This one took a while! Nearly 4 months of work and almost 12 minutes of raw animation, lots of overnighters. I refuse to add sponsors to educational videos, but since this video took longer than expected, it pushed out a December video that was sponsored. With all that in mind, consider signing up for my Patreon! 🤍 www.patreon.com/doodley 🤍 Patreon lets me make what I want to make without relying on sponsors, and makes situations like that way less scary. That said, if you're a college student scraping by, it's okay. Ultimately I'll be fine, just wanted to be realistic. I hope you like the video. Thank you for the support as always!
Can you make a video on controls for blender if thay exist. I have never found a video on controls for blender. the farthest I have seen a video get is weight painting. Even then thay use automatic weights. If thay are not available for blender you can just say that thay are not available.
I studied basic 3D modelling and rigging in school and this video basically covers pretty much all the basic points in rigging, including some of the more technical things like controls and skin weights. This video helpfully explains these concepts in a fun visual manner. One point I'd like to emphasise on is joint orientation. You want to make sure that the joint orientations are set up correctly before you parent/connect them together, or otherwise it will create a lot of issues like not pointing in the right direction. Rigging was a huge pain because I didn't know how to properly deal with the weirdly rotating fingers and feet, so it definitely takes quite some practice.
I'll be taking a rigging class in this upcoming semester, so I read, screenshotted, and saved your comment. Thank you! (Summary to self: give extra attention to correct joint orientation before parenting/connecting together. If body parts start rotating weirdly, it might be an orientation problem from before the parts were connected.)
It's been a while since I was in courses for all of this, but am I remembering correctly that said orientation problem is referred to as gimble lock? (Might be misremembering something)
@ZetaPhi Joint orientation is related to and can cause gimbal lock (as bad joint orientation can make gimbal lock worse + rotation order stuff), but gimbal lock is its own thing caused by the limitations of tracking rotations on three axes.
these kids and their fancy schmancy rigging software have it so easy. back in my day we animated by manually moving every single vertex in the model by hand, uphill both ways, through the snow, and we liked it!
Just a few weeks ago I was watching one of my artist friends rig a VTuber model for another friend. I was on the discord call thinking "how do you navigate this... mess" I remember seeing those spheres and stretched pyramids. Those lines and vertices, those heat spectrum looking colours. After watching this, I feel educated. It's that feeling you get that I can only describe as when you're doing this boring math at school like trig and you're confused. Then a math youtuber comes in and breaks it down and you suddenly understand all these connections. Why pi divided by this number is special. How triangles relate to circles. In the same way, you have done that for me. It still looks like a lot to navigate sure, but understanding that this image means X thing now, feels good. 3D rigging is indeed beautiful. Just like math. All it takes is someone to help you understand it and let it finally... click!
These videos are so helpful. Everytime i start a blender project it can be so confusing or demotivating when you get to a step you dont understand. Your helping to make everyone have more fun creating art!
I'm a videogame and animation student and all you said was 4 months of classes summarized incredibly well in less than 15 minutes!! Also, I love the way you explain and how everything looks in your videos!
i was there during the stream and now i saw this coming like a mile away, when he was displaying other shapes and im like "okay hes saying anything, is he gonna put the banana" then after a few moments of suspense i pogged out of my mind when he put in the banana
i studied this at school almost two years ago and ngl, it was traumatizing, super complex. but last year i made peace with 3D animation and discovered that i love rendering and animating. but now, after watching this video, i got curious about rigging again…
It amazes me on how much effort you put into your videos in a pretty short timeframe! They’re super helpful and easy to understand. Plus it’s fun watching Gimberly do stuff.
I recently commissioned a 3D model to use in my videos and I was SUPER confused about what the controls did, but seeing you talk about the ik/fk switch and showing the gears and the arrows as well as the hip rigging REALLY helped clear it up as my model has all of those. Thanks Doodley! You're doing wonders for the animation community
As a professional Rigging TD, im gonna say well done on deconstructing this process in a digestible way! I will be showing those outside the Industry this video when they ask about my job ❤
Doodley, every video is better than the last in entertainment and education, I love watching your videos so much and I can’t thank you enough, it inspires me thoroughly. I love every time I join your streams. Thank you so much
Hello Doodley, as a student of animation, 3D weights was one of my struggles to understand, also didn't help that there's ANY video or documentation about the topic. This video help me a lot. Thanks, as always, for the quality videos that you make. PD: Sorry if there are grammatical mistakes, English is not my first language.
this video is absolutely priceless, it explains the absolut everything ppl need to know, and explains it nicely and illustrated with cool 3d art, i appreciate this a lot bro, thank you so much!
This is by far the best explanation I've seen for rigging. Every other tutorial I've watched was either an hour long and boring, or wasn't explained in a way that made sense to me. Everything finally clicked for me this time! Thanks for these tutorials :)
Should also mention that rigging is a discipline almost everyone is scared to do or doesn't know about, so it's a very sought after role in the industry! If you can learn to become a rigging artist, it's a surefire way to get your foot in the door of the games or animation industry (though game rigging may have another step to hop over to make them work in engine)
Maybe knowing a little less than half of this helped me in the long run, but regardless this is one of the most simple, clear, and visually simple to understand explanations of character modeling I've ever seen
I recently finnished a technical arts class. This is actually a perfect video for those getting into character rigging and I know this would have cleared up alot for me if I was just starting the course. Your videos are so entertaining! Keep up the good work. :)
I haven't touched blender in a few years, and when I watched your videos, most of my knowledge about the software came flooding back. 10/10 video(not rigged)
Amazingly done, Doodley! I knew about most of the things you were talking about, but never quite understood the *controls* part of the rig. Thank you for explaining! I hope you can grow further so you can reach more people with this knowledge. You deserve all the support!
rigging is actually my favorite part of 3D, It's between both art and and technicality. Like I get to take this thing and give it the ability to freaking move! I get to play god with this thing's capabilities and people WANT me to do that?!? It's also so much fun watching people give life to this thing which I gave the ability to move. It's unironically the "hooray I'm helping" aspect when I see someone play with my rigs, I made it walk so you could run (ok you did both, but I made it so it could even do that in the first place). Also side note, I may have gotten bored and made a realistic version of the SLUG pokemon goomy, rigging it was so much fun (so many spline IKs...). YOU DO NOT KNOW PAIN UNTIL YOU RIG A PARTIALLY AMORHPUS CREATURE OR BIRD WINGS (so many feathers...), and I find that part fun/frustrating at the same time XD
Doodley, I might not be an animator or do I make 3D Rigs, but god do I love watching your videos , it’s so visually appealing and very informational!! Thank you so much and I can’t wait for whats to come!
That was awesome! I've recently started learning 3D rigging for a game I'm working on in my [limited] spare time. I always love your videos for being chill, educational, and entertaining. I love the way you add expression to your characters during demonstrations too.
I really appreciate that you focus on principles and concepts rather than any specific software. As someone new to animation and 3D artistry in general (but not new to learning technical subjects), content with a focus on the principles is exactly what I need.
Thanks so much for these tutorials. I'm a 2d artist but I've gotten really interested in 3d animation especially with the new movies and art styles coming out. I'm learning on Lynda with autodesk maya but these videos are beyond helpful thanks so much :')
Man i seriously love how you can make anything so easy to understand!! Ive been a blender 3d modeler snd have done rigging and this is such a great way to understand how everything works!! Incredible video!
This video is so perfect. It's exactly what I was looking for and what I needed. Everything is so clean and smooth and understandable and those little details like the name and artist of every music we hear appearing is just incredible. I've never wanted to put mmy money on a patreon as much as i did with this extremely short and non-invasive "ad". I loved every second of this video; and i'm following (I also loved the joke about it)
the amount of effort this video took is definitely worth the final product, it's something educational for those who are new to 3d animation, and at the same time it's so fascinating to watch each step of the process
8:18 aw hell nah bro got the janky ass hitbox/j (Great video btw, i was never too interested in 3d animation before but now ive started watching your channel it's actually simpler than I expected and seems really fun!)
"The technical aspects of this implementing this depend on your program of choice! My hope is that this visualization helps you understand the broader picture." Such a success, imo. First patreon I've ever signed up for!!!
Ive seen a lot of tutorials on how to rig 3d models, but none of them really explained why they did those steps. This really helps me understand actually why im supposed to do certain things
Good job actually citing literally everything, and putting the source in a big text by the thing that’s actually being cited. Kinda pisses me off seeing people use videos and put the credits in the description. Where nobody really goes, or at least to look at the sources. Good job doodley, i like you for that
even tho ill probably do absolutely nothing with this information, it's just that enjoyable to watch this is what learning should be all about, schools should be taking notes
wow! the animation throughout this whole video is so smooth. I can't imagine how much work went into this. I'm sure this will help a ton of people feel less overwhelmed while learning. well done!
Being a 3d character artist and animator with blender (still just a hobby right now) I already know all of this but I just love the way that Doodley explains it.
I just found your channel today and the fact that you made an action figure version of the model is the kind of attention to detail/quality I love. Your videos are incredibly informative and just plain fun. I also think making gimberly so expresive is why she is so appealing. Not going with a mannequin was a great choice.
Incredible video of a topic I'm currently engaged in, for the first time too! Fundamentally simple for newcomers like me, concise, great demos and a beautiful end message too. If only I have the conditions to support more of these educational endeavors of yours!
This is super useful. I've been spending the last few days rigging my first model but didn't know a lot of the terminology, which made finding in-depth tutorials a pain. I never would've looked into adding controllers if I hadn't seen this 👍
This one took a while! Nearly 4 months of work and almost 12 minutes of raw animation, lots of overnighters.
I refuse to add sponsors to educational videos, but since this video took longer than expected, it pushed out a December video that was sponsored.
With all that in mind, consider signing up for my Patreon! 🤍 www.patreon.com/doodley 🤍
Patreon lets me make what I want to make without relying on sponsors, and makes situations like that way less scary. That said, if you're a college student scraping by, it's okay. Ultimately I'll be fine, just wanted to be realistic.
I hope you like the video. Thank you for the support as always!
Burger 🍔🤑👍
fire🔥
Doodly All I have to say is that you are the greatest animator to ever animate, 🎵PERFECT ANIMATION! PERFECT ANIMATION! PERFECT ANIMATION!
Burger pt. 2 🍔😳
Can you make a video on controls for blender if thay exist. I have never found a video on controls for blender. the farthest I have seen a video get is weight painting. Even then thay use automatic weights. If thay are not available for blender you can just say that thay are not available.
I studied basic 3D modelling and rigging in school and this video basically covers pretty much all the basic points in rigging, including some of the more technical things like controls and skin weights. This video helpfully explains these concepts in a fun visual manner.
One point I'd like to emphasise on is joint orientation. You want to make sure that the joint orientations are set up correctly before you parent/connect them together, or otherwise it will create a lot of issues like not pointing in the right direction. Rigging was a huge pain because I didn't know how to properly deal with the weirdly rotating fingers and feet, so it definitely takes quite some practice.
I'll be taking a rigging class in this upcoming semester, so I read, screenshotted, and saved your comment. Thank you!
(Summary to self: give extra attention to correct joint orientation before parenting/connecting together. If body parts start rotating weirdly, it might be an orientation problem from before the parts were connected.)
It's been a while since I was in courses for all of this, but am I remembering correctly that said orientation problem is referred to as gimble lock? (Might be misremembering something)
@ZetaPhi Joint orientation is related to and can cause gimbal lock (as bad joint orientation can make gimbal lock worse + rotation order stuff), but gimbal lock is its own thing caused by the limitations of tracking rotations on three axes.
YOU LEARNED WHAT IN SCHOOL??????
My reaction, i didnt know they taught this 😭 at least where I'm from@@Coolguy_2491
these kids and their fancy schmancy rigging software have it so easy. back in my day we animated by manually moving every single vertex in the model by hand, uphill both ways, through the snow, and we liked it!
BACK IN MY DAY, WE DIDN'T HAVE "VIRTUAL PUPPETS" WE JUST HAD REAL HUMAN BODIES!
I know this is a joke, but this has happened. It's rough.
For example, Crash Bandicoot. Although that was by choice.
thats genuinely what they used to do before proper 3D software was a thing. even the vertex positions were typed by hands
they did not move vertex positions by hand. they recorded them from a professional animation suite@@GamingwithTai
*Sniff sniff* I shmeel an Asian dad reference!! (That probably looks weirder in text than it does in actual visual and audio)
Just a few weeks ago I was watching one of my artist friends rig a VTuber model for another friend. I was on the discord call thinking "how do you navigate this... mess" I remember seeing those spheres and stretched pyramids. Those lines and vertices, those heat spectrum looking colours.
After watching this, I feel educated. It's that feeling you get that I can only describe as when you're doing this boring math at school like trig and you're confused. Then a math youtuber comes in and breaks it down and you suddenly understand all these connections. Why pi divided by this number is special. How triangles relate to circles.
In the same way, you have done that for me. It still looks like a lot to navigate sure, but understanding that this image means X thing now, feels good. 3D rigging is indeed beautiful. Just like math. All it takes is someone to help you understand it and let it finally... click!
These videos are so helpful. Everytime i start a blender project it can be so confusing or demotivating when you get to a step you dont understand. Your helping to make everyone have more fun creating art!
Thank you so much!!
Yeah what he said --^
what this guy said--^
^-----Yeah yeah what this guy said, i think he's pretty cool.
----^ yep, what they said
I love how expressive the characters are! like in 2:28 Gimberly is like "Come on not again..."
ikr
oh hi BFDI fan!@@Two_Teapod
Best part of these tutorials. Add SO much life to what could have been static 3D puppets.
@@ShamsnurArefinYIPPEEE
I was Like "yes Gimberly, I agree. This is getting kinda old."
I'm a videogame and animation student and all you said was 4 months of classes summarized incredibly well in less than 15 minutes!! Also, I love the way you explain and how everything looks in your videos!
Makes sense since this video apparently took 4 months to make!
I've said it before, but I'll say it again. This is why I love youtube tutorials (when their done right)
As 3d rigging, i can confirm this is how i work
real
very relatable
I identify as a 3d rigging model as well
@@mario.gaminglol i also realized he said it wrong
thank you 3D rig, you're a life saver 🙏
3:48 I love how Doodley's hair is actually part of his skull.
I don't care I have 5 exams tomorrow, if Doodley uploads a new video, I WATCH IT 🗣️🗣️🗣️
I can finally sleep in peace knowing why the banana was made Epic video as always Doodley
Sup bro
i was there during the stream and now i saw this coming like a mile away, when he was displaying other shapes and im like "okay hes saying anything, is he gonna put the banana" then after a few moments of suspense i pogged out of my mind when he put in the banana
i studied this at school almost two years ago and ngl, it was traumatizing, super complex. but last year i made peace with 3D animation and discovered that i love rendering and animating. but now, after watching this video, i got curious about rigging again…
It amazes me on how much effort you put into your videos in a pretty short timeframe! They’re super helpful and easy to understand. Plus it’s fun watching Gimberly do stuff.
@@PotatoBeanTestAccountdid anybody ask you though
I completely agree! This is the first vid I see from him and am absolutely blown away…
I recently commissioned a 3D model to use in my videos and I was SUPER confused about what the controls did, but seeing you talk about the ik/fk switch and showing the gears and the arrows as well as the hip rigging REALLY helped clear it up as my model has all of those. Thanks Doodley! You're doing wonders for the animation community
It’s always a good day when Doodley uploads a video.
You are pretty right
The first guy hate things because peopke love them
Lets ignore him
It's a bot, let's just report it and then ignore him@@MauricioLSB
@@henryhereWell my speedrun for finding "always a good day when *creator* posts” speedrun comes to 2.79 seconds not my pb tho
You got that right 😊
This is the best channel for 3d animation learning. Hands down
But I need my hand up, I need to go to the bathroom!
As a professional Rigging TD, im gonna say well done on deconstructing this process in a digestible way! I will be showing those outside the Industry this video when they ask about my job ❤
7:12 "What do you mean don't say that part out lou-" got me dying.
As someone who isn’t really interested in making 3D art this video is really interesting and the work you put into it is obvious and very appreciated
Doodley, every video is better than the last in entertainment and education, I love watching your videos so much and I can’t thank you enough, it inspires me thoroughly. I love every time I join your streams. Thank you so much
Hello Doodley, as a student of animation, 3D weights was one of my struggles to understand, also didn't help that there's ANY video or documentation about the topic. This video help me a lot. Thanks, as always, for the quality videos that you make.
PD: Sorry if there are grammatical mistakes, English is not my first language.
7:08 love it loll what a charming creator you are! I love your style
this video is absolutely priceless, it explains the absolut everything ppl need to know, and explains it nicely and illustrated with cool 3d art, i appreciate this a lot bro, thank you so much!
Best explanation of what rigging is I've ever watched
This is by far the best explanation I've seen for rigging. Every other tutorial I've watched was either an hour long and boring, or wasn't explained in a way that made sense to me. Everything finally clicked for me this time! Thanks for these tutorials :)
he got me with that audible wink and on-screen text that says subscribe
Even as a skeleton, doodley’s mustache stays.
OMG YES THANK YOU. I was so confused when skin painting i didn't know where the eblows and knees start or end. Thank you so much doodley
As a 3D animator i really enjoyed your video, thanks a lot for helping the animation community ❤
Should also mention that rigging is a discipline almost everyone is scared to do or doesn't know about, so it's a very sought after role in the industry! If you can learn to become a rigging artist, it's a surefire way to get your foot in the door of the games or animation industry (though game rigging may have another step to hop over to make them work in engine)
When I saw this video I straight up yelled out *DOODLEY!* and everyone in the room stared at me like I’m a child
Doodley’s hair is now canonically a part of his skeleton, and that scares me.
Maybe knowing a little less than half of this helped me in the long run, but regardless this is one of the most simple, clear, and visually simple to understand explanations of character modeling I've ever seen
As always, these videos never fail to both teach and surprise. Thanks Doodley for guiding us in the world of art.
12:47 “Rigging is its own form of art”
- doodley
All this technical talk makes me want to cry
I'm not ready for all these details in 3d animation
I recently finnished a technical arts class. This is actually a perfect video for those getting into character rigging and I know this would have cleared up alot for me if I was just starting the course. Your videos are so entertaining! Keep up the good work. :)
I have always struggled with rigging but this video broke it done pretty well!
I haven't touched blender in a few years, and when I watched your videos, most of my knowledge about the software came flooding back. 10/10 video(not rigged)
Amazingly done, Doodley! I knew about most of the things you were talking about, but never quite understood the *controls* part of the rig. Thank you for explaining! I hope you can grow further so you can reach more people with this knowledge. You deserve all the support!
Hands down the best crash course video on the basic theory of this topic so far! 🙌✨
rigging is actually my favorite part of 3D, It's between both art and and technicality.
Like I get to take this thing and give it the ability to freaking move! I get to play god with this thing's capabilities and people WANT me to do that?!?
It's also so much fun watching people give life to this thing which I gave the ability to move. It's unironically the "hooray I'm helping" aspect when I see someone play with my rigs, I made it walk so you could run (ok you did both, but I made it so it could even do that in the first place).
Also side note, I may have gotten bored and made a realistic version of the SLUG pokemon goomy, rigging it was so much fun (so many spline IKs...).
YOU DO NOT KNOW PAIN UNTIL YOU RIG A PARTIALLY AMORHPUS CREATURE OR BIRD WINGS (so many feathers...), and I find that part fun/frustrating at the same time XD
Thanks for the amazing lesson!
Hey, thank you!!
Doodley, I might not be an animator or do I make 3D Rigs, but god do I love watching your videos , it’s so visually appealing and very informational!! Thank you so much and I can’t wait for whats to come!
I think this is gonna be THE video I share with friends/family who ask me what I do for a living lol! Wonderful work as always, Doodley!
That was awesome! I've recently started learning 3D rigging for a game I'm working on in my [limited] spare time. I always love your videos for being chill, educational, and entertaining. I love the way you add expression to your characters during demonstrations too.
I really appreciate that you focus on principles and concepts rather than any specific software. As someone new to animation and 3D artistry in general (but not new to learning technical subjects), content with a focus on the principles is exactly what I need.
Thanks so much for these tutorials.
I'm a 2d artist but I've gotten really interested in 3d animation especially with the new movies and art styles coming out. I'm learning on Lynda with autodesk maya but these videos are beyond helpful thanks so much :')
Thanks
Hey, thank YOU! I appreciate the support!
ngl i never thought of doing weight painting like that in 6:41 , thanks that's one less headache in future projects!
This is a goldmine of a Channel, How did I not know about this before
7:06 things like this are why I'm subscribed to the channel
Man i seriously love how you can make anything so easy to understand!! Ive been a blender 3d modeler snd have done rigging and this is such a great way to understand how everything works!! Incredible video!
This is amazing! I feel appreciate and will show this to people to explain what I do for a living!!
"Adding Controllers on top makes everything clearer and easier to understand"
Source Filmmaker: We don't do that here.
Looking forward to see the fan art
This video is so perfect. It's exactly what I was looking for and what I needed. Everything is so clean and smooth and understandable and those little details like the name and artist of every music we hear appearing is just incredible. I've never wanted to put mmy money on a patreon as much as i did with this extremely short and non-invasive "ad". I loved every second of this video; and i'm following (I also loved the joke about it)
This is rigged.
Yeah
I'd hope
That is absolutely correct
Literally lol😂
It already was from the start, haven't you noticed?
the amount of effort this video took is definitely worth the final product, it's something educational for those who are new to 3d animation, and at the same time it's so fascinating to watch each step of the process
Having done rigging I can confidently say it's a pain in the ass and I respect those who torture themselves into doing it.
you literally made this so easy to understand, when i struggled understanding it in my high school animation class, please keep up the good work
0:11 Why does the skeleton look like a literal springlock endoskeleton
8:01
“you could literally use a banana if you wanted, i’m not a cop.”
sounds like something a cop would say
8:18 aw hell nah bro got the janky ass hitbox/j
(Great video btw, i was never too interested in 3d animation before but now ive started watching your channel it's actually simpler than I expected and seems really fun!)
Is there a Blender tutorial for how to manually set up the hip controls you showcase at 10:00?
"The technical aspects of this implementing this depend on your program of choice! My hope is that this visualization helps you understand the broader picture."
Such a success, imo. First patreon I've ever signed up for!!!
10:30
"this was the first ever doodle, be nice"
THERE'S A DIFFERENCE!?
The old & new look very similar
Ive seen a lot of tutorials on how to rig 3d models, but none of them really explained why they did those steps. This really helps me understand actually why im supposed to do certain things
Bisexual arm 5:08 bisexual arm
They mentioned transition
Trans arm 5:08 trans arm
5:08 bisexual trans arm bisexual trans arm
heh i get it but red and blue make purple,
Good job actually citing literally everything, and putting the source in a big text by the thing that’s actually being cited. Kinda pisses me off seeing people use videos and put the credits in the description. Where nobody really goes, or at least to look at the sources. Good job doodley, i like you for that
5:09 HE MADE THE BI FLAG!!!!
This has nothing to do with your beliefs
me when my arm is bisexual
Holy shit!... Colors!
even tho ill probably do absolutely nothing with this information, it's just that enjoyable to watch
this is what learning should be all about, schools should be taking notes
0:53 exactly what happens when a Lego character does ×_×
this is the best rigging explanation i've ever seen and ive done animation for like 7 years lol
9:45 on the left i see a face. It doesnt loo happy
Like a 😮or :(
Like a :( in the middle of the 2 arm boxes
YES! This is such a good explanation. Anyone regardless of background can actually understand this
7:27 challenge accepted
This is one of the clearest explanations I've seen of any concept, anywhere, ever. Well done and thanks for making it!
2:56 you wish lol
quaternions do be a little quirky
I am so glad Blender allows for switching angles between Quaternion and Euler angles
Just realized that not only do i watch your channel, I also think i found your wife's webcomic Isekai inlaws! Amazing to see such a creative couple!
2:07 source toxic water color palette
wow! the animation throughout this whole video is so smooth. I can't imagine how much work went into this. I'm sure this will help a ton of people feel less overwhelmed while learning. well done!
7:20
...oh
Being a 3d character artist and animator with blender (still just a hobby right now) I already know all of this but I just love the way that Doodley explains it.
3:56 I thought that was mustache and hair, this is like when bart and Lisa were skeletons but their hair was part of their skull
This is an absolute masterpiece, along with literally every other video from Doodey
0:25
Flesh and muscles: 👁️👄👁️
When I see a model surrounded by rigs, I immediately imagine a person in a hospital room with many restraints around the body and limbs.
OH.
Why?! 8:50
Why what?
@@doodley3d it’s kinda like a why pose she makes, but I also could say me when the teacher asks what the square root of 927,420 is
Incredible video my dude! You’ve always got a knack for explaining animation concepts to my dumb dumb brain
4:05 what da heck are you
I just found your channel today and the fact that you made an action figure version of the model is the kind of attention to detail/quality I love. Your videos are incredibly informative and just plain fun.
I also think making gimberly so expresive is why she is so appealing. Not going with a mannequin was a great choice.
5:15 bisexual weight painting
Incredible video of a topic I'm currently engaged in, for the first time too!
Fundamentally simple for newcomers like me, concise, great demos and a beautiful end message too.
If only I have the conditions to support more of these educational endeavors of yours!
5:14 bisexuelbow
I love this video and how you explain everything in such an easily understandable manner! this is a great description of the topic.
2:12 DIOOOOOOO?!?
This is probably one of the most informative and clear video in 3D education i've seen. And i've seen a lot!
This is actually quite helpful! This gives me a clearer idea on how skins, skeletons and rigging work! Keep up the good work!
This is super useful. I've been spending the last few days rigging my first model but didn't know a lot of the terminology, which made finding in-depth tutorials a pain. I never would've looked into adding controllers if I hadn't seen this 👍