! in world you just feel so very small in the colossal scale of world and its inhabitants i actually have both games on my hard drive :)

  • @SlavioPabiani
    @SlavioPabiani 6 หลายเดือนก่อน +14

    I'm not a series veteran, but had occasion to hunt a few monsters in MH Freedom Unite from PSP and my feeling is that MH Rise is more of a successor to that idea of a game than it is to MH World. I do like both games because in the end both are still Monster Hunter, but I'm currently playing World over Rise. Not necessarily because I like World more, but it's just where my friends are at the moment. And it's hard to be playing both titles alternately since they are both so similar yet so different at the same time.

    • @tofuteh2348
      @tofuteh2348 5 หลายเดือนก่อน

      as someone who is a veteran i disagree. MHW has far more in common spiritually with the earlier generations than Rise. Freedom Unite had great emphasis on ecology, even to the point of making fully cinematic shorts for a lot of its monsters. The only thing I can say Rise has more similarities with it over World is the simpler graphics and a smaller hub. Everything else from the combat to the tone is VERY different from Freedom Unite.

  • @DeanLofiPlays
    @DeanLofiPlays 4 หลายเดือนก่อน +1

    Thanks for this! I tried World and really felt that the combat was way too slow for me, I'm hoping I'll enjoy the mobility & fast combat in rise a lot more! :D

  • @chasegaetze4507
    @chasegaetze4507 5 หลายเดือนก่อน +4

    I love Rise sunbreak over world iceborne. I do wish the hunting horn wasn't just a hammer with songs. I do wish you had to time you mag trio when you get an opening. But I love how fast paced rise and sunbreak is with the wire bugs and switch skills

  • @DiamondMiner-zt3sg
    @DiamondMiner-zt3sg 5 หลายเดือนก่อน

    I have been thinking of picking up one of the games in the series as a little Christmas present for myself and I had a quick question regarding both games. If I decide to pick up a game should I pick up the game with the DLC or just the base game first? Rise is $30 with all dlc and World is $20. I will probably get both games eventually anyways but I would also be mostly if not entirely playing solo since I just find that more challenging and difficult. And lastly which of these 2 games are best for a beginner to get into? I put maybe half a dozen hours into the MH4U demo on the 3ds years ago but besides that I have not touched the series and am basically a complete beginner.
    With all this said I was just wanting your opinion with these factors in it. I did pick it up on gamepass for a little bit and played Rise a good amount on it but not enough to see the endgame or even to fully enjoy the combat as it was only for a week or so. Anyways thank you for taking your time to read this essay of a comment. I am just worried about getting into the series since it seems quite a bit daunting but I am super excited to see the series truly for the first time.

  • @jotaroandtheworldofdolphin79
    @jotaroandtheworldofdolphin79 6 หลายเดือนก่อน +1

    You really nailed down what you wanted to bring across you smooth brain you :). I am tempted to make a german monster hunter video channel just to get non english guys into the basics of everything thanks to you.

  • @1mdude123
    @1mdude123 5 หลายเดือนก่อน +1

    My brother just bought me the game when it was on sale for Christmas never played a monster hunter before so this video helped lol thank you! 🤝🏾

  • @ENZEED
    @ENZEED 6 หลายเดือนก่อน +6

    i prefer sunbreak over worldborne too. i mean, world is amazing esp. the kulve taroth thing they did.. but damn. its a struggle to find a monster for me even with the fun scoutfly mechanic. i hate traversing a 3 layer map chasing a rathalos in a forest full of vines in your face. but i still love world because they made single player scaling possible

    • @reggieking1045
      @reggieking1045 4 หลายเดือนก่อน +1

      When they flee just open the map and watch where they go then fast travel to the nearest camp.

    • @ENZEED
      @ENZEED 4 หลายเดือนก่อน +1

      @@reggieking1045 i know.. it just frequently flies away at the ancient forest map. I dont have trouble chasing a rathalos in a different map tho

    • @reggieking1045
      @reggieking1045 4 หลายเดือนก่อน

      Oh right. Well you can stop rathalos fleeing and force him to keep fighting by hitting him with a slinger bomb. Works on other fleeing monsters aswell. Or for fleeing flyers use a flash to bring them down when they try to fly away.@@ENZEED

    • @ENZEED
      @ENZEED 4 หลายเดือนก่อน +1

      @@reggieking1045 oohh thats right i remember one of the best things in world is you can equip a slinger ammo without it taking up space in the y button

  • @byeaccount1941
    @byeaccount1941 4 หลายเดือนก่อน

    so i recently finally try out MHW, but idk the Keybinds on PC are a joke.
    also like you say its feels so slow and puuh :D
    i have played Dauntless bevor, its plays faster and the maps isnt as confusing, mobilitie is great but kinda feels like you hit nothing.
    i wish there was a better MHW with faster Game paste and not this rolling arround / dodge simmulator and also the consumables usage feels weird and slow.
    i keep playing and see how Iceborn is but yeah mixed feelings.
    should i give Rise a try? idk...

  • @dradvyrk6162
    @dradvyrk6162 6 หลายเดือนก่อน +1

    Irecently checked my Rise data on PS4, after playing World for quite a while (~375H), I suddenly rralized, Rise' menu and mechanics resemble the old games.more than what World established. That's why when I switched from Rise to World last June, I couldn't find the loadout section at first, unlike how I remeber it, it was in the menu just like in Rise. Now, I appreciate both games...

  • @sirmossman3600
    @sirmossman3600 5 หลายเดือนก่อน +1

    I just downloaded Rise for the first time and am eager to get into it, I played this series on the PS2 originally, I remember dying to friggin' aptonoth trying to attack with a joystick. I have 700 hours plus on World, and I just want to see where this series goes. I love all the new mechanics introduced in every iteration, and I wanna wirebug around lol.

  • @Lord_Slug
    @Lord_Slug 5 หลายเดือนก่อน +13

    I also felt like I was crazy every time I saw one of those videos. I also was introduced to the series via world, and I love world, but rise is the first game I actually completed (as much as one can complete a monster hunter game). I've fought every monster, crafted every set, even did the anomaly grind to the point where I can craft every deco. I went back and played most games in the series and I think GU is my favorite (despite the bloat, the individual hunts are the most fun to me) and to me rise feels like more of a continuation of that style of game than world. I've recently started playing world again on steamdeck and I do still enjoy it a lot but there's just an undescribable quality I don't get from it that I get from the older games and rise. I can understand if your only mh games are world and rise you would prefer world, but as someone who's a fan of the full series rise just scratches the itch better for me

    • @Lord_Slug
      @Lord_Slug 5 หลายเดือนก่อน +2

      personally I hope for freedom unite, 3U and 4U ports. I have all of them on their original consoles but I find the 3ds and especially the psp controls leave a lot to be desired. And I think they're all such excellent games that making them more accessible to newer fans is a must

    • @cvrlo_
      @cvrlo_ 5 หลายเดือนก่อน +1

      I feel this so much. I tried world 200 hours but man it's not hooking me. I'm an elemental enthusiasts and the fact that most end game builds are all raw when I am researching for builds, just makes it feel bad for me. I still finish hunts but it feels unrewarding to prep for a monster's weakness element and not get rewarded for it just coz raw is still better.

    • @Phoenix8764
      @Phoenix8764 หลายเดือนก่อน

      ​@@cvrlo_ as an ig and sns main I feel this.

  • @solidghost4525
    @solidghost4525 4 หลายเดือนก่อน

    I like your style. You got a good voice for this line of work. Enjoyed the video and your take on things. I know what you mean going from world to rise and trying to go back to world. I love world. Over 1000 hours. Then i jumped to rise. Put over 600 hours in it. Then decided I liked world more. Jumped back into my old character and felt like I had lost all my agility and knowledge. So I made a new character and started with a weapon I had never used before. (Gun lance) as i spent those over 1800 hours across both games only ever playing great sword. I fell in love with world again and now have a hard time going back to Rise. It’s pretty much two different games. Both are great, and defiantly hard to go back and forth. Just play the one you like the most or play both. Lol. I agree with what you are saying about the time it takes to really learn a weapon. All those hours in greatsword and I still am learning and improving all the time. To master a weapon you have to master a craft as you would a job. Hell it might take 10 years idk but it’s been a ride. Love the franchise either way. Dig the video. No hot takes here, just a good old fashioned opinion and justified unquestionably. The way it’s meant to be.

  • @andrijagrgic2357
    @andrijagrgic2357 4 หลายเดือนก่อน +1

    I played world back on ps4. And i was now torn between buying sumbreak or getting world again on xbox. I got sunbreak, i love the wirebug and now that i jave strongarm stance, there is juat no way to go back to world. Aftwr I'm done with sunbreak and wilds is atill not out ill revisit world

  • @veilofmemory
    @veilofmemory 4 หลายเดือนก่อน +1

    As a bow main (yay bow users!) my ONLY complaint is that I can't fire arrows from the back of my Palamute. I like being able to go nyoom on my large doggo and I want to be able to do long range combat from their back.

  • @exmerion
    @exmerion 5 หลายเดือนก่อน +1

    I understand the feeling, I played Lance in MHFU and MH4U but when I tried to go back to play lance on MHGU after playing rise and world, It felt like I was trying to ride a backwards bicycle.

  • @drikonrokon852
    @drikonrokon852 6 หลายเดือนก่อน +1

    I started with MHGU and eventually quit but went back due to rise helping me learn how to use better suited weapon for me and that's why I recommend it for beginners so they can get hooked

  • @danielmario7138
    @danielmario7138 5 หลายเดือนก่อน

    i feel the same, i cant go back to world anymore not having switch skills and the clutch claw instead feels bad however gu its still a blast, the styles and the arts are awesome and dont get old. im worried that in the mw wilds trailer the hunter its wearing a slinger i hoppe it will be only usable with the weapon sheated so u have L2 avalible in combat for the cool moves.

  • @timcopley1531
    @timcopley1531 24 วันที่ผ่านมา +1

    Which of the two would be best for a guild of 5-8 semi-casual players who have never played either game before?

    • @flamennight
      @flamennight  23 วันที่ผ่านมา +1

      Rise in general has a much smoother co-op experience if that's the main reason you want to play

  • @daniyalnazir6920
    @daniyalnazir6920 6 หลายเดือนก่อน +1

    i started with rise and played it a litter bit but switched to world i thought why not play world first and then go to rise, and right now i really want to play rise but i havent finished it, in my opinion if you ask me which isbetter ill say both because the first this we have to take into considration is that world and rise were developed by 2 different teams and id say some things are better in rise and some things are better in world i really like the monsters in world id say monsters are one big part of mh world but on the other hand i love the combat of rise its just that you get alot of options with every weapon and also rise colors are vibrant and world colors are bit plane but for me its rise but that doesnt mean i hate world its an amazing game in an of it self but i prefer rise over world and thats just my opinion and i respect how likes world more no hard fellings

  • @PENUMBRAL_2005
    @PENUMBRAL_2005 6 หลายเดือนก่อน +22

    I much prefer world because it delivers a grounded immersive monster hunting experience. While on the other hand rise is the complete opposite it’s gameplay is fast paced and the combat is flashy and carries much less weight. Which for me provides an overall less enjoyable monster hunter experience but to each there own.

    • @user-zu2nz6bf7e
      @user-zu2nz6bf7e 6 หลายเดือนก่อน +1

      I agree that in world we have more weight but I feel like the monsters attacks have more weight in rise like when I get hit in rise I feel it while when I get hit in world it has less impact imo

    • @PENUMBRAL_2005
      @PENUMBRAL_2005 6 หลายเดือนก่อน +1

      @@user-zu2nz6bf7e I personally think the monsters feel more weighty in world but fair enough.

    • @user-zu2nz6bf7e
      @user-zu2nz6bf7e 6 หลายเดือนก่อน +1

      @@PENUMBRAL_2005 i respect your opinion but u gotta admit that when u get hit by primordial u really FEAL it same with risen shagaru and gaismagorm their attacks had weight

    • @PENUMBRAL_2005
      @PENUMBRAL_2005 6 หลายเดือนก่อน +1

      @@user-zu2nz6bf7e true those monsters in particular did have weight behind them and just to make it clear I In no way dislike rise I just prefer world. However I will concede that in certain aspects rise is better such as the monster roster/monster diversity which was semi lacking in world.

    • @user-zu2nz6bf7e
      @user-zu2nz6bf7e 6 หลายเดือนก่อน +2

      @@PENUMBRAL_2005 facts World was severely lacking in its roster luckily it had some pretty unique monsters in this classes but still would have loved to see a amphibian or a bug in there to spice things up

  • @reddragoner1932
    @reddragoner1932 5 หลายเดือนก่อน

    I love both. I think the edges on both swords even each other out making one not better or worse than the other.
    In World I could dive in and explore the area and watch the fauna‘s behaviour in its habitat. Rise felt more arcade and focused on combat with lots of ways for player expression.
    With two Monster Hunters with different (and almost maxed out) specializations I wonder what Wilds will introduce next and most importantly „learned“ from its predecessors.

  • @wichiewamirez5599
    @wichiewamirez5599 5 หลายเดือนก่อน

    I bought world on PC and am playing through to Fatalis since I’ve never beaten him when I played on the ps4. While I’m excited to conquer Fatalis, I do feel myself itching to get back into rise. Never fought primordial malzeno so that could be a goal for me as I learn a new weapon or something

  • @mukulkataria9128
    @mukulkataria9128 3 หลายเดือนก่อน

    I had over 300hours on mhw. I started with great swords. Until I reached higher rank and i was still newbie because i had no idea what to do. All monster were carting me then i quit and some months later i tried again but this time i changed the weapon to longsword and loved it especially the counter and helm breaker. I was looking for older monster hunter to play but their lack of longsword moves keeping me away. And I only wanted to play rise mainly because of their new longsword moves and also new monsters. Back then I had no idea what is build or what should i focus on in monster hunter World as it was my first mh game. Then i made myself a critical build and i finished the campaign.

  • @shiroemon4290
    @shiroemon4290 3 หลายเดือนก่อน +2

    Rise/Sunbreak was my 1st MH, and it's a phenomenal game. But like all games it ran out of content so I stopped playing. Been getting into World now and it's really good too, both game have pros and cons and I'm loving both. But since I'm a gameplay simp, I'm just gonna say that I like Rise better, also fashion options in Rise is way better tbh.

  • @Felwinter999
    @Felwinter999 5 หลายเดือนก่อน +2

    Meanwhile there is me who never really got into these games as a kid and is running both on my pc switching between lmao

  • @andrewlietz2798
    @andrewlietz2798 5 หลายเดือนก่อน +1

    Id love it if someone with the skill could build mods for older MH, it would be cool to see new monsters in older styles.

  • @blainestevens6701
    @blainestevens6701 5 หลายเดือนก่อน

    I started with Gen U on the Switch and got pretty far in the beginning, but that’s been out for a minute. Rise is the first current MH I ran through with friends. It’ll always have a special place in my mind.

  • @CWJester
    @CWJester 5 หลายเดือนก่อน

    I love them all however, I like how Rise feels like World I'm regards to QoL stuff, but the weapons look different. My only gripe with World was the similarity in all the weapons and I missed the sometimes abstract designs in prior entries. Hoping that's something to be addressed well in the new title coming in 2025

  • @baileejohnson9968
    @baileejohnson9968 6 หลายเดือนก่อน

    I find it funny how I recent got my cousin and his friend into worldborn and risebreak and the reason was because I randomly decided to ask if they wanted to play it with me and they enjoy the game a lot

  • @aras5334
    @aras5334 4 หลายเดือนก่อน +1

    I mean it comes down to the feel of it, world just has a more universal feel than rise does, for whatever reason that may be, it is what it is

  • @TheIVSaken
    @TheIVSaken 3 หลายเดือนก่อน +2

    Agree, after playing sunbreak. The combat in world just seems less. Every weapon has less moves.. less combos.. less difficulty. But I do miss the maps and actually investigating monsters before a hunt. Hoping wilds combines the two.

  • @DrSnipe83
    @DrSnipe83 5 หลายเดือนก่อน

    My one gripe is it was on switch and I don't feel like starting over.

  • @dedethedeadbeatdemon4902
    @dedethedeadbeatdemon4902 6 หลายเดือนก่อน

    I feel like as a person who has played through world 2 times once on PS4 and another on PC and playing rise a small bit on PC I like them both equally so i might just jump between them whenever i feel like I want to just feel a living breathing or just slap a monster in the face

  • @FaeAvalon
    @FaeAvalon 4 หลายเดือนก่อน +1

    Im right there with you, my first game was MHW and I did that and Iceborne. But maaaan once i got to Rise, started zipping around and riding on a dog i couldnt go back the moment is just too good 😭

  • @seanbingham6923
    @seanbingham6923 2 หลายเดือนก่อน

    I imagine that wirebugs will be taken out in wilds and we'll get that slower more methodical approach to traversal and combat again. Being a Mainline, numbered entry that isn't meant for a portable experience usually comes with that more grounded approach to the game. With the portable entries generally being more exerimental. This isn't a hard rule, but is the usual approach.

  • @walternunez4118
    @walternunez4118 6 หลายเดือนก่อน +10

    I've been a long time MonHun player, and definitely prefer World over Rise. Just as you said, the more grounded and weighty feel of the game is exactly what does it for me, and learning all of the complex maps and how to best get from point A to B is extremely satisfying, but I do have to admit that there's a certain enjoyment that comes from Rise's goofy anime feel, I just wish it wasn't always consistently anime, and struck a bit more of a balance between main line and spinoff like how GU did

    • @baconboi4482
      @baconboi4482 6 หลายเดือนก่อน +6

      L opinion

    • @Metranomix
      @Metranomix 5 หลายเดือนก่อน

      @@baconboi4482 Looks like you're on your own there buddy! xD

    • @StormFahrt
      @StormFahrt 5 หลายเดือนก่อน

      I feel this too. Rise just feels arcade-ish compared to the rest of the titles. I HATE a lot of the maps on Rise too. Just way to many needless levels to them because of the Wirebug.

    • @WisdomAkpan211
      @WisdomAkpan211 5 หลายเดือนก่อน

      Lol GU is the least serious. It's more anime goofy and light hearted than rise. As someone who's been with the series for a while you should know this. Don't you remember the GU village ending with the stupid girls and cats dancing?

  • @Elite4all
    @Elite4all 3 หลายเดือนก่อน

    Hi im new player of MHR...what is the easy weapon for new players?

    • @lubbo5261
      @lubbo5261 3 หลายเดือนก่อน

      It depends on your playstyle, i'd recommend you to try out all the different weapons and to use the one you find yourself having the most fun with.

  • @InnerHacking
    @InnerHacking 4 หลายเดือนก่อน

    Just the video I was looking for to know which one to play for the first time. Rise it is. Thanks

  • @vey_4227
    @vey_4227 5 หลายเดือนก่อน +2

    Bro there are still people enjoying MH tri in wii that finally open their private server to join the online hub... like enjoy the game and have fun hunting no matter which series you choose

  • @KingOfMalevolence
    @KingOfMalevolence 5 หลายเดือนก่อน

    I just like the damage number font in World a lot more than in Rise, looks much cleaner IMO

  • @rattango9819
    @rattango9819 5 หลายเดือนก่อน +11

    idk man, as much as I love wirebug, i'm definitely in the camp of "why am i a god amongst beast" camp. The hunter is too powerful against the monsters in mhr, making every monster from the get go feel like a joke. I thought getting accustomed to the wirebug would be a challenge but instead it was just a free win move for me. So I would rather not have any more wirebug in the future. It is too versatile to the point of knockbacks are no longer punishments as they used to be. If we're going down this path, why not remove sharpening? They already removed tracking from the game. Why not remove resource gathering? Just let us buy the gear by fighting a monster and getting a ticket for that monster equipment. However I must say, fighting with a wirebug does feel great, but a bit too great in my opinion. It's like having a earplug 5 at early game kind of great.
    I think for the future its better to stick with worlds design but keep in tact some stuff from rise. Keep the traversal mechanics in rise, things like wall-running, wall hopping, and the whole long range wirebugs. For combat, I'd rather not have the wirebugs nor the clutch claw, but I do hope they keep the switch skills, those are dope. With map design I don't really know. With MH worlds, learning the map is like learning a monster for me. I can actually remember most of the maps, and all their weird different interactions, however things like small monsters, endemics is oblivious to me. With MH rise, I didnt even need to learn the map, but I do have to learn all the different spots to gather stuff, and monsters. I hope they can somehow lean into both, and not make the jungle too confusing for players.
    Your vid does give great insight though, nice vid.
    tl:dr
    >Keep traversal mechanics (wallrunning, clutch bug, etc)
    >don't keep combat additions except for switch skills (clutch claw, wirebug)
    >Keep best part of both maps (big expansive maps, less confusing layouts)

    • @EbiLMunkeY
      @EbiLMunkeY 5 หลายเดือนก่อน

      I agree about switch skills, in regards to tracking though I thought it was removed because rose is considered a “mobile” entry, so they cut some meat from the game in favor of convenience.
      And I for one don’t think wirebug recovery is that good. I spammed it when I was a new player but once I started leaning into wirebug skills more, I saved it most of the time and found not a big difference in terms of performance. There have been a few times it’s come in clutch at the last second but many times where I just use it and end up diving straight into an attack that wouldn’t even have hit me if I stayed down.

  • @floatingcowinvasion
    @floatingcowinvasion หลายเดือนก่อน +1

    yea I came back to play rise a second time, and i have beat my first magnamalo and I still haven't even died yet. As a souls player it feels weird to win every time

  • @CrazyGamerMike
    @CrazyGamerMike 4 หลายเดือนก่อน +14

    I do like a lot of the stuff in rise (other than the buff birds) but one thing I never see people bring up about rise over world is one very small change that makes a huge difference in how the game feels.
    the movement is tighter in rise. start running in a straight line in both games, then start swerving left and right, you make the turns noticeably sharper in rise, without it feeling like you're pivoting unrealistically.
    I hope in the next game they replace the string bugs (or whatever they were called) with an actual tool that does most of the same stuff, I like what they did mechanically but I'm not a fan of them thematically.
    and as a sword and shield main, it just feels so damn good in rise.

    • @JoelHernandez-tz3vk
      @JoelHernandez-tz3vk 3 หลายเดือนก่อน

      Feel free to call me an old timer since I grew up with MHFU I'd personally could do without neither the crutch claw nor the wirebugs. I got used to both but never... Enjoyed them.
      I did however enjoy the attempts to make a more proper difficulty curve rather than making the game too hard from the very beginning, as well as meal effects that vanish on carting no longer being a thing on RIse (the rewards decrease always made sense to me but never the meal effect vanishing unless you had some variation of Foodie). Being able to change/restock mid-quest is something I also have no problem with (I wonder if this is my hottest take on all of this).
      I also wish I could go back to MHFU's lack of appraisable items, so literally every piece of equipment and decorations were crafted from materials rather than appraised. This basically meant there's ALMOST zero blaming on luck (the luck part just being the materials) for not being ready enough for a quest.
      I also like that for Rise isn't as black & white for its endgame equipment as World... Or more specifically Sunbreak vs Iceborne. I'm sure other MH games had this problem but it seems that none were as severe as Iceborne.
      I think in a way, the whole being able to use but never feeling right at home with them when it comes to crutch claw, wirebugs and hunter arts. Sounds similar to The Huntsman, now that I think of it.
      In fact when I went back from Rise to World I adjusted to the lack of wirebugs INSTANTLY. The slinger and crutch claw did take a lot to readjust to in constrast.

    • @Mirawaru
      @Mirawaru หลายเดือนก่อน

      ​@@JoelHernandez-tz3vk
      I *Definetly* agree on the account items part omigosh I tought no one ever agreed with me on that.
      Especially with how much more detailed and fun to explore the newer maps are, it is a shame that the way the game is structured actively discourages you from doing that.
      Gathering is underrated!

  • @Kr8ZBot
    @Kr8ZBot 5 หลายเดือนก่อน

    From experience, I don't believe switch skills will be returning in the next installment. The reason I say that is look at MH Generations, it was the game that originally added interchangeable moves and abilities, yet the next game (World) did not have them, but they returned for Rise. So although the next game wont have them, they will probably return come the one after that.

  • @apersonontheinternet8354
    @apersonontheinternet8354 4 หลายเดือนก่อน

    I started the series with Rise. Played with a friend and a few of his buddies who had played world and it was fun. Played all the way to around MR 110 or so. A ton of time in the game.
    Now I'm in World, at MR 3. It's fun, some stuff I even like more, like the more methodical combat, but I will say I'm a sucker for movement. World with how fun that it is, feels soooo slow by comparison.
    I honestly prefer rise slightly. That may change in the future, but I'm not sure.
    Another variable may be the weapons I use. I was a dual blade main on rise and now I've done my first real try with the swaxe in world, so fastest in the fast game to slower in the slower game.
    I need to find my weapon main that I love so I can enjoy world more. It'll take so long. 😩😭

  • @robertomacetti7069
    @robertomacetti7069 หลายเดือนก่อน

    having played the series for 15 years now it kinda doesn't occur to me that the menus are a clusterfuck, i just precisely spamclick trough them with ease
    but when you put it that way, oh my god

  • @mikesanders5433
    @mikesanders5433 5 หลายเดือนก่อน +3

    I much prefer World over Rise but I’m currently playing and very much enjoying both.
    Both games have their credit and their many, many positives. 🙂

  • @013GRM
    @013GRM 6 หลายเดือนก่อน +6

    As someone who much prefer Rise/Sunbreak over World/Iceborne. You are not the only one and I thiank you for making this video as I too keep running all these video proclaiming how great going back to world is and I'm just left scratching my head.

  • @BACON-nf2rr
    @BACON-nf2rr 5 หลายเดือนก่อน +1

    Hi me and my friend are interestied in getting into monster hunter coop, which is better for duo? world or rise?

    • @flamennight
      @flamennight  5 หลายเดือนก่อน +2

      Rise by a country mile. Online play with your friends is way more streamlined

  • @mathiscousin8329
    @mathiscousin8329 6 หลายเดือนก่อน +7

    I started mh with mh3 and played every title since. Honestly I get why people like rise and sunbreak because it focus on the combat like GU with a lot of customisation inside the combat area. And as you rightfully said, you want to focuss on on the parts of the game that you enjoy the most. What I like is not combat, is the preparation, the feeling of hunting something and planning your equipment, weapon type and gameplay adequatly. I feel like this component are best seen in MH4U and MHW.
    I really didn't like rise and sunbreak, I was feeling way too overpowered with all the weapon and planning beforehand was just making it even easier. I'm mostly a GS player and I usually switch to Charge blade or Ls for more quickpaced monster to have more option. In all the main game of rise and sunbreak i just use GS because the kit was able to do everything.
    I totally get why newer player prefer rise or sunbreak but i'm scared that in the end Mh will loose its identity as a hunting game and not just fighting one. There are already so many games that propose this kind of experience like elden ring or dauntless.

  • @coy344
    @coy344 13 วันที่ผ่านมา +1

    I play Rise on console but not many people play it, hard to find people to play it with online.

  • @praxisvoiceworks
    @praxisvoiceworks 2 หลายเดือนก่อน

    Started with World even though I dabbled with 4 back on the Wii U. After pouring over 800 hours into it and then subsequently playing Rise on Switch and then Series X I will say my favorite overall experience is to this day World which I still jump into to answer SOS calls occasionally. But I would very much appreciate it if Capcom were to develop a MHW Ultimate Remaster infusing many of the amazing performance-related features they added to get Rise running so incredibly well on PC and consoles! Don't know if that dream will come to fruition, but it would be fantastic. Also looking forward to Wilds! Cheers!!

  • @joshuaknox2724
    @joshuaknox2724 หลายเดือนก่อน +1

    what's sad is capcom betrayed their own game, this whole "return to world" thing really diminished any chance of rise getting a lucky resurgence, which is unfair as sunbreak is the latest in the series and deserved the attention over world as that's had its run.

  • @lazyninja4917
    @lazyninja4917 5 หลายเดือนก่อน

    monster hunter usually don't carryover old mechanics but they work around them and present them differently which means no clutch claw , no wire bugs and switch skills ..

  • @maxbailey639
    @maxbailey639 2 หลายเดือนก่อน

    For me I played the older games back on DS and got back into the series with World. The atmosphere was absolutely incredible and it was such a challenge (solo bow user). I have just completed base game rise and have instantly bought sunbreak. The combat feels like nothing before and it is a lot faster paced. In my opinion both games are incredible and I could very well play either or (I will be going back to World once I’ve completed sunbreak)

  • @johnshawdocherty7594
    @johnshawdocherty7594 5 หลายเดือนก่อน +2

    Thanks for this was just about to jump on world now I'll stick with rise for the holidays

  • @Braunschweiger89
    @Braunschweiger89 12 วันที่ผ่านมา

    i'm brand new to the MH games. Recently purchased iceborne DLC and then rise and sunbreak. I have a PS4, PS5, and top tier PC. I bought every one of these on Playstation... one thing that always stopped me from playing MH:World though is just how bad the graphics are. It's so blurry. I have excellent eyesight and it hurts my eyes. I even changed the graphics mode to prioritize resolution. Didn't really help. I DO prefer gameplay over visuals... and Im certain the game is incredible...but it hurts my eyes. Should I just break down and buy MH world on PC so that I can download this so-called texture pack? Or does anyone know of something I dont to make this better? PS: To avoid the "maybe it's your monitor" suggestions, I have a color corrected Samsung Odyssey Neo G8 32" Curved 4k 240hz monitor. Its about as good as you can get. And Im running HDMI 2.1.

  • @streetvybzswag1.067
    @streetvybzswag1.067 2 หลายเดือนก่อน +1

    As long time Warframe player the term "Discussion paralysis" hits so close to home

  • @BiWhiteMH
    @BiWhiteMH หลายเดือนก่อน

    flooded forest 2nd camp is near to area 6, above a mountain

  • @mallow2902
    @mallow2902 6 หลายเดือนก่อน

    Rise was my first game, and shortly after I started 4 Ultimate and Generations Ultimate. I started World later, and it's the only one I actively dislike. I have a huge list of issues with it I won't bother going into, but as someone who's favorite game in the series is 4 Ultimate, I still find myself playing Rise. It's hard to explain, but Rise gives me more classic MH vibes than World does.
    Don't be mistaken though, the next game will probably not be like Rise, that is to say it won't have wirebugs, silkbinds, etc. It's going to be more like the numbered games and World in its combat pacing (hopefully more like 4 Ultimate than World, please Capcom).