⚠ Posing while weight painting is different and easier in Blender 4.0! Select your armature, shift select the object, and go into weight paint mode. Then use Alt + left click to select a bone, pose it, and change it's weight.
You should pin this comment. I only thought to check by newest until after a fair bit of googling and it being like the 5th result. On the bright side, I did learn that it is also apparently Ctrl + Shift + left click. What Ctrl + left click seems to actually do in 4.0 now is invert the weight of the brush, like it does in sculpting. Thanks for the videos.
OMG right!!! I was struggling, ended up paying for Auto Rig Pro and still couldn't get anyting working. I come here, and I feel like a master, lol. Jk, but I actually feel like I know enough to at least get started. If all of their videos are like this, I'm subscribing immediately.
Well you did something that almost no one else does which is take one broad topic like rigging and hit all the high points in 10 minutes. The problem that I've always had with a complex problem like rigging is that most of the tuts videos will take one tiny aspect of rigging and they'll spend 4 hours investigating it which is just a waste of my time. I need a broad overview, I need to hit the high points and the most commonly used features and do it fast, and that's what you did. This just became the best blender tutorial channel on the entire TH-cam's.
I've used Blender for over 5000 hours and I wasn't aware about auto normalize feature until now! It's rarely talked about despite how life changing it is!
the way you teach not only saves time but makes me more patient with the actual process bc I don't have to sit through long drawn out videos. invaluable you are. if you make any courses ill look into them.
This has got to be one of the best video I've seen for weight painting. it's to the point and gives a TON of info. No daunting 50 minute video filled with 80% bullshit. Thanks for the awesome content. Joey Carlino Well earned sub from me for all the awesome work.
This is the best rigging tutorial I've seen yet! I've tried rigging and weight painting like 10 times before from the ground up, but I never figured out how to get it working. Thank you so much!
I was literally searching for rigging tutorials yesterday, and then this banger drops, absolutely fantastic, thank you, exactly what I was looking for.
I've been on TH-cam since like 2006. In the tens of thousands of videos I've seen, this is by far the most helpful I've EVER seen Genius tutorial. Thank you, thank you, thank you!
One of the best videos I've seen. It still feels extremely overwhelming. Especially when you need to click several different places to manage what you want to do.
I'm not much of a inpatient person and all I feel like this video did was just clear up and specify so many things that anyone could have trouble with. This does not go unappreciated. Thanks a lot!
I know most comments talk about how. I spent hours looking for the video or something, but that final trick where it shrinks to 0.1 scale was a fucking life savers. I've spent the past week truing to fix a model I spent the entire summer on. thank you
Dude thank you so much for this video. I was looking for a quick and easy video that covered all this! Thank you again! Now, I can finally pose my bird... when I finish sculpting it that is!
FYI, joey carlino is one of the unspoken names in Blender tutor spheres. the intro's have gotten better, the graphics and explanations too. Don't worry Joey, we do know you're there. you're synonymous to a great teacher nobody remembers, just appreciated for what you have done. Joey. you, on your own, have affected the world of Blender and 3D animation, and thus, the world hath changed. you might not be Ducky or Default Cube or Blender Guru, but i assure you, your impact isn't unnoticed at all.
quick tip that i don't hear enough on youtube, your bones can be toggled in front of your model while in pose mode by using the x-ray toggle (alt+X). I don't like bones being in front by default as it doesn't give you a good preview of your scene, so i prefer using this method
I come back to watch this every time I need to rig a voxel character with extra, non-humanoid bones. Love this video. Please never take it down and back it up. 👍
Very useful and direct, taught me all of the stuff I needed to know from the get go that I was confused about in a week of trying to understand how rigging worked ! Thank you!
I started working on a lowpoly set of models for a game and boi this is inpiring to keep going and an amazing tutorial with multiple details from multiples videos I wanted to keep together. Amazing work and amazing characters.
Very much one of the best rigging tutorials I have watched and I've seen an awful lot of them, Your tutorial is easy to follow and I was ale to rig and animate a model within three minutes. Bravo! THANK YOU! Please keep up the good work.
That Auto Normalize feature feels unreal. Genuinely was having problems with multiple bones the other day. Crazy that isn't on by default honestly. So thank you for saving me some stress!
Absolutely fantastic tips. I love the scale down to .1 then back up, brilliant way to get weights closer, faster. For the IK portion, for anyone using physics in game engines, I do not reccomend unparenting any bones (foot in this case) or else the model will fall apart at that joint. I'm working a game Christmas Cats, and my rat NPC's legs we're unparented, and kept flying away from the rat body XD
Amazing video. Wish I had seen it 48 hours ago ... I think I gained some willpower the way I did it, but this video really perfectly summarizes everything I needed to know.
Hi. I'm impatient people. :) Honestly this helped a lot. I struggle to focus when lessons are too long. Coming from Maya to Blender it has been a learning experience lol. Thanks!
Thank you, this has to be the best rigging video on TH-cam. It's clearly explained, to the point and not overly complicated, but still manages to explain the different methods.
BLENDER HAD BATCH RENAME THIS WHOLE TIME?! Why am i only discovering this at 2AM, haven't slept since Sunday, 8 hours before my English exam, after a 6 hours of binging nostalgic animations????
Fucking incredible. You actually explained what auto-normalize does. Do you know how much people like me need an actual explanation as to WHY you need to do or not do things? 10 out of fucking 10 video. You answered like 50 questions I had about weight painting and auto weights and I've been weight painting and fixing models for over six months now.
I learned how to rig in PMXEditor a loooong time ago to make MMD models, and have been wanting to make the transition to Blender for a long time. A lot of my frustration comes down to lengthy over-explanation and failing to include hot keys and shortcuts in other tutorials. But this is super helpful info in a way that my overactive ADHD brain can actually process, and I thank you for that gift. I had made some progress with learning how Blender does mesh and texture, but I hadn’t even gotten far enough through that to try making rigs in Blender yet. This is a very helpful video, and I love that it shows so much stuff while not dragging on. Great stuff. (If you’re like me and need stuff in videos repeated a lot or slowed down/sped up, make sure you use that speed function. Cause I would not learn half of what I learned without it.)
Thanks! I was stucked one month on the riggind and has only to go to the weight painting part of your vid. Thanks! On of the best tutorial for blender on internet ( for sure the best for the rigging)
absolute lifesaver, i need to animate a turtle thats also a tank and somehow couldnt find a tutorial for it (blender community is clearly lacking), but I think this is gonna work wonders. thanks!
Fucking Fantastic Joey. I've spent 10 hours all night wondering about how to bone rig and fix the UV texture shade mirror issue i've been dealing with. As far as I'm concerned, you deserve to be filthy fucking rich. God you're so cool.
Thank you so much for this video. I was actually gonna give up on character animating for my animation cause it was extremely difficult and no video seemed to address any of the issues I was having. I was just gonna stick to environment modeling but I got recommended this video and thought I would give it all one more shot and it was perfect. Every issue I was having that never gets adressed in any other tutorial got explained here and I feel like I understand the process alot more. Thank you so much.
If you tried everything and symmetrize still doesn't work, alternatively you could go to transform pivot point, choose 3D cursor, select your armatures, right click and select symmetrize, hold ctrl, and rotate it manually. worked for me!
I love all your videos, and I think this one is the best so far in terms of pacing (also LOVE the spaghetti monster moment at the end LOL) Love that you used a lil bit of an animated character at the beginning! Pretty sick. Thanks for the awesome condensed rigging info! Loved this!
⚠ Posing while weight painting is different and easier in Blender 4.0!
Select your armature, shift select the object, and go into weight paint mode.
Then use Alt + left click to select a bone, pose it, and change it's weight.
You should pin this comment. I only thought to check by newest until after a fair bit of googling and it being like the 5th result. On the bright side, I did learn that it is also apparently Ctrl + Shift + left click. What Ctrl + left click seems to actually do in 4.0 now is invert the weight of the brush, like it does in sculpting. Thanks for the videos.
gracias pe causita te quiero mucho Joey Carlino
My models bones won’t go inside
I can’t get my bones to symmetrize. Any advice?
Nvm, now I need my bones to UN-symmetrize.
I'm gonna start adding "for impatient people" to all my searches because this was it baby!
i need a tutorial how to "right click " in blender
@@S10nTh3Gr8bro
@@S10nTh3Gr8you can just your mouse to right click
@@S10nTh3Gr8 click with the right plane on the mouse
@@PuppetTheMonke thank you
all basics that I learned in a month from different videos Joey told in 10 minutes. Great, straightforward video!
Exactly
I would also add you can use Auto-IK or Meta-Rig if you don’t want to do Weight painting
@@clipboardchannel99 it's a bit funny that metarig is not a good option for my type of models. And don't know how to use it lol
OMG right!!! I was struggling, ended up paying for Auto Rig Pro and still couldn't get anyting working. I come here, and I feel like a master, lol. Jk, but I actually feel like I know enough to at least get started. If all of their videos are like this, I'm subscribing immediately.
Well you did something that almost no one else does which is take one broad topic like rigging and hit all the high points in 10 minutes. The problem that I've always had with a complex problem like rigging is that most of the tuts videos will take one tiny aspect of rigging and they'll spend 4 hours investigating it which is just a waste of my time. I need a broad overview, I need to hit the high points and the most commonly used features and do it fast, and that's what you did. This just became the best blender tutorial channel on the entire TH-cam's.
@pexels1479 ummmm what th fq???
I've used Blender for over 5000 hours and I wasn't aware about auto normalize feature until now! It's rarely talked about despite how life changing it is!
dude stfu we dont wanna hear abt some fictional god who we have no real proof of existing @pexels1479
normalize (for weight painting ?) it's in every weight painting tutorial I've seen. Literally all of them. That's rule nb.1
you used blender for 208 days!
how do u can know how many hours in blender u have lol
@@PinkeySuavo blender is on steam
FINALLY I TRIED TO RIG MY CHARCTER FOR A LONG TIME AND THIS IS THE 15TH ATTEMPT AND IT WENT SUCCESSFUL!
I am REALLY greatful to you Mr.Joey
A lengthy tutorial of rigging in just 10 minutes, simply genius
the way you teach not only saves time but makes me more patient with the actual process bc I don't have to sit through long drawn out videos. invaluable you are. if you make any courses ill look into them.
Finally someone who cuts to the useful facts fast. Thank you 🙏🏻
This has got to be one of the best video I've seen for weight painting. it's to the point and gives a TON of info. No daunting 50 minute video filled with 80% bullshit.
Thanks for the awesome content. Joey Carlino Well earned sub from me for all the awesome work.
I've been 3D modeling and rigging for years now, and the whole video made me jawdrop because there are so many tricks I wasn't aware of.
Wow, that's the fullest tutorial on rigging I've ever seen here on TH-cam. Thanks, man!
This is the best rigging tutorial I've seen yet! I've tried rigging and weight painting like 10 times before from the ground up, but I never figured out how to get it working. Thank you so much!
I was literally searching for rigging tutorials yesterday, and then this banger drops, absolutely fantastic, thank you, exactly what I was looking for.
I've been on TH-cam since like 2006. In the tens of thousands of videos I've seen, this is by far the most helpful I've EVER seen
Genius tutorial. Thank you, thank you, thank you!
This is probably the best bone tutorial I found. Easy to follow, all to the point and no unnecessary super advanced details. Thank you
finally after year and half, I found a lucid, straight to the point tutorial on rigging. Thank you
sir.
One of the best videos I've seen. It still feels extremely overwhelming. Especially when you need to click several different places to manage what you want to do.
I'm not much of a inpatient person and all I feel like this video did was just clear up and specify so many things that anyone could have trouble with. This does not go unappreciated. Thanks a lot!
damn, I have been weight painting the hard way for years now, so many useful tips in one video. This video needs to go into the blender hall of fame.
I'm beginning to learn 3D modelling and your tutorials have been helpful, straight to the point. subscribed in an instant
I know most comments talk about how. I spent hours looking for the video or something, but that final trick where it shrinks to 0.1 scale was a fucking life savers. I've spent the past week truing to fix a model I spent the entire summer on. thank you
Dude thank you so much for this video. I was looking for a quick and easy video that covered all this! Thank you again! Now, I can finally pose my bird... when I finish sculpting it that is!
FYI, joey carlino is one of the unspoken names in Blender tutor spheres. the intro's have gotten better, the graphics and explanations too.
Don't worry Joey, we do know you're there. you're synonymous to a great teacher nobody remembers, just appreciated for what you have done. Joey. you, on your own, have affected the world of Blender and 3D animation, and thus, the world hath changed.
you might not be Ducky or Default Cube or Blender Guru, but i assure you, your impact isn't unnoticed at all.
quick tip that i don't hear enough on youtube,
your bones can be toggled in front of your model while in pose mode by using the x-ray toggle (alt+X).
I don't like bones being in front by default as it doesn't give you a good preview of your scene, so i prefer using this method
I come back to watch this every time I need to rig a voxel character with extra, non-humanoid bones. Love this video. Please never take it down and back it up. 👍
Probably the best rigging tutorial I've ever seen. It's still mind-numbing, but I guess that's just rigging.
Very useful and direct, taught me all of the stuff I needed to know from the get go that I was confused about in a week of trying to understand how rigging worked ! Thank you!
I started working on a lowpoly set of models for a game and boi this is inpiring to keep going and an amazing tutorial with multiple details from multiples videos I wanted to keep together.
Amazing work and amazing characters.
exactly what I needed, only watched 2:31 min... thanks so much!! my impatient self is happy!!
Very much one of the best rigging tutorials I have watched and I've seen an awful lot of them, Your tutorial is easy to follow and I was ale to rig and animate a model within three minutes. Bravo! THANK YOU! Please keep up the good work.
Ah Blender, the ole 4 million hotkeys and 800 hidden options to a task. It’s soooo simple.
Lol
I can't find the words to describe how much I LOVE this video. So concise, so helpful. IT'S GREAT.
Zip it up when you’re done
That Auto Normalize feature feels unreal. Genuinely was having problems with multiple bones the other day. Crazy that isn't on by default honestly. So thank you for saving me some stress!
I don't know why, but rigging a character for the first time brought me immense joy, thanks joey!
FINALLY!! AN EASY TUTO OF IK BONES!! THANK YOU!! I keep finding tutos that explain way too long how IK works that I miss the part on how to add it.
Absolutely fantastic tips. I love the scale down to .1 then back up, brilliant way to get weights closer, faster. For the IK portion, for anyone using physics in game engines, I do not reccomend unparenting any bones (foot in this case) or else the model will fall apart at that joint. I'm working a game Christmas Cats, and my rat NPC's legs we're unparented, and kept flying away from the rat body XD
Best video on this topic: All topics covered, explained simply and logically! Very well done- thanks for this!
Amazing video. Wish I had seen it 48 hours ago ... I think I gained some willpower the way I did it, but this video really perfectly summarizes everything I needed to know.
This is one of the best short guides for blender I've ever seen.
my model managed to make a very clean rig off the bat with this method, and i just got into blender; thanks, joey
Hi. I'm impatient people. :)
Honestly this helped a lot. I struggle to focus when lessons are too long.
Coming from Maya to Blender it has been a learning experience lol.
Thanks!
the scale trick actually blew my mind. i cant believe i didn't think to do that
I love how thorough yet sussinct this is. Excellent tutorial
Clear, Straightforward, Simple and Fully loaded. I'm glad that your video landed on my recommendation. Subbed
Thank you for the help! Other videos I watched made things more complex, this easily explained to me the major problems I was having with armatures.
A video for impatient people? It's just the right tutorial for me! Thanks Joey!
Thank you, this has to be the best rigging video on TH-cam. It's clearly explained, to the point and not overly complicated, but still manages to explain the different methods.
Absolute crucial reference for beginners, not even for the impatient
Thanks, I do silly robots and always struggle to make the armature work. This was so helpful.
BLENDER HAD BATCH RENAME THIS WHOLE TIME?!
Why am i only discovering this at 2AM, haven't slept since Sunday, 8 hours before my English exam, after a 6 hours of binging nostalgic animations????
did you pass?
@@swanclipper maybe
That scale trick to automatically rig a non deforming character blew my mind
that's a keeper
Yeah, that one took a lot of experimenting to figure out. Glad it helped you
This is a great video. I watched it once straight through then followed along at .5 speed.
This is the only rigging tutorial I can understand.
This video was such a relief, every other video was a bit confusing but this was just chefs kiss
Fucking incredible. You actually explained what auto-normalize does. Do you know how much people like me need an actual explanation as to WHY you need to do or not do things?
10 out of fucking 10 video. You answered like 50 questions I had about weight painting and auto weights and I've been weight painting and fixing models for over six months now.
As someone who is looking into rigging for a solo project in Unity, this is great!!! It's just...
SO MANY HOTKEYS. AHHHH
Yeah, there are a lot of hotkeys. You can always check the menus if you can't remember them though.
Thanks so much for this! Just trying to get into blender and finding this very concise and helpful! Can't wait to see more from you!
This is one of the very best tutorials I have seen. So concise and easy to follow!
I learned how to rig in PMXEditor a loooong time ago to make MMD models, and have been wanting to make the transition to Blender for a long time.
A lot of my frustration comes down to lengthy over-explanation and failing to include hot keys and shortcuts in other tutorials. But this is super helpful info in a way that my overactive ADHD brain can actually process, and I thank you for that gift. I had made some progress with learning how Blender does mesh and texture, but I hadn’t even gotten far enough through that to try making rigs in Blender yet.
This is a very helpful video, and I love that it shows so much stuff while not dragging on. Great stuff.
(If you’re like me and need stuff in videos repeated a lot or slowed down/sped up, make sure you use that speed function. Cause I would not learn half of what I learned without it.)
love this kind of tutorial, thank you !!!
Thanks! I was stucked one month on the riggind and has only to go to the weight painting part of your vid. Thanks! On of the best tutorial for blender on internet ( for sure the best for the rigging)
Bro your videos are the holy grail of Blender for begginers. Keep going !
genuinely the best video i’ve seen on rigging
Hey! The command to select the bones in weight paint now is Ctrl+Shift then mouse1. Youre welcome
Im new in Blender, and ypu just saved me so many hours of work! Please have my kids, Joey
you are straight to the point and tell us how to fix issues that we might run into! Top tier content 👌🏽 thanks man!
good gravy this is the most comprehensive rigging tutorial I've seen in ages! gonna have this shit on repeat when I'm next working on characters 😅😅
You packed a ton of important points in an easy to digest video. Superb effort. Thank you for sharing g your knowledge with us.
absolute lifesaver, i need to animate a turtle thats also a tank and somehow couldnt find a tutorial for it (blender community is clearly lacking), but I think this is gonna work wonders. thanks!
Awesome thanks. I do hate rigging. But it’s gotta be done
Thank you so much! this literally fixed all my clothing deforming issues!
I thank you very much, you have taught me what some courses couldn't.
The best tutorial ever, At least you get to learn a ton of new tips and tricks in a fraction of time.
This is one of the best Rig tutorials i've ever seen
This is jam-packed with info. I'm excited to follow along whenever I need!
Amazing, this answered so many questions for me. Absolutely jam-packed with information.
Fucking Fantastic Joey. I've spent 10 hours all night wondering about how to bone rig and fix the UV texture shade mirror issue i've been dealing with. As far as I'm concerned, you deserve to be filthy fucking rich. God you're so cool.
The best tutorial for rigging :) thx to you
FINALY A TUT I CAN USE WITHOUT AMATURE EXTA BAR FOR BONES I NEEDED THIS SOOO MUCH
Oh man. I don't need any other tutorials after this.
The most useful rigging tutorial i ever watched
Thank you so much for this video. I was actually gonna give up on character animating for my animation cause it was extremely difficult and no video seemed to address any of the issues I was having. I was just gonna stick to environment modeling but I got recommended this video and thought I would give it all one more shot and it was perfect. Every issue I was having that never gets adressed in any other tutorial got explained here and I feel like I understand the process alot more. Thank you so much.
My guy, this video is the reason I can finally work on cool stuff. Thank you for being clear and to the point!
Tons, and tons, and tons of tricks i didn't know. The video is well made, funny and so educational. Amazing.
You're the best, this got me started toward teaching Blender to a bunch of cool kids 🤙
No importa cuando veas estos videos, Joey Carlino simplemente es el mejor
I really like your purple and green characters good job
This helped me rig my robotic character so fast! TYSM!
God this is such a good tutorial. Unironically 10 steps ahead the rest.
This is awesome and super straight forward, this is giving me hope motivation to get on blender right now lol tysm
If you tried everything and symmetrize still doesn't work, alternatively you could go to transform pivot point, choose 3D cursor, select your armatures, right click and select symmetrize, hold ctrl, and rotate it manually. worked for me!
also when your testing your rig out and its starts tweakin, just remember to change 3d cursor back to bounding box center
omg why is this what finally worked. thankyou for leaving a comment about it!!
I love all your videos, and I think this one is the best so far in terms of pacing (also LOVE the spaghetti monster moment at the end LOL) Love that you used a lil bit of an animated character at the beginning! Pretty sick. Thanks for the awesome condensed rigging info! Loved this!
Little tip: instead of snapping on face, snap to Volume -> Median. this will snape in the middle of the mesh, where you actually want it ;)
Good tip, I'll try that one
Wow this is an extremely well made video, Sums up a lot of info clearly and quickly.
Best video for rigging in blender. Thanks!
I wrote three pages of information only from that 10 minutes videos. So it is very cool and helpful video when you have no clue about rigging.
THATS WHAT I"M TALKING ABOUT BABY I"M BOUTA GET STARTED RN SO QUICK THANK YOU JOEY
450 hours in blender, and still, even though i know how to rig i still learn new stuff!
genius production lol, sitting their holding a blender bone!