The 5 Stages of Learning Blender
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- เผยแพร่เมื่อ 3 ก.ค. 2024
- This video was a little different from what I usually make, that's why it took so long lol
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1. Meet the blender
2. Meet the donut guy
3. be stuck on episode 4, because something has gone wrong and you can't find help
4. Oh, the summer vacation is ending soon.
5. Never continue again...
"one year later,,
1. Meet the donu-
Realest comment I’ve ever seen
THIS except I got to making a full model, which took weeks and still had automated retopo (cuz I couldn't replicate what dude from tutorial was doing), broken rigging and some other stuff. Aside from time It prob cost me few years off from my lifespan (due to sheer raging), some portion of my sanity and any will to ever return to 3D modelling
literally me lmao
Trur
With tutorial, you did the thing, but can you remember the steps for things you did
Blender is super difficult and then after practice it clicks and your like "I can make anything!" Don't give up you will always improve
@@minimonkey7773 thanks
Just open it everyday and fuck around with it
Difficulty wouldn't be a problem, if this shite was reliable. I've tried several tutorials with increasing complexity, only to be unable to follow instructions cuz blender kept acting up or something refusing to work. I literally forced to keep opening additional videos/forum/blog info to find fixes/workarounds while making some projects from the tuts
@@Andriej69 for me the most difficult thing is that I try a lot of tutorials and then in the middle after 1-2 hours something isn't working because blender simply decided to delete or change some options in blender 4.0 but the tutorials is from blender 2.8 and I am sitting there like please wtf.
Blender has a UI that is different than any other software. But then you realize that every other software is doing it wrong.
im just glad to be here!
The man himself!
You are amazing bro.
Makes my work easy was about to go find you
This was me two months ago! I first watched his doughnut but only made the monkey. Then got scared of not being able to make it so I stopped. But after 3 weeks, I took the jump and started getting back to work. And now from June to now, working on blender little by little during my lunch breaks, I'm getting the hang of it! I'm in the process of making 3D models of characters and once that's done, time to learn rigging! It's ok to feel scared at something you don't understand at first. Take your time and practice. When you start to see progress, it starts to become fun!
Dude, after learning how to rig everything gets easier. I highly recommend looking into some of Polyfjords tutorials, he makes it very approachable. Wish you luck 💪🏻
Good luck on your journey, rooting for you!!❤
Hey ,do you need drawing skills to learn how to use blender(model)? If not,how do you do it?
I've been practicing since September and still haven't made anything alright :(
@@OutromiltonRodolfo no but it certainly helps
And then you realize...the industry wants you to learn Maya instead
maya is obsolete
@@DeMoNELectro it’s well and fine to say that, but the industry is still gonna expect you to use it. (Though there’s still things Maya can do that blender can’t). And I say this as someone that prefers blender.
*laughs in indie*
Well for animating and riggging yes, but for modeling itself blender is in most cases completely fine ^^
Or 3DS max
UV unwrapping made me cry once
Same... let it all out, we are all friends here...
My favorite stage was when they changed the whole user interface altogether at 2.8 and i couldn't do anything untill i got time to relearn the whole thing.
About the beginner problem
The problem isn't that tutorial are bad
It's because these people forget to learn how he did it they just follow he did it
im glad i got out of the tutorial hell, now its just for me to improve
@@slavsit7600 i started blender 4 month ago maybe so i'm still in tutorial hell for a while i think but i'm learning that the case
@@DeMoNELectrodude, still watching tutorials even after 4 months means you're just watching the tutorials and not taking in the information. its that, or the tutorials you watch are just timelapses
@@DeMoNELectroI haven't learned blender, but what has helped me with coding and other things is just jumping into making something without following someone along. Get a cheatsheet of the shortcuts and start making small stuff like super basic playground slides and wheels. Look at a tutorial and try building the final product without watching the vid first. Also its normal to forget things if youre taking too long of a break between each time you study, try to keep it at least a weekly thing if you haven't already. Best of luck!
in general i think when learning a new software, it’s best to look for specific tutorials rather than “how to use [blank]”. for an example, when i started using blender i looked for “ps1 graphics” tutorials. in music software it could be “trap beat drum patterns” tutorial. whatever, a “how to use” is just way too overwhelming. solve your puzzle piece by piece you know.
To anyone wanting to start but anxious about all the time it will take, don't be. It's like drawing! break down what the shapes are (roughly) and THEN change them to be closer to your reference. Everything in the world is made of shapes you recognize! You can do this!!
Drawing is WAAYY easier than this, and you have no glitches/errors outside your control to deal with
@@Andriej69 I agree to disagree, as I do both. Both have their own fundamentals to learn and challenges to overcome. Of course starting out is easier on paper then a software
thanks for the positive ending. gave me a little hope
You basically have:
-Noob: You just do superbasic stuff and blindly follow tutorials
-Begginer: You start to grasp how everything works, and you can modify or adapt tutorials to get effects that, while not amazing, are unique of yours. You also do some simple but nice stuff on your own. This can work nicely for personal projects, simple stuff or just do small things as a freelancer
-Professional: You now have a pretty good understanding of the basic funcions and you are usually really specialized in one of them, to the point you can confortably do most of the stuff related to that field with minimal external help, you work is pretty polish and detailed, at least on the part you are specialized in. This is the job-ready level
-Master: Now you do the tutorials with amazing results and people praise your master mind. This is the kind of people that leads groups of people in a workplace or just do full time job on their own. This is not a gift from heavens, this the level you achieve after years upon years of practice and learning from other people
Blender isn't free. The price is your soul.
since some people took the thumbnail in a wrong way: I putted Smeaf's thumbnail since it was related to money, not something to do with him personally, I fw Smeaf and his content hard!
Smesfs content is sometimes good and sometimes bad
Bro are you Iranian?
Can you make a rapier sword Tutorial in Blender, the kind that has the fall swept hilt rapier gard ?
Been using Blender for 2-3 years now, I love it. And I'm only getting better!
I myself do blendee for making VRC avatars, and now ive been doing it for 2 years, i love to teach friends and others how to get started and guide them though the process, cuz sadly for vrc avis, there are no good beguinner blender tutoriels, as they just throw people into the deep end and dont build them up and the best tutoriels arnt meant for vrc avatars, but are just normal blender ones ^-^
The one i always reccomend to people i help is an "easy froggy" that shows moddeling and texturing a chibi character, and following that a couple times really helps build up peoples confidence in making character models, while still remaining simple ^-^
I love helping since i can show peeps how to do things that took me soooo long to find out, and guide them through the most usefull videos without them having to hunt for hours on the next step they needed.
I love the blender community, its so nice! And i love so many wacky blender tutoriels that have humour in them and arnt just a normal tutoriel like most other softwere ones are ^-^ i think CG artists are just built diffrent when it comes to tutoriels xD
Why don't you make a tutorial? It would help even more people
@@SwagHyde i have a full written course thingie i wrote in discord, but dont have the time atm to record any long tutoriels.
I recorded my first one on how to make a spacific thing that noone had done before, and its taking 3 weeks just to edit this 30 min video ;~; i defenetly want to in the future!! Just gotta find the time to do so. ^-^
I'd definitely watch your tutorials if you ever made any!
For me it was the Donut guy -> Low poly tutorials(Imphenzia) -> Online quides -> 1 minute blender clips to finally just googling a tutorial to anything I do
If people are seriously into the beauty of 3D, please take an hour of your day just playing around with blender, experiment is important. After few months, you will find yourself spending more time in blender. Less and less tutorial needed and in the end you might land a job while having fun doing. Then sooner or later you will find yourself competing with the industry level professional. This is just my experience
this is so true. I learnt making music by only experimenting. I was young and had time and I didn't even know that there could be tutorials online. but now I am older and need to work on my music, have a girlfriend. The dishes aren't washing themselves. It's really really difficult to find time for "just experimenting" when I could simply open a tutorial what will bring me more knowledge in less time.
I need to continue my blender learning
The way I grasped blender after a few months of tutorials and still not grasping the basics, was I took a class! Udemy, skillshare, whatever I could. It helped so much. Because I was learning at a pace that made sense. Learn the basics first, then revisit the cool tutorials on TH-cam. The reality of the tutorials on TH-cam is that you are jumping into a full blown software you know nothing about and after you followed this “cool” tutorial, you have this incredibly nice mesh but you have NO IDEA how to remake it on your own or how to still use blender. Invest in yourself, take a class…Also if you can take an active course that forces you to be in class at a specific time with real homework/curriculum. That also helps because blender is a lot of practice but also it’s alot of discipline. Keep going, don’t give up, you got this! 😊
I want to do so many things but i think beyond my current capabilities, and my motivation is real low so I'm just stagnant
you don't need motivation you need discipline
@@nss1wolfhahahahhaahhhahhahahahahaahahahahahahahahahahahaahahahahahahahahahahaahahahahahahahahahahaah
You can create a list of smaller projects that ramps up in difficulty. Also see what your flaws are and work on that.
@@FXV56 time is the same for everyone lil bro
I’d advise you invest in paid tutorials
The vid is very cool and gives me the Dani's videos hype:) Keep up the work man
I started blender out of necessity to evolve my funky "little" movie projects. After some time i gave up on trying to model myself and just used some other programme (that i had used) to do that and then import for the lighting
Funny thing, I watched a video on how to make a fnaf style character and apparently that was all I need cause I can make maps, characters, props… a whole bunch of things, just the other day I learned how to add an ik to my rigs just with trial and error… only one video 😊
The pain of any 3D animation software…
Crashing to desktop.
After using Blender for a while you create a sort of symbiotic brain, intertwined with the software. Where you can find the solution to problems mostly by just fucking around
xD
I avoided the donut guide and went dive straight away to low poly to mid poly. Biggest non-mistake I ever made! :D
It just feels like I’m never going to get out of the tutorial loop, it’s all overwhelming 😢
I laughed so hard, because its real!! 😂
I started playing a vr game with content from other players. I thought I could also do it and started learning blender.
I loved creating things so much and now it will become my job to do 3d modeling. Not only with blender. I have to learn 3 more programms for work, but i will stuck to blender in private xD
I'm subscribing. Love your personality
This is gonna blow up
I was kinda like that in December 2023 when I had my MacBook and installed blender but the first time I didn’t know what to do but then overtime I can animate in blender and that’s how made my animated shorts that you can find on my channel.
Deleting base cube is iconic 😂
"delete the cube, add a cube" or "delete the cube, add a circle and turns him into a cube"
@@andrededecraf true story brother
Here is how it goes with me every 6 months:
1. Download blender
2. Open it and realize everything has changed
3. Start searching for tutorials for this version
4. Restart learning everything
5. Rinse and repeat
I started blender from Blender Guru, and now im just learning new skills by googling a piece of info at a time. Since im a game developer and the engine i use allows you to create stuff without blender, i only need simple stuff from blender, thus making my experience less harsh and learning easier.
i was thirsty watching your video, and the end just made do the work
I just started trying to learn Blender a few weeks ago, and I'm on the stage of going after random tutorials in hope of learning the tools.
I don't think know enough to try and make something by my own yet, there's so many details and ways of doing things, is overwelming sometimes, trying to go slow, one step at a time
then you will spend your money on Humble Bundle of addons with Blender Market you will found Zen Bundle and Machin3s tool Deus ex you will spend month and month for hope to be better and i hope your not gonna give up :) or maybe becaus you will realize you have to spend a bit of money to get cool stuff and usefull stuff then topologie uv unwrap blalbalbla
welcome to the world of 3D
@@DeMoNELectroor you will have no eletricity for 3 days and give up blender
Doing it the way my ancestors on 2010 youtube did it. Pause the TIME LAPSED TUTORIAL one frame by frame to jack the settings
relatable
The tutorial Hell is so relatable.
Highly relatable video man 🗣️🗣️🗣️❤️🔥✨✨
Some advice i got was to always complete tutorials 2 or 3 times. The first time is about learning the process, but after that you want yo recreate tge tutorial whilst ysing the video as little as possible so you recall the steps for yourself. Once you understand how and why something works you can apply it to other projects. There are even some techniques i learn from one totorial you can use on a different tutorial to be more efficient than the person doing the guide
How did you make the shape effect from donut to money at 2:28? Please🙏
i never went through these steps, I just followed a low poly car tutorial, then made low poly stuff on my own until I was bored and wanted to do more. I then learned about sculpting, making materials on my own, and more advanced modeling, and i'm pretty satifsfied
well that's applicable to everything really. I watched hundreds of tutorials about game dev and when I decided to try by myself I felt like it's the first time I open the game engine. I learned NOTHING
This was how I was for a long time with fl Studio, just following tutorials but I found my own very very very niche blend of lofi Drum n bass, with no bass. More of Just the atmosphere of old racing games.
Still stuck on making the sprinkles for the donut... what am I even doing
What video is that middle thumbnail?
honestly i hope my life won't be just blender but it would be cool to make some money out of it
Hi do you need a website at cheap rates?
I'm finishing stage 4! Let's goooooooooo.
why this is so accurate
The problem with blender is anyone making tutorial of it, and you ended watching all of them if you don't realize, it's really easy to get interested and side tracked when you see someone else's thumbnail 😂... it's happened to me thoo
Imao I watched only one episode of the donut making guy, and now I’m making a whole space ship 😭😭😭
In my case I skipped the donuts tut i went balls deep into Interface/navigation since i've been using so many softwares the concept is always the same u just have to search for the button. I didnt like in the beginning but after a few weeks i understood Blender strong and weak points pretty quickly and why people like it.
It was a bit easier for me, I had experience with other 3d apps.
Of course, unlearning all of the stuff from the other apps was another story.
man i wish i tried it before watching this. maybe id undertand the refrences lmao
I'm a 2d animator, and i found blender to be even better at it that than adobe. so that's what i use now. i feel like the experience is pretty similar. especially if you started already knowing digital art and animation fundamentals. the eraser tool is frustrating though, as it deletes verticies only, but not always the part of the line they inhabit.
once you know how to do blender and understand what everything does you can build whatever you want I have been using blender for almost a year and can build anything at the start it feels impossible because bender is hard but once you get past that hurdle it's truly amazing.
Everytime I haft to UV unwrap I cry....
I'm cooked bruh my brain can't process all this 😭😭😭
I'm the weird one, I already had ideas about what stuff to make on blender, then i earned through blender few times, then i followed tutorials like ducky3d and imphenzia and others, then i started getting interested in becoming blender youtuber and also watched the tutorials smeaf had.
Now i'm wondering if i should start following Andrew Price's donut tutorials or not haha
All I needed to learn was the basic functions and how modifiers work. Then, I just tried to f around and find out
I will drink more water thank you stranger of the virtual ocean.
0:07 tf💀
Modeling for me is easy but what kills me is shading, Uvediting, texture painting and all those complicated materials
I just started freestyling right off the bat but the pain came when I realised they removed the game engine. I wanted to drive the janky car I made in my scene. Tried to put it in Godot to drive around but it's super jank in that aswell.
LOL I'm somewhere between stage 1 and 2. Close to 3 soon.
Bro, I watch the tutorials. But when I try to make something else other than donuts, I can't do it. What do you recommend?
Make projects but only look up tutorials if you're stuck somewhere
For example, I made a sword once a while ago
I couldn't figure out how to make the edge
I looked up a sword tutorial and I only watched the part where he made the edge of the sword because I had an idea how to make everything else
The problem right now is that you don't know enough techniques to make whatever you want to make
I would recommend watching BlenderSecrets shorts
They're very informative and quick and it's gonna give you ideas how to solve your problems within blender
I also feel like that, ive been watching tutorials for like a year, and I thought I knew how to use blender, all the tools, but, when it comes to starting a personal project, I can't, I don't know how to not follow tutorials
@@romangonzalez8987 Brother, I learned something from this life: I never give up, even if I know I will lose.
@@romangonzalez8987 you do that too
learn about topology flow. once you get a feel for how polys should cleanly flow across an object, you can model almost anything (you'll need different types of topo for animated/organic vs static objects as well)
Currently still hitting my head on the wall and using Crocotile3D just to fuck around with it.
The issue with Blender manual doesn't show the tutorial for Viewer first, like how to turn on workspace, turn on editor types, turn one editor modes, turn on toolbar and adjustments,... They just talks about it seperately, that makes very hard to get an overview of it. And the name of functions and features is quite strange compared to other softwares, like Keymap, why not simply call it Shortcuts,...etc.
relatable pro maxx
Nope. Actually, right after makimg donut. I started making my own stuff. I love blender but now I've learned 4 other applications too 😎😫
this video is too real.
Great, now wonder 5 stages of learning maya
Chat, is this real?
💀💀💀
PS: After you open up Blender again, it turns out it saved a backup version of your file one minute before it crashed. 😌
i am done in the begginer part i know i can make almost anything the only problem i have a potato lapotp and i cant use cycles to make realistic models
I just gave up on blender and moved to Blockbench, lucky I that I'm not interested in high poly, texturing or any of that 💀🍀
WHAAAAT ONLY 1 VIEW???
I' in the 20 hour mark of the tutorials. Not yet confident to go do my own projects.
At least i am making assets for my later projects that i can import.
man for real, I literally like followed the donut tutorial, a bit confusing and I didn't even think I learned anything and then... I didn't know what to do next so I gave up
I am thinking of getting it again for my game dev hobby
Actually I think the donut tutorial is great for anybody who is migrating from others 3d software, its overwhelming for noobs, and introduce to many aspects of blender. Uv wrapper or sculpting Isn't something a noob needs. So, my suggestions is do some low poly, hard Surface modeling tutorials then return to Donunt. I hope will be able to Return.
I originally started learning it to help with game dev, but then I started following other tutorials I thought were cool and now I just make whatever my brain thinks of
I did the donut tutorial in October 2021. I tried to do a soda can but I had some weird shadow issues (I never figured out what was wrong with it) and I didn't really know what I wanted to do anyway. So for almost a year, I didn't touch it.
August 2022 is the real date where I started using Blender. I haven't stopped making projects every month or 2 since (and finishing like 70% of them)
If you're thinking of using Blender again, I would recommend just starting again. Don't go watching a beginner tutorial again because you forgot how to Blender, it's just gonna be boring. If you're confused about something, that's where I would watch a tutorial or go look on google.
I made my first donut back in August last year. I'll say as soon as you finish it, watch a lot of polygon runway tutorials
Tbh blender is not too bad if you just try to do random things. And if you don't know how to then go to blender community and ask. If you don't get answers then ask again from different people. It takes some time but eventually you get to call yourself an idiot and usr gained knowledge.
No way bro is using evee
bah bah iraniii
Learning blender is like a college course. You're given the tools and fundamentals, it's up to you to push yourself to the next level.|
Doughnut tutorials does not teach you any fundamentals. People just follow along like a trace then blank out lol.
burger king bacon burger
so glad i skipped donut
If a like makes you happy, then i liked the video! Good luck, you will have way more followers soon
After learning, practicing and watching videos for almost 10 years, I still cannot do the models I want. Never earned a cent and finally I'm very depressed.
I don't have instagram because I don't have anything to show so it is a completely useless platform for me. You would say it would be usefull to see what other people do, but for me it is like watching people in Bugatti when you are homeless.
I already gave up my dreams in life, now I'm about to give up trying to model things.
I hope soon AI can generate the models I need, at least AI helps, unlike "communities" who make good effort to make feel not part of the "community".
I feel I have wasted 10 years of my life, now I'm not young anymore it is too late for any kind of success.
11 days ago, lol this was kind of me
👍🏿
I'm feeling iranian ???
i can somehow sculpt a 3d model but so shitty
You actually watched BG?
I've got a better one:
Stage 1: You're interested in 3D and Blender - free, multifuncional soft seems like a way to go: you're getting it on with basic tutorials, it goes well initially, but you're already encountering glitches and problems
Stage 2: You're advancing to complex models, maybe animations, the more time you spend with Belnder, the more you find out how unreliable and glitchy it is, it's impossible to do something from start to finish without troubleshooting some random issues
Stage 3: You either abandon 3D entirely, or ditch fucking Blender for actually working pro software like Maya or Zbrush to preserve your mental health.
Seriously, fuck Blender
ngl you can say the same with programming
Bro are you Persian?
underrated video
Come on buddy keep going. We have dreams to achieve.
Imagine learning blender just to end up with a boring donut. Where is the part where u actually model