12 year old starting gang. 😂 Boy there was nothing comparable, game-wise, to this when it came out. I saved up money from cutting lawns to buy it when it released. Remember seeing ads in Game Informer for months then finally it got its own cover. I was ecstatic. I miss those days of not having full time responsibilities.
@@Peak_Of_Mediocre Lol, I remember seeing the rathalos for the first time and being so scared I didn't touch the game for like a month. Then when I played again I got over my fears.... and quickly got walled by the kut-ku lmao! Another month and i finally overcame that damn bird and after that i actually breezed through the game until the rathalos walled me again. Another month and he was dead. I never got to play online so i never faught any of the first gen elders, but damn if i wasn't the proudest little egg when I finally dropped that last monoblos... That last monoblos... THE last monoblos And now, after having just soloed the likes or Xeno, Safi, Shara and Nergi, I look back on MH1 and that stupid pink bird that started it all and get like, just the warmest and tingliest feeling ya know? ❤🥰❤ Greatsword Main fo Life! ✊🏻
Same. It taught me quick not to ever remove stuff from my inventory that isn't monster parts and always keep my main items like drinks, potions, paintballs and such always on my person. However, unlike most people though I actually DIDN'T move to another area to heal or sharpen. I just stayed in the same area with the monster going crazy in area and just trying not to die while I heal and sharpen.
@@LezlyLikesYuri yo i did the same thing lmaoooo they really made me so scared of rathalos before fighting him XD i remember killing a kut-ku and then the next quest was rathalos and i was just like "are you serious????" i put the game down for 3 months too scared to fight him but it was always in the back of my head calling me back hahahaha
It's possible that the AI might have become more flighty to make the egg quest easier, just like how the small monsters don't respawn, so breaking it could have actually been what screwed up the hunt, but also this is just a theory I'm not sure if the game works like that.
I started with 4U but MH1 is one of my favorite MH games. There’s something special about it that I don’t think was ever truly recreated in any of the sequels. I’m so glad the fan servers exist too, online is super fun.
i feel the same about Dos It's graphics mainly though. I adore how both Dos and Tri look (despite not liking Tri as a game). Best looking monster hunter games till this day.
Played MH1 back in 2008 when i was around 10 years old, in retrospect it's not the kind of game for a 10 year old to enjoy. But damn i just really love dragons and dinosaur when i was a kid and MH1 delivers that more than any other game at the time. Been a long time fan of the series since then
I played freedom unite back when I was a kid also, thing is, If I was poor there I'm more poor today, so I never could play any If those games again, as emulation takes a real big tool on my shitty Motorola and on my dying computer made out of old fucked up parts
i'm surprised how strong the monster hunter identity already was in the first game. as someone who never really played the games before world you could show me this game and i wouldn't know which one it is.
Out of all the MH games I've played (which isn't much tbh), MH1 is the one I got into the most. Something about the slow and simple grind was so fulfilling to me, and I've put in 100 hours into it. I still gotta get back to it someday, I stopped after 100 hours and getting to high rank. Fatalis still isn't beaten and I wanna get that done before starting MH2 once those servers are up.
@@desmondgovender3142man, having played the modern ones then putting 100 hours playing the 1st monhun with the clunky controls and harder monsters, it must be difficult as hell
@@desmondgovender3142Yeah OP has rookie numbers. Don't comment about MH until you have at least 200 hr in a game or 500 hrs over multiple titles. Smh nooblet.
Started with MH1 in 2005 and crafted every single piece of equipment up to MH4U and it's weird how MH1 has that feeling of "seriousness" of taking preparing for a hunt and finding out a new node to gather/mine always gave that small feeling of discovery, which is despite all its flaws.
Same as now honestly. Actually even more so because of how farms were added, making your own preparations, buying items in bulk, crafting in the field, finding critters to use in Rise from inventory ones to the buffs that make you familiarized with the map fast, doing your own research in Worlds on monsters instead of just buying the guides from traders in the old games and so on. After awhile you just learn not to take anything you need out of your inventory unless it's monster parts. Remember when crafting books took up a slot? That was Hell. Same as buying pickaxes and making butterfly nets till the traders just had them for sale. Just keep everything on hand so you don't forget things.
The best experience of seeing this game without spoilers back in 2004 and playing the game for the very first time. Playing both offline and online with an actual English version strategy guide book in hand was amazing! Back then, most endgame players are running fatalis lance set for the headlock glitch kill.
Back in middle school I had a friend that really tried to get me into MH1 and even lent me the disc but I never got suuuuper into it. Fast forward to high school and I have a PSP and I find that MH has a PSP port and I try it remembering my friend. For some reason maybe because I was wiser and older It finally clicked and Ive been a fan ever since
I used to play MHFU for a bit on a very close friend's PSP back then and even though I sucked I enjoyed it. Sadly I lost contact to my friend back then for unknown reasons and i never saw him again although we were best buddies. When MH3U came out and I didn't really have many games for DS or the newly bought 3DS I started to get into it myself. It was very hard and I remember how Great Jaggi kicked my butt so hard back then. i took the time to properly research about MH and look up guides and watch videos and all of the sorts. Quickly after I became a big fan. I never had any friends and people at school used to bully me a lot so I couldn't really play with people as well as online for that game was for Wii U only sadly. However I learned and learned and got caught up in the game and the series. I even bought older games like Tri and the original one (I had and still have a PS2 and Wii) and played there. The following game I got was MH4U which also has a special place in my heart. When Generations came out I named them after my two cats I grew up who sadly died due to old age in 2010 and 2011 so I could have them with me because that game allowed you to have two cats and I just missed them so much. Now in new Monster Hunter games I named my cat after the cat I adopted back in 2016 as she's also very dear to me and I love to have her as a companion as well. I suffer from extreme depression for over a decade but Monster Hunter has always had a special place in my heart. Monster Hunter has always helped and shown me how to overcome the greatest and difficult odds no matter how hopeless it seems. Axtually MH saved my life in a lot of situations. This is my story.
I think a lot of people who play or look at MH1 fall into this pit of having expectations based on the future titles. And I really do believe that this is the main reason why MH1 gets ragged on so much by the community. People look at the game in comparison to games like MHFU and things that seem like "obvious improvements" get in the way of looking at the core of MH1 itself. For example, a lot of people look at the limited item box space in MH1 and find that to be a negative. And it makes sense that people would think that way, after all, why would the later games abandon something if it wasn't bad? But in the process of looking at things like this, a lot of people gloss over the fact that MH1 was the very first MH (shocker, I know), and ideas weren't set in stone. If you look at MH1 in a vacuum, it places much more emphasis on the importance of gathering and item management than later titles, and that isn't an inherent flaw in any capacity. However when you look at that fact with prior expectations of the game "being like other early mh games", it seems like a negative, as it is vastly different and maybe even jarring. Same could be said about the control scheme, the controls aren't necessarily BAD, they're just very different from what people are used to. And while awkward in terms of camera control, it's really not much different from the PSP control scheme in terms of the location of inputs. This could be said with a lot of what MH1 offers. From the grind to the minimal direct information given to the player in certain regards, it's just a very different experience. And that's fine, people just need to look at it as it is, and not look at it solely from a comparative lense. And that's not to say that it's a "perfect" game, far from it. As you saw if you watched the video, it's full of bugs, faulty map collision, an awkward camera, and strange monster ai. And of course, personal preference is a huge factor in this. Most people simply don't like the kind of game that MH1 is, and that's totally fine. While I prefer the slower pace, many prefer the faster more combat-focused pace of later entries in the series. And that's alright. My point simply is, that I think the community sort of looks at this game like the devil or something, without really giving it the proper analysis that it deserves. Anyway thank you for reading, and sorry for the massive wall of text, I just think its an interesting topic. Loved the video, and the streams have been super fun! ❤
@@davetolentino8973 its just a normal thing that happens. People look at the changes made throughout the lifetime of a series and find it difficult to understand how a game can be fun without said changes. While I certainly don't agree with it, it's only natural for people to do so. What I DO find annoying is the people on like reddit and stuff that act like experts on why the games they haven't played are so "objectively" bad, and just pull shit out of their ass to sound smart.
I started with mh1 and yeah the game does get demonize by the community but not for no reason the game does have some major issues but I love it regardless but that might be nostalgia talking.
This video was SO NOSTALGIC omg.... I played this as my first monster hunter game and ran into the same issue trying to farm iron ore, earth crystal, and machalite ores 😂😂😂 Please upload more of these!!!!
I started off with MH1... In 2011 haha, the most frustrating thing about the game was how bad the ai was, like how plesioth would not always leap onto land after getting sonic bombed or going back into the water after getting fished out with a frog. Or how Rathalos would keep flying, and flying, and flying, and flying and would randomly lose aggro.. And having to create certain armor pieces to unlock hidden quests. Good times..
I remember the Plesioth going back in the water after being fished out. But the most normal thing was seeing Rath just flapping by that fucking random rock perch near it's cave. And then it would fireball me from across the map, fly down below the cliff and kept flying up slowly for a minute. I do remember the cool dive bomb it had though.
That was the nice thing about MH3 - if Plesi jumps back in the water, you could just go in there and chase him down. Also his hip-check hit-boxes seemed to be greatly improved by then.
I'm replaying though Freedom Unite and 3U right now and FU totally holds up. The resource scarcity and the hostility of literally everything on the map makes for an interesting survival experience. I think that's why I went off Rise and World so quickly, in those games one could literally just chug heals and buffs and power through most encounters. No stakes.
I think that issue in MHW might be what rewrote my habits so that now i use supply first aids and supply rations only, no pots or steaks allowed unless its actual desperation Trying to go back to using my own stuff in replaying 3U and first timing FU simultaneously is really tough
I havent gotten into World yet but I picked up Rise and yea, love the dog mount but it felt so much... Thinner? Didn't have the weight of the earlier games and really didn't engage me the same. Played a LOT of the first game and totally loved it, FU really balanced everything out and made it a great play experience however you wanted to do it.
Oh yeah I do remember MH1 back when, but played the western version. Monster behaviour will always be that janky, and monsters constantly flying off and on, trolling you, is a timeless classic.
One of my favorite memories of this game was landing an overhead swing with the greatsword while a velocipray was airborne and cleaving it in half. So satisfying and I miss that mechanic.
Aww man, mh freedom was my first mh and I remember fighting rathalos with the game cover armor (i.e hunter set and the agito gs) just bcuz I was bored. To put it simply, that was a hellish but satisfying experience. Old mh was such a weird time cuz it really had a lot of grinding both money and materials so patience was pretty much needed all of the time
Watching this was one hella trip down memory lane, the journey from gathering all the items to prepare for a takedown - struggling through rngesus until you get that crucial upgrade and then the payoff at the end toppling rathalos (and not even the actual quest!) Absolutely the Golden Age MH experience.
Monster Hunter Freedom on the PSP (which as I understand is the same game just ported?) was my first into the franchise and it still holds a very warm place in my heart. I too would kill the Threat Monster for delivery quests and use the backpacking perk. VERY helpful skill for these types of things.
Old rathalos was such a pain but i miss him so much in the newest games He kinda lost his aura and feeling of "i need to prepare well for this encounter" nowadays
played through this game for the first time near the start of the pandemic. i started with 4U and had played every game since then, so figured it'd be fun to go Further Back. was shocked at just how much of monster hunter's most recognizable parts came from the FIRST game. hell, the fact that khezu, one of the strangest and out there monhun designs imo, was here from day one is unreal lmao.
This gives me ptsd of fighting Rathalos on MH1. Unless you head-locked it with a lance or had a pretty decent squad, he just would keep flying away like it was nobodies business. The tweaks they made in future games to keep monsters from leaving too quickly was a god send, but man, them fleeing made you feel that timer, the hunt-was-onnnnn.
not sure if you learned this already, in older games monsters will flee sometimes if you hit them just before or right at landing. So weird i know but i noticed this after I would memorize the pattern of monsters. Try to have them land and look at you and engage you first. Since you have a specific copy of MH im not sure how much this will work. Love the content !
It still exists in new game. If you haven't learned it yet. Unless you know what you're doing. Haste is never a good thing in MH. Want save 5 seconds? Okay, I'll waste five minutes flying to the other side of the map.
I miss MonHun 1 so much but I'm glad I've been a MH fan since the start. This game started the series where the player becomes the skilled hunter (not based on character levels) and I'm glad MH has taken hold here in the West! Thanks for taking me down memory lane @flyann
That bring back memories ! That reminded me that i still got my psp with Unite and the same game file as in 2009. I loaded it and almost cry to see my old buddy hunter still here after 14 years. I don't have my old ps2 anymore but still got the memory. Was a hard but pretty good time to discover this series back then.
Started in MHW but dabbled in MH1 after and I gotta say, the game is amazing! I love how you really have to think about and manage your items and money. To truly prep before a hunt is such a joy.
Literally the reason why I fell in love with MH in the first place almost 20years ago now is that you really had the feeling of needing items, even something as simple as a well-done steak could be crucial. Also, there is a certain feeing to the game that is hard to describe, but alot it stems from the feeling of exploration and discovery. And that sense of discovery make you want to grind more, gather materials, find new things (Even if they're pretty limited by todays standards). Something as simple as a single upgrade or an armor piece feels like an earned thing, rather than something that's an inconvenience when you don't have 1 specific item. alot to love in this game, despite how janky it is.
I do enjoy the modern games, they are super fun. But it is no longer a survival game, which is what made the original games so appealing. Everything is super streamlined now, and while it does pander to modern gamers and improve the experience, I feel it takes away a lot of what made the game really unique.
The fact that Monster Hunter Frontier was based on the second game, before the breakout success of Monster Hunter Tri on the Wii, and eventually Monster Hunter World, which brought it to the mainstream proper, i wish they'd a remake of this game for modern systems, but i suppose Generations was supposed to be an amalgamation of the first few games before World came out.
As someone who had full fatalis armor, Black dragon spear. I truly was the best, I was the guy who came in and headlocked the rathalos for the plate runs, I was the one who held down fatalis from the face with my spear and shield. The new monster hunter players will NEVER understand how hard, and grindy the original game was. And imo, it was better for it. Now everything is just handed out in a few runs. For someone who did over a 100 runs for a rathalos plate, and another 100 or so for a rathian plate, i know the grind and I loved it. When you finally got what you needed it felt so good, and you were unique too as not many had the time to commit to such a thing. Now all monster hunter players look like clones, they all follow meta and its easy to obtain for anyone as they can get carried. I sure do wish the good days, but monster hunter is still amazing but not what I grew up with.
I remember this being the first MH I played and the first game I owned on my PSP as a child. Had absolutely no idea what I was doing for a large part of it. But after I slaughtered the Yian Kut Ku after countless failed attempts (I was a GS main 😭) I felt like I conquered the world. The sense of adventure, the thrill of the hunt and the preparation made me a lifetime fan. I was blown away when monster hunter world came out on console, I never thought the game would get enough attention for it to be mainstream in the states. nOStalGiA OvERLoaD.
Playing MH1 as your first MH game ever is just... surreal, the control scheme, the atmosphere, the arduous cycle of prep-and-grind, it wasn't just a different MH game, it was one-of-a-kind game. The sequels felt like they lean focus more and more towards the "monster fighting" part with QoLs feature often meant to accelerate or simplify gameplay steps into instances of combat in a quest. World was the only game that, for me at least, seriously tried to recreate the OG's magic by heavily investing in utility and collectible values of things you find in the field, tough it's difficult to rediscover that sense of urgency when a mere Potion was a luxury item you can't buy off the shop, or when Capturing monsters was a SERIOUS deal.
Well said, It is funny that as I go through this game I see the things they've tried to reimplement within World, which makes me appreciate it a lot more.
Collectibles have always been useful, not to mention that in a game where hunting is the only actually interesting thing you'll be doing for hours it's only natural to change things around to make it more fun to actually start doing the hunts so you can actually have fun
@@PixelHeroViish Nope, FU through GU had disincentivize field interaction pretty much through multiple facets of item multiplier and auto-generator which can be run in the hub, and also making vendors give access to essential and ancillary items like Potions rather quickly. When was the last time anyone uses Whetfish? In the OG, Whetfish had a value of being a potentially free substitute for Whetstone, which was a limited item in a game that has tighter economy; World renewed its value by making it a faster sharpener by default, and they renewed fishing in a way that it isn't as arduous or time consuming (yes, you can just net them with the capture net). These kinds of attempts were the ones I was talking about, restoring the feasibility of free-range dependent survival in spite of luxury offered by "farms", "passive loots" and "vendors". And by "collectible" I didn't mean things that had utility, I meant things that you collect simply because of the collection value, the endemic creatures of World that you can make display pets of, the field treasure hunts to collect points that you trade for decorations and novelties, or even unlock recipes... That's the closest thing in a long history of MH that I felt to what the OG did, giving a sense of reward for scouring the map to its smallest and most unexpected nooks, back then it meant finding a new crack in the Area of which players can mine precious ores, or a new gathering site for ammunition material that today, can easily be procured in the shop by the hundreds. "...not to mention that in a game where hunting is the only actually interesting thing you'll be doing" I'm sorry, that's just your opinion, a popular opinion that not everyone shares, that I obviously don't share. There were other things that were fun about MH, and I lament how glossed over they were for a long time.
@@hansalanson3497 I mean you'd still have to collect things in order to put them in the farm, up until Gen I think where only then could you order them from nothing, but would still be better off collecting because certain options only unlock at a point where you might not need it anymore (Kelbi Horns in the shop after Nakarkos only). Not to mention you could also collect them at the same time as farm duplication to get even more, so that point still doesn't quite succeed Oh wow collecting items that are useless for collections' sake that won't even appear in your home as decoration most likely? No wonder I chuckle when I read these kinds of things. Also yeah you don't typically see people using Whetfish, probably because they know to upgrade weapons asap and to run Sharpness 1 or Razor sharp, doesn't mean it's obfuscated by the game itself cuz they can also be used for ammo now, I'm pretty sure Gathering spots just made the same process slower, there's nothing exciting here Yeah it's a popular opinion for a reason, unless the focus of a game is to enjoy yourself collecting things like Animal Crossing, or EVERYTHING has an actual purpose to collect, only very specific individuals will do the "comparatively boring thing" willingly in a game that actively wants you to do the cool thing instead (fighting bosses) because everything else is comparatively less engaging
@@PixelHeroViish Farms multiply things at a rate that being able to "collect things manually to add to the sum" is basically redundant, unless its an item that the game artificially suppress in yield like one of those rare mushrooms that kept changing names each installment. Arguing this thing was needless in the first place when you're so adamant on keeping things clocked up to "do the cool thing", you DON'T want to have to manually collect things on top of farming, do you? Why bring it up at all... As for the rest, you're wasting opinionated words, besides it being the popular taste, I don't understand why the game design or everything has to cater to utility value exclusively; I play games for fun, I find the requirement of throughout exploration to procure optimal practical advantage, and novelty hunt, fun. I love them as much as I love clashing my Switch Axe against Yian Garuga's tail; but I don't find Meta-centric game design or progression fun. Yes, I searched for the King Size fishes of every species in World and put them in my pond in Seliana. Conversely, I'm not trying to lecture anyone why their preferences are flawed or how the games should be instead, I just say what I like and don't like and why. Past your first paragraph, you sound like you have a problem with how I enjoyed things, I ain't feeding into that. Keep that problem as yours.
Unless it was an impostor of you, I'm pretty sure I ran into you in Minegarde! I was the dude named Torinn! Really hyped to see you make more content about MH1, and killing Rathalos early is such a hype accomplishment. This video really made my day. Happy Hunting!
I started in freedom not the original on ps2 but there is still such a deep nostalgia, and the catharsis of watching someone else suffer the desire sensor seriously its real and we all know it.
This reminds me of that one egg quest in 4u where after killing the Rathian the Rathalps shows up. Or maybe it was the Rathalos and then the Rathian I forget. All I remember is that it was on the “Heaven’s mountain” map or whatever it was called and that it surprised me more than it reasonably should’ve.
This right here? This is what I miss in the newer games. I'll never forget getting into high rank back in Tri only for Deviuljho to show up and rock my shit. I then went on a vendetta hunt refusing to progress until I chomped the pickle. There are still invading monsters in the newer games, but with how easy it is to get tools that are more than good enough to hunt them early, doing so just doesn't feel like an achievement anymore.
MH1 was my first MH game, but as a 7yr? old I could never really do much other than kill the Yian Kut-Ku and Velocidrome, but it still has to be one of my favourite MH games purely because of the nostalgia (and one of the best openings imo)
The idea of hunting out there in the wild..gathering items..getting the first monster hunt for an armor set..nothing was like thst out there when I first played it❤
This sure brought back a lot of my memories with MH: Freedom. I never fought anything in area 9 because I never wanted to risk my items getting stolen.
on the flip side they give u invulnerability by tripping u for just that split moment-- -saved me a couple times from rathys fire balls >. only to of course be lunged at XD
Aaah, MH1, my first introduction to the world of Monster Hunter. I vividly remember that egg quest and how terrified of Rathalos I was. I remember running for my life with that egg, dodging the velocipreys in area 3. I remember when I heard the flap of his wings followed by his roar and the music started to play again. I didn't dared to look at him and just run for the next area but what I remember the most is the sound of an explosion followed by two burning corpses of velocipreys flying over my hunter's head. Probably my favorite gaming moment ever in hindsight but good god no other game has given me that much adrenaline lmao. But then i remember the immense frustration to be timed out three time by cephaloses for the piscine livers quest and giving up on the game. (I've made the grave mistake of picking GS) A few years later I picked up Tri on a whim and fell in the love with that franchise. Beaten all the games now and MH1/Freedom1 are by far the wildest and craziest of the series. Stay away from those, kids. Only madness and pain awaits you.
Coming from me who had played MH 1 (PS2) back in 2007 (I was 11 y/o, I think) , I have got to say that this MH 1 is a pure chaos and satisfaction game ever made. All the grinds were kind of slow and hell, back and forth to grind. But essentially, I started to get fond of it and played endlessly, every, single, day. Thinking of ways to beat those numbnuts, overly stupid, those weird hitboxes god-knows-what monsters. I came to loved the game and its franchise to its core. Seeing the old games now, brings me back memories, the very first day, I held and played. That was my peak childhood. Some additional tips, (related to the video) In the game, on the earliest game, if you ever got to 2 Star or 3 Star rank quest, and you managed to get Earth Crystal & Unknown Skull, you can get a pretty good sum of zennies. Unknown Skulls sells at 120z Earth Crystals around 160z With additional items such as, (if you are hardworking person) Well-Done-Steak is around 48z (if you sell x10 pieces, then times 2) I've done the well-done-steak routes to get more money, but as I thought, it's nowhere near to achieve higher zennies, so I grind Velocidrome, kill it countless of times and sell its claw. The meta that I used to end the quest early, is bring 2x Large Barrel Bombs, 1x Pitfall Trap, 2xTrap Tool and 2x Net (If you have flash bombs, that'll be much more easier). But you have to make sure, that velocidrome stays in one area to end the quest (don't let it escape, otherwise it'll be a nuisance. You should try MH Dos 2. I dare you. And the only monsters that I want you to fight with, is Plesioth. That bitch has a hell of weird hitboxes. Goodluck! (You can unlocked a secret monsters, there is 5 monsters unlockable in Village Quest in MH1 by crafting a specific armors) Happy Hunting!
My mom bought me MH1 when I was in elementary school knowing that I liked dragons and fantasy theme kinda games, she has no idea that this game would be my all time favorite of video games series. Played almost all the titles came after this (except the ones for Wii), and MH FU for PSP being my longest playtime out of all games ever (around 3000+ hours). Made a lot of friends along the way. I'm now 28, and still playing MH Rise Sunbreak in my spare time with all my friends. And, we're eagerly waiting the MH Wilds now. I don't even wanna know when will I stopped or get bored of this title, all thanks to my mom!
For a PS2 game, the graphics for the original Monster Hunter holds up remarkably well by today's standards. The animations are fluid and the monster models are detail. Considering that there were 11 years separating the original MH and Generations, the last of the original breed of MH games, the art direction had remained very consistent, even as you can see the iterative improvements to the graphics over the years. Even with how far we've come in World and Rise, I still think the previous games have fantastic visual design, and jank aside, they're still very charming.
I started in this franchise with the US version of the first game back in 2008, I never heard of it before and at that time I just wanted a game that would let me be free to move, attack and defense myself how I wanted and of course I would need a large weapon and heavy armor, just imagine my feeling when I got this game by that time, I saw how this game was so good back then and since then I keep playing this franchise. I learned a lot with it and that made me a better hunter, I learned things like don't ever get cornered, know your ground, know where to gather and what you can gather there, I learned how to heal properly at the right time, learned my oportunities to attack and my openings to be attacked. And now sharing a really rare experience... I failed the combine a Potion quest, just imagine you have to gather Blue Mushroom and Herbs and only obtaining 1 Blue Mushroom through all gathering spots, through all Mosswine carves and at the end failing to combine a 95% rate item.
One of the best improvements MH world did to the original formula was drastically improving the mechanics for egg delivery quests, making traversing over ledges and drops super forgiving, letting you evade, climb, and check your map while still holding the egg. Hell, wearing the the Ghillie mantle was overpowered and a way to cheese delivery hunts. So glad that they added these improvements and also took out a bulk of those egg delivery quests for new gen
That Rathalos theme always had me laughing from the Something About Monster Hunter World series but this video gave it a new meaning of pain and dread lmao
as a long time monster hunter fan you are the best current monster hunter content creator. we hunters tend to get stuck to the memories of our past hunts, you help recreate the wonder through this content.
As someone who has been playing since this very first game, I audibly laughed when you were farming the bone husks, only to get hit with what we call the "Desire Sensor" 🤣🤣🤣 It warms my heart to see it still kicking ass and taking names while you desperately try to get what you need.
is a good allegory on how being in the zone on quests in monster hunter felt. i love the vistas in mh1, already they had a great sense of wonder and scale
From what I've experienced, the game itched my nostalgia spot for monster hunter tri with the feel of the mechanics in game. It wasn't hard for me to get into because I already knew how to do things like dodge roll and it felt so natural to integrate that older fashioned styled of gameplay into it to where it made me feel really happy for some reason.
I played the games in a kind of wacky order I played(in this order) Mhxx/gu Mhgen Mhp3rd Mh4u Mhwib Mh3u Mhfu Mhrs And I'm currently playing thru mh1 as of now..to me the game seems fine(I mean yes it's obviously missing qol from later titles) I'm actually having a blast playing it,infact there is not a single title on the entire franchise that made me disappointed or bored.
mh1 was so dam fun. i didnt exactly start on mh1, i started on freedom 1 but its practically the same game. It released on my birthday and i seen it in a game informer magazine all the way in the back but as soon as i seen it i was intrigued and then i became obsessed with it before i even played it just waiting impatiently for it to finally release. And let me tell you, it was even better than what i was expecting it to be. it instantly became my favorite game and then my friend ended up loving it so much as well that he got a psp just to play it with me and we proceeded to play the hell out of that game. we had 950 hours on freedom 1 and then 1200 hours on freedom 2. we spent all day after school playing it and then once summer came around, i was living at his house the entire break just so we could play it every day haha. i have such great memories for these first two game that nothing will ever be able to get close to touching
I was enjoying the story here, and suddenly you made a montage to the beats of "Let Mom Sleep" by Hideki Naganuma. That was it! Insta SUB! BTW I started with Freedom, and even tho the farm made it more accesible, gen 1 is SO hard to go back to. It's too much bullshit hit boxes and absurd monster behavior to put up with. Good luck in your adventures!
I played this game when I was ten (Yes i'm old now) and I always found that for some reason with this game that Rathalos seems to have a lot more personality in here than in the newer titles. I don't know if it's the cinematics (Which are awesome), the box art (Still the best game cover in the series), or just how annoying he is in this game as shown in the video, but this one just always seems to be like "HaHa, f*ck you" when you hunt him. The newer versions of Rathalos just kind of feel empty to me, like he's been lobotomized. This might also just be the nostalgia in me talking because I played the absolute crap out of this game as a kid and still love certain things about it over even the newer ones.
Man, the grind in this game was brutal. Farming for Eager Cleaver was definitely the most difficult task I'd ever done. Still, it was the beginning of my mosnter hunter journey. Love the game to this day.
Ah yes, the very first game that really taught me the hard way of figuring things out. I remember being a dumbass not reading instructions so I spent days stuck on the first level village quest because I wasn't reading that the village chief was actually giving me tips. I was putting raw meat next to the fireplace in camp thinking it would cook, and I spent days stuck in the gathering quest where climbing was introduced, I kept pressing X on the vines and cliffs until I thoroughly read what the village chief was saying, and spending a long time on fishing because I kept pressing the buttons.
fun fact about mh1: you can trade kut-ku materials with the elder in forest/hills for plesioth material and craft its armor long befor you actualy fight it. its one of the strongest armors offline next to rathalos and all you need is to beat up kut-ku´s over and over.
While i absolutely love World, the very first game is one of those learning experiences where it's like "Look, we're going to kick you in the teeth . . . for a VERY good reason. Not everything is going to be any sort of ease to deal with, but you got this. Just keep at it." It's just hard to describe how much it instills the "Observe, Note, Plan, Attack" sort of gameplay. While all the games do that, the very first one is where it just does so much with so little.
Phew, this is _nostalgic!_ I played this one solo until I cleared all the single player content, then did the same online, this time with my wife running with me as a Gunner; we had two PS2s going in the same room, it was glorious! Some time later, we moved to Asia, I bought the Japanese titles, and have been deep into the series since way back then... One thing that always bugged me, was that MH: Dos was never released outside of Japan, seeing as it actually contained changing seasons, and a lot of other little features that never made it to the portable titles. 😒 But at least the series has exploded with MHW! Can't wait to see what new innovations MH: Wilds brings to the table! EDIT: Oh and if you think the Bone Husk grind was bad... You should try finding a Barrel Lid to make a Catspaw sword n' shield. o_o
I literally grew up with this game, and honestly it was jarring going into what most people think of when they think of monster hunter. The analog stick control wasn't actually all that bad once you got used to it. The eggs cracking if you jump down from too high is a far cry from what most people would be used to out of modern ones though heh. Edit: There is also several spots to get a free kut-ku scale in the first two zones, one is in an invisible node (literally no visual indicator, it's just between two rocks), and the dung pile in the first zone, both of which can net you about 2-4 scales per quest.
As someone who has recently put in a few hundred hours in the western release, you have basically mastered all the techniques of the SnS. it's a great weapon in every monster hunter game. I always use the SnS as my starter weapon, until I hit a wall which means some grinding or trying out a new weapon and applying knowledge relevant to the whichever series im in. A hunter can always win if they're fully prepared 🎉
LIVE right now with Monster Hunter 1 twitch.tv/flyann
Hey can you look at the answer to my comment on the video, the person looks like a scam and uses ur name I just want to be sure
the "gathering set" was a game changer to future mh games just to reduced the early grind
Aye what's the name of that sick jazzy beat at 8:00 tho ??
I came in as a starry eyed 12 year old with MH1. I left as a shell-shocked veteran hunter...
12 year old starting gang. 😂 Boy there was nothing comparable, game-wise, to this when it came out. I saved up money from cutting lawns to buy it when it released. Remember seeing ads in Game Informer for months then finally it got its own cover. I was ecstatic. I miss those days of not having full time responsibilities.
@@Peak_Of_Mediocre Lol, I remember seeing the rathalos for the first time and being so scared I didn't touch the game for like a month. Then when I played again I got over my fears....
and quickly got walled by the kut-ku lmao! Another month and i finally overcame that damn bird and after that i actually breezed through the game until the rathalos walled me again. Another month and he was dead. I never got to play online so i never faught any of the first gen elders, but damn if i wasn't the proudest little egg when I finally dropped that last monoblos...
That last monoblos...
THE last monoblos
And now, after having just soloed the likes or Xeno, Safi, Shara and Nergi, I look back on MH1 and that stupid pink bird that started it all and get like, just the warmest and tingliest feeling ya know?
❤🥰❤
Greatsword Main fo Life! ✊🏻
Same.
It taught me quick not to ever remove stuff from my inventory that isn't monster parts and always keep my main items like drinks, potions, paintballs and such always on my person.
However, unlike most people though I actually DIDN'T move to another area to heal or sharpen. I just stayed in the same area with the monster going crazy in area and just trying not to die while I heal and sharpen.
@@LezlyLikesYuri yo i did the same thing lmaoooo they really made me so scared of rathalos before fighting him XD i remember killing a kut-ku and then the next quest was rathalos and i was just like "are you serious????" i put the game down for 3 months too scared to fight him but it was always in the back of my head calling me back hahahaha
@@LezlyLikesYuri kut ku , one of the hardest monsters i ever fought
Gotta say watching this live was one hell of an experience. That bone husk grind was no joke
other people: man I hate having to learn new button layouts with every monster hunter game
greatsword and hammer users: wait you guys got new moves
They both got new moves in World and Rise…
@@johnathanrhoades7751 oh yeah, the great "slightly different overhead smash", what a groundbreaking move
@@Drsavation Wilds's hammer rotation is pretty much alien to someone coming from older generations.
@@immorttalis wilds hammer is fucking WILD for someone who used to partly main them in older gens
It's possible that the AI might have become more flighty to make the egg quest easier, just like how the small monsters don't respawn, so breaking it could have actually been what screwed up the hunt, but also this is just a theory I'm not sure if the game works like that.
A game theory
Honestly him flying like that was pretty normal.
Oh, you haven't heard why he was the king of the skies?
This is just your average Rathalos fight back in the day.
@@RavenCloak13 Rathalos flying and Plesioth chilling in a lake.
There's that good old feeling of true preparation before a hunt
That might be what I miss the most in the newer games. 😭
I hate the new changes and how dumb the accessibility excuse is
Yeah, that was part of the fun as well.
so true!
ah yes when I brought hot drink to the desert
I started with 4U but MH1 is one of my favorite MH games. There’s something special about it that I don’t think was ever truly recreated in any of the sequels. I’m so glad the fan servers exist too, online is super fun.
It seemed like it wanted to be very realistic and gory, I find that very interesting
I felt that with MHFU personally, it strikes the perfect balance
Its gritty
i feel the same about Dos
It's graphics mainly though. I adore how both Dos and Tri look (despite not liking Tri as a game). Best looking monster hunter games till this day.
@GrayFoxHound9 what the fuck? Tri and dos look the best? Can I borrow your eyes, to see what your seeing?
It just feels actually medieval and the village theme is still the best one.
I love how tribal it feels.
The egg taking an inventory slot is every game
😭 not my ass never checking the inventory until this game
Messed me up in a Jhen Mohran hunt yesterday because I couldn't pick up cannon balls.
All series do that, but now days have a special item bag only for that
@@Roanan.same lol
Played MH1 back in 2008 when i was around 10 years old, in retrospect it's not the kind of game for a 10 year old to enjoy. But damn i just really love dragons and dinosaur when i was a kid and MH1 delivers that more than any other game at the time.
Been a long time fan of the series since then
I played freedom unite back when I was a kid also, thing is, If I was poor there I'm more poor today, so I never could play any If those games again, as emulation takes a real big tool on my shitty Motorola and on my dying computer made out of old fucked up parts
i'm surprised how strong the monster hunter identity already was in the first game. as someone who never really played the games before world you could show me this game and i wouldn't know which one it is.
Do you think MH1 could almost be called a survival game? It’s extremely resource intensive, and every battle is a risk!
Survival/Action RPG absolutely.
Yup! iirc in MH! there was even a mensage of Gore and whatist like a Resident Evil game xD
yea or a hunting sim
Out of all the MH games I've played (which isn't much tbh), MH1 is the one I got into the most. Something about the slow and simple grind was so fulfilling to me, and I've put in 100 hours into it. I still gotta get back to it someday, I stopped after 100 hours and getting to high rank. Fatalis still isn't beaten and I wanna get that done before starting MH2 once those servers are up.
It would've been so much better if Iceborne fatty got modded into it
100 hours in a monster hunter title is not really that impressive but atleast you stuck around in the first game for that amount of time.
@@desmondgovender3142man, having played the modern ones then putting 100 hours playing the 1st monhun with the clunky controls and harder monsters, it must be difficult as hell
@@desmondgovender3142Yeah OP has rookie numbers. Don't comment about MH until you have at least 200 hr in a game or 500 hrs over multiple titles. Smh nooblet.
@@Pepperoni421 nope. That's like polling grade school kids on city traffic problems- irrelevant and uninformed.
Started with MH1 in 2005 and crafted every single piece of equipment up to MH4U and it's weird how MH1 has that feeling of "seriousness" of taking preparing for a hunt and finding out a new node to gather/mine always gave that small feeling of discovery, which is despite all its flaws.
Same as now honestly.
Actually even more so because of how farms were added, making your own preparations, buying items in bulk, crafting in the field, finding critters to use in Rise from inventory ones to the buffs that make you familiarized with the map fast, doing your own research in Worlds on monsters instead of just buying the guides from traders in the old games and so on.
After awhile you just learn not to take anything you need out of your inventory unless it's monster parts. Remember when crafting books took up a slot? That was Hell. Same as buying pickaxes and making butterfly nets till the traders just had them for sale. Just keep everything on hand so you don't forget things.
Nice to see another MH1 comrade.
Greeting from the Philippines.
The best experience of seeing this game without spoilers back in 2004 and playing the game for the very first time. Playing both offline and online with an actual English version strategy guide book in hand was amazing!
Back then, most endgame players are running fatalis lance set for the headlock glitch kill.
This may be late but i never heard of the headlock glitch kill
What is it
@@rampage8585
hit head
stagger
hit some more head
continue to stagger
rince and repeat
Back in middle school I had a friend that really tried to get me into MH1 and even lent me the disc but I never got suuuuper into it.
Fast forward to high school and I have a PSP and I find that MH has a PSP port and I try it remembering my friend. For some reason maybe because I was wiser and older It finally clicked and Ive been a fan ever since
I used to play MHFU for a bit on a very close friend's PSP back then and even though I sucked I enjoyed it. Sadly I lost contact to my friend back then for unknown reasons and i never saw him again although we were best buddies. When MH3U came out and I didn't really have many games for DS or the newly bought 3DS I started to get into it myself. It was very hard and I remember how Great Jaggi kicked my butt so hard back then. i took the time to properly research about MH and look up guides and watch videos and all of the sorts. Quickly after I became a big fan. I never had any friends and people at school used to bully me a lot so I couldn't really play with people as well as online for that game was for Wii U only sadly. However I learned and learned and got caught up in the game and the series. I even bought older games like Tri and the original one (I had and still have a PS2 and Wii) and played there. The following game I got was MH4U which also has a special place in my heart. When Generations came out I named them after my two cats I grew up who sadly died due to old age in 2010 and 2011 so I could have them with me because that game allowed you to have two cats and I just missed them so much. Now in new Monster Hunter games I named my cat after the cat I adopted back in 2016 as she's also very dear to me and I love to have her as a companion as well. I suffer from extreme depression for over a decade but Monster Hunter has always had a special place in my heart. Monster Hunter has always helped and shown me how to overcome the greatest and difficult odds no matter how hopeless it seems. Axtually MH saved my life in a lot of situations.
This is my story.
hope you're doing well man!
I think a lot of people who play or look at MH1 fall into this pit of having expectations based on the future titles. And I really do believe that this is the main reason why MH1 gets ragged on so much by the community.
People look at the game in comparison to games like MHFU and things that seem like "obvious improvements" get in the way of looking at the core of MH1 itself. For example, a lot of people look at the limited item box space in MH1 and find that to be a negative. And it makes sense that people would think that way, after all, why would the later games abandon something if it wasn't bad? But in the process of looking at things like this, a lot of people gloss over the fact that MH1 was the very first MH (shocker, I know), and ideas weren't set in stone. If you look at MH1 in a vacuum, it places much more emphasis on the importance of gathering and item management than later titles, and that isn't an inherent flaw in any capacity. However when you look at that fact with prior expectations of the game "being like other early mh games", it seems like a negative, as it is vastly different and maybe even jarring.
Same could be said about the control scheme, the controls aren't necessarily BAD, they're just very different from what people are used to. And while awkward in terms of camera control, it's really not much different from the PSP control scheme in terms of the location of inputs.
This could be said with a lot of what MH1 offers. From the grind to the minimal direct information given to the player in certain regards, it's just a very different experience. And that's fine, people just need to look at it as it is, and not look at it solely from a comparative lense.
And that's not to say that it's a "perfect" game, far from it. As you saw if you watched the video, it's full of bugs, faulty map collision, an awkward camera, and strange monster ai.
And of course, personal preference is a huge factor in this. Most people simply don't like the kind of game that MH1 is, and that's totally fine. While I prefer the slower pace, many prefer the faster more combat-focused pace of later entries in the series. And that's alright.
My point simply is, that I think the community sort of looks at this game like the devil or something, without really giving it the proper analysis that it deserves.
Anyway thank you for reading, and sorry for the massive wall of text, I just think its an interesting topic.
Loved the video, and the streams have been super fun! ❤
Well said!!
People have no right to sh*t on the progenitor of this amazing series,this game literally started from nothing.
@@davetolentino8973 its just a normal thing that happens. People look at the changes made throughout the lifetime of a series and find it difficult to understand how a game can be fun without said changes. While I certainly don't agree with it, it's only natural for people to do so.
What I DO find annoying is the people on like reddit and stuff that act like experts on why the games they haven't played are so "objectively" bad, and just pull shit out of their ass to sound smart.
Oh yes the monsters going back and forth not letting you hit them and the timer sunning out is good game design
I started with mh1 and yeah the game does get demonize by the community but not for no reason the game does have some major issues but I love it regardless but that might be nostalgia talking.
"I know you hate me Rathalos I'm taking this personally and hunt you down!"
Rathalos: 01110010 01100001 01110111 01110010
when the rathalos is a millenial myspace scene kid
Great video Flyann! Thanks for appreciate MH1, it is a really underrated game. I hope to play with you one of this days in Minegarde!
This video was SO NOSTALGIC omg.... I played this as my first monster hunter game and ran into the same issue trying to farm iron ore, earth crystal, and machalite ores 😂😂😂 Please upload more of these!!!!
Finding machalite ores is a PAIN lmao
Finding machalite ores is a PAIN lmao
Finding machalite ores is a PAIN lmao
Finding machalite ores is a PAIN lmao
Finding machalite ores is a PAIN lmao
Monster Hunter 1 Veteran here
I started off with MH1... In 2011 haha, the most frustrating thing about the game was how bad the ai was, like how plesioth would not always leap onto land after getting sonic bombed or going back into the water after getting fished out with a frog. Or how Rathalos would keep flying, and flying, and flying, and flying and would randomly lose aggro.. And having to create certain armor pieces to unlock hidden quests. Good times..
I remember the Plesioth going back in the water after being fished out.
But the most normal thing was seeing Rath just flapping by that fucking random rock perch near it's cave. And then it would fireball me from across the map, fly down below the cliff and kept flying up slowly for a minute. I do remember the cool dive bomb it had though.
That was the nice thing about MH3 - if Plesi jumps back in the water, you could just go in there and chase him down. Also his hip-check hit-boxes seemed to be greatly improved by then.
I'm replaying though Freedom Unite and 3U right now and FU totally holds up. The resource scarcity and the hostility of literally everything on the map makes for an interesting survival experience.
I think that's why I went off Rise and World so quickly, in those games one could literally just chug heals and buffs and power through most encounters. No stakes.
I think that issue in MHW might be what rewrote my habits so that now i use supply first aids and supply rations only, no pots or steaks allowed unless its actual desperation
Trying to go back to using my own stuff in replaying 3U and first timing FU simultaneously is really tough
I havent gotten into World yet but I picked up Rise and yea, love the dog mount but it felt so much... Thinner? Didn't have the weight of the earlier games and really didn't engage me the same. Played a LOT of the first game and totally loved it, FU really balanced everything out and made it a great play experience however you wanted to do it.
Oh yeah I do remember MH1 back when, but played the western version. Monster behaviour will always be that janky, and monsters constantly flying off and on, trolling you, is a timeless classic.
bro I have vita and I'm playing mhfu on it and it feels like da totally same ...dese old ones r much more brutal
One of my favorite memories of this game was landing an overhead swing with the greatsword while a velocipray was airborne and cleaving it in half. So satisfying and I miss that mechanic.
Aww man, mh freedom was my first mh and I remember fighting rathalos with the game cover armor (i.e hunter set and the agito gs) just bcuz I was bored. To put it simply, that was a hellish but satisfying experience. Old mh was such a weird time cuz it really had a lot of grinding both money and materials so patience was pretty much needed all of the time
7:47 ah yes, you need ONE, so naturally the Desire Sensor kicks in and will deny it from you.
Watching this was one hella trip down memory lane, the journey from gathering all the items to prepare for a takedown - struggling through rngesus until you get that crucial upgrade and then the payoff at the end toppling rathalos (and not even the actual quest!) Absolutely the Golden Age MH experience.
Monster Hunter Freedom on the PSP (which as I understand is the same game just ported?) was my first into the franchise and it still holds a very warm place in my heart. I too would kill the Threat Monster for delivery quests and use the backpacking perk. VERY helpful skill for these types of things.
Old rathalos was such a pain but i miss him so much in the newest games
He kinda lost his aura and feeling of "i need to prepare well for this encounter" nowadays
Back in the day I use all of my flashbang, pitfall trap, energy drink and heavy barrel bomb until i run out of stock to destroy monster
played through this game for the first time near the start of the pandemic. i started with 4U and had played every game since then, so figured it'd be fun to go Further Back. was shocked at just how much of monster hunter's most recognizable parts came from the FIRST game. hell, the fact that khezu, one of the strangest and out there monhun designs imo, was here from day one is unreal lmao.
This gives me ptsd of fighting Rathalos on MH1. Unless you head-locked it with a lance or had a pretty decent squad, he just would keep flying away like it was nobodies business. The tweaks they made in future games to keep monsters from leaving too quickly was a god send, but man, them fleeing made you feel that timer, the hunt-was-onnnnn.
not sure if you learned this already, in older games monsters will flee sometimes if you hit them just before or right at landing. So weird i know but i noticed this after I would memorize the pattern of monsters. Try to have them land and look at you and engage you first. Since you have a specific copy of MH im not sure how much this will work. Love the content !
It still exists in new game.
If you haven't learned it yet. Unless you know what you're doing. Haste is never a good thing in MH.
Want save 5 seconds? Okay, I'll waste five minutes flying to the other side of the map.
i always used that quirk in area 9, that place can go to hell.
Yeah, I learned that Lagiacrus was invulnerable during the monster guts quest the hard way...
I miss MonHun 1 so much but I'm glad I've been a MH fan since the start. This game started the series where the player becomes the skilled hunter (not based on character levels) and I'm glad MH has taken hold here in the West! Thanks for taking me down memory lane @flyann
OMG new flyann 2 just dropped lets gooooooooooo
Edit: Awesome vid, it was a very fun experience to follow all of that live on twitch
That bring back memories !
That reminded me that i still got my psp with Unite and the same game file as in 2009. I loaded it and almost cry to see my old buddy hunter still here after 14 years.
I don't have my old ps2 anymore but still got the memory. Was a hard but pretty good time to discover this series back then.
Started in MHW but dabbled in MH1 after and I gotta say, the game is amazing! I love how you really have to think about and manage your items and money. To truly prep before a hunt is such a joy.
Literally the reason why I fell in love with MH in the first place almost 20years ago now is that you really had the feeling of needing items, even something as simple as a well-done steak could be crucial. Also, there is a certain feeing to the game that is hard to describe, but alot it stems from the feeling of exploration and discovery. And that sense of discovery make you want to grind more, gather materials, find new things (Even if they're pretty limited by todays standards). Something as simple as a single upgrade or an armor piece feels like an earned thing, rather than something that's an inconvenience when you don't have 1 specific item.
alot to love in this game, despite how janky it is.
I do enjoy the modern games, they are super fun. But it is no longer a survival game, which is what made the original games so appealing. Everything is super streamlined now, and while it does pander to modern gamers and improve the experience, I feel it takes away a lot of what made the game really unique.
the "just one more subscriber" bit was so off the cuff that i absolutely fucking lost it
0:04 "It can actually be fun". I don't know why those thinks shouldn't be fun.
Because they are annoying, stiff and plain crap even for it's age?
The fact that Monster Hunter Frontier was based on the second game, before the breakout success of Monster Hunter Tri on the Wii, and eventually Monster Hunter World, which brought it to the mainstream proper, i wish they'd a remake of this game for modern systems, but i suppose Generations was supposed to be an amalgamation of the first few games before World came out.
7:56 the desire sensor is real...
As someone who had full fatalis armor, Black dragon spear. I truly was the best, I was the guy who came in and headlocked the rathalos for the plate runs, I was the one who held down fatalis from the face with my spear and shield. The new monster hunter players will NEVER understand how hard, and grindy the original game was. And imo, it was better for it. Now everything is just handed out in a few runs. For someone who did over a 100 runs for a rathalos plate, and another 100 or so for a rathian plate, i know the grind and I loved it. When you finally got what you needed it felt so good, and you were unique too as not many had the time to commit to such a thing. Now all monster hunter players look like clones, they all follow meta and its easy to obtain for anyone as they can get carried. I sure do wish the good days, but monster hunter is still amazing but not what I grew up with.
I remember this being the first MH I played and the first game I owned on my PSP as a child. Had absolutely no idea what I was doing for a large part of it. But after I slaughtered the Yian Kut Ku after countless failed attempts (I was a GS main 😭) I felt like I conquered the world. The sense of adventure, the thrill of the hunt and the preparation made me a lifetime fan. I was blown away when monster hunter world came out on console, I never thought the game would get enough attention for it to be mainstream in the states.
nOStalGiA OvERLoaD.
Playing MH1 as your first MH game ever is just... surreal, the control scheme, the atmosphere, the arduous cycle of prep-and-grind, it wasn't just a different MH game, it was one-of-a-kind game. The sequels felt like they lean focus more and more towards the "monster fighting" part with QoLs feature often meant to accelerate or simplify gameplay steps into instances of combat in a quest. World was the only game that, for me at least, seriously tried to recreate the OG's magic by heavily investing in utility and collectible values of things you find in the field, tough it's difficult to rediscover that sense of urgency when a mere Potion was a luxury item you can't buy off the shop, or when Capturing monsters was a SERIOUS deal.
Well said, It is funny that as I go through this game I see the things they've tried to reimplement within World, which makes me appreciate it a lot more.
Collectibles have always been useful, not to mention that in a game where hunting is the only actually interesting thing you'll be doing for hours it's only natural to change things around to make it more fun to actually start doing the hunts so you can actually have fun
@@PixelHeroViish Nope, FU through GU had disincentivize field interaction pretty much through multiple facets of item multiplier and auto-generator which can be run in the hub, and also making vendors give access to essential and ancillary items like Potions rather quickly.
When was the last time anyone uses Whetfish? In the OG, Whetfish had a value of being a potentially free substitute for Whetstone, which was a limited item in a game that has tighter economy; World renewed its value by making it a faster sharpener by default, and they renewed fishing in a way that it isn't as arduous or time consuming (yes, you can just net them with the capture net). These kinds of attempts were the ones I was talking about, restoring the feasibility of free-range dependent survival in spite of luxury offered by "farms", "passive loots" and "vendors".
And by "collectible" I didn't mean things that had utility, I meant things that you collect simply because of the collection value, the endemic creatures of World that you can make display pets of, the field treasure hunts to collect points that you trade for decorations and novelties, or even unlock recipes... That's the closest thing in a long history of MH that I felt to what the OG did, giving a sense of reward for scouring the map to its smallest and most unexpected nooks, back then it meant finding a new crack in the Area of which players can mine precious ores, or a new gathering site for ammunition material that today, can easily be procured in the shop by the hundreds.
"...not to mention that in a game where hunting is the only actually interesting thing you'll be doing"
I'm sorry, that's just your opinion, a popular opinion that not everyone shares, that I obviously don't share. There were other things that were fun about MH, and I lament how glossed over they were for a long time.
@@hansalanson3497 I mean you'd still have to collect things in order to put them in the farm, up until Gen I think where only then could you order them from nothing, but would still be better off collecting because certain options only unlock at a point where you might not need it anymore (Kelbi Horns in the shop after Nakarkos only). Not to mention you could also collect them at the same time as farm duplication to get even more, so that point still doesn't quite succeed
Oh wow collecting items that are useless for collections' sake that won't even appear in your home as decoration most likely? No wonder I chuckle when I read these kinds of things. Also yeah you don't typically see people using Whetfish, probably because they know to upgrade weapons asap and to run Sharpness 1 or Razor sharp, doesn't mean it's obfuscated by the game itself cuz they can also be used for ammo now, I'm pretty sure
Gathering spots just made the same process slower, there's nothing exciting here
Yeah it's a popular opinion for a reason, unless the focus of a game is to enjoy yourself collecting things like Animal Crossing, or EVERYTHING has an actual purpose to collect, only very specific individuals will do the "comparatively boring thing" willingly in a game that actively wants you to do the cool thing instead (fighting bosses) because everything else is comparatively less engaging
@@PixelHeroViish Farms multiply things at a rate that being able to "collect things manually to add to the sum" is basically redundant, unless its an item that the game artificially suppress in yield like one of those rare mushrooms that kept changing names each installment. Arguing this thing was needless in the first place when you're so adamant on keeping things clocked up to "do the cool thing", you DON'T want to have to manually collect things on top of farming, do you? Why bring it up at all...
As for the rest, you're wasting opinionated words, besides it being the popular taste, I don't understand why the game design or everything has to cater to utility value exclusively; I play games for fun, I find the requirement of throughout exploration to procure optimal practical advantage, and novelty hunt, fun. I love them as much as I love clashing my Switch Axe against Yian Garuga's tail; but I don't find Meta-centric game design or progression fun. Yes, I searched for the King Size fishes of every species in World and put them in my pond in Seliana. Conversely, I'm not trying to lecture anyone why their preferences are flawed or how the games should be instead, I just say what I like and don't like and why. Past your first paragraph, you sound like you have a problem with how I enjoyed things, I ain't feeding into that. Keep that problem as yours.
Amazing perseverance! I've got a copy of MH1 and I'm looking forward to jumping in....I've been waiting for when I'm in a patient mood hahaha
Honestly good stuff mate, everytime I see you got a new video I watch it right away.
Keep up the good hunt!
I still adore the first game. It's how I got my start, andi still come back to it at least once a year.
Unless it was an impostor of you, I'm pretty sure I ran into you in Minegarde! I was the dude named Torinn! Really hyped to see you make more content about MH1, and killing Rathalos early is such a hype accomplishment. This video really made my day. Happy Hunting!
My man you need to embrace that you're MonHun man. The second channel is your home, Chief.
Watching this really brought back good memories of the MH grind! Thank you for this video!
I started in freedom not the original on ps2 but there is still such a deep nostalgia, and the catharsis of watching someone else suffer the desire sensor seriously its real and we all know it.
I am so glad that I started my hunt from PS2 Monhun. So this video brings back such a nostalgia for me.
This reminds me of that one egg quest in 4u where after killing the Rathian the Rathalps shows up. Or maybe it was the Rathalos and then the Rathian I forget. All I remember is that it was on the “Heaven’s mountain” map or whatever it was called and that it surprised me more than it reasonably should’ve.
This right here? This is what I miss in the newer games. I'll never forget getting into high rank back in Tri only for Deviuljho to show up and rock my shit. I then went on a vendetta hunt refusing to progress until I chomped the pickle. There are still invading monsters in the newer games, but with how easy it is to get tools that are more than good enough to hunt them early, doing so just doesn't feel like an achievement anymore.
Ah bring my old memories, i remember kut ku are strong back then XD
Nothing else can be found here.
Ah the desire sensor working as is intended
MH1 was my first MH game, but as a 7yr? old I could never really do much other than kill the Yian Kut-Ku and Velocidrome, but it still has to be one of my favourite MH games purely because of the nostalgia (and one of the best openings imo)
The idea of hunting out there in the wild..gathering items..getting the first monster hunt for an armor set..nothing was like thst out there when I first played it❤
This sure brought back a lot of my memories with MH: Freedom. I never fought anything in area 9 because I never wanted to risk my items getting stolen.
on the flip side they give u invulnerability by tripping u for just that split moment-- -saved me a couple times from rathys fire balls >.
only to of course be lunged at XD
i have watched this video genuinely THREE times and i’m just noticing that there’s a VOD channel. while watching this i was wishing there was one
Since I started playing from 1, I still have a lot of appreciation for this game, even if it has aged this much.
Aaah, MH1, my first introduction to the world of Monster Hunter.
I vividly remember that egg quest and how terrified of Rathalos I was.
I remember running for my life with that egg, dodging the velocipreys in area 3. I remember when I heard the flap of his wings followed by his roar and the music started to play again. I didn't dared to look at him and just run for the next area but what I remember the most is the sound of an explosion followed by two burning corpses of velocipreys flying over my hunter's head.
Probably my favorite gaming moment ever in hindsight but good god no other game has given me that much adrenaline lmao.
But then i remember the immense frustration to be timed out three time by cephaloses for the piscine livers quest and giving up on the game. (I've made the grave mistake of picking GS)
A few years later I picked up Tri on a whim and fell in the love with that franchise. Beaten all the games now and MH1/Freedom1 are by far the wildest and craziest of the series. Stay away from those, kids. Only madness and pain awaits you.
Coming from me who had played MH 1 (PS2) back in 2007 (I was 11 y/o, I think) , I have got to say that this MH 1 is a pure chaos and satisfaction game ever made. All the grinds were kind of slow and hell, back and forth to grind. But essentially, I started to get fond of it and played endlessly, every, single, day. Thinking of ways to beat those numbnuts, overly stupid, those weird hitboxes god-knows-what monsters. I came to loved the game and its franchise to its core.
Seeing the old games now, brings me back memories, the very first day, I held and played. That was my peak childhood.
Some additional tips, (related to the video)
In the game, on the earliest game, if you ever got to 2 Star or 3 Star rank quest, and you managed to get Earth Crystal & Unknown Skull, you can get a pretty good sum of zennies.
Unknown Skulls sells at 120z
Earth Crystals around 160z
With additional items such as, (if you are hardworking person)
Well-Done-Steak is around 48z (if you sell x10 pieces, then times 2)
I've done the well-done-steak routes to get more money, but as I thought, it's nowhere near to achieve higher zennies, so I grind Velocidrome, kill it countless of times and sell its claw. The meta that I used to end the quest early, is bring 2x Large Barrel Bombs, 1x Pitfall Trap, 2xTrap Tool and 2x Net (If you have flash bombs, that'll be much more easier). But you have to make sure, that velocidrome stays in one area to end the quest (don't let it escape, otherwise it'll be a nuisance.
You should try MH Dos 2. I dare you. And the only monsters that I want you to fight with, is Plesioth. That bitch has a hell of weird hitboxes. Goodluck! (You can unlocked a secret monsters, there is 5 monsters unlockable in Village Quest in MH1 by crafting a specific armors)
Happy Hunting!
YO! That JSRF edit was sick. I see ya there!
My mom bought me MH1 when I was in elementary school knowing that I liked dragons and fantasy theme kinda games, she has no idea that this game would be my all time favorite of video games series.
Played almost all the titles came after this (except the ones for Wii), and MH FU for PSP being my longest playtime out of all games ever (around 3000+ hours). Made a lot of friends along the way.
I'm now 28, and still playing MH Rise Sunbreak in my spare time with all my friends. And, we're eagerly waiting the MH Wilds now.
I don't even wanna know when will I stopped or get bored of this title, all thanks to my mom!
For a PS2 game, the graphics for the original Monster Hunter holds up remarkably well by today's standards. The animations are fluid and the monster models are detail. Considering that there were 11 years separating the original MH and Generations, the last of the original breed of MH games, the art direction had remained very consistent, even as you can see the iterative improvements to the graphics over the years. Even with how far we've come in World and Rise, I still think the previous games have fantastic visual design, and jank aside, they're still very charming.
Really impressed with the quality of this vid. Felt like I was on the hunt myself!
Waking up to a new Flyann 2 video as an old world monster hunter fan slaps harder than Will Smith.
Damn! That was an epic fight. Old school Rathalos was no joke.
Those old egg fetch quests were insane.
I started in this franchise with the US version of the first game back in 2008, I never heard of it before and at that time I just wanted a game that would let me be free to move, attack and defense myself how I wanted and of course I would need a large weapon and heavy armor, just imagine my feeling when I got this game by that time, I saw how this game was so good back then and since then I keep playing this franchise. I learned a lot with it and that made me a better hunter, I learned things like don't ever get cornered, know your ground, know where to gather and what you can gather there, I learned how to heal properly at the right time, learned my oportunities to attack and my openings to be attacked.
And now sharing a really rare experience... I failed the combine a Potion quest, just imagine you have to gather Blue Mushroom and Herbs and only obtaining 1 Blue Mushroom through all gathering spots, through all Mosswine carves and at the end failing to combine a 95% rate item.
Played it as a kid and had no freakin idea how it worked, you have no clue how nostalgic this is for me.
Just stumbled onto your channel. Second video. Loving your editing and music choices! Keeping me vibing and entertained.
Bruv had me with that "1 subscriber away from 3 billion subscribers" XD I had to back out and check the count to be sure i wasn't losing my mind
One of the best improvements MH world did to the original formula was drastically improving the mechanics for egg delivery quests, making traversing over ledges and drops super forgiving, letting you evade, climb, and check your map while still holding the egg. Hell, wearing the the Ghillie mantle was overpowered and a way to cheese delivery hunts. So glad that they added these improvements and also took out a bulk of those egg delivery quests for new gen
That Rathalos theme always had me laughing from the Something About Monster Hunter World series but this video gave it a new meaning of pain and dread lmao
as a long time monster hunter fan you are the best current monster hunter content creator. we hunters tend to get stuck to the memories of our past hunts, you help recreate the wonder through this content.
As someone who has been playing since this very first game, I audibly laughed when you were farming the bone husks, only to get hit with what we call the "Desire Sensor" 🤣🤣🤣
It warms my heart to see it still kicking ass and taking names while you desperately try to get what you need.
is a good allegory on how being in the zone on quests in monster hunter felt. i love the vistas in mh1, already they had a great sense of wonder and scale
From what I've experienced, the game itched my nostalgia spot for monster hunter tri with the feel of the mechanics in game. It wasn't hard for me to get into because I already knew how to do things like dodge roll and it felt so natural to integrate that older fashioned styled of gameplay into it to where it made me feel really happy for some reason.
I played the games in a kind of wacky order
I played(in this order)
Mhxx/gu
Mhgen
Mhp3rd
Mh4u
Mhwib
Mh3u
Mhfu
Mhrs
And I'm currently playing thru mh1 as of now..to me the game seems fine(I mean yes it's obviously missing qol from later titles)
I'm actually having a blast playing it,infact there is not a single title on the entire franchise that made me disappointed or bored.
mh1 was so dam fun. i didnt exactly start on mh1, i started on freedom 1 but its practically the same game. It released on my birthday and i seen it in a game informer magazine all the way in the back but as soon as i seen it i was intrigued and then i became obsessed with it before i even played it just waiting impatiently for it to finally release. And let me tell you, it was even better than what i was expecting it to be. it instantly became my favorite game and then my friend ended up loving it so much as well that he got a psp just to play it with me and we proceeded to play the hell out of that game. we had 950 hours on freedom 1 and then 1200 hours on freedom 2. we spent all day after school playing it and then once summer came around, i was living at his house the entire break just so we could play it every day haha. i have such great memories for these first two game that nothing will ever be able to get close to touching
Nothing beats the satisfaction of finally slaying the monster that carted you so many times.
I subbed so fast when I saw that Mother Sophia picture at the back, I know you the OG for that.
7:50 gotta love the desire sensor
Can't believe they perfected the desire sensor all the way back in '04. Truly amazing technology!
I was enjoying the story here, and suddenly you made a montage to the beats of "Let Mom Sleep" by Hideki Naganuma. That was it! Insta SUB! BTW I started with Freedom, and even tho the farm made it more accesible, gen 1 is SO hard to go back to. It's too much bullshit hit boxes and absurd monster behavior to put up with. Good luck in your adventures!
I played this game when I was ten (Yes i'm old now) and I always found that for some reason with this game that Rathalos seems to have a lot more personality in here than in the newer titles. I don't know if it's the cinematics (Which are awesome), the box art (Still the best game cover in the series), or just how annoying he is in this game as shown in the video, but this one just always seems to be like "HaHa, f*ck you" when you hunt him. The newer versions of Rathalos just kind of feel empty to me, like he's been lobotomized. This might also just be the nostalgia in me talking because I played the absolute crap out of this game as a kid and still love certain things about it over even the newer ones.
i always thought its because he is actually not a pushover tbh
Bro got stockholm syndromed by shitty ai 💀
I think item and inventory abundance have taken away the survival horror aspect of the game
Man, the grind in this game was brutal. Farming for Eager Cleaver was definitely the most difficult task I'd ever done. Still, it was the beginning of my mosnter hunter journey. Love the game to this day.
Ah yes, the very first game that really taught me the hard way of figuring things out.
I remember being a dumbass not reading instructions so I spent days stuck on the first level village quest because I wasn't reading that the village chief was actually giving me tips. I was putting raw meat next to the fireplace in camp thinking it would cook, and I spent days stuck in the gathering quest where climbing was introduced, I kept pressing X on the vines and cliffs until I thoroughly read what the village chief was saying, and spending a long time on fishing because I kept pressing the buttons.
Even in the very beginning, the desire sensor ruled with an iron fist.
fun fact about mh1:
you can trade kut-ku materials with the elder in forest/hills for plesioth material and craft its armor long befor you actualy fight it.
its one of the strongest armors offline next to rathalos and all you need is to beat up kut-ku´s over and over.
Yooo thats awesome. I'm gonna go check that out
@@flyann2
youre welcome.
dont know if theres any difference between the jp and us/eu version tho.
That’s wild lmao
While i absolutely love World, the very first game is one of those learning experiences where it's like "Look, we're going to kick you in the teeth . . . for a VERY good reason. Not everything is going to be any sort of ease to deal with, but you got this. Just keep at it." It's just hard to describe how much it instills the "Observe, Note, Plan, Attack" sort of gameplay. While all the games do that, the very first one is where it just does so much with so little.
Phew, this is _nostalgic!_ I played this one solo until I cleared all the single player content, then did the same online, this time with my wife running with me as a Gunner; we had two PS2s going in the same room, it was glorious!
Some time later, we moved to Asia, I bought the Japanese titles, and have been deep into the series since way back then... One thing that always bugged me, was that MH: Dos was never released outside of Japan, seeing as it actually contained changing seasons, and a lot of other little features that never made it to the portable titles. 😒
But at least the series has exploded with MHW! Can't wait to see what new innovations MH: Wilds brings to the table!
EDIT: Oh and if you think the Bone Husk grind was bad... You should try finding a Barrel Lid to make a Catspaw sword n' shield. o_o
I literally grew up with this game, and honestly it was jarring going into what most people think of when they think of monster hunter. The analog stick control wasn't actually all that bad once you got used to it. The eggs cracking if you jump down from too high is a far cry from what most people would be used to out of modern ones though heh.
Edit: There is also several spots to get a free kut-ku scale in the first two zones, one is in an invisible node (literally no visual indicator, it's just between two rocks), and the dung pile in the first zone, both of which can net you about 2-4 scales per quest.
As someone who has recently put in a few hundred hours in the western release, you have basically mastered all the techniques of the SnS.
it's a great weapon in every monster hunter game. I always use the SnS as my starter weapon, until I hit a wall which means some grinding or trying out a new weapon and applying knowledge relevant to the whichever series im in.
A hunter can always win if they're fully prepared 🎉
Mhw was the only current mh, which made me feel like I was in danger at all times and the feeling of exploration was very similar.
It was the opposite for me the first monster hunter I felt safe nothing until bazelgeuse seemed like a threat